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Elvira's House of Horrors Pinball Reveal from Stern Pinball

Dead Flip·video·2h 9m·analyzed·Sep 26, 2019
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claude-haiku-4-5-20251001 · $0.031

TL;DR

Stern reveals Elvira's House of Horrors Premium Edition with B-movie haunted house theme and video integration.

Summary

Dead Flip streamer Sam Stern hosts an official Stern Pinball reveal for Elvira's House of Horrors (Premium Edition), featuring the design team including Dennis Nordman (designer), Greg Ferris (artist), Lyman Sheets (programmer), and Mike Vinacore (playtester). The stream showcases gameplay mechanics centered on a haunted house theme where Cassandra Peterson's Elvira appears via video to introduce B-movie-themed haunts, with multiple modes based on public domain films like Werewolf of Washington and Manos: The Hands of Fate. The game features eight major shots, a central Freak Fryer mechanism (inspired by Scared Stiff's Stiff-O-Meter), crypt interactions with skull-bashing, and RGB-lit windows that change colors by mode.

Key Claims

  • Cassandra Peterson participates in the game via video screen for key events and mode introductions

    high confidence · Greg Ferris states Peterson is 'part of a scenario when you start a haunt' and 'she's always been very open' with design decisions; confirmed she has video appearances for 'key events'

  • The game features six main B-movie haunts based on public domain films from Elvira's TV show compilation

    high confidence · Lyman Sheets identifies Werewolf of Washington, Manos: The Hands of Fate, Teenagers from Outer Space, Night of the Living Dead, The Brain That Wouldn't Die, and a sixth movie as the six main modes

  • The Freak Fryer mechanism is a homage to Scared Stiff's Stiff-O-Meter

    high confidence · Dennis Nordman explicitly states 'we pay a little homage to the stiff-o-meter with the Freak Fryer'

  • The game has eight major shots, with designers 'squeezing in' an eighth compared to typical machines with seven

    high confidence · Sam Stern: 'So it really has like eight major shots on the play field, and most games have seven. So I squeezed an eighth one.'

  • Modes are presented in linear order during the stream for clarity but will be randomized/selectable when the game ships

    high confidence · Lyman Sheets: 'They're in order for this stream, just for presentation. But when we're shipping the game, like next week sometime... they will not be in order. you'll be able to select which one you want to play.'

  • The haunted house story concept involves B-movie characters escaping their films and haunting Elvira's house in retaliation for her TV mockery

    high confidence · Greg Ferris: 'the idea of a haunted house, it's her house, and the idea behind it all is that she is haunted by all the B-movies that she's taunted for years... all escaped from the film, and they haunt her house now because they're upset with her for making fun of their movies'

Notable Quotes

  • “This guy is the hardest-working man in pinball right now.”

    Sam Stern@ 8:55 — Underscores Lyman Sheets' reputation and work ethic in the pinball community

  • “She's always been very open with what we want to do and very accepting of our ideas. So we send her a pitch.”

    Greg Ferris@ 11:23 — Indicates collaborative design process with Cassandra Peterson on theme and creative direction

  • “When we discovered the movies, that changed everything, and that's how Greg and I developed our initial concept.”

    Lyman Sheets@ 13:25 — Reveals a pivotal design decision—the B-movie theme emerged after securing the film compilation, fundamentally reshaping the game concept

  • “We took the Deadhead concept from the first two games and just expanded it into something a little more further developed.”

    Greg Ferris@ 20:08 — Shows design evolution and callback to previous Elvira games in the series

  • “It's not only a ramp like rails on top to allow it to be part of the habitrail, but it also opens up to take balls in, which is pretty unique.”

    Sam Stern@ 22:11 — Highlights the 'Junk in the Trunk' feature as a novel mechanical element combining ramp and ball lock functionality

  • “So every time you hit a shot, it will reset the timer to a base value. It's like 15 seconds, and then you can keep going.”

    Lyman Sheets@ 29:20 — Explains timer-based mode design philosophy that keeps gameplay open-ended and skill-rewarding

Entities

Sam SternpersonDennis NordmanpersonGreg FerrispersonLyman SheetspersonMike VinacorepersonCassandra PetersonpersonStern Pinballcompany

Signals

  • ?

    community_signal: Stream format allows real-time community feedback integration; chat requests for subtitle accessibility for location play are acknowledged during live broadcast

    high · Sam Stern relays community request: 'The internet is saying that they would love Elvira to have subtitles for when they play this on location in a loud bar'

  • ?

    design_philosophy: Deadhead crypt feature expands on existing Deadhead mechanic from first two Elvira games, representing iterative design refinement rather than new concept

    high · Greg Ferris: 'We took the Deadhead concept from the first two games and just expanded it into something a little more further developed'

  • ?

    design_innovation: Junk in the Trunk feature combines mechanical trunk lid that opens for ball lock with ramp/habitrail path for left-flipper playability, representing novel integration of lock and shot mechanics

    high · Sam Stern highlights the trunk's dual functionality: 'not only is it a ramp like rails on top to allow it to be part of the habitrail, but it also opens up to take balls in, which is pretty unique'

  • ?

    design_philosophy: Mode selection is randomized/player-selectable in production build, though presented in linear order during reveal stream for clarity and demonstration purposes

    high · Lyman Sheets: 'They're in order for this stream, just for presentation. But when we're shipping the game, like next week sometime... they will not be in order. you'll be able to select which one you want to play'

  • ?

    design_philosophy: Lyman Sheets emphasizes skill-based gameplay through timer mechanics that reset on successful shot hits, creating open-ended mode progression rather than fixed shot sequences

Topics

Game reveal and official announcementprimaryDesign philosophy and mechanical innovationprimaryB-movie licensing and theme integrationprimaryCode/rules design and mode progressionprimaryVideo integration and LCD screen gameplayprimaryShot layout and playfield designsecondaryCommunity feedback on location play accessibilitysecondaryCallback to earlier Elvira games and designer legacysecondary

Sentiment

positive(0.88)— Stream tone is enthusiastic and celebratory throughout. Design team expresses confidence in the game, Sam Stern is visibly excited during first play, and community chat engagement is positive. Minimal criticism; community feedback request for subtitles is constructive rather than negative. Overall framing emphasizes innovation and care in design execution.

Transcript

youtube_groq_whisper · $0.389

you you you you you you you you you you you you you Ladies and gentlemen, if you can hear me, let me get some hearts and chat, please. Thank you very much. Good evening, pinheads. Welcome back to Dead Flip. It's a special day. It's a new pinball day, right? These are the most exciting streams anyone could ever do, ever. Okay? And we've got a lot of cool people here, a lot of cool stuff to show you. I'm glad you can hear me. Hopefully you can hear me. Cool. Oh, yeah. We're in a graveyard or the entrance to a, what is this called? It's the pizza graveyard. Oh, there's actually pizza hiding behind that tablecloth. We're here at the Stern Factory to show off the new Elvira's House of Horrors game. We've got the designer, the artist, the programmer, and Mike Vinikour, the playtester. Mike, what else do you do? He helps with rules. Mike does a lot of stuff. Mike does a lot of stuff. And you've probably seen Mike out in the world at events if you've literally been anywhere Stern shows up. So I think we're going to get right into it. We're going to have everyone have their time to speak and sort of go over what's happening. We're going to point out some rules. We're going to point out shots. We're going to point out ideas. Just a little bit of everything all packaged into this. Let's just do it. Let's just do it. So first off, I think we're going to start with just introducing everybody, right? There's Mike. I love Mike. Mike's gorgeous. Let's pull over the gentleman who did all the art on the game, Mr. Greg Freres, if we could. Ladies and gentlemen, clap and chat. You better freaking do it. Clap and chat. Greg obviously has done the art for all three Elvira machines that now have been produced. Which model of game are we playing here? Which model? Yeah. This is the LE. This is the LE that we're showing you right now. Okay. Just so you know. Thank you for clapping. Next, we're going to get Mr. Lyman Sheets, folks, the gentleman who is – listen, Lyman's been here. We're not going to talk about it. This guy is the hardest-working man in pinball right now. Wow, right now. And also, I like the framing. It looks like you're about to turn into a werewolf. All right, just change back. Yeah, all right. Turn back into a programmer. And, ladies and gentlemen, we have Dennis Nordman here, the designer of Elvira's House of Horrors. Please, let's have it. Internet, let's have it. Dennis is the – how tall are you, my man? I think we're like – I'm 6'4". Oh, okay. Okay. Okay, I get it. Just by a little. How tall are you? I'm 6'7". Holy moly. Wow, it's like a – Yeah, it's from pinball, you know, just like hunching over and getting it. Thank you for the claps, Internet. it. So we're going to switch over to the play field. I do have a roving camera that we're going to zoom in on shots so you can get a better picture of what's going on. But I guess, like, who would like to start sort of talking about, and this is open to anybody, just sort of like the idea behind the game. Let's get like a little bit of a story. It really depends on whoever wants to talk. Okay, cool. We'll get Greg over here. So I'm going to switch over here. Wow. Look at that game. I'm going to pull this off. Actually, no. You can stay in here if you want and just sort of. Hello. That looks beautiful. All right. So, Greg, another Elvira game. Yep. Right? Everyone is absolutely in love with the first two machines. And this is awesome that we have a third one going on. Like, how involved was Elvira with this machine? Just as much as she was on the first two videos. Really? If not more. Because this time we have a video screen. Okay. And she participated via video. And she is part of a scenario when you start a haunt in the house. You'll see her come up on screen and she'll tell you what this haunt is going to be about. Oh, so she's actually on the screen talking to you while you're playing? Absolutely. Not all the time, but, you know, for key events. She does make appearances on there. That's awesome. Exactly. And as far as, like, just like the design, I guess it's more of a question for you. How much influence did she have over, like, theme or, you know, was she like, I want, like, a cool, creepy haunted house? She's always been very open with what we want to do and very accepting of our ideas. So we send her a pitch. Okay. And Lyman is the guy that always wanted to do a haunted house game. And so when the Elvira license became available again, we thought it was just natural to go ahead and combine what Lyman's been wanting to do with Elvira and create a haunted house theme. That was the first thing that I worked with to fit into the game. Was getting that castle or the house looking good. I had a bit of development in that because it took a while to get to this point to make it look as good as I wanted it to look. Yeah, I don't doubt. Like all the windows, the turret on top, which is nuts. I guess we'll go into exactly what that's doing when we get there. You brought in the leapers, the quote-unquote the leapers, which is – I brought them back, and they still hit the glass. Oh, there you go. That's amazing. We have the deadheads in here still. Now, this seems very focused around her TV show, the more old B-movies that she played. Was it hard getting those movies? Or I guess they're public domain. It's part of the compilation that is public domain. Oh, fantastic. Yeah, when they offered that, that seemed like a great basis to launch off of and create all these haunts. So the idea of a haunted house, it's her house, and the idea behind it all is that she is haunted by all the B-movies that she's taunted for years. I've all escaped from the film, and they haunt her house now because they're upset with her for making fun of their movies. That's amazing. Okay, so there is a story behind having the movies. It took us a little while to get to that point because I don't think we knew in the beginning we had the movies. Right. We started out with something a little different, was the haunted house. But when we got the movies, that changed everything, and that's how Greg and I developed our initial concept. That's awesome. We'll keep this over here. We're just making it louder for you. You can see, folks, we got, like, they even took the haunted house, created it in 3D, and everything's happening in there. Like, the windows are lighting up. And even inside the haunted house toy here, each window has, like, a – did I see that every window has, like, a light behind it? Oh, man. So the idea is to light up all the windows. on top shows you different modes that you can obtain that is freaking awesome uh freak fryer where did that come from uh that's just a you know something that uh we this this whole thing in the middle of the play field um we we tried to come up with a device a mechanism to tie everything together so so the idea here is you're you're you're cleaning the house of the spirits You're working with the crypt, and you're waking the deadheads, but you're putting them back again. And so each phase of the game is represented by this mechanism that's in the basement of our house, so to speak. And also, we pay a little homage to the stiff-o-meter with the freak fryer. Oh, absolutely. Every switch that you hit on the game becomes a, you know, it adds to the freak fryer, and then you get these side modes based off of, you know, once you get that built up like the stifo meter, then you get a chance to get Gappa angry. Gappa is from a film called Prehistoric, what is the name of that? Monster. Prehistoric. Yeah, he knows. Lyman's been working with you for a while, so he knows. Yeah, Lyman's been cutting scenes from these movies. Programming. Yes, yeah, that too. Much programming. Yeah, Lyman Sheets, everybody, you're quite aware of his work. He does amazing stuff. The machine is something that helps you get the monsters back into their movies. Oh, I see. This is sort of like a ghost chamber or a monster chamber. The bee resturator is where, you know, the higher end players will be able to get. Hold on. The bee. Yeah, okay. The bee resturator. That's correct. We'll zoom in on that later. Okay, sorry. Go for it. You'll eventually get to director's cut. So, you know, it's just a higher level of the game building up to some really cool stuff. That is freaking awesome. So, yeah, Internet, look at all the stuff that is going on here. It's also like we got inserts for days on this thing. I'm excited to see this thing flip. I think we're going to let Lyman Sheets talk a little bit about – we're going to hit start, have him talk a little bit about like an approach here to code, rules, and stuff like that if you'd love to. Or we'll just, yeah, let's just do that. That makes a lot more sense than drowning you guys out. Oh, my God, this thing is sick. Oh, yeah, trust me. By the way, if you folks have any questions later, we will field a few before we kill it here. But, yeah, Lyman, what do we got going on here, my man? Well, the basics of the game on the house entrance, entrance. You can, each of the windows is associated with one of the B movies that you're trying to get these spirits, if you will, back on film and out of the house. And so I think the six we have are the main ones, Werewolf of Washington, Manos, The Hands of Fate, Teenagers from Outer Space. Teenagers from Outer Space. Night of the Living Dead. I don't know if anybody knows these movies. Most of them are like... I think Night of the Living Dead probably rings a bell for people. Yeah, that one's probably like, yeah, one a lot of people know. The other ones, I mean, I don't even know some of them. Some people knew about Manos and... Werewolf of Washington? Yeah, Werewolf of Washington. Yeah, I got that one. Yeah, and The Brain That Wouldn't Die. There's this really long death scene in the movie, and so they turned it into a mode. where you see just images of the guy, different stages of the guy in his death scene. And then there are two big modes. One is the party mode in the center of the house. It's about the halfway mark through the house. And the other is the attic mode, which is the last mode of the house. And there's also a locked room over here. You need the key to get over into the locked room. And then that is a collection of, like, kind of like bonus movie haunts that some of them are really hard to kind of pull information out of to make something, like, even remotely. Oh, yeah, no doubt. Whatever from some of them. No doubt. It's kind of hard. And then so that's sort of like a collection of those. The other, we have three multiballs in the garage on the house. They're just in order, sequential. Wild Women, multiball, a couple movies. One was The Wild Women of Wango and Untamed Women. There are some pieces from there. Add a zombie multiball. So one of the movies is associated with the house, one of the rooms. And then there was a movie called I Eat Your Skin, which was skin-eaten. But there were a bunch of zombies in it. So those guys are kind of represented here. And Attic Attack is sort of a mishmash of creatures, monsters, multiball. So the other sort of things, I always like to kind of go around with what, you know, people would see. The crypt, this is, Greg, you can talk about this too. Sure, sure. Yeah. The Deadhead family crypt. It's just we took the Deadhead concept from the first two games and just expanded it into something a little more further developed. So you basically bang on the door of the crypt. It lets you in. The ball actually goes inside the crypt, and a dead head is presented. So you're basically bashing a skull for the mode, and the skull is morphing into a character on screen. Like a physical skull shows up that you bash. Yes, yes. When the crypt opens, the ball actually goes through a trough and comes out the crypt kicker over here and then enters back into play, and the skull will be exposed, and you'll use that as a bash toy. And then the character that's the floating head on screen, there's like 12 different characters, and that'll be floating around, and every time you bash the skull, they'll have something to say to you. That's awesome. Yeah. And it's, you know, they're annoyed that you woke them up after all these years. Fantastic. What else do we got here? So can we talk a little bit about the junk in the trunk over here? Junk in the trunk? That was inspired by one of the. What was that inspired by? It was inspired by one of the scenes from Elvira, one of her shows, probably the first one in the series where she was moving and she was fearful that she would have to move, so she had things packed up, and she wanted to find something in her dusty old box. I love Elvira's humor. So she put that concept and changed it to junk in the trunk. So Dennis tends to like crates and trunks. Okay, fair. So this is just another iteration of a crate, trunk, whatever. One of my first models of the game actually said dusty old box. What's cool about this is not only is it, it's got like rails on top to allow it to be part of the habit trail here, but it also opens up to take balls in, which is pretty freaking unique. Then that, once they kick out of here, they shoot you back into the pop bumper. So there's a little kick out, sorry, I got a little closer. So when the ball goes in the trunk, it goes into here and kicks out over into the pop bumper area. Right through there. It is possible to make the pop bumper shot from the left flipper, but it's a really tight shot. You have to bounce it off of this target to make it work. You can do it. That's awesome. So it really has like eight major shots on the play field, and most games have seven. So I squeezed an eighth one. Well done. Squeezing it in. I think we should flip on this thing for a little bit. Maybe we can, as we progress through stuff, we can talk a little bit about modes and stuff as we get there. Let me set this. I'm holding a lot of equipment right now, Internet, so calm down. We're doing great. Hey, it's me again, Jack Danger. How are you? I don't know if we mentioned this, but the ramp in the house opens up in certain conditions, and you can shoot into the cellar. Oh, the ramp. This guy here. This lifts up. Oh. There you go, Internet. Another shot. Okay. Dripping in shots. Who would like to... How loud is this, by the way? I guess we'll just hit start. Here we go. Can you... I'm just going to check with you, Internet. Can you hear the game? Turn it up. Um, well, yes, we would love the glass on. Let's get started. A little louder? Okay, one second. How's that? Let me make sure the mic is even on. Louder! Good. There we go. Can you still hear me and the game audio? We're just going to put the glass on real quick. I'm going to switch over to this while we put the glass on. Yeah, we're good? All right. Sick. A little louder. We could turn it up on the game. We all have pizza fingers. Shout out to White Castle or wherever we got pizza from. Oh, White Cottage. My bad. White Castle would be something totally different. You guys want to have those White Castle pizzas? They're freaking... At the end of the time, White Castle will probably offer it. 100% White Castle Pizza alright well here we go let's do a one player game right now just to talk about a few things and then we will play yeah we'll let Lyman start so they'll be able to hear us just fine this is the house shot that will start the mode the haunt there's the skill shot in the back the uh what was it called? The Elvira's Super Secret Backdoor Unskilled Shot. Lucky you. We're still trying to make one of these today. So, yeah, just to go over some of the stuff. So the Greek Friar just leads to Kappa Angry, which is sort of like Stiff-O-Meter in Scared Stiff. When we were going over all this stuff, it was such a cool movie. It was like a Godzilla knockoff movie and it had a lot of cool scenes. And then it just sort of made sense for what you guys were wanting to do with that. Let's get started today. The orbit is the mode. The ramps is the mode. The trunk items just kind of cycles through. You hit the bank. It locks into one of the items. If you complete these targets, the trunk will open up. You can lock two balls in here, two ball, multiball. And then again, that's the haunts. There's a drop target there for a multiball. Dead heads here and this just switches will build this up. If you start haunts, the windows will go solid as you work your way through the house. You can get the house party mode in the middle and the final house mode at the top. Defeating Deadheads gives you the Crypt Phases, and the second one, I think, lights Extra Ball. There's less on there. Yeah, three. Oh, yeah, and these four here, if you finish the Haunt, will give you one of these. I think the second one lights Extra Ball. Oh, fantastic. Yeah, the game plays like kind of, I feel like it plays kind of friendly, a little kind of long. So I ended up putting the Extra Balls on more, I guess it's a more skill-based kind of thing. So, um, internet, by the way, Lyman, Lyman is working hard on this game. So like things, uh, what you see here is a good, some good bones on it. Oh, there you go. I love this silhouette. Get ready to hark down the big bad and a little quirky werewolf of Washington. Yo, this one here, uh, again, werewolf of Washington, uh, full moon. It's on a timer, all the house modes are on a timer, so I just want to shoot an orbit here. Can you guys hear alignment okay? And then, so, the orbits are gone and it lit all these other shots for me. These are all, I can make as many of these as I want, and this is sort of, all of these modes are open-ended, so there's one part of them where you can just keep going as long as you want. This one here, you just have to just like keep each shot. Oh my god. It's on a timer and it's kind of like a combo. And if I hit one of the shots like that or the drop target, it'll end that sequence of that. So I just have to do this three times. That's kind of like your disaster drop ramp. Is that flip her into the pop bumper? Yeah. And then as long as I can keep it going, I can keep shooting the shots. But as soon as I miss or shoot one of the other ones, it stops the sequence. So I got the dead head. Oh, that is the dead head. Let's see if I can get that in a second. Hold on. You can kind of see him in there. He popped out, so now we get to bash his face. The other thing about the modes is, if we restart that one there, just barely in the grace period. So every time you hit a shot, it will reset the timer to a base value. It's like 15 seconds, and then you can. All right, I had one more shot to go, and I would have finished that here. Keep it on the deadhead? All right. Let me put the mic in here so I don't have to hold this thing, and we'll put it in Lyman's face, and then I will get that. You're doing awesome. What do you think so far, guys? Guys and gals? Yeah, we're getting started. Oh, my God. Calm down. The house changes colors, too. How do you mean the house changes colors? Like the lighting of the house? Yeah, the color. Yeah, the light. The house is made in like a light gray so that we put RGB LEDs on it to make it any color we want. Oh, that's fantastic. RGB LEDs in there so they can make it any color they want. Yeah, so like the werewolf mode was, yeah, like blue or silver, whatever color werewolf is. I guess that's probably correct. Oh, I got the, I got the clown mode. So you can see the dead head floating on the screen. She's there to let you know that she is active and wants to be hit in the face like that. And now it's a mech. Holy crap. Yeah, she's got it. But she'll be back. So this next one is teenagers from outer space. Okay kids, time to take this space party elsewhere. Fire up your retro rockets and ship out. Ah, this one here. Just shoot a few of the... uh oh. I'm going to go for the ball lock there. There you go. Oh, that's what that number 12. I'm such a, I. It's 12 and a 2. Yeah, it's a 1 and a 2. I was like, what the hell does 12 have to, oh, okay, it's ball lock 1 and 2. Oh, I forgot. When you finish the deadhead, it lights the ball save on the right out lane. And I forgot to talk about the hand of fate. So the spider and scared stiff was on the back panel. So, Hand of Fate here, if you... That yellow insert on the right. The red here. Oh, sorry. Yeah, those three inserts right there. These two dogs here Lyma doing great for me having a camera over the play field So that the hand of fate over there and there some I thought I could back in All right. So yeah, this guy here, if you go down here, there's a wheel that spins kind of like the spider wheel. There's six, five. Oh yeah. You can hit the button and you know, we have stuff like, there's some points, there's also the multiball extends, Kind of like I'm scared stiff for the house multiball and the trunk multiball, which I haven't gotten yet either. So to get into the trunk, we've got to hit that 36 that's right there and then shoot up the left ramp? Yeah. That's a combination to the trunk. Oh, 36, 24, 36. That's cute. I had to make it easy to remember. What's the combination? I forget. Keep on off by a little bit. The other thing you can do here is sneak in the back way. Oh, you can sneak in there. It will just lock. Ah. So I could try it again. I'll shoot over there for that and see what happens. How tall is Elvira? Is that a thing? She's nine feet tall, sure. She's bigger than life. Larger, sorry, larger than life. We're looking at the LE model, ladies and gentlemen. The limited... No, yeah, the limited edition. Because this... There's the SLE, the LE, and the premium. Got it. Signature edition, thank you. You know, I think it's because I'm in your bubble right now, bro. Trying to hold a camera and a microphone at the same time is a pain in the butt. Oh! Good save, good save. It's alright. We can fix that later. Actually, you just made the angle better, I think. You're the best, Lyman. Oh, what happened? Oh, you know what? Is there a ball in there? No, what happened? I don't think there's a ball in there. Get open. Yeah, well, Junk in the Trunk's still lit. So maybe shoot the... Oh, there he goes. So he just lifted up and gobbled that. Why? Why didn't... So now I have to, uh, try to do it again for Jack. Yes, Tim, Tim Fitzro is back, reprising his role as the Dracula. Tim? Oh, that's awesome. The drunk in the truck! Nailed it. The drunk in the truck! Oh, there you go. What's cool about the warning and the tilt animations on this is they actually show up over the video. Like the tilt animation, I think a bunch of spider webs show up. The drunk in the trunk. Oh. Oh, wow. What do you think of? There it goes. That's a whole new thing. I'm sure it's terrible. I'm going to turn. Okay, that's me. Oh. Don't move. Blah. Blah. What? I just, like, drag off the monster. Blah. Blah. Got a match? He's coming back. Oh. He got this. All right. Actually, let's get a four-player game going on here, and we can sort of talk while we're blowing this up. Same on the roof, same on the roof. All right. Okay, nice. Don't fall off the table. We do four? Yeah. All right. Let's make some magic happen here, Internet. This is actually, no joke, my first time flipping this game. So, let's see what happens. Can you hear me? Good. I love you. All right, here we go. Yep, they hit the glass. That's hilarious. Why is that font so small? It got really small. Let's get it. That's freaking amazing. No, not a beer. My bad. So that was one of the few color movies in the compilation. Yeah. And it was made in the 70s, so we figured a disco tune would be appropriate. Ah! Disco for the only or one of the few movies that actually had color. There you go. All right, get it. All right, I'm not. Let's get started. What changes will follow before going into the house? Oh, there you go. Yeah, when they're... When they aren't... Uh... Yeah, when they aren't... When he is... When he is... When he is... Now, not a beer. And let's rent a place in his canine correspondence. Don't let him out! Alright, so I just started running the deadheads. Which one did I get? Absolutely! Really? She's mad. We're all taking a big move. All right, so Internet. About the modes being linear, Lyman Scott. They're in order for this stream, just for presentation. But when we're shipping the game, like next week sometime. So they will not be in order. you'll be able to select which one you want to play. Awesome. Out of the six, if you want to get to the secret room, you have to have the skeleton. Oh, great. Awesome. Thank you, Lemon. Well, there you go, folks. I don't, like, if I see the same thing all the time, you know, it gets, like, kind of boring. It would drive me nuts. Yeah, but at least, like, you could, you know, you could get a feel for what everything is, you know, kind of doing or whatever else. just, you know, for seeing, instead of jumping around, you can kind of focus on, you know, a couple of, you know, a couple of them. So, yeah, but rock on. Yeah, once, what do I want to say? Yeah, they're not going to be in order. All right, cool, cool, cool, cool, cool. There you go, Internet. Lyman, will this be getting... I'm sure. 42, I'm sure. Can you backhand that dead headshot? Sure looks like it, yeah. You could backhand this ramp, too. The only thing you can't backhand is pretty much the orbits and maybe the right ramp. I don't think you can backhand because of the... Almost everything's backhandable. Awesome. Are you able to hear Elvira okay? Jack can sing The Love Boat. The love boat Soon we'll be making another run Yo, thank you, Frank Max, for the bitty. A million percent. One of the advantages of having shots further away from the flipper is that it makes more shots backhandable. Oh, absolutely. I couldn't agree more. I love it. It also allows you to put lots of cool inserts. And Otwock. The internet is saying that they would love Elvira to have subtitles for when they play this on location in a loud bar. Okay. Player three. Dude, I don't know. All right. Breaking news! A member of the Washington Press Corps has just been bitten by a werewolf. And now he's haunting my house. So grab a silver bullet, darling. No, not a finger. I love that line so much. Now, if you don't want to watch the long show, once you get used to it, you can hit the flippers and it'll go away. Look at that dang house. Oh, so you have to have multiple callouts for the same mode. Oh, Internet, did you see that? Like, the same mode has multiple callouts. So, like, even if, you know, this was linear, the monotony is still broken up there, which is fantastic. Yeah, I'm sorry I made it that way. Nah, you know. I know what you're saying Dennis. I guess the, you know when, what do I want to say, you know it's like we always target stuff like, yeah well like you know like you're sporting this big sound and then you're, yeah it's a smaller sound but I still forget what I know that's a smaller sound, but I totally forget what you're saying. Well, that's hard to score. Oh, okay. Yeah, yeah. Whoa, Sir Norman Cranium. Sir Norman Cranium. That was awesome. All right, let's see if I can actually do something here. Oh, that's Mike. I was looking at you. I'm on it all day. Well, yeah. All day. Blue. Yeah, so the second time I've shot that, that might be an issue. Don't test it. Yeah, you shot it again really quickly, but it didn't score because... The center ran? Yeah. Oh, word. I just want to give a shout-out to my lovely wife, Chris, who's watching us at home. Hi, Chris. You're way too hot for this dude, I'm just saying. She is way too hot for me. I totally married way above my league. Oh no. Alright, let's get rid of Aunt Surly. Bye Aunt Surly. Later Aunt Surly. The trunk was open. Aunt Surly's revenge. I mean, you did it. I don't know. I hope you don't mind the roving handheld camera for the sexy action shots. I got to turn steady cam on, actually. Hold on. Oh, here, talk into the... Get in there. These guys casually play in every day. I help out with some rule design. I oversee our field test program. I appear at all the Marco shows of the face of Stern and Any number of other things that they throw at me? And I'm not stoned, I'm just tired. Let's get started, today! You look stoned. You look stoned. I'm just turning the can to the full band. I'm right there with you. I'm right there with you. I'm right there with you. It's Mike Vinikour's birthday soon. Can we get a hot happy birthday in chat, please? He's turning 39. I wish I was turning 39. He's the big 5-0 for Mike. Good on him. Youngster. I'm the youngest old-timer in this business. I've been in the business for half my life, But I'm the younger end of the spectrum from all of us that have been from the old William's Bally Midway days. The old Bally Williams days. All right, so I'm doing the worst. Let's try to change that. A little short plunge action. Boom. Ball one locked. Don't do it. Oh, that would have been cool. Zoink. Going right for it. I mean, listen, I don't have any points, so I gotta get something going here. Of course, now I'm not gonna hit it. Point, point, point. Alright, can you... You can probably backhand that shot, too. Okay, if it's not right there. Oh, please! It's right there! Oh, you son of a... Alright, we'll start a mode. Oh, okay, see, I didn't even know that. That's great, let's go. Mode into multiball. Internet get faded. Yo, I got a haircut. How do I look? Mike, you need a haircut. Don't get faded up, though. You know what? I don't know why the fonts are so damn... You... We're Well, I got old I got dead eyes, I need I need a bigger Oh Tonight Oh, I see. Until we get bigger pinballs in these games, I've got to hunch down low. We've got to start making more... We need more... Oh, God, that was embarrassing. By the way, I'm Mike's kryptonite. If you didn't know. Just the last card. Yeah, the music changes a little bit as we progress up the priest briar. Kind of like, yeah, there's a new score. Yeah, I think that one's cool. They're coming for you, Barbara. Barbara. Night of the Living Dead, the original zombie adventure. Let's trap this crap ASAP. Trap this crap ASAP. Oh, good rhyming on that, by the way. Greg is the king of alliteration. Oh, no. All right. Get it. Oh, thank you. Catch up to Mike. in the punching balls. When you get the hand of fate, you use it to stop the wheel to try to get the award spot. Oh, no. We are not there. We are at stern. Yep. Report preliminary findings. Teenager must mean something else in space, because, I mean, these guys look like 30-something. You know, my age. Hey, Penny. I played pinball before. Oh, that's a lot of fun! He said, this is what I'm trying to do. Hey! Hey, he did it! He did it, right? Trust him, boy. It's still in the jump, man. Wild Women Multiball! Oh You hear that? All right, I think my family might be watching tonight, too, if Dan figured it out. So if you're watching, if you're watching, thanks, Dan, for hooking him up. And hi to everybody, including Aunt Shirley. That's exciting. All right. Today. Okay. Stop bothering me. I have to rehearse. Oh! Good, baby. Oh, there's time. Woo! Lucky me. I'm going to need some good cheese balls. Yeah, yeah. Those are my favorite stuff. Like, if it goes immediately to the deadhead or a rock, it doesn't matter. I can't get in the truck. I have a train. Keep the heat of the train. Everything. Everything. Party time? Party time. Happy hour. Unhappy hour. Good job. This song cannot make you unhappy. All right. All right. All right. Good. It's not so dark in here. Thank you. That's really interactive. Yeah, right. You're enforced to, you're required to shake it. Fixing coming. The games that we show you here, folks, during these streams, You know, we're still tweaking them. So don't sweat it. Need to see Manos mode? Ooh. Maybe. All reporting. 42 saturation degrees and 96 volumes. Saturation decrease, volume decrease. Teenager, you're not hearing something else in your face. I mean, these guys look like 30-something. You know, money. No, we have the glass on the game later, gentlemen. We never stream with the glass on, or else it would sound like people are making horseshoes in here. Let's get started. Today. Yeah, just give him the A's. Nothing happened, Mike. You're doing great. What'd you do? We just gave you a... Well, I wasn't the last player, so you just tilted out. You were 31. Yeah, sure. We tilted out. My job is safe. He didn't get fired. He didn't get fired. All right. I'm going to try to start some stuff here, folks. Okay? What time do we got? 8 o'clock? Oh, yeah, we're doing it. If you folks have any questions, at me, so it shows up right in the chat, and I'll try to read it. The font's really small on my computer for some reason, and I hate it. Let's get started. Today. We're good. Just hit refresh. I don't know what you did, Internet. Stop touching stuff. All right, here we go. Stop touching things. Oh, I wanted to do the full plunge. I'm a ding-dong. Blue. Everyone, spam F5 as fast as you can. Breaking news. A member of the Washington Press Corps has just been bitten by a werewolf. I just wanted to hear that. Okay, I just wanted... Oh, nice, he keeps talking through the video? Or once you, uh, get... Oh, dude, that's sick. Hell yeah. That's perfect. So you still get... You still get the, uh... Yeah, that's awesome. The soothing gulp-nick sound. of L-virus. Give me a ball. Harkens chat if you can hear me. I know you're in there. Yeah, I don't understand. about about the sound I'm waiting for the call to the service department. All right, here we go. The player who is up has the larger score. Truers love you too Pinball Nerds Podcast thank you bud alright I got the chat on my hand if anyone has any questions I will ask the team game looks great also Elvira's yep Outland you were not wrong Watergate Multiball No, it's just scenes from the... Something gate. Yeah, what's the new gate today, Internet? Will there be fluid or something in the free fryer at some point? Fluid? Fluid? It's a... What do you call the thing that's like electricity in a tube? What's the name for that? Sure. Oh, I guess they're, oh, like a Jacob's Ladder inside of a, yeah, yeah, yeah, yeah. Eyeball shooter rod? I don't know. Are there playfield multipliers? There is a 2X playfield and a 4X playfield right there. Yeah, that rule, you have to complete both target banks. So left and right, and it'll light the lane. You can change it back and forth. You go down the lane, you get 2X. If you do it again while 2X is running, it'll go to 4X. Oh, dope. Great. Let's get started. Today. Fast lane. Fast lane. Back up your headphones, bro. There are some Elviras in an arcade. Make sure she ain't... Well, whatever. No end of ball bonus. We're just showing you gameplay right now. Is Tim Kittrow going to have more call-outs? Yes. That is a resounding yes, ladies and gentlemen. Blue. I'm just going to keep blowing for you. Oh, Lord. I love... I love it. Lyman's taking notes live. I sit down and go on Your local Chuck E Cheese had a scared stiff when you were a kid Nice. We didn't have Chuck E. Cheese here. We had Showbiz Pizza. Oh, yeah. Which went out of business, and Chuck E. Cheese gobbled them up when they went bankrupt. I remember the band from Showbiz. Owl, why are you trolling, baby? Bluh, BLUH Bluh, BLUH Uh, Brucifer, yes The answer is yes It's looking great. Thank you, Suncali, dude. Elvira will... Elvira herself will be at Expo. That is correct. Alright, here we go. No, please, yell all day. Pick a player, one. Ooh, free shot. Here we go. Elvira won't be there. Cassandra will be there. There you go. Hail, Barbara. Son of a... I got this. I got this. Yeah, you can skip the videos, but she'll keep talking through. Oh, yeah, I forgot. So, trailer trash. If you finish the mode, this will be up there for a while. So it'll light trailer trash, left ramp, right ramp, center shot. So I could shoot the center shot for half of what I got on the last mode. If I want to, I can shoot the left ramp, and then the center shot's worth 75% of what I had on the last mode. And then if I shoot the right ramp also, it would be 100%. But as soon as I make a ramp shot, it starts counting down. Ah, gotcha. So I'm just gonna take... Just take a... yeah, I'm just gonna take that right there. All right. Let's try that. All right. So now that's finished with four shots. Get the car down. What do these secret buttons look like on Scared Tip? Yeah, like happy birthday stuff. Oh, happy birthday stuff. Why not? Yeah. Sure. Like secret Jack Ganger kind of. Oh, come on. I don't want them. Oh, so the head of fate there has an important thing to me. It's called extend multiball. If I can get it. I can actually get it during multiball. There is no add a ball There's only the extend Is there a midnight madness on this? No There's not There you go There's a 7.32pm mode on this game You can think about it, aren't they all midnight modes in this game? True, yeah. It's all midnight modes because it's midnight movies. Absolutely. Absolutely. We got a couple of windows lit in the house there. The 2X going here. Oh no, it ball checked! Ouch, ouch. That's a yike. How many of I recall? If I said 12, would you be upset? If I said 32, what does the exact number do for you? Love you, Internet. Just giving you a hard time. 11-teen. 11-teen call outs. Boop-a-dee-boo. I want all the Elvira. Got it. Missed my sub. Oh, don't... What are you doing to my phone, dude? You're right, I don't. Alright, we're not going to look at my phone anymore. It looks like we're not having batteries. No batteries in your phone. Oh, right down the aisle. You can change it from dead book to dead battery. Ah, alright, player four. Anything Can you make the score naked? Wait, what? Uh Wow, the mods are the mods are doing some work in chat. Yeah, I mean, I'm not seeing what's being said, but I trust them implicitly. Internet, if you get banned, you know, give me a holler. We'll talk about it. Alright, I gotta have a big game this next boss. The balls go up those ramps so frickin' easily. It's nuts. Yes, once you hit them. The haunted house animations are real nice. They really are. The Shinma removed a ban. Okay, cool. Game tapes. Thank you for the booties. Folks, typically we don't call out subs and stuff like that while we're streaming, so please don't be upset. Blue. Is there a wizard mode? What? Yeah, it's lime and sheets. I think every mode's a wizard mode. We were tired of wizard modes. We initiated a ban on them. No more wizard modes. How true is it to the other two Elvira pins? and like there's a lot of like homages in this game for sure alright watch this yeah download that or you can I'm explaining to this 50 year old over here how to use a cell phone 49 year old got it let's get started today today The Leapers! The Leapers! We hadn't seen it yet, so I figured I'd give you a little taste. Somebody asked about wizard modes. There's one mode right now, 1, 2, 3. The fourth mode right there, that's house party. Hopefully somebody will get to it. We were getting it all day today, so I don't know what problem it is. Performance anxiety. There's another one. This is like this dip-o-meter mode. Once you get enough on the three prior, level three right now, you have to get up to level five. It will light Gappa Angry here. that's kind of like the stifo meter wizard mode and then the other one would be the director's cut so if you finished four modes that's the other one this may be the hardest one of the three the way it's set up and actually it looks like it's playing out that way you know that'll be the easiest one that'll be the middle one and that'll be the hardest one awesome love it all right But so let's see some wizard notes Internet we're not getting the gargoyle thing because one of the targets or whatever like it's not it's not registering Internet I need an intern to come do all this stuff for me so I can just focus on playing pinball. Thank you. Love you Is that coming to get you Barbara? Night of the living dead the original zombie adventure let's trap this crap ASAP Yeah, you can die now. Woo! Ah! Ah! Yes! If you don't stop, I'll pull before me! Yeah, the one after that motor's dead. Oh yeah, pin turn, my bad. Whew! Aha! Don't go anywhere! Thank you. I'm going to you! I'm going to you! T.O. Pinhead, yes, all of these films are public domain. Wait, can I have a viewing party on Twitch watching these? Internet? Oh, okay. Okay. All right. May is a long time away, bro. I will be there again next year. Will you? I will. If you're still around. If Gary doesn't fire me. If Gary doesn't fire you for losing. But yeah, I'll be there next year. It's on my list of shows That I'm doing Loving the GV Taxicab sound effect In this one Yeah But will you come to Allentown Pinfest in May Um May is also a ways away Guys why are we Why are we pooping We're pooping ourselves in these We were destroying this game I'm going to get to this house party You play it by yourself. All right. Mike, here. And talk us through what you're doing. All right. Well, I'm going to just try to go for modes. I can try to get the house party to show everybody. So I need to get through three modes. Get there. I'm going to stare at Mike's forehead. Sorry. You've got to make the camera lower when I play. You need a hydraulic lift for it. I need to feel. That's cheating, internet. Cheating. Cheating. Oh, no. Are you sending signals to the ball? Yeah, a few balls. Oh no. Oh no. Yeah, there will be a bonus three different... Internet. Yes, there will be. Alright, I got that one done. Well, crash time. Damn it. Turn the plane. Zoom, zoom! Bring the garden. Okay, kids, time to take this space party elsewhere. Fire up your retro rocket sense and ship out. I stuck it in the back door. Pinball Princess, the modes are only linear just for the stream. They will not be once the game starts hitting the floors. Alright, just got the extra ball. That should help me get to where I need to keep, where I want to show you. Alright, third mode. Night of the Living Dead. Night of the Living Dead, the original zombie adventure. Let's crack this crap ASAP. Uh oh. Damn. You got a free ball? Yeah. Shoot again! Shoot again! Which dead head will I get? Enormous premium. I got the house party. I got the house party. I don't know. Oh, you can't do that. No, I didn't cancel it. No. Oh, did it go halfway through the record? I don't know. Yeah, I think it did. Did it go all the way in the back and then when it came back down the rear? Yeah. Yeah, jackpot! Oh! Oh! Oh! Oh! Oh! Oh! Oh! Oh! Oh! Oh! Oh! Oh! No! No! That was a short house. The cops broke up that party early. It's happy hour! Play with your doggies on the air. Two more for Wild Women, I'll give out. Oh, yeah, you guys, oh, you guys are being paid. Yeah, that's why I think that switch has been causing us trouble. I love when the house turns green when you lock the ball. It looks beautiful. I'll never make that Yeah I am I'll never make it I'll never get the back door Oh no Oh double oh no There we go Wild women Multiball Kid Cricio, it's his birthday today. Why would he be on the Internet? Right, Moon? It's very, uh, yeah, very much so. Shoot for drag power! Oh no. At least I was talking to you. Man, I got an F-ball. And then the fate is lit. And then the fate is lit. Oh man. That's a good light. That's a good impression. I'm impressed. Yeah. Don't let Gary hear you. He'll fire Tim. I'll try to get that target, Dad. Oh, I just swept up and it didn't count. Why were you... Ugh! ...given the gas? Why did you give it the gas? Hold on. Mike's reporting something to Lyman. He's telling Lyman, I really like your haircut today, bro. And the shampoo you're using is on... Yeah! Open sesame! Sir Norman! I am a capsule! Oh no. I'm trying to get that last target. That's not working. I've got to fix that target. It didn't count. I do have to go home. alright I want to I got to play this again what are you talking about no one's going anywhere uh ooh that's nice and loud can we actually turn that off for the stream is that a setting we can hit really quick we're not going to touch it never mind everything's great everything's awesome oh do you need to do we need to do something no only if you want me to turn off that oh no screw it enjoy the blumps internet This squelches. Oh, no, the immersion. Sorry. All right, we're in a graveyard still. Do you only want to? Sure. Yeah. Okay, I'm going to blow this up. I keep saying that every freaking time. Oh, right there, right there. Oh, you've got to be kidding me. So it looks like it, when you do the full plunge, it's... Are you effing kidding me, bro? Full plunge hits the fate button there. Internet, remind me to do that next time so I can actually see, because I think I actually flipped it. Alright, go for it. Internet, there's more callouts and stuff going in the game, for sure. Hey, I made that shot from the left flipper. A werewolf impolitely killed with a silver bullet. Breaking news! A member of the Washington Press Corps has just been bitten by a werewolf. And now he's haunting my house. I think someone got it once. We'll see. I'm trying to get this. Damn it. Internet, you didn't tell me to full plunge. What are you guys doing? Woo! The Bedham Family Crypt! Blur! Blur! Contract in this game is gorgeous. Yeah, it is. Ooh, that was fun. Boom. Man, those ramps shoot nice. An enormous cranium! Do you know who I am? Do you know who I am? Awww! Internet, don't slap the games. Oh, I just missed it. I'll save you. That's fine. That's fine. And look, there's a place where the AI corresponded. I love her talking. Yeah, I do too. I like that. That's cool. Noel. Go away now! Woo! Oh, bull head. Bull head goes away. Yeah. So, Internet, I was just talking to Mike. I think what we're going to do is we're going to play one more game. And then we're going to do a little Q&A if you want, if you have any questions to ask. We'll see what we can do here. It's all time pending. It's like 8.30 now, so we got like another half an hour. You guys built this? Yeah, bud. We are at... I love this craft. That's an amazing call-out. I love this craft. Bouncy bouncy bouncy bouncy bouncy bouncy It's right here. That was awesome. Could we replace the rainbow energy pop-up graphics with a graphic of little monsters from... Tim Pipe, let me just say, there's more coming, so don't sweat it. Alright, here comes a full plunge to see where it goes. You ready? Yeah BLAH I should listen I think Uncle Bolthead Michael Bolthead that would have been a good name oh there he goes there we go It's happy hour! Oh, man. Uh, so you, unfortunately, yes. That's the alignment. And program them in. Yes, Elvira had a big hand in this. And it's her IP. Radical, thank you everyone. Thanks for tuning in today. I appreciate it. Don't let her out! But yeah, to answer a lot of questions I see rolling by, there's a lot more call outs and stuff coming out we're just going to put them in first time on here Jack what's up IndyPen yeah if you're unfamiliar with Stern Pinball if you ever do the factory tour there's a lot of very talented ladies out there putting it all together men and ladies but yeah there's a lot of women represented here stream pinball working and building the game. Including Elvira herself, who obviously had a big hand in putting this game together. Yeah, Elvira even did, like, brand new clips for that. Like, brand new video clips of her talking to you while you're playing. Near Dark Jason. Yeah, so that's coming out in 3032. So hold your breath. It is. If you want a Stern Factory tour, ladies and gentlemen, contact probably Zach Sharp. Zach.Sharp at sternpinball.com He requires haikus in order to be accepted into the tour. Here he comes now. I'm getting out. That's right, Johnny. And now we're coming to get you and your little zombie friends too. All right, so here's what we're going to do. What is it, 838? We're going to play one more four-player game. Where's Mike? Did he leave? Is he eating pizza? All right, we're going to do one more four-player game. We're going to do a quick Q&A, and then we're going to let you all go home, okay? I'm not starting this time, though. I'm in the queue. Yeah, we went. Mike? I don't know. Is anyone here going to TwitchCon in a couple of days? San Diego Convention Center. Mike, I'll let you go next, please. If you're going to the San Diego TwitchCon, yeah, same building. I will be there with eight pinball machines for you to come play. This will not be one of those machines. Mike got stomped on so... Oh! Nothing good, yeah. It's all good. It's fun to know those things. Where was it? Team says. There's a gate by Elvira's Hot Tub. I love your water gate. The water gate, I love it. 36. Ooh, that was a fun little move that I did not get yelled at for. Dirty speeder jacket. That was amazing. Blue. Aunt Starling. The streamers? I will be streaming from TwitchCon, yes. And if you're going to TwitchCon, you get to be on said stream. Exactly. Exactly. All the dollars, please. This game shoots as I like look away. This game shoots so freaking well as I keep saying it. Get it up to the thing. There's one. There's one. Oh no. Unhappy hour. Oh, did it time out? Awesome. Holy moly. That fun noise sounds like a turkey. Oh, we almost snuck it in there. That would have been sick. I'm going to try something here. Yep. This is the backflip for the Orbit Internet. By the way, there's more than just backhands. Backflipping is letting the ball go out onto the tip of the flipper and then flipping. It lets you shoot stuff that is behind the flipper. I already had that leap. Oh! Oh, thought I had you. Already have that one. Already have that one, idiot. It's time for step on it! Step on it. Woo! Yeah, I'm seeing the blinking. I'm seeing the blinking. I just want to, like, I want to get those gargoyles. I'm obsessed with them. Oh, man, stop teasing me with that. We're just flipping the car. Oh you cinnamona! Curves. Player one? But certainly it won't be me being the master Ah,oop, wow Yeah I'm going to tell them I played it back. What? Oh, come on. Slap it to the right. The war is ceasing, isn't it? Great news! A member of the Washington Press Corps has just been bitten by a werewolf! And now he's haunting my house! So, grab a silver bullet, darling! No, not a spear! And let's visit the canine correspondent! Go away now! Don't get it Jesse. No. That gets you fired too. There you go. Actually, you should see the floor in my office. Speaking of death saves. Underneath every game, there's like black lines from where I slide the game over the place. I never thought that I'd be here anymore. Okay, we're going to step and slide. Perfect. All right, here we go. You ready, Internet? Get, get, get, get the thing. Got him. Gotcha. Gotcha. Gotcha, dummy. Gotta kiss the corner. Noice. Didn't even realize it was open for me. Okay, don't do it. Let it bounce. Let's hit it. Oh, you suck. I was trying to hit that. Here it comes. Got him. We got him, Internet. We got the freaking cargo. Oh, jeez. Sorry about your ears, Internet. True. Protect your ear balls, Internet. Oh, you... Thanks. The multiball curse. Wow. I've got under a million. I'm picking two to one. Alright. Close your eyes. Yeah. Yeah. Yeah. Yeah. I'm going to go ahead and start that feature. The targets are all lit, and the orbits are lit. Left and right, that is. And, you know, it's not going to keep making it. You know, the cargoils are in the orbit. You know, you can keep it running. So, yeah. All right. All right, get it lighted. Oh! Oh, I heard it. It's like, I heard it kick the back door. If that was going to be it, that was going to be it. I don't know. It was... I don't know. It was... What is it? Yes, sir. Alright, then. So after these of the last couple players play here we're going to do a quick Q&A and get your questions ready Teenager must mean something else in space, because, I mean, these guys look like 30-something. You know, my age. Oh, no. Oh. Alright, we're getting the backdoor, Internet. It's right there! Oh! No backdoor for that. No, it's sensitive. I don't want the tram. Whoa, that's weird. It gave old Byron an old lady face. All right, that was a great glass hit, actually. Can I get gargoyles in this? Okay, cool. That's not what I was shooting for. I will stop doing that. You're trying for the gargoyles, yeah? Oh, you can get them in this multiple? Oh, okay, great. Oh, there you go. Sorry. I didn't get it yet. Good to know. We'll get it. Right there. Oh, you son of a... Get up, seriously! I got a butt? What was that? Come on! Shoot for the dead, Kron! Woo! Ah! Ah! The hand of fate is lit! That it is. Annie, you couldn't dream... Where is it? Oh, yeah. Let's get started. Today. Sorry about your ears. All right, ladies and gentlemen, that concludes the gameplay portion of the stream. We're going to take a few questions if you have any. Hit me with an at deadflip in chat and then type your question. I'll be able to see it a lot better. Can we see the back glass? It's the back glass. Look it up on the Internet. I don't know. Freaking go look at it. It's just the back glass. We put an old Aerosmith one in this just to do whatever. You're not allowed to look at it. Are the three different multivolves always in the same order? There's no particular order. You work on them. You have to collect first, yeah. Right. You work on them on however you want to. Does this game feel like a good spiritual successor to Scared Stiff? Absolutely. Not a question. I love you. Cool. All right. Love you too. Modesty decal question? Get a Sharpie. I don't know. Do you want a modesty decal? I think we was an un-modesty decal. Yeah, we un-modesty decal. Well, there's un-everything on the game. Un-skill shot and un-happy hour. Some electrician's tape. Oh, yeah. Are the inner tubes with every pop? I didn't get that question, but there's inner tubes. Whatever. I don't know. The little floaties. Is the table all LED? Yes. Yeah, 100%. Yes. Where are the boogeymen? We need the boogeymen. They're going to show up. They're in the house party. Okay. Calm down. This one here. Oh, none of us. Yeah, I got to the house party on the game I played by myself. Oh, sure. It was a little intro because the ball went up the ramp to start it, and it started to do the intro, and then it rolled back down, and that shot was lit for an award, and the award killed the whole start to the whole thing. Oh, cool. Yeah. Cool, cool, cool. No, not cool. I mean, not cool. That's not a good internet. Yeah. No, it's fine. Are there really video clips in 26 movies? Yes. Will there be a super skill shot when you hold the left flipper and launch? That's a tough one because in order to get the backdoor skill shot I have to open the gate and normally what I do with super skill shot is hold the left flipper and when you plunge it'll open the gate so since the gate's already open I'm not sure. Yeah the gate's open by default so if you want the top lanes you gotta skillfully plunge for those if you want the backdoor you gotta plunge it a little harder you know what I'm saying And then full plunge, comes around, just shoot something, and you're having a good time. Is Elvira cool in real life? Yes. Why do you ask? Yeah, that wasn't a question at all. How often will the ball, what? That went past. Will premiums be available before Halloween? Is that a thing we can answer? I don't know. I don't know the schedule. The paper dudes aren't in here. How many multiball modes and how do you get them? How many multiball? One, two, three, single ball, single ball, multiball, multiball, multiball. So three, four, five, six multi-balls. Damn, six multi-balls. There you go. I'll tell you how to get two of them, the two closest ones to you. You lock three balls in here in the house after you drop the drop target down, and then the other one, if you get two balls in the trunk, it starts that multiball. How do you get the floating heads to go away? You keep hitting the dead head family crypt. Hit that enough? When you hit it enough times, the skull moves and opens up the scoop. You shoot it into the scoop and you make them go away. Are the buoys a deliberate double entendre? It's Elvira. Listen, I'm not going to hold your hand on this game, okay? Let's see. How many will be available to play at Expo? Do we know that? I don't know. These will be at Expo. Yeah, for sure. Cassandra will also be at Expo, which is cool. So go get your photo taken with her. We have a fair amount of them. Yeah. Are there any Party Monster references? Absolutely. Yeah, Boogeyman. Boogeyman. What does going into the cellar under the ramp start? Well, if you get the skill shot, it'll start the mode, and if you sneak in during a mode, it'll give you some of the shots based on the skeleton key. Oh, cool. Oh, skeleton opens the door. Okay. Got it. It also comes up in Minimal and McDag one of the shots. Yeah, there are a couple of shots when the modes are open-ended, So a lot of times it will give you an opportunity to shoot some of the shots. Or if you want, you could go to the cellar and sort of, you know, advance through to the next, you know, to finish the hunt. But I think I was talking about the, yeah, the other back area. Will the lock bar do, well, the lock bar is good for the spinning disc that it shows up on the screen to stop. It's sort of like the spitting thing you have on... Refresh my memory. The spider... Yeah, yeah, yeah, yeah, yeah. There's one more thing. Yeah, I don't have it in yet, but the deadhead, instead of just going in and him disappearing, I'm going to have it fire the ball over to the... Oh, that's right. It shoots out of there. ...on the screen, and he's taunting you, and you hit him that way. Heck yeah. Yeah. All right. Is there a Lyman's Lament code in this? No, no, there is not. Yeah, 26 movies is enough. There you go. How do you get the floating hands to go away? I said that already. You got to keep it in the crypt. What determines how the house diverts to the left or the right? So most of the time during the haunts, the ball will return kind of like to the flipper. and then on the first haunt, it goes right in the back to start it. The next one you start, you have to make one ramp shot to open the back to get into the back, and then also all of the haunts finish in the house, either in the cellar or in the back. Right. Yeah. All right. Well, Internet, I think we're going to kill it there because we've all been here for a very long time. We're going to go home. But you will be able to play this game at the Chicago Pinball Expo, so make sure you are there. We'll have these. Cassandra will be there. Take your photo with everybody. Gentlemen, if I could have you pile in here really quick. We're going to wave goodbye. Shout out to Mike Vinikour, Greg Freres, Dennis Nordman, Lyman Sheets, obviously. There they are. Bye, everybody. Lyman, what the frick are you doing? Get over here. All right. Goodbye, Internet. Goodbye. you
  • “Almost everything's backhandable.”

    Dennis Nordman@ 41:09 — Design principle for shot placement allowing left-flipper backhand shots, increasing playability options

  • “The internet is saying that they would love Elvira to have subtitles for when they play this on location in a loud bar.”

    Sam Stern@ 42:20 — Community feedback request for accessibility features in location/arcade play environments

  • Elvira's House of Horrors (Premium Edition)
    game
    Scared Stiffgame
    Werewolf of Washingtongame
    Manos: The Hands of Fategame
    Teenagers from Outer Spacegame
    Night of the Living Deadgame
    The Brain That Wouldn't Diegame
    Dead Fliporganization
    Gappagame
    Tim Fitzroyperson

    high · Sheets explains timer mechanics: 'every time you hit a shot, it will reset the timer to a base value... so you can keep going as long as you want' and describes modes as 'open-ended'

  • ?

    design_philosophy: Dennis Nordman's shot layout prioritizes backhandability by positioning shots further from flippers, enabling left-flipper backhand shots and increasing playability depth

    high · Nordman states 'Almost everything's backhandable' and Sam Stern notes 'One of the advantages of having shots further away from the flipper is that it makes more shots backhandable'

  • ?

    licensing_signal: Cassandra Peterson (original Elvira performer) is actively involved in game production via video content, appearing on LCD screen for mode introductions

    high · Greg Ferris: 'she participated via video... she'll tell you what this haunt is going to be about' and 'she's always been very open with what we want to do'

  • ?

    product_strategy: Game design incorporates RGB LED lighting on the haunted house structure to dynamically change colors by mode, creating visual feedback and theme immersion

    high · Stream demonstrates RGB LED system on house: 'the house is made like a light gray so that we put RGB LEDs on it to make it any color we want... like the werewolf mode was like blue'

  • ?

    product_strategy: Game is scheduled for shipment approximately one week after official reveal stream

    high · Lyman Sheets states: 'when we're shipping the game, like next week sometime'

  • ?

    licensing_signal: Game uses public domain B-movie film compilation licensed from Elvira's TV show archive, providing legal access to six films without individual licensing deals

    high · Greg Ferris explains: 'It's part of the compilation that is public domain... when they offered that, that seemed like a great basis to launch off of and create all these haunts'