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Episode 1136: "Thoughts After Seeing More Star Wars Gameplay"

Kaneda's Pinball Podcast (Patreon feed)·podcast_episode·20m 23s·analyzed·Sep 15, 2025
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Analysis

claude-haiku-4-5-20251001 · $0.030

TL;DR

Star Wars: great code, mediocre execution, doomed to secondary market depreciation.

Summary

Gennady (Kaneda) reviews Star Wars after its September 15 release, concluding the game is well-coded but mediocre in execution—excellent for operators and casual players but underwhelming for dedicated enthusiasts due to uninspired artwork, underwhelming mechanics, and poor use of the Spike 3 platform. He forecasts continued secondary market depreciation for new Stern games, predicts upcoming releases including The Walking Dead and Transformers for Stern, and warns that oversaturation and rising prices are creating market saturation problems across the industry.

Key Claims

  • Star Wars is well-coded with excellent IP integration but lacks wow-factor mechanics and inspired artwork

    high confidence · Gennady/Kaneda, analyzing gameplay footage throughout episode

  • Stern could not place text over Star Wars movie footage due to licensing restrictions, limiting screen utilization on Spike 3

    high confidence · Gennady/Kaneda discussing technical limitations of the Spike 3 platform implementation

  • LE units for recent Stern games depreciate to ~$10,000 within months of $13,000 launch price; Premiums lose $2,000-$3,000

    medium confidence · Gennady/Kaneda observing secondary market patterns in recent Stern releases

  • The Walking Dead will be unveiled at Expo (approximately one month away) and is the next Stern release

    high confidence · Gennady/Kaneda stating exclusivity: 'I think they're going to bring it to Expo'

  • Transformers is confirmed as a Stern machine with designer Elliot Eismin (who designed John Wick), expected January-February

    high confidence · Gennady/Kaneda claiming exclusivity: 'Something I said exclusively on my live...'

  • Pokemon pinball may be delayed due to licensing issues

    medium confidence · Gennady/Kaneda reporting 'I also heard that Pokemon might be delayed because of licensing issues'

  • Star Wars will sell over 5,000 units driven by theme and mass market appeal despite mediocre design

    medium confidence · Gennady/Kaneda prediction based on theme recognition and Stern's marketing push

  • Jersey Jack Pinball sold more Harry Potter Collector's Edition units than other tiers

    medium confidence · Gennady/Kaneda: 'I am hearing they sold the most amount in the collector's edition trim'

Notable Quotes

  • “The more I look at it, the more I think this is a very, very well-coded game by Ray Day. He really did a great job.”

    Gennady (Kaneda) @ Early in episode — Acknowledges code quality despite overall disappointment with design

  • “There just feels like stuff is dropped in places that feels a little cheap. And I just want it more from Star Wars.”

    Gennady (Kaneda) @ Mid-episode — Core criticism of mechanical and artistic execution

  • “The more I see it, the more I think this is an operator's dream come true. I think this game is going to kill it on location.”

    Gennady (Kaneda) @ Mid-to-late episode — Distinguishes operator appeal from collector/enthusiast appeal

  • “Sam Stern keeps making so many games every year, we're gonna start to see all these pro machines slide into the $4,000 range.”

    Gennady (Kaneda) @ Late episode — Forecasts industry-wide price collapse due to oversaturation

  • “I think Stern Pinball right now is that the price tag and the product don't sync up. The LEs are kinda dead.”

    Gennady (Kaneda) @ Late episode — Core industry problem: pricing disconnect

  • “Something I said exclusively on my live the other day is that Transformers is coming out. And it is going to be a Stern machine.”

    Gennady (Kaneda) @ Late episode — Claims exclusive insider knowledge of upcoming Stern pipeline

  • “I think it should have been Tron. The new Tron movie is coming out. You've got a Tron pinball machine with like Daft Punk music and you've got a better sound system and better lighting.”

    Gennady (Kaneda) @ Late episode — Argues Stern missed opportunity to showcase Spike 3 capabilities

  • “It's never a bad time to release a great game and it's always a bad time to release a game people don't want.”

    Gennady (Kaneda) @ Closing section — Philosophical statement on market dynamics

Entities

Gennady (Kaneda)personRay DaypersonMike VinikourpersonJohn BorgpersonElliot EisminpersonRetro RalphpersonJack Dangerperson

Signals

  • ?

    product_concern: Star Wars Pinball criticized for uninspired artwork, underwhelming mechanical features (AT-AT, Millennium Falcon, Jabba pit), and lack of 'wow factor' despite well-coded rule set

    high · Multiple detailed critiques: 'tiny AT-AT,' 'Falcon doesn't move,' 'Jabba translucent,' 'B-level mechs,' static lightsaber inserts

  • ?

    technology_signal: Spike 3 platform underutilized in Star Wars due to licensing restrictions preventing text overlay on movie footage, resulting in smaller frame-within-frame presentation despite larger screen

    high · Kaneda: 'they weren't allowed to put text over any footage from the Star Wars movies...serves up all movie clips in smaller frame within bigger screen'

  • $

    market_signal: Stern recent releases experiencing rapid secondary market price collapse: LE $13k→$10k within months; Premium loses $2-3k; Pro machines predicted to reach $4k floor

    high · Kaneda: 'if you buy an LE for $13,000...worth $10,000 in just a few months...lose $2,000 to $3,000 on premium'

  • ?

    machine_intel: Stern pipeline confirmed/rumored: The Walking Dead (Expo unveiling ~1 month), Transformers (Elliot Eismin designer, Jan-Feb 2026), Back to the Future (Oct 2026 earliest), Pokemon (delayed by licensing)

    high · Kaneda exclusive claims on multiple titles with designer/timeline specificity

  • ?

    community_signal: Community reaction to Star Wars: mediocre/underwhelmed despite strong code; no FOMO; pragmatic hold-and-wait approach; divided by player demographic (operators love it, enthusiasts disappointed)

Transcript

groq_whisper · $0.061

Oh, welcome everybody to Gennady's Pinball Podcast. I am just happy that last week is behind all of us. I mean it. I feel like it was a rough week for a lot of people. Tensions were running high. People were saying stupid stuff. A very sad week for the country. And you know, here we are. September 15th. Star Wars Pinball is out in the world. I've been watching a lot more gameplay content. I want to get a better sense of what this game is going to be like. And you know, the more I look at it, The more I do think this is a very, very well-coded game by Ray Day. He really did a great job. Mike Vinikour, Ray Day, watching them go through the Star Wars movies and pulling all the major moments that we want. I think everyone is really happy to see the way this game is going to be served up on a code level. Now, that being said, is code enough to move units of pinball machines at these prices? I think a lot of us still remember when these games were a lot more affordable. It was a lot different, right? A new game came out. It might not have been the best shooter. It might not have had the best mechs in all of pinball. But if like all of it connected and the software made it a lot of fun, you were willing to buy the game. But I think as we see this Star Wars game and I put up a few surveys and the results are what I expected. Stern Pinball is going to sell a lot of these games based on theme alone. And unlike the Steve Ritchie game, this game does a much better job serving back to you the iconic moments of the Star Wars universe. But there's something about this game. The more I look at it, the more I think about it, the more I watch footage of people playing it, it just isn't sort of wowing me. And I mean that like I just wanted something more. And the artwork is not that exciting. The mechanisms are not that exciting. There just feels like stuff is dropped in places that feels a little cheap. And I just want it more from Star Wars. But I also think that maybe, just maybe, because Star Wars expectations are so high that maybe it's just impossible to make an amazing Star Wars game. There's so much subject matter. There's so many vehicles and spaceships and moments. How do you bring it all to life in a way that's magical? So, you know, you got a tiny little at at. Is that magical? I don't know. It's kind of neat when it falls down, but it does feel really small. The Millennium Falcon doesn't move or really do anything. Jabba the Hutt. It's weird when he lights up. He's like kind of translucent. You can see through him the ball going into the Jabba pit, really kind of not a moment. There really isn't like a moment other than the really cool magnetic ball save. I love that. Like the ball is about to go straight down the middle or it's coming down from one of the outlanes and you can hit the force power and send it back into play. That's really cool. It's been done before. It's from Goldeneye. But other than that, there really isn't like a wow thing. And instead of focusing on a major, major mech, it feels like Stern sort of made a bunch of sort of B-level mechs to put into Star Wars. And that's the part that I think continues to sort of baffle people. I forgot to mention the Death Star that locks the balls. Again, stuff is in there, right? It's like the sum of the parts might be what they were going for, but nothing major. And maybe it's hard. You've got three movies. They all have different sequences. But even as I looked down at the game and I see the inserts and the lights. It still just looks like an old Stern. And this is the thing. Now that we're on Spike 3, it just didn't feel like a leap forward. One of the issues is now that they've got the bigger screen, unfortunately, they weren't allowed to put text over any footage from the Star Wars movies. And so even though they've got the bigger screen, it still feels like a smaller screen because they've had to serve up to us all of the movie clips in a smaller frame within the bigger screen. So what should have felt more like a quantum leap forward just feels like a marginal, a marginal difference when it comes to playing on the Spike 3 platform. And other than that, you know, I can't hear how much better the Spike 3 speakers are. I'm sure it sounds a lot better. The expression lighting and Stern use of LEDs in the game itself not that impressive We seen it before I also when I looked down at this game and this is just me being like what You couldn figure this out. You've got the lightsabers, the Darth Vader lightsaber and the Luke lightsaber clashing in the middle of that play field. And you're telling me that you couldn't have made those inserts? Like how cool would it have been when you start that mode of them battling that they turn on and they glow like a lightsaber? Nope. It's just static art. And the art is not horrendous. It's just not great. I think we all do appreciate that we're having a new artist on a Stern game. But as I look at the cabinets and I look at the art in general, it's just not wowing us. And we also learned from Retro Ralph's video that they couldn't use the foil decal on the LE because it made the snow look yellow. So what? Okay, sure. There was no solve for that. And that's just it. It's like, so now you're not even getting the full LE sort of wow factor because of something like that. So the more I see it, the more I think this is an operator's dream come true. I think this game is going to kill it on location I think it's going to be a lot of fun to walk up to and play it for casual people I think the diehards in us or those of us who have been following pinball for many years who love designs that have a little bit more creativity this two flipper eight shot fan layout game it's not really going to win you over and you're probably going to wait for the next game And so that is where I think Star Wars is going to land. I still think they're going to sell over 5,000 of these games. A lot of people out there, they don't follow Pinside. They don't follow Kaneda. And this is definitely a theme that sort of gets mass appeal and mass awareness. When you look at the Stern Media Day, look at all those media people. I don't recognize any of them. They really are going after like the YouTubers to let the world know about this game. I'm not saying that's a bad approach. I just don't know how effective it will be. Nobody releases their sales data, so I don't know. If I'm Stern, I got Star Wars, I spent all this money, I wanna let as many people as possible know that this game is now available for sale. As a pinhead, for you guys who follow pinball, I still think the biggest problem at Stern Pinball right now is that the price tag and the product don't sync up. The LEs are kinda dead, and they need to really reevaluate all of this. I just don't think there's any FOMO. I don't think there's any need to own this game right now. And I think it's going to go down the same path as most of these recent sterns. If you buy an LE for $13,000, I think your game is going to be worth $10,000 in just a few months. And I think you're also going to lose $2,000 to $3,000 on the premium. and that's just the way it's been going. And if Stern keeps making so many games every year, we're gonna start to see all these pro machines slide into the $4,000 range. Once again, play a machine, know you want it, know it's for you and then buy it. I am just giving you what I would do, I would just wait. I think for a lot of you out there though that are not great at pinball and you wanna put a machine in your home that a lot of people can enjoy in your family. If your neighbors come over, I don't know. This is gonna be like one of those easy to jump on, easy to figure out, easy to click with the theme kind of games. Not sold on the way it works where each ball is the different movie and it just plays the theme song and you watch the slow crawl of the movie storyline. I'm not sure if that's gonna get really old and feel very repetitive over time. Again, it's perfect for location. You jump on it. Cool. Owning it like that and hearing that over and over and over again, I don't know. Even though it's iconic, there's a reason why you only have to hear it once when you sit through a two-hour Star Wars movie. If you play two hours of Star Wars pinball, you're going to be hearing that like 100 times. And that's going to be, I don't know if that's going to work. So something interesting that someone picked up was John Borg was wearing like a Tron t-shirt from when Tron first came out. And people are starting to speculate if that's a teaser that Tron is next. I'm here to tell you right now, I don't think it's Tron. I think he's trolling us. It's going to be The Walking Dead. Something I said exclusively on my live or the other day is that Transformers is coming out. And it is going to be a Stern machine. and Elliot Elliot Eismin who did John Wick will be the designer of Transformers and I also heard that Pokemon might be delayed because of licensing issues And so we might see The Walking Dead at Expo And then after that, I think we might get Transformers in January, February. If not, it might still be Pokemon, which I'm hearing is Jack Danger's game. And then maybe it's like Fallout by Keith Elwin. All I know is this. When I hear the Stern lineup and I hear who is making what, I still just am head scratching a little bit. How unexcited does Stern Pinball sort of feel lately? They need something exciting. They need something as amazing as Godzilla. They need like something that showcases Spike 3. I really think it should have been Tron. The new Tron movie is coming out. You've got a Tron pinball machine with like Daft Punk music and you've got a better sound system and better lighting. What better game to dial up all that fiber optic insanity on the ramps in Tron? What better way to showcase Spike 3 than with Tron and give it an all new art package? They had such an opportunity there and I just don't think there's any energy around The Walking Dead. And what's crazy is we're going to see this game in like a month. In a month, I think they're going to bring it to Expo. I think they're going to unveil it there. They've been working on it for a while. And so Stern's got to really find their way now. So that's what's happening over at Stern. Over in Jersey Jack land, we're not hearing too much. People are getting their Harry Potters. The wait for Potter is going to be pretty long for a lot of people because they sold a lot of Harry Potters. I am hearing they sold the most amount in the collector's edition trim. So that was a smart move by JJP. When you think about it, 15 grand, like the margin on that version has to be incredible. And they've sold more of those than the other two editions of the game. I guess the old theory is if you have 10, you have 12. And if you have 12, you have 15. So congratulations to JJP on that title. It's kind of drama free. I know there's some like tweaks here and there people are doing, but for the most part, it is exciting from an asset standpoint to see both Star Wars and Harry Potter are giving everybody so many assets from those movies. Dune Pinball is giving people so many assets from Dune. The big question mark right now is Beetlejuice. Are we going to get all of the Beetlejuice movie? Are we going to get both movies? Are we going to select them like we do in Evil Dead? I know everybody needs movie one, right? It's like movie two, you could take it or leave it. I haven't really sat through the whole second movie yet. I need to watch it. And what's got people speculating a little bit is that Michael Keaton is not doing the call outs originally for the pinball machine. You know, not everybody wants to do this from the celebrity world, but it's absolutely going to have Michael Keaton and all of his lines from the movie because it's called Beetlejuice. They're not going to make Beetlejuice without Beetlejuice. He is Beetlejuice. So Spooky Pinball, we're now going to start to get to that period where they're going to start teasing this because this thing's going to be unveiled maybe end of November, early December, and it's going to come up real quick right now. There's always that slide into Expo and the slide into the fall and into the Q4 months, and it's going to happen and it's going to happen really quickly. Are we going to see any other surprises in the pinball world between now and the end of the year? I don't think we're going to see anything about Raza just yet. I think Dutch Pinball needs to keep the focus on everybody paying for their Alice's and getting their Alice machines. Pinball Brothers is going to continually tell us that there's just a few more Predators left and hurry up and get it before they're sold out. You know how I feel. I think this game could put the Pinball Brothers out of business. Pedretti Gaming will be revealing Big Bang Bar probably at Expo. Because if you don't hit Expo, there's really nothing else. If you want to get a game in front of people by the end of the year, going to be interesting to see what the response to that game is, how many they say they're going to make, and what they charge for the Big Bang Bar remake. So that is also going to happen. cgc is finally getting out all those merlin editions of medieval madness so for some of you out there you've been waiting a while but now you got to write that check and you got to write a check for that game you probably are going to be buying beetlejuice did you order star wars it's just a lot of money right when these things hit at once there's only so much disposable income people want to throw at pinball and also just like a lot of people are out of room and when you out of room you going to have to sell some stuff And we know that the market right now wow it oversaturated Stuff not moving as fast as it used to And it going to keep getting slower and slower to move these used titles as more and more new titles come out into the world. So I don't think there's going to be any surprises. I am starting to think and wonder, you know, when we might see Steve Ritchie's next game. I don't think it's going to be until the end of next year. Same with Back to the Future. I don't think we see it. Earliest October of 2026. The things that I'm curious about is what's going to be next from Chicago Gaming Company after this run of Medieval Madness. Will it be Twilight Zone or will it be the much rumored Mark Ritchie's version of Halo? And we know that Play Mechanics and Raw Thrills has the Halo license. Not sure people want that. Can you imagine next year if two titles that come out are Fallout and Halo? Like we're really bringing video game properties to pinball as a way to excite us. I don't know because next year we're all going to be playing something called Grand Theft Auto and at most it's going to cost like 80 bucks. So I'm not really sure I'm going to want to spend 13 or 10 grand on a fallout. Definitely don't want to spend that on a halo. And again, I think market research is everything. I keep suggesting that these companies do more of it. They don't really seem to be doing any of it. And that's just a big risk. You know, you could have easily surveyed people. Would you buy a predator pinball machine if Arnold wasn't in it? And then you'd get back like 99% of people? No, I wouldn't. So then you move in another direction. Would you buy The Last Starfighter if we had all the movie assets? Would you buy Goonies? Would you buy Karate Kid? Why not secure the license, right? So you have the license, secure it, and then do the survey. Because if the survey results come back and they're not to your liking, then you could always let go of the license. Isn't that how it works? They can't force you to make the game. So I don't know. I'm just waiting to see what happens here because it's going to become really, really competitive as we get into 2026. And I think Spooky is going to defy some of the excuses other manufacturers have been making about it being a soft market and this and that. I think in the end, like I say, it's never a bad time to release a great game and it's always a bad time to release a game people don't want. So I think I speak for all of us when we just kind of look at Star Wars like it's okay. It feels a little mediocre. It's not wowing us, but it's not upsetting me. Like I'm not angry about Star Wars. I see people saying like boycott Stern, boycott Stern. I'm like, no, no, no, no, no. We don't have to boycott Stern. We should be giving Stern feedback. And ultimately, I do think speak with your wallet. If you don't buy this game, they're going to know that they have to make things better. We have the ultimate power as consumers. The more we hold our money in our wallets until we truly see something that deserves this much money, the better for us. And you're watching it right now. All of the people that have been running at new inbox games lately, they've been taking a bath. And now you can march in and go get some of those games. I mean, you could go get like a Godfather CE now for like $8,000 off sticker. $8,000 off. I don't understand. I mean, I don't understand now how three pinball machines cost more than most people's automobiles. It's getting kind of nuts. You know, I'm just going to say this and I'm going to end with this song. I think Demon Hunters would actually be a good IP for one of these boutique companies to pick up and just put the whole thing in. Now, the problem is they probably can't afford it. But Demon Hunters right now has a lot of excitement. I know most of you are like, what are you talking about, Kaneda? Just trust me. Trust me. I'm glad that when you look at the top 50 music in America right now, it's just like good vibe music is back. All the mumble rap is gone. The music that's popping now sounds like it comes from the 80s and 90s. It's like Demon Hunter and Sabrina Carpenter. Her new album is amazing. And trust me, Machine Gun Kelly lost Americana. Everybody, happy Monday. Kanade out. Thank you.
Keith Elwin
person
Mark Ritchieperson
Steve Ritchieperson
Stern Pinballcompany
Jersey Jack Pinballcompany
Spooky Pinballcompany
Dutch Pinballcompany
Pinball Brotherscompany
Chicago Gaming Companycompany
Pedretti Gamingcompany
Raw Thrillscompany
Star Warsgame
The Walking Deadgame
Transformersgame
Harry Pottergame
Beetlejuicegame
Godfathergame

high · Survey results show mass appeal but disengage hardcore players; Kaneda positions as operator game, not collector game

  • $

    market_signal: Pinball market experiencing saturation: too many new releases annually, limited disposable income per buyer, used machine inventory backing up, secondary market slowdown

    high · Kaneda: 'market oversaturated...stuff not moving as fast...keep getting slower...when out of room, have to sell some stuff'

  • ?

    business_signal: Stern's price-to-product gap widening: $13k LEs perceived as unjustifiable, no FOMO lever working, competitive pricing pressure from new manufacturers

    high · Kaneda: 'price tag and product don't sync up...LEs are kinda dead...reevaluate all this'

  • ?

    product_launch: Star Wars Pinball officially released September 15, 2025 on Spike 3; 770 LE units planned at $13,000; criticism focuses on execution gaps despite strong code

    high · Episode dated post-Sept 15 release; direct gameplay analysis of live product

  • ?

    licensing_signal: Star Wars movie footage licensing prevented Stern from overlaying text on screen content, forcing smaller movie clips within Spike 3's larger display

    high · Kaneda analysis of technical limitations; Retro Ralph video referenced on foil decal/snow color issue

  • ?

    personnel_signal: Elliot Eismin (John Wick designer) confirmed as designer of Stern Transformers pinball via Kaneda exclusive

    high · Kaneda: 'Elliot Eismin who did John Wick will be the designer of Transformers'

  • ?

    rumor_hype: Community speculating John Borg's Tron t-shirt as teaser for Tron pinball; Kaneda dismisses as trolling and predicts The Walking Dead instead

    medium · Kaneda: 'I don't think it's Tron. I think he's trolling us. It's going to be The Walking Dead'

  • ?

    competitive_signal: Spooky Pinball positioned to capitalize on Stern's missteps with upcoming Beetlejuice; boutique manufacturers (JJP, Spooky) gaining competitive advantage through focused releases and higher perceived value

    medium · Kaneda: 'Spooky is going to defy excuses about soft market...never bad time to release great game'