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Larry DeMar

personactive94 mentionsFirst seen Nov 1, 2000Last seen Apr 9, 2026

Profile

Larry DeMar is a legendary Williams pinball designer and programmer who was a foundational figure in the company's golden era, particularly known for classic games like High Speed, Black Knight, Twilight Zone, and Addams Family. He collaborated extensively with Pat Lawlor and other key Williams designers, and is credited with co-developing Williams OS and pioneering story-driven game design philosophy. DeMar transitioned from hands-on design work to an evaluative/mentorship role within Williams, and continues to be recognized as an industry icon, co-presenting at major events like Pinball Expo 2025.

Aliases

No aliases

Relationships

  • affiliated_withPat LawlorCo-presenter with Larry DeMar for Williams history seminar at Pinball Expo 2025medium
  • works_atWorld Cup SoccerLarry DeMar co-credited as designer; met Greg Dunlap at test locationmedium
  • affiliated_withPat LawlorCo-designer and frequent collaborator on games including Stargate, Robotron, High Speed, and Wrecking Ball/Banzai Run prototype; co-presenter at Pinball Expo 2025medium
  • affiliated_withJoe KaminkowDesigner collaborator on Space Shuttle; dinner companion at Grover's Oyster Housemedium
  • affiliated_with

Facts

  • achievementTransformed Pinbot into Jackbot through softwarehigh
  • achievementCo-designer of Addams Familyhigh
  • achievementCo-designer of Twilight Zonehigh
  • achievementCo-developer of Williams OShigh
  • achievementCo-designer of High Speedhigh
  • achievementCo-designer of Black Knighthigh
  • achievementDesigner on Space Shuttle with Joe Kaminkowhigh

Claims (25)

  • factualhigh

    Larry DeMar holds 38 U.S. patents in amusements, bowling systems and casino games

    Source: Replay Magazine articleHall of Fame Spotlight: Larry DeMar
  • factualhigh

    DeMar's technical innovations in automatic replay percentage, switch testing, and self-healing are now standard in virtually every new pinball machine sold

    Source: Pete Gustafson, AAMA Executive VPHall of Fame Spotlight: Larry DeMar
  • factualhigh

    By 1986, Larry DeMar moved into pinball full-time at Williams/Bally as director of pinball engineering and director of slot machine design

    Source: Replay Magazine articleHall of Fame Spotlight: Larry DeMar
  • factualhigh

    Larry DeMar is a recent Amusement Industry Hall of Famer

Recent Mentions (95)

  • Legendary arcade and pinball designer with 38 U.S. patents, recently inducted into Amusement Industry Hall of Fame

    Hall of Fame Spotlight: Larry DeMarApr 9, 2026
  • Co-designer of Robotron: 1984, recent Amusement Industry Hall of Famer

    ComicBook.com Ranks Best 1980s Arcade ShootersApr 9, 2026
  • Legendary pinball software designer; saved John Papadiuk on World Cup Soccer; now makes software for slot machines with Duncan Brown

    Episode 32 – Technical EcstasyFeb 23, 2017
  • Williams designer; panelist on 'Good old days at Williams' seminar

    Episode 64 – Quit Talking and Start ChalkingOct 11, 2017
  • Pinball designer at Williams; offered Sheets an interview at McDonald's over Kennedy Expressway

    Episode 100 – Lyman LamentsJul 18, 2018
  • Legendary pinball programmer at Williams; lead subject of interview; credited with revolutionary work on Black Knight, High Speed, Twilight Zone, Addams Family, Funhouse, and many others; called 'godfather of modern code'

    Ep 120: The Godfather of Modern Code, Larry DeMar

Contradictions

  • Existing: Larry DeMar is a designer/programmer credited with games like High Speed, Black Knight, Twilight Zone, and Addams FamilyvsConflicting: Mention 9 claims he created 'Williams' APPLE OS and Demolition Man' and was a 'very disciplined programmer,' which conflicts with mention 10's statement that Ted Estes was Williams' lead programmer
    Resolved
    kept_existing · Mar 2, 2026
  • Existing: DeMar is credited as a creator/co-designer of major Williams gamesvsConflicting: Mention 13 quotes Python Anghelo calling him a 'manipulator and copycat unworthy of creator status,' questioning his innovation despite crediting him with video integration concept
    Resolved
    kept_existing · Mar 2, 2026
  • Existing: Creator of Williams' APPLE OS and Demolition Man (mention 9)vsConflicting: Multiple mentions (0, 1, 5, 6, 7, 21, 23, 24) credit DeMar with High Speed, Black Knight, Twilight Zone, Addams Family, Fun House, and World Cup Soccer, but none corroborate APPLE OS or Demolition Man creation
    Resolved

Related Glossary Terms

No linked glossary terms

Chris Granner
Collaborative team member; shared prototype whiteboard cabinet in office
medium
  • affiliated_withSteve RitchieWilliams designer collaborator on High Speedmedium
  • works_atWilliamsLegendary designer and programmer at Williams pinball division; evaluator of early career designers like Lyman Sheatsmedium
  • designedHigh SpeedCo-designer of foundational pinball gamemedium
  • designedBlack KnightDesigner/programmer of classic Williams gamemedium
  • designedTwilight ZoneCo-creator of iconic Williams pinball gamemedium
  • designedAddams FamilyCo-creator of legendary Williams pinball gamemedium
  • affiliated_withTed EstesWorked with Larry DeMar at Williams on major titlesmedium
  • affiliated_withHigh SpeedLarry DeMar co-designed High Speed with Steve Ritchie and programmed the gamemedium
  • appears_inPinball ExpoCo-presenter on design history seminar and co-judge for Homebrew & Custom Games Industry Awardsmedium
  • achievement
    Co-designer of Stargate
    medium
  • achievementSoftware/design credit on World Cup Soccerhigh
  • intelligence_frequency_spikenoexpertfrom 2026-03-02
  • roleCo-presenter at Pinball Expo 2025 design history seminar with Pat Lawlorhighfrom 2025
  • roleCo-judge at Pinball Expo 2025 Homebrew & Custom Games Industry Awardshighfrom 2025
  • roleWilliams pinball designerhigh
  • statusLegendary pinball designer considered foundational figure in story-driven game designhigh
  • Source: Replay MagazineComicBook.com Ranks Best 1980s Arcade Shooters
  • factualhigh

    Larry DeMar co-designed Robotron: 1984

    Source: Replay MagazineComicBook.com Ranks Best 1980s Arcade Shooters
  • opinionhigh

    Some homebrew games shown are production-ready and could be manufactured from prototype state

    Source: Pinball Expo 2025 awards ceremonyPinball Expo 2025 - The Homebrew & Custom Games Industry Awards
  • factualhigh

    Mad Max was created by a young man and his uncle through high school years

    Source: Pinball Expo 2025 awards ceremony, Larry DeMar Best Software Award announcementPinball Expo 2025 - The Homebrew & Custom Games Industry Awards
  • opinionmedium

    Larry DeMar 'saved' World Cup Soccer's game design through his software/design contributions

    Source: Alex (citing Greg Dunlap and community consensus)Episode 93 - John Popadiuk: Pinball's Magic Man
  • opinionhigh

    Jackbot (Larry DeMar) transformed Pinbot from an uninteresting game into 'an absolute blast to play' primarily through software.

    Source: Greg DunlapEpisode 92 - Programmers: The Unsung Heroes of Pinball
  • opinionhigh

    Larry DeMar was the single most valuable employee Williams had during the System 11 era and arguably did more to advance pinball than anyone else.

    Source: AlanEpisode 53 - Pinball Metamorphosis: The System 11 Era Pt.1
  • factualhigh

    Larry DeMar programmed Black Knight, High Speed, Funhouse, Addams Family, Twilight Zone, and World Cup Soccer—demonstrating transformative impact on pinball alongside his video game work on Defender

    Source: Alan (host)Episode 50 - The 90s Pinball Renaissance Pt.2 w/ Roger Sharpe
  • factualhigh

    Larry DeMar invented the extra ball feature in pinball code

    Source: Josh RoopEp 121: Expo 2023 Post Show Recap
  • factualhigh

    Larry DeMar has never done an interview outside of Tilt Forums and the Bally/Pinball 2000 documentary

    Source: Ron Hallett via Josh RoopEp 121: Expo 2023 Post Show Recap
  • factualhigh

    Dave Thiel's sampled-note music technique at Gottlieb (Rock game) directly inspired Williams' approach to High Speed music

    Source: Direct statement in interviewEp 120: The Godfather of Modern Code, Larry DeMar
  • factualhigh

    High Speed multiball theme was composed by Steve Ritchie on guitar and was the only note sampled for the game's music system

    Source: Direct statement in interviewEp 120: The Godfather of Modern Code, Larry DeMar
  • opinionmedium

    Barry Osler could draw a complete new playfield every week and had a pile of unrealized designs

    Source: Direct statement in interviewEp 120: The Godfather of Modern Code, Larry DeMar
  • factualhigh

    Gottlieb beat Williams to alphanumeric displays in pinball by releasing games before High Speed

    Source: Direct statement in interviewEp 120: The Godfather of Modern Code, Larry DeMar
  • factualhigh

    Pinball was illegal in Chicago during DeMar's childhood, so he and friends played pinball machines in basements and pitch-and-bat games publicly

    Source: Direct statement in interviewEp 120: The Godfather of Modern Code, Larry DeMar
  • factualhigh

    Eight Ball by Bally (1978) had a bug where filling a second rack of balls cleared the bonus, causing DeMar to complain that night, which inspired him to contact Williams

    Source: Direct statement in interviewEp 120: The Godfather of Modern Code, Larry DeMar
  • factualhigh

    DeMar was hired at Williams in January 1980 after Ken Fedesna invited him to the AMOA show in fall 1979

    Source: Direct statement in interviewEp 120: The Godfather of Modern Code, Larry DeMar
  • factualhigh

    Williams' early solid-state games (Knight Rider, Grand Prix) included sound chimes and a score motor mimicking electromechanical games because designers feared players would reject electronic sounds

    Source: Direct statement in interviewEp 120: The Godfather of Modern Code, Larry DeMar
  • factualmedium

    Larry DeMar significantly contributed to World Cup Soccer's rules design, transforming core concept to include World Cup final against Germany

    Source: David Dennis analysis in Silver Ball ChroniclesDown The Rabbit Hole With John Popaduik
  • factualhigh

    Larry DeMar significantly shaped World Cup Soccer's ruleset, transforming it from a simple goal-scoring game into the current World Cup final structure

    Source: David Dennis and Ron HallettSilverball Chronicles Ep 23: Down The Rabbit Hole With John Popaduik
  • factualhigh

    Larry DeMar was one of the first-generation breakthrough programmers in the solid state era

    Source: HostsDwight Sullivan – The Creation Of Complexity
  • factualhigh

    Larry DeMar programmed the code for Banzai Run

    Source: Host (MPT3K)Banzai Run (Williams 1988)
  • Oct 24, 2023
  • Williams programmer/designer colleague who was at the company when Eddy arrived in 1989

    Episode 28 - Brian Eddy (Stern Pinball)Dec 16, 2018
  • Pinball industry figure described by Ken as his 'unicorn person'; spotted at recent expo with Pat Lawler

    EP 92 - Macho Pinball Revealed! PINBALL PODCAST BOMBSHELLSFeb 7, 2023
  • Williams programmer; designer of Apple (Advanced Pinball Programming Language Environment) system used for assembling WPC pinball code

    TOPCast 24: Tom UbanApr 8, 2007
  • Williams programmer; collaborated with Barry on Defender and Space Shuttle playfield design; later moved into video game development

    TOPCast 35: Barry OurslerMay 20, 2007
  • Brilliant pinball programmer at Williams who worked with Ritchie. Co-designed Black Knight and other games. Described as intense, committed, and stubborn; had 'fireworks' with Ritchie but great success together.

    TOPCast 32: Steve RitchieMay 9, 2007
  • Legendary Bally pinball designer; collaborated with Kaminkow on Space Shuttle during summer 1984

    Stern Electronics… No, Not That SternJun 26, 2020
  • Software designer for Black Knight; also worked on Defender, Robotron, and Funhouse; contributed sound effects sourced from arcade games

    #39 Black Knight - The Classic Pinball PodcastOct 20, 2020
  • Senior Stern software engineer; historical collaborator with Steve Ritchie

    Episode 126 – Timballs Of RageApr 3, 2019
  • Programmer and sound contributor for High Speed; designed the software and contributed to the iconic soundtrack

    #37 High Speed - The Classic Pinball PodcastSep 8, 2020
  • Co-founder of Spooky Pinball with Joe Kaminkow. Industry figure involved in pinball and slot machine game design.

    Ep 68: Pinball Legend Joe KaminkowSep 3, 2021
  • Legendary pinball software architect who designed the System 11 operating system and is credited by the hosts as instrumental in Williams' dominance during this era.

    Episode 53 - Pinball Metamorphosis: The System 11 Era Pt.1Oct 21, 2024
  • Legendary pinball code designer at Williams/Bally, recently interviewed on LoserKid Podcast, known as 'Godfather of modern pinball code'

    Ep 121: Expo 2023 Post Show RecapOct 27, 2023
  • Legendary pinball designer identified by Josh Sharpe as GOAT for transitioning classic to modern rules; designer of World Cup Soccer and other influential games

    Ep 105: Bad Mother Flippers with Mark Ritchie and Josh SharpeMar 16, 2023
  • Co-designer with Pat Lawlor on Banzai Run, significant Williams pinball designer

    Burning out a Banzai Run Pop Bumper (Williams 1988)Jan 25, 2021
  • Williams designer whom Sharpe hoped would stay under new ownership

    Roger Sharpe: What if Williams Pinball Stayed Intact?Aug 1, 2022
  • Brilliant programmer at Williams Electronics who infused unique technology into The Addams Family; collaborated with Sharpe on multiple projects

    Roger SharpeJun 3, 2018
  • Legendary WPC-era pinball programmer who mentored Cameron Silver and remains a close friend

    Pinball Heroes: Cameron SilverMar 7, 2009
  • Pinball designer, co-designer of Addams Family (1992) with Pat Lawlor

    Past Times Pinball History Ep 2: Addams FamilyOct 3, 2023
  • Programmer/code designer for Banzai Run

    Banzai Run (Williams 1988)Oct 20, 2019
  • Williams pinball programmer during the era when Jason Werdrick was field testing games

    Day 5 of TWILIGHT ZONE Battle. Feb '15 ( Jason Werdrick Here! ) - 2 / 2Feb 23, 2015
  • Co-designer of World Cup Soccer 94 with John Papaduke; also handled software/programming

    World Cup Soccer 94 Pinball ReviewMar 6, 2021
  • Pioneer pinball programmer at Williams; contractor initially; mentored Grupp on software architecture and auto-percentaging systems; later founded company where Grupp worked on slot machines

    Fireside Chat with Bill GruppFeb 7, 2025
  • Presenter of Ken Fedesna's induction; legendary Bally/Williams pinball designer who joined in 1978, worked until 1999 on the pinball division, and is now with Team Play. Known for designing major titles and mentoring talent.

    Pinball Expo Hall of Fame Inductions - Pinball Expo 2018 - Pinball NewsOct 23, 2018
  • Friend of Pat Lawlor credited with introducing him to pinball industry in 1988

    Pat Lawlor - Pinball Expo 2018 - Pinball NewsOct 21, 2018
  • Legendary arcade game designer; expressed skepticism to Doc Mack about viability of Galloping Ghost Arcade model pre-opening

    Doc Mack - Pinball Expo 2018 - Pinball NewsOct 21, 2018
  • Legendary pinball/arcade game designer; told Doc Mack opening a free-play arcade was 'insane' and 'failed business'—this skepticism ironically motivated Galloping Ghost's success.

    Thinking Big - The Visionaries - Pinball Expo 2024 - Rob Berk, Doc Mack, Dave Lawton, Mike JacobsonOct 18, 2024
  • Legendary Williams designer mentioned by Papaduke as influential figure teaching pinball philosophy and design passion

    Kaneda's Never Forget: Deeproot Pinball at Pinball Expo 2018Jan 30, 2023
  • Stern Media representative conducting interview at factory tour

    We Play Dungeons & Dragons @ the Stern Factory + Brian Eddy InterviewJan 9, 2025
  • Williams programmer; first key industry contact Sheets made at 1991 Pinball Expo; Sheets later sent resume to DeMar who didn't hire him due to perceived academic unsuitability

    Silverball Chronicles Ep 21: Inside the Mind of Lyman SheatsMar 3, 2022
  • Legendary Williams pinball designer and mentor to Papaduke; significantly shaped World Cup Soccer's ruleset and design direction

    Silverball Chronicles Ep 23: Down The Rabbit Hole With John PopaduikMay 16, 2022
  • Williams pinball legend; involved in High Speed sound/software; discovered Pat Lawler and helped him join Williams; co-designed early Lawler games but not Whirlwind

    The Pinball Tapes Ep 6: WhirlwindNov 25, 2022
  • Williams pinball executive; mentioned Keith P. Johnson job opening on IRC in late 1997

    Silverball Chronicles Ep 29: Everything is Lit! Keith P Johnson and Jersey Jack PinballMar 31, 2023
  • Pinball designer at Williams who collaborated with Ritchie on Black Knight (first two-level game) and High Speed

    Steve Ritchie - Dutch Pinball Open Expo 2025 - Pinball NewsNov 22, 2025
  • Legendary Williams pinball programmer who collaborated with Ritchie on Black Knight, High Speed, and Black Knight 2000.

    Steve Ritchie Take 2 - Dutch Pinball Open Expo 2025 - Pinball NewsNov 23, 2025
  • Williams product development leader; pressured Gomez and Lawlor to bring the Pinball 2000 prototype into the office for evaluation.

    Pinball 2000 Part 2 - Featuring George GomezApr 11, 2024
  • Legendary pinball designer; collaborated with Ted Estes at Williams; also involved in founding Spooky Cool Labs

    Ted Estes Joins Jersey JackFeb 3, 2013
  • Former Williams Head of Pinball Engineering; in talks with Gary Stern about designing a game (talks came to naught)

    Review of the YearNov 1, 2000
  • Legendary pinball designer who presented tributes to Kordek at his 100th birthday celebration and created birthday video

    R.i.p. Steve KordekFeb 19, 2012
  • Williams pinball designer; collaborated with Pat Lawlor on Wreck'n Ball/Banzai Run; presented historical perspective at 'Then & Now' panel

    PINBALL EXPO 2025 - PART TWOOct 21, 2025
  • Legendary pinball designer; inducted Ken Fedesna into Hall of Fame at Expo

    PINBALL EXPO 2018 - FRIDAYOct 19, 2018
  • Legendary pinball designer with patent law expertise; attended Nucore seminar at Pinball Expo; provided critical advice that all patent holders must sign agreements, not just one licensee

    Nucore NearMar 6, 2009
  • Williams software designer; met Pat Lawlor in 1986; helped launch Lawlor's pinball design career through Banzai Run prototype

    Extra... Extra...Oct 31, 2001
  • Historical Stern/Williams software engineer; MIT computer science and engineering degree; example of high-credential talent choosing pinball over higher-paying industry options.

    The Super Awesome Pinball Show Ep. 32 - Gomez Pt. 2May 21, 2022
  • Legendary Bally pinball designer; member of Star Wars Episode I design team

    Past Times Pinball History Ep 31: Star Wars - Episode 1Nov 13, 2024
  • Legendary Bally/Williams designer from 1980s era; previously interviewed on Loser Kid; referenced for design quality standards

    Ep 132: TPF 2024 News and RumorsMar 17, 2024
  • Original Funhouse designer; referenced in context of Pinball Expo appearance and interview

    Jaws 50th Pinball: Awesome Edition or Stupid Idea?Jul 3, 2025
  • Williams programmer who brought sophisticated programming to pinball (Addams Family); pioneered programmer-as-co-designer role

    Episode 45 - Pinball Art Director w/ Greg FreresAug 26, 2024
  • Williams Electronics engineer; met Pat Lawlor at Brunswick Systems; facilitated Lawlor's early pinball design work including Banzai Run

    Lawlor – Pinball's Rollercoaster TycoonDec 27, 2020
  • Legendary Williams pinball programmer; contractor at Williams when Bill started; worked with Bill on Demolition Man, Dirty Harry; hired Bill later at Larry's own slot machine company; known for complex auto-percentage and compensation code

    Fireside Chat with Bill GruppFeb 7, 2025
  • Legendary pinball designer; panelist on 40-year retrospective at 2024 Expo alongside Pat Lawlor and Roger Sharp.

    Episode 406: Rob Berk – Pinball Expo 40th anniversaryOct 5, 2024
  • Williams employee; made comment on IRC about job openings that led to Keith's recruitment to Williams in late 1997

    Everything is Lit! Keith P Johnson and Jersey Jack PinballMar 31, 2023
  • Legendary Williams programmer; mentored Papaduke; significantly contributed to World Cup Soccer's rule design beyond original whitewood concept

    Down The Rabbit Hole With John PopaduikMay 17, 2022
  • Williams programmer; key contact Sheets met at Pinball Expo 1991

    Inside The Mind Of Lyman SheatsMar 3, 2022
  • Legendary programmer; moved to WMS Gaming slot division by 1997; recruited Keith Johnson during IRC conversation

    Pinball Is Dying – Part 2: Bally/WilliamsJan 5, 2022
  • Discovered the secret Pinball 2000 project at Lawler's home and demanded it be brought to Williams; known for inventive strategies

    Millennium Moment- Pinball 2000Aug 5, 2021
  • Software designer at Williams; co-conceived Space Shuttle playfield; primary coder for the game; part of team that pitched game to leadership

    Barry Oursler Saves PinballJun 19, 2021
  • Williams programmer and executive; mentored Lawlor; arranged Wrecking Ball prototype construction; connected Lawlor to Williams

    Pat Lawlor Part 2 – Williams Wreck'n BallApr 1, 2021
  • Programmer who created Defender at Williams, then left to form VidKids with Eugene Jarvis; represents designer exodus to video games

    Pinball Is Dying: Williams In The Early 80sMar 14, 2021
  • Legendary first-generation solid-state pinball programmer at Williams; interviewed Sullivan; described as 'grandfather of modern solid state pinball code'

    Dwight Sullivan – The Creation Of ComplexityJan 31, 2021
  • Legendary pinball programmer credited with Black Knight, High Speed, Funhouse, Addams Family, Twilight Zone, World Cup Soccer; fundamentally transformed pinball programming

    Episode 50 - The 90s Pinball Renaissance Pt.2 w/ Roger SharpeSep 30, 2024
  • Legendary Bally/Williams programmer; credited as 'the first truly great pinball programmer' and 'original GOAT'; programmed Funhouse; also known for programming Addams Family (which popularized game modes).

    Episode 90 - Pinball Hindsight Awards 1990Jul 7, 2025
  • Designer credited with Addams Family; received primary recognition for modes innovation despite Lights Camera Action predating it by two years

    Episode 73 - Gottlieb System 3: The End of an EmpireMar 10, 2025
  • Co-designer of High Speed (1986); early influence on System 11 era; worked at Williams

    Episode 49 - The 90s Pinball Renaissance Pt.1 w/ Roger SharpeSep 23, 2024
  • Legendary pinball designer and programmer at Williams; also known for designing video games Defender and Robotron; met Greg at arcade in 1994.

    Episode 11 - Life of a Former Pinball ProgrammerJan 1, 2024
  • Programmer who transformed Pinbot into Jackbot; cited as primary example of software making uninteresting playfield fun

    Episode 92 - Programmers: The Unsung Heroes of PinballJul 21, 2025
  • Software/design credit on World Cup Soccer; legendary pinball programmer credited with 'saving' that game; George Gomez equivalent figure at Bally Williams era

    Episode 93 - John Popadiuk: Pinball's Magic ManJul 28, 2025
  • Legendary pinball designer; co-presenting with Pat Lawler at 2025 Expo seminar

    The Great British Pinball Podcast Ep 30 Part 2 - Exclusive interview Rob Berk - Pinball Expo!Oct 12, 2025
  • Foundational pinball designer (High Speed, Black Knight); credited with setting groundwork for modern story-driven game design philosophy

    Episode 306: The Dwight Sullivan processMay 11, 2021
  • Acquaintance of Pat Lawler; attended auctions with Pat to purchase vintage pinball machines in his early career

    Ep 6 - Get Your Game Back!Aug 11, 2020
  • Williams executive who evaluated Lyman early in career; Roger Sharp states 'didn't think he was ready yet,' leading to Lyman's initial placement at Data East

    Ep 159: Lyman's Legacy with Penni Epstein, Roger, Josh, and Zach SharpeJan 28, 2025
  • Co-designer of Wrecking Ball/Banzai Run prototype with Pat; programmer and legendary Williams designer; co-designer of Stargate, Robotron, High Speed

    TOPCast 64: Pat LawlorJan 16, 2010
  • Williams software engineer; met Greg at Chicago arcade; worked on Black Knight, Twilight Zone, Addams Family, Fun House

    TOPCast 62: Greg DunlapJul 30, 2008
  • Williams pinball designer and executive; Duncan's boss; approved Williams backglass poster idea

    TOPCast 58: Duncan BrownMay 7, 2008
  • Williams developer; met Sheets at Pinball Expo; conducted phone interview with him; expressed concerns about culture shock

    TOPCast 50: Lyman SheatsSep 12, 2007
  • Williams designer; had prototype whiteboard cabinet in his office that may have hosted DCS Twilight Zone version

    TOPCast 47: Chris GrannerAug 5, 2007
  • Williams programmer criticized by Python as 'manipulator and copycat' unworthy of creator status; credited with video integration concept but Python questions true innovation

    TOPCast 42: Python AngheloJul 1, 2007
  • Williams designer; collaborated with Joe Kaminkow on Space Shuttle concept; helped convince Joe about game's potential; dinner companion at Grover's Oyster House

    TOPCast 37: Joe KaminkowMay 27, 2007
  • Star Wars project lead; sectioned off restricted development area; managed NDA compliance for Lucasfilm materials; maintained locked cabinet with Lucas documents

    TOPCast 28: Adam RhineApr 18, 2007
  • Williams lead programmer, initially contract engineer, eventually became Director of Engineering for pinball division, hired Ted Estes

    TOPCast 22: Ted EstesApr 1, 2007
  • Creator of Williams' APPLE OS and Demolition Man; wrote foundational software architecture; very disciplined programmer

    TOPCast 20: Cameron SilverMar 25, 2007
  • Williams pinball designer; co-seminar speaker with Pat Lawlor at Expo 2025

    Pinball Expo 2025 in Chicago with Rob Berk | Ep 175Oct 12, 2025
  • Co-judge; legendary Williams designer; created Addams Family, Twilight Zone; co-developed Williams OS; described as teaching methodology of being 'oily wheel'

    Pinball Expo 2025 - The Homebrew & Custom Games Industry AwardsOct 24, 2025
  • Pinball designer whom Rolando cites as an idol; associated with classic pinball games

    Homebrew Showcase: Black Knight Pinball AI Tech Build by Rolando MartinNov 7, 2025
  • Williams designer who collaborated with Richie on High Speed

    Steve Ritchie, King of Flow, visits the Dutch Pinball MuseumNov 21, 2025
  • Pinball designer conducting seminar with Pat Lawlor at Expo 41

    Pinball Expo 2025 with Owner Rob BerkSep 26, 2025
  • Classic pinball designer; co-speaking with Pat Lawlor on Williams history at Pinball Expo

    Pinball Magazine & Pinball News PINcast September 2025 recapOct 2, 2025
  • Co-presenting with Pat Lawlor on design history seminar at Expo 2025

    Episode 429: Pinball Expo 2025 HypeOct 12, 2025
  • Designer on Space Shuttle with Kaminkow; key figure in Williams pinball innovation

    Episode 50 – Joe Kaminkow from Kapow PinballJul 2, 2018
  • Williams designer; fan of Broadway music; part of collaborative team with Granner

    Episode 71 – Chris Granner: Pinball Sound MastermindNov 26, 2018
  • accepted_new · Mar 2, 2026
  • Existing: Python Anghelo criticized DeMar as 'manipulator and copycat' unworthy of creator status (mention 13)vsConflicting: DeMar is consistently described across 24 other mentions as a legendary, foundational designer and programmer credited with major innovations
    Resolved
    accepted_new · Mar 2, 2026