claude-haiku-4-5-20251001 · $0.033
X-Men review + incoming game news (Alice, ABBA delays) from Don's Pinball Podcast
X-Men LE has plunge strength issues requiring custom shooter rod or adjustment
high confidence · Don experienced plunges failing to clear back ramp consistently; resolved with custom 3D-printed Sentinel head shooter rod that is marginally longer than stock Stern rod
X-Men center ramp micro switch gate needs adjustment out of box to reset properly
high confidence · Don traced issue where shots registered but didn't count toward modes; leaf switch was held down due to excessive gate pressure; fixed with precision plier bend
X-Men code is incomplete at launch, following Stern's pattern of releasing 'minimum necessary build' with updates to follow
high confidence · Don states Stern is 'replicating the video game market where games are released kind of like with the minimum necessary build within there with more to come down the road'
Alice's Adventures in Wonderland reveal expected early next week (around October 9th)
medium confidence · Don heard the 9th of October 'battered around' for reveal, recording on Saturday the 5th, expects Monday or Tuesday announcement
Alice in Wonderland ships with topper included (like Spooky's standard practice)
medium confidence · Don mentions Spooky is 'shipping their toppers with the game' and Avatar CE comes with holographic topper already installed
ABBA pinball cannot ship in time for Pinball Expo due to logistics
medium confidence · Don heard from 'official sounding sources' that ABBA 'just aren't able to ship and make it to the u in time to be at expo'
ABBA has weaker flipper strength and is 'okay, not great' compared to Queen
medium confidence · Don reports early feedback from handful of players: 'flipper strength, not great, and layout queen-ish' and 'Game is okay, not great'
Dutch Pinball Alice in Wonderland limited to approximately 500 units production run
medium confidence · Don states 'selling out and a measure of that would be for FOMO' and 'limited to maybe around 500 games'
“The code, I can't comment too much on because we're still in that early Stern code period. They kind of have been replicating the video game market where games are released kind of like with the minimum necessary build within there with more to come down the road.”
Don @ early segment — Confirms Stern's strategy of releasing incomplete code at launch, a significant industry practice shift
“The problem was both from plunges off of my shooter rod and also the auto launcher, the ball would careen around but wouldn't quite make it up that back ramp into the plastic wire form into the metal that would then come to the left flipper so you can then hit the skill shots. So it was as if I looked, it seemed to be that the plunger was hitting the ball where it needed to be, so it didn't seem to be an alignment issue, which Stern doesn't usually ship with alignment issues for the plungers. But for some reason, it was just like it needed an extra little 5% just to make it on up there.”
Don @ technical section — Detailed account of X-Men plunge strength deficiency affecting gameplay experience
“Gameplay-wise, I can't say that they're enough of a reason to justify $3,000 unless that's really what you're after. So I don't think you're losing anything on the Pro with this one.”
Don @ pricing analysis — Assessment of Pro vs LE value proposition; implies LE premium is not justified by gameplay difference
“I think putting this game's shots up against Foo Fighters, it's as good or better, for sure... And that, I think, is the definition of high praise.”
Don @ comparative analysis — Strong endorsement of X-Men's shot quality relative to prior Jack Danger game
“I don't think every company needs to emulate that and create a game that they then have to either strip down or plus up... So in terms of just like we're making the best game we can, this is the one it's going to be... This kind of a good thing.”
Don @ philosophy segment — Praises Dutch Pinball's single-tier approach vs three-tier Stern/JJP model
“From what I'm hearing, game is okay. Game is not great... flipper strength, not great, and layout queen-ish.”
community_signal: Custom shooter rod modifications becoming aftermarket solution for X-Men plunge issues; Don creating demand among community
high · Don fielded multiple requests for custom Sentinel head shooter rods after livestream; assembled and distributed several units to interested parties
design_philosophy: Stern adopting video game industry model of releasing incomplete code at launch with post-release updates
high · Don explicitly states Stern is 'replicating the video game market where games are released kind of like with the minimum necessary build within there with more to come down the road'
event_signal: Three units of Alice's Adventures in Wonderland expected at Pinball Expo; additional 10 units in boxes rumored for show floor sales
medium · Don cites 'rumors that I've seen' regarding three units at Expo and speculates 'even better than three would be if there's an additional ten in boxes ready to be sold'
market_signal: X-Men LE premium of $3,000 over Pro questioned for value justification when gameplay differences are minimal
medium · Don states LE cosmetics and Beast slab feature 'are all things that are fun' but 'I can't say that they're enough of a reason to justify $3,000 unless that's really what you're after'
announcement: Alice's Adventures in Wonderland full reveal scheduled for early next week (October 9th window)
medium · Don heard 'the 9th of October battered around' and expected 'Monday or Tuesday' announcement from recording date of Saturday October 5th
groq_whisper · $0.127
Don (reporting early feedback) @ ABBA section — Early critical assessment of ABBA from limited player base
“I'm not sure that anybody was laying awake at night saying, why won't they build my dream theme? Why won't they build my Mamma Mia?”
Don @ ABBA theme commentary — Questions FOMO/desirability of ABBA license compared to Queen
product_strategy: ABBA pinball unable to ship in time for Pinball Expo due to logistics constraints
medium · Don reported from 'official sounding sources' that ABBA 'games just aren't able to ship and make it to the u in time to be at expo'
product_concern: ABBA early feedback indicates weak flipper strength and overall game quality being 'okay, not great'
medium · Don reports limited early player feedback: 'flipper strength, not great' and 'Game is okay, not great... nothing revolutionary'
product_concern: X-Men shipped with plunge strength deficiency affecting skill shot accessibility; micro switch gate requires out-of-box adjustment to reset properly
high · Don documented two distinct mechanical issues requiring manual adjustment or custom shooter rod replacement to achieve intended gameplay experience
sentiment_shift: Community skepticism about ABBA theme desirability; low pre-release hype compared to Queen
medium · Don questions whether anyone 'was laying awake at night' wanting ABBA license, contrasting with Queen's perceived desirability as pinball license
business_signal: Dutch Pinball differentiating via single-tier manufacturing (no Pro/Premium/LE) with fixed feature set and scarcity-driven exclusivity
medium · Don explicitly praises Dutch approach: 'I don't think every company needs to emulate that and create a game that they then have to either strip down or plus up'