claude-haiku-4-5-20251001 · $0.032
Glenn Wechter discusses Saw homebrew game audio design and pinball community contributions.
Bash Pinball is ranked #1 in the 'chrome-plated ball bearings' podcast category on Apple Podcasts
high confidence · Host explains their podcast category selection process; they chose 'chrome-plated ball bearings' subcategory under metalwork and machinery
Saw homebrew game featured at a horror convention in Charlotte, NC where actors Shawnee Smith and Costas Mandylor played and loved the game
high confidence · Glenn states he received permission from the team to share this; actors were surprised the game existed and asked why it wasn't commercially available
Saw homebrew game had lines of people waiting throughout Texas Pinball Festival (TPF) and Southern Fried Gaming Atlanta
high confidence · Glenn describes people waiting 10+ deep and not getting to play due to line length
Glenn sold his two pinball machines (Avengers Infinity Quest Pro and World Poker Tour) to fund Logic Pro, MacBook Pro, and audio interface equipment
high confidence · Glenn explicitly states which machines he sold and confirms partial funds went to Florida Keys vacation
Saw game has 11-12 tracks with each mode approximately 1 minute long matching timer duration
high confidence · Glenn describes music composition approach with individual songs per trap mode from the film
Saw homebrew team consists of four people: Austin Kerrigan (lead), Glenn Wechter (audio/music), Eric (playfield work), Rika (artwork), and Joe Barnsworth (mechanical engineer)
high confidence · Glenn details team composition and each member's role in the project
Saw game uses a repurposed Whirlwind layout that was completely modernized with RGB lighting, LCD screen, and rebuilt spinning disc mechanics
high confidence · Glenn explains the modernization process and Joe Barnsworth's mechanical redesign of the spinning discs
Glenn has composed theme songs for multiple pinball podcasts including Pinball Nerds, Poor Man's Pinball Show, Ray Ray Show, Tribe Multiball Show, Loser Kid, Collected Gamers, and Dude Where's My Coat
“We're number one in the world...in the chrome-plated ball bearings category of podcasts”
Bash Pinball host @ ~0:08:00 — Humorous explanation of how Bash selected their Apple Podcasts category due to lack of pinball-specific option
“I sold both of my pinball machines...Avengers Infinity Quest Pro and a World Poker Tour...if I'm going to really go for working in the industry, this has got to come with some sacrifice”
Glenn Wechter @ ~0:34:00 — Demonstrates Glenn's commitment to pursuing professional audio work in pinball industry
“They freaked out. They loved it. No way! They had no idea that somebody made this. They couldn't believe it. Why can't you buy this?”
Glenn Wechter @ ~0:47:00 — Describes Shawnee Smith and Costas Mandylor's reaction to playing the Saw homebrew game at a horror convention
“We don't have the license from Lionsgate. We can't make more of them and sell them. What we have to do is this is our one-off.”
Glenn Wechter @ ~0:52:00 — Clarifies legal limitations preventing Saw game from becoming a commercial product
“I've got synthesizers, I've got bass guitar, I've got guitars, acoustic guitar. How can I make this? And so I just kept exploring in GarageBand”
Glenn Wechter @ ~0:28:00 — Describes Glenn's initial creative approach limited by equipment constraints before upgrading
“Each mode has its own song. You've got Spare Trap, you've got Flammable Jelly, you've got whatever trap that Jigsaw puts these unfortunate people in”
Glenn Wechter @ ~0:24:00 — Explains music design philosophy mapping each film trap to unique audio composition
“I can associate the perfect font for that person...Adorn. It's this beautiful, curvy, long letter, swift, beautiful penmanship”
Glenn Wechter @ ~1:09:00 — Glenn describes his claimed superpower of matching fonts to people's personalities
event_signal: Celebrity actor engagement with fan-made pinball game at horror convention; Shawnee Smith and Costas Mandylor played Saw game at Charlotte horror convention
high · Glenn received permission to share story of actors playing game, being surprised it existed, and asking why it wasn't commercially available
community_signal: Extensive pinball podcast music work indicates strong ecosystem of smaller content creators supporting emerging podcasts through volunteer audio design
high · Glenn composed theme songs for Pinball Nerds, Poor Man's Pinball Show, Ray Ray Show, Tribe Multiball Show, Loser Kid, Collected Gamers, and unreleased Dude Where's My Coat podcast
design_philosophy: Saw game incorporates extensive audio design including 11-12 original music tracks, hundreds of Jigsaw voice callouts with humor elements, and varied sound effects for individual playfield elements
high · Glenn describes individual trap-based songs, multi-layer sound effects for pop bumpers (16 variations per), shotgun ramp sound design with delayed blast effect
licensing_signal: Lionsgate licensing restrictions prevent commercial production of Saw homebrew game; team can only maintain one operational machine as proof-of-concept
high · Glenn explicitly states 'We don't have the license from Lionsgate. We can't make more of them and sell them. What we have to do is this is our one-off'
community_signal: Glenn's commitment to professional pinball audio work demonstrated through significant financial and personal sacrifice, including selling personal pinball machine collection
groq_whisper · $0.116
high confidence · Glenn lists his podcast music work in response to host question about his contributions
high · Glenn sold Avengers Infinity Quest Pro and World Poker Tour to fund Logic Pro, MacBook Pro, and audio interface; explicitly states this sacrifice creates 'skin in the game'
announcement: Saw homebrew pinball game officially announced with specific display plans for upcoming Expo and detailed game specifications
high · Glenn confirms Saw will be at Expo with headphones, mentions previous displays at TPF and Southern Fried Gaming, describes current game state as 'full product'
technology_signal: Saw homebrew represents modernization approach to classic machine design; complete replacement of original Whirlwind components including lighting, display, and control systems
high · Glenn details replacement of alphanumeric display with LCD screen, conversion to RGB lighting, new controller boards and processor, mechanical redesign of spinning discs