claude-haiku-4-5-20251001 · $0.030
Evil Dead reveal, Stern Vault strategy, and Pinball Cup criticism dominate holiday episode discussion.
Evil Dead by Spooky Pinball is priced at $9,999 but effectively $10k, with an extra $1,400 for an animated topper, totaling ~$11,400
high confidence · Nick Lane and Kevin Manne, episode discussion of Evil Dead specs
Spooky announced 888 units of Evil Dead and sold 500 shortly after reveal, surprising given it's a limited production game
high confidence · Kevin Manne discussing Evil Dead sales trajectory on Facebook announcement
The pinball market is currently terrible and people are not buying new games like they were in 2020-2021
high confidence · Nick Lane and Kevin Manne commentary on current market conditions
Spooky has a small team and is building up a backlog of incomplete games (Halloween, Ultraman, Scooby, Looney Tunes (SE)) that aren't at their 'ultimate vision'
high confidence · Kevin Manne discussing Spooky's code update and support challenges
Stern's new Vault program requires vaulted titles to remain in vault for minimum two years, mirroring Disney's historical VHS vault strategy
high confidence · Nick Lane reading Stern's official vault announcement and making Disney vault comparison
John Wick and Uncanny X-Men are not doing well on the market, and owners on Pinslide are upset with these games
medium confidence · Kevin Manne and Nick Lane referencing Pinslide owner threads
Multimorphic has removed servos from their games because they cause too many problems for end users
high confidence · Kevin Manne stating Multimorphic's servo removal policy
Pinball Cup (Insider Connected app) is a 'grindfest' with convoluted weekly objectives and lack of meaningful rewards beyond badges
high confidence · Kevin Manne's detailed critique of Pinball Cup mechanics and app design
“They do a good job with a theme. I mean, they take a theme and they really design a game around it. And I think they're good at nailing the themes.”
Nick Lane @ early discussion of Evil Dead — Acknowledges Spooky's thematic design strength despite quality concerns
“Even when you have such a positive first impression, a good theme, limited, that's a very realistic limited number. I thought this was going to sell out.”
Kevin Manne @ Evil Dead sales discussion — Signals market weakness despite favorable game reception
“The market is terrible. It's really bad. People are not buying new games like they were years ago.”
Nick Lane @ market analysis section — Direct assessment of pinball industry downturn
“It is a grind fest 2024. It is the grindiest of the grindiest fests ever.”
Kevin Manne @ Pinball Cup critique — Strong criticism of Stern's tournament structure
“They're trying to kind of generate demand in a soccer market... not exactly a surprise tactic they're trying to pull here.”
Nick Lane @ Vault program analysis — Connects Stern CEO Seth's Disney background to artificial scarcity tactics
product_concern: Spooky Pinball games have developed reputation for quality issues and servo failures despite thematic design excellence. Use of 3D printed components raises durability questions. Community avoidance of Spooky cited frequently on Reddit.
high · Kevin Manning: 'servos in these games... have been proven to be a common failure point' and noting 3D printed swing mech. Reddit thread about manufacturers to avoid lists Spooky frequently.
product_concern: Spooky Pinball has small team maintaining code updates across multiple concurrent titles (Halloween, Ultraman, Scooby, Bugs Bunny), with games not reaching intended final versions and updates promised but delayed.
high · Kevin Manning: 'they're still working on Halloween and Ultraman and Scooby and Bugs... they're not 100% code' and 'they promise a lot and don't always deliver.'
market_signal: Significant decline in new pinball game purchases compared to 2020-2021 boom. Spooky's Evil Dead failed to sell out despite limited 888-unit run and positive reception; Scooby was higher production (1,900) and also didn't sell out.
high · Nick Lane: 'The market is terrible. It's really bad. People are not buying new games like they were years ago.' Evil Dead selling 500 of 888 units; secondary market games available below retail.
product_strategy: Stern's new Vault program mirrors Disney's historical VHS vault strategy, creating artificial scarcity and FOMO to generate demand in weakening market. Seth Stein's Disney background implicated as source of strategy.
high · Nick Lane: 'they're trying to kind of generate demand in a soccer market... not exactly a surprise tactic they're trying to pull here' given Seth's Disney background. Vault minimum 2-year hold mirrors Disney strategy.
groq_whisper · $0.341
product_concern: Stern recently released John Wick and Uncanny X-Men to negative community reception. Games appear incomplete at launch with quality/design issues. X-Men specifically described as 'hot pile' by hosts.
high · Kevin Manning and Nick Lane reference 'Pinslide owner threads' showing upset owners. Nick: 'X-Men, they're still running that, even though it's a hot pile.'
technology_signal: Multimorphic proactively removed servo mechanisms from P3 games due to identified failure points, contrasting with Spooky's continued use of servos with minimal support model.
high · Kevin Manning: 'Multimorphic is like alright we're not putting them in any more games because they're causing too many problems for the end user.'
business_signal: Stern appears to have excess production capacity with games being vaulted while scrambling to run something. Recent releases (John Wick, X-Men) underperforming suggests demand/reception issues impacting capacity utilization.
medium · Kevin Manning: 'Okay, so they've got all this facility in the production lines. What games are they running? I don't think things are going great over at Stern.'
community_signal: Spooky Pinball appears frequently in Reddit threads about manufacturers to avoid, with quality and reliability cited as primary concerns, despite positive reception of thematic design.
medium · Kevin Manning browsing Reddit r/pinball: 'there's a thread about, like, first pin manufacturers to avoid and not surprising a lot of people are like you should avoid Spooky.'
product_launch: Evil Dead's 888-unit run failed to sell out quickly despite limited production, positive reviews, strong theme, and community enthusiasm. Represents shift from 2020-2021 pre-order rush behavior.
high · Kevin Manning: 'I thought this was going to sell out like day one... I'm surprised it's not sold out.' Nick: 'testament to where the market is right now.'
design_philosophy: Spooky Pinball demonstrates superior thematic design integration compared to larger manufacturers, with Evil Dead praised for integrated toys, artwork (Christpher Franchi), and theme-forward mechanics.
high · Nick Lane: 'They do a good job with a theme... they're way better than Stern in terms of embracing the theme... I see like more passion from the Spooky team than Stern.'
product_concern: Stern's Insider Connected app has poor UX design with non-intuitive navigation, confusing terminology (calling Friends feature 'Connections'), and unclear tournament mechanics presentation.
high · Kevin Manning: 'Trying to navigate the Insider Connected app is a nightmare... it took me a couple minutes to find out... Stern calls it Connections... Just fucking call it Friends.'
competitive_signal: Stern's Pinball Cup tournament structure is overly grindy, lacks meaningful rewards, and discourages casual/mid-level player participation. Badges as sole reward insufficient to drive engagement.
high · Kevin Manning: 'It is a grind fest 2024... whoever plays the games the most will get up on the leaderboard. So who gives a shit?... It's meaningless.'