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Mark Gibson

personactive6 mentionsFirst seen Nov 25, 2019Last seen May 21, 2026

Profile

Mark Gibson is a person mentioned in 1 episode(s).

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Facts

No facts recorded

Claims (26)

  • factualhigh

    Gottlieb score motor developed around 1947-1948, first appeared in Humpty Dumpty

    Source: Pinball University seminarEM Tech: Score Motors and Bonus Counts in Electromechanical Pinball with Mark Gibson
  • factualhigh

    Bally and Williams both initially used horizontal shaft horizontal cam designs similar to or copied from Gottlieb through 1950s-early 1960s

    Source: Q&A response about pancake motorsEM Tech: Score Motors and Bonus Counts in Electromechanical Pinball with Mark Gibson
  • factualhigh

    Royal Flush game uses point values that change for every step through the stepper, giving appearance of 'thinking' or computational complexity

    Source: Q&A responseEM Tech: Score Motors and Bonus Counts in Electromechanical Pinball with Mark Gibson
  • factualmedium

Recent Mentions (6)

  • Taught a course that Jeff attended; mentioned in context of Mark Gibson's courses; pinball community member with electromechanical expertise

    The Pacific Pinball Museum Unveils the Atlas Pinball Archive Preservation ProjectMay 21, 2026
  • EM pinball technician and educator; runs Fun with Pinball website and monthly free online repair clinics; conducted EM training at Pacific Pinball Museum and Past Times Arcade

    EM Tech: Score Motors and Bonus Counts in Electromechanical Pinball with Mark GibsonMay 21, 2026
  • Educational presenter on EM pinball scoring circuits; expert in electromechanical game design and operation

    EM Pinball Scoring without Chips with Mark GibsonFeb 7, 2025
  • Instructor offering classes at Pacific Pinball Museum during Pinball Expo

    Pinball Museums - Pinball Expo 2024 - Michael Schiess, Evan Phillippe, Melissa HarmonOct 18, 2024
  • EM pinball educator and presenter at Pintastic Pinball & Game Room Expo, demonstrating scoring mechanisms and circuits

    EM Pinball Scoring without Chips with Mark GibsonFeb 7, 2025
  • Retired educator/enthusiast from Colorado who created and operates the 'Fun with Pinball' traveling educational exhibit

Contradictions

No contradictions detected

Related Glossary Terms

No linked glossary terms

Only one switch position in Gottlieb score motor uses a different switch dog placement than the standard; all others are uniform

Source: Final Q&A segment on switch dogsEM Tech: Score Motors and Bonus Counts in Electromechanical Pinball with Mark Gibson
  • factualhigh

    Long Dwell cams in Williams games extend pulse width to provide tolerance for aged and worn switches

    Source: Technical explanation of Long Dwell designEM Tech: Score Motors and Bonus Counts in Electromechanical Pinball with Mark Gibson
  • factualhigh

    Starjet is a Gottlieb value game from 1963 that uses pancake-style horizontal cam motor

    Source: Response to audience questionEM Tech: Score Motors and Bonus Counts in Electromechanical Pinball with Mark Gibson
  • factualhigh

    Mark Gibson's Fun with Pinball website provides detailed circuit breakdowns and repair resources beyond bonus circuits

    Source: Closing remarksEM Tech: Score Motors and Bonus Counts in Electromechanical Pinball with Mark Gibson
  • factualhigh

    EM devices use motion to perform computation, while solid-state games use motion primarily for ball control and toy activation

    Source: Presentation openingEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Score reels advance exactly one step per electrical pulse; scoring 50 points requires five sequential pulses from the score motor

    Source: 50-point scoring circuit walkthroughEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Score reel advancement occurs only when solenoid coil power is cut and the spring relaxes, not while the switch is held closed

    Source: Live working model demonstrationEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Lockin circuits use a second switch path to indefinitely maintain relay activation until a release switch opens the circuit

    Source: Lockin circuit explanation sectionEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    The distinctive five-pulse reset sound ('da da da do dot dot') heard in EM games is the audible signature of the score motor's cams firing pulses during reset

    Source: Score motor pulse generation sectionEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Every score reel has at least one, usually two, zero-position switches that control when the reset motor stops advancing that digit

    Source: Reset circuit walkthroughEM Pinball Scoring without Chips with Mark Gibson
  • factualmedium

    Williams used a score motor design very similar to Valley's design

    Source: Score motor sectionEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Gibson has published detailed animations and device explanations on his website covering EM mechanisms

    Source: Presentation conclusionEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Electromechanical devices require motion to perform computation, unlike solid-state games where motion is primarily for toy activation

    Source: Mark GibsonEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Score reels advance only when coil power is cut and the spring pulls the plunger back, not when the switch is closed

    Source: Mark GibsonEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Lock-in circuits use two parallel paths: activation and maintenance, keeping a relay active until a release switch opens

    Source: Mark GibsonEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    The score motor runs through 180-degree cycles and fires pulses from cams; some cams fire once per half rotation, others fire five times

    Source: Mark GibsonEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    The characteristic reset sound in EM games is the five pulses from the score motor's cam firing five times per 180-degree rotation

    Source: Mark GibsonEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Score reels have at least one, usually two zero-position switches that open when the reel reaches zero to stop the reset motor

    Source: Mark GibsonEM Pinball Scoring without Chips with Mark Gibson
  • factualmedium

    Harry Williams used a very similar score motor design to Bally's design

    Source: Mark GibsonEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Carry logic in scoring allows a 10-point reel to advance when a 1-point reel reaches position nine and advances to zero

    Source: Mark GibsonEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Mark Gibson has been creating and traveling with the Fun with Pinball exhibit for five years

    Source: Direct statement by Mark Gibson in response to host questionEpisode 118 – Celtic Roots
  • factualhigh

    Mark Gibson is from Colorado

    Source: Direct response by Gibson to host question about locationEpisode 118 – Celtic Roots
  • factualhigh

    The baseball game custom build took months to complete, with rule design being the most time-consuming aspect

    Source: Gibson's response when asked 'How long did it take you to make this thing?' and follow-up discussion about rule designEpisode 118 – Celtic Roots
  • Episode 118 – Celtic RootsNov 25, 2019