claude-haiku-4-5-20251001 · $0.032
Incomplete pinball code at $13k price point unsustainable; John Wick LE prices collapse from $13k to $11k.
Pat Lawlor designed Funhouse; Brian Eddy is only credited for animations
high confidence · Don corrects his earlier mistake after community feedback; confirms Lawlor as the designer
John Wick LE currently selling on Pinside for $11,000 (down from $13,000), with one example at 60 plays
high confidence · Don reports seeing two John Wick LE listings on Pinside at $11k, one for 60 plays
Venom LE average secondary market price around $9,000; Flippin' Out listed one for $9,500
high confidence · Don cites secondary market data approximately one year post-release
John Wick has 8 modes that are currently indistinguishable in gameplay, lacking call-outs and feedback
high confidence · Don describes detailed mode experience: all modes feel the same, no clear completion conditions, no rumble integration
Dynamic pricing would better reflect game quality than flat $13k pricing across all recent releases
medium confidence · Don argues Jaws commands $13k but Venom/John Wick should be lower based on theme and code completeness
American Pinball's Legends of Valhalla LE available new-in-box for $6,000 through Mad Pinball
high confidence · Don reports Jeff from Mad Pinball offering Legends of Valhalla LE at $6k to clear inventory
Video games now ship incomplete at $60 MSRP requiring 5GB day-one updates before playable
medium confidence · Don uses video game industry as comparison point; describes typical console game release pattern
John Wick music is repetitive and lacks memorable themes; same arrangement plays throughout
high confidence · Don criticizes music composition despite Pantera musician involvement; describes as generic helicopter-scene music
American Pinball running 4th of July sale with $500 off new-in-box prices (except Barry O's Barbecue Challenge)
“If a car was released and only had three tires, you would say it sucks, even if it was a super cool muscle car that eventually, with the right equipment, could be amazing.”
Don (quoting another community member's criticism of John Wick) @ ~10:30 — Encapsulates the core tension: incomplete code at premium prices is unacceptable regardless of future potential
“These modes are completely like vanilla pudding without... It's like eating unflavored yogurt, you know, it's got the flavor, kind of like that just kind of generic-y kind of flavor without even being vanilla.”
Don @ ~12:00 — Vivid description of John Wick's current mode experience—indistinguishable and unmemorable
“I would say if you were considering purchasing one of these, hard to argue with a $2,000 discount right off the bat for a game that's been played 60 times.”
Don @ ~15:45 — Notes market is rapidly devaluing John Wick LE despite minimal play; signals collector confidence crisis
“These are $10,000, $12,000, $13,000, and then $11,000 a month later games that we're seeing out there.”
Don @ ~06:00 — Establishes the core problem: rapid price collapses indicate pricing strategy is disconnected from actual market value
“What does it do? I have no idea. But I think eventually we'll get there. But for right now, I have no idea what's going on.”
Don (on John Wick's WIC Points system) @ ~22:00 — Illustrates incomplete feature implementation—game mechanics exist but lack function or explanation
“If Pokemon was being released and it was Jack Danger's sophomore cornerstone... I could see that holding on to that same value. But if it's going to be Dungeons & Dragons based not on a movie, only on a tabletop license... I wouldn't take the risk at $13,000.”
Don @ ~28:30 — Demonstrates licensing and designer pedigree heavily influence whether games justify premium pricing
“Venom probably sold out. John Wick LE definitely has not sold out. They available new in box everywhere.”
business_signal: Three-tier LE/Premium/Pro pricing model showing signs of unsustainability; market self-correcting through secondary sales as collectors recognize poor value at $13k price point
high · Don proposes dynamic pricing and states 'unless it's an Elwynn and unless it's a banger, I can see it suffering a similar fate and just sitting gathering dust in boxes which is no good for anybody'
business_signal: American Pinball clearing inventory with extreme discounts: Legends of Valhalla LE available new-in-box for $6,000 (likely 50%+ discount from MSRP)
high · Don reports Jeff from Mad Pinball offering Legends of Valhalla LE at '$6,000 American dollars... sounds like they need some room more than they need to wait'
community_signal: Don inviting community to visit Bellingham, Washington 1UP Lounge during Jaws LE unboxing event; planning multi-day location visit to support arcade operations
high · Don: 'I'm flying out there Wednesday... Thursday is the day we're going to rip it open' and 'Drop by 1UP Lounge... Wednesday through Friday/Saturday'
competitive_signal: Stern's three-tier pricing (Pro/Premium/LE) showing insufficient differentiation; LE price premiums not justified by features, contributing to secondary market collapse
medium · Don criticizes lack of differentiation between Premium and LE on recent releases; proposes dynamic pricing based on actual game quality rather than flat tier structure
design_philosophy: John Wick's music composition criticized as repetitive and generic; single arrangement throughout game lacks memorable themes despite Pantera musician involvement
groq_whisper · $0.106
high confidence · Don mentions ongoing American Pinball promotion; notes exclusion of one title
Cuphead rumored as American Pinball's next release after Legends of Valhalla and Barry O's Barbecue Challenge
low confidence · Don states 'still hearing rumors' about Cuphead; unconfirmed speculation
Don @ ~20:15 — Market saturation indicates weaker demand for John Wick LE than Venom, contrary to hype cycle expectations
“For $6,000 American dollars for an American pinball machine for a Legends of Valhalla LE... holy crap man sounds like they need some room more than they need to wait.”
Don @ ~35:30 — Signals American Pinball's inventory pressure and clearance pricing for boutique manufacturer
high · Don: 'The music in John Wick is okay... I hear the same song the whole time... sounds like a different arrangement of really the same type of music' and 'sounds like the track that would play when you have... a helicopter approaching'
licensing_signal: James Bond pinball's slow licensor approval process hampered code development at release, contributing to perception of incomplete game despite eventual code quality
high · Don: 'This was a game that was hampered in development... every single change had to go through this slow, rusty meat grinder of a process with licensor approval' resulting in 'barren' release
market_signal: John Wick LE did not sell out; games available 'new in box everywhere' indicating weaker demand than Venom and market saturation from production volume
high · Don: 'Venom probably sold out. John Wick LE definitely has not sold out. They available new in box everywhere.'
market_signal: John Wick LE collapsing from $13,000 MSRP to $11,000 on secondary market within months of release; two active Pinside listings at reduced prices indicate market oversupply and buyer resistance
high · Don reports seeing two John Wick LE listings at $11k (one at 60 plays, one firm price dropped from $12k to $11k); compares to Venom LE at $9k average one year post-release
product_strategy: John Wick released with incomplete code expected to mature over approximately 9 months; Stern shipping 3 cornerstone games yearly with hard deadlines forcing premature releases
high · Don states games 'come out and they're not complete' due to Stern's production deadlines; expects John Wick code to improve 'over the next nine months'
product_concern: John Wick shipped with 8 generic, indistinguishable modes lacking gameplay feedback, call-outs, rumble integration, or clear completion conditions; modes described as 'vanilla pudding without flavor'
high · Don details extensive gameplay experience: 'They're completely like vanilla pudding... completely indistinguishable to me' and 'I don't even know how to complete these modes'; notes lack of feedback mechanics across all modes
rumor_hype: American Pinball's Cuphead pinball in development rumored as next release after Legends of Valhalla and Barry O's Barbecue Challenge
low · Don: 'Speaking of American Pinball... Cuphead, I'm still hearing rumors that that's what's coming next. I really hope it's a banger.'
sentiment_shift: Community skepticism toward $13,000 pricing tier for non-flagship titles; secondary market pricing revealing which games justify premium pricing and which don't
high · Don argues only Jaws of recent releases commands $13k; suggests dynamic pricing model where game quality/theme determines price ($11.9k-$12.9k range)