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High Speed

gameactive95 mentionsFirst seen Sep 18, 2002Last seen Apr 9, 2026

Profile

High Speed is a classic 1986 pinball machine designed by Steve Ritchie and manufactured by Williams, featuring innovative mechanical design including a tachometer and traffic light elements. It pioneered the use of modern interactive spinning light toppers, selling 17,000 units and establishing toppers as commercially viable features. The game is regarded as legendary for integrating story into physical gameplay and influencing subsequent pinball design philosophy, with notable players including Keith Elwin and industry figures like Dwight Sullivan and Pat Lawlor.

Aliases

No aliases

Relationships

  • designedLarry DeMarCo-designer of foundational pinball gamemedium
  • designedSteve RitchieSteve Ritchie designed High Speedmedium
  • manufacturesWilliamsWilliams manufactured High Speedmedium
  • affiliated_withLarry DeMarLarry DeMar co-designed High Speed with Steve Ritchie and programmed the gamemedium
  • affiliated_withKeith ElwinKeith Elwin has logged more playtime on High Speed than any other game and uses it as his go-to finals choice

Facts

  • achievementPioneering oval track mechanics gamehighfrom 1986
  • achievementFirst System 11 game to attach separate music hardware with drum and guitar trackshighfrom 1986
  • achievementAmong Steve Ritchie's best-selling titleshighfrom 1986
  • achievementFeatured first modern interactive spinning light topperhighfrom 1986
  • achievementInfluenced Dwight Sullivan's design philosophy for Munstershighfrom 1986
  • achievementSold 17,000 unitshighfrom 1986

Claims (6)

  • factualhigh

    High Speed cabinet stencils were at least five years old and required extensive individual detail work for restoration

    Source: KevinThe Grasley Garage! High Speed, Ripleys & 6 Million $ Man progress!
  • factualhigh

    High Speed released around the same time as Pin*Bot and was similarly influential

    Source: KineticistReview: Williams Pinball Volume 9 on Pinball FX
  • factualhigh

    High Speed sold 17,000 units and was the first System 11 game released in January 1986.

    Source: AlanEpisode 53 - Pinball Metamorphosis: The System 11 Era Pt.1
  • factualhigh

    High Speed was redesigned as Disco Fever before production because Williams executives believed the original concept would not appeal to the American market

Recent Mentions (95)

  • Pinball game co-designed by Larry DeMar and Steve Ritchie

    Hall of Fame Spotlight: Larry DeMarApr 9, 2026
  • Classic pinball in Seattle location with lightning flippers and sneeze tilt, known for difficulty

    Episode 2 - SPLApr 15, 2019
  • Williams game designed by Steve Ritchie; competitive rival to Bally games during the late period

    Episode 44 - The Notorious Bally Art Department w/ Greg FreresAug 19, 2024
  • Williams pinball machine credited with reviving the industry, designed by Steve Ritchie, Eric holds world record on it

    Episode 9: The Classic Pinball Podcast - Funspot Arcade, Laconia, NH with Eric Stone.Aug 27, 2019
  • Vintage machine; Pinball Wizards asking $2,400 in clearance sale

    Episode 43 – Pinball PoetryMay 18, 2017
  • Williams pinball game (1986); major catalyst for pinball resurgence; featured alphanumeric displays, sampled music, and 1.5+ years of development

    Ep 120: The Godfather of Modern Code, Larry DeMarOct 24, 2023

Contradictions

  • Existing: High Speed is a pinball machine designed by Steve RitchievsConflicting: Episode 4 and 5 describe High Speed as an arcade cabinet being repurposed/restored, conflicting with its identity as a pinball game
    Resolved
    kept_existing · Mar 2, 2026
  • Existing: High Speed was released in 1986vsConflicting: Episode 19 states High Speed is from 1986, but Episode 1 describes it as a Bally Williams classic from a different era, creating ambiguity about manufacturer
    Resolved
    kept_existing · Mar 2, 2026
  • Existing: High Speed designed by Steve Ritchie and Larry DeMarvsConflicting: Mention 9 lists High Speed in Python Anghelo's portfolio without design attribution clarity
    Resolved
    kept_existing · Mar 2, 2026
  • High Speed is a pinball game designed by Steve Ritchie

Related Glossary Terms

No linked glossary terms

medium
  • affiliated_withDwight SullivanDwight Sullivan played High Speed growing up and credits it with influencing his pinball design philosophymedium
  • affiliated_withPat LawlorPat Lawlor played High Speed on lunch breaks and admired Larry DeMar's programming work on the gamemedium
  • achievementLegendary game that integrated story into physical gameplayhighfrom 1986
  • affiliationManufactured by Williams Electronicshighfrom 1986
  • attributeDesigned by Steve Ritchie and Larry DeMarhighfrom 1986
  • attributeSystem 11 pinball machinehighfrom 1986
  • attributeFeatures tachometer and traffic light mechanical designhighfrom 1986
  • attributeMusic written by Steve Ritchiehighfrom 1986
  • attributeKeith Elwin has logged more playtime on this game than any otherhigh
  • intelligence_frequency_spikenoexpertfrom 2026-03-02
  • Source: Rob BurkePast Times Pinball History Ep 21: Disco Fever
  • opinionhigh

    High Speed in Seattle has lightning flippers and is the 'most evil high speed you'll ever see'

    Source: Raymond DavidsonEpisode 2 - SPL
  • factualmedium

    High Speed had an official Nintendo Entertainment System cartridge release

    Source: Jack DangerDay 1 of THE GETAWAY Battle Week!
  • Williams game by Steve Ritchie; inspired Dwight Sullivan to pursue pinball; played at arcade in high school

    Episode 3 - Dwight Sullivan (Lead Game Developer - STERN Pinball) InterviewJul 2, 2018
  • Pinball game inspired by Ritchie's personal Porsche 928 speeding experience; featured integrated innovations

    Episode 11 - Steve Ritchie - Senior Game Designer - STERN PinballAug 27, 2018
  • Classic Williams pinball game; Bill Webb collecting parts for future restoration project after Whirlwind 2.0 completion

    Episode 20 - Monkey See, Monkey DoOct 30, 2018
  • Classic pinball game designed by Steve Ritchie; mentioned in context of police involvement in real-life incident

    EP 92 - Macho Pinball Revealed! PINBALL PODCAST BOMBSHELLSFeb 7, 2023
  • Steve Ritchie design that preceded Road Kings; Mark references this as context for Road Kings' release timing.

    TOPCast 49: Mark RitchieAug 29, 2007
  • Williams pinball game for which Jarvis did programming

    TOPCast 39: Eugene JarvisJun 3, 2007
  • Williams pinball machine arriving as disassembled parts in bucket; Kevin completed playfield assembly in one week and conducted first playtest

    The Grasley Garage! High Speed in a Bucket & Monster Bash!Jul 23, 2025
  • 1986 Williams game that helped revive pinball industry after the early 1980s decline; designed by Mark Ritchie

    #121 Taxi - The Classic Pinball PodcastNov 18, 2024
  • Older game with hinged backbox; mentioned as part of Alex's experience learning about machine variations

    Episode 64 - Pinball Buyer's GuideJan 6, 2025
  • System 11 game; Spencer's first machine; purchased from original mentor; still regarded as excellent System 11 title

    The Spinner is Lit - Episode 8: The Lady Has SkillsJul 16, 2017
  • Mark Ritchie-designed pinball machine; spinners feature Interstate 5 highway signs inspired by Ritchie's car chase near Lodi, CA

    Episode 77_Cruel SummerJul 29, 2025
  • Previous Steve Ritchie game covered in the podcast (Episode 37); well-received by community

    #39 Black Knight - The Classic Pinball PodcastOct 20, 2020
  • Williams pinball machine from parents' estate (Ohio); acquired along with Sorcerer; required 6-hour field service session for lockdown bar and other repairs

    #106 Centaur re-examined. - The Classic Pinball PodcastJul 18, 2023
  • Landmark 1986 Williams pinball machine designed by Steve Ritchie; revitalized the pinball industry during mid-1980s video game competition; featured first full song, alphanumeric displays, progressive jackpots, and operator report features

    #37 High Speed - The Classic Pinball PodcastSep 8, 2020
  • Steve Ritchie designed game; covered in recent Classic Pinball Podcast episode

    #61 Black Knight 2000 - The Classic Pinball PodcastSep 13, 2021
  • First System 11 game released January 1986; designed by Steve Ritchie with Larry DeMar on software; sold 17,000 units; pioneered multiple System 11 features.

    Episode 53 - Pinball Metamorphosis: The System 11 Era Pt.1Oct 21, 2024
  • Iconic Steve Ritchie design referenced for Pulp Fiction Easter egg: 146 mph extra ball requirement (Ritchie's speed in High Speed)

    Ep 105: Bad Mother Flippers with Mark Ritchie and Josh SharpeMar 16, 2023
  • Classic pinball title; Tim offered his rusty-legged copy to Eric as trade for broken Big Lebowski

    Pinball Life Lessons, Episode 12: Sometimes the Bar Eats YouApr 18, 2023
  • Williams pinball machine from 1986, original sequel to Getaway; discussed in comparison to Getaway

    The Getaway - High Speed II PuP Pack REVEAL!!Jul 29, 2020
  • Pinball machine owned by Dwight Sullivan at home

    Pinball Heroes: Dwight SullivanFeb 21, 2009
  • Pinball machine at Grazely Garage receiving new playfield installation

    The Grasley Garage! Medieval Madness Progress and more!Jul 9, 2025
  • Original High Speed machine being restored with red powder coating and yellow cabinet protectors

    The Grasley Garage! High Speed, Ripleys & 6 Million $ Man progress!Feb 28, 2026
  • Classic 1986 Williams pinball game designed by Steve Ritchie and Eugene Jarvis; features traffic light/cops chase theme, spinners, and ramp shots; VPX recreation by '32 Assassin' mod

    High Speed VP Mod: Williams 1986Jul 22, 2020
  • Williams pinball game mentioned as comparison; host expresses appreciation for its shift mechanic

    S259: Corvette (Bally) 1994Mar 27, 2020
  • Pinball game ranked #9 for supercharger ramp mechanism

    Straight Down The Middle: a pinball show Episode 2: Top 10 Pinball ToysFeb 9, 2017
  • Ranked #9 (with Getaway); features beacon topper that lights up during multiball to simulate police evasion; integrated with gameplay theme

    SDTM: a pinball show Episode 24: Top 10 ToppersJul 3, 2017
  • Classic 1986 pinball machine; referenced by Pat Lawlor as formative childhood game that inspired his design philosophy for Toy Story 4

    Toy Story 4 Pinball Featurette (Jersey Jack Pinball, 2022) (Disney-Pixar, 2022)Jun 14, 2022
  • Classic Steve Ritchie-designed pinball; referenced in game comparison segment

    SDTM's Favorite Pinball Video!Dec 31, 2020
  • System 11 pinball game; praised for storytelling approach with police chase narrative and multiball mechanics

    SDTM Episode 59: The Best of the BestMay 5, 2018
  • Solid state tournament machine with varied strategy options including jackpots and freeway awards

    Episode 82 – Colin MacAlpine is bigger than TexasMar 4, 2019
  • Classic Stern pinball designed by Steve Ritchie; had official NES cartridge release; prequel to The Getaway

    Day 1 of THE GETAWAY Battle Week!Nov 20, 2014
  • Classic Stern pinball game; The Getaway is its sequel

    Day 3 of THE GETAWAY Battle Week! - 1 / 2Nov 20, 2014
  • Pinball machine in Matt Scott's collection

    GOLDEN TEE 2017. Sleep Nut Tavern Edition.Sep 5, 2017
  • Classic pinball game Scott kept in collection alongside Taxi; represents 80s era preference

    Q and A with Scott Danesi PT.2Sep 5, 2017
  • Referenced as part of High Speed game library; subject of inside joke with friend Nick George Campbell

    Let's try some DIGITAL pinball for a change! | Road to 10k Followers! #Pinball #StreamingJul 19, 2016
  • Johnny Pinball's machine with ball stuck in hideout; actually had blown transistor on switch line affecting multiple components

    Tips and Tricks with Frank LindenmuthFeb 7, 2025
  • Williams pinball machine; played by Bob and his father as a child; father was enthusiastic due to car theme

    #34 - Bob CaldwellDec 15, 2020
  • Mid-1980s Steve Ritchie design; host enjoyed it

    #35 - Led Zeppelin EveDec 15, 2020
  • Williams pinball machine (7-seed) that upset Black Knight 2000 with 61.5% of vote in Round 2

    Episode 10 – Charities & Circuits, Strikes & Fables, Stars and Planet-BustersAug 18, 2016
  • System 11 game; Dennis's favorite in that system; selected by Dennis; designed by Steve Richie; ranked 101-110

    Episode 114 - BuildABankMay 4, 2020
  • Williams pinball machine designed by Ritchie during financial crisis recovery; inspired by his personal experience with fast driving; game helped restore factory operations

    Steve Ritchie - Dutch Pinball Open Expo 2025 - Pinball NewsNov 22, 2025
  • Ritchie/DeMar game inspired by his reckless driving incident; featured automatic percentages and self-healing target mechanics.

    Steve Ritchie Take 2 - Dutch Pinball Open Expo 2025 - Pinball NewsNov 23, 2025
  • Williams (1986) at RadBar

    PINSPOTTING: MAY 2022May 22, 2022
  • Classic pinball machine designed by Steve Ritchie; cited by Lawlor as favorite machine not designed by himself

    Lawlor TalksSep 18, 2002
  • Classic Williams pinball; Dwight Sullivan's choice for hypothetical Mars mission; mentioned as available for purchase in chat

    The Mandalorian Pinball Machine Gameplay w/ Game Programmer Dwight SullivanJun 21, 2021
  • Classic Williams pinball game rumored to receive 2.0 kit treatment from Pedretti

    Pedretti Gaming Officially Reveals Whirlwind Total Chaos Pinball Kit; Rumors on Next KitsMay 4, 2023
  • High-production Williams game (17,080 units); already has sequel; considered as potential 2.0 candidate

    The Next Bally / Williams Pinball 2.0 Kit is…Apr 29, 2023
  • Classic Williams pinball game; 17,080 units produced; already has a sequel

    Pedretti Gaming's Next 2.0 Pinball Expansion Kit is Nearing CompletionFeb 8, 2023
  • 1980s Williams pinball machine released around same time as Pin*Bot; cited as comparably influential

    Review: Williams Pinball Volume 9 on Pinball FXAug 15, 2025
  • 1977 Williams prototype that was redesigned into Disco Fever due to market concerns

    Past Times Pinball History Ep 21: Disco FeverJun 5, 2024
  • 1986 Williams game commonly but incorrectly believed to be the first with alphanumeric backbox displays

    Past Times Pinball History Ep 23: Af-TorJul 24, 2024
  • Williams Electronics 1986 pinball machine; lead designer Steve Ritchie; first true alphanumeric Williams pinball; 17,080 units released

    Past Times Pinball History Ep 26: High SpeedSep 4, 2024
  • Pinball machine at Houston Arcade Expo (was very loud); later installed at Wormhole Pinball

    Episode 3 - Let's Chat About...Space City Open, Houston Arcade Expo, Interstellar Finals and moreNov 14, 2023
  • Classic Williams pinball machine; Scott's first pinball acquisition for $350; inspired his pivot to collecting only pinball machines

    Scott Danesi - Episode 33Jun 28, 2024
  • Williams game by Steve Ritchie, cited as influential to Sullivan and a favorite of his

    Dwight Sullivan – The Creation Of ComplexityJan 31, 2021
  • Williams pinball machine (referenced as major industry turning point); game Pat Lawlor played during lunch breaks at Brunswick

    Lawlor – Pinball's Rollercoaster TycoonDec 27, 2020
  • Williams game that first implemented auto-percentaging patent; became industry standard and licensing requirement for all manufacturers.

    Borgie – Living The 90s License DreamNov 18, 2020
  • Pinball machine belonging to Johnny with hideout switch and related switch matrix failures caused by blown transistor on board.

    Tips and Tricks with Frank LindenmuthFeb 7, 2025
  • Classic Williams Ritchie game referenced as example of his orbit shot and flow design

    Episode 228: Steve Ritchie returnsNov 5, 2019
  • 1986 Bally pinball machine designed by Steve Ritchie; Ryan's first owned machine

    Episode 121: Ryan Wanger, Comet PinballApr 7, 2018
  • System 11 era classic game; mentioned alongside Whirlwind as example of Joe's favorite gaming era with brutal, unrewarding mechanics for poor execution.

    Episode 178: Joe Katz, Jersey Jack Pinball programmerFeb 14, 2019
  • Steve Ritchie Williams game; owned by Dwight Sullivan then Lyman Sheets; major programming inspiration

    Inside The Mind Of Lyman SheatsMar 3, 2022
  • Williams game that heavily influenced Lawlor's thinking; played frequently by Lawlor at bars while working in other industries

    Pat Lawlor Part 2 – Williams Wreck'n BallApr 1, 2021
  • Steve Ritchie game credited as first with story-driven theme based on personal experiences; pioneering example of his design philosophy

    Episode 2 - The Ritchie Brothers Steve vs. MarkOct 30, 2023
  • Pinball machine; Alan routed a High Speed machine early in his pinball hobby

    Episode 23 - How to Talk to an OperatorMar 25, 2024
  • Classic game cited by Alan as personal favorite; enjoys short play sessions with specific challenge targets (e.g., getting 100 loops)

    Episode 1 - Lightning FlippersOct 23, 2023
  • 1986 Williams original theme game by Steve Ritchie; sold 17,000 units; widely regarded as first game to tell coherent story; pioneered storytelling in pinball

    Episode 76 - Original ThemesMar 31, 2025
  • Pinball machine that Alex sold using photos taken with good lighting; successful sale example to casual buyers

    Episode 67 - Pinball Seller's GuideJan 27, 2025
  • 1986 Williams game by Ritchie/DeMar; first System 11 game; certified smash hit that proved pinball market viability post-video game crash

    Episode 49 - The 90s Pinball Renaissance Pt.1 w/ Roger SharpeSep 23, 2024
  • 1986 pinball game by Steve Ritchie featuring first modern interactive spinning light topper; sold 17,000 units and established topper innovation as commercially viable

    Episode 99 - Much Ado About ToppersSep 8, 2025
  • Steve Ritchie design pioneering oval track mechanics; cited as historical precedent for NASCAR's circular track concept

    Episode 101 - Best Game Ever: NASCARSep 22, 2025
  • Legendary game by Steve Ritchie that Sullivan credits with changing pinball by integrating story into physical gameplay

    Episode 306: The Dwight Sullivan processMay 11, 2021
  • Classic Ritchie-designed game; legendary title; Ritchie suggests potential for High Speed 3 but prioritizes new licensed titles

    Ep 10 - Steve RitchieAug 13, 2021
  • Referenced as table with upper ramp difficulty in TPA, playing too fast compared to real machine

    Tech Talk, Bugs, and FeaturesAug 22, 2016
  • Classic game Keith has logged more playtime on than any other game; his go-to finals choice

    Ep 101: Elwin, Keith ElwinFeb 6, 2023
  • Challenging restoration project with extremely difficult Mylar removal (10-12 hours); Kerry eventually unloaded due to excessive cosmetic damage.

    TOPCast 12: Kerry StairMar 9, 2007
  • Williams pinball game designed by Larry DeMar and Steve Richie; Pat played on lunch breaks and admired DeMar's programming

    TOPCast 64: Pat LawlorJan 16, 2010
  • One of Sheets' early favorite games; played at Fun and Games arcade in Framingham

    TOPCast 50: Lyman SheatsSep 12, 2007
  • First System 11 game to attach separate music hardware; featured drum and guitar tracks

    TOPCast 47: Chris GrannerAug 5, 2007
  • Williams game in Python's portfolio; mentioned in host's introduction

    TOPCast 42: Python AngheloJul 1, 2007
  • Ritchie-designed game where he wrote the music; among his best-selling titles

    TOPCast 32: Steve RitchieMay 9, 2007
  • Richie game with Larry DeMar featuring tachometer and traffic light mechanical design

    Steve Ritchie, King of Flow, visits the Dutch Pinball MuseumNov 21, 2025
  • Pinball machine being restored alongside Getaway with body and head restoration; owned by Rob Edwards

    The Grasley Garage! The Getaway is finished! Combat progress, Bagman Cocktail arcade & more!!Jan 16, 2026
  • Arcade cabinet repurposed as workbench in Grazley Garage

    The Grasley Garage! South Park, Barracora & Donkey Kong Jr action!Sep 4, 2025
  • Pinball machine with CPR playfield swap and cabinet painting underway at Grazley Garage

    The Grasley Garage! The Nicest Whirlwind 2.0 Total Chaos in Existence!Nov 2, 2025
  • Vintage pinball game referenced as example for era-appropriate comparison in review methodology discussions

    TWIPY voting closes tonight—and it's closeJan 20, 2026
  • System 11 game; host has Project High Speed as personal machine; mentioned as part of System 11 game appreciation

    Our Pinball Dreams Turn Into a Pinside Nightmare! =0Oct 9, 2025
  • Classic Bally Williams down 10% from $3,000 average; influential design game

    This Month's Pinball Market | December 2025Dec 3, 2025
  • Classic game Sullivan played growing up; no ball save design influenced his philosophy for Munsters

    Episode 76 – Dwight SullivanJan 14, 2019
  • Existing:
    vs
    Conflicting: Mention 4 describes High Speed as having a CPR playfield swap in a garage restoration context; Mention 5 references an arcade cabinet (not pinball); Mention 6 indicates a machine owned by Rob Edwards being restored at Grazley Garage
    Resolved
    kept_existing · Mar 2, 2026