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2019 IFPA Pin-Masters Playoffs | Quarterfinals

IE Pinball·video·1h 54m·analyzed·Jun 9, 2020
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TL;DR

2019 IFPA Pin-Masters Quarterfinals playoff coverage with Pin Golf format gameplay.

Summary

Coverage of the 2019 IFPA Pin-Masters Playoffs Quarterfinals featuring competitive pinball gameplay in Pin Golf format (a golf-style scoring system where players target scores on Addams Family Mansion and X-Men machines). The video includes commentary on player strategies, machine mechanics, and tournament-format dynamics as competitors vie for advancement to the next round.

Key Claims

  • Pin Golf format requires players to hit a target score within their first five balls; if achieved on ball one, they get a score of 1; failing to hit target within five balls results in scores of 6-10 depending on final score achieved

    high confidence · Jason Wardrick explaining Pin Golf scoring format during commentary

  • Addams Family Mansion (AFM) remake has different mechanics than the original; the super skill shot on the remake allows post-pass capability which wasn't possible on the original AFM

    high confidence · Jason Wardrick discussing differences between remake and original AFM during gameplay

  • The right ramp on AFM (remake or original context unclear) is the hardest shot and has been a 'drain monster' for most players at this tournament

    high confidence · Multiple commentators noting right ramp difficulty throughout AFM gameplay segments

  • X-Men machine has shortened ball savers compared to earlier versions, making the scoop shot more difficult

    high confidence · Commentary during X-Men gameplay indicating ball savers were shortened and scoop had a clip

  • Pin Golf format puts immediate pressure on players because there is no game reprieve like normal match play offers

    high confidence · Jason Wardrick commenting on format intensity

  • AFM five-ball setting automatically sets locks to hard, which is standard on older Harry Williams and Bally games like The Shadow

    medium confidence · Commentary explaining automatic difficulty setting when selecting five-ball mode

  • Top two scores advance to the next playoff round; bottom two are eliminated

    high confidence · Jason Wardrick explaining tournament advancement rules

Notable Quotes

  • “If you don't get that one game reprieve like you do in normal match play... it really does put the pressure right on you right away”

    Jason Wardrick @ n/a — Explains why Pin Golf format is intense and high-pressure for first game of playoffs

  • “Once you get those swings, you're done. Yeah, there is no saving you from going ahead and missing a shot.”

    Jason Wardrick @ n/a — Describes the consequences of missing the right orbit/ramp on AFM—high drain risk

  • “The plunge of shame... you're just helpless right now. Like, oh my God, what am I going to do?”

    Commentary @ n/a — Humorous description of having to plunge a new ball after a poor performance, visible to entire audience

  • “He didn't panic, and now he's achieving his target. It's just a foregone conclusion here.”

    Jason Wardrick @ n/a — Praises player patience and control under pressure in Pin Golf format

Entities

Jason WardrickpersonColinpersonKylepersonDavidpersonBrian O'NeillpersonJoepersonDavid OliverpersonChris ComptonpersonSteve Strong

Signals

  • ?

    event_signal: 2019 IFPA Pin-Masters Playoffs represented as major competitive event with international viewership

    high · Commentary noting worldwide audience from Germany, Finland, Australia watching the live stream

  • ?

    competitive_signal: Total annihilation strategy on AFM is preferred over other approaches due to five-ball lock difficulty settings; super skill shot reliability questioned

    high · Jason explaining that total annihilation is the best call because 'if you're not locked in that lock shot, you're not making it. So it's too many shots in order to get your locks done.'

  • ?

    design_philosophy: X-Men machine scoop shot is problematic and difficult to hit consistently; ball feeds out of right side are inconsistent

    high · Multiple references to scoop difficulty, with commentary noting 'That damn cliffy' and consistent player struggles with the shot

  • ?

    product_concern: AFM remake differs mechanically from original in ways affecting strategy; ball save duration appears shortened on X-Men

    high · Jason explaining differences in super skill shot mechanics between remake and original; commentary on X-Men ball savers being 'shortened up, make them a little more difficult'

Topics

Pin Golf tournament format and scoring mechanicsprimaryCompetitive pinball gameplay and strategyprimaryMachine-specific mechanics (AFM remake vs original, X-Men features)primaryPlayer performance and tournament advancement rulesprimaryPressure dynamics in competitive play formatsecondaryShot difficulty and drain mechanicssecondary2019 IFPA competitive circuitsecondary

Sentiment

positive(0.72)— Commentary is enthusiastic and engaging about tournament format and player performances. Some frustration expressed when players drain early or miss difficult shots, but overall tone is celebratory of good plays and player skill. The Pin Golf format is praised as exciting and pressure-filled in a positive way.

Transcript

youtube_groq_whisper · $0.344

Oh for half a second. And then they're transferred into another double LW into a double catapult pooper. What are we wishing here? Oh, I got it. I got it. Clark. Is it Clark? Clark got it first. Oh, what? What? What Just Happened. And we're ready to go. You want to hit the escape button there, Jason? All right. Awesome. Welcome, everyone. This is Jason Wardrick here, joining the podcast booth here after losing a double tiebreaker. You can expect to get in a second tiebreaker here. But after all that, you know it's not your weekend. And so I lose two tiebreakers, and I just made some mistakes yesterday. I could have parred a little better here because I parred really good the first day. The second day, just not as good. All right, we got Carl stopping up here. Yeah, he hit the escape button again. Oh. Not sure what happened there. Ah, what's going on? Still got that line on there. Okay. I think Carl's going to maybe hit that shot. Let's see. No, he didn't. We were wrong. Sorry. Once we get Carl back in the booth here, we'll figure out how to get that line off. Yeah, that's weird. Escape button normally works. Okay. So Carl's going to be trying to achieve a Total Nuclear Annihilation here because it's been the strategy all weekend long. I don't see him deviating from that. What he needs is he needs three shots on left orbit, left ramp, right ramp, and right orbit. And if he can achieve that, he will get himself a crazy multiball. At the same time, if he goes ahead and does those all in one ball, he'll actually have a one million hurry up, or one billion hurry up, which is really good as well too. So, you know, some people have been doing the super skill off of this. I wasn't doing the super skill because I wanted the one billion. So just all depends on the strategy that you're taking on this game. We tried doing that and it didn't work. Oh, okay. Got a couple rookies back here. Alright, so we got David Johnson on here. He's got a good start so far as he's got both of the orbits on his first shot. Now this game since was five ball, the locks were set to hard. That automatically is an automatic setting when you set the game to five balls. Some of the older Williams Bally games had that, I think, shadow. You don't get vengeance lit or something on your skill shot when you do it to five balls. Yeah, I think that's why you're seeing people employ this strategy today because it's just too many shots in order to get your locks done. Yeah, if you're not locked in that lock shot, you're not making it. So it's too many shots, tonal elation is the best call. Now, there were a few people I've seen going also for ships, but, man, I find that very dangerous as well too, right? Yeah. Oh, nice drop catch here. Super skilled. He's got the ship open. And some good progress being made here on the ramps. Excellent. Ramping out, real nice. Oh, very nice. He locked in all the shots. He's only about five shots away now. Oh, get it. Nice nudge. Oh, no credit for that one. Whoa. Very nice. Now they must have adjusted the tilt. They have adjusted the tilt. It was their first day, it was Because Plumbob was never centered. Tough drain. Really good progress. Yeah, he's in good shape for his second ball. And only, what, four more shots left? That's it. That's it, Brian O'Neal. Sorry, folks. We'll get that score picture soon. So you can see all the scores. Not just player four. It is what it was doing yesterday, Carl. All right. I'll take care of it. A good strategy that the player driving the bus is picking games, I think, people would have a hard time with, and you've got to be really good at it. So, for me, this was one of the games that got me in qualifying both times. this remake. I'm just not used to the remakes. The original, playing the original was brand new back in the day, went out of the box for all these years. Your mind, your muscles, all according to those AFMs. For those of you that don't know the pin golf scoring format, essentially they have to hit a target score on their first five balls. If they don't achieve that target score, then they would look at the score that they have, that they've done, and and essentially they could be scored at a 6, 7, 8, 9, or 10, all depending on the final score that they achieved on the five balls. So the goal is to try to get the target score on your very first ball if you can. If not, try to achieve it within the first five balls, and that's the score that you'll get. And if not, then you'll go down to the target scores that are listed above. So that's how it works. Penn Golf, very, very fun format. There's also some pin bowling games out there you can do too, but we've never done something like that in tournament format but pin golf always pin master tradition So Collins let his hurry up now So now he wants to go ahead and hit another one so that he can you know Keep that hurry up going and if he can actually hit that right ramp right now that will continue it and then he's going for The left ramp to get Total Nuclear Annihilation for the 1 billion So he took it. I don't know how much it was. I would say $300,000, I think, because he had two of them lit. I'm just guessing. Yep, $300,000. Yeah, you're right. See, folks, we can't see the display, but being with our knowledge, we'll be able to tell you what's going on. He's got about $450,000,000 right now, I think. And again. That's about $100,000,000 hurry up right now lit. Yes. Counting down. Don't think he'll take it, though. I think he's going for that ramp. Yes, he just needs one more shot. Wow, he hit that shot. Here we go. There it is. Wow. And now he's got annihilation. So he's in really good shape here. All he has to do is hit about three or four jackpots, and he's going to achieve this goal. And he should achieve it in a one if he does that. Oh, he's got a city ready to be crushed. Yeah, I think he's got it. Let's see here. If you can hit that steady up the middle. Oh, you got it. 1.5. Boom. Number one. That is a hole-in-one, folks. And it's very important in this format because, you know, they're going to go to a three-hole championship here on each single round. So getting that one is super, super important because that gives you some play for the next two as well. Definitely. Definitely. Great start by Colin. Okay, we got Carl. 231 million on his first ball. So he's still got a little ways to go here. He's got some good progress, though. Yeah, he's pretty set up here on the ramps. I think he's going to take a couple more outer shots. And he hasn't taken a hurry up yet, which is key as well, too. He's going to look for left forward a bit. Yeah. All right. This is the perfect scenario that you want right now. Four shots. Here we go. Here's one. He's going in. Oh. All right. He's going to probably do a loop pass. Left orbit. Oh. A little late. Way late. And right. There he goes. And the hurry up is reset. Yes. He's left. He's got a billion. Oh. Get it over there, Carl. Nice save. He's still got the shot, so, you know. Oh. Yeah. He's going to go left. Left orbit. He's still got time, though. Lots of time. There it is. One bill. He's got it. Wow. There's a lot of grace on that third one, right? So it's worthwhile just getting it under control. He didn't panic, and now he's achieving his target. It's just a foregone conclusion here. He's going to go ahead and hit a few. Oh, there it is. It's going to be done. Yeah, once he got that billion, there's not much work to be done. Awesome. Great work by Carl. All right. Just love the patience. He didn't panic, right? And that's sometimes, you know, you get in there, oh, you missed a couple shots and get a little panicky. That's right. He was fully under control that whole time. All right, so we got David here. And he's got a little work to do here. He's got, you know, some ramp shots. He's got a nail. And what I found is that right ramp was the hardest shot in this. Yeah, I had a tough time hitting that shot, too. I couldn't, I didn't even get an annihilation. That's how bad I did. I would go over. Just missed that left orbit, and it cost him. Hey, we got Brian O'Neill, $275 million. And good progress, though. Yep. One, two, three, four. He could pull it out. He could, yep. Just missed the orbit there. Did not get credit for it. There we go. Nice and controlled. And there's the left ramp. There's the right orbit. All right. Oh! Just got, you know, if you could have just got that up there, then you could have got a nice control instead. Came back down and lost it. Tough luck there. Alright, he's... He's just plunging off there for Colin. Carl's going to be plunged off as well, too. And then David will be up. Another thing I found is that this wasn't reliable for the super skill shot either. So that's another reason why I didn't bother taking it as well. That's right. You were taking a chance. Sometimes it dribbled down the right. and I think I had one where it dribbled down the right, didn't touch anything. Oh, did you get the ball saved back when you lost it? No, I've seen that. Well, that just happened right now. Basically, all the super skill shots were still lit, so I had all the time in the world to pick whatever shot I wanted to. I even did a post pass, and normally you can't do a post pass on an AFM, but in this case you can on a remake. But, yeah, I thought that was strange that I've never seen that. Yeah, it just gave it to you forever, and you just had to wait to shoot a shot because you didn't hear the switch yet, eh? That's right. That's hilarious. Again, need some work on that right ramp. And that's really been, I think, the trouble spot for most players. There we go. Oh. Oh, no. Jeez. That's just some rough feeds out of that right side, eh? Yep. All right. Well, he can do it. That is correct. The lowest scores by the two people in this group. Now, again, it'll be on a three-game scenario, so this is only the first game out of three in the playoff round. Nice shot. Here it is. He's going in. Here we go. All right. Now he's got everything stacked, ready to go. just has to make the shots now. Whoa, here's Danger. Yep, it is. Oh, man. Can't do the half. That is a typical drain on an AFM. On any AFM you'll ever play. You know, some of the feedback nice, but that one was totally going for that right side. Yeah, I think you're right. is that there's interesting strategy in this format because if you do get too far behind on your first hole, it makes it very difficult to come back, especially if the first two players had a one and a two and now all of a sudden you're shooting a seven or an eight. It's going to make it very difficult for the next two holes to make up that ground. Might as well hit the gambling table. Or the commentator's booth. That's my case, yeah. One shot. One shot to rule them all. I guess it's the wrong game, eh? Here it is. Oh. Okay. Nice. Right. Left ramp. No. No. Another try. Oh, he's got his five-way combo, though. He's a loop master. Oh, 40 million points. That's not bad. All right, here we go. Here we go. this is the one he wants. There it is. Wow. Okay. Now we're rocking and rolling. He might have to do some work here just because he didn't get the full $1 billion. I think he got $300. Oh, he did get it, though. He's in. There you go. Excellent. Good job. So that was a four, was it, Jason? I'm thinking so. Well, let's see what the ball is. Yeah, I think we're on ball four. Yep, ball four. Excellent. So we've got a one for Colin, a two for Carl, and a four for David. And Brian, well, he's getting close. He's got three shots here, and with those three shots, potentially $500 billion as well, too, on the hurry up. So, he's in good shape. Just needs to execute here. Lock shot. There's one orbit. Oh, that's a very nice pass. Yeah. Oh, man. Don't get control. You know, he just missed that right orbit, and it's been costing everybody, right? You know, whether you're not hitting it hard enough up there, or whether if you're missing it, it's just been a drain monster. And that's the one thing that I found on these machines. You've got to be accurate or else you're in danger. Yeah, once it gets those swings, you're done. Yeah, there is no saving you from going ahead and missing a shot. I remember my first game of Game of Thrones, though, I came in here and didn't have the opportunity to play on the Wednesday or Thursday. And I tell you, I hit that one shot on the stand-up, I was gone. I had three flips and I was on ball three. Oh, man. You know, just a rough start. So here we go with Brian. We've got ball five. He's got to do it in here. Right now he's sitting at eight strokes. So he really wants to get that right orbit and that left ramp in any way possible. Okay. Right orbit. It's just so dangerous when you miss that shot. Oh, very nice pass. He's got those little passes down. Oh, man. So that, unfortunately, is going to look like an 8 for him. It is. Oh, yes. So we have Colin at 1, Carl at 2, David at 4, and Brian at 8. after the first round here. First game of three. First game of three. So then they'll play the second game here, and they'll do the same thing, and then they'll add up the scores. Two will go through, the top two, and the bottom two will be, like Jason said, heading to the casino. Hello, Internet. How are you doing? Hey. God, we're two good-looking guys, aren't we? Well, we've got a captive audience here. How's everybody doing in Internet land? What have you got in the chat here? Awesome. Good to hear. 4.10 a.m. 4.10, all right. Talk about diehards, eh? 4.20 pretty soon. Ten more minutes. Wow. Oh, Kerry. How are you doing, Kerry? He's an excellent player in the Edmonton area. Hey, Shannon. Hey, everybody. Australia. Wow. Hey, we're just worldwide right now. We've got a worldwide captive audience here, Jason. Nice. Well, it's a big deal here. It's the 2019 pinmasters here. And what does it look like we're going on here? Does it look like a little abracadabra? Oh. Could we really be going there? Well, who's driving the bus here? Carl. I think it's Carl, yeah. Oh, no. I don't know. Where do you think that is? X-Men, you think? I don't know. I think Carl's an X-Men type. X-Men? Okay. So it looks like X-Men is going to be the game. Let's hope an abracadabra. Oh, we're going to Novice? The reason I did it is because all the other games are midway. I didn't want to interrupt anybody at the moment. So this is the Novice division. Okay. So we're switching? We're just temporarily while we wait for the game. Oh, okay. So you did pick X-Men, though. I did pick it just because they were open and I could get it on the game. So for those new to the stream, this is what we call bonus time. And we're watching the Novice. Unfortunately, we won't have the names on the screen on there. Right. There's no bracket built for him. I'm not sure who the players are in here. Joe. Joe? Okay, excellent. Joe is a local here. He was on the mic on Thursday on the Nationals. Oh, excellent. And Women's Championship stream for anyone that watched that. We've got a worldwide audience here. We've got people from Canada, from Germany. Yeah, Finland, Australia. This is crazy. Nice. So it looks like we're on ball three here. And he's got a villain, which is excellent. I don't know if he's taken his Wolverine yet, though, so we'll have to see if that's what the strategy is going to be employed here. See how that kick-out's going to be. Yeah. Okay. Not too bad. Yeah. A couple times it's hit off the swing and right down the middle, so you've got to kind of watch it. So he's got two. So now it's like, well, a Wolverine, or do I go up the middle for Magneto? You've got choices here right now. He's trying to lock that ball. Okay. He's got three. So now I'm thinking Magneto is where I want to go. That's pretty good. Yeah, you got it. And here we go. So he's got the stack going. He's going to be in really good shape here because Magneto is a very high value, especially if you have some heroes. He doesn't have any heroes, but being that he has the Sentinels in, I mean, that's terrific. Pretty enough for the 15. Yeah, with all these balls. He just got an add-a-ball off the mystery. Excellent. That's perfect timing, too. He's done those ball savers. Now these ball savers on these games were shortened up, make them a little more difficult. And that scoop shot was very hard because it had a clip-de-on there. He's sitting at about 12 million right now, so just needs a few more shots here. And now he's lost it, so let's see where he's at. He's going to be very close. He's probably sitting at about 13 million right now, I'm thinking. Okay, we're going to get out of the scoop. And add more time. He's almost there. 14. A couple more shots. He might even have it in bonus. Boom, boom. One more shot should do it. It's only a half a mil away. One more Wolverine. Oh, oh, oh. I think he's got it. Yeah. He's only 300 away. Oh, oh, no. Oh, no. Oh, no. Oh, no. Oh, no. Oh, man. Wow. Take that back. The bonus is not very much on this game. Holy cow. Yikes. Well, you got to get some breaks, right? So. Wow. Wowzers. Nice drop catch out of that. Nice. There's a little snudge there to save it from that left. Yes. That scoop shot is just a bugger, too. Yeah. It's not that easy to hit. That damn cliffy. I know you had a lot of success hitting it from the backhand. Yeah. I'm thinking that's an easier way to hit it. Yeah, that's... All right, so this is David Oliver up on the game right now. David Oliver, thank you. Also in the group is Chris Compton and Steve Strong. Okay. Is David Oliver out of California scene? Yeah. Yeah, he's out of San Diego. Okay. Nice, so he's got his villain now. Let's see what he's going to pick here. He's got the Hellfire Club and he took it, eh? I've seen a lot of people actually bypass it and just take their mode and then go ahead and go for the stack as well. Yeah. I think he's 6 million and this is a good, if he gets some good points out of it he'll be there. He's got the scoop lift for the add-a-ball. Ooh, nice. Almost rolled in. All right, last chance. There it is. Ooh. One more chance. Oh, no. Oh, look out. Nice nudging. He's got a lock. Let's see how many he's got here. So he's got two, so he's getting close. Now, do you bring something in with it or do you just take it? it. He's just gonna go for Magneto at this point he's got a bunch of heroes that's right one more now you can shoot it up the center and it'll give him Magneto multiball. Yes. Doesn't flash or anything but it will give it. Oh why is he shooting that? Well he may be shooting the scoop but uh trying to light the villain first but I don't think he really needs it. No. I think he's got enough points where if he just lights this he'll be good. Oh he's got Deadpool now so he's had enough combos. Okay. Bonus hole? I don't know what that was. Not sure I didn't see the rule. Alright five more million. Alright right orbit? Yep. Oh there it is. There it is. Nice. I think this is it. You should yeah. This should be it here. This has to hit a few shots and he'll be done. Already at 11-6. There's Here's the first one, there's a jackpot. And jackpot again. Still got lots of ball save, another jackpot. should have it. It's a foregone conclusion, I think. Yeah, I think he has. Unfortunately, well, we get to see some nice... It's the animations that kill you, right? There you go. We get to see some up-close Magneto animations. There you go. Nice job. Good bonus, too. So, you know, if you have Multiplier, which he did, he had a three and a half million bonus, whereas the previous player, they had nothing. Yeah, that was a little scary. Alright, we've got Chris Chris Compton playing. And he's got a ways to go here. He's got to get something going here. There we go. He's got two balls locked, but I'm thinking you're going to want to bring something in with this. Chris Compton, nicknamed Chris Clean Cut Compton. Oh, nice. come to these tournaments with different hairstyles. I think he's got the Vegas late night just get up and get over here haircut. So he's got a villain. I'd be shooting for that villain first and getting that going. Oh, nasty sling drain. It's too bad he had everything going. Villain, lock. He's got to drain out everybody else's. Yeah, this is the... It's like a walk of shame. This is the long walk of shame. We call it, I guess, the plunge of shame. That's what it is. So you used it to plunge everybody's ball that got that before you. Yes. It's all in your mind. You're just helpless right now. Like, oh, my God, what am I going to do? It's like, look, everybody, I just plunged. That's my score. See, I got it. But we got it on tape here, video. Everybody's watching. Alrighty, I'm just going to try to hit that villain I'm thinking here. Oh, nice nudge. Yeah, see that scoop has been tough. Alright, he's got Brotherhood lit. Let's see what... Take that Brotherhood. Now, I guess the trick is, is that if you've got Brotherhood lit, do you actually take it, or do you take a villain and then take your lockshot? Right. You know, I think I'd be tempted to bypass it. Well, I did the... When I was playing, I did the villain, and then I got brought in the Wolverine. Oh, man. Just cannot hit the scoop, eh? Just cannot find it. So this is it for him. He's got to do it here. What is he sitting at? He's got 5 million right now, so he's looking at a 9 right now. So he really, really wants to get that mode running and get into that multiball, because if not, you know, your playoff life could be over right on the first game of shooting a nine. Yeah. So one cool thing about the format I find it really does It puts the pressure right on to you right away Because you don get that one game reprieve like you do in normal match play Sure. So does he bypass it? He bypassed it. He must not have his Wolverine yet. Let's see. He's got the lock shut on the right. He has Magneto. He's got three in the bank. So all he's got to do is hit the log shot. Oh, missed him. Just has to hit the middle. Oh, right orbit. Oh, he just, he's had a couple shots at it. Survived that. That was dangerous. Yes. Here it is. One more chance. Oh, almost. There it is. Oh, no. Power in lane. Yes. He's getting so many chances. The pinball gods are wanting him to make that shot. Yes. Chris, we know. Oh, no. Half wrap. Okay, still okay. He's like, I'm just going to bring some more heroes in. Yeah, that was an interesting choice. Oh, there he goes. He was so confident. See, he just, I want to bring in one more hero. Yeah, let's really blow this thing up. Okay. Really nice shot into his four ball Magneto. And just got to hit a few of these red targets and he's going to be money. I honestly, right now, in multiball, I just start flailing. And when that light goes out, then I start getting control of the ball because, you know, you might as well take your shots while you can get them. Sure. Especially with this one with the short ball saves. Oh. Oh, my. He lost them all there. Oh, no. Now he's got some work to do. Why are they still all wet? Added more time. Well, he's got center. Oh, I'm sorry, Sentinels, yeah. So I think that's why. And he just didn't hit very many in his multiball, surprisingly. Sentinels a long timer mode here. See if he can do it just picking off shots. It's possible. That survived that Magneto Magnet. Yeah, that Magnet was fierce, too. He just never knew where it was going to go. Oh, he's got Wolverine. Oh, look at this. Wow. He grinded those. Yeah. That's excellent. So now he's still got Sentinels running as well, too, which helps. So he's got the stack going again. Yeah. I just got to hit some red shots here. That's what he's looking to do. Some ramps. Okay. His ball save is completely done now. He hasn't taken his add-up ball, so he's just got to get it lit. Yeah. I'm just at this point going, I don't worry about, oh, yeah, I'm not worried about that. No, I think he already has that. He's got three balls. Let's see. Oh, he's got the scoop lit now. Oh, he's got it. Nice job. Excellent. Sold out. Saved himself because he was at a nine, and now he got a five. So he's right back into it as far as I'm concerned. Nice job. Being patient with that. Especially when you lose it on the first multiball, it can get real frustrating. You're like, oh, man, lost opportunity. You know, I didn't do it, and he kept himself under control, went ahead and knew he had the Wolverine ready to go, got it lit, and, you know, was able to achieve the target. The view of the room. Yeah, the craziness. Funky fresh. We are in the first round of the playoff round at the 2019 IFPA Pin Masters in beautiful Las Vegas, Nevada. Here with Derek Thompson and Jason Weirdrich. And we are your commentators here this morning for all of the action. Hope you enjoy. And, yeah, we're going to be getting started here on X-Men, I believe, with our main feature group. No, they're waiting. Are they waiting? On the other side. Well, Carl said that their next game was going to be X-Men. Looks like he's waiting for Game of Thrones, doesn't it? Seems like that, yeah. That Carl always changing things up on us, eh? Yeah, Escher definitely is going to be hard to beat. I was in his group in the first round, and yeah, he was on fire. Let's just call it as it is. I believe he has now the 36th hole record in IFPA pin masters history with his, what, minus 26, was it? Something like that, yeah. It was something crazy. He was blowing up machines all day, and the first machine that I was on with him was Game of Thrones, and he took 10 seconds to go ahead and get to the target score of 150 million. Five shots, and he was done. He was like, I'm over it. Yeah, he's dialed in. I played in a group with him last night. Star Wars, hole one on that, I mean boom boom boom. You get on fire. I could have used some holes in one on Star Wars I tell ya. 16 strokes that game cost me. You guys ready to go? Yeah, let's get it up. Oh. Which one, me? Yeah. There we go. See? All right. You're like a pro, man. All right. Not only are you an awesome pinball player, but you are just as a talented commentator, I tell you. Thanks. Well, I don't do much commentating. I'm up there and playing, but I'd be happy to help out here in the booth. All right. Here's that Game of Thrones again. Doing a little practice time. Let's see how these guys tackle this game, because your guys' game in the tiebreaker, I don't know. There were some strange choices. Robert going up on the left-hand side, grinding it out for the dragon. And, yeah, I don't know. I was amazed with some of the choices that were made in that game. Yeah, you could go different ways. I mean, if you can't clear out the mode fast, it's tough. You don't get the points. So one of the strategies and the prevailing strategies on this game was, you know, getting your sword immediately. And then once you get your sword, going up and clutching your mode. And then, if you can hit escape, Jason. And then once you have your, so once you pick your mode, now you've got Greyjoy lit. And these five are all going to be lit for you, and you have to get them in a certain time. And if you can get all five of those done in that time period, you're going to make your target of 150 million quite easily. with that strategy. Now, it's risk-reward, because you've got to nail all five of those shots, and you've got to nail them within the timer. Sure. But it sure is valuable. I did it yesterday in my second game. What's that? We're clearing it. I'm explaining it to him. Look at Carl, eh? He's just micromanaging us over here. So you can do it without the swords, but when I did it without the swords, I got $140 million, and I drained immediately as soon as I hit that last dragon shot. Wow. So then I was trying to grind out 10 million in order to get it on my ball too. So it's very important to hit that sword shot first and then to go ahead and take the Greyjoy mode and then go for the five ball. So you might see that. You might see other strategies on here as well, like we're employed in the first tiebreaker as well. Martel is a good way of going as well too through the orbit. Sure. But, yeah, it'll be really interesting to see. Or there could just be a Lannister Martell or a Lannister Greyjoy stack by hitting your lock shots as well. So there's a lot of different ways to play this game, which I really love. And that's why this is such a great game. I can't wait to see it. Escape again, Jason. Awesome. Little shats into the lower drop. Yeah. That was nice. And what was your strategy going in on your tiebreaker? What were you looking to do? I was looking to complete those modes, Greyjoy and Martel. And obviously I brought in the wall multiball. Yes. It didn't go my way. Actually, one of the balls, I had a house ball. So as you see here, how it comes off that rail, it really is a fatter rubber. So it kind of goes back to your left flipper there, or sometimes it kind of misses it and goes down the middle. So escaping. All right. All righty. So we got Carl here, Carl D'Python Anghelo. Let's see what he's going to do here. Is he going to take his swords? No. He's going to go for that Martel. He's going to hit that right there. One Martel. So this is the Martel strategy. Very good strategy as well, too. And here we go. So he does have Martell and Greyjoy. And he's going to be going Orbit. Oh, good control. Oh, a little tapper. Man, he's playing like an EM. That was nice. I like that. Okay. Here we go again. Really? Oh, no. Oh, and it kicked it out, too. Wow. Little tappies, eh? That's interesting. Wow. Kind of like a little drop cut. That's interesting. Or something to absorb the power and germane. Weird. Yeah, I hear you, germane. That was a little different. maybe he was trying to drop catch. I'm not sure what he was trying to do on there, but interesting. So let's see here. Is it going to be follow the leader? Because that's what I find sometimes on these games as well, too, is that you'll follow the person that just did that strategy. No, so it looks like he's going for Greyjoy, right? He didn't collect his swords, so we'll see if he does get this if he actually achieves the 150 on it. You can get close. Oh, he's got it. Oh, come on. Got to get it in the timer. Got to go quick. He's only got one second left, and that's it. So that's how quick that timer is. You've got to make those five shots within, what is it, that 10, 15-second timer. You've got to not miss. Yes. But very lucrative if you can hit it. Oh, the timer resets for each shot. Interesting. Okay. I didn't know that. If I would have known that, it would have took more time when I did mine. Oh. Oh, man. Yeah, and it's, you know, with that feed being the way that it is now, it makes it a little, you know, difficult. Do you hold up the flipper? Do you drop catch that? What do you do when it's on? Do you just let it pass to the other flipper? I don't know. You've got to do it on the run. I mean, you never know what it's going to do, and then you just got to make adjustments right there. So we've got player four, and I think that is Colin that is going to be up. Not sure what the delay is here. Maybe he's waiting for that tilt to settle. I see Escher in the background there. Adam, I think we're going to get your son a towel after this tournament. That's going to be one of his requirements when it comes to these tournaments. He's a little sweaty when he plays. Oh, is he? Yeah. Oh, yes. But I taught him Pimble etiquette this weekend here, so he's been drying it off. He's been wiping. He's been wiping off after the play with some paper towels. I'll have to get him one of our Yankpin pin wipes. That'll be his staple. I was fortunate to have him in a group at circuit finals this weekend, so it's experience. Yeah, it looks like it's Martel here as well. Oh, just no control there, eh? Yeah, it's nasty, man, off that side. You think you got this game? I mean, I threw a hole one on it last night and came in today and just... Yeah, we were talking about this in your guys' round. This is kind of a feast or famine kind of Game of Thrones. There was a lot of people that shot ones on this, but there was a lot of people that shot eight, nines, or tens on it as well, too. And it had about a 5.4 scoring on it. So it did play difficult in the rounds. But it was funny because there were a lot of ones on this game as well. So I love the choice. Yeah. Because there can be a high amount of variance in this game. Yeah, it's not simple as this game has changed the way it's played throughout the whole weekend here. Seems like the tilt has too. It's kind of a little... It is tighter. No, I think it's kind of a little bit looser since the start of the tournament. Alright, Carl coming up. He's got a lock lit. Modes lit. Probably go back into doing those two modes again. And Soda. Yeah, he's been drinking pop all weekend, Adam. I've seen him. Yeah, when you shoot the swords it just adds extra value onto the shots that you have. So that's why it's good to collect the swords immediately on there because it will give you that extra bonus on every shot that you make. So Martell is the strategy it looks like here. up the middle and he's now collected it. Oh. Oh no. Wow. I'm very surprised. Fox Cities Pinball in the house. Oh. He thought that he could just let that one go. He must have hit some switch Wow. Oh, no. That's why it's important. You know what? That's why I do the short plunge on this game. He actually went up to the top, and it must have hit some type of switch up there. Sure. Wow. And here's Brian, looking to gain back some strokes here with a good ball. He's probably the happiest right now, because he's got an opportunity right now to go ahead and gain some strokes in this scenario, with this game being the way that it is. So here's some gray joy. He's got one. Oh, just missed the Zac Stark ramp. There it is. There's two. Just missed Martel. Oh, see how it comes off that wall there? Right down the middle. Little bit of a fumble, though, there. I think that he could have maybe got that on the left tip. Sure. But, yeah, tough luck there. Again, you're so focused on trying to get those five shots that you're concentrating so hard on that it's difficult, especially in the time frame that you have to get those shots done. I do love the strategy, though. I'm a flow player, and I love being able to take all five of those shots and going for it. Yeah, this is nice flow with the ramps on the pro here. Right ramp. Come back to your left flipper right away. Doing some nice combos. Let's see what Colin's going to go for here. He's really focusing on Martel, so I'm assuming he's going to stick with that same strategy. So we'll see what happens. And here's a... Oh, no. He goes right in the bumpers. Yeah, right in the bumpers. Nice. Let's see if he goes right orbit here. Yep. Looks like that's the strategy. So he's sticking with it. And did he get credit? I think he did. Okay, so he's got the house lit. And he's got a lock lit as well, too. So kind of difficult to hit that shot from the left flipper. Let's see what he does. He's going to pass it. I've seen a lot of people take that shot, but it is more difficult, I find, from the left-hand side, for sure. I think that one target is slightly over to the right. Yes. Okay. We've got a good stack going here, and let's see what he can do with it. And the orbit? No. Very good shot there. Back under control. And orbit. Very good. Nice. Nice. Control. and orbit. Go left orbit again? Nope. He's going center and then orbit. Okay. Okay. Let's see. He's got time. There he goes. And he has now completed that mode for 91 million. Huge! Boom! He might have it here. Yeah, he's got it. Solid on the bottom. 13. Oh, he's got a needle. 183. He's got it. Nice. Wow. Very nice. That's the way you do it. I think that's it. I think they were shooting that center ramp on there to get the combo. Right. And then to go ahead and shoot that last one. Yeah. He got a big value off that left orbit for the second to last shot. And then completed. Let's go up the center. And that was the same thing that Carl tried to do on his as well, too. Okay. And then he flubbed it on the orbit shot. Some of this PIM golf here makes you really know the game and the rules because in certain situations to eke out those points. So he's got Lannister and Martell unfortunately. Yeah I take the Greyjoy as well too that's a good choice. Dead Lannister in the back pocket. and so he's trying to get the combo. Lost it, so now he's going back up. Let's see if he goes center ramp again. No, he's just going to go forward a bit. Love the spinner. All right. Then he's got right ramp. Took his iron bank as well, too. Or center ramp, too. And now he's counting down. There he goes. Nice shot. So what does he got there? 40? Probably collected a little under 40. 41. There we go. Yep. And he's got some more stuff. He's got Greyjoy still. And you go for Dragon? No way. Right orbit. Two more shots. There it is. Now you can go for it. Here's the deadly Dragon shot. Oh, beautiful. Excellent. And that should be it, I would think. 64 million. He must be getting very, very close right now. And he gives it to extra ball. Yes. I don't know what extra ball is on this. What is it, 2.5, 5? No, I think it's like 10 or 20. It's 10, and he's got it. Excellent. Excellent. Carl D'Python Anghelo finishing this off in, what, three strokes? Yes. So that will give him five. So I think Colin has three. Carl has five right now. So he did light his swords I think. Now he's got the lock shot. Excellent. Three shots for Greyjoy. Is he going to take that tray? Oh boy. I usually save that one for last. a dangerous shot. Get some control here. Uh oh. Oh no. Yeah. Unfortunate there. Was unable to go ahead and get control of that ball. Hit the right lock target and drain. Didn't make any shots and that's repaid. We've all been there. And looking like Martel I'm thinking here. A little sketchy there we go. Yeah. Post pass. There he goes. Right orbit. Go for that Martel. go. So he's got one more to light it. Trying to get himself under control now. Just a lot of problems out of that feed we're seeing, eh? This game's constantly changing throughout the whole weekend. Like I say, there's a couple ways to handle that feed out of there, but it really has been quite inconsistent for players, and they're having a hard time deciding what they should be doing. Just holding up the flipper, drop-catching it, or dead-passing it off to the right. And you've got to make that decision on the fly, all depending on how you see it come off there. Yeah. Which makes this a cool mod on the machine. I really like the adjustment that they've made on here. Just puts a little bit more... Randomness in there. Yeah. A little randomizer. This adds to the difficulty level a little bit to the game. Okay. Okay, so it looks like Martel should now be lit. Probably going to see a center shot here. A little brick. Oh, yeah, back under control. Oh, on the fly, very nice. Okay, we got two modes. Guessing Greyjoy and Martel. Two locks to my... Oh, look at me. Okay, bang on. Alright, so he's got one. Oh, just missed that orbit. Back under control. Good shot. Let's see if he does what Colin did. Yeah, go up the middle. Nope, he's just taking the value. That was a nice choice when Colin did that center ramp to the left orbit for the second shot. To combo that shot. He's got the point value. Alright, he completed Martel. Yeah, what do we got here? 58? That's good value. And he's got the mode going again, too. So he's got some gray joy here. They should be pretty close. Yeah. Oh, boy. Yeah. Ooh. Stuck in there. Get back under control here. Okay. And he is going. Wow. I would post-pass that one over. I would have taken the right ramp there. Yeah, or backhanded into his dark. Yeah. Let's see. Just short. Yeah, if he would have comboed that Martel, he would have finished it. He would have, and that's what we were discussing, that that's the choice that you made. And Carl tried on his first ball as well, too. He missed, right? You know, it's not a whole lot of risk for a lot of rewards, so it's worth doing. So we've got Brian on here right now. And he's got his two houses lit. So I'm guessing he's going to be looking at going down the middle on this one to collect them. And there he goes. So again, we're seeing the same strategy from pretty well all four players on this one. Very nice. First orbit. Second orbit. Let's see if he goes up the middle. We know Collin would. There you go. No, he just takes the value. Okay. Interesting. So 38. Still a ways to go here. All right, that's completed Martel. Yes. And, whoa, boom. Oh, he had the four times. Holy cow. And that is over. Just like that. Very nice. Now, you want to explain why that value was so big, Colin, for his last collect? Well, apparently he'd been hitting enough combos and not letting his combo timer run out. When you hit the flashing red arrow shots, it'll build your combo value. He had collected one sword, so he got up to 4x maximum. And so that red arrow is flashing on that center ramp for the final shot value. So you got 4x times close to 40 for a total of almost 160. Wow. Are you trying to hit your swords right away on this, or are you not taking that? Because it gifts you one at the beginning of the game. Yes. So if you're on the right flipper, especially if you're on the right flipper and you want to get it on the left flipper anyway, instead of doing a post-transfer, that backhand of the right ramp is pretty friendly, pretty safe as well. So it's a wise choice to go ahead and get your first sword so that way you can have a max of 4x. Excellent. Thank you very much for that explanation. Oh. Oh, no. So that was that ball five? Was that ball four? Let's see. That was ball five. It was. So at 114 we are looking at Keep on forgetting to change this for you guys. 114 we are looking at a seven unfortunately for that hole for David. Right now it's looking like Carl and Collin should be advancing. We still have game three. Yeah, but points there are pretty... Yeah, we've got Colin with, I think, two. Carl with four. And I'm not sure on the other two. Math is hard. Well, we're not keeping track here. Let me open it up here. Alright. Okay. We'll see you next game, game three. And again we see the overview of the event here at Flippers Field You are listening to the 2019 Pinmasters from beautiful Las Vegas Nevada You here with your announcers today Derek Thompson Jason Wardrick and we welcome you Thank you for showing up. Thank you for supporting Competition Pinball and, you know, waking up in the wee hours of the morning in some of the places that are there to take in the podcast today. So really appreciate it, and we're going to be getting going on our last game in the first round with our feature group. What does it look like, Abercadab? Wow, this is a great game choice. This is just a great game choice. So let's talk about the strategy of the game choice first, because I think our viewers will be interested to understand why this was picked. abracadabra is one of those games where you're probably going to achieve a score anywhere from two to six you know at at worst and when you're ahead um like carl and and colin are you're going to pick a safe game choice like this so there isn't as much variance in the scoring true so i think this is why this game was picked i don't think this is like in anybody's wheelhouse or anything like that. Again, I think he's trying to clear the banks. Another good bumper shot for 1,000. And he's at 20 right now, only 10 to go. You know, if there's nothing lit on the right, sometimes I'd take a shot at that bumper if it was lit for 1,000. Absolutely. I would take in little pot shots of those bumpers. It's fairly safe over there. That's excellent strategy I think on this game. Nice shot. Two more on the left. And that time he was okay. Oh no. Yeah. Ball four. 24,000. Still in pretty good shape here. Uh oh. You don't want that one. Oh, a little swirly. A little out of control, but should get it back here nicely. Power in lane. Yeah, a little pot shot at the 1,000. That was good. And again, up and down. That's always another good spot for a 1,000. He's got a lot of balance. Yeah, he's got the pop bumper. And that other pop bumper, when the one on the left is lit and the one on the right isn't, they actually are both lit. so you know that you're getting your value on that. And this is it. He's got it. Four. Four. So that will give him 16 strokes. Unfortunately, Brian has been eliminated from the round, but again, a good showing here for both David and Brian. And now Colin. I don't think, what is it, 13 strokes right now for David and Colin, so he just has to get over 6,000. See, that one saved on the one. So, you know, you just never know when you go on that one, right, if it will save or not. Ball two. There's still a chance. 2,600. There it goes. Oh. Oh. Nice save. Great save. Four. Four. And he's at 5'2". And another 800 will guarantee him going into the next round. He's 100 away. And that would be it. So Colin has advanced. So has Carl in this round. And they will be moving on into the quarterfinals. Nice. The round of eight. Oh, no, that was a practice. Oh, was that practice? That was practice. Oh. Sorry, folks. Yeah, I didn't think it was. Okay. Well, let's do her then. It wasn't like Colin would just step up and start playing. Yeah. He's going to take his practice. Well, I'd seen the practice. I didn't think it was going to be a half an hour practice like he was doing on there. So if you're saying Colin is not doing the 30-second practice time, should we get an official in here, Josh? Hey, are you talking about practice here? You're wasting your time with people. Okay, here we go. Okay, he's got a target lit. He does. Misses. Shot changes. Oh, no. A little bit of a fumble there. All right. So, we're at ball three. and about 1,200 away from the target that he needs to advance. Nice live catch. Yeah, it was very nice. Oh. Look out. There you go. And that will do it. Oh, he's just going to play it out. Yeah, why not? Get some bonus time in, right? Give the fans a show. He's going to play it out. Make it legit. All right, his value is up to 2,000. If you can hit a lot lit target. He's got one of the lower left. going to come in yeah just that slope just yeah eats you up you got the two lower targets lit for 2000 she's gonna try and take a crack at those targets that they're still let me get into his flipper absolutely yeah they're good value right now at 2000 by all means and the clearance will also give an opportunity at the center to add to it right so always good practice to go ahead and get that. I'm not sure how Escher is doing right now. We don't have an update on the rest of the rounds, but when we do, we'll let you know. There's actually a link here for the... Yeah, there's a link on there on the NeverDrains.com if you want to see all the up-to-date standings. So I don't know if that one's been updated or not on there. Here, let me get up on my screen. See, Jason's got the tech here. He's their tech guy, so. No, now you're blaming it on me. I'm not the guy making all the changes. I'm just here commentating. Well, you've got the technology that will show if it's been updated or not. All right, well, I've got to type it in here. Oh. Got Mr. Raymond Davidson that will be coming in. There's nothing going on right now, Raymond, so you'll be just shooting it with us. All right. Anybody got any questions out there for Mr. Raymond Davidson while we're in intermission here? What are we waiting on? The round just finished, so Carl and Colin just advanced. Looks like we're going to get some bonus coverage. Looks like Game of Thrones maybe they're going to go on too. Yeah, go ahead. Yep. We have the man of the hour here, Esher Letkoff. That's going to be joining us on the booth. Hello. How have things been going over there? I advanced. You did? And they're still playing Game of Thrones. Okay, but you've advanced for sure. Yeah, six after three. Wow, and did you do the five shots? No, I hit the two shots, and then I got my combo multiplier up to 5x, and then did the last three shots, and that's all I needed. I was just telling the viewers when we were doing the Game of Thrones that I couldn't believe when we first stepped up you were cold, You didn't even play on the machine. First of all, the tournament. Yeah, just, you know, the five-shot, great joy, and it was over. It felt like you were on there for ten seconds. Yeah. So I figured you were going to employ that strategy again this time. It's my ace in the hole. Yes, yes. It's so controllable. It's just so, like, dangerous every miss. Or if you go for the multiball targets, it's like insta-death every time. Yeah. It's no fun. No, I didn't see myself going for the targets at all. So I'm not sure where we're going here, but it looks like it's being put on to Star Trek. Where are we going, Carl? Star Trek. Okay, so. Oh, yeah. Oh, okay. So how did the rest of the round go? I picked Star Wars. I like it. You picked Star Wars. I like it. And everyone else despises it. Yes. I got a three, and everyone else got a four. Okay. I survived it. Everybody survived it, that's for sure. And then Tron, I got a hole in one. Very nice. And I think it was three, four, five for everyone else. And then Game of Thrones, I got a hole in two. Awesome. And they're still playing. And on Tron, you ended up getting your light cycle, I'm assuming, right away? Yeah. And then end of lightning out. You did, eh? Excellent. I hit a double-double super life cycle for like six million. Wow. So, that was cool. Yeah. Well, it's nice to be advanced. You're in the semi, or I guess I would say the quarterfinal round. Is that? Or is it semis? It's semis. Semis. Oh, I advanced to semis. Yeah. This is the quarters. Yeah. So, yeah. Quite an impressive showing. We were also saying that you now have the 36-hole record as well in Pin Masters, so congratulations. Congratulations. Thank you. Minus 26. It was just amazing. And like I say, playing with you on the first day, not only are you an excellent player, but just by all means one of the greatest kids that I know. So it was real fun to play with you. Thanks, man. Appreciate it. Jason felt the sweat, though. Yeah, he was telling him that. So I need to get you one of our Yankpin towels. and we'll hook you up with one of those. Try to buy an ISPA towel from Josh. Got to make an official. Yep. It's like my passive pinball ability. Yes. Okay. That might be your ace in the hole anyway. You just grease up the machine a little bit and throw everybody off. Yeah. Yeah. Okay, so we got some action here. Practice. Yeah, so we're sitting here, what, at Star Trek. So, five, five, six sticks, so it's anyone's game, really. Yeah. So, why don't you give us your two-second tutorial. Two-second tutorial. Yeah, on Star Trek, because I think that there's a very easy accomplishment that you can do on this. So, Safety Enterprise, OA Team, Warp Ramp, you're done. There you go. Is there a two-second tutorial? Two-second tutorial? Yeah, that'll be about $50 million. $50 million right there. Yeah, or you can go for Klingon. But if you get a hole-in-one here, it's basically whoever the two first people to finish are guaranteed the tiebreaker, right? That's correct. But Robert and Zach have an extra out. Yep. So, it's like they're starting for real now. Here we go. It'll be interesting to see what they're going to do here. Do you go for multiball? Do you not go for multiball? I know, Jason, you played this. You didn't even have multiball when you achieved the target. So, you don't need it to get it on this one. I mean, if you're dialed in the ramps, you can do Klingon. I did that. Got a hole in one my first round, first day. Klingon and then Prime Directive did a weight team and set a bunch of top lanes. Good way to get some Klingon progress as well. Yeah. It's all about getting the top green one, because you can actually hit the spinner and bump into the bottom two. But you actually have to hit the top one. And he did, so now he can just hit the spinner. But since he's in prime directive. Oh, gee. A lot of people are showing on prime directive because it diverts the ball in the top lanes to give you a swing with the upper flipper to get those blocks. Yes. but at the same time you employed a really good strategy to go ahead and go through that spinner hold up that right flipper and give it a little bump to go ahead and get those lock targets as well so yeah there are other ways to go ahead and get those lock targets I was actually going for my new strat now is to go for Starboard Prime Directive and then go to Destroy the Drill because good spinners super spinners good and then Klingon Battle for Klingon Multiball then you get Super Pops and these pop bumpers are crazy strong you gotcha Yep. That's the same one I employed on the second day as well, too, and it served me well. Oof. Oh. Wow. Only one danger for that. Yeah. I found this game quite friendly. Probably the friendliest on the tilt. Yes. Not so much on the right outline, though. No. Okay, we've got player three, Fred Richardson, who was at the booth with us this morning. Yep. He's all over the place. Yeah, he's not wearing the sunglasses, though, so, you know, we'll see how he does here. All right, listening to some Dirt Monkey. Yeah, some New Kids on the Block. No. That's his style? He's dubstep. He's Dirt Monkey, Gone to White Nights. Okay. Flume. He's flume. He's flume fresh. Oh, boy. Wow. Got to keep that music fresh. Okay. All right, he's doing a short plunge for sure. So if you short plunge and hit nothing, you can let it go, right? Yep. You should be able to let it go. Oh, no, he's got two. I don't know. I wouldn't trust this one. Yeah, because there's a switch. I don't have the telescope, but up here, you can there. Right up here? Yeah, like right there. That'll fully validate the play field. Okay. That was a good play. You get the escape there. Yeah. Good value there. Oh, escape, yeah. All right. So he's playing Destroy the Drill. He's already way teamed, so that spinner is good value. Yeah, good value. Ooh, there's his first locks, too. Back toward the spinner. Yeah, spinner shot right here. So a lot of people were... Ooh, jeez. A lot of people were struggling with the center shot on this one from a cradle. Oh, I agree. It was tough. Weird. it's like every other Star Trek except it's just different. You missed. You paid for it. Oh yeah. Unless your name is Derek Price because I've seen him brick about ten times and he got away with it. But yeah, it was difficult. I don't know what it was. Well part of it that target on the left moved way over to the right. Okay. Blocked it a little bit. Yeah. So really only shot you're getting is from the right flipper there. You could not make it with a cradle. Yeah. But saw a lot of bank shots off of the top green target into it. Okay. Yep. Seen a lot of those. See what Andre picks here. Destroy the drill. Prime directive. I don't know. Active destroy the drill. Looks like it's going to be drill. Destroy the drill. Yeah. And full plunge. Let's see what he does here. I'll probably take a swipe at the locks. Yeah. Oh, it took the ramp. It took the ramp into the... Oh, he got the top too. And look at the bottom one there as well. Because that half ramp is deadly. Beautiful. That was textbook. Oh, and he got the top one. He's nearly guaranteed himself a Klingon multiball this game. As long as he can hit a good right flipper at a spinner to a good bump. Yeah. I love the way Andre plays. It's just, you know. There's exactly what we were talking about. All right. Well, he's at the last lid. One lock. One ball locked. and one more target to light his third lock. So he's got some really good progress. Very good progress. But he kind of needs to pull the trigger here on ball two because if Zach and Robert both get the score, now he's locked out. He is. So there's a few universes here where he does not have a chance. So that's the pin golf format. You'll see a lot more controlled play here from Zach for sure. There's the bump. He even picked up the top one as well. He did, yeah. He did. Nice save. And again, one danger. One danger, so this is very friendly. Probably got a danger on Attack from Mars, Black Rose, and Game of Thrones with that slide, so you betcha. Yeah. I was trying to... Trying to get the away mission. Away team? Yeah. If you away team it, it's one shot to finish this mode. That is correct. Yes, the spaceship, yes it is. He's got all of his locks ready. And there he goes. There it is. Now he's just got to hit the middle. Easier said than done. Yeah, I agree. Especially with the target being down now because his lock is loose. Yes. So he's got to get it all the way in. Square and side. Or he can just hit all the targets and just... Yeah. ...get everything. Probably more viable than going for the middle. Yeah, that shot from the left I find is very difficult. Oh, beautiful. Nice. Very nice nudge. Not even a danger. Oh, just missed. There we go. Nope. Uh oh. Oh, good save. Oh, another good one. And there it goes. There. Very nice. That was huge. So now he can... Now he can save the Enterprise if he wants, or he can get... well, no, he can get greedy as well too and go destroy the drill and then double snap. No, he's going to close the trigger at her point. Get those super ramps going. Yeah, or super spinner. It's not really supposed to be a super spinner. Almost. Uh oh. Got another bump there. Okay, should be left. He has two locks, right? Yeah, he does because the green targets are not with him. Yes. is going to be very, very important. So he's got a backup plan as well now. Yeah, because he's got a mode start, and he has a multiball start at the same time. But he doesn't want to punch it yet, because Vengeance takes precedence over Klingon. All right, well, it's all ready for him there. So even if everyone else... Lost opportunity, though, because if he could have got that stack, it could have been over. Put pressure on Andre and Fred. Absolutely. He's sort of giving them a note now, right? Yep. So if Fred and Andre get it now, they're guaranteed tiebreaker or better, right? Yeah. Unless Robert catches it. Like, if Robert gets it here, then there'll be three ways. Oop, there's the bank of Robert. Yeah, there is. Isn't that interesting? It's huge. Yeah. Because now you can actually shoot the very hittable left scoop shot. All right, so it's locked or ready. He just backhanded the right ramp. Not doing it very much. Good thing Jason's here to keep me... Yeah, we just put the score... Oh, look at that. Oh, finally tilted. Okay, we do have the target scores updated now. Yes, sorry about that. All right. He's probably going to give it a second. So the target score is 35 million on this machine. Again, very attainable on definitely any of these balls. It can be a one-ball game for sure on this if you start your multiball along with the mode. I've found that you can definitely achieve it quite quickly when you have that stack going. So from my group, Jim Balsito advanced. Oh, excellent. So Kaylee and Kerry have been eliminated. Okay. So, and Carl D'Python Anghelo and Colin advanced as well. Yes. On Abracadabra. And Raymond and Joe Lemire have advanced as well. So we're just looking for the last two to punch the ticket. It's anyone's game. Yes. Great match to have for the last game for the first round. Very tight. Yeah. Yeah, it's anybody's game right now. Nice recovery there. Got the top one as well, so he just needs to hit the spinner and then bump into the bottom. This guy has an extra ball lit on a combo. Doubles it. So now he's the way team. Those are the lanes up top. Doesn't quite hit the bottom. Goes for the middle lane. He survives. Shoots the middle ramp with the upper flipper. Impressive. That was amazing. Luke Nahorniak was telling me he hit the right ramp with the upper flipper in warm up once. Really? Holy cow. I wanted to see that. Uh oh. There. Got it out of there. It's right out, Liam. Okay, center shot? Nope. He gave up on that one. Spent it. and then he wants his bottom one. Yeah. Get some good value off those shots. No, it just missed. Yeah. So you go for the spinner. No, now he goes for the middle. Yeah. Two and a half million for extra ball. Yeah. Not doubled, but it works. It works. Get your lock. With as difficult as that shot is, I wouldn't even bother with the double. So now he doesn't actually have to worry about it anymore. He just needs to light his next lock and then... hit the bottom scoop. Can be troublesome. Like I say, that left spinner, little bump, usually works pretty good. But he's in prime direction. Yeah, which he can't do. He's actually got to hit it. It's pretty dangerous. Good value, yeah. There he goes. On the rebound. All right. So don't mess with the middle. Oh. Interesting. He's going for the middle. Yeah. So I would be going left side now, because you can do your mode. Oh, interesting. Yeah, I did. On a pro Star Trek, usually the middles of the safe one. Yes, but being a... Is it an LE? It's an LE. It's got all the spaceships. It does. The lasers. He's actually... Oh, no. Oh, no. Oh, no. Okay, well, we'll just have to... He locked a ball in the middle, I think. Oh. The pain. The horror. It ran out of battery. Save us, Carl. So we will get the action. We will get it going here for you. Just having a little bit of a battery issue on the play field, unfortunately. It couldn't have been on Fred's head. Oh, yeah. That one died. They had to be in the play field, eh? Yeah. 23 mil. So, looks like he's trying to still hit that lock. I don't know. So, he's got the Klingon battle. And if he started a mode, did he... He's got the stack, I believe. Yeah, he's got the stack. Yeah, so he'll have Klingon on battle and he'll have Klingon on multiball. And he'll have super pops if he finishes Klingon. Yeah. Yes, he will. So, it's worth a lot. But I'm pretty sure he'll have it by then. Yeah. He should. So... He's in really good shape right now. Yep. Just get to the super. You don't even need to double it. You can see the lasers. A little bit. Yeah, the laser effect on this game is actually really cool. It's pretty cool. I never knew they showed the lasers on the ROM DMD like that, too. Yeah. I know Jay Brant, from Chicago, he put the green laser inside his. The green laser is more powerful and has a bigger effect, so it's pretty neat. That's pretty cool. I'm liking Fred's chances here. Yeah, I think he's... As long as he's still in multiball, he's going to have no issues here. Yeah. See Carl? Oh, he's out of multiball? Yeah. Oh, no. He is, yes. He is. So his mode's done, which means his super pops... Should be activated now. Oh, he's punching it. Oh, he's still in it. Oh, okay. It wasn't showing. There we go. He's got it. He got it in bonus. It is done. Good job, Fred. Yep. Excellent ball. He just got it. Back to Kuwaiti. And he now, by doing that, has guaranteed himself a tiebreaker or better, which is excellent. That's exactly the position that you want to be. You want to be first in. And now he's put all the pressure on his opponents. All right. Carl's swapping the batteries out. Should have a signal back on the playfield camera. Ooh, five million. Oh, because he played a prime directive that ball, so his bonus will be nice and strong. So Andre has all of his locks ready, right? Or one away. I think he was one away, if I remember correctly. All right, we got our play field back. All righty. So he's got one target to light his multiball. This is the last group playing in the first round. That is correct. Yep. He's probably going to take a shot at that. It wasn't a better. So Fred, again, has eight strokes, so he has at least guaranteed himself a tiebreaker or better in this round. So we're just waiting for Andre to step up. Andre gets his practice flips in. Step away from the game. Probably got some chew. And here we go. He's got to get that middle target. And there he is. Okay, so now he has to survive the middle, which is easier said than done. And that's the last lock. He's on the middle. So now he got two So let see if he can hit it Oh very nice There the other way with it Yes But his mode just timed out I think or it got like very little time left Oh, no. Yeah. So he's going to have to do it in a... Oh, he grabbed his away team. Oh, nice. That's 20 seconds. Nice. Yeah, very nice. Great. Very smart move. Very smart move. And good execution. I thought he was, like, out of time. Now we get to see all the... Oh, yeah. This is a very good opportunity here. So he only needs one more black hole target, and he just got it. Now he can add a ball. Now he can add a ball. And there it is. Good timing. Yes. Now the game is leaning towards the six stroke players. That's right. Yeah, I think he's got a great opportunity here with these modes running still. Super jackpot now. He's getting very close to the target score. He's at 27 million. That's big. Beautiful. There's another jackpot and a gold medal. I think this is it. I think it's over. Boom. 41. Wow. Very nice. Very nice. Good job, Andre. And he needed it. Now we've got two players sitting at eight strokes. So Zach and Robert have to get it here to get to a tiebreaker. Yes. They do not get it here. they are eliminated. Wow. You betcha. It's setting up for a four-way tiebreaker. It is. Give you a bonus round, everybody. Yeah. Bonus game. Giving you your money's worth. Yeah. And he's got a lock shot ready to go here, I think. There it is. So now he's got the stack. Destroy the drill, which is a very good mode for Klingon if he can await him. That's uninteresting. And here he goes. Oh, he tried. He did try. Oh, he's got a half ramp. No, no, he got it through. He's got his black hole ready? Yep, his black hole is ready. That's almost Lazarus. It is. I've seen a lot of those, actually, from the right out lane up the middle. And he's still trying to get that away team, is he? Yeah, he adds a ball. Now, I don't think he just fling-ons out, right? Double super-old, isn't he? Yeah. 12 million? Six and a half times two? That's 13 million. Nice save. Good save. Is he going to get that back? Nope. Nope. That side ramp is 6 mil. Oh, wow. There's 6 mil. Not doubled, but he doesn't need it. No, he's only got 2.5 million left to the target. He's got it. He's got it. He's got it. Oh, another nice one. Now we're looking at a three-way tiebreaker. That's right. Andre and Fred are no longer. And Robert still has a chance. He could make it a four-way. Robert can hop in. Yes. But he's got to do it here. All right. One ball. And I don't think Robert has as much progress either. as Zach hit there. Because Zach had that ready to go, right? Yeah. One or two shots. He really needs to get that multiball going. And, you know, I don't know how many locks he has. That's super ramps. Oh. Just pile it on. Yeah. Pile on the points. Yeah. Get a bonus points through taking first in the game over Kintley. Oh, wow. Everyone's, like, right at 43. Yeah. So, I don't know how many locks he has right now, but he needs to really focus on those locks. He has two lit, and he has to light the next one. He's got quite the hill to climb here. He's doing the short plunge. Don't want to plunge it too far. We'll hit the switch and validate. I think Robert was the only person ever short plunged ever on taxi. On taxi? He did that in the Pinberg finals. The very first year we had the current format, and that was in the finals. And he short-plugged to not get a skill shot on taxi, on ball three, when it's a 3X multiplier. Oh, wait, Robert has his multiball there on the scope. Oh, no. That's it. All right. So close to the quadruple. Well, we'll give you a three-way. Tiebreaker. Yes. Tiebreaker. Two will advance out of the three. Same scenario that we had this morning. Now let's see. How does this work? I would say a choice, isn't it? Top choice has... Might be a random generator. Carl, do you know if it's choice or random? Random on abracadabra? Maybe some Star Wars. Star Wars would be, that'd be something else. I picked it. Worked out. It's probably got to be on a game they haven't played yet. Black Rose. Could be Black Rose. Could be another weird one. So they've already played Game of Thrones, X-Men, and Star Trek. So it probably can't be one of those, right? It's already been picked. What? Black Rose. Oh, did I win? Black Rose. Black Rose, I did. What do you win? I don't know. I think it should be something, though. Yeah. All right, he's winning. They're putting the correct... There we go. There we go. 15 million target. Whoever gets there first, but if two people get there at the same time, then we go to double overtime. I believe they did adjust the tilt on this game as well, too. You will no longer get a slap save tilt through. Yes. Well, we don't know yet, but hopefully that's not the case. Well, we'll see in the warm-up. I'm sure one of them will give it a nudge. Yeah, one of them will give him a nudge to test that sucker out. So I didn't know this, but you can actually shoot a ramp for your ship award. Like, if you shoot the ramp at the cannon, it'll give you the double broadside. Oh, it will? Yeah, any lit shot. Any lit shot. Man, this is a great practice ball coming from Zach Sharp. This is when you want to do all those brickings, though. Yeah He's not doing a lot of that though Yeah It's uh That's a scary bounce Yeah Oh goodness It's hard to live catch out of it When it comes out of that It is yeah It's hard to control out of there Oh sweet we just saw the Cows uh Sorting The video modes on these are classic eh A lot of cows in this game Yes Love the shark chasing the The woman's swimmer Yeah It was in the It was one of the papas Keith did the level 3, or is it level 2 video mode? Level 2 video mode? Oh, my God. I remember watching it, having no clue how to play Black Rose. You do all that effort. What, did you get a million for it when you did it? A million, yeah. I wouldn't want to waste all that energy just for a million. Now, there is a secret video mode in this game. It's called cow racing. Really? How do you get it? I used to remember how to do it, but I don't remember. but I know you have to spell cow using the flippers and the center button. Do your traditional hold both flippers to clear everything out, and then type in C with the left. And then I think either enter with the right or the button, but you do have to spell cow. And if you have a ball in the shooter lane, if it works, then each player takes a flipper, and then you flip as fast as you can. You've got two cows on the screen, one on top and one on the bottom, and they start, you hit the flipper, they start moving their legs, and it's kind of funny how they walk and run. And then the first one to cross the line wins, but no extra points or anything, but just a cool little Easter egg. Yeah, because Brian Eddy liked to put a lot of cows in his game. He must have done Shadow as well. He did Shadow, Brian a Pinbot, which he, you know, Old MacDonald had a farm in the Moose, so. And then Medieval Madness or Barnyard's unrelated. Barnyard, well, yeah. barnyard. It's actually worth a lot of points. Yeah, Neil Schatz used to do that kind of strategy, just go up a barnyard all day. So, yeah, with the practice time, the reason why we do have it is because the games do change, and they do change day to day. They actually change even on the hour as well, too, depending on how they're being played. So, that's why the players are given that 30 seconds of time on the machines. You know, it's just to give them a feel of the machine as well. So, I know that as a viewer it's not the greatest to watch the practice time, but it is important for the players if you want to get the best out of them. It's so nice just being able to flip a little bit before going in. Especially going from game to game. You go from abracadabra to Tron. You know, it's quite the difference in gameplay. so that's the one thing I find difficult on Pinberg when you're playing in that format you're changing from era to era and you know trying to adjust game to game without any practice is difficult alright so looks like they're going for real Zach is first so if I should I refresh will it work if I refresh the thing or do I have to tiebreaker. So, refresh. And then Black Rose. Yes. There. Here we go. Uh-oh. Just like magic. Uh-oh. Okay. Just got to get her under control. Parts it in the pot bumpers. All right. Right ramp, I'm thinking. Going for multiball? Yeah. Uninterested and Hoping that you get a... Yeah, there's a couple strategies, right? One up the middle or take your locks. He did shoot his skill shot, so that double broadside is there for ball two. But in a tiebreaker, that ball two is not good. Nice combo. Is he going to go for a double or is he going to go for a lock? He's going to go for the lock. No, double broadside. Wow, he actually hit it. Wow. Seems like it's sticking better now. Yeah, because it wasn't on day one, I can tell you that. I hit that shot down. Oh! You hit a nice thing, Chip. Yes, you did. Yeah. For me. For you and then for myself. Oh, you also got one, yeah. Yeah. It was a nice warm-up. Yeah, I got to practice cannon. That's what I got. No, I'm just kidding. All right, so Fred gets a hole-in-one here. He will advance for sure if he gets a hole-in-one here. Well, unless Andre also gets a hole-in-one. I guess, yeah. Well, it's two, isn't it? Two advance here, don't they? Only one will advance at a three, right? Yes. It's one. No, it's two. Yeah, two advance. So Fred will. Yes, Fred will advance if he gets it. It's only if everyone ties. That's correct. Seems unlikely. Fred's an up-the-middle guy. Oh, that is a great mode. Yes. There it is. He's got to do it. Yes. Do you post-pass over and go with Whirlpool, or do you take your normal ramp? Uh-oh. Oh, that was a lost opportunity. And I think, yeah, you're right, is that if you post-pass that, I think that ramp's a little bit better because you're going around. Yeah, because you get one feed. Also, you're progressing your multi-balling. Yeah. So, all right. Andre stepping up. Getting his practice flips in. Andre, all about his practice flips. So, do you try and power plunge around, or do you go for the skill shot here? Well, now that the tilt has been adjusted. I think power plunge would, you know, because even though you didn't get that skill shot, the rebound is very iffy. It is. It's not a great feed out of there a lot of times and very dangerous. Yeah. Oh, that's some nice control there. This is way better. Oh, it went in. Wow. Wow. Very nice. That's a nice break. That'll probably go up the middle. Left turn. Oh. Yeah, I know that feeling. Oh, and he rebounded. Oh, and he didn't get credit. Wow. Bummer. The dreaded knife throw. What frame do you throw it on? That one. It just... Me parrot throws better. That's right, yeah. So, oh. Oh, yeah, so you can still get the value here. Hurry up. Is it the gold coin or the side shot? Oh. Good save. It's weird with the insert, like the giant cannon. and you get wonky... Oh, wow. That was a pretty big move. It tilts a bit adjusted, but not that much. Not enough to get away with the... Yeah. That's a Star Trek move right there. Yeah, you can probably get away with that. You can get away with that, yeah, for sure. Probably won't even get too dangerous for it. So Zach will probably give it a few seconds here. All right. So, besides playing multiball, how do you get sink ship letters? What's the other option for that? Zach's found two. I think the skill shot, possibly. Or when he shoots the broadside with the... I think when he shot the broadside... In the scoop? It gives you letters? Up the middle gave him a letter. Okay. Let's see if the skill shot. I don't think the skill shot does. I think any cannon shot should probably give you letters, shouldn't it? Yeah. multiball is the way they get a bunch of letters. So he's two shots. He's only two away. Two letters away. So definitely multiball is a good strategy here. It's an option. Yeah. He still has to open up the side ramp, but his skill shot's here. That would be an option. Gets it. And survives. No, he didn't get a letter off of that. Whirlpool time. Get some lock letters going. There's one. He's got one more to go. And there it is. Pump that over. And lock. A little bit late. Oh, beautiful. It's a little bit sketchy. No, no, no. You can shoot it in the lock. I shoot the lock. No? interesting the video mode has not worked a lot of points no that was a mistake yeah I think it was I think I would have went for a lock you had to shoot that lock because it's all the way over it gets in the lock like every time and even if it like rejects it's still a lot safer yeah absolutely now there was a black rose set up a pop up and for some reason that cannon would go all the way to the left so you couldn't shoot the ball into the lock area ah ok was that a purposeful probably a purposeful I don't know you can only shoot it the ramp too for a million, but you know. That sounds more of like an in-disc change than a pop-up change. Power plunge. I think he tried to get it up the side, but he got the skill shot. Lock the blank. Alright, he's got to swim away from the shark. Use those flippers. This is hilarious. The shark's smiling. Yeah, he's just smiling. See, now you're on a desert island. So now you're on a desert island. But it doesn't light in broadside, so that's important. Oh, here we go. Now if you can shoot up again. Yeah, that's two million. That's the next mode, right? Yeah. Oh. That's a good little nudge there. Yeah, so he's already got a chance of getting the multiball if he goes up the middle again because, you know, he only has a few modes left. Can you take the whirlpool ramp here and guarantee yourself a... Yeah, I would have taken the whirlpool ramp. He's going center, it looks like. He's already gotten to the... Oh, okay, he lit his lock. That stays, right? Yeah. That'll be there. That'll stay. So he's got options. Yeah. And he's already gotten through... He's gotten one of the bad ones and one of the good ones. So... The modes, yeah. Yeah, so he still has Instant Multi-Ultiminal 2, but... It's the third arrow, right? Or Lightning Bolt. Right? So I can't even see from here which one it is. I'm sure you're going off of memory, me. Yeah. I don't know this game well enough. I only learned that you could kill the parrot yesterday. Yeah, you can hit the fire button and kill the parrot. From now on, it's... Oh, really? Yeah. Oh, interesting. From now on... For some reason, the game in production, they put up lightning bolt flippers on it. They do regular with flippers around the test machines, but this game has regular flippers, which this game needs. Otherwise, you can't be making any left of the ramp. Okay, here we go. Punches into the cannon. Double broadside. You can do it in double broadside. Yep. There it is. Nice shot. Nice. Shoot up the middle again. Yep. Here we go. Here we go for double. Oh, that was a good shot, though. Oh, my God. The sling didn't fire. He's ready for the... Take a shot right at the middle. Way early on this one. Uh-oh. Uh-oh. That's gone. It's gone. Yes, it is. We didn't get a danger for that, though. Wow. I think it shows just how difficult this game has been playing all weekend. You know, I had a tough time with it as well, too, when I played. All right. So Fred and Zach both have their locks ready to go. Zach does not have his locker open, so he's probably like short flung and just kept the ball in the flipper here, right? I think he's going to go for a school shot again. He missed it, but I think perfect. Right in between both of our guesses. Oh. Oh. It's validated. Oh. Nice. And there's a lock. Convenient inlay. But nice speed. Uh-oh. The insert. Yep. Biggest insert in the world. There he goes. That's a nice roll there. There he goes. So I was told that if you wait for the animation, it sits in the lock for a bit longer. So if you don't plunge here, you wait for the... Oh, he plunged immediately, so the ball comes out immediately. Huh. But his sink ship is ready. but I think a million a shot sounds pretty good. That's pretty close. All right. Now he just has to hit some ramps. Oh. Oh, there's one more. You don't go for your... Nice thigh ramp shot. It's open now for 20. 20 mil. It's a little bit overkill. Oh. Oh, nice. Yeah, it's a little unbalanced in that way, this game. Hard skill. I have no idea what changes bonus in this game. Nice save. I don't think he read that. He just... He read that well. Yep. Go for the parrot. There he comes. He wants this 20 million. Oh, he got it. Oh, he almost got it there on the ricochet. He's going to load that cannon. He just has to load it, and he's got her. Oh. No, he's short, and there's no bonus on this game at all. It's like completely random. Yeah, he's not going to get a million on those. It's 535. Yeah. Oh, that is. He nearly just punched his picket. And I have no idea how bonuses are even collected on this game. It's so randomized. So like for gold, green, and red targets, but also pop bumpers or something? I don't know. So yeah, just don't miss your skill shot. Or full plunge and sink your chip. Yeah, a bonus is stand-up targets. So he just bashes his stand-up targets all day long, and then he'll get some bonus. Yeah. I don't think there's any. Oh, no, it did not go in. Yeah, that was unlucky. There we go. Nice pass over. There we go. There's a lock. All right, so if you wait for the multiball animation, it will not immediately shoot out of the lock. So if you wait for the. . . Oh, see, he went early. Oh, he went late enough. See how it's staying in. Yeah, it's staying in. That little trick, eh? I learned that yesterday. Okay. As well. I've learned so much about this game. I thought I knew what I was doing, but... Well, unfortunately, that multiball's gone very quickly. Yeah, but he can lock a ball here. Almost got it from the pop bumper. The locker is open. All right, he's out. Locker's open. Let's see. I think he's going up the middle. Going up top, yeah. Still got that instant multiball. Oh, no. Well, he's got a good opportunity since he's already got two modes done, so the chances of him getting that are a lot less now, or a lot more. Uh-oh. Oh, that's how he was going in. Yeah. All right. Wow. Zach Sharp is safe for now. Yes. Yes. So Andre can punch his ticket here. He guarantees himself. But if he doesn't get it, he still has a nerve drive. He does. This is the perfect position that you want to be in. You're an opportunity to win and still some safety if you don't. Always got to have a backup plan. That's right. This tournament is all about, it's not about the hole-in-ones. It's about not taking anything more than a six. It's the sevens and the eights and the nines. We could have another playoff here. Yes, we could. We could be going extra holes here until midnight in this first round. Yeah. There was Zach and Jim two years ago, last year? Triple overtime or quadruple overtime. And then Commissioner Sharp, what is he going to do if that happens? Is he going to change the rules? Until midnight. One ball playoffs? One ball playoffs? No matter how many playoffs we have Still we'll finish earlier than the Nationals Yeah that was a grind Holy cow Yep Zach Sharp's trying to get two pinball machines this weekend Alright So He's got very good lock progress Yeah is it the whirlpool or is it the middle? Whirlpool Yeah, I think so. Yeah. Bump over, lock a ball. And in there. Ooh. Ooh. Oh, boy. But his locker is open, so he can plunge into the locker and then shoot the cannon into the lock. So as long as he can plunge into the locker, which is not guaranteed on this, he's, uh... Yes, and Zach has an open locker as well, too. Come on, Zach. Come on, Zach. Aw, that's boring. Go for the sink ship. sink ship and there it is this should be it yeah swim for it oh my god oh no oh no oh no oh he does it got it there it goes and he has achieved his target he is almost guaranteed sink your ship oh he's just waiting for it to show yeah Yeah, it's over. Take your chips, Zach. Make sure. He had it with that 500, but there it goes. I think he knows he's got it. All right. Okay, so he's got four. Pressure's on. That's right. Who will be joining? Well, we'll see. He's not actually guaranteed. He's not guaranteed, but he's guaranteed a playoff. A playoff. But if Fred does not catch him, or not catch him, but catch $15 million this fall, Zach is in the semifinals. He is. Okay. Fred has got it in there. Yep. Double broadside. He can get the cannon. He's going to have to shoot up the middle for double broadside. And he got it. Very nice. Okay. Here we go. Some middle shots. Here we come. And there's one. Fred. And no. Oh my goodness. Nothing they can do there. Zach Sharp advanced. So our first qualifier has now gone through, which is Zach Sharp. Then number one. One left. One spot. That's right. So if Andre goes here, he's through, gets the next round. If he does not, then we keep on going. Are we on ball four or ball five? Ball four. All right. So Fred has a lead. Yeah. But if Andre full plunges in and locks a ball, kind of guarantee the multiball, but not really. Kind of. Sort of. All right. alright alrighty see if he plunges in there or if he goes for a skill shot I don't there's no real reason to go for skill shot no I don't think so I think he's you know should lock is already open yeah yeah yeah I'll see if he goes for its video mode or the lock go for that looks like long for the lock yes that's a good move very played Oh and gave him video mode Oh Oh, you get both? It was lit. Yeah, you get the best of both worlds. So, uh... Oh. You also get... Oh. Oh, jeez. You gotta throw it right at about 1, 2 o'clock. Okay. Gives him his lock now. Alright, so, wait for the animation. I don't know. I think he's listening to you. Alright, he's at the longer save now. Yeah. Excellent. The locker's still open, it looks like. Nah, the flap is down. Is it down? Yeah, I think it's down. It's an optical illusion. How's he going to plunge this so it doesn't? Because you do the chasing weirdo. He's got two power plunges. No, he doesn't. I think he's seen you last night. No. Yeah. It's all about the power plunge with the thumb. Yeah. There he is. Side ramp. So there's one. Oh, here we go. Now he's in the perfect position. You lock a ball here, right? Lock a ball. No. Oh, he's whirlpooling. Oh, yeah. Whirlpool all the way, man. Yeah. Just whirlpooling. Okay. Park the ball. Nice. Wow. And he went in the middle. Good treasure. So he's got 10 right now. Oh. Park's in the pops. He's got about eight seconds. Oh, there's a million. There's a million. He's going to side ramp out. There's a million. There's a million. He got it. There's a million. There's a million. There's a million. It's over. Wow. Oh, wow. Woo! Fred has been eliminated. Holy cow. That was some awesome, awesome play. That's the biggest bonus I've seen all weekend. Where's the treasure? Treasures and bonus? Yep. Huge. Wow. And with that, unfortunately, Mr. Fred Richardson has been eliminated. I'm sure he'll come into the booth right afterwards but Craig and Steve probably coming Craig and Steve alright yep I'm about to go play so alright I'm going to go get ready alright good luck to you sir thank you alright wow that's some fun play that's the way you want to end end a game yeah just unbelievable Not excitement.
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