I used to hang out down at Jack's Pool Hall. You go down there and don't do nothing at all. You wanted to play some cards, there was a game in the back. You wanted a shot of some, you went and found a jack. He had a little money, he was a grade-A fool. There was a guy down there who used to shoot a little fool. Rack him up. Rack him up. Rack him up. Rack him up. Every day he would say that all he ever said was rack him up. Hello and welcome to another episode of the Classic Pinball Podcast. My name is George, and I'm joined by Dr. Dave. Hello, Dave. Hello, George. Dave, we've got a special guest today. Special guest? All right. I can't wait to find out who the special guest is, George. Right next to you. Oh, me too. Oh, him. I wonder who this guy is. Yeah, him. He's not only an electrical engineer. He's not only a husband. He's not only a pinball fixer-upper. He's our friend. Without further ado, John Day. Welcome, John. Thank you, George. Thank you, Dave. It's an honor to be here. Welcome. Thanks, guys. Welcome to the podcast. Now, everybody has heard John before. John has been on several podcasts. John was the star no pun intended the star of episode number 88 Star Stars Star Stars Love that game, super fun He was also on the first Rush unboxing episode number 79 That was my first unboxing ever so that was pretty exciting I was glad to be part of that You know, everybody's kind of a virgin right here, so I went easy. That's right. Yeah, we appreciate that. And a great band, too. Do you want me to play Madonna now? No, please don't. I'm going to. Now that you said no, I'll play it. Okay. I guess we should get right into it. John has been kind enough to invite us to his house to see his collection. Now, you know my collection, you know Dave's collection, but I don't think we've ever done this before. No, we have not gone on the road to someone else's collection. And you're in for a treat, folks, because he's got a lot of games that have been on our list of games we'd like to do for our shows. You know, a focus. I don't know how many we're going to get to today, but John's going to tell us a little bit about his collection. So without further ado, John, take the mic. John Day, take the mic. Oh, fantastic. Thank you. So I'm going to start with kind of the first pinball that I ever played as a child, and it would be a 1973 Gottlieb Kingpin. So I played that in a Zayers of all place. Zayers? Oh, my God, you're shading yourself. Top car was in Zayers. There you go. Absolutely. And so I think that was probably the on-ramp to pinball for me. And it may very well have been the on-ramp to becoming an electrical engineer, too. You know, the fascination of seeing this phenomenal game of mechanical and lights and motion. And it was just so much fun. So my brother was a big pinball player himself. And so he would kind of tag along behind him. Older brother. Older brother. Five years older than me, actually. Oh, there you go. And a way better player than I am, too, I might add. So a good player. It sounds kind of like Keith Ellman. Yeah. And, hey, you muttonheads, you're still not telling people to listen to that show. Absolutely. So, yeah, so we would ride our bikes up to Zayers. And I remember when Kingpin was like first was brand new when they installed it and had a chance to play on it. My brother would hand me, you know, he would rack up the credits, and then I would play for maybe three or four games, and the credits would make their way down because I wasn't as good a player as he was. And then he'd take control again and rack the credits up again and rinse and repeat. So that game was always on my collector list. I always wanted to have the first game that I ever played. It's also a very fun player. Dave, you knew that, actually. And then, remember, you got a lead on one. I did. It was really rough from a guy on the North Shore. Yeah. And Cabinet was all rotted on it. Remember, it was in this, like, dank basement. And you were like, yeah, I think I'll pass. Right, exactly. Maybe John would like this one. Exactly. So I want to thank you for coming back. John would like this four-wheel park cabinet. Yeah. Yeah, right on the sound. So my thanks to David for passing the lead on to me. So I grabbed that kingpin and ended up rebuilding the cabinet. So I ended up in my wood shop and rebuilt it. And my first opportunity was stenciling and painting it and all that kind of stuff. And then the standard rebuild. And it's one of my favorite games. Got a back glass from Shea Esthag. Yeah. Did a really nice job on that. He does a nice job with those, yeah. It's beautiful. And it's a game that I play almost daily, even today. Wow, okay. five, six years later after restoring the game. It's really, really fun. It's definitely one of my favorites. Great wedge head from Godly. It really is. You had one as well, if I remember correctly. I did have one, and I had it for a little while, and then it's like, ah. Someone came in and said, I'm looking for a wedge head that's from Godly. It's like, well, I can let it go. I can let it go. I got pay-per-wall on it, so I can't give them all. Absolutely. And of course, like I said to you before, John, they always find me again. So another kingpin found me again, and I bought that, and now I have it again. There you go. Sounds good. So, yeah, that's my kingpin. So I guess when you sort of rotate around the room, the next one up is a countdown. That's System 1. System 1. And actually, it's got some good things. System 1s are awesome. I hear everybody say that this is a good game. Oh, it's awesome. I'm trying to break it. I think it's almost too easy. Yeah, you say it's too easy, but you're maybe a better player than I am because I think it's great. I'll play a good game. I love it. Yeah. I don't know if I've ever played it. Oh, gosh, you should play it. It's fantastic. It's one of the best System 1s. Okay, so we'll play. Yeah, yeah. So, interesting enough, the first pinball that I ever owned, which is a pretty good story, actually. So, when I was in college, my roommate, mechanical engineer, Dave, his name's Dave also, if I'm not mistaken. Okay. And he made a loft, like, to lift the beds off of the floor so that we made enough space to put a pinball machine under the beds. No way. Yeah, no kidding. And so, what did I get but a Gottlieb Genie. So, this is in 1985. That's a big game. 1985, extra wide body. And I had that in my dorm room like my entire college. Where did you go to school? UMass Amherst. So, yeah. And no issue? You know, if you don't ask. No, I'm not. It's always a good idea to not ask. Not ask. You can beg for forgiveness. You can beg for forgiveness, but never ask for forgiveness. I wish I would have done that. Yeah, yeah. It was so much fun. Late 70s, it wasn't really a thing. Yeah, kind of was, but not really. Not really. Yeah, so system ones mean a lot to me because of that. You know, first pin at Genie was beautiful. How did you get it running with all the original boards? Well, that was a real problem, but fortunately in 1985, the game wasn't that old. It was only maybe seven years old at that time. So, like, the battery hadn't rotted the NPU yet. I'm sure it did later in its life. And the edge connectors were semi-functional then. Okay, all right. Well, you're ahead of the game there. yet. But things would break on the game, and the problem was I didn't know about Steve Young at Pinball Resource at that time, so literally you would make springs out of ballpoint pens. Oh, wow. Pretty creative. You were a beaver or a MacGyver. Yeah, I was a MacGyver. That game was heavily MacGyvered. Things would break. I would look at a part from an old dishwasher and then cut it out. No way! Oh, yeah, yeah. Whoever bought my genie probably saw lots of MacGyvering in there. Because, you know, I didn't have access to parts as a college student in 1985. So, you know, today I would do a full restoration. I've got to ask my buddy Jack, because, you know, the audience has obviously heard the Playboy story from 1978. But he knew Steve Young early. But I've got to ask him how early. He had a Betsons near him. So he could go to Bettson. That's where he bought the game. So he could go there and buy parts. But I'm wondering when he finally, because he must have a really low number. He's got to. Not that he's bought anything recently, but he's got to have a really low number. Yeah. Sure. Yeah, I've been dealing with Steve since, I'm going to say, 92 or 93. That's all right. Me too. Yeah, same thing. You guys have low numbers. Yeah, I've got a very low number, yeah. I'm in the hundreds. I'm in the 600s. I've got to look. And, you know, I don't. It's a 244 in it. Well, it's a letter. It's a letter down there. I have an E. So I have G6. Okay, yeah. I have to look at it. You have a G? A G. So you have an E? You're earlier than me? No, that can't be. I'll look mine up. I've got to look mine up, too. I haven't bought anything in a while. You totally piqued my curiosity. I have this all in like an automated thing, you know, and you've got to send it to Lou now because, as you know, Jimmy retired recently. Right. I found it out. I said, hey, Jimmy, here's what I want to order. Well, Jimmy's gone, but Lou's here. Nice to meet you. Yeah, Lou's team's great. So I've ordered a couple things from him. Everything worked out great. So, so far, it hasn't missed a beat, which is great. And I hope Jimmy's enjoying his retirement. Yeah. Thanks for his great service. I'm glad Steve has not gone retirement yet. Yeah, what's going to happen when that happens? I don't know. It's going to be a big void in parts. I cannot thank Steve enough. Yeah, same here. Phenomenal. Big part of the hobby is just phenomenal. Great guy. Infinite bubble of knowledge. People still piss on him, though, and it sucks. I think that's awful. It's awful. You don't understand him. Right. They have no idea. Be in his shoes, you know. Be in his shoes. He's phenomenal. He has done more for Pinball than I can think of anyone else in saving it. And making all these parts, making all these Gottlieb parts. He actually recreated the parts and no one else was doing that. Absolutely. He actually even sells to other people. He sells to Pinball Lock. He sells to Markham. That's right. And they resell the stuff. That's right. So he's actually the source of a lot of parts for the manufacturer. Yeah, I always try to buy all my Gottlieb stuff from him. Another fellow who I'm a real fan of is Terry DeWitt at Pinball Life. Oh, yeah. I'm very impressed with his parts. everything I bought there has been really good too I made the one mistake of saying yeah you know what you should really make this board and I'm going to make it with my friend John and he said oh good idea thanks for that and all of a sudden he's making the board and I already have a bunch of boards oh that's the extra flipper board I was going to sell them mine you guys are jumping ahead we are we're going to talk about it Well, that's a little teaser. Okay. So we've talked about the next game. You've got Eight Ball Deluxe, right, Dave? Yes. Yeah. A couple of them. Right. Well, you got that one. Yeah. The design of the 81 version. That's actually a pretty good story. So I remember Eight Ball Deluxe was like my brother and I used to go up to Hampton Beach in New Hampshire, which was one of the major arcades there. I'll think of the name. Playland. Oh, yeah. Exactly. It was Fun-O-Rama and Playland. And I think Fun-O-Rama had three copies of Eight Ball Deluxe next to each other. That same copy, 1981. There was three of them. My brother and I would go there. And we would know, like, which one. You'd look at Deluxe and see which one. Oh, which one's ready to pay off. Yeah, you get three credits. Which one's going to pay off for three credits. You'd always look at that. So you get there first thing in the morning and see which one's closest. But you also knew which one had the best flippers and had the best dynamics. So it was always a, like, trade-off. You're a good brother. Yeah. It was really, really fun. So we literally, my brother would, again, my brother's a way better player than I am, and we literally would get there when it opened at like 9 in the morning, and my brother would stick a couple quarters in. He could play on those two quarters for all day. So I would go back, get some sandwiches, and he would eat them. That was like me back in the day, a funny game to play all day in a couple quarters. Yeah, yeah, a lot of fun. So I have such fond memories of that title. And then when I first met you, Dave, which was what, in 2015 maybe, something like that? Yeah, something like that. It was that Pintastic. It was. Joel. I don't know how Joel met you somehow. Yeah, yeah. I met Joel in a seminar. Okay, that's why. Then Joel introduced me to you. Yeah, yeah, which is awesome. Joel de Guzman. Yeah, yeah. Joel de Guzman. The artist who's done some of the artwork for Pintastic. Yeah. The lobster dude with all the pinball parts. Yep. The t-shirt you gave Dave. Yep. He's actually done the artwork on several of the games. Well, I have his. In the room, actually, which I'll disclose. I don't see his name. Cool. You're working for American Pinball now, right? or no? I don't know. I'm not sure. I know he wanted to. I thought it was some kind of pinball thing. Do you have his print? I do. Yeah, I've got it probably under one of the games. Yeah, I haven't framed it yet. I think I'm the only one who has it framed. I have it in a safe spot. I'm in a safe spot. I'm ready to frame it. I'll get to it. I'm only talking about it because I took it off the wall the other day. Yeah, no, I'll get to it. I do have a copy and, you know, especially that artwork is phenomenal. It is. Yeah, so anyway, so I remember... We met there. And then you invited me to your place. Yes. And then I met your 8-Ball Deluxe. Yes. Brittany. Brittany. You met the Brittany. Yeah. And then that was the first time that I played a classic game that played beautifully, like brand new. So that was kind of a game changer for me because I was used to, you know, DMDs and modern games. Right. They all played really fast and, you know, really snappy. Sure. And I sort of had this misconception that classic games were slow. Slow, tired. Didn't work well. Right. That kind of stuff. Now, I've got to interject. You have your YouTube channel. Yeah. Do you have that Britney game on the YouTube channel? Or did you take her down? I think it is on there. I think. I don't know about that. Thank you, George. Is it on there, George? I don't know. Okay. I'm trying to promote your channel. Well, thank you. All right. Well, yeah, there are E-Modeluxes on the channel. I've done several of them. But, yeah, I've gotten a lot of good feedback on my YouTube channel. I'm surprised it's not in the thousands yet. It's only in the 600s right now. But, yeah, whenever I do a new game, whenever I do a whole little, you know, portfolio thing on it and kind of show it off a little bit and get a lot of good people to go, oh, nice work, you know, so it's nice little feedback on that. Yeah, I love that title. And so ever since playing yours, I've always been on the hunt. I really want to get an 8-Ball Deluxe. So I tried to talk you into selling me one of yours. I was not successful. Yes. But I finally found one in New Jersey, you know, on Pinside. You know, Roach Playfield. Did you go to Jersey to get it? I actually used Fast Eddie. Anybody know Fast Eddie? Fast Eddie. I heard of Fast Eddie. He retired recently. Nicest guy you could ever meet. Like, just phenomenal guy. Is he crazy? His brothers and his friends are insane? No, no, no, no. He's not crazy at all. No driving skills. His driving is insane. No, his driving. What a super nice guy, yeah. Yes, the best Eddie picked it up and then dropped it off here, and then I paid him for transport fees. And he needed a new play field, so I ended up grabbing a CPR from another pinsider. This was many years ago, and CPR, the play field had done its run, and there were no more available CPRs. So you had to buy it from someone who had one that hadn't installed it or whatever. So I picked one up from a guy in New Jersey, beautiful gold, and then did my first play field swap. All right. It was really fun. Wow, that's right. So let's go to the next two games. Yeah. Well, also, Dave, the flippers. Do you want to talk about the flippers? The flippers, yeah. Oh, no, you didn't do. Of course I did. Did you put those Williams things in? I did. Oh, come on, John. Who's the guy? John. The guy from Jurassic Park. What's the guy's name? Bedford. No, the black-haired guy. Basically, he's a scientist guy, and he said, you know, people thought about, you know, if you can, but if you should. You know, it's like that kind of thing. John said, if you can, but he said, all I can, I'm putting these WPCs in there. Right, you're going to hear more. You're going to hear more. John, before we got going here, was telling me about all the mods and stuff he's done on all these games. So let's go to the next one. We're going to do a tease. We're going to talk. We're going to actually do a review of the game, but you're going to probably hear it. You might hear it in this show. So maybe next month, maybe the month after. I've got to get a little content together because we're in a little disruption mode for the summer. Oh, yeah. We're going to still put out an episode a month, so everybody relax. And one thing about, John, you can elaborate on your ballets and your – people don't really quite know what you're talking about with the flipper thing, so why don't you elaborate on the flipper thing? Yeah, I would like to, actually. So, if anybody ever owns a game of that era, Flashboard and A-Fall Deluxe, you'll notice that the original from the factory, they had these flippers that are called Linears. terrible they're awful they have an awful feel to them the parts are expensive they wear out very quickly how much do you want from an engineering from an engineering point of view and I'm an engineer yeah because they went from they had a really good system in the late 70s worked great then they went to this stupid system like a paragon they had way too much mass to move around it was dumb and so what I did I go retro I go back in time to the 70s to put that stuff in John what do you think what he said yeah so Not what you said. Yeah, so I have several WPC-era games, DMDs, and so I'm really familiar with the mechanisms for those. And I'm a real fan of them. They're really robust. They're super easy to adjust. They don't get all the problems that you have with the Allen bolts make divots and a flipper, and then they're very difficult to adjust at that point. With the WPCs, that doesn't happen. Parts are readily available. I have a bunch of other DMD games anyway, so now I can just stock one part. This goes back to your college days. You weren't finished with the MacGyver. Yeah, yeah. You can't leave things alone. So I read a Pinside thread where somebody, I don't know if it was Vid1900 or one of those guys, Probably him. Suggested putting WPC mechs in. And I was like, that's brilliant. And so my 8-Ball Deluxe, now in my defense, everything was broken on this 8-Ball Deluxe. Like the, you know, everything was broken. The coils were burned. The end-of-stroke switches were all burned up. Everything was horrible on the game. So you had to take it all out of there and put something in it. So it all had to be replaced. So it was just as cost-effective to just take everything there, throw it in the trash, and then put fresh WPCs. And what's cool is, like Pinball Life, you can just order a WPC Mac and customize it. Exactly. They do custom coil, custom end-of-stroke switch configuration. Who does? Pinball Life. You buy the whole system. it. It's wonderful. What you're doing here, I do with the classic Williams. Oh, yeah. Like Stephanie's Williams, I do it all the time with WPCs because for me, that has the proper Williams feel. You're going a little step better. You're improving it. Yep. I like the feel of that. So I will do that. But it's a Williams for Williams. Yep. Yep. So anyway, so yes, I put WPCs in it and the game, and I did hide it. So I put the same flipper bats for WPCs. Right. So it doesn't have those fat Valley Jets. It's got the lighter, fast and furious ones from an Adams family or whatever. But the game is so precise. It's like surgery when you hit those flippers because there's no slop. And they're so powerful. The coils are a lot bigger. They have a longer stroke. So they're definitely, the game has a different play. Much more sweet spot. Yeah, it is. Much more sweet spot. Tell me you did the same thing to that Flash Gordon. Of course he did. Every valiant here has that. Folks, don't turn it off. Don't turn the channel. That's a problem. Now, we kept everybody in suspense. I put the hook out there. I said, we're going to talk about the next game, and I haven't told people what the next game is. Well, they want to hear about his WPC footwork. No, I understand. I let it go. I let it go. Yeah, I don't stop there. It's funny. I've had a lot of friends that have brought games over. They want me to do some restoration work on them, and they often leave with WPC decks as well. Whether you like it or not, you're getting these. He's not going to love it. In my defense, recently on a Flash Gordon that I worked on, I did actually do the downgrade on the upper flipper. I put WPCs on the bottom. Are we getting there? The baby steps free. I get it. I get credit for baby steps there. I did do a playfield swap on a Paragon, and I resisted the temptation of putting WPCs in, and I actually put the correct Paragon flippers in that game. It killed me. I bet it did. Especially a Paragon. Right. Oh, yeah. But I kept that one original, too. So I'm sort of getting more reasonable. Okay, good. So the game we're going to talk about. Yeah, here we go. So, George, what are you saying? What game are we talking about? Well, he's got an Addams Family. He's got a Twilight Zone. Two rankings. We're classic criminal podcasts, George. He did the same thing. And you are part of the show. You know it's 25 years. It fits the bill. And you know, do you want ratings? Do you want ratings? Sure. We get ratings. We get lots of fans. I have viewer mail. I'll take the challenge. If we do a segment on Adam's family, I bet you it'll be one of our better ones. All right. Let's see what happens. If we put some good stuff around it. Sure. Okay. Story with Adam's family? Yeah, Adam's family. Or do you want to save that story? I'll tell it now. because we'll just keep going. So, Addams Family, by the way, is what motivated me to put WPCs in my other games because the flippers on Addams Family are just awesome. So, you did it to that game, too? What's that? So, you put the Williams things in there? Well, it came that way. It comes that way. It's a random game. All random games hit WPCs. So, in fact, I generally put Addams Family parts in other games is what you could accuse me for doing. You like them so much, they're going to go everywhere. Exactly. Except for your Gottlieb game. The Gottliebs I keep originally. Yeah, they're built like tanks, so there's no reason to change those out. So, yeah, so Adam's Family is kind of an interesting story. So, you know, played it en route, absolutely fell in love with that game. Played one up in New Hampshire at, I've got to remember, it was a ski hotel that was there. Attapash. Ah, no, it's the big, it's Mount Washington Hotel. That was the name. Oh, there you go. The big one. Yeah. And down in the basement. The Dick White one with the red roof on it. That's the place, yeah. And there was Adam's Family in the basement there, and there was one other game that was less noteworthy. I can't remember. There might have been no good golfers or something like that. I'm not sure. But, I mean, Adam's family is just like, I fell in love with this thing. The game was beat to death, but I really wanted Adam's family. And this was in probably 95 or 96. And so I was like, I went to the hotel owner and said, who owns that game down at the bottom? Because I want to contact them and see if they're interested in selling it. So I got the name of the owner of the game because the hotel didn't own it. Right. I called the guy up and chatted with him and said, hey, is there any chance you'd be interested in selling your Addams Family? Even though the thing was beat to death. Right. And he said, no way. No way. I make money on that. He said, I make too much money on it. Right. He said, I'll never consider selling it. And then he said, I've got like a barn full of other games. He said that I might be interested in selling. And I failed to execute because I was so focused on getting an Addams Family. Oh, wow. So that was a real misapprehension. Yeah. If anybody ever invites you into the warehouse. You've got to go to the warehouse. Who knows what was in there? Who knows what was in there? It might have been a beautiful stargazer. I know. I know. For like $50. I know. If I knew what I knew now, then, you know, I would have went up there with a truck. You must not have been familiar. Yeah. Or $50. I foolishly passed on that. I was like, well, if you're not selling my atoms, I've got to move on to somebody else. So, anyway, so I discovered this place called the Pinball Warehouse. Yeah. Pinball Warehouse. Jeff. Wakefield. Wakefield. Jeff Wager. Correct. So one of my friends gave me the lead on it. So I went over there, and it was with my buddy Ed, who I don't think you guys have met. Really super nice guy. And so two of us went there, and I was there, like, hunting for an Addams family. And there is not one there, but there's, like, maybe 20 games that are in his warehouse. Sure. And one of them is SPNG. Yep. Oh, yeah. That's a fun game. But it was rough. You know, like it had, you know, some screws through the play field. Well, I'm surprised. Usually they restore them up pretty well there. Yeah, I don't know. This particular copy, you know, had holes drilled for the bar and the cabinet and stuff like that. The game was rough. Right. But there was a Twilight Zone in there. And so I played it. I had never seen a Twilight Zone episode in my entire life. No. I had not. I missed out on it. But he had this Twilight Zone, and I played it. Oh, I see them all over there. I fell in love with that game, and I bought it on the spot. Nice. Are those all the Twilight Zone movies? They are, absolutely. So literally... Windows in the car, those were up, right? Yeah. Okay, good. Keep going. So fell in love with Twilight Zone and then bought Twilight Zone cash that day, like literally after visiting. Trying to buy an Addams Family, which he didn't have. It's a good move. Twilight Zone's a great game. Took it home. Fell in love with it. So what year? This was in maybe 98, I think it was. And how much? Oh, gosh, what did I pay for Twilight Zone? At that rate, it's five-year-old games. Under $2,000? No, it was more than that. I think it was like $2,500, I think I paid. But that's all gone up. It was in really good shape. It was in perfect shape. I mean, you know, the cabin's perfect, the playfield's perfect. It still is today. Yeah, it'd be fine because now those games, what, for a nice one, like $10? $10, yeah. More? Yeah. For Twilight Zone? Well, because you don't see them often. I get two of them. Well, yeah. You also have a basement full of pinball. I do. And hats off to Jeff because I didn't have any issues with the game either. The game played for years and years without needing any maintenance or whatever. It was really great. But I told Jeff, I said, look, I really want Adam's family. I said, if one ever comes in, call me. I'll leave my number. He goes, I'm not doing that. He says, you need to contact me. I said, fine. As long as you don't mind me calling you. Every week. Every week. Because that's what it's going to take. That's how much I really wanted Adam's family. I'm surprised. Did you do that? And I did. so for the next year every Saturday morning I call him so what year was this again so then 98 so what did he say he said no I don't have one and then over and over and over again over and over and over again so that was that it wasn't like a long conversation no yeah I don't have one shut it down well here's the weird thing with Jeff is like a couple years we're on the same time frame I went to him and said do you have this kind of game I was looking for maybe Quicksilver or something and I say well no but give me a list of things you want and I can call you whenever I get him in so he changed his tune or something but he should have called me Now, did I ever get a phone call? No. Yeah, maybe. But I think your persistence paid off. You kept calling. So finally, it was, I remember it was like a year later. Well, he went out to find a game because he didn't want to get that Saturday morning call anymore. Yeah, well, so this is the funny thing. Shut this guy up. This is actually a really good story. So that's like February or something. I just had a snowstorm or whatever else. And I call him up. It's Saturday or whatever. And he's like, you're not going to believe it, John. He said, I'm pretty sure one just came in like this morning. I haven't even looked at it yet. and goes, hold on a second. And he, like, comes back. He goes, you're not going to believe it. He goes, and Adam's family just came in. He goes, and it looks like it might be home years only. I'm not sure. Done. I'm buying it. And I said, that is exactly what I said. Did you get in the car and drive there? I did. Of course you did. I said, how much cash do you need? You want it done. You're going to buy it as is? You're going to have it in your store? No, I just take it as is. Oh, wow. He said it came in, like, already in perfect condition. Right, because if you didn't do that, it would be done. So you had a good deal on it, I think. Yeah, I paid like three grand for it. Yeah, that's good. Don't you remember in the early 2000s, people bitching about how expensive it was? Oh, I remember. And it was, you could buy those games for about $1,800, $1,900. Yeah. You know, like you said, a really nice one, a little bit more. Right, right. But because most of them needed something. Under three. But everybody, I remember. Bitching all the time. Oh, my. It was, like, relentless. Yep. And then, all of a sudden, the curve, it started just going to the moon. Hockey stick right up. And that was it. Done. Yeah. Yeah, so I went, I literally just went, like, my, it just. I'll be right over, he said. I literally, like, my utility trailer. Right, if you don't. Put it on my car, drove down there, like, with plastic and stuff like that, because I knew it was going to get, like. Right. Hit with all kinds of, you know. Yeah. Like, wet and all that kind of stuff. It was snowing when you picked it up? No, the snow had just stopped, but I literally went down there right afterwards. In the winter? So it was a wintertime pickup? Yeah, yeah. Wow. In a snowstorm to get there? No, it wasn't. The snow had just finished. But still. But there was salt on the road and stuff like that. My brand new utility trailer got covered in salt. Oh, wow. It's all rusty now and everything else. I didn't care. I wanted that Adam's family. Yeah. And I wanted it before he sold it to somebody else. Well, couldn't you put money down? It's like, here, here's the money down. Definitely, or pay it in full. I'll be over there in a week when you get better. Yeah, I didn't really want it. He wanted to do cash. I didn't really have a way of doing that. Okay. in Wakefield, so it was just like, look, I'll be down there. I went to the bank. And you wonder what he paid for it. He probably paid like a grand for it or something. Probably. I don't know. Believe me, I was thrilled to pay what I paid. It was fine, and the game was beautiful. You have one. Most people don't. Most people don't have one. And they made 20,000 of those things. They should be everywhere. It's what's interesting. Yeah, they're in everybody's collections, and nobody sells them. Yeah, that's why. What's interesting is like, you know, of all the games I have, when people come over, that's the game everybody walks and plays. It's really interesting. Yeah. My father, even my dad, like the funny story about Adam's family. So my dad, even when he could like barely stand, he was very sick. And when he came over, he would just immediately walk up to Adam's family. He would play Adam's family until he couldn't stand anymore. Wow. Like that was how much he enjoyed that game. You always wonder why they never reproed that game again. I wish they would do it with the old cast of the show instead. Oh, yeah. That's what I really want. No one really cares for that movie. Yeah, every movie's funny. it's okay. The show is great too. I like them both. The original Morticia, she was hot. Yeah, she was. With her little tish with her outfit on. The other one was not so hot. John Ashton, he's excellent as Gomez. He is. Yeah, he was. And the train, I love the choo-choo train. Blowing up a dynamite. I just took my train set down. So much fun. What are you going to do with it? Are you going to set up one next house? Well, we'll find out next month. New grandchild on the way. Although my other grandchild was just mesmerized. With the choo-choo set? Oh, that's great. Nice. Yeah. Might be an engineer. You never know. Yeah. That's a good sign. Well, that's the whole thing with pool, with pool table, with train sets and pinball machines. It's a whole world under glass kind of thing. That's correct. So that's what that whole... She's never seen the pinballs. too young how old is she? well she's three now but they weren't all set up they were all taken down so you know I'm in the I'm in the desert right now yeah well you're welcome to play some here no we're going to so let's keep going down the line so we got Adam's family we got Twilight Zone sure then we come to Attack from Mars that's the original one that is the original and that's another one of those constant pursuit things so I have a very very good friend that lives in Chicago named Bill and he's a big pinball guy he did a ton of restorations I think he's owned 170 pinball machines in his life but he's on your level does he still do it? no he doesn't, he's exited the business so he was hot in the business from the mid 90's up until maybe 2010 or 2012 when he exited he held on to three games Attack from Mars, Adam's Family and Roadshow and he sold off his entire other collection Why would he hang on to Roadshow? Don't know. He's a car guy. Yeah, but Roadshow's nothing but cars, but it's a bulldozer and... Oh, is that the one with Red and Ted? Red and Ted Roadshow. Yeah. I forgot the thing like... Like Rudy. Rudy's way better executed. It's a way better executed game than Red and Ted. But a little kiddies like Red and Ted Roadshow because it's cute. Yeah. I'm talking to you back and forth. I don't know if I've ever played that. I've worked on a couple of them. So anyway, so AFM I knew was another game I always really wanted. I loved it, played it, and so that was always on my radar. I'd love to get an AFM. And so I was always like, Bill, you know, I'm going to like, you know, I want right of first refusal if you ever sell your AFM. You know, just tell me what you want for it or whatever, and you know, arrange to get it shipped. And he goes, oh, no way. He goes, I'll hang on to it. He said, but I'll let you know. So I was on this every year. I would like, I'd bug him. So I was on it once a year. Bill, you're interested in selling your AFM. You call the guy every Saturday. Come on. Yeah, they do it once a year. Well, it works so well with Jeff Wager, so why not? Persistency. There's nothing wrong with persistence. Persistence is fertile. It is, yeah. You're not going to get anything unless you actually work for it. So I kept bugging him for years. And then finally in 2011, he was like, John, he said, I'm actually thinking about it this year. He said, I've got a move coming up. He said, I'm downsizing. And he said, I'm thinking about it. I said, Bill, just let me know what you want for it, and I'll send you a check, and I'll arrange to have it shipped. So about a month later, he agreed to sell it to me. So I arranged with Michelle. Oh, yeah, via Bianchi. Do they still do that? They do. I think so. I've shipped two gains through STI in the last two years. Or Beltman and the North American Bandline STI. It's all kind of the same thing. I was a little nervous about it. So Bill did a really good job wrapping it up and making sure it was static. It's like around $600 to $800 he said. For one? Yeah. Yeah, no wonder I'm doing it all myself. Yeah, I think I paid $600 to ship it from Chicago. Now, there's different ways to do it. Like the Fast Eddie situation, those people can do it between maybe $250 to $350. I called Fast Eddie, but he said he wouldn't do Chicago. He said it was just too long of a trip. He's more East Coast? Yeah. Okay. And he retired recently, by the way. He's not doing it anymore. Yeah, usually the bats give out after so many things. Well, we got into an accident, I think, in January, I think it was. And then I think he maybe just – I don't know. Yeah, yeah, that sounds – that happens all the time. That's okay. We're not fact-checking. They're good. They're good. Yeah, we don't know if I pass anyway. We don't have fact-checkers. We don't know if we make it. Go do your own research. Let me say, Eddie was – he was one of the absolutely, like, nicest guys I have ever met. One of the most, like, solid, like, old-time, just, like, awesome people. How old was he approximately? He had to be in his mid to late 70s. Wow, he's still looking these things up? Amazing. Wow. I'll have what he's had. No kidding. Yeah, yeah. So have you played the newer version? I have, yeah. And? So I played the new one, too, and the new one plays great. I played it up in... You would never say anything bad. Oh, I love the new version. The new version's great. Yeah, George wants you to say, I hate it because this. No, I wanted to. I actually, it's funny. It feels like it starts some crap. Well, no, it's funny because, you know, I own the original, and I kind of wanted to dislike it to some degree. But I played it up in Vermont. There's a guy, I'm trying to remember his name. Pat Time. Pat Time. You went there? Yeah, I've been there twice. Was it good? Oh, it's awesome. Oh, my gosh. Yeah, he's in southern Vermont. How about a ride for me? He's by the ski area. Wow, that's a long ride. He's committed. I asked him a long time ago if I could come interview him. Yeah. You got crickets? No, he said come. Yeah. But I never made it. Yeah, yeah. Let's go. Yeah, his name's Marty. We'll wait for that now, dude. His collection is phenomenal. So what kind of stuff? Oh, he's got everything. He has a centaur. And he's got, what else does he have? Old school and new school. I'm going to say probably 20 EMs. He has probably 20 EMs. And they play nice? Yeah, they all play great. He's got, like, wood rails, which is really cool. So maybe I'm going to say six or eight wood rails. I apologize, I don't remember the titles. And then he's got probably 1960s, you know, Gottliebs, something like that, all the way up to he has like an EM version of Cleopatra. Oh, yeah, okay. That's his newest EM. All in great shape, all played great. And then he's got like, you know, 8-ball, you know, solid state. Fonzie 8-ball. Yep, Fonzie 8-ball. He's got, let me remember all the games, geez. Is he kind of Valley Gottlieb-centric, or any some older school Williams stuff? Yeah, he's got some Williams. I'm trying to remember if he had firepower. Boy, it's been two years since I've been there, so now you're stretching my knowledge. I would think of the firepower. Firepower and Gorgars are everywhere. Yeah, yeah. We've got another one going out the door. Yeah, I think number eight, Gorgar. Number nine's coming up, too. I have nine coming up. I think I'm on about four or five firepowers. That's funny. So can we take a minute in the next game? Oh, we were talking about Getaway. Right. We did... What was the game? High Speed 2? No, the first one. High Speed? Yeah, we did... You don't remember either. No. I had to look it up. Okay, we did a High Speed. Yeah, we did. Okay. I remember it went to Brookline. Right. We did a... I don't remember. But that's a Steve Ritchie game. So tell us a little bit about that game. Yeah, that's a good one. Because people like Steve Ritchie. Yeah, yeah, Steve Ritchie. For good or bad. By the way, that game had been signed by Steve Ritchie, both the back glass and the apron. So where did you meet him? At Fantastic in 2019. He was there? Yeah, I got my stuff signed, too, by him. Yeah, so you'll see the back glass and the apron are signed by him. Yeah, so that game's kind of an interesting story. So I had my Genie, which is my first pin, up until, I'm going to say, like 1990 or something like that. And I moved it maybe ten times. And if you know what moving a wide-body guy is like. I do. is like. And this predates, like, I was always deadlifting it, so I didn't have, like, a hand truck at that time. So this was always deadlifting. You did it by yourself? Myself and my college roommate, Dave. You were in college, though, so you know. Yeah, I was pretty muscular. You pick things up, put things down kind of thing. Yeah, so after, I think, ten moves, and I was moving again, I was like, you know, I'm not sure I want to move this again. So I sold it, you know, regretfully. And so we didn't have a pin up until we bought our first house. And then as soon as we bought our first house, I was like, pinball machine. So my brother found out about this arcade in Connecticut that was selling a bunch of pinball machines. He saw it in like, this was before the internet and all that kind of stuff. So he saw it in an ad, you know, the paper. And I forget the name of the place in Connecticut. So I went down there and my brother and my brother-in-law and I, the three of us, went down there with cash in our hands. All these games you've bought a long time ago. Are any of these games like recent? Yeah, well, Kingpin is only... Yeah, the classic games are recent. He was more of a ramper early on. So when Dave and I met, I think I had the three rampers. That's all you had when you met him. That's all I had. And then thanks to Dave, now I've got 15 games. John finally came to his senses when he came over. Thanks to Dave. Yeah, so... It happened to me too, but you had nothing to do with it. I've lost a lot of free space and free cash thanks to you. Yeah, you're welcome. Glad I can help you. You seem to have bought very well. Oh, thank you. Yeah, so Getaway was pretty interesting. So the three of us, my brother-in-law and my brother and I went into this arcade and they had like 20, 30 different pinball machines with prices on them. And there was an Adams family there for like $3,000. I just couldn't afford it. I just bought the house. So I bought this Getaway for $1,300 at that time. Oh yeah, that's a deal. and it was two years old but it was on route so it needed some work but it played pretty well overall I can't believe how early on you bought all these games I mean they were an off route for a long period of time a couple years three, four, five years old and I can't get away I still have it today but there weren't much there weren't a lot of money back they didn't buy them brand new they weren't like today's $8,000 to $10,000 games they were maybe $3,000 to $4,000 something like that well we talked about it I mean my buddy has the sales flip for that Playboy $1,600 Yeah, there you go. I mean, brand new. But in today's dollars, what is that? Right, that's probably $6,000. It's probably, how much? $6,000. Oh, probably all of it. Yeah, yeah. So it's not that different. Things don't really change. It's not that different from the pro. Actually, you know what? You're right. It is because I bought an amplifier in 1978 that was about the same price as a pinball machine. I think I should have bought the pinball machine instead of the amplifier. That would be a really good amplifier. Yeah. Amzilla. John never heard of it. You never heard of Amzilla. Yeah, that was new to me. Amzilla. Yeah, so get away. So my brother bought a Vegas, a Gottlieb Vegas. That's the street level. Yeah, it's a very pink game. System 3, very pink, yep. I restored that recently, about two years ago or so, as a, my brother just moved into a new house, and I did it as a gift for him to, you know. Now, why does he want a Vegas? Why did he want this game for? What was it for? I think it was, he picked it up. Do you like pink? Yeah. Yeah, maybe I like pink. The Barbie movie's coming out? I think you like the theme. Like, you know, this is Vegas and, you know, the gambling. I really kind of like that. It was just kind of, I don't know. I just like the theme, the sounds and stuff. It was cheap. It was inexpensive. I think it was like $600 or something like that. It was half the price. What year? This has been in 19... No, no, no. What year is it? Oh, that's the 90s. 91? 90 or 99. For $600? Yeah. But it's a Godly System 3. Nobody wants them. Yeah. Oh, okay. But it was... It still seems cheap. It wasn't a bad copy. I mean, you can't find... Yeah. If it was the Williams of Bali, it would be a lot more money. But the Bali stuff did not really sell that well at that time. They didn't have the best artists and the best people. Bali Williams had all the good people. They stole the thunder. They did. They did everybody. I could tell you the story about that vase. The story of that vase, that was a total nightmare. But if you want to hear it, I don't know. Pass. Okay. Fair enough. That was one of those things that belongs in the pinball horror pictures of Pinside. That's what that game was called when it arrived here. Give a highlight sample. Give us like one really nasty thing. Yeah. So my brother, so this game was in my brother's house where the basement flooded. And so that's the game. Okay. And it was always wet. Fortunately, it didn't flood all the way up to the bottom of it, legs and all that stuff. And it was always wet for, I don't know, 20 years or whatever. And so the game, my brother throws it on his utility trailer and there is a thunderstorm. And he doesn't have it covered. Well, it's already wet anyway, so who cares? The game arrives here having been driven through a thunderstorm or whatever. So after you tried to put – So then it comes in the house, and it smells like I have never smelled before, like mold and everything else, and like I don't know what to do. Do you push it out the door? I don't know what to do with it. I know what I would do with it. I know what I would do with it. So anyway – Time for a barbecue. Barbecue. So I go to pull the plate field up. play field is missing paint everywhere it only has some mylar and that's the only place where there's paint everywhere else the paint is just gone I think most people at this point would be giving up this game it's going to be going to the dumpster so I go to pick up the play field and just open it up and the play field drops into the cabinet like the mounts that are supposed to be mounting are like fall out because it's all rotted or whatever and fall out and the play field drops into the cabinet the cabinet is all white mold inside of it oh I bought one of those yeah from what's his yeah you did you had an entry on from what I got no no no it was Night Rider from what's his name the guy who throws the stuff off the roof oh Todd yeah yeah nobody people have heard this story already yeah nobody would touch it and so I took a rag and I went like this and I go I don't play it it's not bad there's no worn spots okay 100 bucks I bought it it's in my collection yeah yeah it's not the best game yeah yeah but it was 100 bucks and it was a game I learned on and we talked about that. Buy cheap games. You want to learn how to fix it? Don't start with an Addams Family or a Twilight Zone. Buy something cheap and learn the ropes. If you mess it up, so what? You push it outside and put it in the fire pit. I went through a set of dreams. So some tips. I did baking soda. I filled the bottom of the cabinet with baking soda. You were hell bent on putting this thing back together. I was. And then I borrowed an ozone machine from one of my friends. Put the ozone machine inside there. Ran that. It killed everything, all the bacteria and everything, backed it all up, got all the mold off of it and stuff like that. I had a friend that touched up the play field, did a really good job, way better than I could have. He's an artist, so he did the whole play field, put a play field protector on it, and then rebuilt the game and it plays beautifully. Wow. How many hours did you put in that? I couldn't even, it was probably 100 hours or something like that. But I wanted to save it. It kind of means something to me. We picked that game up with Getaway. Okay. It wasn't really my brother's fault that his basement had this issue or whatever. He was moving into a new house, so I kind of wanted that. He had a lot of memories of playing it with his kids, his sons. So, you know, the game's been dead for 20 years or whatever. Yeah, here it is back, nice and new. It's all new, so I kind of wanted to do that as kind of a house moment. Oh, nice. And you know how it is. I just don't want these games to be... That's why people buy games, John. We talk about it all the time. Everybody has some kind of mental attachment to the game for whatever reason. I played it in an arcade. John Steeves in his games has lost puppies. He doesn't want to see them go to a kill shelter. So he goes and picks them up and lifts them back to life. It's called Milk Phones. So, John, we talked a little bit about the next game I'm looking at, which is Flash Gordon. Flash Gordon, oh, man. Did we finish on Getaway? We didn't really do a good job on Getaway. Probably didn't. Yeah, Getaway was great. So I got that in 94. So, yeah, I picked that up. That was another. That's my first encounter with Steve Young. Oh, okay. Yeah. I had some broken flipper parts and stuff like that. I don't know how I found pinball resources. You probably wrote pinball parts into Google. Well, this is... It was probably free Google. Were you on RGP at all? Wreck Games Pinball? Not even before that. We're talking 94, so I don't know. I went to Wreck Games Pinball in 95. There was no... What was the publication that everybody read? I must have missed out on that. I'm guessing it must have been a gaming magazine. Yeah, Playmaker. It was probably one of those. It must have been one of the magazines. Steve must have had an ad. Yeah, I'm sure he did. Yeah, back then. Yeah, the same ad that he has on his website. Yeah, exactly. Nothing changed. He don't need to change. That was my first Steve call. And, of course, my first Steve call was like, you know, I don't have the card. Oh, boy. So I immediately learned how to properly interface with Steve. Yes, exactly. It's a tight learning curve. Yeah, but no, it's good. I like Steve. He's awesome. He's great. Especially if you know where he's coming from. But if you're a newbie and you say, I don't know, I just need a coil, it's like you get so pissed off. Yeah. I definitely had my act together. I knew sort of what I wanted, but I didn't know the part number since. They helped me there and sent me all the right stuff. So the game's been great since then. Cool. Yeah. So Getaway's really fun. Still have it now. Next one is Flash Gordon, I guess. Yeah, Flash Gordon. So that goes back to a friend, Brian, had one. Because I don't think you had yours on legs. But Brian picked up Flash Gordon that Chuck had restored. You know Chuck. Oh, yeah. And a really, really nice copy. And I played it, and I just immediately fell in love with that thing. I mean, the artwork's fantastic. It is mean as nails. Oh, yeah. And I like mean games. It's one of Keith Elwin's favorite games. Yeah, yeah. I love it. No plug for Keith. Yeah, yeah. I love that game. And it is just so mean. It's like every shot you take is a death shot. Oh, yeah. You realize you can't take anything for granted. So it teaches you good flipper skills. It teaches you that every time you hit the ball is your potentially last time, so you better make it count. So you're always looking at, well, if I can get up to the upper play field, there's less of a chance of it draining up there. Sure. But if I miss the shot, then it's going to bounce off of this bumper, and then it's going to go straight down the middle or down the ricochet of the slingshots and the pops and down the side It just fantastic and it laughs at you I mean how good is that right It laughs at you when you tilt That true You know, and then it, you know, and then it, like, whenever you do well, it, like, it actually gives you a hard time. So, you know, the call-outs are fantastic in terms of, so anyway, love the game. It was on my search list. So, you know, I was checking, like, Craigslist and stuff like that. And then, this is actually a very funny story. So I came home from a business trip, and it's like, I don't know, like 2 in the morning. Flights got delayed, all that stuff. 2 in the morning, I check, and somebody just at midnight posted a Flash Gordon for sale up in New Hampshire. It looked pretty nice. So I immediately – You've done pretty good hunting up in New Hampshire. Yeah, I have. I got a couple games up there, too. So I immediately – Here we go. Where was I? Sleep of the wheel. Sleep of the wheel, George. Yeah, so I responded to the guy. Really, really nice guy. and so I talked, chatted with him, sent me a couple pictures. I was like, I'll take it. Was he the guy that had a garage full? No, this was, this was a great story. I think his name is Gary. This guy lived in a, like, multi-million dollar home on a lake. Oh, so it was probably a good quality game then. And it was down like, it was down a, where? Like a dirt road. Do you know what time? Do you remember? No. I don't remember. It was off. I went by, like, the southern part of the airport. So, like, I went down the road that goes, Lake Massabesic probably. Yeah, yeah. It was kind of. That's in Manchester. Yeah, it was probably just north of Manchester. There aren't a lot of lakes around. This is a long time ago, so I'm trying to, you're stretching my, and I don't have them like in my contacts. So, New Hampshire, it's in my backyard. John got it, I did. This is a good story. So, this is January. This is a really good story. So, this is January, and we just had an ice storm. So, like, you know, all the ground, everything's covered in ice and everything else. So, I have a Honda Accord with a utility trailer. I had to pick this game up. So I'm driving there with my wife. I tell my boss, I'm like, look, I've got to take this afternoon off. I've got to pick up a pinball machine. It's an emergency. It's an emergency. And what did he say? My boss knows me. He understands my definition of an emergency. So I went up there, and so I get down and take this exit or whatever, and then I'm through all these roads or whatever, And then I finally take this turn to Dirt Road. And it's like, and all ice hasn't been plowed, nothing. And I'm driving this Accord with a utility trailer. How's that going? And fortunately, it's flat. The car's not flat. How many feet did you walk with the trailer? It's narrow, too. You're great. You know, and so the game owner told me, he said, look, he said, my driveway is steep and it's icy. He said, I'll meet you. There's a cul-de-sac kind of area that you'll see. He said, give me a call myself when you get there, and I'll pick you up in my truck. And I was like, okay. So I finally get to this area. It looks like a turnabout. It's probably a mile on dirt roads that are covered in ice, like square ice, and with a front-wheel drive car with a utility trailer. And I park, and I dial the guy up. And then, like, five minutes later, he comes over with, like, an F-350 or a F-250. Comes over with a snow cap. Yeah, snow cap. Yeah, I'm kidding. Brand new. Super nice guy. and then my wife and I hop in the truck and then we go down his like front lawn because his driveway is glare ice and we go down his lawn and as we're going down the lawn like his brakes are locked up and we're sliding. He's a very good driver. Did you go in a lake? Get this. We come off the lawn. Driveway is glare ice and he managed to steer it and we come within like a few feet of going in the lake. Wow. But we don't, we make it. Okay. Boy. And then I'm thinking to myself, I'm like, this is going to be interesting. Yeah. No, I'm kidding. You've already had the pro run before you even saw the pinball. Maybe the guy should have said, you know, I've got a lot of glitters. Can we do this maybe next week when the ice is gone or something? You know, maybe. Well, but you know how pinball is. I mean, I've got to buy it while it's available. That's true. You know, it's a flash. You are a motivator. That's a memorable story. Yeah, it's a good one. So, no, don't worry. It doesn't end there. So, I walked into the guy's basement. and he's got tons of classics, beautiful games. He's got like a black hole there. He's selling them all off. He had a collection of like 20 or 30 games. And what he told me, and this is the really sad part, is that he'd buy them from people and they weren't playing correctly. He didn't have time to fix them. He wasn't really into fixing them himself, which is fine. Yeah. He could not find a tech like yourself to fix them. Wow. So all the games were broken? Yeah, they were all broken. Every game was broken. the same with this flash cord that I broke too you know, blocked too. That's weird yeah, so he just was like he didn't, he just couldn't really find, I still get calls in New Hampshire they can't find anybody in New Hampshire these days I'm going up there all the time. And I told him I said look, I've got a good friend Dave, it's kind of too bad, I'll hook you up, he goes no, I'm kind of done with it, I'm done with trying to fix these things, I'm just moving on to other stuff so I was like fine, I said look if you want to sell your black hole let me know because I'm interested he goes oh, it's kind of my favorite it. He goes, that one's still working now. So, no, I'm not selling that. So, okay. So, we go and I go and cut the battery. It's got a battery. Oh, yeah. I'm not even moving this thing. And he's like, hold it. He goes, you didn't pay for that game yet. So, I put the cash in the glass. Here you go. And I cut the battery out of it. And then we put it in the back of this pickup. And then we go to drive up the lawn and we can't make it. I thought you were going to say the pinball. In the lake. So we drive up the lawn. We rode the pinball body down the hill. We get up like, I don't know, halfway. And then we're going backwards in four-wheel drive. Wow. You know, where the wheels are going forward, but the vehicle is going backwards. You're losing ground. And we're like sliding along. And here comes the leg again. And he had two big ditches in his lawn. But he was an incredible driver. This guy was unbelievable. He owned a... That's because you lived to tell about it. Yeah. So after three or four attempts, we weren't going to make it. There's no way we were going to make it. Now, I've already paid for the game. The game is sitting out here. And so he doesn't flinch. He calls up his son, who's got, like, you know, lives on the other side of the lake. He's like, bring some, you know. A tractor. No, bring, like, sand and salt over or whatever. And, you know, so his son comes over, like, 15 minutes later. And then, you know, I play a couple of his other games, a Xenon and a bunch of other games that he wasn't selling. And then his son shows up. they salt it, sand it. He manages to get the truck up the... Lisa doesn't want to get in. My wife doesn't want to get in the truck to go up the hill. So she climbs up to the top and goes back. How did she even climb up the top of the ice? How did she get out of there? We go through the woods. So we're like grabbing onto a tree and then... She had enough of the lakes here, I'm sure. Yeah, yeah. I'm guessing she never went on another pinball adventure for a while. That's correct. Yeah. She has PTSD from it. Exactly. But he managed to get his truck up there. We transfer it to the Accord. I managed to get it home, and I have a Flash Gordon now. So I absolutely love the game. Sweet. It's a good story. What other games do you remember that he had for Classic? Do you remember, Alfie? So he had a Blackout, which I regret not buying. Yeah, I remember you trying to buy this from him or something. Maybe you wanted to buy it, and you wanted to sell it or something. I wanted to buy it, and I went back to him, and he says he already sold it. So I made a mistake. He had a beautiful Blackout. I should have grabbed it. I didn't. he had a haunted house which I and this is a funny story great looker not a great player I have never played a working haunted house in my life I have can you imagine that I still play I can try to get you an invite to one of my customers where I restore when I took like three separate four separate occasions to restore it but it came out really nice alright I would love to I'm in because I've never played a working haunted house and that's true even in his place he's like oh you've got a haunted house do you mind if I play it and I put seven digit scoring in it oh fantastic yeah yeah because it needs it so anyway what else did he have he had Black Hole he had Xenon let me remember some of the other titles he had Pinball Pool he always sold it to somebody else it was pretty like he had Gorgar was there what else did he have he had Space Invaders so Bally I'm trying to remember some of the other games. There might have been two or three others that I'm not remembering. You're talking like four or five years ago. Okay, yep. And he had many more that he had already sold that I had passed on. Like I'd seen these listings in Craigslist and then I saw the one for Flash Gordon and that's the one of course I executed on. So then about a month later he texted me and told me he was interested in selling Black Hole. Alright, so that's the Black Hole over there? That's the Black Hole. So that was the last one to go? Yes, I went over there and of course it had broken and stopped working. I'm sure. that's what a black hole will do they don't take care of it exactly so I picked that one up too and that was it so yes I bought two games from him nice really exciting so I guess that's the story on black hole what kind of ride was it how far it was about an hour and a half maybe something like that so it wasn't too bad so I had a question got one more game there oh and you want to talk well two questions first is you told me before we started recording that you put a Lizzie board in your black hole. Oh, yeah, yeah. So Dave and I talked about it briefly. Right, but I have a different version. I have a Lizzo board. Yeah, yeah, we know the joke. Yeah, that has a, so there's a guy named Ralph Beale, and he's on Pinside. He actually did a kind of a, he gives it away. It's amazing. He has developed a series of boards that run on a Raspberry Pi. These are Pi Zero, actually. And then uses a couple of microchip picks. They're these small 8-bit processors. And then these boards are replacements for System 1, System 80, the Valley 35s. What else is he doing? Some of the Williams System 3 through System 7. So why do people put these in? So the reason you would do those is multiple. First off, if you own a System 1 or a System 80, you very likely have a dead MPU. And my experience with System 80s are that even though your MPU works today, it's not going to work tomorrow. I mean, I have never, ever had an MPU survive more than a year before it died. There's like a black hole in a System 80. A pinball pool or a joker poker is System 1. For me, I use Pascal stuff. I know that, but I'm trying to figure out what else is a System 80. System 80s are everything from Black Hole. Volcano. Yep. Volcano is that. If I rack them up, this is System 80. Games I've never played. You've never played. You probably more of what I've played. I've played Black Hole. I played that at the... That's like one of the best System 80s they made. Oh, yeah. I played that in Florida in January at the... Help me. The Pinball Arcade. Pinball Asylum? No, no. The one in Asbury Park in the one down in Florida. Whatever the name is, I'll come up with it later. I played Delray Beach. You've never been there. I'd like to go there. I haven't. It's on my radar. Anyway, I've been there a couple times. I played Black Hole. I don't really get it. Oh, you just played this one. Nobody escapes the Black Hole. So, again, you have to replace the... Is that the only reason? So, yeah, the deal is... Here's the deal. Are there rule enhancements, that kind of stuff? You can, if you want to. So the first thing is that it's lower cost than the other alternatives. So it's a do-it-yourself thing, which I always enjoy a do-it-yourself. So you basically have the print circuit boards manufactured, and then you literally hand solder all the parts in, which is kind of cool. And then you program an SD card with the image that he provides, and then you add all the ROMs, and then boom, it boots, and you now have a complete working game. It runs something called Pin Name, which is the modular arcade machine emulator for pinball machines. and so it is literally running the original ROM. So it has some advantages over Pascal or Neewumph where Pascal and Neewumph have been recoded. So they've been... By the way, I'm a huge fan of both of those boards. They're both great. They have different flavors on how to get there. Yeah, yeah. But this is the difference. Choice is good. Oh, choice is good. And by the way, I'm a huge fan of those and I have a Neewumph in Countdown actually. Well, that's manufactured or the resource is local. Yes, yes. Actually, I bought it. Frank Bramingham? No, no. He's down in the situate. Okay. And I actually bought the game from Ace. But he's local. I actually bought it from the guy. It's actually from him, Ace. That's his game. That's his game. I actually physically bought it from Ace. It was his test game. Yeah, it was his test game. Yeah, I bought it from him. So he's a really good guy. His name's Dave. Dave, yeah. It's funny. Everybody, everybody cool seems to have a name Dave. So anyway. So the, so yeah, so with Lissy, basically it's running the module arcade machine emulator, which means it's running the original ROM. So the game code is 100% identical to original. There's absolutely no deviation whatsoever. So you can't only have a wizard mode on these, okay? So there's no wizard mode. That's the downside. Oh, so it's all one-to-one. Because it's the original ROM. Yeah. See, the other, the Pascal's of the world, and even the Neon for the world, they actually have enhanced code. Yeah, yeah. You can go original, or you can go enhanced. Like the System 1's never had a track mode. Right. It looked like a dead EM sitting there. That's right. Next to a nice ballet. So you're saying that the new version with a Pascal or a Neewumph gives you added features? Correct, wizard and a track mode. And gives you more features like a Bally would have. So with that said, okay, so advantage of Lissy is that it's do-it-yourself, and it is lower cost because you can probably – I'm building these boards for usually under $100. Oh, okay. That's a lot cheaper. So that's nice. It's original rule set, which is kind of cool. but here's the kicker and that is if you want you can write your own game rules for it if you want but you have to so there's something called there's a mission pinball framework MPF and so with mission pinball framework you can actually like when they're supporting all these got leaves and all these classic games you can write your own game rules so are people doing that? do they put it out for free or are they looking for for coin? I don't know the answer to that So that's probably something that needs to happen. Well, I know a lot more now than I did before. Yeah, that needs some research. So I have not done that yet. Don't put it past me. That's probably something that's in my future. But certainly you have the option with the Lissy boards of doing a 100% game rewrite, if you want to, through Mission Pinball Framework. So that's kind of cool. It's all the hardware's done for you. You just plug into it. It's a Linux system, so you can connect to it through Wi-Fi and downloading code and all that kind of stuff. So it's pretty cool. I mean, the whole game, all your diagnostics on the listy boards are on your phone. Sure. So you literally can just connect through your phone, and you can, you know, turn on solenoids and do all your lamp tests. He tells a lot more about it than we did. Oh, yeah. Well, he's... No, I'm not. Right, exactly. Yeah, yeah. So the listy boards have a lot of advantages, but they have some downsides, too. I mean, you have to self-build. It's not something you just buy. You've got to, you know, it's not for everybody. That's a no for me. You know, it's the original. You have to wait for it to boot. It takes, you know, like 20 seconds for it to boot. Oh. It's not. So it's almost like a modern Stern a little bit. Yeah, it's like a modern Stern. Well, a Stern takes about a minute. Well, that's actually a perfect comparison because a modern Stern is probably running Linux. Oh, makes sense. That's why. Okay. Is that true? Yeah. I don't know that for a fact, but I'm pretty sure it is. Okay. But I don't know that for sure. Someone else who has studied. I actually have a modern Stern on order, so I will be deep diving. What did you buy? Godzilla. Godzilla. What else? I'm not sure you told us that. Yeah, yeah. The most popular game right now. Should be getting it at the end of this month. I don't own any modern games. Which model did you get, Elliot? I'm getting the Pro. Okay. I kind of like the way the Pro shoots. It's really, you know, it's kind of got more of that classic sort of feel to it, you know, kind of no fuss, no muss. You put it on Japanese mode? I did, and I like that. Me too. I like the artwork on the Pro too. All the Japanese kanji characters. Yeah, yeah. It's awesome. So tell us about the last game in this room. Meteor. Yeah. Now you've done something similar. to another game. So Meteor is a different mod, and that one is actually running on an Arduino. So it's SCARS. Correct. So there's a fellow named Dick Dick Hamill. He's local. He's up in Maine. He came up with a really brilliant approach. On the Stern and Valley boards, there's a connector called J5, which is the top one. I know whatever it is. Well, Stern games use it for SB200 and SB300. It's a direct connection to the CPU. Correct. So it's the CPU bus. And on Bally's it isn't used, but on Stern's it's used for the sound board. And so that has all of the connections to the CPU bus. And so Dick came up with a brilliant idea, which is to have a board that adapts a Arduino, which is a programmable computer, and then it has access to all of the signals. So what it does is it re-holds the original MPU, the original 6802 or 6808 or whatever that's on there. It holds that in reset, so it does not run any code whatsoever. And then it accesses the PIAs. So as you know, you have PIAs for displays, for switches. So what it does is it talks to the PIAs, and by talking to the PIAs, it has access to all of the game hardware. And George, what's a PIA? Programmable. No. It's not P-A-N-E-S either. It's Peripheral Interface Adaptive. That is correct. Okay. Ding, ding. so what that does is now the arduino now can access everything it can do switch scanning so it knows when a switch closes it can access the lamps and turn on any lamps it wants to solenoids turn those on as it at will uh and then dick wrote an entire operating system for bally william stern that does all the displays and all the standard like bookkeeping and scoring and all that kind of stuff and he open sourced it 100 open source it's all on github no i know Oh, there's people who sell the kits for the Arduino. Yeah, you can buy a kit. So he didn't want anything for it. This is pretty cool. It's really cool. And the board designs are out there, so you don't even have to buy anything from anybody. You literally can just take the board. Right, but there's people who put kits together. There are, yeah. If you don't want to go source it. Exactly, right, which is great. So you can either get a kit. It's already done for you. I source it myself, and then I just build them. So I've converted, I think, four meteors. So far I've done four meteors. I've done a Flash Gordon. I've done a Stars and a Galaxy. Your Flash Gordon here? Yeah, this Flash Gordon. Has it too? It has the Ultimate Reset as well. Yeah, both games have it. And different sounds too, or no? You can. So in the case of the Stern games, when you have an SB200 or 300, you can't have the SB200 and 300 and the Arduino at the same time. It's taking over that connection. Yeah. And so there was a separate MP3 board, which is an MP3 player. So you put all of your call-outs on an SD card, and then the Arduino just sends a call-out request, and then the MP3 board plays it. And it's polyphonic, meaning that it can play multiple MP3 tunes at the same time, which is great. So you can have background music. You can have a call-out or a sound explosion, whatever. I think like Galaxy had gosh it was over 200 sound clips for Galaxy there was like 120 for Meteor and it's really great because so like Meteor talks to you like it actually has voice which the SB300 they can actually re-theme Galaxy like Galaxy Quest you can make anything you want and in fact any call outs that you don't like you can change you can go in there and change the files on the SD card and make it something different and you have all the source codes so if there are rules that you don't like you can change them It's pretty cool. And you get stuff like Ball Save, which never existed. And, you know, Ball Save's kind of useful on those classic turns. And also on the pinball pool I had was a Ball Save on that, too. There you go, yeah. And it definitely needed it in that game. Yeah, yeah. So it's like as soon as it hits a switch, I think it's like five seconds. Yep, yep. If you lose the ball, then you get it back. It's five seconds of freebie. Yeah, your pinball pool is brutal. Yeah, brutal. It needs it. Yeah, it needs it. And I would say the same with Stars is that way. That kind of needs it. Yeah. Flash Gordon could use it, but I don't have it currently enabled. But yeah, that could use it as well. So you get that kind of stuff. You get skill shots that you normally wouldn't have in the game. Those are implemented. You get wizard modes that you wouldn't normally have. In the case of Meteor, there's a wizard mode. It's super fun, by the way. If you knock down the Meteor itself, then you get meteors that are coming down on the 1, 2, 3 card. Oh, yeah. Okay. And they're advancing. So you have, you know, lamps that are coming down from the top position. Almost like space invaders. Just like space invaders. They're coming down at you. You've got to complete the row of whatever that is to shoot a rocket to blow up the meteor. So you'll see the rocket go up. And you'll see it go up. Boom, boom, boom, boom, and then it blows it up. It's a meteor destroyer. That's cool. And then you keep getting these, like, meteor showers. So somebody put that all together with all the sound clips and everything? Everything, yeah. Sound clips. Street crap. Yeah. Are they sound clips from the movie Meteor? I don't know where they came from. There was a movie. I don't know the answer. That's a great question. I don't know. But it's so much fun. And then if you manage to survive the meteor storm, you get a wizard mode. And this is even cooler. The meteor targets themselves. They reset. And then four of them drop randomly and you have two left. So it resets and then there's two left and there's this crazy background noise. It sounds like a sub where you're being attacked. And it's very, like, it really gets your adrenaline pumping when you hear it. And then you have, like, four seconds to knock those two targets down. And if you don't, then, boom, it resets again and picks two more random targets. And it goes for, I don't know, maybe 30 seconds. But if you complete those two targets, you get, like, a super bonus for doing that. Same with, like, the spinner. If you hit the spinner, like, 100 times or whatever, you'll get a spinner-like super mode type of thing as well as a mode. So it's really, really fun. It's all these new things. It takes the game and brings it up to a new level. It almost takes like a Meteor that's, what, 1980 or whatever for that matter. 79. 79. I think it brings it to probably... A static game and makes it a lot... Yeah, it brings it to probably 89 standards or 1990 standards. It brings it to that fun level. And Meteor's a fun playing game. Almost like a TNA? Yeah, yeah, like TNA. Yeah, yeah. Yeah, like, I agree with you. So it's really fun. And then if you don't like it, you can flip a switch and go back to the original rules if you want. Right, like we did with Star Wars when we played it. Although my game, I don't think I have the original rules allowed anymore. I think I'm committed because I only have one speaker. Okay. So I don't have, I didn't end up doing a switch between the speakers. So right now, I mean, I'm committed to the new rules. But I find the new rules to be so much more fun. I have one last question. Goldeneye on the wall. Oh, yeah. What's the deal with that? Yeah, so my wife is a huge James Bond fan. I just watched that movie. That's why I'm asking. So then I was back in, it was not. Is it a Translight? It is. It's a Translight, original Translight from the game. Oh, they made that game? They did, yeah, Sega. Okay. Sega or, was it Sega? I think it was Sega. I could be mistaken there. But I've never owned the game. I didn't know that. I'm looking at it, and I'm like, I just watched that movie. Yeah, yeah. Yeah, actually, I have a very funny story about that, if you want to hear this. Go ahead. This is a good one. And this would be The World is a Smaller Than You Might Think. So this goes back to Mr. Pinball, you know, Mr. Pinball, that site or whatever. I was looking for this translation. Right, the classified ads. Exactly, classified ads. And someone in Chicago. Does that still exist? I haven't been out there a long time. But I haven't frequented in a long time. But anyway, so this was back in probably, I'm going to say the late 90s, something like that. Someone posted a trans light for Goldeneye. And I was like, oh, that would be perfect. I'll make a frame for it, light it for my wife, hang it in the room. My wife will love it. That would be great. So I contacted the guy, sent him, I don't know, $35 or whatever it was, $40. I can't remember, and I checked for it to buy it and have it shipped. and then he ghosts me so he never sends it. I don't get it. I don't hear anything so I contact the guy oh I haven't sent it yet I'll send it next week. Contact him again. Well it's on the wall. Did you get it? Well this is a good story. So after like six or eight weeks or whatever he just basically ghosts me. He's never going to send it. The guy screwed me. I don't even know if he ever had this Translight or if he just didn't feel like sending it. I have no idea, but the guy just never sent it. And so I'm not going to say his name on this podcast, but he might know who he is if he hears this. So anyway, so I lost my $35, $40 or whatever. The story doesn't end there. So Mike Pasek, I think, is his name. Yeah. So he posts that Translite as well for sale on the same thing. Well, so I contact Mike. Of course, he's a very honorable guy. He sends me the Translite, and it's great. Make a frame. set it all up. It's where it is today. My wife loves it. I tell the story to my friend Bill who sold me Attack from Mars about this guy that never sent the Translight and took my check and never sent it. I told him the guy's name. Bill said, you're not going to believe it. He goes, that guy is coming to my house on Saturday, he said, to pick up some parts. I'm like, he said, send me all of the emails between you and him. So I said, sure. So I did. I sent him all the stuff, the correspondence. This guy showed up at Bill's house, and he said, before we conduct our business, he said, you need to make it right with my friend. And he puts the email. That's awesome. Oh, that's great. What did I do? Wow, fantastic. This guy sent me a check back. He wrote me a check and sent me a check back in the mail. So I got my money back. All right. Is that a good story or what? It's a great story. Wow. Yeah, isn't that crazy? Big world's small world. Yeah. You never know. You never know. You never know. My advice is stay honest. Yeah. Oh, yeah. It's a small town. You've got to stay honest. Oh, yeah. Well, especially in this hobby. It's a small microcosm of the world. Yep. It is. Definitely. We have games downstairs you haven't even seen yet. We're going to get there. Let's take a break here because that's going to be how long? Hour and 15. Oh, okay. Good. Good time to break. Sounds good. we're going to do a little we're going to do a little cleanup on aisle 7 alright you guys want some more water? I would love one let me go grab my I can't stop come on stupid thing what's going on here? uh oh not real indeed I don't know I hope he gets these he's a really good guy so Mark Seid might be getting Harry Potter's thing conjecture is out there that he will get it. That would be great. I mean, I don't believe, I'm not buying it. Have you guys played his game? Like his custom game? Yeah. I mean, it's phenomenal. We've talked to him, we've interviewed him. Yeah, fantastic. We've done it all. That's, that's, I don't know, 2019? When did we meet him? 2019 probably. Right? Is that when he had the game? Yeah. Yeah, we interviewed him, right? Didn't we? We did. Okay. Yeah, we did. No, I watched all the feeds when he was making that game. It took like forever. Yeah, yeah, It was a plus year plus project. But it got him a job at Jersey Jack. So, you know, it was well worth the investment. While you're still looking, did you watch any of the ISPA championships out of Germany this past weekend? No, I didn't. So we can't talk about that either. Well, you can. I think I saw some of it. I tried to. You had with Oscar Mayer one. Oscar Mayer Wiener one? Yeah, Oscar Mayer Wiener one. And Eric got sixth or seventh. Keith Elwin walked away again for some reason I never found out why he didn't play the 5th through 8th player and I don't remember who else but yeah Eric was he's such a he's a screen hog he he loves it he loves the screen he likes the spotlight he was lurking off camera and Jim who runs JBL who does the feed on Twitch and Teolis are doing the play-by-play. And out of the corner of my eye I see Eric lurking in the shadows. He wants in. Oh, he jumped right in. He was there for the next couple of hours. How did he jump in? Oh, come on. Oh, yeah, come on. Sit down. No, sit down. They redid all the screen graphics. And he started doing the play-by-play. It was pretty... I saw some, I did see some of that, but I'm waiting to see it on a classic pin there. I saw a whole bag of classic pins. I saw them play Dolly Parton. I didn't see that. I saw them try to play some ranch stuff, and I really get give a crap. They played some, but I was telling John that I tuned out. I just couldn't, I couldn't watch for hours. I was packing, so it was like, I tuned in a couple of times just to see what was going on. I saw the end because it was on Sunday morning. That's the only reason I saw, you know, the championship. I do have a Dolly Parton that I'm going to be restoring maybe later this year. That's in the works. Yeah, I worked on one last year, actually, that I did for Mrs. Cousin. It's not that great of a game, but, you know, it's something different. A lot of people want that game. Yeah, I like that. It's fun. Because it's Dolly Parton. It's Dolly Parton, yeah. Yeah, but she's old Don. She ain't old Don. She's got an amazing career. She's old Don. If you go by, we talked about this last year, almost a year ago, when I went through Gatlinburg. She's like the... Dolly World. She is the queen of cash. She's got mojo. I saw she did this special thing. She put a beer can out and took her bazoongas and smashed the beer can. No, she didn't. Oh, that's Opie and Anthony. Never mind. What is wrong with you? Read your email. Read your email. All right. That one needs to be beeped out. No, it's not. I'm leaving it in. Just for the cringe. I don't know Now it's time for everybody's favorite segment, Dear Dr. Dave John from John Jolly Oysters pipes in with, Dear Dr. Dave I tried listening to no offense, those other losers that have a pinball podcast no thanks, that's a hard sell for me Whoa, whoa, whoa, wait a sec Do we know who these losers are? I'm not sure yet, let's keep reading Let's find out who he's talking about too tight ass and serious I just want to hear people who are into pinball talking about pinball, none of that other nonsense George made a good point when you get to a certain point yes, you actually made a good point George that's what he said, George made a good point when you get to a certain point in career some things are better to stay fun dreams are great but don't always mean success, everyone enjoys being flattered it's a feel good moment to be asked to be part of something bigger than what you're doing such as a TV show it's hard to say no, just like you do with that Pawn Stars people. Tell me when you're down and idle and have some oyster stuff for you and George here for you guys. A couple of great podcasts you guys have done. Love your content. If any of you want to take an off-road Here's a good one. If either of you guys want to take an off-road ride out to farm, on the oyster farm, with a couple cold ones on a beautiful Cape Cod summer day, just ask. It's a unique experience. I'm saying yes too. before you go away, George. It's not going to happen before I go away, but I am coming back. So, I don't know. Well, I'm coming back. So, I'm like a bad rat. I'll return. You'll return. So, they have cream for that. It's called George. George Trotman. I'm glad you didn't say something else. Oh, what? You know, we have a really nice podcast going. John is going. adorable, you know, people are going to love him. He talks about his machines, and then you and I start. And it just goes right down into the ditch. Right into the ditch. That's what we have to do. So, anyway, more from John. John says, love your content, and I love the live play at the end of the show. I love when you guys live play a film machine at the end of the show. We've heard other people say they don't like that, or they don't get it, but this guy likes it. It's theater of the mind, and you can actually picture the game being played, and we're playing it. it hasn't stopped us yet John John also says but if it's not in all shows it just makes it better when you actually do play I know you guys don't care what us listeners think about the end of show gameplay playing but love it or hate it I thought it was worth mentioning I love the once a month long form George you guys do don't get burned out we the people need you to talk about pinball until you are dead there's no getting burned out it's finding content entirely right and And, yeah, well, yeah. Things are going to get a little more complicated, as you heard in the last show. So, let's leave it at that. I don't want to lose what audience we have. Speaking of that lovely beer you're trying to give away, I'm a gripper lover, but it shouldn't mean I'm a bad guy. Oh, I have three cans filling in the room. We'll bring them down. You can drink them on the boat or whatever. If you will drink one, I will record it. Yeah, sounds good. I want to hear your full reaction. I'll tell you what. I'll take the first sip. How's that? He said, I also love Pat's Blue Ribbons and a warm sip of sunshine. He can drink a warm sip of sunshine. Boom. So he's a maniac. Boom. But a good kind of maniac. Ever since moving my pinball machine into my music studio, I have had a bad back. It was the rock that broke the camel's back. So now I'm an invalid. I can play more pinball and do less work. So that's a good thing. The Keith Ellen interview was how an interview should be. All right. I'm not a Keith Elwin fan of our podcast we did with him. It's how it should be. Best interview yet. And I had listened to it twice. Wow. It was or came off as a very well thought out one. I'm in search of my next game, probably a 79 through 90s. And once I get enough cash, enough beer cans together, and hide enough money in them for my wife, like I did for the Firebolt 2 I got. I hope you have a limp of it. Jigs up. So, Fathom would be a nice game, but probably way out of my price range. Yeah. Yeah. It's out of my price range, too. Yeah, me too. Me and my young boys I have here like playing teed off at the pinball barcade nearby because we can make the best of our quarters there. So, maybe one of those if they're cheap. My kids say that... What game? Teed off. Teed off. It's a Gottlieb System 3, right? Yeah. Yeah. So, they're probably pretty cheap in that one. My kids say they pitch in $100 each. Funny. I never had money like that when I was a kid. I didn't either. I would have been really happy to steal three bucks of lunch money my mom kept for me from my, kept me and my sister and brother's school lunch to buy a bunch of Teenage Mutant Ninja Turtle cream pies at Tedeschi's. She would cry when she found out there was no money left for us to buy lunch. Looking back, I feel bad, but it was worth it in the moment. Mahalo, John. He's a character, that guy, isn't he? Well, you met him. Yeah, John to John. That means that he's probably in Hawaii, right? No, he's in the Cape. But he's a partier. He's in Hawaii. We're going to go visit this guy. We need to visit this guy. We need to visit him and record him. He's in another show. In another show, oh yeah. Oh no, we're going to play games with his kids. Because his kids are fantastic. We went down there and worked on his old Chicago a while back. So we're working on some more. You got anything else in that thing you call a personal computer? let's see anything else yes I do actually I have something over on the Pinnstein side this guy is Methos Mark and Madison Mastanson we read this guy's stuff didn't we yeah right unless you got another one I do have another one from him he's the one that said classic turns are his favorite not all of them but the ones in the top nine ball stargazer dragon has quick silver did I read them I don't remember that one April 14th I'll read it again I'll read it just in case we didn't I might have miss this one. So this one is by Methos on Pinsize. Hello, Dr. Dave. Just want to say that I am enjoying the Classic Pinball Podcast and going back in time and listening to the older ones. I admit that at first, and I think, Joyce, this goes to you. You say, people keep hitting our back catalog. That was the whole idea for the show. Right, so you're hitting the back catalog. I yelled at Franchi the last show. Don't you remember? Yes. Want me to yell at him again? You should yell at him again. Why not? Stop stealing our ideas. There. Very good. I admit that at first I was trying to figure out the format and all, but I get it now. It's refreshing from everything else out there. Another one says, we are unique to the other podcasts. You two really work off each other well and enjoy the back and forth with the segments. Keep the repair stories coming. Love them and helps me as I'm working through my pinball problems on my games. I love the older games as well as the classic series is my favorite. Not all of them, but the ones in the top, Nineball Stargate, The Dragon, Fifth Book, Silver, are like none other. Thanks, Mark and Mattis, Wisconsin. Then he followed up with me again a couple months later and he said, Yeah, it was recently, May 31st. Hey, how you doing today? I listened to the last two podcasts recently. Great stuff. Hearing my Eno read was a treat. Well, guess what? You get to hear another one. Before you get to hear the same one over and over again. We can't remember. We can't remember. Crap. If we have CRS. Doesn't matter. This one you have not heard. I had some of my pinballs listen to your podcast. My buddy. Oh, so he turned some other people on? He did. Oh, finally. Okay. As well, with George heading out to Virginia, will the Classic Pillowhead podcast still be continuing? Yes. Not sure how far Virginia is from you. 500 miles. Doesn't sound like it's too far from listening to George's travel adventures. Allentown sounds like a blast. I really wish I could get there someday, but it's a long drive from Madison, Wisconsin. Yes, it is. So you know Crazy Levi? What is he like in the flesh? Oh, do you know him? Yeah. He always comes across a little abrasive on Pinside. You think? Anyway. He's a New Yorker. He's a New Yorker. Please. Anyway, hope things are going well and you enjoy your summer at Mark. Yes, I just worked with Crazy Levi on the tournament. Oh, fantastic. I sat side by side with him. But you called him the same. Sorry, Levi. Damn it. Sorry, Levi. I mean, Levi. Here we go. I used to call him Levi. It just wasn't. It just wasn't. I just see that and I keep thinking of Elton John. You know, Levi. There's also the jeans there, I think. Yeah, Levi jeans. so when I see that, that's what I go to. But it's Levy. Maybe you have like L-E-V-V-I. If you put another V in your name, then I'll know for sure how to pronounce it. Oh, well. You're taking swings at everybody for that. This is good. This is why they do names. Exactly. A little bit of controversy. Saying people's names wrong. I'm sure he's going to love that one. Here's that one. Sorry, Levy. Again. I think that is... Is that it? they got nothing else but we're going to play a game John's choice oh you guys should choose seriously I love them all so you're the guest you guys should choose are we the guests you guys are the guests actually you're the guests in my home we're kind of guests great but you're the guests on our podcast yeah but you guys are the guests in my home so therefore yeah but we control the knobs yeah I think you guys should pick it you know what those are those are knobs I think you guys should pick it well you were talking about dollars earlier you should be familiar with that you ever see the careful there's a graph on the internet it says you know here's a woman all of the dials and knobs and all kinds of stuff and a big thing and here's a guy and it's a light switch on and off you ever see that do you get it George I got it immediately guys are simple sound down. Guys are simple. Women are... There's one more thing going on. Put that out. You know, there's no moss growing on me. I get it, okay? I don't know. Explain, Jordan. Okay, we get it. So where are we going? What are we going to play? Do you want to pick something? You guys pick it. How's that? What are our choices? You have a choice of anything here and you know what's downstairs. We haven't even been downstairs. What is downstairs? Firepower. Rack them up. Yeah. Harlan Globetrotters. Did you buy Mike's Harlan Globetrotters? I don't know. It's a loaner right now. It's a loaner. It's a loaner. No, Mike's gold is to, who did Mike sell it to? Chief Scott. Scott has it. Scott has it. Yeah, nice copy, too. Yeah, really nice copy. I wanted to buy that copy, too. It was good to see him. It was good to see him. What's the other one? The last one is Target Alpha, and it's the hybrid Target Alpha. Hybrid Target Alpha. Oh, you wanted to talk about that. So we'll go downstairs. Yeah. But we're going to play. What are you playing? Blackout would be kind of cool to play. We haven't done Blackout yet. I would like to learn how to play it. Sorry. Black hole, not Blackout. Okay, I've got to get the name of the company. I get everybody's name wrong, including pinball machines today. While you're getting there tuned up and moved over, I've got to look something up. All right. You're going to talk about the party. Oh, yeah, the party. Should we talk about the party or are we going to do the party later? Yeah, let's do it right now. Sure. We're talking about it. Tell them all the games that we have. Tell them you won. Yeah, who won? Who did won? Yeah, how much money did you lose, George? 30 bucks. 30 bucks. That's right. I won some of it. Yeah, Chris won. Chris got first. I got second. You got second. Yep. And you got fifth. Yeah. You came in the money. You got something. You got money? Yeah, I think I paid out six. Six places. Yeah. Yeah, out of 12 people. Or 10 people. Who did you get? 10 people. I got, where did I get? I think I got 60 bucks. Your Blackjack was wild. I had never seen that game before. Yeah, the EM Blackjack. Fun game. Yeah, right? Yeah, yeah. That thing was really, really good. Just because I'd never seen one before. You were all excited about it when you picked it up. Yeah. And you told me about it, and I was like, gee, I've never heard of this game before. I couldn't comment. Right. I didn't hear your excitement until I finally played it. Right. I get it. Now I understand why you're so excited about grabbing that copy. Yeah, thanks. Great game. because they made plenty of the Solicifers but very few of those. I like the artwork package way better. The artwork's fantastic. Really fun to play. You like my bell? That was fun. It's so much fun. You've got the dealer versus you. You've got to beat the dealer or be equal to the dealer in order to be in the money for the whole. It's really cool. It's awesome. It's an amazing game. Actually, Chris loves playing that game. Yeah, Chris is really good at it. When I started playing the tournament, again, when I'm wearing all these hats for running the party and running the tournament. I can't really get my head in the game. Well, you came back. Oh, I did, but here's the thing. My mind is like, I had an I'm going to lose attitude. I said, oh, you know what I mean? I had a negative to negative. And so Chris said, Dave, all you got to do is just tell yourself, I'm going to win and go, yeah, okay. As soon as I did that, I started winning. Perfect. And Chris said, I should never have told you that. Now I'm down to playing first and second place with Chris. And I almost beat him. I almost took first place out of him. Yeah, so he's like, I should have never told you that. Yeah, it was a nice party. We had about, I think we had almost 18 people over this Memorial Day party. And also a little send-off for George and Janice as well. Had a nice tournament with, I think we had 10 games. And we did a match play, random draw, and random game. for each game. And everything got played, except for Pinball Pool never got chosen. Yeah, I don't know why. The computer didn't choose it. I don't know. That place seems to have a problem with Pinball Pool. It does, yeah. I didn't like that game. I don't know. Maybe it got a bad score at one point, and it was pissed off. I guess. Maybe it did. And Benny and Jeff were the favorites to win. Got to listen to the clip that I recorded about Benny and Jeff. Okay. Benny and Jeff. Benny and Jeff. Benny and the Jets. Okay. And you sent me a clip. Yeah. I haven't listened to it. I did. That's actually nighttime out on the deck where I actually put on my game show hat. And I do a little Dr. Dave game show quizzing. About a seven-minute segment. It's fun. Okay. And I put that in. So let's focus on this. Beautiful game, first off. We're standing in front of John's Gottlieb Black Hole. very pretty game now I referenced it earlier that I played this game and had no idea what the hell I was doing down at the Silver Ball Museum in Delray Beach great place John you're going to tell us about this game who designed it who programmed it you know all the no you want me to go oh yeah I'm afraid we're going to have to look that one up probably I apologize yeah I can go over here and do it. I'll have to look that one up. You keep talking. But I can certainly tell you all about the rules and stuff like that. Well, it goes back there, then. Yeah. So for starters, it's System 80, you know, wide-bodied by Gottlieb. And I think, Dave, you once said it's like two pinball machines in one. And I can tell you restoring this game is like twice as much work as any other single playfield game because it has a full play field in the lower portion of the cabinet. Even worse is Haunted House is three. It's three, exactly. And it's probably the heaviest game I've ever moved to. Yeah, it's like two pimmel machines. Yeah, it is. It really is. So the rule set is fairly straightforward, actually, but pretty cunning, actually. So first off is a lot of the points are in the lower play field, really, through bonus. You can only get bonus in the lower play field. Oh, interesting. So there is no bonus in the upper play field. We've got to go downstairs. How do you get downstairs? It's done through the gravity tunnel, which is this splinter shot you see in the upper left-hand corner. So that's how you get in the lower play field. But here's the really cool part about it, and that is in the lower play field, when you drain, you permanently drain if you don't knock down targets in the lower play field. So you have to complete either the three white targets or the four yellows. So you're into it at that point. When you're down there, you better get something done. If you don't get it done, it's going to drain. He's going to throw the ball at the stop, right? So there's a gate there in the ball return, which is the re-entry, and you fail re-entry if you don't complete either the three whites or the... Oh, so that gate will go like that? That goes out the ball. Oh. So a lot of people, that's very counterintuitive. They get in the lower play field, they think, oh, it'll just come back. It'll come back. It's a drain if you don't complete that minimum. So basically, when you shoot that spinner shot, you better be committed. It's like you're going to do something. Exactly. So if you don't do everything you're supposed to in the lower play field, Dranarama, right? Dranarama. A lot of people really don't know that. In space, no one can hear you scream, George. Yeah, exactly. No, but they're going to hear me scream when that happens to me in about two minutes. So there is another alternate option, actually, and that is you, in certain situations, you'll get the open gate. Well, you could, but you'll get an open gate, and if you go through this rollover here, then that will open the gate. But, get this, you have to immediately go through the gravity tunnel in the lower play field. If you hit any other target, it closes the gate again. Wow, that's a good one. Wow, that is really cool. So, how does the ball get down there? So, when it comes through here, you'll see a hole here. Yeah, the hole right there. And then, through the hole, there's a little twist. The reason I can't see it is because the plastic is black. Yeah but there a hole right below here and then there a basically a trough that runs parallel to the playfield And it goes down that spiral thing It drops it through the spiral and then the spiral drops it on the lower playfield Now in the lower playfield there is a captive hole which is about where this pop bumper is dimensionally And so the key for multiball, and this is another really cool thing in the rule set of black hole, is you have these four yellow targets that you have here. You have to complete those. So the four targets on the right-hand side. Once you've completed those, then you... Oh, they're just regular chargers. Regular stand-ups. Once you complete those, then the captive hole will light up here. So if you drop the ball into this captive hole, that's one of the three things you need to do for multiball. The second, which is the most difficult, is the captive hole in the lower play field. Now, here's one of the really cool things about a multiplayer with this game. You can steal your opponent's captured ball. So what's really neat is even if you hit your four targets and you put a captive ball in the upper play field, it'll eject that when the ball drains. So in other words, you don't get to keep that for the next field. Your opponent cannot steal it. But if the ball is locked in the lower play field capture hole, then the ball stays there for the entire, everybody's game, and everybody can play on that. So Dave, if you get the capture in the lower play field, which is very difficult, I can steal that from you and get multiball and then you lose it, which is really fun. So it's kind of fun. You can kind of steal an accomplishment from your opponent, which I think that's kind of a cool part of it. Have you ever seen this game in a tournament? No, I have not seen this game in a tournament. Me either. I don't recall. There's a few other things that are important from a rule set point of view, and that is you have to complete black in order. So you have to be B first, L first. If you complete it out of order, you're penalized. So you have to actually restart the targets. You have to knock them out of the game. And then you have to get them again. So same thing with holes. So if you complete black in order as needed, then you'll get your first multiplier in the lower play field, which is, I think they call it. Is that the only place you get multipliers? Is it the lower play field? No, you can get those in multiple places. This is an active. It's called a G-force multiplier. So you get the G1, and then if you complete whole, you'll get the G2, which means you'll have like 3X times your lower play field. For how long? It's for any time you're in the lower play field. Throughout the whole? Throughout the whole time that the ball is, that's just that ball. Just that ball. And then it's erased from the next ball. Oh, okay. So what's interesting is like the G1 you can complete, and that will stay for all of your balls. But if you get G2, it's done, like G2. So sometimes you don't want to get G1. It's good for ball one through three? Exactly. You want to kind of get G1. Yeah, that's it. But you want to be thinking about G2 as to whether you want to execute it or not. But then it's all this risk-reward. You know it's going to be gone in the next ball. So on ball three, you definitely want to get both Gs. Right. Because there's going to be gone anyway because the game's over. So that's another thing that's kind of cool. Then you have multipliers. You have your three rollovers here. If you complete the three rollovers in sequence, you'll get a 2X multiplier. The second time you do that, 3x. So you've got to do it from left to right? No, it just has to complete them. It doesn't care about order, actually. I misspoke when I said order. But additionally, there is a roll around in the lower play field. There's a U here that's hidden, and that also is a multiplier as well. So if you can hit it from this flipper, there's a U turnaround right here, and that also would increase your multiplier as well. So there's a couple ways of doing that. The multiplier only applies to your bonus. Your bonus is only available in the lower play field. And by getting drop targets, that's a bonus. Drop targets, that's correct. There's also, like, if you go around this U, that's also worth some points. There's also a kicker here that's worth some points as well. And the capture hole, of course. But, yeah, most of it's in the drop targets for sure. And so if you have, like, each of these targets hit, it lights up the insert for each of those. and that increases the value for the yellow targets. You see inserts? Oh, I see. So that corresponds to that. Exactly. So upper right targets or upper play field corresponds to lower targets on left side. And make these worth more? Worth a lot more. That's correct. I don't know the exact multiplier of it. I'm going to say it's like 5x, but I could be mistaken. So it's almost like you want to get all these and get those in order and then head down there. Because it's pointless to go in the lower play field. If you don't have some of these, and it's kind of pointless if you haven't done black yet. Right. Because the lower play field is pretty dangerous. You know, because once you go to the lower play field, you're committed. Right. You have to complete the whites or the yellows, and if you don't, you're drained. Right. So you don't really want to go down there until it's worth your while. But you can't, if you really want high scores on this game, you have to go in the lower play field. There are a lot of points in the lower play field to be had. So it's kind of fun. You can't ignore the lower play field, but it's dangerous and it's backwards, so it's kind of a brain twist when you're playing it because you're hitting the ball towards yourself as opposed to hitting it away. So it really is a real challenge, I think, for players. It's a really iconic game. It's really super fun. This was on my list a while ago to get, and basically if anyone ever crossed my path or graced my path, I'd probably buy it. Yeah. I would highly recommend it. It's really, really interesting. Especially when you just described all the rules on it. I didn't know it was so deep. I got some observations on this game. First of all, made in 1981. Yep. Pretty complicated game for 1981. Yeah. Quick observation, back glass. They did the same thing with the frosting on the... They did like Xenon. Right. Correct, yeah. So there's actually two back glasses. There's a front back glass that has... Just like Xenon. And then some reflective stuff. I have a custom board in there that's doing all the animation, by the way. This is why you didn't remember the design in Art By. Designed by John Burris. I don't know who that is. And Shane Lamb. I don't even know who those people are. Art By, Terry Dozerap? Yeah. Oh, Dozer. He was in The Matrix. Doerzap. Doerz. I don't even know how to pronounce it. D-O-E-R-Z-A-P-H. Doerzap? He's a Doerzapper. A door zapper. A bug zapper. But this is the best part. The notes. Black Hole was considered a high-maintenance game when released. Yeah. It wasn't popular with operators as a result. Exactly. The multiball is one of the hardest around to get, but rewarding when you do it as, when you do it as popular. Okay, that's bad grammar. To have three balls going in total on two different levels. That's correct. And that's what's insane. Like you can have multiball where there are balls in the lower play field and the upper play field. When you do it, when you do as it is taught, that is really good. How many balls total? There's three. Yeah. So you multiball, so you might have two upstairs and one downstairs? Correct. Well, so what will happen is the way the multiball will start is you'll trap captive hole. Okay. You'll knock these four down. You'll drop it in this captive hole. Then you drop it in the lower play field. And as soon as you do that, then it immediately releases the captive ball in the lower play field. So you now have two. And then you can play those two balls in the lower play field. As soon as one of the balls drains in the lower play field, it'll get kicked back up, back in play. Now, assuming that you knock down three targets, it applies the same rule. Oh, right, yeah. Same rules there. So you've got to immediately knock down some drops. Right. So assuming you do that, you'll get that ball back, and then it will release this ball. So now you have two balls in the upper play field. You still have a ball in the lower play field. And now you could knock another ball. Send them down there. You could knock all three in the lower play field or upper play field. It doesn't matter. Oh, there's another thing that's super cool about the rules. Now I know why people want this game. This game doesn't grow old quick. But you have to have someone like John or myself or someone to make this thing nice. Otherwise, it's a nightmare. This game has been rock solid. I restored it, I don't know, five years ago or so. Once you do it the right way, it's good. Does this game bring money? Months? I don't know. I wouldn't say too crazy. Yeah, I don't think so. Nothing crazy. Four or five grand? I've seen them like three or four. Three or four. Three to four. Sometimes 25. That seems not bad. It's not bad. It's what it is. It's a great deal. And we're going to move it. But it hasn't been restored. It hasn't been restored. No, I understand. It's got a bad rep. So basically what you're saying is if you do find one, it's probably broken. It's broken. You've got to put the time in it. You've got to do it or know somebody else how to do it. And if you're not a you or a you, and you're a me, you're not getting to work. Yeah, or just make sure you buy it from someone like Dave. Yeah, he's gone through it properly. It'll be okay. Dave is few and far between, as we know. Exactly. But it's a wonderful game. So without further ado. I think you want to start it. Yes. There you go. So basically, you're on deck right now. You're on deck right now. Are you going to go play our ice games? Yeah. Excellent. Are you going to go for the yellows stand up first? I'm going to go for the yellows first. And when do you lock a ball here? I'll probably lock it as soon as I get to four, just for the fun of it. When does it turn on to lock a ball? As soon as I hit these four. Okay. Yep. So I'll probably lock that. And I'll start with these G-forces because one of them I want to get right away. Just in case I end up in the lower play field that way, at least I have a multiplier. So there's no skill shot. They're all the same, all three with the first roll over. Okay. So you've got the A in black. So it's out of order. It's out of order, right? And I just freed it. So that's out of order, right? At that point? It is. So I'm in trouble now. So what will happen is because I got it out of order, I'll hit this one and I'll get credit for it. Okay. But then if I get the L, but then I won't get the A, C, K. So I'll have to finish the C and K. Yeah. And then it will reset the target bank and then I'll have a chance to hit the A. Oh, so it gives you a little credit. Oh, I thought it was a one shot. Okay. Oh, that's good. But you have to do them in order. Right. You have to open them up and hit them out of order. Hit the flashy thing. You have to. Yeah, the flashy ones will work. It's got the flippers. Sort of like Paragon, but I'm guessing you can't scissor on this? No, no scissor on this one, which is good, actually. Okay, so you put them in order. Now you're using the inscrutable. So now you just want to get them all down and start over. Oh, that was fast. Nice. Okay. This is a brutal game. I think for us, it's the end of the feature. You're going to be in for four or five games. Now you understand why I didn't know how to play this game? I get it. I didn't know either until I heard John say it. This was a total quarter eater. It was either a quarter eater or a broken one or the other. I'd say put us on five ball at this point. Yeah. I think that's a good game. It's so satisfying. I want you to do it. Once you're in the zone, I'm sure. Yeah, it flies nice. It's very fast. Oh, nice. Very smooth. We did the backflash animation, too. What's part of the backflash animation? Yes, I did all of the chase lights. You know, so it's all different patterns. And I do random stuff like that. Well, Xeno does all... Yeah, yeah. That's what it did originally. You changed it a little more. Yeah, so I have a processor. You know, it's a microchip pick part. It's a microprocessor. And so I did some custom code in there with some MOSFETs. and I change out the different patterns. It selects them randomly and all that kind of stuff. Is that a clock? That's a different... Yeah, that's an EM clock. Yeah, he made that. So, yeah. Yeah, it's actually... I hope everybody finds John's Playhouse as much fun as I do. This is like the never-ending. There's always something around the corner. Oh, no. This is a tough game. Plays really nice. Oh, thanks. So I may as well get that. We always wish for targets to be in order. I'm not so sure I wish that anymore. Let's see how I knock down everything on that first thing, because I'm only getting credit for the beat notice. Right. So now you've got the... Oh, no. Oh, I was in trouble. Stingy on point two. Eric's totally stayed back. Yeah, it's very, very stingy. Eric Stone taught me the rule set on this. Did he? Yeah, yeah. Big call out to Eric. What was this? Yeah, because this game was, you know, I always loved this game, and it was one that's fantastic. And you introduced me to Eric. Thank you. And after he did a seminar, I was talking about Black Hole, and he said, oh, he said, I'll teach you the rule set. So we walked over to the Black Hole that was on the floor, and he taught me the game. So big shout out to Eric. Oh, isn't that mean? It just did a paragon. It did. It's not as mean as... Okay, so John's got 58, Dave's got 76, and I got 48. We're just warming up. I think you probably are. This just warrants multiple games. I think so. Yeah, I think so. There it is. You go lower play field. You better hit those drops. You've got to hit the drops or it's over. There it is. You got him, so it's going to come back now. All right. See how he's going to come back on that flipper. Oh, should I do something? There you go. Look at George go. He's actually winning. Winning. George just had a successful lower play field and upper play field experience. Come on. Oh, no, no. No. Oh. Uncle Tilt. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. Here. seconds after that one. So if anyone felt an earthquake somewhere around 6 o'clock that was George pushing black hole into the other room. There you go. So at this point I may as well, I mean I really should just be completing the T-force. There it is. So now I've completed them. Now you're going to go up there. Oh, no. The spinner's going to go up. I need to complete that. I need to go up there. That's what I need to do. Complete those yellow stand-ups right there. Yeah, you've got one more for the yellow stand-ups. And then you'll get half the hole lit. Oh, man. Couldn't do much there. Well, it looks like. Where's the ball save on this thing? There's no ball save. Sorry. It looks like Georgie's going to win. Yeah, Georgie. Yeah. Wow. He's already got it. Oh, yeah, but making it downstairs really helped him out a lot, it sounds like. I got some points. Yeah, this game, you really, if you're going to score well, you can't ignore downstairs. Okay. You know, it's a big part of scoring well. I was trying to set it up like a chess match in there. Oh, almost. I only need one target. So do you have sunlights in here? The white sun? No, these are the older generation. So is it going downstairs now? Yeah, down there exactly. So you got a complete... You got two G-Forces. You got the whole G-Force thing going. Wow. Notice he's got 21,000 points already. Wow. In lower playfield because he's got the double G-Force lift plus he just completed... This is really strange. You're just beginner's luck here. Yeah, George. Thank you. It's coming back. It's coming back here. 35,000 in lower playfield. What the D? Oh, nice. By the way, you want to get your multipliers now. So if you get that center target, that center rollover, that's where... Go back up the left lane there. Shoot the special. God, they never get a special. Usually they're stingy. Chicka-chicka-chicka. I think George wants one of these now. No. Beginner's luck. I wouldn't want to move this thing for all this time. This thing looks... It probably weighs like a WPC type. Yeah, this weighs probably like a Twilight Zone. Okay. Wow. John taught me the other day when I was moving Fireball Classic. He said, MTF is more... Oh, yeah. Worse. Worse. Horrible. I almost... It's all glue. Oh, I almost tilted it again. You'll be okay then. Oh! Not bad. Look at that. Look at the score. And now he's going to get the $35,000. Click through. $257,000. Well done, George. Not bad for a first time. John is 90, I am 79, and George with $257,000. I think we need a rematch. Yeah, go for it. I think we do. But if we go in order of scores. Yeah. Okay. Do you want me to go first? Go first. I'm going to go second, Dave third. Yeah, that sounds good. Let's do that. Oh, shoot. Hold on a sec. I need some more credits. Just press and hold. This is an illicit thing. Oh, okay. That's a good one. Oh, that's good. It's a cool game. Oh, I'm glad you like it. Oh, it's a lot easier when you know what you're doing. There you go. All set. Great. Show us how it's done again. Yeah. You know what's going to happen. Big expectations. My wife and I are both into, like, space-themed stuff, so this game fits perfectly with, like, a space theme, you know, with, you know, the black holes in the background. Yeah. The astronauts that look to be actually in trouble, like they're getting stuck into the black hole. Oh, yes, they are. Kind of interesting. Boom. Oh. Out she goes, just like that. Oh, that was bad. I like your blue football rubber, the blue silicone. Oh, yeah, I like that, yeah. Yeah, I think it fits well. Yeah, this game. With the light blue flipper rubber? Yeah. I think Joel has the depth of that color. They look good on me. I've got to give a shout-out to Joel on that one. All right, the B. This is me while you're playing. Any fantastic news? No fantastic news. I've got nothing. No. There you go. Nice save. Oh, almost. Powerful flippers. Yeah, they're not bad. They're got leads. I've got a big fan of these systemated flippers. They're really cool. They really are. They're solid. Double bushings on them. Yeah. Yeah. Overbuilt. They're way overbuilt. So as a result, they've got a pretty good feel. And even the thickness of the linkage is like double thick. Yeah, they really do a nice job on these things. Let's go upstairs trying to get... No! Oh, no, no, it's in the... Oh, it's there. Hairball. All right. Well now he got all the yellow stand-up, now he can go downstairs if he wants to. Or he can get more drop-target up the stairs. Oh, I need to shoot it over on the right there? Captain Ball will be good. Oh yeah, you gotta be careful about that. You can't... Hold the ball on the right is tough. Actually, if you hold it, it'll exit the game. Yeah. And then it will actually drain. It'll exit the Warrior game and Tom Sawyer on you. Yeah, yeah. Another thing, people like, you know, when people play this game they always yell about that. And more drop targets for him. And he's going to go walk the ball up top, or he's going to go downstairs, I think. Let's see. No. Or he's going to go out. So this was that lit gate that I was talking about. And as you rolled over there, you could have actually, I think it's me, then you could have actually gone to the lower play field for free with a guaranteed return. But that won't be lit the next time. It won't be. Yeah. Oh, it has another cool feature that I failed to mention, and that is if you successfully escape the lower playfield, then you can immediately launch it into the lower playfield and get a free return. You get like a two-for-one? Yeah, you get a two-for-one, and you can do it as many times as you want. You just can't score anything. So, like, if you hit any switches or whatever, it's over. But that's kind of a cool thing. So basically what you're saying is when it comes back to the right, you have to immediately go into the gravity thing. But if you hit it, you can keep going into the lower place until it's free. That is really cool. Okay. Nope. Turn it back in. Those yellow things there. I'm playing chess here. Yeah, it's not super fast, but it is fun to shoot. It is. How's the shooter? It's got drop targets and it's got four flippers. Actually, stick slippers. Stick slippers. Two more in the bottom. Remember, it's two pinball keys in one. Not quite haunted house Better than haunted house though Better game Well you're right After all that play I got like 10,000 points I was doing the whole setup to try to set the thing up to get downstairs Yeah the downstairs is so critical That's where all your multipliers are Which is good It's nice that it has that rule set You can't really exploit it Flash Gordon's like that too Like the Flash Gordon rule set You have to play the whole playbook to try to score on that game. You have to get it into the hole, which is very dangerous. You can't do that ever safely from a war play. Yeah, you just go up the spinner and come back down. Yeah, yeah. Because the only safe way of doing it, even there it drains. Boy, that is stingy. Even the multiplier is tough to get. You only get two times multiplier. Well, but again, you can get that if you can do the roll around in the lower play field. Okay, you'll get, I see. There's a roll around, no one's getting that, but it's there. Oh no! Come on, I'm not playing this well. One more yellow. No, no, no. Oh, man. I was trying to get the position there, but it didn't work out so well. And that's that. That's it? Yeah, you need five balls. Okay. Men's room? Oh, yeah. Down and around. Let's play again. Yeah, I think so. We have time for a two-play while he's there. We'll be able to go that quick. Yeah, exactly. I'm just going to hold it for a second. Sure. Throw some force right in time. Come on. That's four at a time? Yeah, I think it should do four at a time. And the second one, it's a two-point. Oh, I see. Two-point. Gotcha. So the Gottliebs never had free play options. Right. As you know. So what the Lissy does is it's scanning the credit button. You have the start button. And if you hold the start button for more than, I don't know, it's like 10 seconds, It basically throws the coin down. It triggers the coin switch. It causes the ROM to Add whatever credits that were coins. This must have been four games or something like that. Nice save. Well done. Nice Yeah, for lamps, these are the original lines. There you go, lower play field. Right, lower play field. Excellent. By the way, that alley that you just hit, if you hit it a little harder, that's going to get some multiplier, and you're in trouble. I'm in trouble. Now, sometimes it comes by so fast that it will come back, and you lucked out. You got a freebie, which you should not have gotten. Sweet. I was just going to say, sometimes it comes back so fast and hard that it – Give it an extra powerful coil. Yeah, that coil is the standard one, but it's all been kind of lubed up in tune, so it's probably a little bit excessive. Now, can we still add him in on this team or no? I thought we already said it. You got it. So, John, what I was going to talk to you about earlier is, do you know anything about Starlink? Starlink. Are you talking about the satellite thing for Motorola? No, from Elon Musk. Okay, okay. I have not, well, what I know, A, I've not studied that specific system, so I don't have any experience with it. But what I do know is that with SpaceX, Elon Musk has the ability through SpaceX to drastically lower the cost of launching lower-thumb orbit satellites. Right. Well, you know the difference. It looks like a bunch of – A satellite costs ten times more to launch than one of his. That's correct. But I need it because I'm in a rural area. I don't have cable coming down my sphere. Oh, really? So you're going to have to go with it. I'm going to have to go, well, the one guy I spoke to has a radio tower with a radio communicator for the Internet. Oh, yeah, there's a radio. But you need line of sight, and I'm kind of in a valley, so I'm not sure I'm going to be able to do line of sight with what he proposes. But I talked to my friend, you have to have the same thing with Starlink. It's got to have line of sight. Yeah, it does have to have line of sight to the satellite, for sure. but it sounds like it's more forgiving. I'm trying to learn... The advantage of Starlink is that at least you're going up, so like a mountain or a tree is less likely to be a problem for you. Well, that's not what they say. Really? Yeah. Right. But I don't have any tall trees on my property, but they're lower than some of my neighbors, so I'm not so sure whether I'm going to get on top. I see that they can drop there. Oh! You dropped catch. But they make an app that you can take out of your yard and photograph, and I guess it'll tell you whether you can or can't. Interesting. Yeah, so those for GPS, like where to your location. Or let's put it this way. I contacted somebody because I want somebody to come in and do the installation. He's like, you've got to do the Starlink app, and you've got to get new results before you can come in. Okay. Sounds interesting. I can't say I'm really excited. Come on again. I prefer to have a cable car. I need some adjustments there. No, it's working great. I love it. The gate was closed, actually. It was open, but it should not have... Both times, it came out so fast, it jumped over the gate. And then it... It worked great for me. I like it. Okay, we're starting off with a much better game. Dave is, anyway. Yeah. It's getting hasty. It's tuning in, you know. I just need to go through it again. Yeah, exactly. Or get the multiplier. There it is. Okay. Nice. I have 10 down there. Give it to me again. Come on. Do it. Give it to it. Go on. Jump it. Oh, no. No. Well, still a pretty good ball, though. I mean, you're at 248. Pretty good. I like how the bonus points are intense. Aren't they fun? Yeah. That's the point. You see the pretty legs go around. I guess. Okay. So John just needs the K to go downstairs? Yeah, I do. Oh, nice save. Ah, thanks. And... Oh! Oh! Wow! Wow! But the key's not lit though. It looks like... Yeah. Hold on. Let's see. I don't know why it should be lit. There it is. It got it. So you got it. So now you've got to get it up in the gravity tunnel. Like that. There it is. So now I've got double G-force. There it is. Wow. What's that noise? Yeah. What's that? It's like it's got special. Wow. That's a lot of knocks. What's that noise? Yeah, what's that? Because I just got special. Wow. That's a lot of knocks. It's a pretty cool game. It's a cool game. I like it. I'm not going to play it now, you know. I think this is a good one to play. Yeah. And now I just got the multiplier. Did you see that? I just got 2x multiplier. Because I did that roundabout there. Oh. Now if I can... John caught up. If I can get it in the upper play field, which I came out so fast. Nice. I'm just trying to get it in the upper play field. Because do you notice how the gate is still open? See how it's still open? Right. So if I can make the gravity tunnel. Because you didn't hit any switches. You didn't hit any switches. You got the double. But if I hit any switches, it'll be over. You'll see it close. So I'm going to try to get the gravity tunnel. I'm sure I'll miss it, but I'll try anyway. And now that'll be okay. I think that one's acceptable to watch as soon as I hit a pop. Oh, yeah, right. Isn't that awful? Yeah. That was a pretty cool game. That's a little weird, that little there. And now I'm going to go down, but now I'm going to have to score it. But I do have the, I had, fortunately it retains the set of the drops. Okay. So I'm okay again because I only had one left. And now I gotta see if I can get that gravity tunnel again. Oh, I missed it again. I haven't hit any switches. Not yet. Oh, what am I doing? See, it's already over. Oh, I should have done that. Oh, suck out on the beast waiting. Suck it out. Is that it? One more ball. One more ball. He was cranked. He cranked the ball, too. Yeah, he really did. The points are in the lower play field. 3-79 now. So I got to go. I think our audience will like this. This is a little bit different. Oh, no. I can't believe that happened. He's spinning the ball there. That sucked. You don't play in tournaments at all with this game? It's a good one. Well, he made a lot of them. I'm wondering if there's some, you know, he was saying about the stealing. You know, I was watching the tournament the other day, and they had some kind of lock stealing in one of the games, so they were only playing single-player games. Really? Oh, they didn't want to allow that. Right. Well, not for the tournament. How do you think for a tournament you'd want to allow that? Well, it's the IFPA World Championship, so I'm guessing they want everything equal. Nobody gets any, you know, no special treatment or no special, you know, feeling. There it is. Okay. Captured. You know what would be great is if I can get multiball, which I don't know if I'll be able to do it. None of us have gotten multiball, right? Yeah, we haven't. multiball is hard to get. It will blow your mind. See, now notice how I got double G on the last ball. notice how I have nothing right now. Oh, yeah. See how everything's reset? It's because I have a double G. What do you got, the double G spot? The double G? Oh, George, I hit my bell. I hit my G. There. Double G. Bad, George. Oops. God, I missed the D. Of course, as podcasts go, there's way more potty balls than they're hearing here. Nope. And then it's over. It's up the chain in our other podcasts. So the other thing that's interesting is if you don't go into the lower play field, there's no penalty in tilting because there's no bonus. So it's kind of a weird thing. Like on most games, you really get hosed if you shake it or whatever. But if you don't have anything in your lower play field, who cares? Might as well have at it. Like especially in this beast flyer area, you know, sometimes you may as well just give it a shake because it doesn't matter. You're not losing anything. Yeah. Yeah. Another one or something different? May I request something? Yes. Can you just play the sounds of this game? Oh. Do it for a sound test. Do a sound test on this to have different sounds. I need some clips in between. Yeah, I've got to think about. No, you can't do it. Don't do it. You can't do it from the front door? Is it like a sound check? I think I have to do it from the. Don't, don't, don't. No, it's not a problem. I think I haven't dealt with this. There's a listing, right? Yeah, but the listing won't be able to do it. Oh, that's cool. Yeah, that's how they did it. It's all the boards on the back of this thing. Oh, the boards are on the back? Yeah, they're on the back. Oh, look at that. See, system one didn't do it. They put the boards all the way back. They didn't have this little swing out thing like that. Oh, look at all the... See, I didn't like them. Oh, my God. Look at that. Exactly. Yeah, that's a system 80. That's why it's like, ugh. It's just the one all day long. I'm guessing you don't volunteer to repair too many of these. No. I think I did once, but they wanted to do minimal work on it, so it's kind of like, yeah. It's not going to work. No. You need lots of work on these things to get them done. Yep. There's all kinds of things going on there. John, he's got some interesting stuff here. He does. I hope everybody likes this. I think they will. I don't know if it's the diagnostic button on the soundboard, but, again, it's been a while since I've looked at it. So, um, why don't I just get my headlamp. It's kind of like there's some cool. There are, yeah. Some cool sounds. Got lead? Got lead? Got lead? Oh. Yeah, so sound tests are just running a, uh, they're not stepping through those. That's okay. That's okay. No, don't be sorry. Well, Blackhut has orbit complete dead. I'm sorry. Oh, look at the sun. Yeah, it's kind of orangey. It is orange. It's how it used to be when we grew up. It was kind of a yellow-orangey sun. and now it's this white frickin' ball of whatever. It's different. Well, what we haven't talked about today is the forest fires in Quebec. In Quebec, yeah. So I heard a good one. That's why it smells like wood outside, burning wood. Yes, what did you hear? Smoke them if you ain't got them. Okay. Yeah, exactly. Right? I mean, I walked out this morning. It just smells like a house burned down. It did. I was going to take a bike ride today, and so I went outside. I checked the air quality report. Do not do that. So I took a little walk instead. Yeah. So you want to play something different? Play some more Black Hole? No, I want you to show me downstairs. Sounds good. All right. All right. Sounds good. New segment or what? What are you going to do on this Black Hole? I'll get going. We've got an hour and a half. I mean, if you want to play it again, just let it run. But I think I've got enough here to put together. Oh, I'll cut this. Oh, that's funny. Everybody's like, they were looking at us funny. It's like, who cares? There's nothing stupid. There's maybe the only ones that were characters at the time of day. There were the only ones that were, right. And he's talking about his dog he can't bring there, and he's all, I don't know. He's a weird guy. Well, he was in Ohio. He had the boost. Yes, he did. Yeah, and his dog did. Right, now he has the dog. Oh, that's funny. He got a little car, right? A little car for the dog. That's funny. Mike Pacek. I always thought it was Mike Packack, but it's Mike Pacek. Jack calls him Packack. Oh, I think he's Pacek. It's more like my name, but a C. I could be wrong. I'm bad with that. It's like my name. Jacek. Whatever. George works. Hey, you. So, are you ready for the next round? Sure. Want to do some stories? Want to get some reaction from John? Sure. Go ahead. Okay. Okay, John. I'm going to open up. Oh, geez. No, no, no. This is good. So I have to start by saying thank you, Grant. Grant brought to Dave and my attention a brand new company making pinball. It's called Hexa Pinball. They're a French pinball manufacturer. and they had a new game out last week called Space Hunter. And I'm going to show John the picture. Oh, interesting. You can scroll and you can look. Huh. But while he's doing that, right, I want you to focus, and I don't know if Dave noticed this on this game, this Space Hunt game. Did you notice that thing called the Gravity Loop? it had a flipper and it was like a circle and it had a rollover at the end with the doppelganger thing in the middle whatever you call that pole but that pole had nothing to do with it so a centrifugal thing I think if you hit it hard enough you can stay in the circle but if you miss it or whatever you don't hit it hard enough then it drops in I'm guessing It's like a centrifuge. It goes round and round. Yeah, that's my guess. Yeah, see over on like 5 o'clock, that's where the roll over, or the, what do you call it? Yeah, there's a roll over right there. And so that, I assume you get score or whatever you do when you make it around. But let's say you fudge the shot, you know, you miss it or whatever. Then the ball will not have enough inertia and it'll just probably drop into the hole. But I like that thing. Why couldn't that thing be like a tilt-bob like thing? It's a tilt-bob thing, that's what it is. It looks like a tilt-bob. Right, but why couldn't you have that thing on the play field and whack that thing a million times? They already had it. It's called Junkyard. They already do that. Oh, they already do? Junkyard has that. You even have it, like, even ACDC has the bell. You ruin it all the time. I know. ACDC has the bell that I do. So it's kind of got that. Nobody's surprised. It's like, of course you don't know what it is. Totally interesting. Yeah, thanks for putting this on my radar. I'm not aware of it. Well, we're not done. We're not done. So I'm going to show you something else. So Dave counters to Grant's space hunt. Yes. I want to call it something else, but I can't. I know exactly what you want to say, George. Horrible. Bad boy, George. I'm not the only one who thought of it. Michael's brother? Just believe it or not. Don't. You have John with us. John didn't like our conversation that somehow never made it. That 24 minutes that we recorded at your party? Yeah. I don't have it. When John was like uncomfortable because I don't know what we were talking about. Oh. We had had a couple of beers and we were going off. So I want to talk about this other thing that Dave counted with. Northeast Metro Tech students. Remember, we're talking about Massachusetts. I've got to explain that. They made a pinball game out of a dealer's choice. Hmm. Check this article out, and there's some pictures there. It's called Circuit Meltdown. I thought they did a pretty good job, but the cool thing about it is, audience, is that that game is going to be at Pintastic in September. So, Gabe, you can thank me when you see me. Pitching your show yet again. You'll get all kinds of accolades. What do you think of that? What do you think of that, Dave? I thought it was pretty cool. No, actually, PJ told me on this. Where was this guy in high school? Where were these courses? I know. You know what? It makes me want to actually throw my hat in the ring and say, hey, I can actually. Oh, you want to be a Professor Dave? Yeah, Professor Dave. So you don't want to be Doctor Dave? Well, I'll be Doctor Professor Dave. I like it. Professor Doctor Dave? Professor Doctor Dave. Absolutely. I'll wear a couple hats. So that's pretty cool. I think that's great. Yeah, I love the idea of motivating students to basically dig into electronics, mechanical engineering. It makes me want to go to a tech school and just say, hey, I'd like to do a little course here or add some input into your course and kind of a guest star day or something. That sounds great, actually. Let's both do it together. Well, let me know. Well, you could. Hey, if you want a career in being an electrical engineer, you could talk about that. Yeah, yeah. And if you want to become a pinball repair person. Respiration specialist. Okay, let's make fun of me. Get it right, George. I think the whole hands-on, being able to diagnose and fix stuff is kind of a lost art in some ways. And I really think it's great when schools are teaching students how to work. Yeah, get out of the throwaway society. Yeah, try to fix some broken appliance, fix a broken dishwasher. Those are skills that not only might help you in a career, but it might help you when, I don't know, your dishwasher doesn't work or your washing machine breaks. and you don't need to call somebody. Exactly. I know, Dave, you're a big fix-it yourself. Oh, yeah. So am I. So those are skills. I try. Excellent. I'm successful sometimes. Other times. Not so much? Eh. I would have loved to have done that as a high school student. Oh, yeah, me too. If that was available back then. I get called for plumbing problems. My neighbor across the street from selling the house, he's like, do you have, I go, yes, what do you want? A snake. Yes, I do. but he's really deep in the weeds. He's selling the house. The house is going on the market tomorrow. Oh, boy, yeah. And he has a kitchen sink that has a backup problem. Oh, that's a problem. Yeah, that's not a good thing. But I ask the big question. When was the last time you cleaned your septic system? What's that? I got that funny-looking face like the dog. You're supposed to clean them? What? And he could not remember. And the last time that happened, we won't talk about it, But it was ugly in Cape Cod when my buddy had not done it in over 10 years. Yeah. How often are you supposed to do that? Every two. Yeah. I do it every year. Like a pump out thing? Like a pump out deal? Yeah. They open up the lid and they pump the effluent out and everybody's happy. Oh, okay. I tried to clean that up. Very good. I could have used the other word. I know. It's nice. We appreciate that. Can we move to something else? Go ahead. I got, you got, I don't know if you saw this. Two guys? No, we got accolades. We did? We did. All right, well, tell me. From Germany, no less. All right. Fantastic. From Stefan. Check this out. Okay. This was 13 days ago. Dear George and Dr. Dave, this was one of my three favorite episodes so far. I was talking about Elwin. Cool. Flight 2000 and Fun Spot were the other two. Oh, interesting. I love the pins I grew up with, which means late EMs and early solid state. Your show covers the early solid state valleys and sterns admirably. You two are an excellent combo. All right. Here we go. Now we're talking. Here we go. Here's the payoff. Okay. Age versus wisdom. Right. Enthusiasm versus expertise. volume versus tone. Okay. But seriously, yours is by far my fave pinball podcast. All right. You're a new fan from Germany. Beautiful. Beautiful. But don't you love the comparisons? I do. I love it. They're nice. They're very accurate. They are. Yeah. That's great. So I'm old, I'm enthusiastic, and I'm loud. That's about right. You are. What am I? Wisdom? Yeah, I totally agree. Expertise, okay. Yep, sure. What else am I? Tone. You do have a good voice. You do. Both of you guys have great voices, actually. I would want to be in radio, and here we are. No, me too, but it doesn't pay well. No, I know. That's why I'm not in it. That's why we're doing this. Right, but this didn't exist back in the late 70s, early 80s. We would have done... I would have had like nine podcasts. I had a family member offer me to be in broadcasting out of an FM or AM station out of Boston somewhere or help out with that. Yeah, but for the overnights at 2 a.m.? Yeah, some bad thing. Yeah, just monitors and what? You know, we really need help. It's like, no, and the pay wasn't that good. It's like, no, I'm already doing it. I'm already doing it. I don't need that. I don't need a big corporation to tell me what I can say, what I can say. I have my own editing thing. I like to just say what I want to say. It's like, no, thanks, but no thanks. I'm already paid well with what I do and I do this for fun did I ever tell you the story about my friend Tom at the cable company he worked for a cable company out in Dover, New Jersey and he would do late nights and one Saturday there was a gigantic wrestling event and my buddy had to flip the switch we're going back late 70's early 80's He had to flip the switch in order to get the feed from whoever was broadcasting for the cable company. He fell asleep. And he didn't flip the switch. So it went dark. Oh, he can't do dark. Dark's not good. It sounds like it went dark. That phone rang off the hook. There's no... He didn't make it to Monday. He was fine. It didn't take too kindly to them losing thousands and thousands of dollars. And all the advertisers didn't get advertising. That's right. You have to see the worst. You have to see the worst. Oh, yeah. That's right. Good point. That's the big thing. It's all about the money. They only paid for the slot. They didn't get it. Now they have to make up for it somehow Yeah they not going to like it So I have one more big item I got more mail too by the way Okay So you can do that Harry Potter Oh, yeah. Yeah, I can't wait for that game. It's going to be a lot of fun, George. Is that official or not? No, it's not going to be fun at all. Boo. Boo hiss. So wait a second. I think it's there. Let me guess. Who has it? Jersey Jack? Yes. I'm taking Jersey Jack. Yeah. I'm only bringing it up because of me. I've never read a book on Harry Potter. I've never seen a movie. Oh, jeez. I don't know. All I know is that the kid wears round glasses and carries a wand. Yeah. There's something about Hogwarts, whatever the hell that is. That's correct, yeah. And they ride around on brooms. That's about all I know. School of Magic, yeah. So, let me guess. John has read some books. Maybe not all of them, but some of them. So, my wife has read all the books. I have watched all the movies at least twice, maybe three times. Wow. So would you like to have a Harry Potter? I think that's going to be a phenomenal title. It could be a phenomenal title if executed properly. I don't think it matters if it's executed properly. There's a lot of... I'm not buying one. Have you read the book? No. Have you seen any of the movies? I have seen the first movie. Hold on. I haven't heard of it. So am I like the only person in the United States that hasn't? Probably. Probably. Good. I thought it was. That's a bad, that's a bad Javon. It wasn't bad. It's not my thing, though. It's okay. No interest. I tried it. No interest. Yeah. I'm sure it's here somewhere. Oh, let's get Johnny going. Here we go, John. I'm sure, I'm sure it's there somewhere. I know we have the movie, but my wife. I do have a, let's, no, don't put it on. My eyes will burn. Hedy Potter. So let's, let's get some controversy. So what do we call? So, what do we like best? Do we like original? Do we like resto mod? Or do we like recreation? Hmm. In what? Yeah, good question. Yeah. Qualify that. It could be any game. Any game. Do you like to collect? Or do you most likely like the original? or are you one that says, hey, I want to put all new in the guts of an older game and it becomes a resto mod. I might change it up a little bit, the paint scheme. You know, I'll make it my own. Or do you want to see a recreation like Attack from – Well, some people call them remakes. I'm being polite. Okay. A recreation. Okay. Because are they exact? I don't know if the Attack from Mars that you have original is the same as the remake. They play a little differently. I'd say that the Monster Bash I saw, the remake, I wasn't a big fan. I like the original, but the remake is really nice. The big screen in it is beautiful. Yeah. Yeah. I think it's wonderful. Yeah. So, honestly, I think Chicago Gaming has done a phenomenal job with the remakes. So, I'd buy one in a heartbeat. You know, I would have no compunction about buying one for sure. you know the originals are great too but you know it's hard to find the originals a lot of times I got an original Monster Bash I have well there you go that's a great game my wife loves that copy that title so if you ever want to move it yeah I might I might move that at some point you need to talk to my wife you guys work something out you have your email my email? yes it is Dave at pinball.com no no no that's not what I mean You said you were going to read one of the emails. Oh, that email. George. Well, while you're looking that up. Okay. Okay. So, a ball goes around a saucer. Do we call it a ringer or a rimmer? A rimmer. I call it a rimmer, too. Okay. Me, too. Yeah. Because I would think the rim of the play field. You know there's jokes there. Oh, I know. I'm sure people are saying, hey, you're missing something. No, you're not missing anything. Yeah. So we are downstairs, down in the basement, down in John's basement this time, with a lovely street-level rack-em-up gauntlet. With his turbocharged pool game. with all kinds of enhancements to it. Yeah. This one's also running on a list of 80. I like the cymbals. And it has a custom soundboard that I designed. I picked up all the sounds on freesound.org. Oh, my God. So, you know, I think this game has about 14 active call-outs. It has a pool in it, a pool splash. You're jumping in the pool. Yeah, yeah. Oh, it's pool. I get it. It's pool. Exactly. Now I get it. You finally got the joke. I get the joke. That was the intent. I understand. You got it. I was like, 8 plus. Oh, it's cool. Yeah, yeah. I get it. Yeah, the original soundboard died on this game. I like this. It's not a bad thing. Yeah, it's not a bad thing. But then you cannot get them. I mean, because that soundboard like never got reproduced. Right, yeah, because nobody wants it. Yeah, you know, and so I was stuck. I could either have a dead game or I could just do my own thing. There you go. Do your own thing. We need a symbol. we'll get one that's like Owen Benjamin he's got a whole bunch of things we'll get that a foghorn a whistle yeah I can do anything I mean any of that is just an option I just need no I'm saying when we do our I know I was looking for one of those like Zing Zing whatever Zilgen yeah that one Zilgen but they're pricey I was trying to get one they're really good I went to school with the kid whose father owned that that company Armin Armin Armin Hamer no Armin what the hell Armin Zildjian I think yeah he was a not only did he own a symbol company but he also owned a vintage Bentley that's how that's how I know of him he was friends with my my buddy's father who had a Bentley so there's some rules on this game that are important to note I can't get beyond the music. I don't care. I know. True. I haven't gotten behind the music. Did you like my EM one? Hey, John. We're going to get some mail on this one. You don't like that? The classical music is not working in this game. Come on. Yay. I love it. It puts you in like a calm mood, you know? Oh, not me. You want to just play? No. He gets me to scratch his own. It's like we're watching an old western. I watched Blazing Saddles last night. That movie is just... No, there's funnier scenes than that. Harvey Korman. He is really good at it. And Gene Wilder. I mean, that's a great show. That's a great, great movie. That's something like... Not doing it for you, huh? No. No. It's too much of the same thing over and over again. Yeah, well, the problem is the way that I use the pretty primitive MP3 player that I program that is monophonic, so it only plays one thing at a time. So the thing that you're not realizing is it's actually restarting the piano. Oh, that's why it restarts the one thing. That's what's probably bothering me. So wait until you hear the rest of the song, and it keeps going back over and over and over again. Yeah, so you would have to actually hold the ball and the flip, but then you would hear the whole song, and then it would repeat. because it can only play one call-out in time. So there's the back end. The mind of madness in this game. It kind of goes with the paint job. The paint job is the white stripes or something. Yeah, exactly. Oh, yeah, that's a beautiful paint job. It is. Great job, Godley. They say, you know what, whatever. We spent a lot of time and money on that. What do you think of this, boss? Hey, whatever, ship it. Don't care. Well, I mean, Godley was nearly. They were complete. Yeah, just take the Japanese flag and turn it into another color. We got it all. Right, exactly. It's done. I mean, you've got to remember, when this game was made, I mean, Gottlieb was basically almost bankrupt. This is 87? We've got to look up how many. Oh, yeah, yeah. How many of these did they actually make? I think it was around 2,000, but I forget the exact number. Oh, 2,000. Too many. Nice one. That's awesome. them. Actually, by awesome you mean... Now you're entering our zone. You're just mad because I beat you by a factor of two in score. Well, I would expect that. Actually, the game has very cool rules. Seriously, if you get past the sound. Hold on. The attract, you're going to like the attract. Okay. So wait like 30 seconds. What do you think the attract is going to be? more that lovely music? Breaking the pool, right? no, no, it's way better than that the thing from Breaking Bad? no, way better you guys are both going to approve of it it's going to come up in a few seconds ready? one, two, three probably around now come on go should be like 30 seconds wake up, rack him up come on, rack him up can't believe it's going to make a lot of noise should be showing up by now we've got to be patient somebody call a tech I know we can figure out who designed this who designed this thing I think I like this crazy contrast. And now that we've waited forever. Yeah, it should have come up by now. Maybe it's good that it didn't come up. Yeah, maybe. It should play, for those about to rock, we salute you. There it is! I get it. For those about to rack? Yeah, exactly. Okay. For those about to rack, we salute you. I like it. Is that funny or what? That's good. For those who have a nice rack, we salute you. Right. We've already partnered up there. For those about to rack, we salute you. There you go. See? Yeah, I told you. Okay, I get it. Okay. But seriously, the rules, you shouldn't sell you the rules. The rules are super fun. Like, the target has to be flashy in order to get it. When do you think we'll actually ever see another one of these? Never. We'll have to play around. Yeah, all right. So what's the story of this vector here, this valley vector? Is that yours? No, no. This one, our friend Mike owns that. Oh, okay. This is Mike's vector, yeah. Yeah, so I've got it on loan, and I've always – it's such an extremely bizarre game. It is a bizarre game. Like, it's bizarre in so many ways. Great buy-in, I think. Yeah, it's bizarre. You know, the holes are all reversed. It's got these holes to the side, which you can, like, reclaim the ball. How about the double target banks to get – Yeah, double steps to get around the ramp. I'm going to just turn this off here. You know, the double target bank thing, you know, which is the protectors or whatever, the guards. They have a term for it. and, you know, that's protecting that shot. I mean, it's just such a weird game. It's so much fun. So I've told this story before. My buddy Jack, who bought the Playboy, had the choice of buying this game or Fathom, and he bought Vector. No, no, bad move. Bad move, human. But Vector is a great game. I mean, it's really kind of under- It's not fun playing. It's a decent game. It's a weird game. It's very weird. If it fell in my lap, I'd take it, but I wouldn't be looking for one. Yeah. I found one for $400, and I didn't buy it. One of the first games that had a dollar changer. One of the first games that had a dollar changer on it. Yeah, that's what this guy had, yeah. Yeah, and this is a really nice copy. I mean, it really plays great. It's really nice. So I've had one issue with it so far that I fixed, but otherwise it's been really good. Okay, John, what about this one over here? Which one? Target Alpha? Yeah. The Hydra. Oh, yeah. You wanted to talk about it. His pride and joy. His pride and joy. And we're going to end on this. Yeah, so Target Alpha has an interesting sort of history. And so you can see it's booted now. So you might notice some things right away that the inserts are doing a track mode. No, I'm noticing that you put LEDs in there. There is LEDs. They're RGB LEDs. Not too bright, so they're not going to be too crazy. And then you'll also notice that there is a blacker display, which is a vacuum fluorescent display, which is going to tell me all the scores. It has all the stats. number of balls played, game time. How did you cut that into the metal so accurately? I cut it with a Dremel, with a Dremel with a cut off. Oh, wow. I'm surprised you actually made the commitment. I ain't cutting this at the apron. It's buried underneath. When it comes to work, we just put a regular card over it. That's pretty cool. What's the guts of this thing? So this game is an original Target Alpha. I've owned two of these. The first one, Dave, you gave me, I think, a lead on it. Remember that one? The play field was really black. So I did. I restored that one and touched up the play field. But then I found this one. This one was a beautiful version. It was gorgeous. Oh my god, it's beautiful. 4,000 plays on it. Can you imagine that when I bought it? So it's just like it's brand new. It was broken, of course. I fixed it, got it all working. But Target Alpha has a fundamental flaw in many of the games of that and I'm sure you know what it is. And that is that you are penalized for being a good player. Like, if you knock down all the targets, there's nothing you can do. And that bugged the hell out of me. And the problem is, that is not a trivial thing to fix. I mean, you can reset them, but the problem is, the bonus is actually stored in the target state. So there's a scanner. You're going to lose all the bonus, though. There's no memory. And there's a scanner that scans all the targets. There's notoriously problems. Yeah, and this game is trying to go way too fast. It can't keep up, and it misses things. Sometimes you don't get all your complete score. So that always bugged me. And so I kind of had this sort of epiphany that I could combine. I work for a semiconductor company that does microprocessors and stuff like that. And so I was like, it would be kind of cool to combine a microprocessor with the EM itself and then be able to solve all of those problems. Did you figure this all out or did somebody already do this? No, I did it all on my own. All him. So this is, yeah, this is a one-off. Have you ever talked about this with anybody? I have not. So other than my close friends, that's the first time, you know, you guys. We have an exclusive, George. Yeah, you have an exclusive. I'm looking at it and I'm like. What do you call this thing? How do you do that with an EM? That's what I keep looking at. I'll show you. I'll pull a plate. What would you call it? An EM hybrid? It's a hybrid, yeah. It's a target alpha hybrid. Yeah, I call it an EM hybrid. So it's a hybrid design. And so what I ended up doing is, so obviously all of the lamps, there are RGB LEDs that are networked. They're very similar to the ones that are used on, like, a modern stern or whatever. And then I put a board which replaces where the scanning mechanism would be, and then that board now scans all of the drop targets, and it's scanning, you know, these rollovers and the pop bumpers and all that kind of stuff. And then what it does is it uses a single, like, two-wire cable that connects to a second board, which sits on the playfield relay board, some relay board. That board has eight relays on it, and then it interfaces to the relay board and gives it commands to close the tens relay, close the hundreds relay, close the thousands relay. So that's how it awards points. So the microprocessor here knows how many points you've scored, and then it sends commands to the relay board and saying close each of these relays. Have you seen the inside of this thing? I don't know if I've seen the inside of this thing. Can you open this up? I know how to play it. Yeah, yeah. Well, you should play it. And I notice all the GI is off right now. Right. You have to start the game. Yeah. So if you're in Candessa and you want to keep these on hot, is that why? No, this is just how the Gottlieb's wired. So the Gottlieb, when you first power it up, you have to start a game in order for the GI to come on. Okay, right. Or you can touch the server button sometime. Maybe on a ballet. I don't think that's it. On the Gottlieb's, I don't think they did that. They didn't start a game on these guys. So, yeah, so this is like a standard game. So I'll just demonstrate a game. But notice how it flashed. Yeah, so it's flashing red right there to purple. The upper drop targets. So you'll notice the upper target color changed. So you'll know your bonus if you look down here. It'll tell you exactly how much bonus it is. Oh, okay. Oh, I see. It's like a D&D display almost. A little bit. Do you ever plan on taking this to a show? I'm considering bringing it to fantastic. You should. You should. I mean, I haven't even seen the inside yet. But for you to do what it's doing. I haven't been with the best in play team. Yeah. Yeah, can I vote for myself here? You can, sure. That seems a little disingenuous. I'll vote for you. Well, that's going to go straight down the middle. Now, if you notice how it actually does an animated. I don't know if you saw that. It turned green and it animated the bonus. Interesting. I like how it scores the EM drums there. I do a lot better job. I want to show you the reset, too. Hopefully I can get it. That flashed double bonuses. What was it flashing for? Yeah, I flashed it. I don't know. Some people are mad about that. Okay. I changed the code. But right now, the code hasn't. I just blew it. Ugh. All right. Now it's going to be done. So I also like reset the targets at the end too, so you don't have like a half down target. You talk. Yeah, play. Okay. You talk. You want to play, Dave? Sure. Everyone want to play? Sure, yeah. You got to do commentary. Two, three, right? Yep. There you go. Three. Ball one. George is up. Get some lower right drop targets. No, no, no, no, no. Also, you don't lose anything. Like you hit two targets at the same time. Normally with an EM, you would only get 300 points. you got 600 points. So by the way, a solid state would do. Because it queues it. So all of the scoring is solid state. No, come on. So it's dead on. Now watch, you have 5,000 in bonus. It went 5, 4, 3, 2, 1. And it's dead on. Oh, you have time and game time too. Game time, ball time. Wow. And then these are all like internal variables. I need to clean this up right now. These are all like internal variables. So Dave has 2,000 in bonus. See, it's 2,000 right now under the B value. So you can actually look down here and you know exactly what your score is going to be before it even throws it up on the score, which is kind of cool. I understand it all. I'm going to say it right now. Go ahead, George. What do you got? Johnny Boy Genius. Oh, I don't know. I'm just a major. No, you're not. No, you're not. See, I knew I'd get that right. I think I'm the only person who calls him Johnny and Genius. But thank you for that. It's got a nice ring to it. Better than Wile E. Coyote's Super Genius. Oh, there it is, 5,000. So, like, that roll over, by the way, was the email. So that was now. Oh, look at that. Did you notice how it reset? Yeah. Oh, look at that. Oh, yeah, neat. Oh, my. You made this game fun. Way more fun. And now notice I'm flashing my extra ball here. Notice. than the left-handed because it remembers that. That's another thing that you can't do without some effect because if you reset the targets, you would lose. There's a switch, which when all the targets are down. So I currently have 13,000 bonus right now. You had me at reset targets. Yeah, really? No, it does. Way better game. I mean, think about it. When you knock all the targets down, it's just hitting all that rubber up there without anything. Yeah, yeah, and it penalizes you. I think it's a super fun game. There we go. You know, it's got 15 drop targets, right? Who can't like that? Right. But to be penalized for knocking down all the targets and not have them come up, to me, is just, I mean, that wrecks the game. Yeah. You know, I think that's the reason why Eldorado is always more desirable. Exactly. Because Eldorado reset the targets. Same thing with High Hand and Captain Card. Right. But the reason Eldorado did that is it's not a bonus game. You know, it doesn't, you know, it's not, you know, that's why they can reset. They're just giving you the points that you need. You know, so. So it doesn't get stored anywhere. Exactly. That's a really cool place on this table. Oh, thanks. Yeah, this was a long project. I think I started this project probably three years ago, maybe more. It was probably more than that. All I think you do is start to finish. You know, it was a long-term project. I probably started the project in 2018 or something like that, 2019. You hit a piecemeal here and there? Exactly. Well, I did it in phases. I started with a solid-state bonus unit because I wanted to figure out how to interface low-voltage DC to AC, to higher-voltage AC. So there's a whole interface problem that we have there. And so I wanted to, like, scope that out, make sure it was reliable, figure it out. I started with doing just a solid-state bonus, which was kind of nice, because then the bonus was always accurate, and you didn't have to hear it clunk, and it would return the ball immediately. That's the other thing that's mean about this game normally, is you have to wait for it to scan all the targets at the end of the ball, whereas with the solid-state bonus, if there were no targets down, and it would just immediately go to the next ball. That's how this works, too. So I started with just that, and then the next phase is what you see now, where I took over the inserts, custom rule set, all that kind of stuff. But, yeah, this is the only game in the world that is like this. Yeah, I guess. And it's very respectfully done. Like, it is an EM. Yeah. Literally, like, there is, I did not cut any wires. There's no wires that are cut. Oh, wow. There's probably a dozen wires that are unspotted from a, you know, from a, maybe a relay contact or something like that. And they're just tie-wrapped back to where they would normally be. Right. And then I have, you know, a solid state connection to it in its place. Huh. It really changes the flavor of the game. Now the game is, like, really fun. Now it's like, you know, I want to knock on your door. First of all, it's a beautiful-looking game. Oh, thanks. Second of all, like I said, you had me resetting the targets. Not that I had to do it in my game, but... But it's just so frustrating to knock all the targets down. Right, and then you've got nothing to hit. And it's just like, give me a break. I did all that work, and you're going to penalize. You're going to have $16,000 in bonus. You'll be 25. Yep. Wow. It comes down here, and then it also animates it, too. So I want to do some other things. Like I could do target hunting, you know, where, like, the boss target. I could, like, give you a certain amount of time to knock down targets and then just reset them all again. Yeah, maybe if you knock down the targets twice. Would you do that as a separate? Yeah, yeah, that's right. I could do something like that. Would you do that as a separate game? Well, that's a whole – the architecture actually does have a game concept where it has different, like, rule sets that I could do. I've only implemented one of them so far. This is called the Target Alpha Original Rule Set. But those are things that I really – Oh, no, target hunting would be cool. Yeah, target hunting, yeah, too. And there it is. Neat. I'd like to see the inside. Sure. Because I'm not – my imagination is not that good. Yeah, yeah. Oh no, it's an electromechanical. It's got reels. It's got stacks. Yeah, there's nothing in the head. It's original. Nothing's changed in the head other than I have, I think, maybe six. Do you know how this works? I maybe have six wires. No, I know kind of the concept, but I'm not quite sure how it's implemented. I have maybe six wires that are in the head. That's it. But there's no changes in the head at all. I just have to trigger the LM and N relays, and I have to trigger the extra ball relay. Those are in the head. I don't know how clean that is. What a nice looking... Beautiful copy. Yeah, you kind of took everything off the bottom of the thing. So that little thing does everything? Yeah, this is doing everything. It's like a node board almost. So yeah, it's just like a stern node board. Yep, same type of concept. And you made that board? I did, yeah. I designed that board. And then there's an identical copy down there, if you look. Right. You'll see a second one there. And then you'll see eight relays, which are the relay... So, John, if people want to contact you to make one of these for them. Yeah. I mean, the challenge is this is pretty advanced to do something like this. You think? And, you know, I'm not in the business of selling stuff, and I really am not in the business of supporting it. Right. You know, there's 110-volt stuff here. You know, there's a lot. You could definitely injure yourself if you don't, or kill yourself, start a fire, or whatever, if you mess this up. Yeah, but cap across these. These are MOBs, metal oxide baristas. Okay. that are added there. So one of the problems that I was... It's such a clean game. Yeah, yeah. It's a super clean copy. Like I said, look at the counter. Only $4,000. It's got 5,200. So I put 1,200 plays on it, I guess. Wow, a lot of plays. Yeah. So, but yeah, it's super clean. But anyway, but what it does, so like see this harness that you see here? So that's the original harness for the original bonus unit. So this is where the bonus unit was. Oh, yeah. So I unsoldered the bonus unit. What's a bonus unit? Is there anything that looks like anything? I have it over there. I can show it to you if you want. It's a stepper unit. It's a big stepper unit. It's like this. A big stepper unit like that. Yeah, it looks just like that. Okay. It's got a disc. It's got a disc. And it's got contacts on it. It's got a sweeper arm. When a target goes down, see how these contacts close? Yes. Okay. And so what it's doing is it's scanning those contacts. Is it closed or not? If it's closed, then it gives you 1,000 points. If it's not closed, it doesn't. So it's just basically stepping through each one of these contacts that you have on the drop targets if they're in the down state. So by taking this and intercepting this, this basically cable here now has access to every one of the drop targets when it's down, so it knows when it is. Then it has these three, this three-pin connector connects to a design custom boards for all the LEDs. so there's RGD LEDs I was right I was right so those are all custom that name's not going away sorry you're way too modest John this is really you should do you because you could do it you should do a seminar on this thing I'm thinking about it I've got to contact Dave Marston he's definitely happy to do it Here, you want me to do it? I'll do it right now. Hey, Dave Marston. Oh, does he listen to this? Yeah, he does. Of course he does. Oh, no. Dave Marston. Yeah, I need to have Dave come over to my house and then check it out. Dave, trust me. It's good. It's worth doing. You can have Eric Stone even play it live. That actually would be fun. Is he going to come? I think he's going to come. Yeah, that'd be fun. He's going to get the highest score ever on this game. He can play it. Yeah, exactly. Yeah, that would be awesome. It's like, what is this game? What are you going to say? Do you think there's going to be a lot of good players at Fantastic this year like it was last year? Yeah, same thing. Okay. Yeah, they all look forward to a big tournament. Okay. They're going to do more games this time, too. So anyway, so you can see all that. And I have custom little boards like here. You can see there are RGB LEDs for inserts that are just by themselves. Do you lie awake at night trying to figure this kind of stuff out? You know, this design has been percolating in my head for a couple of years now. So this is a pretty long project. You know, I finished it last January, so it's been complete for maybe 18 months now. But, again, I worked on it for several years. This was not a – His business has sugarplum WPC flipper mix in his drink. Yeah, there you go. Yeah, I'm surprised I don't see those in this game. And then, like, these cables that you see here, like this cable is what drives that display. Right. So you might have seen that display, so that's kind of what's driving that. I probably should cable tie that because I added that recently. And then these are like regular switch contacts for like the B relay like when the pop bumper Is asserted and there's a couple rollovers that are scanned You can see the power or is this what is this that is the power is coming through here see this black table here? So this is a data going to the power and data so the power ground and data. It's just a one wire data That's going to the way so yeah, it's a serial data Yeah, so it makes it nice and simple and the in this flippers aren't the usual type from this time frame No, they are actually. This game was made in 77. So January 6th, 77. And at that time, they actually had switched over to the System 1. So I'm really lucky. I don't know if maybe 76 games might have the old crappy. Yeah, those things. Yeah, exactly. Yeah, the ones for the upper flippers are awful. But the ones... Yeah, look at those weird flipper mechs. Yeah, these. These old school EM stuff. Yeah, like my kingpin has these. All four of them are like that. These are not great flippers. They're not very powerful. But on this game, it's fine. You know, for this game, those upper floors. Well done. I get good life out of these, but actually, I bring these all the way back as far as I can go. Oh, dear, yeah. And I have the most amount of travel that way, then I can adjust this right. Yeah, yeah, yeah. It's probably a good... It works great. Yeah, I could consider that. On this game, it's a good point. Thanks for... I should consider that. Sure. Because there is... You're right, there's travel that's left. There's some... What do you call that? There's money on the table. Yeah, money on the table. Exactly. Money on the table. Good point. Exactly. Yeah, that's a good point. On the coils. So one of the problems I was having is, so I put this whole thing together in January last year, and then you start playing it, and after about four or five months, I started having like the hundreds not scoring reliably. Like I'd hear the relay click, but the score reel wasn't advancing. And then it started happening on the thousands. So basically I was having relay failures. Yeah. So I did some research, and the issue that you have is that these are driving relay coils or in this case it's an actual coil itself, a regular solenoid coil, and those coils have very high inductance. And so what happens is if you put current through them, as soon as you disable the current, i.e. a relay lets go of the power, you get an arc. That's why you always see arcs on flipper buttons and you see it on UVMs and stuff like that. And then also that's when they have a diode in a valley game or whatever, so it doesn't have a flyback, that kind of thing? Totally true. That's exactly right. Okay. So a valley game, like a solid-state game, you're spot on. A solid-state game deals with this issue with every one of its solenoids. And, in fact, the boards would blow up if they did not have flyback diodes. They get a big spike, go back to a new one. And it would take out the transistor. Right. I'm sure you've seen it many times. Yes. So with a DC game, you can put a flyback diode on every one of your coils. You can put it on every one of the relays. And the game works great because the flyback diode absorbs that. When the current flows opposite, the diode shorts it out. Sure. And everything's fine. Okay. An AC gain, you can't do that because it's AC. It's AC. It's in both directions. Right, right. Okay. So you have a choice of using metal oxide varistors. Yep. Those are options. Okay. Or you can use what's called a snubber, which is an RC, a resistor and capacitor circuit, to kind of absorb that energy. Yeah. So you'll notice the metal oxide varistors that I have on each one of these 110-volt cables. So I've got one here, one here, and there should be one up here. And again, non-polarized, but it's AC. Exactly. So these are the same MOBs that are in a WPC, of course, that are in that power supply box that you have that you plug your soldering iron into or whatever. I'm sure you've seen those. Are they the ones, the surge arresters? They're the surge arresters for the A-stake. So the 130-volt MOBs. So that's what's in here because these are 120-volt solenoids. So that's why I have MOBs here. And then on the relay board, you can't really see it, but I added an RC snubber circuit. The problem is the voltages are too low for the MOBS to be that effective, so I used a RC, a resistor capacitor snubber. And when you say relay board, it's not your typical EM relay board. It's actually a modern relay board. It's actually a solid-state relay board. Yeah, so if you take a look back through there, you'll see two sets of four relays. Oh, yeah. And you can see them plug in. Sure. So that's the relay board. You can see another one of these red boards here as well. So that red board is the same printed circuit board design as this. Okay. It's populated differently. Right. So I made the design so I could use the same circuit board in both places. Right. And you just add. Correct. And you add. So you'll notice there's a couple of jumpers here. Yeah. Those jumpers aren't mistakes on the board. Right. Those jumpers are intentional. Right. That configures it for a play field. Okay. And then there's jumpers differently on the other board that configures it for the. Okay. For the. George, you're taking notes, George. Oh. Bravo. George says bravo. I bet some of you like it. It's. Yeah. It was a crazy project. No, it's. I didn't think you could do this. See, something like this, this could be, you know, those kids doing the game there. This is kind of what they did, but it's better. Yeah, I don't know what they did. I'd have to see their results. Well, you're going to see it in September. Yeah, but the thing that is unique about this approach is it is an EM. This is like all the refining. No, you didn't bastardize it. It's not like you gutted it and started over. Nothing like that. All you did was add to it. You added to it, yeah. This is an enhancement. It's just crazy that you figured this out to do it and that I've never heard of anybody doing anything like this, although I'm not so sure there's anybody out there who would even try to do this. There might be some other electrical engineers that would do it. They haven't thought of it or they haven't had the time or whatever. Well, they're going to hear about it now. Yeah, yeah, yeah. Yeah, it's one of these things. I mean, it's definitely, you know, it's a really, you know, I mean, obviously I'm very passionate about pinball like you guys are. Sure. And I've always wanted to kind of design my own game, do my own stuff. So this was a good way to sort of express that. Do a creativity thing. Do a creativity thing. But not bastardize anything. Like be totally respectful of the game. You can actually go backwards if you want. Totally backwards. So anywhere where there's a wire that I've taken off, see like this one, see how it's tie-wrapped, Dave? Right. So this is one where I removed this wire. So you can see it's tie-wrapped next to the neighbor. Sure. And a tea trunk. So you can just remove the tie wrap, and he's trying to put that right back there if I'm done. So there's maybe a dozen of those style tie wraps that are there, anywhere where I had to disconnect something in order to insert the solid state upgrade. But it's totally reversible. It's very, you know, like I said, the score motor, I mean, all the, you know, you can turn the machine on. so um you know you'll see that um so these are these are like leds that are like status of the two boards talking to each other so that one goes you know red green and blue so you know that they're anything you didn't think about this is great it's great i i wish people could see this you're doing a good job but i mean it's this is cool yeah it's a really uh it's a really fun project. Definitely. I learned a ton doing it, which was really fun. I might have another... If you want to sometime, I can always put you on my YouTube channel. Let's look for your own YouTube channel. I could actually do an interview with a YouTube channel. Yeah, maybe we'll consider doing that. You should. You should, because you're going to be famous now, John. And these are what the boards are. This is the one that's in the base board. I did an extra set, just in case there were any problems or whatever. And the board was in practice. Target Alpha Solar City Hybrid Controller. It's even labeled that way. And there's the other one. Do you send to China or someplace to get these made? So the print circuit boards I have fabricated from a place called PCB Way, and then I hand assemble them. So these are hand assembled, but the circuit board was done. Oh, thanks. Yeah, that was on the PCB Way. Okay, guys, I'm going to end it here. Let's do a sign-off. Okay. You've been listening to the Classic Pinball Podcast with our guest, John Day. I hope you've enjoyed this travel as much as I have because I've seen things that I've never seen before. And I've seen quite a few things in my time. You know, hey, Stefan. Yeah, I'm old. So, yeah, I've seen a lot of things. But, John, thank you. Oh, my pleasure. Very much appreciated. Thank you, John. It was awesome. I hope everybody enjoys the podcast. It was a lot of fun hanging out with you guys. And, you know, you guys are a blast to hang out with. So glad to support the show. So, pleasure. It was a lot of fun. Yeah. So goodbye, Dave. Goodbye, Dave. Goodbye, George. Goodbye, everybody. Good night. Good night, John. Good night. Good night, John Boyd. Good night. Good night, John Boyd. Good night and good luck. Good night, John Boyd. Good night, John Boyd, genius. We're starting this off a little different than normal. Dave and I are down in the basement. And not only did I slay one of the best players here, I slayed two of the best players here. Who are you? And both on Quicksilver. What have you done with George? Oh, my God. Break me up. Hit me. Hit me. Shake me. Shake me. I'll pinch you, George. I'll pinch you. What the hell's going on? I know, George. Are we in time warp? I think so. There's something going on with the time continuum or something. I would say that I am not doing as well. I have lost every game I've played so far. But, you know, when you're running a tournament and you're running all the hats and so forth, this is what frickin' happens every frickin' time to me. You know, I spent three days working on this shit. Stop, stop. My stomach's going to hurt. Did I get screwed? How many times have people heard us talk about this? Many, many. Boy, no. Why break a friend? So, not only did I beat Benny, who you've heard us talk about in the past. Yeah, Benny and Jeff were the favorites to win, and you beat them both. Yes. On the same game. In the same game. Yes. And Clip-A-Doo is one of my favorite games, and I lost in that game, too. Not to you, though, Scott. Oh, my God. It doesn't matter whatever else happens. It doesn't. It doesn't. It doesn't. Your game is perfect right now. It doesn't. I'm thinking I'm going to get the snot knocked out of me. Well, you're due. I'm due to win something. Well, after the last tournament, I need a little bit of encouragement. But it's all about that, folks. It's all about the mentality. You've got to breathe, relax. You jump back on the horse, and you get back in there. You don't have to have mentality. You just say, I'm going to win. I'm going to win. Kind of like in Fast and the Furious when the guy said, I'm going to win. And you go for it. Wow. Beer didn't affect me this time, so it's really good. I'm trying to drink beer so I can get affected and relax a little bit. My adrenaline is going too crazy here. I'm messing up my shots and everything else. So we'll continue this, but I had to capture it in the moment. It was too good not to. Right now, it's Benny versus me on Centaur. And we're on ball one. I got 225. How much time does Benny have on this game? He's got about 10 games. He played 10 games. So not super familiar. So Benny's more of a modern. Yes. You're more of a modern. Right. Okay. Okay. Okay, I'm up in the upstairs pinball room at Dave and Maureen's house. And it looks like we're on ball five of blackjack. This blackjack plays so hard. It's so hard to get control of the sound. I would own the solid state. I'm more of a psychedelic color fan, but I like this game. It's fun. And rare. People have heard us talk about this game a lot. But it is a really nice example of it. Gabe mopped me around the room. He got really mad being the CD. Losing all the games at the beginning. And I became the victim. Nice game. There you go. Thank you. You too. Okay, I'd be remiss. Go ahead. You first. No, the last ball was killer. That was really good. Thanks. So I'd be remiss if I didn't do a walkthrough on Dave's game room. We've got a pinball pool, which nobody so far in six rounds. Are we on the sixth round? Seventh round? Fifth. Oh, that's it? I think. No, this is the sixth. You're right. Okay. So no one's played Pinball Pool. I've played Blackjack. They just got done. Lisa lost to Benny. We have Flash Gordon, which I haven't played. Fathom, which I haven't played. I did play Eight Ball Deluxe. I lost to your dad, Benny. What do we have downstairs? Ali, Quicksilver. Flight 2000. I didn't play that yet. And Centaur. And Centaur. And Stargazer. And Stargazer. I haven't played any of those. Yeah, I'm not so sure about the software of this tournament. Yeah, I've already played it. I've played two doubles already. You have? I've played Quicksilver twice and Centaur twice. I've played Quicksilver twice. I've played Quicksilver twice and Ali twice. Let's get down, brother. Oh, yeah. You have a big fella on the phone. You're so special, brother. Ooh. Soul sister. Yeah. Mama. Mama. Put me on down. You provoke this shit. You know that. Okay, so. We're playing Stargazer right now. Okay. Georgie Light the Fuse got the dollar games going and they kept going. So, I found out on this one. I'm like, okay, let the boys play. I made a deposit for most of the guys. Let the boys play. Let the boys try. Let the boys try. That's in the movie Excalibur. These boys are pretty, these guys really, they're pretty bad, actually. Who's number one? You? Everyone's number zero. No one's doing No, Chris was number one. He's won. He's winning. But these are pathetic scores. We should be at a million points by now in ball one. What's going on? No, you guys all suck. You're all suck. Even the big plays on some of these classes, they suck on some of their games. True. Is that me? Yeah. That's fucking score. Real rule. Real rule. Real rule. I thought it was. Oh, that's good. That's good. Thank you. Oh, real rule. Well, thank you. She's still pretty, but she's so evil. Look at her. You know? You have the big hands there. Did you just suck some ice on that? It always begs the question. I need to flash her boobs, though. Sorry. Mike got mad at me. What? He said, I really like your Beatles, but I don't like the theme. He goes, well, they call that Sea Witch. I go, exactly. Yeah, Sea Witch. Beatles suck. I like Beatles. Right. Remake the game. Right, make it again. Try again. We've gone through this time and time. Every time I stand in front of Stargazer, I go, turn your stupid. Make the Stargazer again. Turn your stupid. Stupid, exactly. Our stupid. Why make frickin' stupid Steve Witch, which is a great game, but Stargazer cooks over way better games. Do you not think? Way better games. How about... The extra ball will light up? The extra ball will light up on the middle target on the left. The universe explodes and everybody goes home. Yes, exactly. Everybody goes home. Everybody goes back to source. You go back to source. Oh, my God. What are you playing? What is this crap? What is this? Ariana Grande? I don't think so. No. No. Oh. And what station have you been listening to? Taylor Swift. Are you listening? Oh, no. No. Oh, my God. You're a Swiftie. No, I'm not. You are. He's a Swiftie. Here we go. Here we go. How about some Al Stewart? You're the cat? You're the cat. I'm not the you're the cat. You're the kitty cat. You know? You know, I like this song, but I always wondered, how the hell did this guy make this song? He's a little like Locust. That's what I'm thinking. Oh, yo, he's floating on air. A better song. There you go. I'm so into you. There you go. That's a great tune too, but we have to tap by that one too. We need something more rockin'. You're deep in the 70s, dude. I am deep in the 70s for rockin' stuff. Green River, that's a good tune. And Green, I love this song. Look at Jeff. Dave, you just got smoked. Yeah, but that's nothing. He's got a four million ball. I am at one ball. Jeff is like creeping back with the dollars. He is. He's calling it back one dollar at a time. What, have I played a lot more? Probably. I was subbing for you. You were. That helped, you see. I got someone else's camera on to me. Right, mine. Yeah, exactly right. Just as he's wishing he had a pigeon like me. Right. George, how come you're not playing? That's a Rick James. Rick James. He's a super freak. Rick James. Super freak. Rick James, bitch. Rick James. I'm from Buffalo. Enjoy yourself, bitch. I'm Rick James. Truthfully, George, I don't like playing this. Me? I don't like playing pigeons. Last night. I'd rather play with the park players. You wouldn't even touch me. I should be. Come to Pintastic. I'm going to be there for four days. I'm going to be there four days. I'll be here all day. I'm going to be there four days. It's down the street from me. I'm going to be there a week and a half. Hey, dude, I don't live here no more. I hear that. I might even be running a tournament ahead of time. Yeah, I know, don't you? You're doing the teasing. I'm doing the teasing. I'm teasing. You going to be involved in that? DJ? I really hate playing games. We want to do... I know you'd like to. We had this idea a long time ago to do a pre-pintastic tournament. You want to be nice. The Dr. Dave tournament at a brewery. Oh, I don't like being a vape hunter. If I can get there, I will. Yeah. No pressure. No pressure. That's true. Okay, there's Zana Zana. That's true. I don't like being a vape hunter. Yeah, that's true. I don't like being a vape hunter. Who do you call when you want your pinball machine restored? Dr. Dave! Dave! Who? Dave! D-A-V-E! Yeah, Dave! Dave! Right. But George, you don't know what you're saying. You're under their control. George! George! George! This joker's not only stupid, he's a moron. Besides, I heard that. Thanks for the compliment. Hasta la vista, baby.