Twilight Zone is a classic 1993 Williams pinball game designed by Pat Lawlor, featuring a powerball mechanic and complex rule set that has made it a beloved and frequently-played title in the pinball community. The game is notable for its innovative design, acclaimed soundtrack (originally intended as a DCS game), and significant cultural impact in pinball history. It remains highly valued in the secondary market ($7,900-$8,500 range as of mid-2025) and continues to be remade by modern manufacturers, with CGC reportedly preparing a reproduction version. The game has been extensively featured in pinball media, tournaments, and community discussions, cementing its status as one of Pat Lawlor's most famous works.
No aliases
Twilight Zone was originally intended to be Data East's first pinball game before hardware/software readiness issues forced Williams to produce it
Ceramic ball management strategies in Twilight Zone are not commonly understood or employed by most tournament players
Gumball Machine and Power Outage features in Twilight Zone do not appear in the original TV series
Twilight Zone is the #1 rated game of all time on IPDB
Classic pinball reference used for comparison regarding scoop feed consistency
Highly sought-after classic pinball machine commanding premium secondary market pricing, often exceeding cost of new machines.
Mike Dusevic's pinball machine receiving one-of-a-kind custom cabinet art and side blade treatment
1992 Williams pinball machine acquired June 11, 2021 for $6,100; undergoing comprehensive restoration including MPU repair, motor fixes, playfield restoration; being customized into one-of-a-kind Grasley Garage masterpiece
Pinball game co-designed by Larry DeMar and Pat Lawlor
Classic 1993 Williams pinball machine; referenced as the first/gateway machine that inspired a long-term pinball collector
No linked glossary terms
Twilight Zone was the first Super Pin released and the only Super Pin without the upgraded DCS sound system
Twilight Zone is the next confirmed title from Pedretti Gaming for Williams Valley
Twilight Zone at Champs Downtown was non-operational due to ball search malfunction
Twilight Zone remake is unlikely to happen due to licensing constraints
Twilight Zone pinball sold more than 15,000 units and was created nearly three decades after the original TV series ended.
Lost in the Zone is ranked #10 because while atmospheric, it's purely switch-based with no dynamic objective—just point accumulation
Twilight Zone is one of the only high-priced pins that justifies its $7,000 price point
Twilight Zone was not a particularly successful game when it was originally released
Twilight Zone will win the Modern Widebody Tournament final match against Star Trek despite Star Trek being mechanically superior
Twilight Zone is expected to win the Modern Era Widebody Tournament
Chris scored 260-270 million on Twilight Zone during league tournament, significantly outperforming competitors
Twilight Zone home version software accommodates optional third magnet installation modification
Twilight Zone lock color was changed from green to orange between prototype and production to improve visibility
Powerball feature in Lost in the Zone mode drains automatically back to player
Lost in the Zone mode requires completing all modes on Twilight Zone
A one billion point score is a reasonable tournament goal for Twilight Zone
Scoring with the Powerball is worth 2x on some shots in multiball
The Powerball is a white ceramic ball that is lighter and faster than regular pinballs
Twilight Zone at Dead Flip has ball save and extra balls disabled in tournament configuration
Completing all door modes triggers the 'Get Lost in the Zone' wizard mode
Twilight Zone and Roadshow share the same designer
Twilight Zone was released in 1993 or 1994
Tournament standard for Twilight Zone reduces gumball locks from three to two by removing one regular pinball
Twilight Zone is planned as next week's Battle Week game
Second machine in Kurt's collection (after World Poker Tour); described as one of his first acquisitions; featured in basement collection
Mentioned as upcoming remake competing for release window with Yukon Yeti deliveries
Bally 1993 machine; key game that solidified Crable's interest in physical pinball; used in States tournament
Classic Pat Lawlor design not on Gonzo's top 50 list because he hasn't owned it; Gonzo expresses preference for other designs
Williams pinball machine; original aired in black & white; subject of award-winning homebrew black & white conversion by Great American Gaming; never played; considered aesthetic success
Classic pinball title; Stumblor production on back burner; expected to resume early 2025
Classic pinball game; subject of Pin Vision backbox display mod by Jimmy Lifeam (half-silvered mirror interactive display)
Classic Williams pinball game; Electric Playground and Pinball Galore producing custom toppers
Classic game owned by Adam; recently cleaned and maintained; played at league finals; known for complex rules and scoring variability.
Pinball machine played twice in qualifying; first scoop award is light gumball in tournament mode
Classic Williams pinball with gumball and multiball mechanics; Raymond scored 600M+ in round 3
Williams or Bally game (George uncertain); described as most complex game either company made
Modern pinball game referenced as later example of automatic scoring with special ball (ceramic Powerball)
Pat Lawlor design; classic pinball; discussed in detail with guest Sam; very similar to Adams Family per guest; features upper playfield with piano shot, multiple flippers, Powerball mech
Classic Williams game; long-standing rumor as potential CGC/Pedretti remake candidate
Classic Gottlieb machine from host's high school era; one of first two games where host learned competitive play and ball control; played at bowling alleys in Eau Claire
Classic pinball machine; Scott acquired one recently; considered tough to maintain but highly regarded; subject of collector interest
Referenced as predecessor for magnet flipper technology used in Alice's Adventures in Wonderland
Classic Williams pinball (1993); discussed for secondary market pricing trends; Bill Webb recently sold example; historical pricing receipt from 1997 at $2,601
Classic pinball title; Mike Nogle's custom black and white version used as design reference in conversation about aesthetic choices
1993 Williams pinball machine; mentioned as contemporary influence on magnet mechanics in The Shadow
Classic pinball machine by Pat Lawler. Bill Webb owns one and plans to add PinSound board with Pink Floyd music mix. High-value collector game.
Pinball classic with color DMD upgrade and blue clock housing (white face variant); Bill Webb owns and has Engel Kramer clock board
Licensed WPC-era pinball machine; clock board parts were difficult to source 10-15 years ago, now readily available
Classic pinball referenced for magnet mechanics featured in Alice in Wonderland foam core design
Classic pinball game frequently praised; mentioned as not for Jeff despite its universal acclaim
Rumored remake by Chicago Gaming Company per Dennis Creasel's confident prediction; PTSO trademarking found per Nap Arcade; wide-body; ramp order rumors circulated
Classic all-time best-selling, highest-revenue pinball machine; competitive play has reduced depth and design intent
Pinball machine used in Ron's local league; rated superior to both Viper and Simpsons by Jim Swain
Pinball machine featuring Powerball; Raymond won first place with 800 million points
Bally 1993 pinball machine, subject of gameplay video; classic title with mode stacking, multiball, camera awards, wizard mode
Classic pinball reference; host notes Stern already made one Twilight Zone machine
Original Williams game, rumored for CGC remake, recommended sell-high before remake announcement
Classic pinball machine; Jorge reports playing it poorly in tournament settings despite casual proficiency
Bally (1993) designed by Barry Williams, ranked #9 on Pinside Top 100; Dennis argues it's not top 50 game
Pinball machine owned by Scott; stored with friend, required Fliptronics board repair costing ~$100
1993 Bally game, notably excluded from poll; hosts believe CTC has licensing deal; rumored as top potential remake
Classic pinball machine at Dead Flip venue; mentioned as difficult for tournament play
Classic Williams pinball; Scott's restoration project delayed due to supplier shipping constraints; commands 4,000-12,000 GBP on secondary market; high BOM complexity.
Rumored remake in development; speculation that Chicago Gaming Company is producing it, or possibly Pinball Brothers; no official confirmation
Jason Knapp exclusive: likely NOT happening despite trademark filing; 500-ramp order interpreted as replacement parts for existing availability gap
Rumored pinball remake; potentially by Chicago Gaming Company; no confirmation yet
Stern pinball machine with premium acrylic topper by Electric Playground featuring motorized ball and animated eye
Mentioned as Jack's favorite Lawlor pinball machine
Pinball machine at Dead Flip that malfunctioned before stream; has mechanical issue with wire form obstruction
Williams pinball machine; described as one of the heaviest and most complex games ever made; George is currently restoring one for a customer
CGC remake, 100% confirmed by Kaneda
Classic pinball machine featured in second match; gumball and powerball mechanics discussed
Classic pinball machine mentioned at end of stream in chat reference
TV episode featuring a tabletop fortune teller machine with dial-activated card dispensing
Premium pinball machine at Clover Food Lab operating on 50-cent play
Remake rumored by Kaneda in April 2022; claims it will be Raw Thrills game built by Chicago Gaming Company; Kaneda frustrated about lack of media credit
Pat Lawlor-designed game referenced as example of 1990s work with greater mechanical depth than Toy Story 4
Classic pinball reference; Alice's upper playfield noted as 4x size of Twilight Zone's equivalent feature
Potential Chicago Gaming Company remake; described as most loaded game in pinball history
Pat Lawler design (1993); 8.7 Pinside rating; classic title; compared against Ritchie's Star Trek: The Next Generation in ongoing head-to-head showdown
Classic Williams pinball machine referenced as benchmark for mechanical depth; compared unfavorably to Harry Potter's mode count
Classic pinball machine in Dave's collection; extensively restored by Dave; featured in tournament; has clock mechanism Dave recently repaired; notable for sound design issues
1993 Williams machine, acquired by John Day in 1998 from Pinball Warehouse for ~$2,500. Mint condition, played without maintenance issues for years. Now valued at $10,000+.
Classic pinball machine cited by Kaneda as example of complex, deep-ruleset design from prior era.
Referenced as example of emotionally engaging rule design; Seance mode used as case study
Classic pinball game; referenced as example of games that delivered great value; inflation-adjusted cost would be ~$6,000-$7,000 today
Classic pinball game; referenced as example of toy-rich design that made players fall in love with pinball
Classic/historical pinball game used by Kaneda as comparative reference for innovative mechanical content and design complexity
Williams pinball machine; cited alongside Star Trek TNG as one of the two most temperamental Williams games to work on
Early purchase from nostalgic interest, got bored quickly, doesn't regret selling, never repurchased
1993 widebody game; original MSRP $3,195; inflation-adjusted to $6,548; used as historical baseline showing extreme modern price inflation (James Bond is 98.5% more)
Classic pinball game being remade by Pedretti Gaming; potential pricing $20,000+ based on current market escalation; planned as major juggernaut title for manufacturing partnerships
Classic Pat Lawlor design; Chicago Gaming remake in production; Kaneda speculates black & white SE variant; described as most loaded game ever made
Chicago Gaming Company rumored remake; wide-body format; predicted 2024 release by Kaneda
Classic 1993 Williams game with sound design by Chris Granner, mentioned as reference point
Classic 1993 Williams machine; Mike's third owned copy, being restored with custom high alternate decal set by Kevin
Classic Williams title, $10,000-$12,000 secondary market pricing, holds value well
Classic pinball machine that introduced Albert to pinball as a child; became his favorite arcade game
Classic Pat Lawlor design referenced as his prior work
Classic pinball machine referenced as favorite; Bug has one in his studio currently with laptop on top
Classic Williams machine; doubled in price from $6,500-7,000 range to $12,795
Classic pinball title used for comparison by player; player owns both Rick and Morty and Twilight Zone
Pinball machine for which Kevin Martin wrote detailed rule sheets
Pinball machine; among Martin Wiest's favorite games for great gameplay on wide body
Complex pinball game cited by Bob Thurman as example of advanced/complex playfield design he personally finds challenging
Williams pinball game; originally intended as first DCS game; uses Yamaha chip; soundtrack available on PinSound boards with original MIDI compositions
Classic pinball machine, subject of RGB post light modification
Classic pinball machine by Williams, subject of gameplay demonstration
Pinball machine capable of supporting up to six balls in multiball
Pinball game with artwork by John Youssi; one of his personal favorites
Pinball machine that Alan repeatedly tried to convince Gonzo to appreciate; referenced as brutally difficult in tournament context
Classic pinball game referenced as prior experience with ball-wedging issues
Highly-ranked Pat Lawlor game with complex mechanics (clock, magnets, optos, gumballs); controversial gameplay despite high ranking
Classic Williams pinball machine; David fixed this for Manu before the stream, which caused delays
Classic referenced; streamed twice recently at location
Classic pinball table; played in VRVP at end of stream; host notes immersive spatial experience
Classic pinball game designed by Pat Lawlor, referenced as part of his design legacy
Referenced as landmark title around the era when ball save was introduced to pinball games
Classic pinball game referenced as example of standard-width machine
Classic pinball machine referenced; George mentioned wanting to own for nostalgia; mentioned in discussion of classic games
Classic pinball machine used as comparison point for toy density and packed playfield design
Previously owned by Rick; highly desirable classic; Rick sold it because he felt it required too much cerebral thinking, taking fun out of gameplay
Pat Lawlor design mentioned as having design elements that influenced Roadshow
Pat Lawlor design referenced for shot density and hidden shot complexity
Referenced as WPC-era game that hosts speculate would show dramatic audio improvement with PinWoofer
Pinball machine that Jon Hey initially disliked but grew to appreciate after extended play
Classic high-priced pin (~$7,000); Greg considers it justified in pricing; hosts' preferred classic in several matchups
Pinball classic with magnetic ball feature; referenced as having a good but inferior mini-playfield compared to The Shadow.
#6 on magnet list; features power up on miniplayfield using two controlled magnets for orbit speed-up
Classic Williams pin, ~$6,000 in current market, highly regarded, not being remade
Classic game compared to Pirates for variety of hidden shots and different shot types
Stern pinball; #10 wizard mode (Lost in the Zone); switch-based, difficulty-gated mode
Classic pinball machine; Chicago Gaming Company announced to be remaking for 2025
Classic DMD in 12-game collection; had custom board work by Chris Hibbler; serviced for rubber replacement
1993 Williams Pat Lawlor design; preferred over Ghostbusters in rapid-fire round by Greg
Custom black-and-white version with corkscrew modification showcased
Classic 1993 Pat Lawlor-designed Williams pinball game; referenced as one of Lawlor's most well-known works in collector community
Cited as must-own classic by hosts; compared favorably to Addams Family for replay value
Classic pinball game referenced as design influence for Eric Menier; soft plunge shot mechanic inspired similar feature on GNR
Referenced as game God of War viewer loves; moving stream to it would take 3 hours
Classic pinball machine mentioned as one of remaining Deadflip studio machines to complete rotation
Pinball machine referenced in comparison of flipper count and shot mechanics
Pinball machine at Dead Flip studio; features ceramic Powerball instead of steel
Classic pinball machine featured in Day 5 Battle Week gameplay session
Classic game referenced multiple times for rules design and Powerball mechanics
Pinball machine available at Deadflip studio; being voted on for future stream content versus Roadshow
Planned future Battle Week opponent; noted as machine the hosts haven't yet featured on stream
Classic pinball machine being used for Day 3 tournament; required significant maintenance (loose scoop, loose leg bolt)
Pinball machine at DeadFlip venue
Classic pinball machine being used for multiball competition battle; features gumball lock mechanics, ramps, spiral modes, multiball jackpots
Upcoming game option for next week's voting
Classic pinball machine being featured for three-day battle week stream
Classic pinball machine option in community poll for next week's game
Midway/Williams pinball machine being extensively played and analyzed during the stream; focus on Lost in the Zone mode
Midway Williams pinball machine being played and discussed throughout stream
Classic pinball machine by Williams that is the focus of the tournament battle week
Classic pinball referenced as design/rules precedent for Dialed In; same designer and timeframe era with similar wide-body mechanics
Pinball machine at Dead Flip; mentioned as alternative voting option for next week's stream
1993/1994 Bally pinball machine; last game in Dead Flip studio not yet streamed; subject of battle week
Classic pinball machine (Williams 1993) being used for tournament play; features upper playfield, gumball mechanism, multiple modes
Available pinball machine at venue
Classic pinball machine being played throughout the stream; discussion of rules, outlane configuration, multiball strategies
Available at local pinball venue
Primary game featured in this stream day 2 of battle week, multiple players competing
Pinball machine featured throughout Day 3 tournament stream and battle week event
Classic Bally/Harry Williams pinball machine; subject of Day 5 of Battle Week streaming event on Deadflip
Classic Williams pinball machine being extensively played and analyzed throughout stream; subject of week-long battle series
Machine at Deadflip with mechanical issues (loose metal piece)
Pinball machine used in semifinals (Gavin Miller vs Bob Quishle match)
Classic Stern machine; only remaining from original three machines in DeadFlip studio; instrumental in host's pinball journey; home ROM available via Ted Estes
Pinball machine in Dead Flip studio collection; previously mentioned as transformative game for Jack Danger
Referenced as example of pinball using ceramic Power Balls (non-magnetic specialty balls)
Midway 1993 pinball machine; featured game being played and discussed throughout stream
Bally Midway 1993 pinball machine featuring dual flippers, gumball machine, upper playfield, multiple ramps, and ceramic powerball mechanic
Pinball machine in DeadFlip's studio
Classic pinball machine owned by DeadFlip; referenced in machine inventory
Classic pinball game notable for using Powerball feature
Williams classic with third-party licensing that prevents Brian Allen from remaking artwork without substantial fees
Classic pinball game mentioned as highly-regarded but not universally loved; used to illustrate subjectivity of game preference
WPC89 game compatible with Rocket CPU
Classic pinball machine; subject of video topper
Pinball machine for which this mechanical topper is designed and installed
Classic pinball reference; Hardy notes Spooky's game has components reminiscent of this title's design
Classic pinball game referenced for double shooter lane feature that Evil Dead appears to share
One of the seven superpins created between 1993-1994
Classic pinball game designed by Pat Lawlor at Williams
Classic Williams pinball game; first legitimate topper project by Electric Playground after IP cease-and-desist incident; uses simpler T-tap technology connecting to 4 lights/motors
Machine referenced as example of mirror polish and detailed restoration work by Giorgio; features full mirror polish on all metal components
Classic frequently cited in Pinball Top 100; Ted Finlay initially expected it to be most-sold machine but was surprised by Godzilla dominance
Classic pinball game referenced for its magna-save flipper design, which influenced Alice's miniature playfield mechanics
Classic pinball machine cited by Robert as exemplar of excellent promo video with memorable music, voiceover, and universe-building ('Night is Magic').
Life-size translight copy on display at museum in corner exhibit
Classic Williams title frequently cited by community as benchmark
Pinball machine; Ralph's fourth game, placed first in three-player match
#1 seed in Widebody Tournament; defeated Paragon 78.9% and advanced to face Roadshow in Round 3
No. 1 seed in Modern Widebody Tournament; Steve Richie design; considered Lawler's greatest work; competing in final against Star Trek
Number 1 seed in Widebody Tournament; beat Laser War 100-0
#1 seed in 2017 Modern Widebody Tournament; predicted to win Finals against Wizard of Oz with 60%+ majority
Bally 1993 widebody game; seeded #1 in Modern Era Widebody Tournament, expected to win bracket
Wide-body pinball machine; Pat Lawler design; likely to be #1 seed in upcoming wide-body tournament
Pat Lawler design; Marvel to behold mechanically; flow game blended with toys
Game with game-specific mod (PinVision) example
Williams classic game; winner of Eclectic Gamers Modern Widebody Tournament (56.8% vote)
Source of design for Magic Girl's mini-playfield mechanics and layout
Mentioned in context of a video game or machine at the expo; described as 'a complete copy'
Pinball machine that Greg restored multiple times; playfield quality improved dramatically after cleaning
Classic Williams title; mentioned as sought-after remaster candidate
Classic pinball game referenced for earlier gumball machine design that Willy Wonka's Wonkavision display updates
Modern pinball game with incomplete ownership data in books
Pinball machine used in PAPA 10 A Division championship finals
Latest/most modern machine in the exhibition, marking the chronological endpoint of the 36-machine display
Classic Williams pinball game; Ted Estes worked on with Pat Lawlor, Larry DeMar, and Dwight Sullivan
Williams Pinball game that Chuck Bleich worked on as Electrical Engineering Manager
Williams/Bally pinball title; Kickstarter-funded for digital recreation by FarSight due to expensive licensing
Original and prototype production machine at SS Billiards with custom topper; part of Lloyd's collection
Licensed Midway pinball machine based on Rod Serling's TV series; sold 15,000+ units; successful follow-up to The Addams Family.
Bally 1993 pinball machine at Arcadia
Classic pinball machine; listed among top collector demand titles
One of 18 supported pinball titles
Referenced as design precedent for magnetic flipper mechanics on mini-playfield
Pinball machine at Steam office
Ranked #3 in the Pinbotz guide
Pinball machine title available at Flip Flip, Ding Ding
Classic Williams pinball; featured Powerfield mechanism using magnets to flip ball, same technique attempted in Magic Girl upper playfield
Pinball machine in museum collection; machine mentioned as location where reporter played during opening party
Classic Pat Lawlor design; referenced as consistent top earner
Classic pinball machine with backglass recreation featured in museum
Classic pinball machine at Galloping Ghost Arcade
Bally pinball machine from 1993; available at Button Mash
Classic pinball machine; used in Warm-Up Tournament final
Classic pinball game that first featured 'Magna-Flip' electromagnet concept; referenced as precedent for Alice's upper playfield mechanics
Classic 1993 Bally widebody pinball machine; subject of potential remake based on trademark filing
Bally 1993 DMD classic; trademark filings suggest remake is planned but unconfirmed
1993 Bally pinball game with promotional video included in collection
1993 Bally pinball machine; subject of remake speculation and trademark filing
1993 Bally classic pinball machine being brought to Pinball FX
1993 Bally classic pinball machine; subject of Electric Playground's first topper product
Classic Bally pinball machine from 1993; subject of potential remake based on trademark and ramp order rumors
Classic 1993 Williams pinball machine; subject of potential CGC remake rumor; 15,000+ units originally produced
Classic pinball machine covered in Carrington's video series
Bally Williams WPC 89 pinball machine compatible with RocketCPU
Bally (1993) classic pinball machine at Bartari
Pinball machine at Champs Downtown; was non-operational due to ball search malfunction during visit
Wide-body Williams pinball machine at Button Mash
Classic pinball machine in Upper Nyack Grill lineup.
Rumored Chicago Gaming Company remake of classic wide-body; Don expresses interest in black and white edition option
Classic pinball machine; rumored to be receiving remake; high sales install base (~11,000 working units) raises remake viability questions
Classic wide-body game used as reference for 'floaty' wide-body feel that Scooby-Doo avoids
Classic pinball machine subject of Interactive Pinball piano mod.
High-ranked game on community lists; Joe dislikes despite respecting its status; will not own one
Classic Williams table; technically incompatible with ColorDMD due to layered animation architecture; uses gravity-warp-like ramp acceleration physics
Zolt's favorite pinball table; mentioned as table he enjoys in Pinball Arcade
Pinball machine Chris performed well on during league tournament; scored 260-270 million, significantly outscoring competitors.
Referenced as highly successful Farsight Kickstarter; used as benchmark for campaign enthusiasm
Classic pinball machine; Pinball Arcade version criticisms noted; real machine features wonky lower left flipper; powerball mechanics differ from TPA representation.
Bally/Williams licensed pinball table; hosts note Sean Donigian documented many show references; rated on par with original series
Classic pinball table heavily modded in Dr. John's collection; referenced as needing auxiliary power due to mod overload; also featured in tournament with plunger tip field repair performed by Jared
Digital pinball table updated in FarSight beta with faster gameplay, increased difficulty, and higher slot machine kick out that now bounces to mid-flipper
Tournament game selection; Jared finds it brutal but has tournament success with ramp combo strategy (three-way combo to piano and slot machine); Chris achieved ~$500 million score.
Pat Lawlor design at Netherworld; Chris expresses lack of interest despite recognizing its quality
Pinball machine at Ground Control; Chris played one game briefly
Gottlieb classic relit and re-released by FarSight with improved graphics, shadow effects, backbox reflections
Featured in Pin Golf tournament with multiball and scoring goals
Classic Pat Lawlor pinball design; Thomas Crofts names as favorite layout reference point
Referenced as example of unrealistic physics in TPA where players easily achieve multiple lost-in-zone modes
Classic pinball machine mentioned at The Pyramid Scheme
Classic pinball title in Press Start (Reno) lineup
Pinball game title mentioned in album lyrics
Classic pinball with mini-playfield featuring magnets; referenced as comparison for better-designed randomness with player control vs. Alice
Williams pinball machine released in 1992; featured mechanical clock toy, secret passage, fourth flipper, magnets; designed by Pat Lawlor
Joe Newhart's first and favorite machine; Pat Lawlor design; centerpiece of his collecting philosophy
Classic pinball game referenced by Tim for having a similar hole identification routing issue as Dialed In
Pat Lawler-designed title; received working physical clock; designed with 'kitchen sink' approach after Lawler given carte blanche following Addams Family
Referenced as an example of competitive 1990s game for Hall of Fame voting.
Referenced as comparison for mini playfield design with magnets; praised for control despite randomness
Classic game in Scott's collection (stored in garage); represents high-value machine
CBS Broadcasting filed trademark for Twilight Zone Pinball; Chicago Gaming's trademark apparently expired; new manufacturer rumored to be taking over
Classic Williams pinball game; confirmed as next Pedretti Gaming title for Planetary Pinball
Pinball machine that John sometimes calls 'Twilight Machine' as reference to his band name
Pat Lawlor design; referenced as example of game recognized as failure during test phase but produced anyway due to manufacturing constraints
Classic pinball machine at Buttermilk Bar where BCF competed against Matthew Carlson
Classic pinball game referenced for Yamaha 2024 sound chip usage
Licensed Williams game; discussed as unlikely candidate for modern remake
Classic Bally/Williams machine mentioned as potential alternative to Godzilla Premium
1993 Williams pinball machine featuring Golden Earring music; museum centerpiece; subject of licensing dispute story where rights were not initially paid but later resolved with compensation
Pat Lawler-designed classic; cited by Dennis as counterexample to 'constraints drive creativity' thesis—purportedly unlimited budget led to cluttered, broken left-side design
Game Bruce drove from Rochester to North Carolina to purchase; return journey involved 7-hour snowstorm at 30 mph
Classic Williams pinball game; clock mechanism is frequently requested hard-to-find part
Classic pinball machine played by Reby and Matt Hardy on House Hardy stream, subject of competitive head-to-head gameplay.
Iconic Williams game (1993); featured Powerball magnet mechanic (novel at time), camera shot mode, distinctive sound effects; transformative game for Morris and exemplar of mode-based gameplay revolution
Classic Bally/Williams game; Acciari's second major game during childhood; one of three favorite games for perfect flow
Classic pinball machine with approximately 1,000+ different people ranked on Twin Galaxies leaderboards across dozens of certified contests; exemplifies standardization challenges across different venue machines.
Classic pinball machine by Pat Lawlor; Kevin Ryan's favorite game; served as final tournament game where Ryan clinched victory; known for challenging right outlane due to weak upper flipper
Classic Williams game designed by Pat Lawler; identified as most mechanically difficult game with injection-molded parts and novel implementations
Classic pinball referenced for dual back-of-playfield shot design; The Hobbit and Pirates both feature similar shot placements
Williams 1993 ranked #10; wide-body with 47+ mechanisms; hosts praise as most mechanically loaded 90s game; justifies ranking
Classic pinball programmed by Larry DeMar; exemplifies depth of 1990s pinball programming
Cited as vintage game requiring significant physical force to death save; contrast to modern Sterns
1993 Bally Williams Super Pin by Pat Lawlor; first Super Pin released; 15,235 units sold; #1 rated on IPDB; lacks upgraded DCS sound; features gumball machine mech and upper magnetic playfield
Williams/Bally licensed game (1993) by Pat Lawler; sold 15,200 units despite dated theme
Pinball machine in Flip A Coin collection; one of few games where AJ keeps extra balls enabled because accessing 'Lost in the Zone' wizard mode is difficult on 3-ball play.
Steve Ritchie design that sold well without topper; cited as counterexample to topper necessity thesis
Classic Williams pinball game; Bowden's second favorite game (1A to Spider-Man's 1)
Classic Williams pinball referenced by Jeff regarding luck/powerball positions affecting gameplay; mentioned as example in discussion of cubing tournament variable difficulty
Pat Lawlor design with gumball machine and power playfield; would require significant feature removal for Pro model
Classic 1993 Williams pinball game by Pat Lawlor; primary speculation candidate for next Williams/Bally DMD release to Zen Pinball based on back wall imagery
Classic Williams pinball by Pat Lawlor; design inspiration and comparison point for Mandalorian layout and lighting philosophy
Classic Williams pinball; complexity comparison point for Indiana Jones mode count and depth
Classic pinball title referenced as concern for future Zen adaptation due to purposely weak spring requirement
Referenced as example of plunger with appropriate loose spring tension for skill shots
Referenced for power ball position as carried-over physical status (not ROM status); Williams classic with complex rule set
Williams-licensed Zen table released in 2023 via Paramount partnership
Classic Williams table on Alp 4K; described as 'top table'; Chris preparing official review
Cookie-cutter restoration game; classic Williams title; 4-6 month turnaround typical; straightforward restoration compared to complex projects
Dan Nikolich's favorite pinball machine that he plays regularly; cited as personal preference despite preference for newest games
Williams 1993 Pat Lawlor design; Jeff's personal favorite; first game he 'lusted after'; purchased shipped from California for $1,700; exemplifies complex, multifaceted design
Classic pinball machine; Jeff's all-time favorite that he was forced to sell during financial crisis
Classic Williams game; subject of Electric Playground topper shown at Expo; non-licensed design by Electric Playground
Bally Williams down 1%, currently $7.9k-$8.5k; inventory backing up
Game where Megan achieved 750 million point score during Howdy Partner tournament; now plays frequently; exemplifies how confidence from past success drives replay
Playfield used for 2000 Expo demonstration with Jurassic Park; referenced for scoop design that doesn't wear the edge significantly.
WPC game mentioned as example with reset problems; example for troubleshooting discussion
Pinball game that converted Greg from casual to serious player; designed by Pat Lawler; encountered in West Lafayette laundromat
Premium solid state game that sold for $500 when imported from Europe in early 2000s
Classic game referenced as maintaining hit status despite age
Last game Granner worked on at Williams; originally composed as DCS game but re-engineered for WPC in three weeks
Classic 1990s Williams pinball game, Ted's first major programming assignment, co-programmed with Larry DeMar as lead
Vintage Williams game; Jeff created custom PinSound audio kit for it; became springboard for his pinball audio career
Classic Williams pinball game; subject of first black and white reproduction using UV direct print technology pioneered by Lonnie Mi
Classic pinball game designed by Pat Lawlor; one of his most famous works
Pat Lawlor game referenced as inspiration for museum curio shop design concept
Referenced as similar to Addams Family in terms of end-of-ball bonus mechanics
Streamer's game; potentially could be replaced by Dialed In in future
Williams pinball machine sourced from Quanza Hut; owned by Kevin and Dutch; currently in collection
Example of another Bally Williams game with significant differences between sample and production playfields
Bally 1993 game designed by Pat Lawlor; ranked #10 on list; featured for dead end town square combo shot
Referenced for Magna-save mechanical comparison to Force magnet functionality
Classic pinball reference; used Yamaha chip that Winchester's sound design emulated and hybridized
Referenced as example of scoop design issue; multiple scoops all feed to slot machine kickout; inconsistent kickout affects gameplay
Classic title ranked #15 on Pinside Top 100; Walt considers it underrated vs newer games
Classic game Walt has played since childhood; mentioned as reference point for his pinball history
Classic Williams game remake by CGC reportedly ready but uncommitted for production
Classic Williams System 11 game; referenced for deep rules and abundance of extra balls; played more slowly than modern games despite similar complexity perception
Multiple owned by Ken; paid premium for shop job work that was dishonestly marketed; example of seller misrepresentation where apron area was not cleaned despite paid topside teardown
Classic Williams game; rumored parts already ordered for potential American Pinball remake; license complexity discussed
Pinball machine at Buttermilk Bar with powerball mechanics discussed
Pinball machine at Pocket Change arcade during Kerry's childhood.
Williams pinball game; originally intended as first DCS game but reverted to Yamaha hardware; top 5 composition by community vote; original MIDI versions now available on Pin Sound boards
Williams pinball game discussed extensively regarding tournament ruleset limitations and modifications
Bally Williams classic; next to be remade by CGC per Kaneda's information
Mentioned as machine at Jack Bar in service menu during Netflix filming
Game where trapping is effective competitive technique
Classic Williams pinball game, first official Electric Playground topper launched at TPF 2023, ~$1,630 price point
Previous Pat Lawler design, mentioned for comparison
Pinball game in Eric's home collection
Example of game someone incorrectly called 'empty' to illustrate community confusion on design terms
Referenced in title as subject of video about pinball art
Bally Williams classic; potential CGC remake candidate
Pinball game previously streamed by Dirtypool Pinball with original music/sound design
Pinball machine where Dirtypool has installed PinSound custom audio system