Elliot Eisman is a mechanical engineer turned game designer at Stern Pinball who is best known for designing the John Wick pinball machine. He has been assigned to design Stern's upcoming Transformers pinball game and is widely regarded as one of the best designers currently working in the pinball industry. Despite some industry skepticism about his fit for the Transformers property, he represents a key creative force in Stern's recent and upcoming releases.
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Elliot Eisman is the unanimous best designer currently working in pinball
Elliot Eisman was inducted into the Pinball Hall of Fame in 2018 for mechanical engineering work
Eisman's first John Wick layout was scrapped and redesigned collaboratively with George Gomez
Eisman redesigned the Star Wars 2017 Accelerator mech after Steve Ritchie's initial version didn't shoot well
Designer of upcoming Stern Transformers pinball game
Designer of John Wick pinball machine at Stern Pinball; participated in official livestream gameplay
John Wick designer at Stern; responsible for game design that Kaneda criticizes as too fast and brutal
Game designer at Stern Pinball; lead designer on John Wick; first layout credit for him.
Designer of John Wick pinball (first game), former mechanical engineer at Stern with ~13 years tenure
Mechanical engineer and designer of John Wick pinball; described as new to top-level design, stepping up from mechanical engineering background
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Eisman's favorite all-time mech is the Ghostbusters Stantz because of its simplicity and functional impact
Being trained as a mechanical engineer helps with game design because it enables visualization and spatial reasoning for playfield layouts
George Gomez identified Eisman for the John Wick design project approximately one year after Eisman pitched initial design ideas
Elliot Eisman has been working at Stern Pinball since 2014 as a mechanical engineer
John Wick is designed to be shot from the fly with constant motion and fast pace
Bad Cats bonus value increased to $25 million from $10 million to reward difficult completion
Lights Out cannot be stacked or extended while already in Lights Out mode
Elliot Eisman transitioned from mechanical engineering to game design when working on John Wick Pinball
Elliot Eisman successfully crammed many shots into John Wick's fan layout while keeping everything hittable and fun
Elliot Eisman's John Wick design is his first major game as lead designer
Elliot Eisman is the game designer for John Wick pinball, marking his first pinball machine design
John Wick pinball was designed by mechanical engineer Elliot Eisman
Elliot Eisman is the lead game designer on John Wick pinball
This is Elliot Eisman's first game design; he previously worked on mechanics for games including Bond, Rush, Turtles, Star Wars, Munsters, and Ghostbusters
Elliot Eisman is a new designer without established industry pedigree
John Wick pinball designer Elliot Eisman is a first-time designer with approximately a decade at Stern
Elliot Eisman has been at Stern Pinball for approximately one decade
Elliot Eisman is a new designer and his work on John Wick lacks the mechanical innovation expected of Stern designers.
The game was designed by Elliot Eisman in his first pinball game design
Elliot Eisman has worked exclusively on mechanical engineering for Stern's WWE, Ghostbusters, Star Wars, TMNT, Rush, and James Bond games
Elliot Eisman is the designer for John Wick pinball based on information from Canada's Pinball Podcast
Elliot Eisman is the lead designer of John Wick pinball at Stern
Elliot Eisman has been at Stern Pinball for 10 years
Elliot Eisman is being promoted from his current role to head designer at Stern
Lead game designer for John Wick at Stern Pinball (from KB)
Rumored Transformers designer at Stern; host skeptical he will design again.
Mechanical engineer at Stern Pinball; first pinball game designer role; designed John Wick; worked on mechanical features like the Jaws shark
Designer of John Wick (Stern); game criticized as 'dead on arrival' with minimal mechanical engagement
Mechanical engineer at Stern Pinball for 10 years; designer of John Wick; met with Retro Ralph at Southern Fried Gaming Expo
Core design team member on TMNT at Stern Pinball; involved in initial brainstorming and creative direction
Lead designer on John Wick pinball; approximately one decade at Stern; mentioned as new designer taking on major title; received mentorship from George Gomez
Stern Pinball designer; John Wick will be his inaugural Stern design (referred to as 'brand new designer')
Lead designer of John Wick pinball at Stern, mechanical engineer, promoted from current role to head designer, 10-year Stern veteran who previously worked on WWE, Ghostbusters, Star Wars, Munsters, TMNT, Rush, and James Bond
Designer of John Wick pinball at Stern; Kaneda notes he is a new designer and suggests his work lacks the mechanical innovation expected.
Lead developer on John Wick project; conducts final play testing on Limited Edition machines for quality assurance
Mechanical engineer on Rush (Premium) development team
Stern Pinball designer; assisted on Stranger Things as mentioned by Brian Eddy
Designer of John Wick pinball game at Stern Pinball
Designer of John Wick pinball; noted as new/unknown designer without established pedigree, creating hesitation among buyers
Mechanical engineer on Rush pinball project
Mechanical engineer at Stern Pinball for ~10 years; first confirmed as designer for John Wick pinball; worked on mechanics for WWE, Ghostbusters, Star Wars, TMNT, Rush, James Bond
Mechanical engineer for Led Zeppelin
2018 Hall of Fame inductee; Stern Pinball mechanical engineer and designer; graduate of Purdue University; worked with Steve Ritchie on Star Wars pinball; praised by Ritchie for creativity and innovative mechanical work.
Lead game designer at Stern Pinball; praised by hosts for John Wick's fan layout design and shot variety
Lead game designer for John Wick pinball; first game design credit; previously worked on mechanical design for multiple Stern titles
Lead game designer for John Wick pinball at Stern Pinball; demonstrated gameplay and discussed design philosophy during stream
Mechanical engineer at Stern Pinball, designer of John Wick pinball machine
Lead mechanical engineer for TMNT Pinball
First-time pinball game designer at Stern; mechanical engineer with approximately a decade at Stern; designed John Wick pinball machine
Panel speaker discussing creation of John Wick pinball game
Mechanical designer at Stern Pinball; inducted into Hall of Fame by Steve Ritchie
Designer of John Wick; first game design; signature appears on LE model apron
Mechanical engineer and designer of John Wick pinball machine.
Mechanical engineer at Stern for 10 years; lead designer of John Wick pinball (his first game); described as 'real deal mechanical engineer' mentored by Gomez.
Lead Mechanical Engineer on Rush Pinball
Stern designer; now sole design lead under 50 years old with Jack's departure from rotation; expected to see increased output
Designer of John Wick pinball, first full design role; appears in factory tour discussing design philosophy and mechanical iterations
Lead programmer and designer for John Wick; interviewed by Don and Enzo on Gonzo's Pinball Flipperama regarding code roadmap and update strategy
John Wick LE medallion coinbox signed by this person; associated with game production
Mechanical engineer at Stern (10 years); lead playfield designer on John Wick (first full game design lead); underrepresented in promotional material compared to George Gomez and Tim Sexton
Newest Stern Pinball designer rumored to be working on Transformers cornerstone machine
Designer of rumored Stern Transformers pinball; Kaneda expresses concern about potential TV show vs movie licensing approach
Designer of John Wick Pinball, transitioned from mechanical engineering to game design; had clear vision for game functions and two-flipper layout
Game designer for John Wick at Stern Pinball; demonstrates gameplay and explains mechanics
First-time pinball designer for John Wick; brings fresh perspective to playfield design
Lead designer on John Wick (first lead designer role); mechanical engineer on James Bond, Rush, TMNT, Ghostbusters, Star Wars; younger designer already inducted into Pinball Hall of Fame
New designer at Stern (referenced as 'Elwynn'); shipped games outperforming recent releases; established benchmark for sales expectations
Mechanical engineer; designer of John Wick playfield; worked with George Gomez on licensing-constrained design
Stern Pinball designer (John Wick); required three redesigns by George Gomez before release approval
Mechanical engineer turned designer on John Wick; credited with playfield design while Tim Sexton received public credit at launch
Described as 'unanimous best designer currently working in pinball'; hosts speculate on hypothetical Stern holiday game by him
Designer and lead coder on John Wick; met with content creators during hands-on session.
Mentioned as designer of WWE WrestleMania; central arena design element compared to Pokémon's rocket arena as similar concept
Likely designer of rumored Transformers G1 pinball machine for Stern
Rumored designer for Transformers pinball
Designer of rumored Transformers as follow-up to John Wick
Designer; rumored for Transformers at Stern
Stern designer of John Wick; Brian uncertain about his design style after John Wick
Stern designer rumored to be creating Transformers game
Stern designer; worked on John Wick; assigned to upcoming G1 Transformers; criticized for lack of readiness
Designer rumored for Transformers; Kaneda questions assignment after John Wick perceived as commercial failure
Designer of Stern's upcoming Transformers game. Kaneda expresses optimism and believes this title will show Stern's capability for innovation.
Designer of John Wick pinball; assigned to design Transformers for Stern (exclusive claim by Kaneda)
Stern designer; criticized for potentially designing Transformers without growing up when franchise was popular
Artist doing Transformers game for Stern; Kaneda expresses concern about artist's age/generation fit for 1986 Transformers property
Mechanical engineer turned game designer at Stern Pinball; designed John Wick; Pinball Hall of Fame 2018
Designer of John Wick pinball; assigned as designer for upcoming Transformers pinball
Designer associated with Stern's Transformers