And truth be told, I think I was a couple bourbons in when I was reading it, and I had to read it a couple times. I went back in the next morning, and again, love you, Trace, went back in the next morning, I read it again, And I still, I don't know, it was beyond my full comprehension. But I think that's where he was going with it. It's just so convoluted. And so that could be, if you have to put that much thought into it. Well, I mean, there was an extra ball button on these games for a little bit. Yes. Back in the Valley Williams day. Joseph Ripp has an extra ball button, speaking of that. Oh, yeah. There you go. So, I mean, that kind of went away, I guess. Which is surprising because the code is way deeper now than it ever has been. Even on location, right? You go play a game. Like if you're going to go and say you go in and you play Stern Godzilla, you're most likely not going to go in there and casually blow that game up and hit the wizard mode. So I could see where you could buy an extended credit or two or three. But then does that nullify high scores? Yes. Like how do you know? I mean, is it going to pop up on the screen then that this was an eight ball high score? Or did you do it in three balls? You know, that kind of gets high scores very muddled. I mean, I like the idea because, like you said, the continuation of the game, because, you know, at home you can put on a five-ball plus game on there if you wanted to. So, you know, having that on location, I could see where there would be benefit to it. So, like you said, you've got more of a chance of hitting a wizard mode and seeing some things you haven't seen. But then, like I said, I don't know. It just kind of kills the high scores on location type thing. I think you could easily kind of fix that with just having a dedicated leaderboard just for your standard three-ball play plus any extra balls you earn during gameplay. And then anything else that had extra credits, it's just there is no leaderboard for that. It just is what it is. The only thing I could see being an issue would be, I mean, for me personally, if I kept buying extra balls and I just blew through a game, I don't know that I'd really – we were talking about this the other week. Once you kind of conquer a game, you don't really want to go down and play it again right away. You take some time off. So maybe you would limit the ability of maybe you could buy up to two extra balls or something. But it's interesting. I think that's the problem that a lot of people have with, like, modern arcades in their homes or anything. You know, you've got these games, and if you've got them on free play where back in the day or if you're putting a dollar in or you had quarters back in our day, you run out of money before you beat a game like Teenage Mutant Ninja Turtles or something, you know, a huge four-player game. You know, and playing it on location, you weren't going to probably beat that game because you run out of quarters, you just didn't have enough money as a kid, and you have that in your home and you can just keep hitting, you know, continue, credit, credit, credit, you beat that game in like 45 minutes. It's almost inevitable that you're not going to beat it. Yeah. Yeah, so I've got a Jurassic Park shooter. Like I've got the big set down Raw Thrills Jurassic Park shooter in my basement. And the entire family, we only limit ourselves to two credits on there. That way it keeps it interesting. So you can only continue a game twice. That's it. And that should be in the settings. That would be, you know. I think so too. Yeah. Yeah, yeah. And you're exactly right. That's why you're not seeing a lot of, you know, we're talking about modern-day pinball. You're not seeing modern-day arcades in the home. And it's because those games are still largely just being produced for location. And if you want to pay to blow through a game in 45 minutes, you can do that. But in the home, there's not really repeatability for gameplay there. And with the exception of a couple games and ones that come to mind like Golden Tee that just has constant updates and there's an extensive competition system built in, Big Buck Hunter, there's so many games. There's, I don't know, hours and hours and hours in Big Buck Hunter. But, you know, anything else, I don't know that – and if I'm missing something, you know, reach out to the show and let us know. I still think you can still play those. I think it's fine because you can chase a high score. You know what I'm saying? I hate chasing high scores. I'm not a big fan of it either. I like a challenge. I like that game to end. And again, I think that if people adopted that mindset going into it, I think there is still a place for these arcades. And like I said, because Zach kind of makes fun of me every day. He's like, why haven't you sold that Jurassic Park yet, man? And I'm like, because I love it. I was like, first of all, because it doesn't get old to me because of the way we play it. So it doesn't get boring. And I said, dude, it's just a staple. Like all of my pins, as beautiful as what they are, The number one thing that people come down if they come over and go to first, that drive-thru. It's a staple piece. It's a conversation piece that is awesome. Like they go sit down because anybody can do it. Anybody can shoot a gun and shoot at dinosaurs or, you know, if you've got a cruising blast or anything else, like you can sit down and drive and race your friends. Not everybody is good at pinball. You know, so those things still, to me, still have a great place in the home environment. It's just I don't think people give them a chance because of that exact scenario that we talked about. It'd be great if there was more of a homeowner approach to modern-day arcades. And I think that's why you see multi-game arcades so popular because even those individual – you might have a game that has 10,000 games on it, right? You're probably only going to play like eight or ten of them. And even those, because they're dated and they were intended to let you play for 10 or 15 minutes, even those games are – you're not going back. You're not sitting down with a six-pack of beer and playing Donkey Kong for three hours. It just isn't happening. At least I'm not. And I love Donkey Kong. Don't get me wrong, but it's just one of those things. See, I almost kind of disagree with you on some of that. I mean, they do get kind of old because those games are so tough. But those, you know, 80s games, 70s, 80s games, those, you know, you got Frogger and, you know, like you said, Donkey Kong, Pac-Man, all that stuff. To me, those don't get as old as the 90s games that we really grew up with because those games were so damn tough that you're making it through a couple levels if you're lucky. So I think the problem with those are you kind of give up. You're like, shit, okay, I've played the same two levels 18 times. Well, that's the thing. It just gets boring. And that's why you need 10,000 games because you're going to cycle through them every five minutes. You just get pissed. If you're not progressing, you're just mad. Right. or there is no progression it's like this is the same like ms pac-man or something all right same a's different color these ghosts are kicking ass yeah their patterns are a little different i'm not smart enough to pick up on that i don't really care that's exactly right it's like i don't even know whatever happens oh shit uh all right well here's an interesting one um and this this one was was on my list also and it's head-to-head online play and that's essentially being able to hook up with somebody that's not in your home or not in your location and be able to challenge them live or be able to post the score and ask them to compete against the score and and that portion of it has uh come to fruition in different platforms but you don't see head to head you don't see you don't see it yet no and live to me i i don't know what the holdup is on that i i do think that that's a very realistic thing and i think it is something that we will see uh i would assume shortly, especially from someone like Stern with such a broad, you know, with that Insider Connected platform is marvelous is what that is. I think that they're the first ones to really have that opportunity to do that. So I would expect to see that. And I do think it'd be fun, man. Like, I'd love to play, you know, if we had the same game that you and I could battle it out. I just don't, I just don't know what it looks like. Because what's the difference? Because me and Zach had done that. We did it early on where we would like, okay, we're battling it out for a week, two weeks. uh on this game we both got the same game who can get the highest score you know what i'm saying so what's the difference of actually having an online you know what i'm saying or are you going to split are you going to have a camera now implemented you know like jjp does to where now i can watch you while you're playing um so we're playing at the same time that's that's where it has to go and this is for the live interaction in my opinion for head-to-head play because i If you can call up your buddy and be like, hey, you want to jump on Evil Dead? Yeah. Okay. And it's like, you've got a couple hours to kill. It's Friday night. I'm at home. You're at home. Let's get some beers. You've got a camera. And you need two cameras, in my opinion. You need one on the play field. You need one on the player. And then you need microphone integration, right? Agreed. So you need to be able to chat. You need to be able to see a live ball in play while it's not your turn. And you need to be able to see your buddy's reaction. You know, your friend or family member, that's where you get that that kind of connection. I think largely the concern is going to be, I mean, how often is that really going to apply? How often are two people going to have the same machine, have the same time where they're going to link up and play? And for how long is that fun? I mean, well, if say there's 3000 games sold, how many people would actually utilize that? I don't I don't know. Well, I'm kind of mixed on that too, but I think you would just have to run it like Xbox or PlayStation online formats to where you can get on and it will randomly connect you with another player.