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Chris Slevin on building Pizza and Pinball, founding Pinfest, and Newcastle's role as Australian pinball epicenter.
Hankin was the only pinball manufacturer in Australia, operating in Newcastle
high confidence · Chris states 'Newcastle always been the centre of pinball in Australia thanks to the Henkin Pinball Company who manufactured pinballs right in the centre of town for a few years'
David Hankin (implied founder) had an arcade called Orbit One that was named after the first Hankin pinball machine
high confidence · Chris explains: 'their first pinball machine was called Orbit I think that was a homage to the already opened arcade' then clarifies the arcade came first
Hankin had a licensed Star Wars pinball machine in the late 1970s
medium confidence · Chris states 'apparently, from what I've been told, it was licensed' regarding Hankin's Star Wars title, but notes uncertainty about how the license was obtained
Chris purchased approximately 150 pinball machines over his collecting career
high confidence · Chris directly states 'I have lost track, but I reckon I'd be on 150'
Pizza and Pinball operated for six years (late 2011 to ~2017)
high confidence · Chris states the venue opened 'in late 2011' with 'a three-year lease, got another three-year lease' and 'after six years... we got tired'
Pinfest 2024 will be its 11th year (originating 2012-2014)
high confidence · Chris states 'This year will be our 11th year' in what appears to be 2024 recording context
Ken Shipley is considered the best pinball technician in Australia
high confidence · Chris states 'I know the best technician in Australia called Ken' and 'without Ken, I wouldn't still be in pinball because he can solve everything'
Hankin games (Shark, Howzat) had significant board reliability issues but exceptional playfield condition
high confidence · Chris notes Hankin games 'are all in, like the play fields are all beautiful. You rarely see a hankin with a worn-out play field' but 'They're not the easiest games to keep running... Just board issues'
“Without Ken, I wouldn't still be in pinball because he can solve everything. He's a genius and a nice player.”
Chris Slevin @ approx. 25:40 — Emphasizes critical importance of skilled technician support to hobby sustainability
“The best thing about Pizza and Pinball was the guys our age bringing their kids to play and see pinball machines... a lot of children had their first experience with pinball”
Chris Slevin @ approx. 33:10 — Highlights venue's role in introducing new generations to pinball, beyond nostalgic player base
“Newcastle always been the centre of pinball in Australia thanks to the Henkin Pinball Company who manufactured pinballs right in the centre of town”
Chris Slevin @ approx. 2:30 — Establishes historical legitimacy of Newcastle as pinball hub due to local manufacturing heritage
“It just became too much... seven days a week... trying to keep the games running... we were constantly turning over pinballs so every month at least four of the games were changing over”
Chris Slevin @ approx. 34:50 — Illustrates operational burden of venue-based collection management and retail rotation model
“Back in that era where you'd buy a game and you'd keep it for six months, 12 months, sell it for what you bought it for and buy the next one... it was just so easy”
Chris Slevin @ approx. 19:30 — Describes early 2000s secondary market conditions that enabled rapid collection growth and trading
“By about 11 o'clock [on opening day] I was saying 'I've just blown all this money'... luckily people came, people had a great time”
Chris Slevin @ approx. 38:50 — Captures anxiety and gamble of inaugural Pinfest event before its success became apparent
“The venue were over the moon with the response... Before we'd even finished, the owners come up and said, 'same time next year, guys?'”
Chris Slevin @ approx. 39:30 — Demonstrates immediate venue owner buy-in to Pinfest concept based on first event success
business_signal: Pizza and Pinball venue closed after six years due to operational burnout despite strong community support; operational model (7 days/week, monthly game rotation, tournaments, parties) was unsustainable
high · Chris states: 'after six years of running a small business like that, we got tired... it was seven days a week... it was just a lot of time keeping the games running... it just became too much'
community_signal: Pizza and Pinball successfully introduced new generation of children to pinball through family venue model, not just nostalgia-driven adult play
high · Chris highlights: 'the best thing about Pizza and Pinball was the guys our age bringing their kids to play and see pinball machines. And so a lot of children had their first experience with pinball'
event_signal: Pinfest operates as distributed contributor model across Australian regions: machines from Victoria, Queensland, Tasmania, Melbourne, Brisbane, Mackay; committee of 6-8 consistent volunteers with specialized roles
high · Chris: 'We've got contributors coming from Victoria, Queensland. The Tassie Mafia have made us one of their holiday spots... machines come from Brisbane, Mackay, Melbourne... probably still got 10 of those people who are still contributing... probably be about six of us' on committee
event_signal: Pinfest established 2012 as Australia's largest pinball show; grown from 60 machines (15 contributors) to 90 machines (65 contributors) across 11+ years; now standardized at Club Macquarie, Argenton, Newcastle in September annually
high · Chris provides detailed origin story: initial 8-week turnaround, power failure on setup day, slow opening that built to packed venue; now 'knocking back contributors because space-wise we can fit more in but it gets too crowded'
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sentiment_shift: Strong positive sentiment toward Pinfest's growth and sustainability; venue relocation to Club Macquarie (closer to organizers) seen as quality-of-life improvement; September date now cemented annually after prior November displacement
high · Chris: 'I'm very happy about the move' [to Club Macquarie 10 minutes away]; 'They've now cemented a spot for us every year in September because that's our preferred date' after disruption
community_signal: Ken Shipley recognized as indispensable technician support enabling hobby sustainability in Australia; Pinfest incorporates tech support during events with Ken's involvement
high · Chris: 'without Ken, I wouldn't still be in pinball because he can solve everything. He's a genius' and 'Ken comes along, helps to keep the game running'
market_signal: Secondary market for vintage pinball machines in early 2000s-2010s (Australia/Asia) enabled rapid turnover trading: buy for $500-$1000, play/refurbish, resell at cost or profit, repeat. Described as 'just so easy'
high · Chris describes: 'you'd buy a game and you'd keep it for six months, 12 months, sell it for what you bought it for and buy the next one... it was just so easy... you'd clean them up, you'd play them. And... that was when you could just flip them and then pocket full of money'
community_signal: Chris Slevin evolved from casual collector (bought first game 2003) to commercial venue operator (Pizza and Pinball 2011-2017) to event organizer (Pinfest ongoing) to manufacturer distributor (Spooky Pinball Australian distributor)
high · Career progression explicitly traced: 2003 Countdown purchase → 150 machines collected → Pizza and Pinball venture → Pinfest founding → Spooky distributor role
product_concern: Hankin Shark and Howzat games developed reputation for board/sound reliability issues despite excellent playfield preservation; unfairly maligned by community despite playfield condition superiority
high · Chris: 'they got a lot of flack. They're not the easiest games to keep running... Just board issues... Shark kept having sound problems' but 'The play fields are all beautiful. You rarely see a hankin with a worn-out play field'
licensing_signal: Hankin Pinball obtained licensed Star Wars pinball in late 1970s-early 1980s era; sourcing method unclear but confirmed as legitimate license by community historical sources
medium · Chris states: 'apparently, from what I've been told, it was licensed' for Hankin Star Wars; acknowledges 'I don't know how hard it was, but I do know he had it... I don't know if he knew someone or he just asked the right person'