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Pinball Tips with Eric Stone 2025

Pintastic Pinball & Game Room Expo·video·45m 28s·analyzed·Feb 2, 2026
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claude-haiku-4-5-20251001 · $0.031

TL;DR

Eric Stone teaches pinball fundamentals using Hollywood Heat, stressing rules knowledge and ball control over score.

Summary

Eric Stone, a Florida meteorologist and pinball enthusiast, conducts a teaching seminar at the Pintastic Expo featuring a Hollywood Heat machine (circa 1984-1985). He demonstrates beginner vs. advanced gameplay with student Alicia, emphasizing the importance of learning game rules, ball control, and live catches on older machines. Stone illustrates how knowledge of shots and strategy dramatically improves scoring, comparing the difficulty of 1980s Gottlieb machines to modern Stern games.

Key Claims

  • Hollywood Heat is a Gottlieb Premier game from 1984-1985

    medium confidence · Eric Stone states he was 10 years old when he played it at a bowling alley, and references it as 'that gotly premiere game' from that era

  • X-Men (Stern) has offset flippers with a danger zone on the right side

    high confidence · Eric Stone explicitly compares X-Men's flipper layout to Hollywood Heat: 'the flippers are on the left hand side. There's no flipper over here, but there's a big space, so you kind of want to stay away. This would be the danger room on X-Men.'

  • Mandalorian (Stern) had glitches in the original code

    medium confidence · Eric Stone discusses Norma's experience with Mandalorian: 'in the original code, there were a few things that were a little glitchy if you know Mandalorian' and credits Dwight Sullivan with coding/making the game

  • Alicia's first score on Hollywood Heat was 458,000 without knowing the rules

    high confidence · Eric Stone announces the score after Alicia's first game and uses it as baseline to show improvement

  • 1980s Gottlieb machines have significantly weaker flippers than modern Stern games

    high confidence · Eric Stone repeatedly emphasizes difficulty of older machines: 'these wonky gotly premier flippers from the 80s' and contrasts them with Stern, noting 'it's a hard game to learn on because it it's these wonky gotly premier flippers from the 80s'

  • Hollywood Heat is harder to learn on than modern Stern or Valley/Williams machines

    high confidence · Eric Stone: 'It's not like a modern stern where you kind of have some play with the flippers. It's not easy' and 'If you don't make your shots on this game, it's not like a Stern, you know, or Valley Williams. It's really hard.'

  • Hollywood Heat does not have a tilt mechanism that triggers easily

    medium confidence · Eric Stone tells Alicia 'Do you tilt? No. See, it doesn't tilt. So feel free to go like this. I you won't tilt this. I I I guarantee it cuz if I if I can't tilt it, then then you won't tilt it.'

Notable Quotes

  • “The rule is you want to shoot these holes because these are locks. When you shoot both locks, the way to get multiball is to shoot this ramp.”

    Eric Stone@ 6:14 — Explains core Hollywood Heat game mechanics and multiball strategy to student

  • “It's very important in pinball. Know what you're doing first and then try to control the ball.”

    Eric Stone@ 2:25 — Core teaching philosophy: rules understanding before execution, applicable to all pinball

  • “Norman, they screwed me. Norma was a really, really, really, really good friend of mine. She passed away of cancer a couple years ago.”

    Eric Stone@ 8:05 — Tribute to deceased friend Norma and explanation of catchphrase origin referencing Mandalorian code issues

  • “If you don't make your shots on this game, it's not like a Stern, you know, or Valley Williams. It's really hard.”

    Eric Stone@ 27:55 — Contrasts difficulty between 1980s Gottlieb machines and modern Stern/Williams titles

  • “So, everyone's going to have a progression of when you first play the game and then you get the feel of the shots and you get the feel of the flippers and you get the feel of how much you can control the ball.”

    Eric Stone@ 24:50 — Articulates learning curve progression applicable to all pinball players

  • “It's not like a modern stern where you kind of have some play with the flippers. It's not easy.”

    Eric Stone@ 15:57 — Highlights mechanical differences between eras of pinball machine design

Entities

Eric StonepersonAliciapersonNormapersonDwight SullivanpersonHollywood HeatgameX-Mengame

Signals

  • ?

    design_philosophy: Eric Stone contrasts 1980s Gottlieb flipper design (weak, offset, difficult to control) with modern Stern machines (stronger, more forgiving). Demonstrates how machine generation affects learning curve and player experience.

    high · Multiple statements: 'wonky gotly premier flippers from the 80s', 'It's not like a modern stern where you kind of have some play with the flippers', 'If you don't make your shots on this game, it's not like a Stern, you know, or Valley Williams. It's really hard.'

  • ?

    gameplay_signal: Detailed demonstration of advanced ball control techniques (live catch, ski pass, drop catch, slap save, post pass) with emphasis on execution difficulty on vintage machines and learning progression from baseline to mastery.

    high · Extensive gameplay sequences showing techniques and explaining when/how to execute them; audience observation of player improvement across multiple games

  • ?

    product_concern: Hollywood Heat identified as particularly difficult for newer players due to weak, offset flippers and tight playfield control requirements; Stone explicitly recommends it as learning challenge rather than beginner-friendly machine.

    high · Stone: 'It's a hard game to learn on because it it's these wonky gotly premier flippers from the 80s' and repeatedly contrasts it as harder than modern Stern titles

  • ?

    historical_signal: Establishes Hollywood Heat as circa 1984-1985 Gottlieb Premier era machine; used to illustrate evolution of pinball machine design and mechanics from 1980s to modern era.

    medium · Stone: 'I think it had to be 1984, 1985 because that's about when I was 10 years old' when discussing when he first played Hollywood Heat

  • ?

Topics

Pinball teaching methodology and skill progressionprimaryBall control techniques (live catch, ski pass, drop catch, slap save, post pass)primaryMechanical differences between 1980s Gottlieb and modern Stern machinesprimaryHollywood Heat game mechanics and strategyprimaryFlipper design and its impact on playabilitysecondaryX-Men (Stern) offset flipper layout and mechanical innovationssecondaryCode quality and glitches in Stern releases (Mandalorian)secondaryPinball tournament play and competitive metamentioned

Sentiment

positive(0.78)— Eric Stone is enthusiastic about pinball, affectionate toward the vintage machine, and encouraging toward his student. He speaks fondly of classic games and the learning process. The tribute to Norma adds emotional depth. Occasional frustration with difficult shots is natural and pedagogically purposeful rather than negative about the game itself.

Transcript

youtube_auto_sub · $0.000

Who's our student today? So, what's your name? Alicia. Do you play? Okay. Where are you from? Oh, you're from Rhode Island. Okay. She plays in New Hampshire. Uh, and Rhode Island. So, people that don't know me, I do the Carl Weathers in Florida, you know, meteorologist, all that good stuff. And then somehow I got into playing pinball. This game, believe it or not, I actually played this when I was 10 years old at a bowling alley. I used to sneak out. My my parents wouldn't know that I'd ride my bike to the bowling alley and uh they had this Hollywood heat. So, I'm very familiar with this game, believe it or not, even though it's kind of an obscure game. So, as usual, what I'm going to do is I'm going to have uh Alicia play a game without saying a word. Okay? And I just want to show the importance of first of all knowing the rules of a game. And then second of all, um you know, being able to control the ball, trap the ball up, try to try to catch the ball, keep the ball under control. And I want to see the scores progress from the very first game that you walk up to a game. Now, you've never played this before, right? Not many people have. Um, this may be the first what we call gotly premiere game uh that come out. I think it had to be 1984, 1985 because that's about when I was 10 years old. Uh, so we're going to have her play one game. We're going to see what score she gets. All right. And then after that, I'm going to tell her what to do, like the objectives and the strategy of the game. And I'll actually show her how to do that and show her a couple of the ways to control uh the ball. Now, this has got a very interesting layout. Um, I don't know if you can see. I guess you can't really see. Okay, there we go. So, right here, have any of you guys played the new X-Men game? Have you noticed that the flippers are are kind of offset on this? Right. So, the flippers are on the left hand side. There's no flipper over here, but there's a big space, so you kind of want to stay away. This would be the danger room on X-Men. So again, uh, when you plunge the ball, the ball's going to come up top here, and you got a couple of flippers, and then obviously, you know, once that comes down, it'll come down to this flipper, and then I'll tell you what to do after that. So Alicia, here, we'll go ahead. We'll play one game. Yep. Yep. Yeah, it is. So Yep. So just play one game and and and we're going to watch what she does, and I'm going to play a game and go through the strategy. And then once she knows the strategy, we're going to see how her score improves, which you guys' score will improve too from when you start playing the game for the first time. And then you start to know what you're doing. It's very important in pinball. Know what you're doing first and then try to control the [music] ball. So go ahead. Go ahead and plunge the ball and we'll see what happens. Oh, look at that. Now, what she just did, she just did a live catch without me even saying anything. She caught the ball with that top right flipper. So that that's a really good skill to do. Very good. Okay, here it comes. This has got that funky 80s music. It's it it's I mean I really love it. You know, any of you guys that know pinballs from this era, the music is is always really really good. All right. Now, yeah, you can see at the very top there there's small flippers. Now, see, right now, she's just shooting for whatever because she doesn't really know the rules of the game. That was a good stop there. Control the ball. I learned that from you last year. Good. Good. You probably learned that from me last night. I had to play banana flipper games and so that that didn't work out too well. I actually did. Did you? You did? Yeah, I didn't. I much rather have played a couple of sterns than banana flippers. Now, that was very good what you did there. So, what she's already doing is she's she realized that when the ball comes out from the top, she can flip it right as the ball's coming out. That's what we call a live catch. So, right now, she's in no danger whatsoever. And she has a lot of control. So, that's really the key of what you want to do in pinball. You want to be able to trap that ball any way possible so that now she can make whatever shot she wants. It actually went where I wanted it. Right. Right. But again, right now, you don't know what you're doing because you don't know the rules of this game. You've never played this before? No. And that's how I am on a lot of games that, you know, older games that I I I don't know. Do you like the music? Oh, it's great, isn't it? So, once you start locking balls, the music really starts amping up. Have any of you guys ever seen this game before? Oh, okay. So, a lot of a lot of you have. This isn't one I don't think I've seen this game since maybe I was a kid. I never see it in tournaments, but I I would love to have in tournaments. Look at that. All right. Oh, now remember there's top flippers up there. God tells me that all the time. Oo, look at that. [clears throat] Oh, that was bad. Bad luck there. All right, so now we're going to see what the score was. So, oh, you got your initials in there. You know how you don't put initials in this? No. So, these buttons for here, here's another way to play pinball. The these buttons on these older games. See how it's it's alternating the Y. And then when you have the letter you want, you hit the start button. Okay. And now now do second letter. There you go. And you can go backwards with it. Oh, I don't Oh, yeah. I should go backwards. Yep. There you go. This is the hardest part of the game is trying to put your initials when you get a high score. All right, there we go. Okay, so now now we're going to go over the rules. So what you want to do is what's that? What's the score? 458,000. So 458. All right. So the rule is you want [music] to shoot these holes because these are locks. Okay. So when you have the ball here, you want to shoot this side to get that lock. Yeah. And where's the other one? Right around. So Yep. Yep. Yep. Right around the corner. When you shoot both locks, the way to get multiball is to shoot this ramp. And I remember the flippers when I was a kid being so weak that you were lucky to get the ball up this ramp. But I saw her do it already. So that's good. Now, when the ball's down here, the only thing I want to do is get it back up top. Okay. The way I play a game, we it's called chopping wood. Anybody that's seen me play before, I like to repeat the same shots over and over, especially if there's a playfield that's upper, right? Like an upper play field where I know that I can't lose the ball. So, what you want to do, what I'm going to do is I'm going to play a game. Obviously, the one, two, three, that's the bonus multiplier. And a lot of the older games, you know, the top lanes are a bonus multiplier. So, you actually had, I think, uh, up to three or 4x. So, that was good. But, you can alternate. So, I'm going to play this game. You can alternate the lanes one, two, and three, uh, because it's it's a new enough game. Some of the older games, you can't alternate the lanes. You're just kind of stuck with it. Alternate where it's lit. Yeah, alternate where it's lit. So, all I'm going to try to do is I'm going to try to get these two. Okay. And then shoot it back up here. So, what you want to do is you all you want to see the wide open space. The ramp isn't really wide open, right? But this space is wide open. So what I want to do is I want to shoot that. Okay. So the first thing I'm going to do is I'm going to try to lock balls. All right. Now, you had a very interesting thing where you could stop the ball. I didn't quite do it. Almost. Now see how I let the flipper go so it bounced back up on it. I mean that's you don't know it's going to do that. Well, let's see if we CAN GET THAT. OH, that's what we say. Norma, they screwed me. And And you are allowed to say that. So, anybody that's hear me say that, Norma was a really, really, really, really good friend of mine. Uh, and she passed away of cancer a couple years ago. So, she would always say Dwight, you know, like she bought Mandalorian and and in the the original code, there were a few things that were a little glitchy if you know Mandalorian. And Dwight Sullivan, uh, I guess, [music] you know, coded the game or made the game. So, she would always say, "Ah, they screwed me." me and I said they who's they? So I always say Norman they screwed me. So anyway, so now you guys know. So now see how the numbers up there I can alternate them. Mhm. Okay. [clears throat] So now the music will change I think. See how the music changed. Okay. Now I've got that. Now this is my favorite music. Now we can dance to it. Yeah. Can we? No. No. It might mess with the audio. I mean, if it was up to me. Okay, so now, see how the two's lit? Now the one's lit. So now I got everything done up top. So all I want to do is hit the drop targets, which I didn't really talk about. Now watch this. Do you see how I ski past it over? Now I got control. Isn't that cool? So normally you would think, okay, I got to I got to I got to make one shot, right? But I held this flipper up, it passed it over, and it worked this time. So it's like, oh, great. I got control. Now, if I want to get the ball over here, I'm going to try to do a post pass. I don't know if it's going to work on this game because it's a little bit it's wide. So, if I flip really quick, it's going to hit here, bounce here. I want it on this flipper, right? Nope. It didn't work. Let's try it again. Nope. So, I say, "Okay, can't do it." Or maybe you can, but you got to do it harder. But again, there's a lot of experimentation with games when you haven't played them. All right. So, here we go. So, the drop targets, see how the drop targets are at I believe it's like 10,000. So, we're going to do it again. Now, I can already tell that's going to go too far. So, that's probably not a good idea. So, let's try to shoot that ramp. So, now I got multiball. So, now I'm just going to go crazy here, right? And remember, when the ball's down bottom, all I'm going to try to do is hit the ball up top. That's all you want to do. hit the ball up top. And you can hit the ball up top just like that. Did you see that? That little uh trick over there. That That was pretty cool. So, I'm watching the bottom and the top, which it can be hard, you know, to try to keep track. Oh, there goes that. Okay. So, the drop targets, see how they're up to 50,000 now? Each time you complete one, it lights one light. Okay. When you complete the other, it lights the other light. The only way you can advance to the next light is if you hit both sets. So in multiball, that's the best thing to do. All right, so here we go. So now I got the locks lit again. I'm going to try to I'm going to try to hit the lock. And there's really not much control in the top because the flippers are really small. So I usually just shoot on the fly. So here we go. Let's try to hit up now. There. No, not quite. It's It's actually not an easy shot. So, you see what I did? I I decided not to to hold the flipper up to bring it over here. I just shot what we call a one-time shot. So, as soon as it comes down, try to shoot up here. Okay. So, now I got the I got the one lit. All right. So, now I need to hit the ramp again, but I want to hit the drop targets because that's all I got left. I can't do anything else up top except hit the drop targets. And I believe they're 50,000 every time I I complete. So that's actually a lot of points in this game. So all I'm doing right now now I'm going to try to hit the ramp. Ah, missed it. Now see see that? That was what we call a drop catch. So I'm going to try to shat it over, which is kind of trying to move it over. Ah, okay. That's another thing we do. Do we need that microphone that fell off the pinball? is also testing the till. Okay. So, I I guess we'll throw my initials in here just to Now, remember, you're not allowed to beat the score. Okay? Because they won't let me they won't let me do any seminars if I if you beat the score. Okay? Well, I'm just I'm just checking, you know, cuz Sierra almost did a couple years ago. Okay? So, now you know what to do. All right. The first thing you want to do is you want to you got want to hit these locks. As soon as the ball comes down, you want to shoot it right back up top. That's all you want to do. And as soon as these locks, you have both of these shoot the drop targets and then try to shoot this. All right. This game down below, as you can see, it's very hard to get control. All right. Um um I may play one more game just to just to test one other thing on it. But but now that you know the rules, I want you to play it and I want to see if you get more than the 458,000, which you should because now you know what you're doing. These numbers, I don't really worry about these numbers. Um I think they just add bonus. And you asked about this captive ball. So if you happen to hit this, it will pop this ball into the pop bumper. So, you'll get free points, but it's risky and you're not really getting that much in free points. So, when the ball comes down here, you want to try to shoot this one. Yep. Or with this shot. Yep. Yep. Yep. All right. Here we go. Let's see if it worked, everybody. Okay. Good. Yeah, there we go. Now, remember, the numbers will alternate, so you want to make sure you hit a lit one. See, it's one, two. There you go. Okay, now try to get the other lock. Okay, now try to shoot up top. Oh, yeah. Very nice. Now, remember, you want to keep the number one. Okay, shoot up top. All right. Oh, boy. Try to hold the ball. Okay. Now, [clears throat] this is a hard shot to do, but if you hit it on the end of the flipper, you can shoot it back up here up to the top. So try doing that. Oh, almost. Now hold. Now hold it. Okay, flip. Now, did you see the ball was about ready to go down? So So she flipped. There you go. Okay, that's good. Now hold the flipper up. There you go. That's that's that's the ski pass. So by holding the flipper up, she was able to have it come down and go here and then try to take a shot at it. So again, so what I like to do is I like to have a shot with each flipper. What am I going to do if the ball's on the right flipper? What am I going to do if the ball is a left flipper? So, the ball's in the right flipper. I want to [music] shoot this. It's very risky because it's a hard shot, but it's the only way with this flipper to get it up top. So, so go for it. Oh, almost. Again. Okay, there you go. Okay, it's going down now. See? So, [clears throat] so as soon as the ball was going up like this, you know it's going down. So, you want to try to flip it. Okay. So, now try to get the one. But remember, your flippers move it. So, flip flip. Okay, shoot that lock. Now shoot it back up top. Almost. Okay, very nice how you caught that. Once you get this shot down, it's [music] going to be a lot easier for you. Okay, not quite. Hold the flipper up. There you go. Now see that she held the flipper up. It's all about control. Okay, now try to shoot back up top. Almost. Now it's going to go. Uh, see that? So again, this is a very, very hard game. It It's not like a modern stern where you kind of have some play with the flippers. It's not easy. All right. Flip. Flip. Yeah. Sometimes there's a delay. Okay. Hit that other lock. Now shoot back up top. There you go. All right. Very nice. Now shoot it late. Okay. Not late enough. I know. Yeah. It's It's not easy. Uh-oh. Very nice. Now shoot it. Nope. Okay, here we go. Lock shot. Oh, see it was coming up top. So that ramp will feed up top. Now hold it there. Okay, now shoot on the very end of the flipper to hit it up up this thing. Uh-oh. All right. That's okay. That's all right. Not quite the other score. So So we'll just do this. Here we go. All right. So, I'm going to have you do it again. So, when you hit this ramp, Yep. it's going [music] to go to this flipper up top. So, you want to flip. You see what I'm saying? Yep. All right. So, you kind of know the rules now, right? All right. So, try to flip late. Oh, okay. Now, hold it. All right. Very Oh, that's hit it. That's a normal They screwed you, but that's okay. Almost. Okay, now just try to get back up top. Oh boy, you got the flip on that one. Ah, okay. So, I could tell up here that it was going to Again, this is a very very hard game to learn on because it it's these wonky gotly premier flippers from the 80s. Yeah. And they're offc center, too. So, it's not like whirlwind and walking dead, you know, the things we've done in the past. There you go. Okay. Okay. Now shoot it right away up top. There you go. One. There you go. Nice. Okay. Almost. Okay. Now shoot it right away when it comes down. All right. That's fine. Uh-oh. Very nice. Now you got to hold. No. Okay. Good. Oh. Now on this game, you don't got to flip. Yeah. See, it's a very, very hard game. It It's a hard game to learn. All right. Here we go. Now, don't tell me your your best score is going to be when you didn't know what you were doing. Probably. We can't have that. No, that would just that would deceive your tutorial. Now, okay. Now, shoot. There you go. Now, when you shoot up there, when you shoot it up top like that. Okay. Try to get control there. Okay. Ah. All right. Well, let's see how close you got. Oh, you were close. All right. So, let I'm going to play one more just to [clears throat] try to I'm going to try to simplify it even more. So, let's see control-wise what we can do up top. So, when when it came up top, you were able to stop it a couple times, right? So, I'm going to see if I can stop it. See that? Okay. So, I'm going to have you try to do that. So, when the ball gets to about here, I want you to flip. That's what you call a live catch. So the ball's live and you're flipping up right as the ball gets to the flipper. So now I'm in control. So now I'm going to try to shoot this really hard shot, which is hard, believe it, believe it or not. Now I'm going to try to do the same exact thing. Okay, and it's it's very hard to do on little flippers, but you can see you can do it. Okay, so now what I'm going to try to do is I'm going to try to shoot up here so it comes back down here and then get the other lock. All right, so there's that. There's that. And I missed it. So now now see how I let it bounce. Oh, so there we go. So Norman, they screwed me again. Right. So now I'm just trying to keep it up top as long as I can because I'm getting points and there's no risk. Right. So I just gave the the game a little bit of a nudge because I I saw that it was bouncing. It was bouncing off of here. If I didn't nudge it, it would have gone down. I gave it a little nudge this way so that it hit here and bounced over. So even though this is so small up here and the flippers are small, you can still nudge nudge the game when the ball's up top. So here we go. We're going to try to get that lock. So there it is. So again, the shot when when you come down here, it's very soon. It's like right here on the flipper. You don't want to wait too long or you're going to get, you know, messed up with all that. So now all I'm going to do is just just try to So that's what I want you to work on. I want you to try to stop it up here every time because if I can do it then I know I saw I saw you do it too. So So there was the nudge again. So it didn't go down the middle. Okay. So now we're going to go right away. No. And I can't control it. So we're going to go. So now we got multiball. Now remember there's a flipper up here. See that? And then this is the best music, right? Isn't this music great? Oh, that ramp is so easy. Where was that ramp when I was a kid? So now all I'm trying to do is get the balls up top. You can't really control. Like I mean I do have control, but you know there's not much you can do. I'm just trying to catch the ball, control the ball. But you can see on this game compared to a lot of the games you might have played, it's very, very hard to control the ball, right? So there you go. So ideally, you want to try to have two balls controlled like that. It's not easy on this kind of game. If we were playing a stern, it'd be a lot easier. So, I'm going to try to shoot the ball up top. [snorts] And yep. So, some some games you can do what's called stage flip, which means I can flip the bottom flipper, the top flipper, but not the bottom flipper. This one you can't do it. So, you might as well you just just have both balls going up. One of these is an extra ball, but extra balls might be turned off. Oh, yeah. That's right. Oh, that was the extra ball right there cuz I I recognize the music. [laughter] So, again, every time I hit those drop style, I'm getting 50,000. So, see, even me, okay, you guys remember the score I got on the first game, I got a million one, okay? And I didn't know where the shots were. Well, now I know where the shots are and I've already got the million one plus on ball one. So, it goes to show that really no matter who you are, you're going to improve once you kind of know the rules and know where the shots are. So, there we are. So, you know, basically it it's the same thing. We got locks. So, now we got lots lit again. So, now we're And with this game, that's all it is. It's just you lock the balls, you get multiballs. So, let's see if we can do it again. See that? And you were doing that all the time. So I know you can do it again. So there it is. And so you know, here we go again. Stop the ball. I was a little early on that, but that's okay. Hit the drop targets because I got multiball. Blah blah blah blah blah. And uh you know, if if it gets boring, just let me know and I'll turn the game off and and uh and then so right away you want to try to hit the ramp. But, you know, so what I would like is a way, now I don't really advise this. What I like to do is what's called shots. If I want this ball on this flipper and I can't post pass, I'll try to just kind of slide it over. So, let's see if it works. Almost. Almost. Let's try it again. Okay. Well, it worked, you know, one way or another. But again, uh I wouldn't advise that on this game. It's just these these flippers and this era of game, it's very difficult. Now, see, that's what you call a slap save. So, when the ball, and of course, that's going to go almost down. I want to try to get control of the ball. When the ball is right at the end of your flipper like that, and you go like it, it's basically, you saw the the little slap save from the bottom of the flipper, it'll catch the bottom, but it only has enough of to get it over here. So you go bam bam and it'll slap save the ball out. And that's what uh that's what wound up happening. It's kind of a cool feature with that captain ball. Um I don't know. It's it's just it's neat. So So I I I'll try to get one more multiball and I'll just end the game because I may be here the whole duration of the hour if I you know. So actually, you know what? We'll just kind of end the game now because So you see my progression. So, everybody's going to have a progression of when you first play the game and then you get the feel of the shots and you get the feel of the flippers and you get the feel of how much you can control the ball. And my first game on a game is usually the worst because I don't know how the the feeds are going to come down. I don't know if I can hold the flipper up to jump over. I don't know if I can post pass. I don't know if I can catch the ball up top. You know, I you just don't know. So, you're seeing me improve and that really uh correlates to everybody. So, see that? So, you're going to be able to do that every [music] single time. I I have faith in you. And then you're going to shoot it over there and hit that lock. So, what we're going to do is obviously, you know, you pretty much seen everything on this game, you know? So, I'm just going to let these balls go. I could turn it off and on, but you know, the music's the music's kind of cool, you know what I mean? So, um you know, I I think I Well, you know what I want to try to do? I want to see if I can shhats it over. Gosh. Come on. Yeah. See this metal post? I if you guys can see this metal post right here is above the flipper. So, what I'm trying to do is I'm trying to shoot this into the gate to keep it on this flipper. And it's too far so that it doesn't jump out to the Well, this is a one-way gate. So, this gate's not going to So, so yeah. So, I'm going to do is hold it up, bring it over here, and I'm going to try to move it over. But what it's doing is it it's it's hitting this little post. So that's why it's not working. But it it doesn't matter. I wouldn't have you do that anyway. [clears throat] Do you tilt? No. See, it doesn't tilt. So feel free [music] to go like this. I you you won't tilt this. I I I guarantee it cuz if I if I can't tilt it, then then you won't tilt it. All right. [clears throat] Well, we got to have my initials up there so that whoever owns the game is going to say, "Oh, look at that. That is EJS again. Okay. So, there we go. All right. [clears throat] So, what I want you to do this time around is every time it comes down here, right before the ball comes down, hold this flipper up. But you don't hold it up in initially because it'll bounce up and go over. So, you want to hold it up right about when the ball's there. And what that does is it kind of slows the momentum of the ball. It's called a live catch. And then you can catch [music] the ball there and then try to shoot that lock. Now, you got to get more than 458,000. Otherwise, I'm going to get fired. And I can't get fired. I'm I'm a poor meteorologist. Or or otherwise, Christo is better without lessons. No, no, no. [clears throat] All right. So, again, what what I want you to do is try to catch the ball now. Hold it. All right. We got We got something. All right. Now, try to shoot over there. It's late on the flipper. Now. Yep. Now. Oh, almost. Okay. Now, remember, it's early on this flipper. Okay. Yeah. I'm telling you, it's a difficult game. If you don't make your shots on this game, it's not like a Stern, you know, or Valley Williams. It's really hard. Everyone, not [cough] No, no, [clears throat] you're doing all right. So now try to catch it. Now it's not going to work. So now don't try to catch it again up top. All right. Because it it's so hard to catch on those little flippers. It's so hard to catch on those little flippers. Yeah. That once you catch it and shoot it, just try to shoot. You know what I'm saying? Cuz even I don't try to control it up top. It's very This game is very hard to control. All right. Go ahead. Now try to catch it with that flipper. Now remember what I said. Don't Yeah. Don't Now don't try to Okay. Now try to shoot it early. You got You got to shoot it earlier than that. And don't hold the flipper up. One. Now Okay. One thing that that you don't want to do is you you don't want to hold the flipper up because if if you're holding the flipper up and the ball is bouncing around, it's it's more likely to go down. So you want to flip and then done. All right. So let's try. So try try the trick there. But remember, don't flip this flipper till the ball is right about here. Otherwise, it's going to do what it just did last time. So, right now, now hold it. Okay. Now, it's toward the end. So, wait till the ball is almost at the end of the flipper to make that shot. Okay. Now, now don't Now, just shoot it early. Okay. Almost. You almost got that. Now, hold the flipper up. Now, see that? Because the ball didn't really go that far. I could tell that if you held the flipper up, you were going to catch the ball. And a lot of you will be able to tell when you can catch the ball and when you can't. So now what you want to do is you want to shoot way back here and back to the top, which again isn't easy. Hold it. Yeah. There you go. Now it's not. Oh boy. Yeah. See? Oh, lucky. That was good. Now. Yep. Now don't even try to control right now. Just try to flip. Okay. Now you can Oh, see you you didn't want to bounce it. No. See, on normal Stern or Bali Williams slippers, if you try to bounce it, you'll bounce over. Do you see what I mean? But these old got leaves, they're they're totally different. It's really hard to learn on these. All right. Now, try to catch it again right now. Okay. You got to wait till the ball's almost on the end of the flipper before you make that shot. Okay, that was good. Okay, you almost got it. Now it's coming to the flipper up top. See that? See? Yeah. See, I forgot to show it. Yep. So, you also have to know where the ball's coming to. Now, hold this flipper up. Hold it. Just hold it up. Now, shoot with that one. See that? Yep. So, Oh, there you go. Come on. Get over. Boy, you're supposed to have this game the first game. This isn't supposed to happen. What's going on here? Oh, well, you're on ball three, so you got one more chance. All right, so right now flip. Now, flip it because it Now, did you see what was going to happen there? Y. So, now you got to flip early. You got to flip way early. There. You got to flip way late. All right. [music] All right. No. Okay, that was uh that's good. So, now it's back top. Now, right now flip. Okay. Okay, that worked. Now flip late. H. It's so hard to hit that shot, isn't it? It sure is. Yep. Yep, it is. It's not easy. Oh, now see what you did. And you've done that three times. So, you don't want to do that. Okay, here we go. Remind myself not to. All right, we're We got 25 minutes for you to beat that score. Otherwise, they're going to fire me. They don't pay me to be funny. All right, here we go. But you guys can see how hard this game is compared to Sterns and all that. It's really hard to learn on a game like this. All right. But she's got control right away. Now, see how you held the flipper up? You don't want to hold the flipper up. Okay. Now, just flip. Ah. Because when you hold the flipper up on these old gotle games, you get in trouble. In the sterns and the valleys, you don't get in trouble. You can get away with it. You see what I'm saying? It's really difficult. Okay. Go ahead. So now, right about now, now it's early on this flipper. Okay, that was good. There you go. Okay, now again, you got to hold that flipper now. Okay, now very, very late on the flipper. Ah, now there you go. Oh, yep. Did it again. Yep. Yeah, it's I mean it's really really really a a difficult it's a really difficult game. I'm telling you. I was better off not knowing what to do. You know, sometimes people sometimes people are better off not knowing what to do. But at least you've got one thing down and that's the top. So you So once you figure out that shot, you know, it'll be a lot easier. OH, [screaming] all right. [clears throat] Now we'll do it again. Wow, that that was good. I may I may be able to keep the job here. I don't know. Okay, hold it up. Now, you want to do the same thing and [music] then have it and then when it comes to this flipper, you want to shoot that one. Yep. So, here we go. Okay, good. Oh, you weren't fast enough. The Now, bounce it over. Okay, now that one you could have bounced over, but it's okay. Okay, now there you go. Now, so what she did is now catch it again. Now it's not going to stay. So, yep. Now it's out of control. Okay. Hit it early. Early. You got to hit that flipper early. Hold the flipper up. Hold the flipper up. See? Okay. OH, NICE. OH, ALMOST. OH. AH. [cough] NOW, [clears throat] that wasn't too bad. And I did beat my first score. Oh, she beat her first score. Look at that. Not by much. But it's okay. You know why you beat your first score? Because I'm just going to do this just for time sake. What I want you to do is I I would love I would love to see you get into a multiball, which again is very very very difficult in this game. It's not easy at all. And you guys can see how kind of funky this game plays. like with the flippers and everything. You can't really do a lot of the normal tricks that you can do on a Bally Williams or Stern. All right. So, let's see if we can get that lock again. Cuz once you got that, that was great. Right now, now all right. I wish you would flip earlier on that shot. Oh, now that was the shots I was looking for. She did it. There you go. Okay, now it's going to come to the flipper up top. There you go. That flipper. So, your reflexes have to be really, really fast. All right, there you go. Uh-oh. Oh, it's coming back. There you go. Now it's coming to the top flipper. Almost. Remember. Yep. There you go. Oh, almost. Almost. Oh, there you go. Okay. Here comes to the very nice. Hold the floor. Okay. All right. Almost. Almost got it. Hey, we can enjoy the music though. Sure can. Yep. All right. There you go. Oh, very nice. Very nice. [clears throat] Now, see how she's getting away with a lot because she's not holding the flippers up. As soon as you start holding the flipper up, that's when bad things happen. Here we go. Okay. Not quite. Get up there. Come on now. Yeah. You You can do it. I have faith. Otherwise, I'm in trouble. Uh-oh. Very nice. Very nice. Now, you're I can see she's starting to get a feel for the flippers. All right. It does take repetition. It takes several games to play before she starts making these. She made about four or five really good saves there. You know what I'm saying? Okay. So So now we're back. So you already got 300,000. Thank the Lord. No. No. No. No. No. [laughter] Okay. So we're we're going to do it again and we're going to try to catch it on that side and [music] see if you can uh There you go. Good job. So, right now, now see how it's There you go. OH, now [clears throat] the key is when you knew it wasn't going to stay there, that's when you flipped. You don't just hold the flipper up and say, "Oh, no, it's not going to stay there." And then it goes down. You did the right thing there. And because you did the right thing, you got the ball to lock. Pretty good, huh? Okay. So, now what I like to do actually is I like to start on the one and then plunge the ball and then see where the ball is going and then hit the flipper. Yeah. Because if it's on the three, sometimes you're like, "Oh, wait a minute. I got to flip because I got to go all the way back to the one." It's It makes it a little more simple. Okay, so plunge that ball and try to hit the lit one. Okay, flip. All right, well, that didn't work anyway. Catch the ball. Okay, so now try to hit that other lock. Oh, NO. OKAY, now here's the fun part. You want to hit that ramp and then you'll have multiball. And if you do that, then I will consider this a success. Okay. Only if you do that. No pressure. No pressure. All right. All right. So now, uh, so lately the plunge has been going to the three. Have you noticed that? Yes. The plunge has been going to the three. So I'm going to set it up. What you want to do, which I did for you, set it up so that it's on the three. And if you see the plunge go to a different one, then you then you move it. Yep. So go ahead and plunge the ball. Okay. Hit it. Oh, that's okay. Now catch the ball anyway. Now it's not going to stay. So flip. Good job. Now just hit Now you want to hit the ramp. Oh, almost. Almost. There it goes. Oh. Oh, okay. That's okay. You got one more ball left. Oh, she beat her score on ball, too. She beat her score on ball, too. Yeah. Okay. So, now now set this up to the three. Okay, there you [clears throat] go. Now, when the ball comes here, I tell you to flip early. So, as soon as the ball is on this part of the flipper, like the heel part of the flipper, that's when you want to flip. Okay. Okay. Flip. Flip. Okay. That's okay. Just uh So, catch the ball. Now, it's not going to stay. So, try to hit the drop targets. There you go. Good job. Okay. Now, early early ON THE FLIPPER. OH, [screaming] YEAH. NOW, FLIP. FLIP. JUST GO NUTS. JUST GO CRAZY. WATCH THE BALLS DOWN HERE. Just flip. Everybody dance. Dance to the music. Dance to the music. There we go. And and you just flip. Just go crazy. Just try to hit the drop targets. Try to hit whatever you want. This is where you're having fun getting points. Okay. Now, catch the ball up top and and try to hit the lock again. No, that's fine. Go back up top just like you did. Oh, very nice. Very nice. That Okay, good job. Very good. I like it. I LIKE IT. OH, YEAH. YOU MADE THE HARD SHOT AND YOU MADE THE LOCK. I'M GOING TO KEEP MY JOB. YEAH. [laughter] OKAY. UH, HIT. OKAY, that's okay. Now, try to catch it there. That's fine. So, now again, you want to try to shoot it up here because you want to hit that lock shot. All right. That's okay. Again. Okay. And early. Oh, and now it's coming up top. It's coming up top. Oh, yeah. A million points will BE HUGE. OH, NO. I'M NOT GOING TO PLAY YOU in this in a tournament. I'm done. [laughter] Okay. So, um so set it up to to set it up to actually keep it on one and see what happens. Okay. Flip twice. Yeah. See, it doesn't respond well. Try to catch it. Okay. Hit the targets. Hit the targets. Okay. Now, try to hit that ramp again. Oh. Oh, good. Good. Good. Hit that last target. Very nice. Now, try to hit the ramp again early. Oh, okay. THAT'S OKAY. OH, but that's okay. I blew it. You didn't blow it. You got multiball. So, you went from 400,000, triple the score to a million two. Now, it took a few games, but you could see how comfortable she was manipulating the flippers up top and down bottom. Valley William Stern, it it's a little easier to try to get used to it, but you did great on that. I'm I'm I'm so proud of you. Okay, so again, yeah, so a million two on this game is actually a really really really good game. So we actually probably have time for questions because 11:00's when we got to scattle them. Okay. Okay. Anybody have any questions? Banana flippers. I hate banana flippers. I actually don't even know how to steer banana or how to how to aim banana flippers. I don't know if I've ever played them before, but they were awful. No, I I I don't want banana flippers. Banana flipper. No. No, Dave, we are not doing a banana not doing a banana flipper game. Did you all learn something? That's good. And And you all saw, you know, the catches, especially up top, controlling the ball and how knowing the rules and knowing how to control the ball really increases your score. And once she found the shots and knew, you know, how to control the ball in these flippers, I mean, she tripled her first score, which is what we're looking for. Anybody else have any questions? How do you sort of apply this to something? [clears throat] Right. So, so basically, you know, you got games like Star Wars. Have you ever played Star Wars? Star Wars or uh Star Trek or I mean Guardians of the Galaxy. I mean most sterns, you walk up to the game and you're like, "Wow, there's 50 different ways I can play this." So you can either kind of do trial by error or what I like to do is I like to watch people online, right? So I have a channel called Batcave if anybody knows and we're on YouTube and Twitch and everything like that. And what I try to do is I try to show people the best way to blow up games. I say, "Okay, let's play uh we played Dungeons and Dragons, all right, a few weeks ago." So, we went through the modes and I said, "Okay, let's start with this mode and see what happens." And it's like, "Oh, well, this mode was pretty good, you know, and progress through the whole game so that you can see the scoring of every mode." So, it might sound boring. A lot of people don't want to watch YouTube videos or Twitch videos, okay? But I do it for tournaments. Like in in in the Silver Ball Rumble, there's a lot of games I never even heard of. Never heard of Big Top, never heard of Raw High, never heard of uh you know, Truck Stop. I mean, there's a lot of games that I don't know. Okay? Just don't tell my opponents what I'm telling you. I don't know. But so I'll go on YouTube or Twitch or pinballvideos.com and I'll watch some of the really good players play. Jason Zer, a good friend of mine, Esther Lefoff, Raymond Davidson, you watch the and Bowen. Bowen does really good tutorials as well. Uh, and they'll tell you how to do things. And so these new rule set games like Star Wars, which is you could pick Han Solo, and then you have all these different other modes you can pick and you're like, "Wow, what do I do?" So, you either experiment or you watch videos and see what, you know, some of the top players in the world are doing, and you can really learn a lot of stuff. You know what I'm saying? So beyond, you know, the flipper control, catching the ball, and this and that, you can be like, "All right, I'm going to do this first. I'm going to do this second, do this third." And you progress and eventually you're like, "All right, you know, now I know what I'm doing." And you're actually more confident when you know what you're doing. When I walk up to a game and I don't know what I'm doing, I'm I'm just I don't know, I'm flailing the ball and like banana flippers. I don't know what I'm doing. But if I know what I'm doing, then I'm more likely to in my mind I'm more focused like, "Okay, hit this shot, this shot, this, do this, do this, do this, and then I can blow a game up." So hopefully that answered. Yeah. Anybody else? Last call. You want to know what the Carl Weathers's going to be? Awful up here. Move to Florida. I grew up in New Hampshire, so I I've dealt with 30 below zero going to school and everything like that. But now I'm in Florida and uh it was only because of work, but the winter times are are amazing. Summertime is not. Well, thank you very much, Eric. [applause] Thanks. Great job and Alicia.

Eric Stone earned his first game score of 1,001,000 on Hollywood Heat without knowing shot locations

medium confidence · Eric Stone states: 'you guys remember the score I got on the first game, I got a million one, okay? And I didn't know where the shots were.'

  • “Have any of you guys played the new X-Men game? Have you noticed that the flippers are are kind of offset on this?”

    Eric Stone@ 1:36 — References recent Stern release (X-Men) and compares its mechanical layout to older machines

  • “You're seeing me improve and that really uh correlates to everybody.”

    Eric Stone@ 25:11 — Emphasizes universal applicability of skill progression in pinball

  • Mandalorian
    game
    Stern Pinballcompany
    Williamscompany
    Gottliebcompany
    Pintastic Pinball & Game Room Expoevent
    Sierraperson

    design_innovation: Discussion of X-Men's offset flipper design as innovation; contrasted with traditional flipper layouts on machines like Whirlwind and Walking Dead; establishes flipper layout as evolving design consideration.

    medium · Stone: 'Have any of you guys played the new X-Men game? Have you noticed that the flippers are are kind of offset on this?' and notes difference from 'whirlwind and walking dead'

  • ?

    code_update: Mandalorian (Stern) had glitches in original code that were notable enough to be discussed among players. Dwight Sullivan credited as designer/coder. Implies ongoing quality control challenges in game launches.

    medium · Stone referencing Norma's experience: 'in the original code, there were a few things that were a little glitchy if you know Mandalorian'

  • ?

    community_signal: Eric Stone's personal history with Hollywood Heat from age 10 at bowling alley; broader appreciation for 1980s pinball era musicality and design; demonstrates continuity of player relationships with classic machines.

    high · Stone: 'I used to sneak out... My parents wouldn't know that I'd ride my bike to the bowling alley and uh they had this Hollywood heat' and 'any of you guys that know pinballs from this era, the music is is always really really good'

  • ?

    content_signal: Eric Stone conducts structured teaching seminar using single-machine deep dive; format includes baseline play without instruction, rules explanation, strategy demonstration, then student practice with feedback. Effective pedagogical approach for pinball skill building.

    high · Entire seminar structure: student plays blind → rules explained → Stone demonstrates optimal play → student applies learning → score progression observed

  • ?

    competitive_signal: Eric Stone maintains high score on Hollywood Heat at expo; discusses competitive dynamics with previous students (Sierra nearly beat his score); adds competitive element to teaching seminars.

    medium · Stone: 'Now, you got to get more than 458,000. Otherwise, I'm going to get fired' and 'Sierra almost did a couple years ago'

  • ?

    venue_signal: Hollywood Heat available and in playable condition at Pintastic Pinball & Game Room Expo; infrastructure supports educational seminars and pinball tourism.

    high · Entire content is recorded seminar at Pintastic Expo with functioning Hollywood Heat machine and audience attendance

  • ?

    design_philosophy: Eric Stone implicitly validates Hollywood Heat's difficulty as intentional design characteristic of 1980s Gottlieb era; not presented as flaw but as learning opportunity and test of fundamentals.

    medium · Stone chooses Hollywood Heat specifically to teach ball control and does not criticize its difficulty, instead uses it as pedagogical advantage: 'It's a hard game to learn on' but that's the point