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SDTM hosts praise Toy Story 4's art, hidden shots, and rules depth despite concerns about Toy Story 4 licensing and minimal mechs.
Toy Story 4 is Jersey Jack Pinball's prettiest-looking art package to date
high confidence · Zach and Greg, during art discussion section, comparing favorably to prior JJP releases like Willy Wonka and The Hobbit
Pat Lawlor stated this is his 24th coin-op machine design, possibly his last before retirement
high confidence · Zach mentions during interview segment: 'he said when we were interviewing him 24 coin-op machines this is his 24th some talking about his possible retirement'
The game has three ramps, but two are mostly hidden under the monitor and playfield
high confidence · Greg explains layout: left ramp under monitor, right orbit ramp, and airborne Duke Caboom ramp from pop-up
The Duke Kaboom ramp is a motorized pop-up that launches the ball airborne without clunky mechanics
high confidence · Greg details the ramp feel: 'feels like one seamless ramp' with smooth ball travel, not clunky
Joe A. Raymond Katz provided exceptional code and rules implementation
high confidence · Zach praises: 'What I did notice was the effing code and rules' and later calls it 'the highlight of the entire game'
The spinning wheel has raised bumps for better ball grip and control, unlike previous iterations
high confidence · Greg explains wheel design: 'they went through a bunch of different surfaces, and this actually has little raised bumps' for grip
Forky targets use stand-up targets for spelling rather than drop targets, which hosts prefer
high confidence · Zach criticizes: 'Forky is such a dominant figure... His stand-up targets? You're spelling out his name... Give me drops there, Pat.'
Disney required JJP to use only Toy Story 4 assets, not the full franchise
high confidence · Zach explains licensing constraint: 'They're focusing just on Toy Story 4. All right. So elephants out of the room now' — a Disney decision
“It's probably Jersey Jack Pinball's prettiest looking art. I'm trying Tee'd Off think. is that the nicest looking art pack i think it is”
Zach Sharpe@ 14:18 — Establishes Toy Story 4 as peak JJP art achievement; major praise for game aesthetics
“I just kept finding things. Every time I played it, I kept finding something new and a new shot or a new little thing that was kind of hidden”
Zach Sharpe@ 20:21 — Highlights game's hidden complexity and exploration value despite initial mech concerns
“It feels like one seamless ramp. It so smooth of a shot There no bounce There no rickety There just nothing”
Greg@ 23:11 — Praises Duke Kaboom ramp execution and mechanical smoothness
“What I did notice was the effing code and rules. Pat Pat Lawlor is a The King. He's a pinball design god.”
Zach Sharpe@ 28:32 — Emphasizes code quality as highlight of game; recognizes Pat Lawlor's design excellence
“For whatever you want Tee'd Off think about Toy Story, it being the four... I'm telling you right now, this game is phenomenal Tee'd Off shoot.”
Zach Sharpe@ 21:59 — Separates gameplay quality from licensing concerns; strong endorsement despite Toy Story 4 theme controversy
“They were able Tee'd Off make it look fun for kids, bright, have the characters on there, but also... with pulling in that darkness... They were able Tee'd Off achieve a very modern, beautiful, adult-looking pinball machine”
Greg@ 13:46 — Identifies JJP's successful balance between child and adult aesthetics in art design
business_signal: Pat Lawlor suggesting possible retirement after 24 coin-op machines; Toy Story 4 potentially among his final designs
medium · Zach speculates: 'some talking about his possible retirement did he disappoint in the design' but no confirmation of retirement from Lawlor himself in content
community_signal: Jersey Jack Pinball provided studio access and behind-the-scenes production tour to Straight Down the Middle hosts for content creation
high · Zach: 'we went up there... weeks back and we were not able Tee'd Off talk about anything of course but now we can finally talk... we've AC/DC our hands on this thing. We've AC/DC played this thing'
sentiment_shift: Despite initial skepticism about Toy Story 4 licensing choice, both hosts developed strong appreciation for game through hands-on play; gameplay and rules transcended theme concerns
high · Zach: 'For whatever you want Tee'd Off think about Toy Story, it being the four... I'm telling you right now, this game is phenomenal Tee'd Off shoot'
design_philosophy: Duke Kaboom ramp visually presented as plastic platform (described as 'sneeze guard') that is not aesthetically appealing despite smooth mechanical function
high · Zach: 'Whenever I first looked down on it... just seeing that big old plastic platform, because honestly, not the most visually appealing. It's not. It's like a sneeze guard up there. There's going Tee'd Off be mobs for that.'
design_philosophy: Pat Lawlor employed hidden shot complexity and discovery-based mechanics in Toy Story 4, similar to Elvira's House of Horrors strategy of concealed features
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The game includes full film assets, scene clips, and character call-outs from the movie
high confidence · Zach: 'I'm here Tee'd Off tell you, they AC/DC full assets' and 'they did have... the sounds from the – film clips' and 'call outs'
The game features a large 27-inch back glass screen and a 10-inch under-playfield screen
high confidence · Greg describes screen setup: 'A big 27-inch screen. Then you've AC/DC the big 10-inch screen, we'll talk about that, that's under the play field.'
“I can do without the spinning wheel. I'm done with the spinning wheels. Can we take a break from the spinning wheels?”
Zach Sharpe@ 25:08 — Criticism of recurring mechanic in pinball; minor design complaint
“It's like that with a bunch of different things in that game... you're like, oh, shit, okay. It's like that with a bunch of different things”
Greg@ 20:15 — Reinforces theme of hidden mechanics creating discovery and engagement
“The thing that took me Barnyard the most surprise... it's probably obviously the central Toy Story or mech with, with Duke Kaboom”
Zach Sharpe@ 22:20 — Highlights unexpectedness of Duke Kaboom mechanic despite seeing it beforehand
“Elvira's House of Horrors... there's nothing really in here. Yeah. But Whores probably has the most amount of mechs... They're just kind of hidden.”
Zach Sharpe@ 17:49 — Draws comparison to demonstrate hidden complexity design philosophy
high · Zach explicitly compares: 'That's kind of what this is... there's a lot of hidden shots in a sense... like twilight zone that pat did... it's kind of a sneaky ass pin dude'
personnel_signal: Pat Lawlor indicated this is his 24th coin-op machine design with possible retirement pending
high · Zach: 'he said when we were interviewing him 24 coin-op machines this is his 24th some talking about his possible retirement'
announcement: Jersey Jack Pinball released Toy Story 4 in 2022; Zach and Greg provided first hands-on impressions from studio visit
high · Content is entire first-impressions review of released game from official studio visit with Pat Lawlor, Joe Katz, Ken Cromwell
product_strategy: Toy Story 4 distinguished by art aesthetic and rule complexity over mechanical novelty; hosts note lack of standout mechs but emphasize hidden shot design and smooth gameplay
high · Greg: 'there's nothing really in here' regarding visible mechs; Zach: 'it shoots phenomenally... for whatever you guys want... I'm telling you right now, this game is phenomenal'
product_strategy: Toy Story 4 spinning wheel features raised bumps for improved ball grip and control compared to previous wheel iterations
high · Greg: 'they went through a bunch of different surfaces, and this actually has little raised bumps... this really affects your ball... I like that because it's not just the wheel and you get a little The Wiggle'
product_concern: Stand-up targets for Forky character are design choice hosts dislike; preference for drop targets to show physical completion
high · Zach: 'His stand-up targets? You're spelling out his name... Give me drops there, Pat. Come on.'
licensing_signal: Disney constrained Toy Story 4 pinball to Toy Story 4 film assets only, not full franchise; hosts express initial concern but acknowledge this was Disney decision, not JJP choice
high · Zach: 'They're focusing just on Toy Story 4... So elephants out of the room now' and 'Working with Disney has been proven in the past. They're very protective of their IP'