Star Wars: Fall of the Empire is Stern Pinball's flagship Spike 3 platform game released in September 2025, based on the original Star Wars trilogy (Episodes IV-VI). Designed by John Borg with code by Raymond Davidson, the game features three pricing tiers (Pro at $6,900-$7,000, Premium at $10,000, and Limited Edition at $13,000 with 770 units produced) and incorporates iconic Star Wars elements including Death Star lock mechanisms, AT-AT walker toys, Sarlacc pit spinners, and Millennium Falcon multiball modes. Despite strong theme integration and solid arcade performance, the game received mixed critical reception due to a rushed 8-month development timeline, mechanical issues (particularly Death Star shot rejection), tight playfield layout unsuitable for casual players, and underutilization of Spike 3 capabilities, resulting in significant secondary market depreciation and ranking as the lowest-rated game in 2025 best-of lists.
Star Wars: Fall of the Empire is #3 on the Lumberjack Johnny's leaderboard
Star Wars: Fall of the Empire is available to play in the UK at Pinball Republic in Croydon, London, despite not being shown at EAG Expo
Star Wars: Fall of the Empire is the newest machine available at Electric Bat Arcade.
Star Wars: Fall of the Empire was rushed due to designer John Borg having only 10 months for design, atypical compared to standard designer timelines
Stern Pinball game at code version 0.92, approaching 1.0
Stern game receiving code updates
Stern Pinball machine, subject of warranty call where labor cost shifted to customer; defective unit replaced by distributor.
Stern Pinball's new Star Wars pinball machine released in 2025, based on original trilogy (Episodes IV-VI), designed by John Borg with code by Raymond Davidson
Stern Pinball's major 2025 release designed by John Borg, received mixed critical reception
New Stern Pinball machine that was featured prominently at Pinball Expo FlipOUT 2025 as the 'big game' in qualifying and used in FlipOUT championship matches
[Triage: The version numbers represent different states of the game over time, with v8.3 at launch progressing to v0.86 at a later point (likely a version numbering reset or different versioning system adopted post-launch).]
[Triage: The production numbers represent a progression from planned units (777 LE) to actual units produced (770 LE), reflecting the difference between initial projection and final manufacturing outcome.]
No linked glossary terms
Star Wars: Fall of the Empire cannot be sold in Europe due to licensing restrictions
Star Wars: Fall of the Empire has excessively tight shots that make it difficult for casual players to enjoy despite quality code
Keith Elwin would have been a better designer choice for Star Wars than John Borg
C-3PO provides real-time gameplay callouts and feedback on achieved objectives
Star Wars: Fall of the Empire has poor playfield layout with difficult ball control
Star Wars received a hardware fix for Death Star accessibility via new gate and virtual registration
Each of 9+ skill shots unlocks different bonuses (Yoda=2 Jedi, Luke=3 Force, Obi-Wan=re-enable all)
Developer added shot multiplier effect to Minotaur because it was previously excluded due to power concerns
New C-3PO drain callouts will be included in the public release of code 0.88
Star Wars: Fall of the Empire is currently at code version 0.86
John Borg designed Star Wars: Fall of the Empire and Raymond Davidson programmed the code
The magnetic Jedi ball save is exclusive to Premium and LE models
The game contains 24 character modes (8 characters × 3 difficulty tiers)
A Jedi Master wizard mode is planned but not yet implemented in code 0.86
The Han Solo ramp is an up-down ramp on Premium/LE but always-up on Pro
The game features beautiful expression lighting and a high-quality Spike 3 screen integration
A Sarlacc-themed mini wizard mode exists in Star Wars: Fall of the Empire but was not encountered during the gameplay session
The Death Star lock mechanism on the test machine exhibited a glitch that was resolved through a game state recovery related to a recent code update
Mini wizard modes in Star Wars: Fall of the Empire have low encounter rates or high difficulty requirements, as they were not triggered during extended casual gameplay
Star Wars: Fall of the Empire was the 'big game' at Expo FlipOUT 2025 qualifying round
Star Wars: Fall of the Empire has received new code updates with official rulesheet v4 available
The new code features mission-based gameplay mechanics
The game includes shot multiplier mechanics with significant scoring potential
Dark Side Mystery is a game feature in the new code
Battle of Hoth multiball can award 100 million points on super jackpot shots
Super jackpot shots during Battle of Hoth multiball can grant additional balls to the player
The Jedi ball save feature in Star Wars is difficult to execute and may only work from certain outlanes
The jukebox feature on Star Wars requires button activation but Walt is uncertain about the lighting requirements
Star Wars: Fall of the Empire has decent code but feels strategically bare in competitive play.
Star Wars: Fall of the Empire has decent code but bare competitive strategy and lacks innovation
Star Wars: Fall of the Empire is absolutely terrible
Star Wars Premium games are losing $1,000+ in secondary market value immediately after release
The game exhibits potential stability issues during gameplay
Recent UI modifications were made to include Death Star imagery in the game interface
Death Star functions as a multi-lock mechanism for accessing multiball modes
The game includes multiple distinct multiball modes (battle multiball, Death Star multiball, center multiball)
Star Wars: Fall of the Empire sales matched prior two Stern releases but underperformed relative to theme expectations
Audio/music synchronization on alternative soundtrack in Star Wars FotE does not match gameplay moments and needs to be fixed
Jedi status is achieved as wizard mode/end-game achievement at 750 million points
Double Danger is a game difficulty modifier that affects scoring and player risk tolerance
Constellation super jackpot has no visible timer or duration indicator for lit status
Star Wars: Fall of the Empire is the third Star Wars pinball machine based on the original trilogy
The game focuses on aspects of the movies that weren't covered in previous releases and is targeted towards a newer generation of players
This machine is likely going to be omnipresent across pinball locations for the next few years thanks to its theme
Scores of 300M+ often win tournaments and the best players are able to surpass a billion
The center ramp is the highlight of the playfield on Star Wars: Fall of the Empire
Star Wars: Fall of the Empire has ball rejection and shot accuracy problems
The bumpers feed balls directly to slings and outlanes, creating poor ball routing
Death Star lock mechanism is the primary multiball entry point
Game achieved approximately 375 million points on this playthrough
The game experiences audio dropouts during mode execution
Death Star requires three locks to trigger multiball
The audio issues may be related to music licensing limitations on an unlicensed version
Light Speed Escape is a playable multiball mode triggered by specific shot sequences
Missions are lit-based and timer-driven with strategic decision-making required
Star Wars: Fall of the Empire Death Star mechanism experiences ball rejection when shots are too accurate and fast-moving from the right flipper
Star Wars has over 30 modes, the most of any Stern game
Star Wars: Fall of the Empire LE is not sold out despite major IP and hype
Ion cannon starts preloaded in version .84 to make shot multipliers easier to access
Minoc multiball is exclusive to premium tier because only premium has a center scoop that drops
Animation skipping was improved in the current code iteration
The center ramp on premium when TIE Fighter is flashing gives two TIE Fighter ramps instead of one
Hyperspace Loops mode gives players 30 seconds to hit shots before they must cash out on the right ramp
Combo scoring multiplies based on how many different combos the player has hit
The game has undergone significant balance iterations with developers fine-tuning grace periods and timer lengths
Mystery awards system is currently a placeholder and more rewards are planned for future code updates
The recent John Borg Star Wars pinball is unavailable in UK, Europe, and Africa due to licensing restrictions
Fall of the Empire has significantly more playfield content than the 2017 Star Wars machine
The magnetic ball save (Force Jedi ball save) converts at approximately 30% success rate
The Pro Edition lacks the magnetic ball save, hyperspace ramp animation, and Jabba sculpture
Fall of the Empire is approachable for new players with its two-flipper layout and iconic theme
Star Wars LE will depreciate from $13,000 to $10,000 to $8,000 following the Foo Fighters LE pattern
Star Wars 50th Anniversary will arrive in 2026, making current 2025 Star Wars purchase irrational for collectors
Star Wars game lacks mechanical innovation and emotional connection to source material despite Spike 3 capabilities
Fall of the Empire contains over 1,000 film clips from the original trilogy films
Star Wars LE will depreciate to $10,000 within a few months from $13,000 retail
Star Wars will still sell over 5,000 units despite enthusiast disappointment
Stern cannot use text overlays on Star Wars movie footage due to licensing restrictions
Star Wars mechanical design consists of B-level mechs with no standout features
Star Wars Fall of the Empire is priced at $6,999 Pro, $9,699 Premium, $12,999 LE with 770 LE units
This game covers the original trilogy narrative identical to 1992, 2017, and 2019 Star Wars pinball releases
Pro model lacks magnetic Force save, AT-AT animation, premium ramps, and sculpts available on Premium/LE
LE units are not being sold in Europe; availability unclear for Canada
Game will perform well at locations despite weak home collector appeal due to Star Wars brand and fan-friendly layout
This is the safest, most boring thematic route Stern could have taken with Star Wars license
Fall of the Empire's UI is bland, simple, and appears like work-in-progress despite Spike 3 hardware capabilities
Fall of the Empire was released with media embargo delays, preventing content creators from producing coverage material until Friday, September 12th
Media day had approximately 20 people attending with full gameplay videos and coverage produced by attendees
Star Wars: Fall of the Empire is significantly more forgiving than the 2017 Steve Ritchie Star Wars machine
The game features a Yoda ball save mechanic that catches the ball and flicks it back into play
Premium and LE editions include a collapsible AT-AT and movable hyperdrive ramp; Pro edition does not
The Death Star shot is very tight and difficult to hit consistently
The game has no pop bumper clusters like the previous Star Wars machine; bumpers are instead mounted on the sides
The center ramp is dangerous when closed and rejects balls if not hit cleanly all the way up
The spinner mechanism drains balls slowly, potentially needing steeper geometry for better pacing
Star Wars: Fall of the Empire is based on the original trilogy (Episodes IV-VI) with different artwork per tier: Pro = Return of the Jedi, Premium = Empire Strikes Back, LE = A New Hope
Pro model lacks motorized AT-AT, magnetic Yoda save, bobblehead toys, Jaba sculpture, and other Premium/LE features
The playfield layout is nearly identical to Stern's Venom with only pop bumper repositioning and added spinners
The Jedi ball save feature brings the ball from the right outlane to the shooter lane when the center button is pressed, a mechanic no other pinball machine has
The playfield artwork on Star Wars is reminiscent of the previous Star Wars game and is a letdown
Fall of the Empire is a two-flipper pinball machine
Fall of the Empire features over 1100 call-outs and movie clips
Pro model has fixed hyperspace ramp while Premium/LE have moving versions
Magna-Save on Pro is virtual/software-based, not physical magnetic
Expression Lighting is standard on LE, optional on Premium, unavailable on Pro
777 Limited Edition units will be produced
Pro and Premium manufacturing begins end of September 2025
The AT-AT walker toy physically collapses and replicates the Empire Strikes Back cable-wrapping scene
The hyperspace ramp is the standout repeatable shot that will be the best shot in the game
The playfield art is safe and conservative, lacking risk-taking compared to previous iterations
Pro model feature cuts make Premium the better value proposition for most buyers
Fall of the Empire contains over 1,000 film clips integrated into gameplay
Star Wars: Fall of the Empire Pro includes a Jedi powers mechanic controlled via action button that functions as a ball-save feature.
The game includes Death Star lock and multiball features as primary gameplay modes.
Super skill shots are a feature of the game's opening sequence.
Fall of the Empire features scenes from all three Star Wars movies
Pop bumpers charge the ion cannon to light shot multipliers
Character scene modes have different difficulty levels with varying point values
Missions in Fall of the Empire enhance jackpot values, and character combos advance progression
Spinners with orbs light the Jedi/Force magnet ball save
Players can choose to take the scenic route (white shots) or speedrun route (blue shots) through character scene modes
Star Wars: Fall of the Empire is based on the original trilogy
The new Star Wars game needs more toys, mechs, and integration to satisfy community expectations
Pre-order demand for Star Wars: Fall of the Empire increased 10x following the announcement
Star Wars: Fall of the Empire will have approximately 700 limited edition units
Stern Pinball 2025 Spike 3 machine, subject of the ruleset guide
2025 Stern Pinball release; criticized for playfield layout and control issues
Stern Pinball machine being showcased; 0.92 code update adds new modes, video clips, and balance adjustments.
Stern Pinball game; received code update Version 0.92 'Rebel Rebellion (Part 1)' on March 12, 2026
Stern pinball machine; #3 on Lumberjack Johnny's leaderboard; popular with hosts despite not being fashionable among competitive players
Stern pinball machine in Don's arcade; currently undergoing restoration with wireforms and hardware being powder coated
Stern release; in Don's collection; Don considers it decent but not long-term keeping; getting custom Electric Playground topper
New Stern Pinball machine with Premium edition being unboxed. Features Death Star toy, AT-AT mechanism, up-down ramp, and multiple playfield toys. Available in Pro and Premium tiers.
Recent Stern Pinball release; discussed for ball trap bug, video mode distraction, code quality
Upcoming Stern pinball machine launching on Spike 3 platform; based on Episodes 4-6; featuring Death Star, Jabba the Hutt, Millennium Falcon; designer John Borg; unavailable in European market due to Disney EMEA licensing refusal
Stern Pinball's new Star Wars-themed machine showcased at Pinballpalooza; features Death Star lock shot and Sarlacc vortex; available in Pro, Premium, and LE models
Upcoming Stern Pinball game running on Spike 3 hardware; major theme expected to drive significant sales; Stern streaming Star Wars archive in anticipation
Recent Stern release; corrected claim about mode count (30+ modes, most ever for Stern); referenced for premium/LE code differentiation.
Stern cornerstone 2025; significant underperformance vs. King Kong (~30-40% less); licensing/availability constraints mentioned; worst-selling Stern cornerstone of 2025
2025 pinball release; nominated in multiple categories; praised for sound and theme
Stern release criticized as boring with poor shot design; unfavorably compared to original Costco Steve Ritchie Star Wars game
Stern Pinball's newest Spike 3 machine, eighth Star Wars game manufactured, received mixed critical reception
Stern pinball machine continuing to generate player interest and engagement
Stern Pinball game by Andrew Wilkeling and Raymond Davidson; referenced as design precedent for multi-mode ruleset structure in Pokémon Pinball
Pinball game at LITT; author reported beating LITT employees at this game
Stern Pinball release; failed to generate expected booth traffic at Expo, possibly due to IP fatigue
Stern Pinball machine by John Borg, featured at Expo 2025, received mixed critical reception
Stern Pinball LE; $13k MSRP; experiencing significant secondary market depreciation (13k → 9k); Kaneda example of Stern value loss vs Spooky value retention
Stern Pinball 2025 release, mentioned in list of machines played by hosts during 2025
Stern Pinball machine being extensively played; subject of at least 5 episodes; features Death Star shot, multiple mission modes (Endor, Hoth, Tatooine, Boba Fett), hyperspace hurry-ups, multiball sequences
Stern Pinball machine in George's collection; mentioned multiple times during stream
Stern Pinball machine being played throughout the session; primary focus of gameplay commentary
Stern pinball machine being played; home pin edition; features Jedi Multiball wizard mode
Referenced as alternative official title possibility; established franchise applying to pinball market
New Stern Pinball release being analyzed; features Spike 3 platform, approachable two-flipper layout, magnetic ball save, AT-AT collapse mechanic, Millennium Falcon ramp
Recent Stern game used for tournament play at PRPHQ; mentioned as playable at Topper location; designed by John Borg
New Stern Pinball title running on Spike 3 hardware with .85 code version, featuring character-based modes (Luke, Han, Leia, Yoda, Chewbacca), difficulty-tiered gameplay, magnetic save mechanics, and extensive Star Wars movie audio/video integration
Recent Stern Pinball release; shipped today (date of stream); 20-minute gameplay video released on Stern YouTube. Unboxing planned for next Wednesday.
Stern Pinball game. Zach acquired limited edition keychain which Joel found disappointing (small, didn't feature game name).
Stern Limited Edition pinball machine; currently being streamed with .86 code; features Spike 3 hardware
Stern release criticized for similar hand-drawn/Photoshop-like aesthetic that Wonka playfield resembles
Stern pinball machine; subject of heavy criticism from panel regarding gameplay quality and design (described as 'boring')
Stern pinball machine (2017) in the venue
Modern Stern pinball machine; priced at 75¢ per play at The Raygun Lounge; described as 'latest' model
Stern pinball machine available as pay-to-play at The Game Show
Pinball machine designed by Steve Ritchie; listed among his best-selling designs in official announcement.
2017 Stern Pinball release receiving Comic Art retheme in 2019
New pinball machine by Stern based on Star Wars franchise; features Pro/Premium/LE variants
Stern Pinball's flagship Spike 3 release featuring original trilogy assets; available in Pro/Premium/LE tiers with 770 LE unit limit
Pinball machine featured in Best Pinball Jedi side-tournament (DE version listed in machine selection)
Pinball game being worked on by artist/staff member present at event
Stern pinball machine installed at Quality Beer (2017)
Stern Pinball table; had world premiere at Pintastic 2017; highlighted as main attraction
Stern pinball title available at Portal Pinball Arcade as of January 2020
Stern Pro model (2017) at multiple venues: The Local Market, RadBar
Modern pinball IP; used as example of current pop culture themed games vs. classic collector preference
Stern Pro pinball machine at NickelRama #1
Stern pinball machine in March 2018 venue inventory
Data East pinball game at Mega Play
Mentioned as available Stern game Joel hasn't borrowed/owned; part of collection survey
Stern pinball machine in first machine bank at Fort Worth location
Stern Premium pinball machine at multiple Chicago venues
Stern pinball machine from 2017; available at Button Mash
Stern 2017 pinball machine at Bremen Cafe; pricing $1/$2 for 3; newest machine in venue at time of review
Machine used in Winner Takes It All tournament and Youth Tournament
Stern pinball machine; scheduled for sometime in 2024
Stern Pinball title delayed to 2024; original schedule pushed back
Stern pinball machine; Pro and Premium variants pushed from December 2023 to 2024
Scheduled for 8/2023 production (Pro & Premium versions)
Licensed pinball machine in Home Edition production phase
Home Edition pinball machine with scheduled production run before year-end
Stern Pinball game; Premium version shipping this week; Home Edition (Movie & Comic) shipping early November 2022
Remaining machines scheduled after Guardians of the Galaxy
The featured machine in the Factory Friday video where the mystery playfield was spotted
Stern pinball game with uncertain production end status
Stern Pinball machine (comic version) for which Randy Martinez created artwork
Disney property; existing Stern pinball licensee
Stern pinball machine based on Star Wars franchise, in production for ~5 years, entering final production run
Stern Pinball machine in production, few units reported visible at Expo
Referenced Stern game with Comic Art variant edition
Pinball machine in Jack Bar's lineup
Stern pinball machine at Game On Mohegan; observed to be busy with players during visit
Stern Limited Edition (2017) pinball machine at Lyman's
Stern pinball machine (2017, Premium edition) in venue lineup
Stern game; Pro and Premium scheduled August 2023 production; Don notes availability
Stern pinball game; Don mentions applying black glossy powder coat to his personal machine
New machine in pin household garage; was traded to Cointaker as part of Godzilla Premium acquisition deal
Stern pinball machine (Pro version) used in Orange County league tournament; criticized for heavy pre-play character selection mechanic creating information overload and skill gatekeeping
Stern Pinball machine; Pro model played at Ground Control; criticized for generic design, narrow ramps, excessive upfront mode selection
Stern pinball; three-tier Pro/Premium/LE model with significant gameplay differences between tiers; cited as example of impactful feature tiering
Zen Studios pinball franchise; multiple tables; music license reused across tables effectively
Stern Pinball title; Premium/LE versions play noticeably different than Pro due to long wireforms; criticized for complex bonus modes and poor shot selection
Stern Pinball reissue with new hand-drawn comic book art package replacing original Photoshop-style artwork
Zen Studios tables (Masters of Force, Return of the Jedi); noted for inconsistent physics between different release eras
New Stern pinball machine at Brisbane Pinball Masters tournament as demo/sponsored machine; brought in by AMD for event only; returned to distributor after tournament; Jared missed opportunity to play it
Disney-owned property; central to Galaxy's Edge theme park attraction and licensing discussion; subject of fan backlash post-Last Jedi
Stern pinball machine with new code updates and official rulesheets available; active streaming community engagement
Stern Star Wars pinball receiving new code update and official rulesheet v5
2025 Stern Pinball machine for which accessories are being launched
Stern pinball game with new accessories, Making of featurette, and code updates
Recent Stern release at Unhinged Brewing Co (multiple machines mentioned)
Premium pinball machine in The Control Room lineup
Stern pinball machine available at Flip's
Pinball machine at Operating Room venue
Modern tournament-ready pinball machine at The Pinball Asylum
Pinball machine at Soonercade in Norman
Classic pinball title listed in Magoos lineup
Pinball machine in rotation at The Arcade
Stern cornerstone release, September 2025, Episodes 4-6 trilogy, designed by John Borg, coded by Raymond Davidson
Modern pinball machine at The Kickback, title indicates Star Wars licensing theme
Stern pinball game (multiple versions) entering vault; sold adequately due to hot theme but sat in inventory
Stern pinball game; May 4th quest tie-in mentioned; implied to be recent or upcoming release
Stern game whose designer/mechanisms (Hyperloop ramp, exploding Death Star) are referenced as precedent for John Wick designer experience
Data East game (early 1990s); rapid design pivot from dinosaur mechanics; featured R2-D2 model; artwork by Marcus Rother; inspired by Joe Kamikow's Skywalker Ranch licensing meeting with George Lucas
Recent Stern release; criticized by Kaneda as boring; failed to capture Star Wars appeal; compared unfavorably to Pokemon for value proposition
Stern game entering vault at end of 2024; hosts discuss as potential for multiple iterations
Heavily rumored next Stern cornerstone game; theme/version unknown; anticipated for September 2025 release
Rumored Stern game; Spike 3 launch title; John Borg design; confirmed in production
Recent Stern pinball release criticized for minimal Hoth representation (blue insert + horseshoe shot only) and space battle focus rather than Empire Strikes Back narrative
Stern release; backbox speaker lights mentioned as functional addition; Don has it with expression lights
Stern rumored game; Episode I-themed per rumor (Don skeptical); possible holiday 2025 release
Recent Stern release; discussed regarding premium pricing, Sarlacc Pit hole mechanics, and visual appeal vs. gameplay concerns
Stern Pinball title; referenced for cabinet art dichotomy design preferences (host dislikes split designs)
Stern Pinball title; topper was production disaster with delays and licensing issues; multiple units with functional problems; toppers still for sale through distributors
Disney-licensed franchise; rumor of Episodes 1-3 Cornerstone dismissed; potential Darth Vader theme alternative discussed; Comic Premium version exists
Stern Pinball licensed game; Comic Premium Edition with topper selling at $16k+ secondary market; R2-D2 toppers alone selling for $3k; LE production discontinued
Stern pinball (multiple variants) entering vault; dealer inventory remains but will be final units for two years minimum
Rumored Jersey Jack Pinball title; rumored designer John Borg; rumored content episodes 1-3; speculated as Cornerstone (September release)
Stern Pinball title (Pro/Premium); some dealers mention discontinuation rumors; hosts note no official confirmation of license ending
Stern pinball game coded by Dwight Sullivan, initially perceived as having too many multipliers and stacking issues before becoming appreciated
Stern machine; noted for brutal layout including rapid drain risk from plunge; cited as example of game that struggles with location play accessibility
Previous Stern title designed/co-designed by Dwight; similar character selection mechanics approach
Data East pinball machine designed by John Borg; created when his original dinosaur-based layout was repurposed after Jurassic Park licensing conflict. Features Death Star and R2-D2.
Recent Stern release criticized for three ball saves on one ball and overall design execution despite good theme
Stern game with comic book art option (superior to photographic art); comic art returns to production line in December; Ron acknowledges art quality while criticizing overall game design
Stern game by Dwight Sullivan; criticized for exploitable strategy and code issues
Stern pinball receiving code updates (version 1.04 as of June 2018)
Stern Pinball machine designed by Steve Ritchie; discussed for complex rule set, multiplier mechanics, and competitive strategy evolution
2019 Stern Pinball release (multiple mentions distinguish Star Wars and Star Wars Comic as separate releases)
Stern pinball game with flow layout and stop-start rules, designed by Steve Ritchie, features complex multiplier management
Recent Stern release (mentioned in podcast context); available in Pro model with R2-D2 topper; owned by Ron; noted as difficult and requiring learning curve.
Licensed Stern Pinball game; received code update over holiday weekend
Rumored 2025+ title; Don mentions 'another Star Wars title' coming; not yet announced/shipped
Genghis's #2 theme; critiques all existing Star Wars pinball implementations as inadequate; proposes trilogy separation (Episodes 4-6)
Recently released Stern pinball machine being streamed with live commentary; experiencing post-release code updates and playtesting issues
Stern pinball game; available in Pro and Premium tiers through rewards program
One of three major games John Borg designed simultaneously, part of designer's compressed three-game sprint
Recent Stern Pinball release referenced for foil artwork issues with blue coloring and as comparison point for aesthetic and feature execution
Licensed IP game mentioned in context of fitting iconic scenes into challenging but playable layout
Stern game; version 0.86 released October 27th; new Jedi wizard mode, dark side multiball, super modes, and extra balls added
Stern Pinball 2025 cornerstone game, first Spike 3 platform title, revealed September 12, 777 LE units, unavailable EMEA at launch
Stern Pinball; central case study as fan-layout game criticized as 'easy' or 'safe'; defended as approachable but difficult
Stern Pinball game; referenced for Boba Fett mode that lacks scoring/consequence; example of well-designed rule mechanics that fail because not tied to meaningful scoring outcomes.
Stern release; hosts initially positive, growing more enthusiastic with play; Death Star shot fixed post-release; secondary favorite for acquisition consideration
Stern release; received production fix for Death Star accessibility; available in Pro/Premium/LE tiers
New Stern pinball machine using Spike 3 system, featuring Episodes IV-VI (New Hope, Empire, Jedi); designed by John Borg; code by Raymond Davidson; 770 LEs shipping mid-September
Stern machine; described as fun but could have been larger/featured more prominently; launch tournament planned in Bloomington
Stern Pinball release mentioned as context for recent game landscape; subject of previous episode discussion
Recently released Stern title criticized for lazy accessory design, poor C3PO topper execution, and Expression Lighting implementation
Upcoming Stern release; Kaneda predicts September launch; will feature Episodes 3-6
Stern Pinball 2025 release; has all movie assets but 'nothing feels special' per Kaneda; nominated for best theme but didn't win
Stern Pinball's recent major IP release; subject of Kaneda's sales criticism
Stern game; Kaneda calls it 'abomination' with bad code; hates scene stacking for points
John Borg-designed Stern game, 770 LE units, no European distribution, internal feedback 'okay', predicted $18k secondary market price
Recent Stern release being globally launched at Rocky Mountain Pinball Showdown; primary subject of quality critique; criticized for mediocre mechanical design and poor marketing
Stern Spike 3 flagship title; detailed critique of code quality, mechanical design, artwork, and market reception
Stern's 2025 release; weak sales due to theme saturation (8,000 prior Steve Ritchie version), poor LE demand, expected secondary market depreciation to $10k
Stern Pinball release; criticized for poor design aesthetic, weak community reception, and disappointing sales momentum
Stern September 2025 release; mediocre market response; owner's club not large; Kaneda hasn't played
Stern game; Kaneda criticizes art direction and says Keith Elwin should have done layout
Stern cornerstone; poor reception; immediate LE depreciation to ~$10k
Recent Stern release; criticized for poor sales and mechanical design; context for broader Stern weakness.
Stern pinball; described as having better flow than Winchester but boring gameplay due to fan layout
Stern Spike 3 premium title; designed by John Borg under 8-9 month constraint (vs 18-month normal schedule); criticized for poor quality/appearance
Pinball machine title placed at Bowlero locations
IP licensor for The Mandalorian Pinball
Spike 3 flagship title; will include streamer/unlicensed music mode; incompatible with 2017 Star Wars R2-D2 topper accessory
Stern pinball machine on display at expo, newly released or recently announced title
Modern pinball machine mentioned as example of recent releases distributed in Australia
Stern Pinball designed by Steve Ritchie; criticized by Martin as letdown lacking innovation; criticized for ball entry and loop mechanics
Steve Ritchie design; Ryan notes 'terrible' Starfield playfield design; marked moment when he reconsidered Ritchie as favorite designer
Stern Pinball machine; defeated by Guardians of the Galaxy (64% vs 36%) in Battle Royale; hosts expressed reservations about quality.
WPC-era pinball machine in two-month troubleshooting story; update failure ultimately caused by bad network cable; part of customer's three-game collection.
Stern Pinball release; Kevin considers purchasing but hesitant due to resale difficulty; licensing IP mentioned as ongoing market force.
Recent Stern release with Pro and Premium versions currently shipping; Premium and LE versions undergoing production
Bumped from December to 2024; implies schedule reorganization for facility move period
Returning to production March 2024 after ~18-month hiatus; no 2024 production after March run planned
Referenced as licensing benchmark; multiple past iterations (Data East, Sega, Stern Pro); less restrictive than Harry Potter licensing expected to be
Stern game with limited edition $750 topper featuring animatronic R2-D2; highest priced topper reference
Upcoming Stern Pinball game; Pro models expected end of first week September, Premium models mid-late August
Recent Stern release; referenced for plunge shot design comparison; hit clean orbit vs. Godzilla's skill shot approach
Stern Pinball title (pin and comic versions) delayed from scheduled spring release to late July/early August
Stern game; Zach owns Comic Premium version that is 'not budging' from collection
Limited edition topper being given away by The Pinball Show; fits Pro, Premium, and LE models; value approximately $750.
Stern game designed by Steve Ritchie; hosts note recent sales performance may have been weaker than other designers' games
Prior music/licensed pinball; Josh backed out of LE order due to layout/design concerns
Stern Pinball game designed by Dwight; discussed hypothetically regarding potential movie-split ruleset similar to Evil Dead/Alien concept
Stern game; referenced as having 40x playfield multiplier; some players avoid due to tournament-optimization-focused code; Zach Sharp prefers for story moments
Premium version in Colin's collection; currently on trade (mentioned as normally being traded for Deadpool Premium).
Pinball machine in Rochester tournaments; longest Star Wars game was 30 minutes 11 seconds; also tournament-contentious
Stern game with R2-D2 topper that Zach values; limited edition topper became scarce; discussion of potential future topper production runs
Recent Stern Pinball release; hosts debate its quality, with Ron and Zach defending it and Bruce criticizing shot geometry and clunky mechanics; mentioned as having 4 configurable multiball saves.
Stern Pinball game; original Pro version planned for September 11th Rochester launch party alongside LE Mandalorian
Stern pinball machine receiving code updates in December 2020
Ritchie design for Stern; noted for licensing complexity (Lucasfilm + Disney acquisition mid-project); required 27 different art approvals and extended timelines
Recent Stern release featuring action button for TIE fighter mini-game, Leia strat exploitation for mode lighting
Recent Stern release featuring action button mechanic that preceded Pirates' public release; drew criticism for the feature.
HomePin home version pinball machine; praised by Marc for audio upgrade potential and unique assets; appears to have feature set distinct from Stern commercial release
Stern pinball game designed by Dwight Sullivan; features action button mechanic, character selection, complex mode progression; described as 'epic'
Modern pinball game with action buttons; Roger initially disliked it but has come to enjoy it; example of modern complexity
Stern Pinball licensed title; performs well on location despite Keeler's personal lack of enthusiasm; generates revenue at breweries and bars
Modern pinball machine at Pin Up; noted as confusing for new players due to character selection sequences
Flow-oriented pinball game in Scott's collection, referenced for shot variety and flipper options
Stern pinball game; Jerry plays to learn rules but dislikes it; discusses playfield multiplier variance
Recent pinball release Johannes likes; uses R2D2/Death Star character path as playing strategy
Recent Stern pinball machine. Ian enjoyed it; Jeff had previously disliked it but has come around to it after a year of updates.
Stern pinball machine designed by Dwight Sullivan; extended development timeline that delayed other projects; full code release completed.
Stern 2017; rated F-tier by both; described as 'worst of the worst' game Stern ever made; premium license but poor execution
2017 Stern pinball featuring movie graphics; described as having best theme in pinball by hosts; strong commercial performer; available in Comic Art and Movie Graphics variants; vaulted despite continued location revenue generation
Stern Pinball release; mentioned for Gandalf call-outs (from Lord of the Rings); criticized as odd thematic choice for licensing
Early Spike 2 release; still in production as major seller; benefits from strong IP licensing
Dwight Sullivan-coded Stern game; top-tier A-list license; strong location earner despite mixed critical reception from hardcore players; attracts casual players based on IP.
Stern pinball machine; action button used for TIE fighter shot selection and multiplier management; criticized for interrupting gameplay flow
Only Stern game in past year NOT revealed on Loser Kid; complicated rollout due to Charlie Kirk shooting and licensing turmoil
Example franchise with multiple eras used to illustrate how the multi-era nostalgia model works; cited as hitting multiple demographic age bands differently.
Referenced as the project that delayed Andrew's full involvement with Pokémon team.
Stern pinball game mentioned as example of complicated rule sets (40x multipliers on video modes generating billion-point scores) that new players don't understand.
Stern Pinball machine featuring Spike 3 hardware, fan layout, Star Wars theming, designed by John Borg. Subject of exclusive factory visit review under embargo release on September 12, 2025.
Stern pinball game that Jose loves but initially didn't understand the multiplier mechanics
Stern Pinball game with RPG elements and character mechanics; mentioned as example of Sullivan's design philosophy
Stern Pinball's third cornerstone 2025 release; designed by John Borg, programmed by Raymond Davidson; 770 LE units at no price increase; Spike 3 platform debut
Recent Stern release with lower foot traffic at Houston Arcade Expo compared to boutique manufacturer games; $13,000 LE price point significantly higher than Beetlejuice
Next Stern release (original trilogy Episodes 4-5-6); high community anticipation; first in predicted 2026 four-game lineup
2025 Stern release with $1,500 C-3PO topper accessory featuring Death Star control room background; expression lighting available for Premium/LE only
Stern Pinball game designed by John Borg on Spike 3 platform; first regional licensing restriction in pinball; unavailable in Europe/MENA; media day September 10.
Subject of video title; no detailed discussion in content
Stern Pinball machine being demonstrated at v0.85 code version; primary subject of stream
Stern Pinball machine released 2025; features Spike 3 platform; subject of code update 0.86 demonstrating significant gameplay enhancements and rule revisions.
Pinball machine product being teased
Stern Pinball 2025 release in active development; at code version .84; featuring multiple modes, multiball, center ramp mechanics, and mystery awards
Stern Pinball machine being demonstrated; code version 0.87 features new Sarlacc Escape wizard mode and multiple gameplay improvements
New Stern Pinball release being showcased; features Force missions, character scenes, multiballs (Lightspeed, Battle of Hoth, Death Star), pop bumpers, spinners, and magnet saves
Stern Pinball machine based on Star Wars franchise, released as cornerstone title
Stern Pinball flagship 2025 release; code update 0.88 adds challenge mode, skill shot enhancements, ball save callouts, and topper animations
Stern pinball machine featured prominently in CES announcements and added to IFPA Stern Rewards Program in Pro and Premium variants
Stern machine; hosts played C-3PO variant at media day; regional appeal benchmark
Disney/Lucasfilm licensed pinball table; Arcade 1-Up cabinet release planned; discussed as high-brand-recognition title driving retail shelf placement
Licensed IP with multiple tables confirmed; second table announced for February 2021 Pinball Show
Zen digital pinball table released in 2022; among 10 new releases tracking toward 21-22 yearly goal
20 licensed tables confirmed for launch including Empire Strikes Back, Return of the Jedi, The Force Awakens, Rogue One, etc.
Upcoming Stern pinball; theme unconfirmed; speculation includes Episode I, original trilogy, or Darth Vader focus; designer likely John Borg
Stern Pinball title; referenced for Death Star shot difficulty comparison; noted as having tighter/unfairer shot design than Harry Potter's Death Eater shot.
Four-five releases ago; topper finally released; repetitive callouts criticized; new retro art package released; licensing delays evident
Stern game praised by operators for location revenue performance despite pinball community criticism of gameplay flow/rules; used as counterexample to show licensed IP drives operator interest over design prestige
Stern Pinball game; referenced for sound design importance and LE audio upgrades; mentioned as having strong secondary market presence
Referenced as benchmark A-tier pinball theme; franchise generated billions in merchandise revenue through George Lucas licensing strategy
Stern title being vaulted; described as 'one of the top selling games ever'; core part of Stern's vault rotation strategy
Added to Stern vault program; production halting for 2+ years
Stern pinball with licensing restrictions preventing Return of the Jedi footage; demonstrates actor likeness approval timing issues across Star Wars licensing
Rumored Stern release; speculated theme is Andor (not sequel trilogy); Dwight Sullivan likely on code; scheduled within month-two of Walking Dead remaster release window
Original Steve Ritchie-designed Stern machine; subject of speculation about potential remake; described as underpopulated with missed moment opportunities
Stern Premium down 3%, one sale at $6,500
Stern game by Dwight Sullivan; uses 'juice timer' playfield multiplier mechanic
Stern Pinball machine, Pro model, currently being demonstrated in gameplay video
Stern Pinball premium pinball machine being demonstrated in gameplay video
Mentioned as existing licensed pinball machine; Flemming noting it's already available
Stern Pinball 2025 release on Spike 3 platform; subject of unboxing and detailed critique regarding mechanical design, cost-cutting, and thematic execution
Available in Pro and Premium variants in rewards program
Stern Pinball release ranked #6 (lowest), criticized for poor playfield layout and reject-heavy design
New Stern Pinball release featured as the main game at Pinball Expo 2025 FlipOUT tournament
Used in CLEPin 2025 Women's Royal Rumble finals
2025 pinball release by Stern Pinball, third Star Wars original-trilogy machine, designed by John Borg with code by Raymond Davidson and team
Stern Pinball game implicitly criticized for potential overuse of iconic Star Wars theme
Newly announced Stern Pinball machine on Spike 3 platform, original trilogy-focused, designed by John Borg, limited to 770 LE units, priced $6,999-$12,999
Stern Pinball's 2025 release designed by John Borg with code by Raymond Davidson; Spike 3 platform flagship with three tiers (Pro/Premium/LE)
Stern's final cornerstone release for 2024 commercial pinball market
Stern Pinball's latest release on Spike 3 platform, designed by John Borg, priced $13k LE with 770 units, unavailable in EMEA region, facing Death Star shot rejection issues
2025 Stern Spike 3 release designed by John Borg; criticized for extremely tight shot geometry making it unsuitable for casual play despite major IP
Licensing distribution issues in Europe; Gary Stern acknowledged licensing mistake
Stern Spike 3 platform game receiving C-3PO animatronic topper ($1,500), stormtrooper shooter knob ($170), compatible with 2017 Steve Ritchie version; code v0.88 adds topper support and Escape Bespin mode.
Stern Spike 3 release; wins rules communication lighting award for color-coded difficulty indicators
Stern's third 2025 release with Death Star mechanical issue requiring 12+ screw removal to fix; recycled original trilogy theme
2025 Stern game by John Borg; features center ramp implemented as jump shot with safe feed; notable design solution to center ramp problems
Stern Pinball machine available at Reboot; featured in May 4th 'Return of the Joystick' event
Stern Pinball's current cornerstone game; unavailable for purchase in Europe due to licensing restrictions; not demonstrated at EAG
Flagship Spike 3 release featuring original trilogy content; designed by John Borg; coded by Raymond Davidson; $13k LE/$10k Premium/$7k Pro pricing
Stern title mentioned as example of top-tier license that could benefit from Keith Elwin assignment with full resource support
Upcoming Stern pinball game on Spike 3, September 2025 release, designed by John Borg, regional licensing constraints prevent European release
Stern Pinball game; featured C3PO topper in Factory Friday post; exhibited at CES
Stern Pinball recent release; subject of behind-the-scenes production video
Stern Pinball game; currently shipping; on display at Expo
Stern's Spike 3 flagship title released in September 2025 with documented mechanical issues including Death Star rejection and shooter lane rattle
New Stern Pinball release featuring original trilogy theme; accessible family-friendly layout; artwork criticized as sticker-like; features Jabba toilet bowl and AT-AT target
Stern Pinball title; strong operator revenue data presented; overflowing coin box after 5 days despite power interruptions demonstrates operator profitability
Stern Pinball 2025 release that sold steadily and well moving into Christmas
Data East game designed by John Borg; sold over 10,000 units; originally conceived as Jurassic Park layout before license switch; featured R2D2 unit and Death Star mechanic
Data East licensed title featuring original trilogy; ~10,400 units produced; part of 30,000-unit peak year; Joe discusses as major licensing achievement alongside Jurassic Park
Pinball 2000 game; record-setting most expensive license in pinball history; required NDA-restricted 19-person team; Lucasfilm provided deliberately corrupted 3D models; Rhine worked on 3D graphics integration
Recent Stern Pinball release designed by John Borg; Erika attended Star Wars release event
Stern Pinball machine that the Dual Deck topper is designed for
Stern Pinball's new Star Wars game launching the Spike 3 platform; limited to 770 LE units
Recent Stern Pinball release; visible in Electric Starship Arcade background; Joe mentions availability for purchase by interested operators
Stern 2025 feature game at Pinball Expo using Spike 3 platform; launched with Star Wars theming but underperformed vs Winchester
Stern's flagship release at Expo; show games feature Death Star mech ball rejection improvements
Stern Pinball title mentioned as mass-market expansion game to attract new players
Stern Pinball, John Borg design; owned ~1 month; frustrated ownership; anticipated Death Star topper fix; criticized rules/shots
Stern pinball machine being streamed and played; features Death Star lock mechanism, multiball modes, and recent mini wizard mode additions
Data East version of Star Wars pinball, tournament machine at The Flipper Room with new code, R2-D2 toy, spinning tilt bob
Recent Stern Pinball release; mentioned for video capture issues similar to Beetlejuice (dark HDMI output)
Referenced for similar GI lighting implementation; comparison point for RGB/colored GI approach; source of documentation errors that carried over to Walking Dead materials
Stern Pinball game being streamed and played
Stern Pinball's Star Wars themed game featuring multiball modes, missions, and shot multiplier mechanics
Stern Pinball pinball machine being played; features Death Star, mission-based progression, multiball modes
Stern Pinball game being played in stream; features Death Star lock, multiball, mystery modes, super jackpot
Stern Pinball's Star Wars machine being played and analyzed in this stream
Stern Pinball's newly announced Star Wars title using Original Trilogy license (Episodes IV-VI), featuring three pricing tiers with differentiated features and mechanics
Newest Stern machine at Electric Bat Arcade; Mike and companions played it for first time; Mike makes ironic reference to it being 'best game in the history of Kinect'
Newest machine at Electric Bat Arcade; Stern Pinball release mentioned as newest addition to venue
Pinball machine at venue identified as 'Comic Edition or whatever that is' during tour
Heavily rumored Stern remaster/remake to be announced at Expo; subject of community skepticism about IP-driven financial strategy
Stern Pinball's newest flagship Star Wars release with motorized toys, Force magnet save, and 1000+ video clips
Stern Pinball's newest Star Wars release featuring original trilogy themes; available in Pro and Premium editions; subject of extended hands-on review
Stern Pinball's 2025 flagship title designed by John Borg, features Force ball save mechanic, Spike 3 platform, maintains $13k LE price point with 777 units planned
Stern Pinball licensed machine reviewed in detail; features Spike 3 platform, 4K screen, character-based modes, multiple multiballs, and tight shot layout
New John Borg-designed game on Spike 3 platform; Gonzo notes it includes movie clips as effective use of hardware; Neil McCrae is enthusiast
Stern Pinball 2025 release; underperformed at Expo relative to expectations; Enzo explicitly states 'not up to the level' of Harry Potter, Evil Dead, Dune, Winchester; secondary market depreciation suggested; not mentioned as standout Expo attraction
Stern Pinball's 2025 Star Wars pinball; features Death Star lock, AT-AT animation, Sarlac pit with spinning cup, Falcon ramp multiball, eight character missions; launched with code version 8.3
Recent John Borg Stern design; Gonzo anticipates community modding (mentions Jabba's Hut mod potential) in discussion of mod necessity
New Stern Pinball release on Spike 3 platform; designed by John Borg; features Episodes IV-VI; approachable fan layout; first major Spike 3 flagship title; subject of embargo and live reveal
Stern Pinball title using Spike 3 platform; unavailable in Europe/Africa due to licensing; subject of video criticism
Stern Pinball release reviewed; criticized for design choices, cosmetic details, and Spike 3 integration
Modern Stern title; criticized for lack of clear player 'action'; negative comparison to original Data East version
Stern Pinball game; released week of September 11th; criticized for lack of momentum, community discussion, and genuine enthusiasm from manufacturer; used as foil to Spooky's approach
Stern title; Walt played at Expo and met John Borg; referenced as having similar side armor design issues as Walking Dead
Stern Pinball machine being played and analyzed; featured game
Prior Stern title; left orbit mechanic directly compared to Pokémon's derivative design; represents generic baseline design element
Stern Pinball game with John Borg design, Raymond Davidson code, currently at v0.86
Stern Pinball machine for which the interactive topper is designed
Stern Pinball game discussed in context of collector appeal and appeal to franchise fans; theme licensing acknowledged
Stern release with side armor accessory criticized as mediocre, establishing precedent for current X-Men accessory aesthetic concerns
Stern release with 10-month rushed development timeline; weak theme execution despite major IP; licensing constraints suspected
6 units at Pinball at the Beach event
2025 Stern Pinball game designed by John Borg; released in September 2025; features original trilogy (Episodes IV-VI); designed for accessibility with casual appeal alongside competitive depth
Stern release with documented mechanical failures (Death Star ramp rejection); cited as example of rushed production and quality issues
Stern Pinball/Costco budget machine criticized as 'cash grab' with stripped specs (small screen/speaker, joint solenoids)
Newly released Stern Pinball game; not available in Europe due to licensing issues; received multiple Star Wars versions (2017 and 2025); discussed for commercial viability vs. critical reception
Stern game experiencing documented Death Star ramp rejection issues; fix developed with widened opening part
Recent Stern release featuring C3PO topper accessory; also retroactively compatible with 2017 Star Wars
Stern Pinball game shown being manufactured on Factory Friday production line
Stern Pinball title; topper designed by George Gomez
Pinball machine receiving accessory ecosystem and post-launch code support
Pinball machine theme for which the Duel Deck topper is designed; multiple machines exist across manufacturers
New Stern pinball game played at Kickback Bar; has Death Star rejection issues and shooter launch rattle problems on location units
Stern Pinball machine; Don plans to relocate C-3PO topper to 2017 Star Wars edition; described as 'okay' but not compelling for extended play
Stern Pinball game by John Borg; revealed to include Jabba sculpt, Millennium Falcon, and Death Star toys; delayed marketing approval from Disney
Stern Pinball licensed game; recently launched (week before episode recording); criticized for limited mechanical innovation and design missed opportunities
Stern Pinball release with lackluster sales; Don plans to play at Expo
Alternate title for Fall of the Empire; indicates 2017 Star Wars machine design elements reused in current title
Stern Pinball release; $13,000 LE price; criticized for flat glass finish, poor decal quality, lack of embellishments expected at price point; perceived as lacking passion compared to boutique competitors
Stern Pinball release; criticized for limited shot functionality and single-purpose mechanics; secondary market depreciation observed; LE pricing $9,500+ with weak community enthusiasm
Stern Pinball's next title; teaser released, LE production begins second half September; mixed community reception
Stern Pinball's first Spike 3 release; $6,900-$13,000 pricing across Pro/Premium/LE variants; eight-shot fan layout with HD screen and improved audio
Stern Pinball 2025 release; subject of 24-hour review; John Borg design; Spike 3 platform; criticized for gameplay-theme disconnect despite mechanical fun
Home edition version mentioned as first Spike 3 machine
Cornerstone Stern release in September 2025 with 770 LEs, no Europe distribution, Spike 3 platform, larger screen, John Borg design
Stern pinball experiencing ball rejection mechanical issues requiring fixed kits; new code version 0.85 by Ray Day improving reception; still described as uphill battle for success
Stern production scheduled January 2026; C-3PO topper selling strongly; backward compatible with 2017 Star Wars
Rumored Stern announcement for Friday with full reveal post-Labor Day; Episodes IV-VI on Spike 3 platform; 're-do' of previous Star Wars edition
Stern title released September 2025; major IP license; significantly underperforming sales expectations despite franchise strength
Stern Pinball flagship; designed by John Borg; not a fan layout despite pop bumpers per Serge's analysis; Ralph hasn't played; Zach loaning demo unit to Jamie
Stern 2025 release; Ralph owns it, wishes for more mechanical implementation (slingshot sculpts), predicts LE won't hold value
Upcoming Stern Pinball title; teaser trailer criticized for minimal content; expected to feature original trilogy Episodes IV-VI; designed by John Borg
Stern Pinball's licensed game designed by John Borg; nine-shot fan layout; features Death Star lock mechanism and Jedi ball saver; three-tier pricing (Pro/Premium/LE)
Stern Pinball's flagship title discussed extensively; pre-production machines at Stern facility; focus on accessibility and casual appeal with four ramps, spinners, pop bumpers
New Stern Pinball title on Spike 3 platform, spans Episodes V-VI battles, features 18.5" screen, original artwork
First Spike 3 game with larger screen and new sound system; cabinet design same as Spike 2 (not Spike 3 cabinet changes)
Stern Pinball, John Borg designer; new release; available in Pro, Premium, and LE tiers; criticized for tight shots, complex ball save, poor feature differentiation
Ritchie-designed game referenced as strong shooting experience with minimal mechs; featured TIE fighter toy and Dwight's code
New Stern Pinball machine; licensed from Star Wars original trilogy; uses Spike 3 platform; features John Borg and George Gomez design; three-tier model structure (Pro/Premium/LE with 770 units)
Recent Stern release that generated community backlash primarily due to timing gap between teaser and reveal/launch
2025 Stern release; performing well on location despite mixed critical reception; fast, flowy gameplay appeals to casual players; C-3PO accessories recently released
Upcoming Stern Pinball release based on original trilogy (Episodes IV-VI); designed by John Borg (rumored); expected to feature more toys/mechs than previous version; teaser released before episode recording
Previous Star Wars release; Borg attended influencer party for this game
Andrew Wilkerson was on Star Wars project prior to Pokemon assignment
Stern Pinball release experiencing Death Star shot rejection issues (80% failure rate); multiple quality control problems reported by tournament and home players
Stern Pinball title designed by John Borg with code collaboration by Raymond Davidson; exhibits characteristic fast/challenging Borg layout; noted as Iron Maiden-style game
Stern Pinball release; uses special edition movie clips; criticized for mediocre playfield design and lack of memorable shots; featured prominently at Expo
Upcoming Stern Pinball game designed by John Borg, using Spike 3 platform, rumored 700 LE production, based on original trilogy (Episodes IV-VI), expected to be fourth Star Wars pinball iteration
Stern Pinball's flagship game featuring original trilogy; unavailable in Europe due to Disney licensing; available in Pro/Premium/LE tiers at consistent pricing
Stern title updated to version 0.87 with new Sarlacc Escape wizard mode and extra ball awards; unavailable in Europe/Middle East/Africa
Stern Pinball game criticized for difficult Death Star shot and poor beginner-friendliness despite major IP appeal
Stern Pinball's newest pinball machine featuring character-driven modes, three multiballs, and differentiated Pro/Premium tiers
Stern game discussed as steady-seller strategy; hosts debate whether it subsidizes other creative projects
Announced Stern Pinball cornerstone title on Spike 3 system with 770 LE units; expected coverage/theme uses existing licensed Star Wars movie/TV/comic content
Stern Pinball release with underperforming sales relative to theme strength; subject of listener inquiry about boycott effectiveness
New Stern Pinball LE announced for Fresh Pinball's PGX event (Oct 3-5); available for sale with show special pricing through Mad Pinball
Stern Pinball's first Spike 3 cornerstone release; designed by John Borg; criticized as uninspired original trilogy retread.
Stern release with mixed community reception; subject of artwork criticism and licensing constraints
Pro model recently added to Clockade in Garden City
Added to Meetup Grill Rockaway; only one confirmed in NYC as of December 2025
Franchise for which Straley designed original app for Disney (2013-2014); recent Stern pinball game mentioned as Fall of the Empire
Stern Pinball game on location at Icebox
Stern cornerstone title; Raymond Davidson's first lead designer role; features Jedi/Force gameplay, Sarlacc pit add-a-ball mechanic; planned post-release code additions
Low-earning game at venue; underperforming despite theme potential
Stern Pinball game with units expected by end of month; confirmed for Expo; hosts discussing available time between first play and Expo exposure; C-3PO voiceover correction discussed.
Top earner at Lumberjack Johnny's arcade for weeks of Oct 14 and Oct 21, 2025
Stern's upcoming cornerstone title using Spike 3 platform; based on original trilogy (Episodes IV-VI); uses HDMI 4K streaming output
Stern flagship title; media event occurring during episode; subject of hype suppression theory; limited marketing materials shown due to NDAs; criticized for lack of visible mechanics in promotional materials
Stern Pinball machine released September 2025; subject of episode's top 5 rad elements review; designed by John Borg with code by Raymond Davidson
New Stern Pinball machine on Spike 3 platform; focuses on Episodes IV-VI; 770 LE units; shipping mid-September; features four multiballs and character-based modes
Stern Pinball release scheduled for September 2nd (day after episode); Albert expresses excitement for launch
Stern Pinball machine; releasing tomorrow per episode opening; mentioned in context of 'Top Five Rad and One Bad' content
Stern Pinball's cornerstone Spike 3 release with LE/Premium/Pro variants, licensed from Disney/Lucasfilm, launching mid-September 2025 with LE and mid-October Pro models
Major Stern Pinball game mentioned as expected to be present at Expo
Premium version at The Pinball Studio; previously owned by Neil
Stern Spike 3 game at Punk Rock Pinball HQ used in pin golf tournament; objective was Battle of Hoth multiball; experienced HDMI black screen issues during streaming
Stern Pinball 2025 release, #1 on Mike's list; praised for fun factor and two-flipper layout despite visual/design limitations
Stern Pinball game receiving strong praise for code quality, immersion, and clip integration; ranked highly by hosts for 2025; features Andrew Wilkening (code), Raymond Davidson (design), MXB (clip selection)
Recent release by Stern Pinball; multiple tournament players reported difficulty with game; described as kicking butts in recent Poor Bros tournament
Stern pinball game praised for ruleset, code quality, and dramatic gameplay moments
Stern Pinball game; John Borg designer; scheduled for Expo seminar discussion; hosts played old Star Wars variant at tournament
Stern Pinball designed by John Borg; hosts recently played and enjoyed it; positioned as superior to previous Star Wars pinball machines
2025 Stern Pinball release; cited as cautionary example of IP hype not translating to collector crossover; secondary market depreciation compared to Star Wars 2017 original release
Stern release (September 2025); rushed 8-month development; LE priced $11,000 with secondary market discounting; operator-focused game with strong coin-earning but weak enthusiast appeal; designed by John Borg
Stern Pinball release; great theme but criticized as basic in rules integration compared to Jaws; secondary market performer
Stern pinball game; development team interviewed by Enzo
Stern Pinball machine designed by John Borg; licensed from Star Wars franchise; features strong theme/art but criticized for simple, safe 7/10 gameplay; 770 LE units; not shipping to Europe; anticipated to sell well on location
Stern Pinball game; Enzo interviewed Star Wars team; Don avoided spoilers and leaks to preserve first-experience viewing at Stern conference room trailer reveal.
Stern cornerstone release receiving zero community hype; suspected Avatar re-theme; unavailable in Europe due to licensing; flagship release on Spike 3
Data East 1992; Borg's first design; replaced dinosaur concept when Jurassic Park licensed; sold 10,000+ units in 3 months; featured R2-D2 mechanism
Stern game with licensing issues affecting distribution; not available at European EAG Expo but playable at Pinball Republic in London; Gary Stern cited as licensing mistake
Stern game coded by Sullivan; represented his 'epic' design philosophy with complex modes before Munsters pivot
Stern title; topper unveiled at Expo; mentioned as not making hosts want to play the game despite decent topper appearance
Stern machine receiving system speaker control updates
Stern game with Hyperspace Loop toy compared unfavorably to Getaway's supercharger
Data East licensed pinball; 10,350 units produced; among the company's most successful releases
Stern licensed pinball machine, described as the largest/most prestigious IP
Upcoming Stern release 4+ weeks away from August 9, 2025; anticipated to launch without new Spike 3 cabinet initially; unclear if episodes IV-VI or I-III
Stern Pinball game with 770 LE units; predicted $18,000 secondary market price; media day September 10th; criticized for lack of marketing hype
Stern game being released as first implementation of Spike 3 platform (partial implementation); Star Wars teaser/trailer expected next Friday according to Kaneda; positioned as major release but criticized for not including full Spike 3 upgrades.
Stern title with underperforming sales relative to expectations
Upcoming Stern Pinball game expected to be teased Friday and released September 2024; based on original trilogy (Episodes 4-6); designed by John Borg
Stern's latest flagship release on Spike 3 platform; criticized as lacking mechanical wow, personality, emotional resonance, and price justification; title is 'The Fall of the Empire'; LE units readily available at launch indicating weak demand
Recent Stern release characterized as a 'flop' that Stern is attempting to sell through
Referenced for Steve Richie's hyperdrive design flying around world simulation; comparison point for Quidditch design in Harry Potter
Stern game with Costco home edition; compared as benchmark for underwhelming performance
Upcoming Stern release with reported mediocre gameplay impressions, 770 projected LE units, new artist (not Zombie Yeti), simpler casual-friendly layout, unclear mechanics beyond AT-ST mech, and botched media reveal strategy
Stern Pinball title; primary target of Kaneda's criticism for rushed production, poor screen utilization, mediocre quality, and secondary market depreciation
Recent Stern release; cited as mediocre and blamed for collector fatigue with Stern's output
Stern game with poor-quality topper that Kaneda criticized harshly as 'rushed' and 'stupid,' exemplifying Stern's quality control issues
Upcoming Stern release; designed by John Borg; features Spike 3, larger screen; critical to Stern's market position
Stern upcoming title; described as one of two biggest themes company will ever have
Stern's new release combining the largest pinball company with the largest theme in history; subject of intensely negative first-impression review
Upcoming Stern Pinball release announced during 'new pin week'; expected to launch September 10-11 media day; LE priced at $13,000, 770 units planned
Recent Stern release criticized for cheap appearance, poor armor design, dated expression lighting; underperforming in orders; represents Stern's current quality problems
New Stern release priced $7,000+; criticized as uninspired, boring, with tight fan layout and lack of creativity
Stern Pinball's new game being globally released at Rocky Mountain Pinball Showdown
New Stern pinball game being promoted with themed character integration
Referenced as mediocre; Kaneda argues it would have sold 10x better if it were the only Star Wars machine
Stern release at $13,000 MSRP; documented as 'abysmal failure' with $3,000+ depreciation within months
Stern Pinball game criticized by Kaneda as uninspired, rushed, and showing zero effort/passion; attributed to John Borg working on multiple games simultaneously
New Stern Pinball title using Spike 3 technology; cornerstone game for manufacturer's market expansion strategy
Stern Pinball 2024 release; criticized for poor design (specifically side armor decals), high price ($13K LE), and secondary market depreciation; called 'mediocre' and lacking creativity
New Stern Pinball game using Spike 3 platform, available in Pro/Premium/LE, features Magna-save, Death Star multiball, AT-AT walker, Sarlacc pit, hyperspace shot.
Stern title mentioned as high-volume seller but lacking critical acclaim
Recent Stern release characterized as 'humongous disappointment' and butchering of major IP
New Stern Pinball game using Spike 3 technology, announced via official video, available in Pro/Premium/LE
New pinball game from Stern; uses Spike 3 technology; themed around Star Wars franchise
Recent Stern Pinball release; heavily criticized as mediocre, with new Premium units depreciating $1,000+ immediately post-release; presented as symbol of Stern's failed strategy
New Stern pinball machine running Spike 3 hardware, designed by John Borg, features AT-AT/Death Star toys and character modes
Stern recent release; poor reception noted; at-at toy criticized as lazy; speaker expresses sympathy for buyers
Licensed IP that forms the theme basis for the pinball game
Stern title characterized as 'dead on arrival' in secondary market
Newly announced Stern Pinball title; subject of episode analysis; unclear setting/scope drives speculation
Licensed game with original and comic editions both in Stern Vault; completely sold out
Recent Stern pinball game with multi-tier accessory ecosystem
Latest Stern release receiving lukewarm reception at Rocky Mountain Pinball Expo; described as mediocre, underwhelming, with tight shots and clunky gameplay
Upcoming Stern game from John Borg; expected late August/early September; critical to Stern's success; replaces planned Jurassic Park concept
Criticized for lack of mechanical wow factor despite large investment
Stern title; noted as selling well to new/casual players; not expected to retain value; positioned as newbie-focused product
Stern release; criticized for poor artwork quality and small AT-AT toy; Kaneda contrasts with other licensed Star Wars artwork in industry
Stern Pinball game; characterized as failed attempt to 'punch back' against competition; canceled by Kaneda in favor of Beetlejuice
Upcoming Stern Pinball release with movie assets from Episodes IV-VI, designed by John Borg, on Spike 2.5 platform; described as 'biggest theme in all of Pinball'
Unreleased Stern pinball game; rumored to feature original trilogy, not sequel trilogy; Kaneda expresses concern about objective reviews
Stern release; characterized as mediocre; Kaneda wrong about secondary market appreciation
New Stern game in development; confirmed to feature Original Trilogy (episodes 4-6); designer TBD in content; multiple holders selling existing 2017 version
Stern's recently announced game designed by John Borg; subject of NDA dealer showcase; expected to launch within days; key focus of episode
Stern game; criticized as not selling well; Kaneda predicts Pokemon will be similar
Recent Stern release; used as negative comparison point for lighting and design vs JJP and Spooky titles
Upcoming Stern Pinball release; 770 LE units planned; reveal imminent (next Monday/Tuesday); designed by John Borg
Stern title; Disney-licensed; facing European distribution restrictions; Kaneda criticizes game quality and marketing strategy; only new Stern game at Expo 2025
Stern's upcoming game; priced at ~$13,000; criticized for marketing delays and potential mediocrity despite brand strength
Recent Stern release; described by Kaneda as destroying childhood; characterized as failure of major IP adaptation
Referenced as Stern example of poor screen utilization with new Spike 3 hardware. Also mentioned as having Death Star shot malfunction at shipment.
2025 Stern release; rushed 8-month design cycle; experiencing severe secondary market depreciation (~$3k off LE MSRP); community perception of 'barren' design
Stern title criticized by Kaneda as rushed and mediocre; suggests better approach would have been trilogy by Keith Elwin staggered yearly
Stern game with playfield artwork criticized by Kaneda as looking 'like trash'; not done by Zombie Yeti; represents example of inferior art package
Franchise license referenced as formative influence on Stern team members' careers
Stern Pinball release; criticized as 'lackluster'; LE units being displayed in homes