Journalist Tool

Kineticist

  • HDashboard
  • IItems
  • ↓Ingest
  • SSources
  • KBeats
  • BBriefs
  • RIntel
  • QSearch
  • NName Review
  • +Health

v0.1.0

← Back to items

PNP 678- 5 Rad 1 Bad: BOF Bon Jovi

Poor Man's Pinball Podcast·podcast_episode·22m 18s·analyzed·Jul 29, 2026
View original
Export .md

Analysis

claude-haiku-4-5-20251001 (batch) · $0.020

TL;DR

Orbital Albert rates Bon Jovi by Barrels of Fun highly for innovative mechanics but criticizes backglass artwork composition.

Summary

Orbital Albert reviews Barrels of Fun's newly announced Bon Jovi pinball machine in a "5 Rad 1 Bad" format. He praises innovative mechanical features including a crowdsurf outlane micro-flipper, a loop-de-loop with spinner and captive ball mechanics, comprehensive Bon Jovi assets (concert footage and songs), a multi-level magnetic heart shot, and an upper flipper with complex shot geometry. His single criticism is the backglass artwork composition, which he finds lacks a focal point and feels crowded. He expects the game to sell out its 700-unit production run despite the art concern.

Key Claims

  • Barrels of Fun produced approximately 550 units of Winchester Mystery House

    medium confidence · Orbital Albert, comparing production numbers to estimate Bon Jovi demand

  • Bon Jovi pinball has 700 units in production

    high confidence · Orbital Albert citing production run size for Bon Jovi

  • The crowdsurf outlane micro-flipper is activated by hitting a loop-de-loop spinner on the playfield

    high confidence · Orbital Albert describing the activation mechanism and calling it 'equally cool'

  • Bon Jovi pinball includes a multi-level magnetic heart shot that can drop the ball at three different captive ball locations

    high confidence · Orbital Albert describing the heart mechanic in detail

  • The game features lightning flippers for increased ball speed

    high confidence · Orbital Albert noting the addition of lightning flippers and speculating they may address long ball times

  • Bon Jovi has comprehensive concert footage and complete song catalog from the band

    medium confidence · Orbital Albert citing Jeff Dodson from Dirtypool Pinball discussing available assets, noting no one mentioned missing songs

  • Carl (from IE Pinball) is an exceptionally skilled player who could rank top 100-250 globally if he competed seriously

    low confidence · Orbital Albert's subjective assessment of Carl's competitive capability

  • The upper right flipper shot involves a spinner leading into a room with magnetic capture mechanics similar to Jurassic Park (Premium)/LE

    high confidence · Orbital Albert describing the shot geometry and comparing it to other Stern machines

Notable Quotes

  • “First of all, Barrels of Fun is not known for doing music pins, obviously. Not that they've got that many titles under their belt.”

    Orbital Albert @ ~2:00 — Sets context for why Bon Jovi is a surprising announcement for Barrels of Fun

  • “Barrels of Fun just mogged Jersey Jack, okay? Jersey Jack Pinball, like let's be honest, Bon Jovi is not known for their loop-de-loops, am I right? But Sonic is definitely known for hitting those loops.”

    Orbital Albert @ ~10:30 — Compares Bon Jovi's loop-de-loop design favorably to Jersey Jack's Sonic pinball

  • “It's like five shots in one. It's really fun. And you're not just shooting the captive ball. So many of these games you shoot the captive ball and it doesn't really do much or you have to hit it 20 times to do something.”

    Orbital Albert @ ~11:45 — Praises the loop-de-loop mechanic for multi-functional design

  • “They got all the concert footage. They got all the songs they wanted. They got all the call-outs they could possibly need, right? So it sounds like they got 100% of the assets.”

    Orbital Albert @ ~15:30 — Highlights comprehensive licensing of Bon Jovi materials as a major asset

  • “I feel like they have that picture of the whole band in the bottom right, and then they have another artist in the top left, bottom left, but there's nothing really happening in the middle. And any piece of artwork like that, you need something happening in the middle.”

    Orbital Albert @ ~28:00 — His primary criticism of the backglass artwork composition

  • “Will it sell out 700? If it doesn't, it's because of that back glass. I'll say that.”

    Orbital Albert @ ~29:15 — Predicts strong sales contingent on overcoming the backglass art criticism

  • “If you shoot the left orbit and you just hold up your right flipper, the ball will actually just go directly right into that room there. I believe that's where the ball goes when you just hold your flipper up.”

    Orbital Albert — Describes an elegant flipper control mechanic that enables orbit extension

Entities

Barrels of FuncompanyBon JovigameOrbital AlbertpersonWinchester Mystery HousegameFoo FightersgameJack DangerpersonDavid Van Nessperson

Signals

  • ?

    product_launch: Barrels of Fun officially announced Bon Jovi pinball with 700-unit production run; positioned as their fourth major title in rapid succession after Labyrinth, Dune, and Winchester Mystery House

    high · Orbital Albert explicitly states this is a new release and discusses it being the newest from Barrels of Fun with specific production numbers

  • ?

    design_innovation: Bon Jovi introduces crowdsurf outlane micro-flipper (tiny flipper in left outlane activated via loop-de-loop spinner), multi-level magnetic heart shot with three drop targets, loop-de-loop with integrated spinner and captive ball mechanics, and upper right flipper with complex shot geometry and magnetic capture room

    high · Detailed mechanical descriptions provided by host; Jeff Dodson from Dirty Pool Pinball confirmed and discussed these features in livestream

  • ?

    gameplay_signal: Game features lightning flippers for increased ball speed, extensive wireform layout, and complex upper flipper shot geometry that enables orbit extension and multiball staging; potential concern about excessive shot count ('one shot too many itis')

    high · Orbital Albert details the lightning flipper addition and speculates about long ball times; he mentions uncertainty about shot overload but expresses optimism about shot integration

  • ?

    licensing_signal: Bon Jovi pinball obtained complete concert footage library, full song catalog, and extensive audio assets from band; apparent no missing major songs or key materials unlike typical music-licensed games

    medium · Jeff Dodson (Dirty Pool) discussed scraping through 'hours and hours' of concert footage to select best material; Orbital Albert notes no content creators mentioned missing songs despite the game being out less than 24 hours

Transcript

groq_whisper · $0.015

0:00
Sous-titrage ST' 501 Pimball Nerds Podcast, coming to you from beautiful River Higerts, Nova Scotia.
0:43
Welcome back, Pimball Nerds, to episode 678 of your fifth favorite Pimball Podcast. My name is Orbital Albert, and on today's show, we're going to be talking about the newest release from Barrels of Fun. And that's right, Bon Jovi.
0:58
I'll be the first one to admit when Kaneda's Pinball Podcast had reported that it was Bon Jovi, I thought, no way.
1:07
You're yanking my chain. You're pulling my leg. You're pulling a rabbit out of the hat. You're not going to do Bon Jovi. First of all, Barrels of Fun is not known for doing music pins, obviously. Not that they've got that many titles under their belt. But second of all, have we not all said a hundred million times, no more dad rock, no more dad rock. Finally, we had Foo Fighters and we thought we might start to get some 90s rock, but we didn't.
1:39
So that being said, three pinball releases in less than 24 hours. I'm a little tired. I'm a little exhausted. I just came back from playing 18 holes of golf, Amherst Golf Club. I think it's one of like the top five longest golf courses in Nova Scotia. It's very long, 6,400 yards or something. So very long. And I made the bad choice of not. I was trying to save, you know, 20 bucks and not get a golf cart. And so I walked the whole thing with a much younger man than me, my son. And he wasn't tired at all. But here it was one of the hotter days and with the Humidex it was probably getting closer to the mid-30s than it is the low 30s. And I was pretty exhausted. But you know what? New pinball day is always a good day. I'm excited for Barrels of Fun. Me personally, I'll say theme-wise, I think Bon Jovi is a much, much better theme, i.e. it has much more broader appeal than, say, something like Winchester. Probably like if you were to if you were to interview people between 20 and 30, maybe only 80 percent of them would have heard of Bon Jovi. But if you were to interview people from 30 to like 70, probably 95 percent of them in North America had heard of Bon Jovi. Even if you don't love their music, you've heard of them. You know who they are. Right. So I had no clue what a Winchester Winchester. I had no clue what anything to do with Winchester was before Barrels of Fun came out with it. And they were able to sell, what, 550 of those bad boys or 525, right? So with there only being 700 Bon Jovis, I would assume they could easily sell out because Bon Jovi is, you know, a much better known theme. At the same time, if you think about 10% more of 550, it would be 55 more, so that would be around 600. 20% more would be 660. 30% more, we're getting into that range now where they are at maybe a little bit over that with 700 and whatever, right? So we're looking at at least 30% more pins here plus. So, you know, when you're increasing it by that much, is the theme known 30% more? Of course, but overall, without you having what I call the Carl factor, Carl D'Angelo, of course, of IE Pinball, famously, Sly and also Indisc. He did do a live stream today. I did get to watch that, thankfully. He had like the world's longest ball one. I almost gave up. I was like, holy cow, Carl, take it easy. But let's just get into these features. Let's just get right into it. I don't have all night. You don't have all night. I'm exhausted. You're probably tired. So much Pinball content from so many creators. And please, for the love of God, if you're somehow listening to this Bon Jovi top five rad and one bad, And you haven't gone back and heard P3 Multimorphics, the same thing I did for them for Ender's Game as well as Dungeon Crawler Carl. Go back and have a listen. I had a lot of fun doing that. It's very hard to squish in basically two shows in one, which is what I did on the last one. Because it's only been out for a day, it hasn't had much time to breathe and hasn't had that many listens. So I would like to hope that my 52 minutes spent talking to you was, you know, it's going to get a couple more listens than it's got so far. And go back there and have a listen. Even if you're not necessarily a P3 multimorphic fan, you should go back and have a listen because I think I made a lot of good points. All right. So number one on my list is called the Crowdsurf Outlane Micro Flipper. A little bit of a mouthful but it a tiny little flipper in the left out lane that allows you I would say the closest thing in modern pinball we had to that kind of is Jack Danger danger room which caused the flippers to be off center These flippers are not off center It It not a full danger room It just it takes up the exact same space as a regular outlane just maybe a little bit more space down towards the apron But once you have revved up, like once you've done something else on the playfield, you have the opportunity to hit the ball back in. And if you go out the left outlane, once you have this outlane power save, whatever, you know, turned on and hit the ball back in, which is so cool.
@ ~25:30
  • “You're making an orbit more than an orbit. You know what I mean?”

    Orbital Albert @ ~26:00 — Praises the design philosophy of giving orbits multiple functional purposes

  • “I can't stand two flipper games. And if the only extra flipper they had was that little crowd surf flipper, it would still make it not a two flipper game.”

    Orbital Albert @ ~20:15 — Explains why the micro-flipper addition is significant for gameplay variety

  • “I'm living on a prayer that they didn't miss any of the big songs, right?”

    Orbital Albert @ ~15:45 — Bon Jovi song reference inserted into discussion of asset completeness; indicates confidence in licensing

  • Jeff Dodson
    person
    Glenn the Skateboarderperson
    Python Angheloperson
    Jersey Jack Pinballcompany
    Stern Pinballcompany
    Jurassic Parkgame
    Ender's Gamegame
    Dungeon Crawler Carlgame
    Sonicgame
    Scooby-Doogame
    [name withheld pending review]person
    Doomgame
    Aerosmithgame
    $

    market_signal: Bon Jovi production estimated at 700 units vs Winchester Mystery House's 525-550 units; 27-33% production increase justified by broader theme appeal; host predicts likely sell-out unless backglass criticism impacts sales

    medium · Orbital Albert calculates that Bon Jovi theme has significantly broader demographic appeal (80% of 20-30 year-olds, 95% of 30-70 year-olds in North America vs. unknown recognition for Winchester) and projects strong sales

  • ?

    product_concern: Backglass artwork criticized for lack of focal point in center area; composition feels crowded with band photo in lower right and additional artists in corners but empty middle space; identified as the single 'bad' rating factor

    high · Orbital Albert explicitly states this is his primary criticism and sole reason preventing personal purchase despite praising all mechanical elements and playfield art

  • ?

    competitive_signal: Carl D'Python Anghelo (IE Pinball) demonstrated Bon Jovi gameplay capability with extended ball time during livestream; Orbital Albert assessed him as top 100-250 competitive player potential; suggests interest in seeing mid-tier competitive player like Dirty Pool/Jeff Dodson demonstrate skill shots

    medium · Orbital Albert watched Carl's livestream and noted his exceptional execution of difficult shots; expressed preference for seeing players of different skill levels showcase the game

  • ?

    content_signal: Multiple content creators covered Bon Jovi announcement within 24 hours including Dirty Pool (Jeff Dodson), Carl/IE Pinball, Kaneda's Pinball Podcast, and Carrie Hardy; Orbital Albert consumed extensive video content before recording this episode

    high · Orbital Albert references watching full Dirty Pool video, Carl's livestream, Carrie Hardy's full video, and Kaneda's Pinball Podcast coverage

  • ?

    design_philosophy: Bon Jovi exemplifies design philosophy of combining multiple shot types into single mechanisms (e.g., loop-de-loop as spinner + captive ball + shot outlet = 5 shots in one; orbit design enables both standard orbit and direct spinner shot via flipper control)

    high · Orbital Albert specifically praises Jeff Dodson's and designer's approach to making orbits serve multiple purposes and mechanics handling multiple functions

  • ?

    industry_signal: Barrels of Fun positioning itself against established manufacturers through rapid release schedule (Labyrinth, Dune, Winchester, Bon Jovi in approximately 18 months) and innovative mechanical design that Orbital Albert characterizes as superior in specific areas (outlane flipper, loop-de-loop vs Jersey Jack's Sonic)

    medium · Orbital Albert states 'Barrels of Fun just mogged Jersey Jack' regarding loop-de-loop comparison; notes BOF's emerging portfolio and design boldness

  • ?

    product_strategy: Bon Jovi chosen for significantly broader age demographic appeal than previous Barrels of Fun titles; music theme represents strategic departure from BOF's typical story-driven design approach; positioned to reach casual/location players beyond core enthusiast base

    medium · Orbital Albert emphasizes Bon Jovi's name recognition across 30-70 age demographic (95%) vs Winchester's niche appeal; discusses this as justifying 30% production increase

  • ~

    sentiment_shift: Despite host's initial skepticism about 'dad rock' music themes and Bon Jovi licensing, Bon Jovi theme received positive reception due to broader appeal and quality execution; represents potential shift in community acceptance of music-licensed games beyond dedicated fan bases

    medium · Orbital Albert admits initial 'no way' reaction to Bon Jovi announcement but pivots to appreciation of theme breadth and notes his own tolerance for Bon Jovi music (unlike Aerosmith)

  • 6:01
    Outlanes has just been boring forever. And like Jack Danger's made a couple between Foo Fighters and the Danger Room with X-Men that are kind of interesting, but not a lot of other people are making. Like Keith Elwin does everything just chef's kiss other than maybe his outlanes are kind of boring. You know what I mean? And this is not, I don't know if this is a David Van S idea. I don't even know if Carl was in the room for this one. I don't know whom else over there at Barrels. I think they kind of design as a team, sort of like Spooky. So, but whoever, if you're listening, whoever did this, great idea. I love that. That's number five on my list. Okay. Now, listen, I want to put a couple of asterisks in here. I can do that. I know it's supposed to be a top five rad, but Jeff from Dirty Pool, I watched his entire video. Go over to Dirty Pool Pinball, watch his video where he's talking about what he did with the sound design. So much like a friend of the show, Glenn the Skateboarder, is doing sound design for Ender's Game, even though he might not have been the person who actually made the actual music in it, very much the same way Jeff Dodson didn't necessarily write any of the songs for Bon Jovi, obviously, okay? But he definitely implemented the sound effects. And I thought one really cool implementation he was talking about is how when you do different things in the game and a sound effect happens, depending on what key the song is in at that part of the song, like he said, even if during the song it changes key, the sound effect matches that. And a lot of time in these music games, you're listening to the song and the sound effect is just like completely just it's jarring. It doesn't match the song. And the fact that Jeff's thought to change that is just incredible. Plus, I actually just love all the – he named like the four different – four or five different things that happened in the game where he made a custom sound for, and they all sounded incredible. And they matched what the ball was doing, which is important. Like sound design cannot be underlooked on a pinball machine. And as much as yesterday I applauded Glenn for all the work he did on Ender's Game, I got to give Dirty Pool his praise. Even if it didn't quite squeeze into the top five, I don't know how design design would, especially because I personally, now you all know I can't stand Aerosmith. Like I literally will sometimes have to leave the room if they're on, okay? Okay, but Bon Jovi I can stand. Bon Jovi, probably half the time they come on the radio.
    8:33
    As long as it's not one or two other songs I sort of got sick of from hearing a lot, I will leave the song on. And once in a while, I'll even rock out to it, okay? Now, do I love the music? Of course not. But who cares? It's, you know, five, ten years before my time. It's not a big deal. But I still like it. Now let's get into number four on the list, which is related to that CrowdSurf Outlane Spinner. The way that you rev it up to get it activated and get it ready to go is also equally cool.
    9:05
    And this is like the crowd army, I don't know, they call it the loop-de-loop in it. And I'll say this, Barrels of Fun just mogged Jersey Jack, okay? Because Jersey Jack, like let's be honest, Bon Jovi is not known for their loop-de-loops, am I right? But Sonic is definitely known for hitting those loops.
    9:27
    And the little tiny baby mini loop in Sonic is not nearly half as rad as this particular loop-de-loop, or loop-de-loop, okay?
    9:41
    Because it's got a spinner in front of it, first of all. And second of all, it does loop and then the ball loops in and just sits there and becomes a captive ball. And so it's like it's part captive ball, which I absolutely love, but it's only a captive ball after you get the ball to it. And then it's also a spinner and then it also can shoot out from the other side. So it's like it's five shots in one.
    10:05
    It's really fun. And you're not just shooting the captive ball. So many of these games you shoot the captive ball and it doesn't really do much or you have to hit it 20 times to do something. In this particular case, you have to get the ball in there once to become the captive ball. And then once you've hit that spinner enough times, it gives you a left outlane spinner, which from what I saw when Carl was playing, the ball tends to go that left outlane quite a bit more. So you can make the argument during your ball save, you're going to want to get over there and hit that spinner quite a bit. But anyways, plus it's building towards a multi-ball, I believe as well, right? And a cool one of that. So number five on the list was that Outlane Spinner and number four on the list was the crowd surfing and then the other one was the crowd loop. Let's get into number three before I lose my voice here.
    10:58
    So number three I actually changed my mind on a couple times but what I going to end up saying for number three is just as simple as this They got all the assets I wasn't sure what I was going to do for number three until I heard Jeff talk about it from Dirty Pool. And what he mentioned is they got like hours and hours and hours of concert footage, live music, and he got to scrape through that to only use the best stuff, use the best, the coolest crowd sounds, The best guitar solos and implement it so many different times. But the thing is, a lot of times these bands, you won't get any, like Aerosmith is a good example. They have to just make an animation where they're standing and playing in front of a van or something. It's not, you know what I mean? They not only got all the concert footage, but they got like every song you could possibly want from Bon Jovi's. From what I understand, I have not heard a, I've watched a little bit of the, I watched all the Carrie Hardy video. I watched Canada, you know, not while it was live, but later talk about it. No one mentioned that there was any songs missing. So I don't know Bon Jovi that well, but I'm living on a prayer that they didn't miss any of the big songs, right? So it sounds like they got the concert footage. They got all the songs they wanted. They got all the call-outs they could possibly need, right? So it sounds like they got 100% of the assets. And that's certainly if you don't get 100 percent of the assets when you get Scooby-Doo-Boo, who cares? OK, I mean, you need the mystery mobile and then you need the main characters. But if you miss anything else, it doesn't really matter. But with Bon Jovi, if you don't get at least the concert footage.
    12:42
    And some of the live music. And all the good songs, what's the point? Am I right? Right. So I was going to what I had here originally across out was how full the whole thing looks like the whole thing.
    12:57
    Excuse me. Yes, there is three or four sculpts. There's wire forms like like a coat hanger factory is jealous by how many wire forms are in this thing. Like there is wire forms going every which direction. I love the it's very like they're very fast. And another thing about this was they they added lightning flippers. So the ball's going to be even like, you know, it's going to be moving even faster. And maybe they did this because there is long ball times, they realized, without lightning flippers.
    13:28
    So I don't know. It looks very fast. It looks super fun. I can't wait to try it. I don't know yet if I would like one of the barrels videos. Sorry. There we go. Sorry, Jamie, it's not a Diet Coke, but it was a Diet Pepsi Cream Soda. Wow. Diet Pepsi Cream Soda. Wow. Very creamy. Very delicious. All right. Number two on the list, okay, is number two on the list is the heart. Give me a break. So not only can you shoot the ball right through the middle of the heart, which is one of their big songs, right? Something to the heart, straight through the heart, something, something about a heart. There's a heart thing in a Bon Jovi song, I swear. And you can, not only can you shoot it straight through it, but you can also have a magnet capture it in the heart. And then the heart can go up to not one, not two, but three different levels and drop the ball off at other captive ball parts. So it's basically got everything going there possible.
    14:38
    And then maybe the coolest part of this whole thing that I saw the whole time, I know it seems really silly, but I can't stand two flipper games. And if the only extra flipper they had was that little crowd surf flipper, it would still make it not a two flipper game, but kind of because, you know, you're only getting the same geometry as a fan layout with the two flippers, the two lightning flippers. But, and there's several ways apparently to get the ball to the upper right mini flipper. Well, I'm not going to just say the flipper is my favorite thing on it, but one of the shots from that flipper is so cool. I love spinners. You go through a spinner with a really cool sound and then it goes into like a danger room or like a, what do they call that in John Wick, the disco or something. And you go into this little, and actually I guess the room kind of looks similar to Ender's Game and Dungeon Crawler Carl up on the right, which I called the mini dead zone, but it's probably closer to like the Jurassic Park and the premium in LE where like it can lift up and grab the ball and there's a magnet. So you shoot the ball and it looks like a difficult shot, but fun, very rewarding from that upper right flipper. Now, Carl was able to do it very easily, but Carl is a really, really good player. If Carl wanted to and he traveled, he'd probably be top 250 in the world. I wouldn't be shocked even top 100, to be honest. I don't know, maybe not nowadays. I don't think Carl would want to travel that much to get in the top 100, but every time he plays in big tournaments, he does very, very, very well. So he's just a really good player and a great person to show off the game. I'm more interested to see someone like, and I'm sorry Jeff if you're listening, someone like Dirty Pool play because he's really, really good, don't get me wrong, but he's not Carl level. You know, he's like, I don't, I wouldn't say he's like a, maybe, I'm, Jeff is a very good player so I, you know, I'm not trying to slight him. I'm just saying he's like a top 1,000 player in the world, he's not a top 100 player like Carl would or could be or has been. So it be interesting to see like because it looks like there a lot of shots on there and I wonder if it suffers from one shot too many itis Now that not my one bad but I do wonder that just a little a little tiny tiny bit But what I do love and I should finish this my favorite thing is that shot where you not only do you go through a spinner but the ball gets stuck in there and there a magnet and there a whole bunch of targets But more importantly it also a staging area for one two three balls to get locked And not, I won't say the coolest part of this, but something that's also really interesting how they've set up this geometry and to make it really flow. And Jeff from Dirty Pool did actually say this is his favorite shot in the game for a reason. If you shoot, and it's nuts because my name is Orbital Albert, if you shoot the left orbit and you just hold up your right flipper, Remember, the ball will actually just go directly right into, like, shoot through the spinner really hard, really fast, and go directly into that room there. I believe that's where the ball goes when you just hold your flipper up. But it's that particular shot that Jeff said he loved. And I love it when you get to do something like that because you're making an orbit more than an orbit. You know what I mean? You know what I'm saying? But there's just so much to do with that shot, and it seems so fun. It seems very integral to the game. That's how you do a multi-ball start. It stages the balls. It holds them there. There's another multi-ball stage start that looked actually maybe even cooler. Just how you got the ball into there didn't look as fun or how you started it. But I'm such a sucker for like a cool, fun upper flipper shot. And there's more shots than that. I believe there's like three or four shots you could shoot from the upper flipper. But anyways, I know what you're thinking, but what is the one bad? Well, the one bad isn't that I don't love the music. The one bad isn't maybe that, like, I'll say this, I like the cabinet art, even though I think my biggest thing would be like, it feels like there's a lot of different colors. Like, there's not really a color palette. My favorite pinball machines have like two or three main colors with a whole bunch of like side colors that are similar.
    18:42
    I love Johnny Craft's artwork. I'm like the only person on planet Earth who absolutely loves Jurassic Park by Stern. Shout out to my Canadian brother. He's up there in Montreal. Love Montreal. Best bagels on planet Earth. Sorry, New York City. But I don't love the back glass artwork. I don't love it. I'm sorry. I don't love it. I like the Doom back glass. I don't mind the Winchester back glass. I don't really like this one. I feel like they have that picture of the whole band in the bottom right, and then they have another artist in the top left, and then they have another artist in the bottom left, but there's nothing really happening in the middle.
    19:22
    And any piece of artwork like that, you need something happening in the middle, and there's nothing happening in the middle. So for that reason and that reason only, I mean, the timing as well is not good. I kind of know why they're doing it, or maybe they have this planned for months just by chance. But I would have given at least a week, you know, in between timing-wise, so I don't know. Anyways, guys, I will say probably because of the back glass, I just couldn't buy this. I don't love this music anyways.
    19:58
    There's nothing really that bad about it. It's just this is the closest to something bad. The shots look fun. It's an interesting layout. There's two or three cool mechs that we haven't seen a lot before.
    20:12
    But is it my favorite ever? No. Will it sell out 700? If it doesn't, it's because of that back glass. I'll say that. The cabinet's pretty decent. The play-filled art's really good. I think maybe how it's composed isn't my favorite, but all the play-filled art's great. So anyways, excuse me.
    20:37
    Whoa. Guys, in less than an hour, it will be my birthday tomorrow. So I'm going to be 46. Thanks for listening to the show. Oh, my awesome wife just got me another drink.
    20:53
    Sorry about that. Sorry about the dead air, guys. I'll try to take care of that next time. I had a wonderful night. I hope you guys had a great night. I just want to thank everybody for all the support. I really appreciate it. I left links on my last show to go check out my YouTube channel and give me a subscribe if you like what you see and maybe watch a video or two and give me a couple of likes. And comments wouldn't be horrible either. Good or bad. Comments would be horrible. But anyways, thank you. I'm trying to I'm trying to do the grind. Everyone says like your first 100 subscribers on YouTube is absolutely the hardest.
    21:28
    I'd say that's true. I'd say that's true. Now, I've been trying for that long and I've been trying that hard, but I'm ready to start. So support me. And I do want to start putting out pinball content more and more there often as well. As well as like arcade tours, the odd pinball podcast potentially, like going to tournaments like vlogs. So go support me there as well. It's Living with Albert on YouTube. And yeah, have yourselves a great night. Everybody, hopefully I get to speak with Glenn the Skateboarder pretty soon. All about Ender's game and what it was like for him to do the call-outs and the sound design on that. And between now and then, I'm just going to go chill and enjoy my birthday. And I hope you guys have a wonderful night as well. Until next time, remember to eat, sleep, and breathe. Dungeon Crawler Carl.