X-Men is a Stern Pinball game released in September 2024, designed by Jack Danger and featuring Marvel Comics intellectual property with art by Zombie Yeti. The game is notable for its innovative offset flipper layout and complex design inspired by 50+ years of X-Men lore, but has been plagued by significant quality control issues including manufacturing tolerances, plunger/auto-launcher reliability problems, code incompleteness at launch, and wire form defects. Despite receiving ongoing code updates and community support, the game has experienced substantial secondary market depreciation and remains controversial within the pinball community.
X-Men Limited Edition machines are losing $5,000 in secondary market value
X-Men (Stern) has offset flippers with a danger zone on the right side
X-Men shooter knob accessory was removed from Stern's official store possibly due to Marvel approval issues
X-Men has significant quality control issues at locations, particularly with plunger/auto-launcher
Recent Stern game mentioned as difficult/challenging; Walt Wood expresses love for it despite code complexity
Stern title referenced for flipper topper inclusion in goody bag
Stern licensed game; Kaneda cites as example of $5,000 secondary market depreciation, indicating Stern LEs no longer hold value
Stern pinball machine (alternate reference as 'Uncanny X-Men') designed by Jack Danger, used as comparison for design innovation
Stern Pinball machine designed by Jack Danger, released September 2024, features offset flippers and innovative mechanical design
Stern machine; ranked among top hype games at Expo 2024; elaborate cabinet design with laser-cut ceiling details in X-Men 'danger room' booth structure
No linked glossary terms
X-Men will be excellent once code is polished
X-Men pinball received a major code overhaul
X-Men pinball made its public debut at Portland Retro Gaming Show, which is not primarily a pinball show.
X-Men won Innovation of the Year at Twippies for the Danger Room feature
X-Men won Innovation of the Year at The Twippies for the Danger Room feature, first time Jersey Jack didn't win LCD
X-Men theme was never popular, compounding mechanical and software problems; price will continue declining
Over 700-800 people bought X-Men LE in the first week without playing it, spending $13,000 each
X-Men .90 code update is primarily bug fixes and polish with minimal new gameplay (only Juggernaut mode adjustment)
X-Men's center post has never successfully saved the ball during host's gameplay
X-Men's asymmetrical flipper layout creates discomfort during extended play
X-Men is plagued with unfixable issues and will never reach its intended quality level
X-Men's code issues are unfixable and the game will not receive meaningful updates
Wire forms on X-Men move faster than typical due to drops that accelerate ball delivery
X-Men features at least two multiball modes: Sentinel and Cerebro
X-Men Premium/LE tier features slow down gameplay compared to Pro model
X-Men machines have widespread launch/plunger issues and playfield leveling problems affecting multiple owners
X-Men code is currently version 0.92 with another release planned imminently that includes auto-launch power tweaks
All X-Men LE units come with one of four limited edition banners as differentiation from Pro/Premium
X-Men LE has widespread quality issues (autoplungers, playfield defects, wire forms) not present in Pro version.
X-Men plays equally well with extreme angle settings at Boxcar despite full leg adjustment
X-Men has nearly every shot returning to flipper except Sentinel, making it unique
X-Men represents the future of pinball with flow-based innovative design
X-Men Pro version is commendable and doesn't dramatically nerf gameplay despite lower price
X-Men multiball with danger room operating simultaneously is cognitive challenge
X-Men has widespread hardware quality issues including auto-plunger failures, sentinel hand problems, and playfield geometry issues requiring field modifications
X-Men was the most frequently cited Game of the Show by Expo 2024 attendees
X-Men's mechanical design represents innovation that distinguishes it from other Expo 2024 offerings
X-Men pinball was in poor condition initially and required significant additional development resources and staff to address community feedback
X-Men Pro version is preferable to Premium for consistent ball paths and value
Premium X-Men wire form breaking mechanic punishes successful shots by sending ball down center drain
X-Men requires perfect setup to be enjoyable; inconsistencies exist across production units
X-Men LE should be sold out given its design quality compared to John Wick and Venom LEs
X-Men LE has weak plunger and auto launcher issues confirmed by multiple players
X-Men LE's $3,000 premium over Pro is difficult to justify from gameplay perspective
X-Men has plunge strength issues requiring custom shooter rod or gate adjustment
X-Men center ramp micro switch gate held down due to excessive pressure, preventing proper shot registration
X-Men shooting quality is equal to or better than Foo Fighters
Stern X-Men flippers provide superior tactile feedback and responsiveness compared to Jersey Jack Avatar flippers
X-Men has a standard flipper gap that appears wider due to visual design, not actual mechanical difference
Stern dropped X-Men production count by approximately 20% from original
X-Men's rapid fulfillment (1-2 weeks) represents significant improvement over historical waits like Pulp Fiction's 11 months
X-Men livestream gameplay is happening Wednesday at 4pm Central, likely Premium or LE version
X-Men sold out to major distributors including Mad Pinball within days of release
X-Men Limited Edition production count is 818 units
X-Men features offset flippers and a triple flipper configuration at the bottom, with no left sling replaced by a pop bumper
X-Men is a B-tier theme in terms of franchise marketability, below A-tier franchises like Harry Potter and Star Wars
The Danger Room on X-Men has only a single mini flipper and is high-risk, high-reward
X-Men Pro model does not include articulating Sentinel hand animation present on Premium/LE versions
The X-Men machine will NOT use X-Men '97 branding
X-Men is the strongest rumor for Stern's September Cornerstone release, following their annual Disney Marvel licensing cycle
X-Men is one of the top-grossing arcade games of 1992
X-Men arcade cabinet sold for $2,500 at Captain's Auctions
X-Men at the 2018-19 IFPA NA Championships had hero stacking enabled, allowing multiple heroes to run simultaneously
X-Men arcade runs flawlessly with proper control mapping but does not support save states
Wolverine mode on X-Men does not work well
X-Men's Magneto locks the ball during multiball and drops four other balls that link together through magnetism
Stern Pinball release (September 2024), designed by Jack Danger, artwork by Zombie Yeti, features innovative wire form layout and multiple multiballs
Rumored Stern release for fall 2024; release was delayed from prior month; speculation about whether this or another game will capture Q4 operator budgets
Stern Pinball game; compared unfavorably to D&D regarding code depth and character progression; shot layout praised as diverse but mechanically has ramp rejection issues
Stern Pinball machine revealed ~1 week before podcast recording; designed by Jack Danger; features offset flipper layout, Days of Future Past theme, Danger Room mini-flipper area; recently showcased in live stream and 18-minute Jersey Jack video
Stern game (X-Men 2); some players selling but upcoming code update expected to be strong
Recent Stern release with code quality concerns; community hopes for code improvements but mechanical issues remain
Recent Stern release; host notes it 'did not do as much as people wanted'
Borg-designed Stern machine; Rush layout compared to X-Men due to similar pop bumper and scoop placement; Scott owns the machine
Recent Stern release competing directly with Avatar; features past/future/present time-period switching mechanic; music/animation updates planned per George Gomez
Stern game launching in one week; designed by Jack Danger; subject of community indifference/negativity
Stern game; host notes it has code and mechanical issues and is underperforming; despite creative design, turning into a dud.
Game released during production timeline of Evil Dead promotional materials, contributing to busy schedule
Stern Pinball game; released early September; code quality issues; lacks 'wow moments'; physical design praised but software criticized
Spooky Pinball title confirmed in production; recent/upcoming release that will precede six-month launch delay for next titles
Stern Pinball title; had long lines at Expo 2024; praised for playfield shot design and satisfying gameplay
Stern Pinball game; Kaneda cites X-Men LEs losing $4,000 in value due to design issues and poor code as cautionary example of mediocre recent releases
Stern Pinball title; LEs have not sold out despite premium pricing (~$9,500+); community sentiment suggests weak demand vs. previous Stern releases; auto-plunge issues reported
Stern pinball machine; available in Pro and LE versions; features Sentinel mech with hands/head; recent live stream demonstration; subject of community hype and speculation about drain difficulty
Modern pinball game mentioned as Ian's regular play; also where Ralph photographed Roger Sharp playing
Pin golf tournament game noted to have multiple strategic paths
Older Stern pinball machine; purchased by host from Flippin' Out Pinball as used machine
Stern game with 860 LE units; Kaneda criticizes its LE version as identical to Premium with no added value, describes game code as broken
Modern Stern game that Keith Elwin placed at The High Dive location but which casual players preferred over the classic machines he also placed there.
Pinball machine mentioned; Colin McAlpine played and aced it before joining commentary
Stern Pinball release that shipped ahead of D&D; referenced in context of manufacturing delay discussion.
Stern pinball machine; referenced as part of Marvel pinball collection discussion
Stern Pinball's recent machine designed by Jack Danger; competitor to Avatar; Orby is a passionate X-Men fan but compares it to Avatar for this analysis
Recent Stern release with significant hardware quality issues (auto-plunger, sentinel hands, playfield geometry); owners troubleshooting extensively
Unannounced/upcoming game; Kaneda expresses anticipation despite quality concerns
Stern Pinball's competing release featuring advanced toys including a Sentinel toy; Kaneda visited Stern to preview it
Recent pinball with innovative playfield layout that backfired due to quality issues
Stern Pinball title; Jack Danger posted about new code 'coming soon' but deleted post, likely due to vague timeline expectations; Kaneda characterizes it as 'great shooting game' and 'beautiful' but needing code refinement
Stern Pinball title, subject of 'Music Gate' controversy regarding placeholder/poor music, alternative to Avatar for collectors
Stern game released September 2024; central focus of episode; plagued by quality control issues, mechanical problems (auto-plunger), incomplete code; LE depreciated from $13K to ~$9K
Stern game with pricing imbalance (LE is 2x Pro price); possible upcoming Spike 2/3 concern
Stern Pinball game by Jack Danger with quality control issues (geometry, plunger reliability, incomplete code at launch); experiencing secondary market depreciation
Stern Pinball title; confirmed weak plunger/auto launcher issues on LE units; Don modified shooter rod with +8mm length; other players reporting same issues; Don believes LE units all have this issue
Stern Pinball upcoming game; considered frontrunner at Expo; praised for theme execution and aesthetics; code development incomplete but viewed as minor issue; facing potential momentum loss from Metallica Remastered
Stern's competing title; Tim compares its superior mechanical design and color/impact favorably to Avatar
Stern pinball LE ($12,500); new code dropped with music, callouts, and shuffled modes; praised by community; owners enthusiastic; surprisingly not sold out; outperforming JJP Avatar in market reception
Stern Pinball game with disappointing stream reveal; criticized for incomplete code, music/callout issues, and lack of magical moments in gameplay
Unshipped cornerstone game rumored for Marvel-themed month, delayed past August 2024
Stern pinball machine with extensive toys/mechs; compared favorably to Avatar by Kaneda; superior shooting layout and mechanical depth
Upcoming Stern title (confirmed); Marvel IP; described as 'not terrible' theme, better than Foo Fighters/Godzilla, but received lukewarm community response
Stern LE priced at $13,000; delivery delays and incomplete code quality concerns
Upcoming Stern Pinball game by Jack Danger based on Marvel Comics X-Men; expected reveal this week (Tuesday teaser/Thursday full reveal).
Upcoming Stern Pinball machine designed by Jack Danger; not X-Men '97 branding; next game to be announced next Friday
Upcoming Stern Pinball machine; reveal expected imminently
Upcoming Stern Pinball machine; announcement timing overlaps with Avatar leak; Kaneda speculates strategic competitive timing
Stern game entering production on Monday (from episode recording date); Marvel IP
Stern Pinball's next release; Kaneda sees it as stronger IP than Avatar but still not groundbreaking; positioned as beneficiary of JJP's weakness
Recent pinball machine at Rulo's that needs nerfs and was not played in Left Flipper Division competition
Recent Stern game cited as example of Pro models receiving substantial feature parity with Premium
Stern Pinball game; referenced as visual/stylistic comparison to King Kong's colorful, busy playfield design
Referenced as having more interesting/compelling gameplay design than Harry Potter
Stern game with critical auto plunger reliability issues, divided owner community, resource deprioritization vs. D&D
Stern game from ~7-8 years ago; released many LE versions causing scarcity of Pro models; cited as potential parallel to Avengers Pro availability concerns
Rumored upcoming pinball game with Marvel Comics theme; allegedly designed by Foo Fighters designer; anticipated teaser announcement this week; Don evaluating purchase
Previously owned pinball machine; sold by host to make room for Beatles
Earlier superhero-themed Stern machine; mentioned by Josh as comparative reference for Rush's flow and geometry; previously owned by Josh.
Recent Stern game by Jack Danger; 811 LE units at $13K; Kaneda argues it deserves Best Layout/Design award even if it doesn't win Game of the Year
Stern pinball machine referenced as layout comparison point for Rush Pinball's design DNA
Stern game from same era as Walking Dead, referenced as part of strong output period
Stern 2024 release; criticized for simple rules, weak voice acting, lack of engaging feels; expected to improve with code maturation
Stern Pinball 2024 release; criticized for overly complex design with poor shot satisfaction, offset flipper layout creating unintuitive play, and lack of fun factor despite ambitious design
Stern Pinball game designed by Jack Danger; host played 5-6 times; criticized for center post, asymmetrical flipper layout, upper playfield drain mechanics, and unsatisfying shot feel
Stern game with creative shots and good flow despite quality issues; preferred over Star Wars: Fall of the Empire in Jason's assessment
Upcoming Stern release confirmed for 4th/5th launch; discussed in context of custom modding opportunities and acquisition strategy
Referenced as 'Jack Danger's X-Men'; speculated to be upcoming Stern release in pipeline after Metallica 40th Anniversary
Stern Pinball title with significant quality control issues; Limited Edition secondary market pricing around $9,000; compared to Avatar as abandoned by manufacturer
Previous X-Men pinball game by Stern with Wolverine/Magneto modes; Jason criticizes scoop auto-save mechanic
Stern Pinball machine in development, comic-inspired theme, Jack Danger design, rumored August 2024 Cornerstone release
Stern game criticized for Jim Weisz code quality issues and inconsistent mechanical defects requiring service bulletin
Stern Pinball game designed by Jack Danger; described as very creative with incredible design
Game with reputation damage from mechanical/code issues; community experiencing revisionist sentiment; used as case study of reputation recovery
Stern Pinball Pro Edition game; Jason's first machine played at The Reboot Social, grandmastered in two games
Stern pinball machine designed by Jack Danger, recent gameplay reveal watched by Don, features complex playfield with ramps and sentinel shots
Stern Pinball game; designed by Jack Danger; referenced as example of his design work
Pinball machine cited as 2024 major offender for non-playable code; author notes code update in progress at time of writing
Rumored Stern remake with Jack Danger as designer; Jason predicts high probability of reveal at Expo
Stern Pinball game; used as positive comparison for playfield density and feature distribution across all three sections
Modern Stern pinball game featured in championship finals, has Wolverine multiball, hero stacking enabled at this tournament, multiple modes including Brotherhood, Hellfire Club, described as having 'no one way to play it'
Stern Pinball game designed by Jack Danger, subject of Kaneda's enthusiastic reaction and primary focus
Recent Stern Pinball release with unsold Limited Edition inventory, negatively impacted by Metallica Remastered announcement timing
Recent Stern release; first copies arriving in Australia; praised for artwork and appearance; claimed to be unique and well-designed; not yet widely played by Australian audience
Data East/Stern pinball machine featured prominently in Women's World Championship matches; uses stacking heroes ruleset; gameplay analyzed extensively
Virtual pinball title Manu wants to stream; one of his favorite games; currently working on permission/availability for streaming
Stern pinball machine; used for secondary tiebreaker; features hero stacking and multiball modes
Machine used in subsequent playoff games; features villain modes, Magneto multiball, shortened ball savers, difficult scoop shot
Stern pinball machine initially selected for Pin-Masters semifinals but removed due to insufficient competitive rule depth; featured villain/multiball stacking strategies
Tournament game with multiple matches including Snow vs Marine
Pinball machine in Free Play Florida 2018 tournament
Game in IFPA NA Championship finals with Nick leading Mike 3-1
Pinball machine by Sam Stern; second game played in tournament; features Hellfire Club, Brotherhood, and Wolverine modes
Pinball machine played by founder's 13-month-old granddaughter in hospital setting
Recently released pinball game designed by Jack Danger; praised for roller coaster physics and Ask Jack Anything room mechanic
Stern Pinball machine receiving recent code updates; Walt criticizes automatic ball save in Jack Danger room as unearned assistance
Recent Stern pinball game cited as source of wire-form apron rail with kickback mechanic allegedly copied by Predator
Referenced as example in wiring pegboard maps and production materials visible during factory tour.
Stern Pinball title; received major code overhaul according to host commentary
Stern 2012 virtual pinball game in VPX/VPW format being streamed with hardware and software upgrades
Pinball machine referenced in context of streaming setup portability (Don't Panic Flip streaming between X-Men and TNA machines)
Pinball game George owns
Stern era table mentioned as part of good scoring era discussion
Pinball machine in Pinball Jones lineup, described by host as 'the most pimped out X-Men you have ever seen.'
Stern machine referenced as notably long-playing like Deadpool
Pinball machine previously in host's basement; recently removed/sold to make room for Tron
Stern pinball machine featuring a spinning magnet mechanic; Flipstream owns one and reports significant playfield wear from the magnet
Recent Stern pinball release; mentioned as sharing similar design philosophy (repeated shot-hitting) and designer with Tron Legacy
Pinball machine recently sold by Don't Panic Flip on Sunday, featured custom Pinball Mix soundtrack
Pinball machine owned by George; modified with good music; used in tournament where Zach Sharpe played
Stern Pinball game with moving ramp mechanic; discussed for Pro vs LE trim differences
#10 on magnet list; features Magneto magnet that locks ball during multiball and drops four other balls
Arcade side-scrolling beat-em-up referenced as example of game genre available on Pandora's Box
Don Dwyer previously owned Premium Edition; used in comparative analysis of game quality and price-to-feature ratio
Stern Pinball game; mentioned as comparison for Kong's ball-stopping mechanisms (wireform breaks, hand flick-back)
Stern Pinball title; X-Men code quality repeatedly joked about in episode regarding Wason
Stern Elite (Wolverine version), trade-in option comparison, priced under $5,000
Genesis game referenced for visual comparison to second level of unreleased Ninja Gaiden
Stern Pinball release; ranked 2nd at show; described as one of nicest Stern machines ever made; ongoing code improvements; needs exclusive LE topper
Recent Stern release by Jack Danger; Kaneda discusses potential marketing conflict if Metallica Remastered shown on same show floor.
Stern Pinball game; Death Star shot mechanic compared to Magneto fork feature in X-Men
Konami arcade game; RetroRalph converted a Simpsons cabinet to X-Men; features game switcher with TMNT
Modern pinball machine; mentioned as attempting unique mechanical and layout execution but not achieving Totem's design quality
Stern game released September 2024; secondary market value plummeted; undergoing post-launch code improvements
Stern Pinball game; community criticized poor code updates and lack of designer/developer engagement; owners seeking transparency on future improvements.
Recent Stern cornerstone title; plagued with mechanical/quality issues; underperforming sales; designed by Jack Danger; cited as example of execution failure despite good layout
Pinball game designed by Jack Danger; cited as example of innovative design and layout
John Borg design; Kaneda notes Rush layout similarity and discusses design recycling criticism
Classic arcade beat-em-up; successfully runs on Legends Ultimate MAME core with full functionality
Classic four-player arcade game; highlighted as primary motivation for cabinet build
Four-player arcade game compatible with the linked mod
Four-player arcade game available on Pandora's Key 7
Four-player arcade beat-em-up; six-player cabinet mentioned as nostalgic from Dream Machine arcade in Lincoln, Rhode Island; RetroRalph seeking four-player version
John Borg design mentioned as example of his 'third flipper' layout style
Referenced as game with art Greg could overlook despite disliking it
Previous Jack Danger design; hosts mention failed cross-playfield shot mechanics on X-Men as likely reason for Pokémon's simplified fan layout approach.
Classic Capcom arcade beat-em-up; test title for GameElf; performs poorly on GameElf with slow speed and bad audio
Arcade game to be added to Simpsons cabinet via dual-boot switcher; original cabinet was sold before RetroRalph could acquire it
Six-player arcade fighting game at Cobra Arcade Bar. Large cabinet that was difficult to move and remains permanently positioned at the venue.
Arcade game with similar joystick controls to NARC
Konami arcade game; marquee title on Arcade1Up cabinet announced at CES 2021
Arcade cabinet Ralph sold as part of collection downsizing
1992 Konami arcade beat-em-up; conversion target from Simpsons cabinet; honorable mention
Konami arcade game; speaker specifically wanted six-player cabinet from childhood arcade; still searching
Guest correctly identified; host noted it was the Mountaintop level
Modern tournament machine; in TPF main tournament lineup
Stern pinball machine mentioned as being at Skylark venue, later moved to Pilsen
Available at local pinball venue
Pinball game frequently compared by community to Rush's playfield layout; Hardy discusses design similarity.
Stern game with offset flipper layout; plagued by plunger inconsistencies and setup sensitivity; code still needs refinement
Stern Pinball machine; used as comparative reference point for code development stage (Hardy suggests Kong .80 version is further along than current X-Men).
Referenced as example of new game in Stern's pipeline that distributors are hesitant to purchase due to inventory constraints
Recent Stern Pinball release; Hardy references Pro vs Premium value proposition comparison with D&D
Stern Pinball game designed by Jack Danger; currently in early code state (0.76); criticized for placeholder music and suspected AI callouts; primary subject of Cary's episode
Modern Stern Pinball game referenced for comparison. Features offset flippers and the 'Danger Room' (Jack Danger room) with large open space, similar layout concept to the Gottlieb game being demonstrated.
Pinball machine referenced by Oscar as example of theme requiring explanation to global audience; many unfamiliar with character details, movie/comic history.
Recent Stern Pinball title; Gary Stern mentions taking X-Men Premium to Vail, Colorado (his residence)
Imminent Stern release; LE production entering production line during facility tour; Kaneda mentions will alleviate community concerns about Marvel saturation; represents next generation after Cornerstone
Stern pinball machine; Dominic remembers it from college era announcements
Modern pinball machine in the modern room at Flipper Room
Pinball machine Sterling hopes to play in tournament finals
Stern Pinball machine; consistently named as Game of the Show by multiple Pinball Expo 2024 attendees; praised for innovative mechanics
Jersey Jack game mentioned as comparison point for Avatar's innovative layout and immediate wow factor in gameplay
Pinball machine located in the Stern facility lobby that distracted visitors during the tour
Stern Pinball game; referenced as design comparison for Kong's ball routing mystery and upper left playfield area
Stern Pinball's newest release; primary focus of episode; features three-flipper layout with innovative shot design and danger room mechanic
2012-ish Stern pinball; rated as best playing game brought to Pinfest; shoots similarly to Tron; Wolverine mech criticized for size and poor feedback
Pinball game designed by Jack Danger at Stern; subsequent project after Foo Fighters demonstrating Jack's evolution as lead designer
Stern machine; LE production count reduction noted; market did not absorb full LE allocation
Stern Pinball game; experiencing auto-plunger/shooter issues; was expedited ahead of Metallica in production queue
Jack Danger's pinball design at Stern; continues post-designer-role transition; Orbital Albert hasn't played yet
Stern/Christopher Franchi machine; Alice artwork compared unfavorably to X-Men's art quality
Stern title with ergonomics issues addressed by post-release upgrade; used as reference for tournament difficulty comparison
Discussed as potential future stream; mentioned as needing precision flippers like Turtles and Godzilla
Stern game mentioned in chat; Joel owns one; X-Men accessories (topper, art blades) recently revealed
Stern Pinball Limited Edition machine, featured throughout stream; designed by Jack Danger; purchased by host Joel for $9,200 used
Stern pinball game designed by Jack Danger; cited as a cornerstone title
Stern machine with simplified coil-driven mechs; upcoming feature at PGX Pittsburgh
Stern game identified as candidate for blue DMD upgrade
Pinball machine used in A Division final tournament play
2012 Stern pinball machine designed by John Borg; Marvel comic/movie themed; located at venue; 75 cents per play or 3 games for $2
Stern Pinball machine; layout compared to Rush; Ed Robertson created Storm callouts for this game
Jack's recent Stern design; features two pop bumpers in dangerous locations and innovative lower playfield layout with pop-upper targets.
Stern Marvel pinball machine (2012)
Stern pinball game referenced as model for Pro/Premium tier value proposition and feature differentiation
6-player arcade game available at Up-Down Milwaukee
Stern Pinball title that impressed Rachel with its gameplay and gave her 'chills'; played at Stern facility
Stern pinball machine; #1 earner at Electric Bat for November; recent update improved scoring and engagement; used in tournament finals
Stern Pro (2012); author and sons played extensively at venue despite limited prior experience
Noted as 'Big Mama Jama 6-Player X-Men' at Barcade Newark
6-player arcade cabinet at Button Mash
Stern pinball machine; recently received major code update discussed by hosts
Modern Stern pinball machine referenced as in venue lineups
Pinball machine at Unhinged Brewing Co
Pinball machine at Pinky & Clyde's Arcade Bar
Recent Stern release at Big E's Sports Grill in Holland
Stern pinball machine at DZ Comics & Gaming in Moore and Soonercade in Norman
Recent Stern pinball machine at Outer Orbit; featured in X-Men Launch women's tournament; mixed reception from players
Pinball machine in league rotation; Erika had only played twice before, making it challenging for competitive play
Pinball machine; won Innovation of the Year at The Twippies for Danger Room feature
Recent Stern release mentioned as lacking the new quiet power supply fan (unlike Metallica Remastered)
Recent Stern Pinball release mentioned in context of current production schedule
Mentioned as comparison for code depth with Dune
Stern Pinball (September 2024 release) receiving concurrent code updates with mode progression bars and thematic Easter eggs like 'fastball special' reference; Don indicates rapid progress toward completion
Rumored Stern Cornerstone release for September; speculation it could be redesign of prior X-Men game or Jack Danger new layout; follows annual Marvel cycle
Recent Stern Pinball release, referenced for Pro vs Premium feature differentiation and wireform breakage gameplay issue
Referenced for Kitty Pryde hidden ball path mechanic; Don notes missing Expression Lights
Upcoming Stern game; expected next major release; potentially aligned with Deadpool/Wolverine film success; possible production timing speculation
Stern's cornerstone release scheduled for September 4th; teaser shows Sentinel mechanic with hinged mouth, dual-level wire forms with V-lock, Beast lab flail system, robotic voice, Marvel movie-style intro
Stern Pinball game, sold out to distributors after Jack Danger's design featuring Sentinel deforming playfield; livestream gameplay Wednesday; production cut ~20%; fastest fulfillment in recent Stern history
Stern game designed by Jack Danger; Don played LE version at Stern factory
Recent Stern Pinball release with downtown subway ramp, pretzel ramp, Flintstones ramp; LE currently shipping from factory
Stern title; recent launch; considered quality benchmark by Don; influenced his budget allocation
Stern Pinball game, newly arrived LE units, subject of detailed pre-buy review; designed by Jack Danger
Stern Pinball with reported plunger issues affecting most floor machines; receiving new code updates with fastball special mode and progress persistence; one back-left Danger Room machine has prototype plastic protector fix
Stern Pinball's September 2024 release designed by Jack Danger; Premium and LE variants; experiencing manufacturing issues (auto-launcher, ball hop) with community-developed fixes
Recent Stern Pinball release; production fix for shooter rod issues being distributed mid-December; affects ball launch reliability
Stern game; secondary market priced at $11,500 for LE new-in-box, 2-3 months post-release; compared as benchmark for price depreciation
Recently released Stern game; not yet available in Western Australia
Stern Pinball; received mechanical fixes (spring, line gate, ball guide) on Dec 31
Stern game; Don notes Pro version comparable to LE, similar value proposition expected for D&D
Stern Pinball title; strong initial hype that 'quickly fell off'; community waiting on code updates to unlock potential
Stern Pinball September 2024 release; Don owned LE and Premium; plagued by code incompleteness, quality control issues, ball jank around sentinel head; received .90 code update after weeks of waiting
Stern Pinball title; referenced as having similar design elements to Rush by John Borg
Jack Danger design that adopted center post after King Kong, featuring Danger Room playfield feature
Stern Pinball's new release featuring offset flippers and Danger Room mechanic; designed by Jack Danger with code by Wayson Chang
Stern's latest release (until recently); has widespread shooter lane malfunction issues; Stern released official repair kit with 20+ minute installation video
Recent Stern release, Pro version preferred over Premium per Ron's tournament experience, had shooter rod issues
Stern special edition discussed; Scott canceled LE pre-order; has reported niggles requiring fixes; Stern walking through quality issues; contrasted with CGC's quality-first approach
Recent Stern release; victim of rushed release; code maturity lagged behind Jaws; mechanical kicker issues on some units
Recent Stern Pinball release (2 months in market). Features innovative mid/front playfield layout design by Jack Danger. Known issues: ball rattle in shooter lane area (fix planned mid-December). Community reception mixed: strong layout/shots but shallow code depth. LE prices dropped below $13k on secondary market. Mechanical fix involves new plastic component in shooter lane.
Stern Pinball game praised for shooting mechanics and layout but criticized for overpriced accessories with quality issues
Stern pinball game; Pro and Premium tiers available through rewards program
Stern Pinball game referenced as comparison point; Don concerned Pokemon might follow similar 'hit two white shots then pick mode' design pattern
Stern release; topper criticized by Don as uninspired; compared unfavorably to themed entertainment quality standards
Stern recent release; LE did not sell out; overshadowed by Metallica Remaster launch at last Expo; Ralph surprised LE didn't sell out
Stern Pinball title receiving significant attention recently; updated to version 0.95 with new Berserker multiball and rule changes
Stern Pinball game; cited as example of code-incomplete launch followed by hype collapse despite initial excitement
Stern Pinball game designed by Jack Danger; praised for creative layout despite code issues and early release
Recent Stern release that community was 'down and out' on before Metallica Remastered revealed
Jack Danger design; complex shooting game; Kaneda references as example of Jack's innovative approach; killed by bad code at launch but improving via updates
Stern Pinball predecessor game whose dot matrix audience reception influenced Avengers animation expansion
Stern Pinball machine model (Pro, Premium, Limited Edition) receiving shooter lane improvement kit upgrade
Marvel Comics intellectual property licensed for this pinball machine
Marvel Comics superhero team; IP basis for pinball machine
Stern game with accessories announced as 'coming very soon'
Modern pinball game with spinning disc; referenced by Eric as example of recent spinner usage
Stern Pinball release with known launch/plunger issues and playfield leveling challenges; code v0.92
Unreleased Stern pinball; early prototype stage; designer Jack Danger; features innovative shot design and custom mechanics
Stern pinball (recent release); excellent shot layout but code currently lacking, expected to improve summer 2025
Stern pinball machine played briefly at Expo; subject of criticism regarding code depth compared to homebrews
Stern game by John Borg; layout basis for Rush Pinball with flow improvements
Ongoing shooter rod defect issues ('game's a lemon'); hosts speculate Stern redirected Metallica shooter rods to fix X-Men problems; no auto-launch button solution
Prior Stern pinball with similar layout to Rush; concern point for Tom given gameplay disconnect
Pinball game (old version) that Bowden enjoys playing for combo-based gameplay (Cyclops/Storm, Gambit combos, etc.)
Recent Stern Pinball release (Premium model); Ron highly enthusiastic about gameplay; available at Sanctum and being delivered to RPC
Modern Stern game with tight playfield routing; problematic for Pinsnake standard size; requires smaller version for orbit access
Stern pinball machine by John Borg; early whitewood (without Wolverine obstacle) serves as reference for Rush playfield design and shot layout.
Stern release; received .9 code update with Juggernaut mode refinements; hosts played it multiple times noting minor adjustments and new callouts/animations
Stern Pinball mentioned as example of bold layout with some mechanical jank/rattle issues; contrasted with Kong's clean mechanical execution
Stern release; LE variant (700 units); community dumping on secondary market; early code stage with developer transitions
Stern Pinball release receiving code updates to improve reception. Initially received criticism but 'getting positive vibes back.' Praised for shot layout and audio by Genghis. Mechanical/playability issues early in production being addressed.
Stern Pinball title; outsold Metallica/Avatar/Alice at Expo; strong foot traffic; praised for innovation but criticized for mini playfield design
Stern Pinball game; Donnie played pre-release version; ordered 3 units (1 LE, 2 Premium) depleting pin budget
Jack Danger design; shooter rattle issue at launch; repetitive mode selection strategy (New Orleans first every game); declining secondary market value
Recent Stern release experiencing market uncertainty; dust 'still settling' per Don
Recently released Stern game; mentioned alongside Metallica as evidence of Stern's rapid production pace
Recent Stern release by Jack Danger; mentioned as comparison point for operator earnings vs Avatar
Upcoming Stern Pinball machine designed by Jack Danger, expected within seven days of episode recording; comic book-inspired theme (Uncanny X-Men); positioned as next cornerstone release.
Recent release praised as unusual layout break from fan convention; hosts excited for its design differentiation
Jack Danger-designed game; had public debut at Portland Retro Gaming Show
Jack Danger-designed pinball game featuring pop bumper placements influenced by Denesi's TNA and Rick and Morty designs.
Mentioned as example of poorly maintained machines (burned incandescent bulbs) that new players encountered in smaller cities.
Stern release that RPC received in poor condition; compared alongside Fall of the Empire as example of quality control variance
2025 Stern release featured prominently at expo; attendee favorite
Stern Pinball title; noted as experiencing code quality issues due to Stern's production volume; Don expresses support for code team despite issues.
Stern pinball machine (LE variant); referenced as game that initially attracted young player through visual sculptural appeal
Stern Pinball game with long wizard mode (Danger Room) requiring extensive playtime to reach. Bowen spent 8 hours attempting wizard mode for tutorial video.
Stern Pinball machine featuring Magneto multiball mode with magnet-based ball lock; cited as excellent example of creative magnet mechanics in pinball
Stern Pinball game by Jack Danger; released Sept 2024; suffers from setup-dependent issues including left flipper ball hop and inconsistent wire forms across Pro/Premium/LE tiers; hosts recommend Pro model despite premium tier positioning
Stern release with incomplete code at launch; moved up in production schedule; started hot but lacks depth; compared to Deadpool's similar trajectory
Stern; 10 units Pro, 7 units Premium sold; newer title with strong turnover
Spike 2 game released October 2024; LE $8,900, Premium $7,100; host cites multiple issues and theme not appealing to all as depreciation drivers
Jack Danger-designed Stern game with inconsistent play quality across machines; unique playfield layout; received code updates from new team
Stern Pinball game designed by Jack Danger with unique offset flipper layout; plagued by manufacturing tolerance issues causing inconsistent playfield geometry and geometry-dependent code problems
Available in Pro and Premium variants in rewards program
Referenced as comparison point for plunge gate routing issue similar to Fall of the Empire's plunge problem
Stern title; plagued by plunge/mechanical issues; still lacks topper accessory kit; pattern of QA problems referenced.
Stern Pinball game designed by Jack Danger; featured risky/wacky layout; received negative criticism despite innovative design; extra lane feature noted as unique
Classic arcade game (six-player version) in Electric Starship collection; Mike mentions restoring similar multi-player experiences
Four-player arcade game mentioned as example of multiplayer cabinet at Pixel Palace
Stern pinball game with offset flipper layout; compared to Gottlieb Premier for similar flipper positioning; features 'Danger Room' mechanic with open playfield space
Referenced for similar GI implementation (red/blue/white instead of full RGB)
Pinball machine at venue in extensive pinball catalog
Recent Stern release experiencing service issues with unreliable mechs; referenced as negative example prompting conservative design approach on Star Wars
Referenced as game with unique ball paths; contrasted with Evil Dead's more standard layout
Stern recent release; experienced playfield issues mentioned in QC discussion
Stern title; Bug references fork auto-launcher reliability issues as cautionary example supporting Spooky's auto-plunger design choice
Prior Jack Danger design; used as comparison point for signature design style; Wood woke up wanting to play it; considered more complex/impressive than Pokémon layout
Referenced by Joel as example of dynamic, complex Jack Danger layout design; contrasted with Pokémon's simpler, accessible approach
Game designed by Jack Danger after Foo Fighters; established Danger as cornerstone designer
Stern title; sold decently; experienced price depreciation over time; community discussion thread mentioned as 'sad'
Stern title; Don mentions unavailable X-Men shooter rod accessory
Stern Pinball title; rushed to market due to corporate deadlines; new topper delivered underwhelming light show; innovative layout; code improvements ongoing
Subject game for accessory discussion; topper ($1,600), art blades, speaker lighting system, Cerebro shooter rod ($199)
Stern Cornerstone released September 2024; development code name was 'Treehouse'; commercial performance impacted by Metallica Remastered launch
Recent Stern Pinball release with substantive teaser trailer compared to Star Wars
Modern pinball game; used as comparison point for how Swords of Fury's uniqueness compares to other games in its era
Keith Elwin design; features shot reused from Bond 60th similar to loop-around; no ramps per design constraint; launch button vs plunger discussion regarding game design
Stern title with significant launch issues (auto launcher, ramp problems); full kits sent to customers; described as 'half-baked' at launch; improves when dialed in
Accessories released on Stern store; shooter knob removed from final release; topper priced at $1,500 with Expression Lighting also premium-priced
Stern game with $1,500 rotating topper accessory; criticized for poor value ($500 per image) and accessories released same day as announcement
Pinball title; called in championship play; preferred game for certain players; received 'gross' comment; referenced as having damage issues
Pinball machine; host mentioned having leaderboard placement on Insider Connected system.
Stern Pinball game featured in tournament; recently receiving new code updates
Stern title; significant secondary market value depreciation; code quality issues; accessories criticized as expensive relative to game impact; cited as example of poor collector purchase decision
Stern Pinball release; designed by Jack Danger; plagued by mechanical plunger issues and code problems; rushed to market; poor community reception; weak code foundation by Wesley
Stern game with art by Zombie Yeti praised as 'one of most amazing looking pinball machines'; code torpedoed by Weiss; burned out designer Jack Danger
Stern game that received community-demanded code update; featured infamous Iceman ramp bug (aiming down center on shot); discussed as successful redemption arc
Jack Danger design; forced out early with poor coder assignment; noted as breaking Danger emotionally
Stern title; community discussion thread described as 'sad'; X-Men topper awaited; hopes for code update turnaround (skepticism)
Recent Stern release noted for creative layout and design; Post-X-Men games expected to push creativity further
New Stern pinball game in development, uses comic book art, features 50+ years of X-Men lore
Stern title; animations compared favorably against Spooky/JJP offerings
Current Stern release; in-progress code updates planned; designed with platform space for modding; Jack Danger emphasizes engagement improvements coming
Stern title criticized for beautiful design but lack of magical moments; toys and Sentinel head underutilized; Magneto doesn't utilize magnetic powers
Stern release; new code updates reportedly in progress; described as great shooting game but needs refinement
Stern game expected by community to receive code improvements
Stern Pinball game; struggling with persistent mechanical issues despite code improvements; poor market recovery
September 2024 release; bipolar community response; Marvel fatigue evident; mechanical and code issues reported
Stern release. Criticized for code issues, playfield problems, auto-plunger issues, and wire form defects requiring post-purchase repairs. Owner community reportedly unhappy. Pro version noted as superior value to LE version.
Stern game; artwork praised as phenomenal; LE commended
Referenced as potential better shooter if code improves; compared favorably to Jaws
Stern LE title; lost ~$5K in secondary value; topper accessories not exclusive to LE; topper designed with interactive UV lighting panels
Upcoming Stern release; includes expensive topper accessory criticized as just a sticker; mentioned in context of Stern cutting corners
Licensed Marvel Comics intellectual property
Stern release that received significant code improvements and additional designer personnel allocation based on community feedback
Stern game designed by Jack Danger, receiving major code updates under Mike Vineor's leadership
Stern game with plunger reliability issues; rushed to market; Weisson's code criticized as 'a mess'; requires salvage design work
Stern pinball game; Jeremy Packer contributed art direction
Recent Stern release; Kaneda skeptical of code improvement beyond current state
Stern release from last summer; critically panned for poor code quality and incomplete state; now receiving accessory push (AI-narrated marketing) that community views negatively
Referenced as example of desired entrance sequence style for Harry Potter plunge
Referenced as game people are trying to fix; implied quality/design issues
Stern Pinball game; mentioned as causing stress for Jack Danger
Referenced as example of code-incomplete launch; purchasers experienced significant financial loss due to disappointed code direction
Stern Marvel title struggling with code quality (Weiss's code); mechanical quirks; compared unfavorably to other titles; Jack Danger frustration indicated
Stern game used as reference for visual popping and Sentinel toy mechanics; host compares Kong unfavorably on mechanical innovation
Stern pinball title on Comic-Con floor; attendees played this machine
Expert: merged definition Expert: merged definition
Expert: merged definition Expert: merged definition