Cybernaut is a sci-fi themed pinball machine manufactured by Bally Midway in 1985, featuring a cybernetic ranger fighting an ion generator. Approximately 900 units were produced, making it a relatively common machine from that era. The game incorporates distinctive mechanics including an ion generator wizard mode, guardian drop targets, gate mechanics, and BLAST letter collection across upper and lower flippers. The machine weighs 235 lbs and uses a -35 board set, and has gained recent attention through a multi-part restoration video series documenting its complete rebuild.
No aliases
No facts recorded
Cybernaut was produced by Bally in 1985 with approximately 900 units
The machine's playfield design parallels Xenon with similar rollover button layout and color palette
Bonus multipliers in Cybernaut reach a maximum of 4x
Maximum bonus value consists of 200, 100, 50, and 45 point components (total approximately 295)
1985 Bally pinball machine being restored; theme involves cybernetic ranger fighting ion generator
1985 Bally pinball machine (900 produced); subject of multi-part restoration series
1985 Bally pinball machine, 235 lbs, 900 units produced, uses -35 board set
1985 Bally pinball machine subject of multi-episode restoration series; featuring upper and lower flippers, ion generator objectives
1985 Bally pinball machine being restored across multiple episodes; subject of this video series
1985 Bally pinball machine with approximately 900 units produced; features ion generator wizard mode, guardian drop targets, gate mechanics, and BLAST letter collection
No contradictions detected
No linked glossary terms
The game has a hidden pop bumper that doesn't come into play frequently
Cybernaut features a superior sound package that contributes significantly to the play experience
The original flippers on this Cybernaut machine are linear and require no modification
Only 900 Cybernaut machines were manufactured
The NV RAM replacement solved the corrupted data issue in Cybernaut
Cybernaut would be an excellent tournament game due to risk-reward mechanics
Cybernaut has never been observed in widespread tournament play by the host
The ball hop issue on right flipper was corrected by adjusting lane guide position
The drop targets in Cybernaut were upgraded to Flash Gordon-style targets that are more visually appropriate as 'guardians'
Resistor R5 was reading 50 ohms instead of the expected 100 ohms specification
Replacing resistors R5 and R7 fixed the faulty display digit issue
Natural white LEDs provide brighter illumination and better color rendering than original red incandescent bulbs in the backbox
The machine preserves settings despite having no batteries, indicating NVRAM presence
Some playfield inserts remain non-functional after LED installation due to connector or lamp driver issues
LED conversion requires different socket types and has accessibility challenges depending on playfield layout
Two flipper bracket mounting screws were missing completely with stripped holes
The upper flipper issue was caused by a disconnected wire from the secondary switch stack
Flipper coil power windings measured 3.8 ohms on one coil and 3.6 ohms on another, making replacement unnecessary
End-of-stroke switch solder joints were weak enough to break when gently touched
The machine's ramp has vinyl flooring rather than stainless steel, which is unusual for pinball ramps
One of the upper flipper target switches has a capacitor issue preventing registration
A player can drain a ball in Cybernaut without scoring points, retaining the ball
The machine's incandescent lighting is very dim when camera light is not present
Cybernaut was manufactured in 1985 by Bally with only 900 units produced
The Cybernaut uses Bally's -35 board set, not the newer 682/683 systems
The machine's primary issue was blown fuses that prevented startup
A loose soundboard connection prevented audio output from functioning
The Cybernaut has upper flipper action issues that need to be addressed
The machine exhibits strange ball count behavior (5 balls instead of expected 3)
Bally Midway 1985 sci-fi themed game; nominee for Most Unnecessarily Horny Game category