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Mark Gibson

personactive4 mentionsFirst seen Nov 25, 2019Last seen Feb 7, 2025

Profile

Mark Gibson is a person mentioned in 1 episode(s).

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Facts

No facts recorded

Claims (19)

  • factualhigh

    Carry logic in scoring allows a 10-point reel to advance when a 1-point reel reaches position nine and advances to zero

    Source: Mark GibsonEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    The characteristic reset sound in EM games is the five pulses from the score motor's cam firing five times per 180-degree rotation

    Source: Mark GibsonEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Score reels have at least one, usually two zero-position switches that open when the reel reaches zero to stop the reset motor

    Source: Mark GibsonEM Pinball Scoring without Chips with Mark Gibson
  • factualmedium

    Harry Williams used a very similar score motor design to Bally's design

Recent Mentions (4)

  • Educational presenter on EM pinball scoring circuits; expert in electromechanical game design and operation

    EM Pinball Scoring without Chips with Mark GibsonFeb 7, 2025
  • Instructor offering classes at Pacific Pinball Museum during Pinball Expo

    Pinball Museums - Pinball Expo 2024 - Michael Schiess, Evan Phillippe, Melissa HarmonOct 18, 2024
  • EM pinball educator and presenter at Pintastic Pinball & Game Room Expo, demonstrating scoring mechanisms and circuits

    EM Pinball Scoring without Chips with Mark GibsonFeb 7, 2025
  • Retired educator/enthusiast from Colorado who created and operates the 'Fun with Pinball' traveling educational exhibit

    Episode 118 – Celtic RootsNov 25, 2019

Contradictions

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Related Glossary Terms

No linked glossary terms

Source: Mark GibsonEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    EM devices use motion to perform computation, while solid-state games use motion primarily for ball control and toy activation

    Source: Presentation openingEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Score reels advance exactly one step per electrical pulse; scoring 50 points requires five sequential pulses from the score motor

    Source: 50-point scoring circuit walkthroughEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Score reel advancement occurs only when solenoid coil power is cut and the spring relaxes, not while the switch is held closed

    Source: Live working model demonstrationEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Lockin circuits use a second switch path to indefinitely maintain relay activation until a release switch opens the circuit

    Source: Lockin circuit explanation sectionEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    The distinctive five-pulse reset sound ('da da da do dot dot') heard in EM games is the audible signature of the score motor's cams firing pulses during reset

    Source: Score motor pulse generation sectionEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Every score reel has at least one, usually two, zero-position switches that control when the reset motor stops advancing that digit

    Source: Reset circuit walkthroughEM Pinball Scoring without Chips with Mark Gibson
  • factualmedium

    Williams used a score motor design very similar to Valley's design

    Source: Score motor sectionEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Gibson has published detailed animations and device explanations on his website covering EM mechanisms

    Source: Presentation conclusionEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Electromechanical devices require motion to perform computation, unlike solid-state games where motion is primarily for toy activation

    Source: Mark GibsonEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Score reels advance only when coil power is cut and the spring pulls the plunger back, not when the switch is closed

    Source: Mark GibsonEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Lock-in circuits use two parallel paths: activation and maintenance, keeping a relay active until a release switch opens

    Source: Mark GibsonEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    The score motor runs through 180-degree cycles and fires pulses from cams; some cams fire once per half rotation, others fire five times

    Source: Mark GibsonEM Pinball Scoring without Chips with Mark Gibson
  • factualhigh

    Mark Gibson is from Colorado

    Source: Direct response by Gibson to host question about locationEpisode 118 – Celtic Roots
  • factualhigh

    The baseball game custom build took months to complete, with rule design being the most time-consuming aspect

    Source: Gibson's response when asked 'How long did it take you to make this thing?' and follow-up discussion about rule designEpisode 118 – Celtic Roots
  • factualhigh

    Mark Gibson has been creating and traveling with the Fun with Pinball exhibit for five years

    Source: Direct statement by Mark Gibson in response to host questionEpisode 118 – Celtic Roots