Mike Vineor is a pinball industry professional who serves as a code developer and community liaison for pinball games. He is currently in charge of X-Men code implementation and actively incorporates community feedback into game updates. Vineor has contributed significantly to Star Wars pinball content, providing over 1,000 movie clips from the original trilogy, and participates in industry discussions about game mechanics, including comparative analysis of flipper offset designs and save mechanics across pinball titles.
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I own a little over 16,000 vinyl records
I've been seriously collecting records for 44 years, starting at age 12
Approximately 60-65% of my collection is punk rock
I was one of the best Mortal Kombat 2 players in Chicago and possibly North America
Arcade and pinball industry legend, current Stern Pinball employee
Legendary pinball rules designer known by handle MXV; former Mortal Kombat arcade champion and Midway Games QA tester (1994-2001); serious vinyl record collector (16,000+ records); concert photographer; interviewed on Dirty Pool Podcast episode 35
Known pinball industry figure (abbreviated as MXV); met hosts for brunch at Buttermilk Cafe on Friday before tournament; recognized for solid restaurant recommendations
Stern representative (possibly) who discussed timeline for online platform rollout
Rules designer for Deadpool, explains Premium/Pro rule differences and mode mechanics
Stern designer; named Lyman's playing stance 'the snake' due to his low, methodical posture
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I racked up 105 consecutive wins in a single Mortal Kombat 2 session before willingly losing
I helped establish the QA department at Midway Games
I worked at Midway Games from 1994 to 2001 and tested Mortal Kombat 1, 2, 3, and Revolution X
The original Mortal Kombat development team consisted of fewer than 10 people
Modern console Mortal Kombat games have 400-500 person development teams plus outsourcers
I have seen Skinny Puppy live 24 times and photographed them 6-7 times
Mike Vinikour is the only person in the pinball or video game industry who creates rule sets without being a coder
Gary Stern is the true savior of pinball who kept the company alive through multiple industry extinction-level downturns, not Roger Sharp
Lonnie Moore appeared in his first-ever public panel with MXV at Expo 2023 despite his career-long preference for avoiding public appearances
Spectre weapon perks are coming to Bond in the next update, hopefully soon, with add-a-ball perk allowing once-per-ball resurrection of multiball
Eight-Ball Beyond is an impressive homebrew with complete art, LCD integration, full rule set, and custom RGB-lit pool ball targets that impressed a normally cynical observer
Bond Premium and LE will receive exclusive features like Jetpack and Bird One Lock that Pro models will never receive, and these will not be added virtually to Pro versions
MXV survived three major industry downturns during his almost 30-year career at Stern and predecessors
Pinball Expo will reach its 40th anniversary next year and Rob Burke proposed expanding to Wednesday-Saturday format to prevent panel scheduling conflicts
MXV invented the swipe-a-ball mechanic for Stranger Things Premium/LE and is reusing it for Bond Premium/LE with physical ball lock implementation
Homebrew pinball community is consistently improving year-over-year in quality and design sophistication
Stern's current industry position and modern pinball revival would not exist without Gary Stern's decision to keep the company alive through near-extinction periods
Spectre weapon perks for Bond are coming 'super soon, hopefully the next update'
Each Spectre weapon perk will provide a lasting effect for the rest of the game, including an add-a-ball perk for multiballs
Swipe-a-ball mechanic was invented by Vinikour on Stranger Things
Bond Premium and LE will have swipe-a-ball and future features (Jetpack, Bird One Lock) that Pro will never receive
Gary Stern is 'the true man who saved pinball' deserving movie and book status, more than Roger Sharp
Stern Pinball nearly didn't survive the 2008 financial crisis
Perils of Fun debuted Labyrinth at Expo 2023 without prior announcement, as a new startup approach
Vinikour has survived three industry downturns in his almost 30-year career
Martini shot on Bond awards smart missiles and escalating points (1-10 million) when shot repeatedly
Mike Vinikour defeated Tim Sexton in the undercard Deadpool tournament match in best of 3
Mike Vinikour will appear at the Stern booth at ZapCon in Mesa, Arizona to challenge players for prizes
Mike Vinikour accepted the award on behalf of the Stern Pinball team
Pinball designer/industry figure; discussed Goldeneye design inspiration with John Borg regarding five-lane bottom offset flippers
Stern Pinball designer/developer; mentioned regarding James Bond code updates and future feature planning
Pinball industry figure whom Lyman advocated to get employed; spoke at Lyman's funeral
Programmed expression lighting for both Led Zeppelin and Rush pinball machines
Appeared in James Bond stream along with George Gomez
Stern pinball designer/personality; featured in factory live stream footage playing Black Knight Sword of Rage.
Stern Pinball staff member interviewed by Erika during factory tour; discussed Spike 3 technology
Code designer credited with recent updates to John Wick and Uncanny X-Men for Stern
Stern Pinball staff; shares Keith Owen's dislike of deep-dish pizza
In-house tester for Game of Thrones update at Stern
Stern Pinball employee, competitive pinball player, wins undercard match against Tim Sexton
Assisted in rules design and balance for Stranger Things pinball
Lighting programmer on Rush at Stern
Lead designer at Stern Pinball, panelist at Pinball Expo 2023, designer of Bond, Stranger Things, Deadpool, and other titles
Stern employee (janitorial services); plays Iron Maiden regularly; participated in gameplay demonstration
Stern representative; participated in 'Pinball Behind The Scenes' round-table discussion at the expo
Stern Pinball team member accepting Best Toys and Gimmicks award for Jurassic Park
Stern Pinball representative; co-presented Stranger Things design panel with Brian Eddy
Contributed to rules & code for Fall of the Empire
Code designer who helped coordinate 1,000+ movie clips for Star Wars game and designed achievements for Home Edition Plus
Design/software contributor on Star Wars Pinball, worked with Ray Day on movie moment integration
Stern Pinball designer; rules designer who is not a coder; unique position in industry; worked on James Bond, Uncanny X-Men, John Wick (1.0), Stranger Things; did expression lights for Led Zeppelin; passionate about pinball community
Pinball designer/industry figure, discussed Golden Eye comparisons with John Borg regarding Jedi magnet system
Pinball collector and enthusiast; lived near Westmont, Illinois; known for having machines in his house
Discussed Jedi Force Save mechanic similarity to GoldenEye James Bond (1990s) flipper offset design with Borg
Contributed 1,000+ movie clips from Episodes IV-VI for Star Wars game
Stern Pinball talent mentioned as part of team that should have collaborated on Star Wars
Now in charge of X-Men code, implementing community feedback in updates