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How to not be a Pinball D*ckhead in 2025: Week 1, pinball schmos + Manufacturers

Nudge Magazine (website feed)·article·analyzed·Jun 18, 2025
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claude-haiku-4-5-20251001 · $0.024

TL;DR

Nudge Magazine satirically critiques player and manufacturer behavior, targeting AI art, launch code quality, and collector-first release strategies.

Summary

Nudge Magazine publishes a satirical opinion piece on community behavior standards, addressing 'dickhead' behavior among casual players and manufacturers in the pinball industry. The article criticizes rising prices, AI-generated art on playfields, poor code quality at launch (citing John Wick, Dune, X-Men), prioritizing wealthy collectors over location operators, and excessive online discourse, while advocating for gratitude, offline engagement, community building, and manufacturer accountability to code and artistic integrity.

Key Claims

  • 85% of games released last year did not have playable code on first encounter

    medium confidence · Author (Nudge Magazine) discussing 2024 releases; specific and quantified but not independently verified

  • Barry O's BBQ Challenge features AI-generated art on the playfield

    high confidence · Author states as confirmed fact: 'The first instance of AI art on a playfield has already occurred'

  • Harry Potter and Predator games may feature AI art, though unconfirmed

    low confidence · Author speculates: 'While we can't PROVE that its on the new Harry Potter game or Predator by Pinball Bros, there's enough evidence there to make us think'

  • Kong shipped with essentially fully functioning code

    medium confidence · Author citing Kong as positive code launch example; mentioned without qualification

  • Evil Dead by Spooky shipped with fully functioning code

    medium confidence · Author citing as positive code launch example alongside Kong and Jaws

  • Jaws (2024) shipped with fully functioning code

    medium confidence · Author citing as positive code launch example; mentioned without qualification

  • Location operators are historically prioritized in game allocations but have recently been deprioritized relative to LE/CE collectors

    medium confidence · Author states this as industry observation and criticism of recent trend; cites conversations with Bally PR/Marketing at Expo

  • John Wick shipped with non-playable code

    medium confidence · Author lists as 'biggest offenders' of 2024 for shipping with unplayable code

  • X-Men shipped with non-playable code and took approximately one year to fix

    medium confidence · Author notes: 'X-Men is getting a code tune-up...I wish that it didn't take a year to get it there'

Notable Quotes

  • “pinball costs exactly what you want it to...I don't buy new games...I like on-location play...FREE GAMES EXIST.”

    Nudge Magazine author — Core argument for location-based play and gratitude for in-game rewards as alternative to home purchasing

  • “I literally can't think of another hobby where being good results in free play.”

    Nudge Magazine author — Distinguishes pinball's unique mechanic of earning free games through skill, differentiating from video games

  • “Code isn't a suggestion...New games need to ship with code. Full stop.”

    Nudge Magazine author — Direct critique of manufacturers; establishes playable code at launch as non-negotiable standard

  • “AI art sucks ass so stop using it...Using AI art on a playfield is now a thing in 2025.”

    Nudge Magazine author — Calls out emerging trend of AI-generated playfield art; frames as industry red flag

  • “No reason for rich dickheads to get the first games. They'll be played the same amount whether they get them week 1 or week 20. Keep those suckers for the people.”

    Nudge Magazine author — Argues for operator/location-player prioritization over collector editions; reflects community tension on allocation strategy

  • “Ultimately, this world will judge us on the way we make people feel – not the pinball scores we put up.”

    Nudge Magazine author — Thematic statement on community values and interpersonal behavior as core to pinball culture

  • “Pinball Bros seems especially heinous with this. Their new trailer for predator pinball is littered with all sorts of gross AI bullshit.”

    Nudge Magazine author — Direct manufacturer criticism; names Pinball Bros and Predator game as egregious AI art offenders

  • “I remember talking with some of the PR/Marketing folks from Bally at Expo and they told me stories about how great it used to be to go in and do audits of on-location games.”

    Nudge Magazine author — Historical industry practice reference; supports argument for location-first prioritization as manufacturer best practice

Entities

Nudge MagazineorganizationJohn WickgameDunegameX-MengameKonggameEvil DeadgameJawsgame

Signals

  • ?

    product_concern: Multiple 2024 games (John Wick, Dune, X-Men) shipped with non-playable or incomplete code, representing industry-wide pattern of poor launch readiness. Author cites 85% failure rate for playability at first encounter.

    medium · Author states: '85% didn't have playable code the first time I went in...This year's class of biggest offenders: John Wick, Dune, and (sigh) X-Men.'

  • ?

    technology_signal: AI-generated artwork is emerging as trend in playfield design. Barry O's BBQ Challenge confirmed as first instance; Harry Potter and Predator suspected but unconfirmed. Author warns this is new '2025' phenomenon.

    high · Author: 'The first instance of AI art on a playfield has already occurred...Using AI art on a playfield is now a thing in 2025.'

  • ?

    community_signal: Author critiques excessive online engagement in pinball community (Facebook, Pinside, 4pinballChan) as erosive to community culture, advocating for reduced social media consumption and increased in-person play.

    medium · Author: 'there's something about being an extremely online member of a community that starts to wear at you...The solution: don't be so online.'

  • ?

    product_strategy: Recent trend of prioritizing Limited Edition and Collector's Edition purchasers over location operators in delivery schedules, breaking from historical practice. Author identifies this as industry misalignment with core stakeholders.

    medium · Author: 'it's been a bit sad for me to see LE owners and CE owners get their pinball machines well before locations...No reason for rich dickheads to get the first games.'

  • ?

Topics

Code quality and launch readinessprimaryAI-generated art in pinball designprimaryManufacturer accountability and ethicsprimaryLocation operator prioritization vs. collector editionsprimaryCommunity behavior and online discourse toxicityprimaryPricing and accessibility in pinball hobbysecondaryIn-location gameplay culture and social aspectssecondaryIndustry historical practices and evolutionsecondary

Sentiment

mixed(0.35)— Author is critical and satirical toward manufacturers and community behavior, but frames criticism as constructive and driven by love of the hobby. Positive sentiment toward location players, operators, and the fundamental mechanics of pinball. Negative toward AI art, code launches, prioritization of wealthy collectors, and online toxicity. Tone is irreverent and humorous rather than purely hostile, but sharpness of language ('dickhead', 'gnarly', 'cockfuckery') conveys genuine frustration beneath the humor.

Transcript

raw_text · $0.000

How to not be a Pinball D*ckhead in 2025: Week 1, pinball schmos + Manufacturers Look, the world is changing. The erosion of the middle class, the emergence of economic destabilizers like AI and globalization, wars raging on every continent – it’s enough to make you wonder what is in your control to change. Unfortunately for you, all of that is out of your hands – in fact, we’ll probably all end up dying in some kind of robot or nuclear mutant war by the start of the next decade – but there is still one thing left to control: what sort of pinball steward you will be. (for the remaining time we have left.) This is the start of a short series we’re doing on behavior and trends in the pinball community. Will it piss you off? Honestly, that’s not the goal! HOpefuly we’ll all have some laughs, take this for what it is (fun + educational) and come to the realization that pinball is a pretty dope and peaceful hobby. Unfortunately, many voices in the pinball community would have you believe that our hobby isn’t a place of peace, but another battleground for dumbass opinions and general bad behavior. Fortunately, this is not true. Whether you’re a manufacturer, a pinball “personality”, an arcade owner, or just a general pinball schmo like me, here are the ways to not be a pinball dickhead in 2025. How to not be a dickhead as a normal pinball schmo Look, I was born into this world a pinball nothing and I’ll leave this world a pinball nothing and in between? Yes, more nothing. But that’s good! I always just wanted to be someone who enjoyed this hobby with no strings attached. I like to go to my local spot, blast a J, and then turn off my brain. Pinball is perfect for that, but sometimes that can be hard to remember when it feels like everybody is incredibly online and has to have an opinion on everything. So, let’s say you’re like me. You like pinball and that’s about it. You want some community, but the online world has left you wanting. How can you prevent this world from breaking you? Let’s get into how not to be a dickhead as a normal pinball schmo. Be grateful for free games Lately it’s been easy to be pissed at pinball if you want to be. Rising prices across the board, AI playfields, and fly-by-night pinball companies just tryna rip you off, right?!?! Well, sure. There is that part of it. But I always tell people: pinball costs exactly what you want it to. I don’t buy new games, even if it was an option for me at my pay grade (it’s not), I wouldn’t because I like on-location play. We’ve gone over the social reasons why (get out of your house and say hey to someone you freak), but there’s another reason: FREE GAMES EXIST. As pinball people, we get free games when we play good. That’s a big deal. Free games are what separate us from the rest of the booger eaters (video game guys) at the arcade. No matter how many quarters they pop into that giant alien shooter game, they ain’t never walking away with a freebie. Unlike you, big daddy, who gets big games whenever he reaches that threshold set by every other person who has put hands on that machine. Isn’t that dope? Like, you have a measuring stick for your skills that can result in a fuckin FREE game. I was thinking about this the other day and I literally can’t think of another hobby where being good results in free play. Something to think about. Get offline Is everyone on Facebook/Pinside/4pinballChan a bad person? Of course not – but there’s something about being an extremely online member of a community that starts to wear at you. You won’t immediately change, but the daily reading of stuff worrying about the BOM on pinball machines, or debates about IP, or whatever – it does start to morph you. Or I should say, it morphs me. The solution: don’t be so online. Yes, even if it means that you interact with Nudge less. You know where pinball happens? It’s not on Facebook – it’s at the arcade. It’s time to log off in 2025 – or at the very least slow your social media content stream to a lil’ drizzle. Will you know the exact date and time that pinball bros drops the umpteenth Predator prieview? Well, no. But you will be the first one playing it. Now you tell me which one sounds more fun. Make more pinball friends Pinball, for me, is a solitary exercise (for the most part). I like to get out there and play by myself as a form of meditation. That doesn’t mean I don’t have pinball friends. Who counts? Well, yes other pinballers for sure – but also the people you meet out on location. Servers, bartenders, the weird guy who makes everyone uncomfortable by telling stories about his crazy spring break in Daytona in 1987? They’re all part of the rich tapestry of what we call pinball friends. It is your job to talk to these people. Why? Because it will make you less of a pinball dickhead. Here’s what I mean: when you play pinball it ain’t always about the pinball. Some days you’re going to have it and some days you won’t. On the days you don’t, it’s nice to have some pinball people in your life that can give you some perspective, tell you to laugh at yourself, and say it’s not too serious: it’s only pinball after all. You know what? They’re right. Ultimately, this world will judge us on the way we make people feel – not the pinball scores we put up. I’m saying this to remind myself as a CHRONIC DICKHEAD, that we need to treat people right. That starts with pinball friends. Go make some. Need help? We got you. How to not be a dickhead as a pinball manufacturer Hey, if we’re taking the piss out of us as players, let’s go ahead and reverse the flow and turn that nozzle of piss onto the thirstiest crew out there: pinball manufacturers. Now let it be known: we love pinball manufacturers for the most part. They’re hardworking dudes who dedicate their lives to making some of the funnest shit to ever exist. But at the same time, they aren’t immune to becoming dickheads. We’ve seen a couple dickhead trends that we wanted to call out, lest these folks go down the path to dickhead town. Here are our thoughts (respectfully). Code isn’t a suggestion New games need to ship with code. Full stop. My problem with every game that came out last year was that 85% didn’t have playable code the first time I went in. That’s a big deal. First impressions matter. Ask anyone who saw me trip and fall on the bus the first day of 8th grade. I was the big-ass feet guy for the next five years. Don’t be a big-ass feet guy, pinball manufacturers. We don’t expect the game to ship with COMPLETED code (but oh a man can dream!) but we do need it to be playable. This year’s class of biggest offenders: John Wick, Dune, and (sigh) X-Men. As I write this, X-Men is getting a code tune-up, which is dope because the originality of that layout and the theme deserves it. I wish that it didn’t take a year to get it there. The most frustrating part? We KNOW they don’t have to do it this way. Look at Kong, which has essentially shipped with fully functioning code. So did Evil Dead by Spooky. Last year, Jaws was the same. Of course we can’t judge people on a Keith Elwin curve, but however that team is developing code alongside the development of the game, uh, can we clone it? AI art sucks ass so stop using it Speaking of clones, we’re entering into a new era of cockfuckery when it comes to AI art. The first instance of AI art on a playfield has already occurred, the deeply flawed, deeply shitty Barry O’s BBQ challenge features some craptastic art splattered around the playfield like fecal particles stuck to a porcelain pee hole. That last sentence was disgusting. It was also written by a human. I’d challenge a Chatgpt to match me in totally gnarly prose any day of the week, and I bet if you talk to an illustrator they’ll say the same thing: they can do it better. Using AI art on a playfield is now a thing in 2025. While we can’t PROVE that its on the new Harry Potter game or Predator by Pinball Bros, there’s enough evidence there to make us think. And you know what? I hate thinking. It’s one of my least favorite ways to spend my time. And for that, I blame you guys. Pinball Bros seems especially heinous with this. Their new trailer for predator pinball is littered with all sorts of gross AI bullshit. Stop doing this guys. It makes you look like dickheads. Dance with the one what brought you (Prioritize location games first) This is sort of a pre-emptive don’t be a dickhead. It hasn’t come up a ton yet this year, but we have seen some troubling trends. I don’t know if people know this term, but we used it a lot growing up. Meaning: you should appreciate the people who fuck with you. I think there’s a general desire in pinball to branch out to new audiences. I get that. Hell, Nudge is in some ways based around this very concept. At the same time, you can’t forsake the folks who fuck with you HEAVY and have been since day one. For pinball manufacturers, that means location players. On location pinball is what will ultimately bless or doom this industry. THe folks that go out every single week and put dollars and quarters into games. That’s why it’s been a bit sad for me to see LE owners and CE owners get their pinball machines well before locations. Historically, this hasn’t always been true. Locations were often prioritized, not just because of manufacturer’s appreciation for them (they buy every damn game), but because they work as a great testing ground. I remember talking with some of the PR/Marketing folks from Bally at Expo and they told me stories about how great it used to be to go in and do audits of on-location games. All I’m saying is, let’s keep that up. No reason for rich dickheads to get the first games. They’ll be played the same amount whether they get them week 1 or week 20. Keep those suckers for the people. NEXT WEEK? How to not be a dickhead as a competitive pinball player and Pinball Media Member It’s true. And it’s gonna prob make some people a lil’ pissy! Just the way we like it! See ya there!
Harry Potter
game
Predatorgame
Barry O's BBQ Challengegame
Pinball Broscompany
Spooky Pinballcompany
Stern Pinballcompany
Ballycompany
Keith Elwinperson

design_philosophy: Author contrasts Kong, Evil Dead, and Jaws as shipping with complete code against majority pattern, asking how their development processes differ. References Keith Elwin as benchmark designer.

medium · Author: 'We KNOW they don't have to do it this way. Look at Kong, which has essentially shipped with fully functioning code...however that team is developing code alongside the development of the game, uh, can we clone it?'

  • ~

    sentiment_shift: Author signals emerging community concern about AI art integration in pinball, framing it as quality/artistic issue and manufacturer ethics problem. Calls out Pinball Bros specifically.

    medium · Author: 'Pinball Bros seems especially heinous with this. Their new trailer for predator pinball is littered with all sorts of gross AI bullshit.'

  • $

    market_signal: Author acknowledges rising prices as legitimate industry concern but frames location play as affordable alternative to home collecting. Advocates accessibility through in-location earning of free games.

    medium · Author: 'Rising prices across the board...But I always tell people: pinball costs exactly what you want it to...FREE GAMES EXIST.'

  • ?

    operational_signal: Author advocates for manufacturers to prioritize location operators (who purchase full game lineups) over individual collectors, citing historical manufacturer practices of location audits and testing.

    medium · Author: 'Locations were often prioritized...they work as a great testing ground...I remember talking with some of the PR/Marketing folks from Bally at Expo...'