Greg is a multi-talented figure in the pinball community who has evolved from a collector and enthusiast to an active industry contributor. He is a co-host of the Head2Head Pinball and Flippin' Out Pinball podcasts, a coder for Haggis Pinball's Celts machine, and a Stern support staff member handling technical diagnostics. He maintains an extensive pinball collection, is based in Virginia, and actively participates in pinball tournaments and community events.
No aliases
Beetlejuice theme is well-suited to pinball due to quirky, fun tone and rich world-building potential (nether world, sandworms, etc.)
PinSound audio upgrade is recommended for Bram Stoker's Dracula to enhance creepy atmosphere
Beetlejuice movie is approximately 1 hour 25 minutes in length
Jonathan Bergeson's Dune artwork represents redemption/artistic growth after previous criticism of his Jurassic Park artwork
Friend who assisted Brian in developing Astro Chrome Manager system
Tournament competitor; finished in second place standings mid-tournament
Member of Hip to Flip team with Julie; praised for Final Draw shot skill
Co-host of Flipping Out Pinball Podcast conducting interviews with David Vaness and Carl D'Angelo
Stern support staff; handled Ralph's CPU board failure diagnosis and ticket opening; coordinated with distributor
Seller of Swords of Fury; from Virginia; had GORGAR license plate; owned Gorgar oil painting and extensive pinball collection; Pinside account later deleted
Expert: merged definition Expert: merged definition
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No linked glossary terms
Greg prefers not to purchase Pro tier machines unless strongly preferred
Greg owns Metallica Remastered Premium in his home and chose not to operate it commercially
GTF is Stephen Kordek's favorite American Pinball game in terms of play and flow
Mike Flanagan is adapting The Dark Tower series for Amazon with Stephen King's approval
Toy Story 4 Limited Edition has superior theme execution but theme quality alone does not overcome gameplay/rules preference in all scenarios
Godzilla Premium Edition is one of the greatest games ever made
Walking Dead is one of the best-designed pinball games ever made despite aesthetic criticisms
Halloween (Spooky) is visually superior to Stranger Things Premium Edition by significant margin
Star Wars Premium Edition has poor artwork quality compared to its Limited Edition variant
Godzilla Premium Edition in secondary market costs approximately same as used Toy Story 4 Limited Edition
The Duke Kaboom ramp is mechanically smooth and feels like one seamless shot despite being a pop-up
The spinning wheel on Toy Story 4 has raised bumps for improved ball control compared to other wheels
The game features a 27-inch back glass screen and a 10-inch under-playfield screen
The game balances kid-friendly aesthetics with adult appeal in its art direction
The game has three ramps, with two primarily hidden under playfield elements
Custom themed shooter rods (like Godzilla models) are available for purchase from aftermarket vendors
The left mounting screw for shooter rods is harder to access than other screws due to cabinet proximity
Shooter rod replacement is a straightforward modification requiring removal of three screws and basic tools
Dwight's code work on TMNT is strong enough to justify collecting the game despite it 'not clicking' initially
Jurassic Park Premium is superior to Jurassic Park Pro due to additional features and gameplay enhancements
Theme and artwork quality directly impacts collecting decisions and personal enjoyment of pinball machines
Guns N' Roses LE has better shot design and overall gameplay feel than Stern's TMNT Pro and Avengers Pro combined
Greg actually ate 5-6 slices before becoming physically unable to continue
The ramps feel more similar to Richie designs than traditional Dennis Nordman games
The game has motorized house lighting effects that don't translate well to photographs
I would rather have The Shadow than Medieval Madness or Attack from Mars.
The playfield artwork on The Shadow is among the most beautiful in pinball.
Reaching the Final Battle on The Shadow is achievable but completing it is significantly harder.
The Shadow is faster than Star Trek on combo sequences.
The Shadow is much faster than Johnny Mnemonic in terms of combo potential and ball flow.
Brian Eddy made three great games: Medieval Madness, Attack from Mars, and The Shadow, and they are all on point with each other.
The Shadow has superior shots and layout compared to Attack from Mars and Medieval Madness.
Jurassic Park is a more polished and refined version of Iron Maiden
Johnny Pinball's art looks like something from an illustrated children's book of dinosaurs
The Premium Edition artwork is B-minus to B-plus while Pro version is C-grade
Johnny Pinball is a phenomenal artist but didn't fit the Jurassic Park project thematically
Greg owns a Sega Lost World pinball machine, making him one of very few people with that rare game.
Jeff Johnson coded The Simpsons Pinball Party
Demolition Man is a difficult game but becomes easier after achieving multiball
Radical and Whirlwind are among the best System 11 pinball machines
Greg does not keep pinball machines long-term in his collection
Cowboys vs. Aliens is one of the best multiball modes in Cactus Canyon Continued, comparable to TNA's experience
Licensing for Cactus Canyon Continued remake would be complicated by Eric Kripke's code pulling intellectual property references from other Bally/Williams games
Greg has maintained 33-month membership to Dead Flip's league
Wizard of Oz is more fun to own in a home setting than on location due to difficult outlane mechanics
Greg prefers The Hobbit's shot playability and control to Wizard of Oz's
The game's primary appeal is its unique layout and cannon toy mechanic, not its rule complexity or depth
Skull and Bones is preferable to Terminator 2 as a value purchase despite being cheaper
Penn Stadium Lights LED retrofit can completely transform the visual appeal of faded older machines
Bally manufacturing quality declined significantly during specific production periods (Cybernaut, Spy Hunter era)
Upper playfields that slow down gameplay or feel like afterthoughts represent poor design
Game of Thrones Premium Edition upper playfield is a vast improvement over the previous version
Guardians of the Galaxy had underwhelming presentation and did not stand out as a special pinball machine
Star Wars Pinball fails to integrate the Star Wars theme experience despite mechanical features
Stern should produce formal designer interviews and production documentation instead of cell phone footage for machine reveals
Greg streams on Twitch every Friday morning
Metallica's wizard mode requires 60+ snake ramp hits, creating repetitive/stressful gameplay
Stern likely chose to accept ghosting as cost-cutting measure rather than pursue technical fix
Greg initially preferred Ghostbusters over Metallica when making purchase decision
Metallica requires minimum 3-5 game collection to be enjoyable
A vault/remaster of The Lord of the Rings is unlikely due to Avatar Limited Edition licensing conflicts
The Lord of the Rings' playfield art has faded from factory condition
The Lord of the Rings requires very long ball times to complete the rules depth effectively
The Lord of the Rings has better theme integration than Ghostbusters pinball
The Lord of the Rings is harder than Medieval Madness in the long run
The Lord of the Rings has the best mini-wizard mode design ever created in pinball
Total Nuclear Annihilation reused the tilt warning sound from Walking Dead
The upgraded flippers on The Lord of the Rings are more powerful and require precise control compared to standard flippers
Straight Down the Middle will stream Tuesdays and Wednesdays at 8 PM Eastern Time
Walking Dead is a 'shots game' requiring strategic decision-making, whereas Ghostbusters is more 'flow-based' requiring dead-flipping and patience
Walking Dead's most dominant tournament strategy is drilling the well in prison multiball to guarantee 55-60 million points
Walking Dead's CDC ramp can be backhand shot but is very steep and difficult
Ghostbusters requires constant nudging due to flipper gap design and cannot be played effectively without movement
On Walking Dead, Bloodbath multiball can stack with either Well or Prison, but Well and Prison cannot stack together
Walking Dead well shot has approximately 30-second ball save/slip duration
Stern Pinball machines are prone to flipper coil hum/buzz issues, as discussed on Pinside forums
Steve Richie's game designs follow a recognizable, repetitive formula that becomes predictable across titles
Dialed In! is superior to Star Wars because it focuses on shot design and smooth gameplay rather than chaotic flow
Houdini Master of Mystery is a better choice than Star Wars if forced to pick one
Dialed In remake from Chicago Gaming is shipping with better playability than the original
Rob Zombie's Spookshow International received a major code update that significantly improved the game
Star Wars layout is nearly identical to Spider-Man pinball layout
Charlie Emery quit his job to start Spooky Pinball with family financial support during startup phase
Spooky Pinball documentary 'Things That Go Bump in the Night' captures heart and relationships beyond typical pinball content
Kiss topper is extremely bright and difficult to play under
Laser Riffick toppers cost $180-$250 compared to higher-priced alternatives
The Dredd eagle topper is the most memorable visual element of that game
Whirlwind topper's fan mechanism was created through informal brainstorming ('drinking beer') during development
Kiss topper's visual impact cannot be captured adequately on video and must be seen in person
Attack from Mars remake topper was designed by the original game's art director
Whirlwind topper was one of the first factory-made toppers ever created
Original Whitewater topper foil cannot be adequately reproduced by modern manufacturing
Greg just sold Aerosmith and is keeping Metallica Premium over it
Spider-Man's gameplay becomes repetitive and old if played extensively
Stern AC/DC Premium Edition is not a good machine despite AC/DC being a great band
Star Wars Pinball was designed primarily for route operators/commercial use rather than home collectors
The game will play well and flow smoothly despite design critiques, with Steve Ritchie's design sensibility being a strength
Classic Williams routing machines from the 1980s-90s had magnets and superior toy integration compared to Star Wars Pinball
The Premium Edition tier offers insufficient differentiation from Pro to justify $1,500 price premium
Star Wars Pinball has 16 gameplay modes and 9 multiball modes
Matrix connector bulbs provide lower brightness output than full-size bulbs
Ghostbusters is extremely difficult gameplay-wise
Lane hop guards from Modfather cost approximately $25
Art on Pinside ball deflector costs approximately $20 shipped
DeadFlip scored around 10 billion points on Ghostbusters recently
Comet Matrix lighting has superior shipping speed compared to other vendors
Purple lighting modifications improve visual aesthetics of Ghostbusters backbox
Lane hop guards and ball deflectors serve both protective and aesthetic purposes
John Borg's integration of metal ramps and mechanics on Metallica avoids the typical clunk associated with metal-heavy pinball machines.
Metallica is one of Stern's best-shooting games ever made, comparable only to Star Trek in shooting satisfaction.
Sparky is the best bash toy in pinball.
Metallica machines are currently priced in the mid-$4,000 range for Pro editions on the secondary market.
Rumors exist that Lynyrd Skynyrd pinball machine licensing is available or in discussion.
Led Zeppelin would be the top choice for a future music-themed pinball machine.
Tim Burton's films are naturally suited to pinball design
Scooby-Doo pinball is likely to be manufactured because someone owns the license
The Muppets theme spans generationally from 1970s to 2000s with crossover appeal
Greg lost approximately $500+ in resale value when selling his Metallica machine
If Stern resolves all quality control issues, they could significantly impact competitor manufacturers
Aerosmith's shots are consistently tight/narrow and satisfying but require skilled players
Aerosmith's clear coat finish shows minimal wear despite heavy play and is superior to Ghostbusters and other recent Stern releases
Johnny Pinball offers superior intensity and mechanical complexity compared to World Cup Soccer
Original Medieval Madness preferable to Remake due to proven reliability and easier parts availability
Medieval Madness Remake is worth the $1,500 premium over Attack from Mars Remake due to superior castle shot and gameplay
Star Trek Pro's third-flipper warp ramp shot is the best repeatable shot in pinball
Owning Johnny Mnemonic doubled Greg's pinball playing skills
Johnny Mnemonic's orbits are the fastest in pinball
The Keanu Reeves artwork on Johnny Mnemonic looks like Gilbert Gottfried instead
Greg has played Johnny Mnemonic approximately 300+ times in a couple of months of ownership
Stern's Vault edition releases will devalue earlier Limited Edition machines in the secondary market
Mike D is no longer manufacturing the Pinball Arcade table title LCD mod
Most pinball players prefer physical ball locks over other locking mechanisms
The Star Trek Vengeance mod should have been included in the original game design
Dialed In! features magnets throughout playfield and under playfield similar to Addams Family
Art was designed by John Yeskey, a classic artist who frequently collaborates with Pat Lawlor
Dialed In! code at 95% completion quality exceeds most games released over past 20 years
Modern manufacturers (Stern) should create more interactive toys like Rudy with personality and sophisticated mechanics
Champions Pub is a novelty fun game but not suitable for tournament play
Many Jurassic Park T-Rex mechanisms don't function properly in the field
Metallica's Sparky bobblehead became iconic despite not being thematically associated with the Metallica band
Rollercoaster Tycoon troll appears in animations, modes, and playfield making it impossible to remove without full game redesign
Rudy in Funhouse was designed in the 1990s with sophisticated mechanics including eye-following, personality, and jaw-jiggling snoring animation
Co-host of Flippin' Out Pinball Podcast; experienced ulnar nerve injury from Expo; pinball collector and enthusiast
One of three hosts of Head2Head Pinball podcast
Co-host of Head2Head Pinball / Straight Down the Middle show; best friend of Zach
Referenced person unable to attend event; presentation done in his honor
Haggis Pinball associate who worked with Martin on rules, choreography, and design ideas
Coder for Haggis Pinball's Celts, responsible for rule development