claude-haiku-4-5-20251001 · $0.032
Don & Ryan discuss Stern updates, D&D rumors, and pinball industry news from Australia.
Stern announced code updates for Metallica Remastered, Elvira, and John Wick before Christmas
high confidence · Don stated Stern released a 'triple drop' of code updates; mentioned by both speakers as recent news
Elvira received a new wizard mode as a code update
high confidence · Don: 'We got an Elvira Wizard mode out of completely nowhere' and noted it can be activated via stand-up sign
John Wick code is at version .88 or .9 with 80 new callouts
high confidence · Don: 'I think we're at .88 or .9 maybe' and '80 callouts though'
A Dungeons & Dragons pinball machine is rumored to be designed by Brian Eddy with Dwight Sullivan on code
medium confidence · Don: 'reportedly rumored to be Dungeons & Dragons, by the great Brian Eddy and the Dwight Sullivan of code'
A teaser for the next Stern game is expected around December 27th with a full reveal the following Tuesday
medium confidence · Don: 'I've heard the 27th as a date floating around' and standard Friday teaser/Tuesday reveal schedule
Media day for Stern Pinball is scheduled for January 7th
high confidence · Don: 'we'll be home for the media day at Stern Pinball on January 7th because that's the date that we've been invited'
Metallica Remastered has improved flipper responsiveness, particularly for backhand ramps
high confidence · Ryan: 'you can backhand the right ramp on the remastered like no problem' and noted flipper feel differences
Spooky Pinball is running charitable Evil Dead raffles where three raffles have sold out, with commitment to donate a Scooby-Doo machine if three more sell out
high confidence · Don detailed three raffles at $130/$200 entries, all sold out instantly; fundraising for children's hospital
“We got code updates, which I'm learning that I'm completely in love with whenever these drop. So we got a triple drop.”
Don @ early — Establishes enthusiasm for post-release code updates as a value driver for Stern games
“When they start to develop these games like they're developing other games along the same path, we can stop using the F word... Filler. The filler games.”
Don @ mid — Introduces critical industry terminology about games released to meet production contracts rather than quality standards
“I wouldn't mind a quick lock, but really that code. Let me pick a classic character, druid, warrior, thief, whatever my mood is, and let me just progress through that progression tree.”
Don @ mid — Articulates design philosophy expectations for D&D game regarding character progression systems
“you can backhand the right ramp on the remastered like no problem... which is like super fun you know to just know that that I have that shot dialed whenever I need it”
Ryan @ mid — Indicates measurable gameplay improvements in Metallica Remastered compared to original
“This isn't the complicated machine. This isn't the Apple gift card that you've like used a bit of and this still 30.”
Don @ late — Contrasts Spooky's charitable commitment (physical machine donation) vs. corporate gift card charity approach
“I looked in Scooby-Doo and it had the same power supply as the new Metallica. So I don't know that they've completely redesigned and come out with a new source, but just a different one.”
Ryan @ mid — Provides technical observation about hardware standardization across recent Stern releases
community_signal: Spooky Pinball running highly successful charitable raffles with instant sellouts; conditional promise to donate Scooby-Doo machine if three more raffles sell out
high · Don: 'these things have been selling out like day one' and 'three more of these. And if these sell out as well... Spooky Pinball is going to then provide and donate'
design_philosophy: Venom's Pro version felt incomplete as released; missing spinner and other mechanical features present in Premium/LE versions should have been standard
high · Don: 'Pro didn't feel like a full game that should have been released'; Ryan added spinner aftermarket and noted placement available in Star Wars and Bond
design_philosophy: John Wick lacks clear progress indicators in Team Wason mode; players cannot determine if they're progressing toward completion or just surviving
high · Don: 'I still want to see some more Team Wason... I need an audio reference or I need something visual I can track to know, like, alright, am I almost there?'
design_philosophy: Growing expectation for companion app integration and character progression systems in modern pinball games
medium · Extended discussion of D&D game needing character creation in Insider Connected app, limited-time drops, and progression trees similar to RPG systems
design_philosophy: Discussion of 'filler games' — machines released to meet production contracts rather than quality standards, with expectation that better games (like Kong) are coming
high · Don: 'When they start to develop these games like they're developing other games along the same path, we can stop using the F word... Filler'; referenced multiple times as emerging industry terminology
groq_whisper · $0.224
technology_signal: Stern standardizing power supplies across recent releases (Metallica, Scooby-Doo); shift from loud carrier jet-style fans to whisper-quiet units
medium · Ryan: 'I looked in Scooby-Doo and it had the same power supply as the new Metallica'; X-Men had loud Harrier jet fan, Metallica is whisper quiet
market_signal: Geographic supply chain delays for new games to Australia; X-Men and Metallica Remastered not yet available despite December release window
high · Don: 'X-Men still hasn't made it here where you've been able to play it' and 'Metallica Remastered hasn't showed up over here yet'
personnel_signal: Reference to Seth Davis (Spooky CEO) being interviewed on Loser Kid Pinball Podcast regarding company operations
medium · Don: 'Loser Kid got Seth Davis, CEO, on' but noted he hadn't listened yet due to travel schedule
product_strategy: Code updates being released post-launch as significant value drivers; Metallica Remastered received rebuilt firmware and flipper responsiveness improvements
high · Don: 'I'm completely in love with whenever these drop'; Ryan noted flipper improvements and smoother orbits on remastered vs original
rumor_hype: Dungeons & Dragons pinball in development by Brian Eddy and Dwight Sullivan; teaser expected December 27th with full reveal following Tuesday
medium · Don: 'reportedly rumored to be Dungeons & Dragons' and 'I've heard the 27th as a date floating around'