It's true, but I guess my message is to anyone else that wanted to actually get into the podcasting arena, to don't not so much think about the numbers, but just do what you enjoy doing. You know, absolutely. Numbers will come if you're having fun, you know, and that's that if you do this because you love to genuinely do this and want to talk about the hobby, then go for it. But don't get butthurt if, you know, you don't get a lot of lessons right away. You know, it takes time to build an audience. No, I agree with you, man. I say it all the time. I think, you know, if you're not doing it for the right reasons, then you shouldn't be doing it. It's all about having fun. And I personally am in it to shoot the shit with Franchi and have a great time talking to these, you know, these pinball people that have a passion for the same stuff that I do. So, you know, and you guys, you do that and, you know, you have a party every night. So you can't really say that there's anything wrong with any of that stuff. Right. No, we've said this all along. You know, we're building this community of misfits that we love. I mean, it is. You're right. It's just fun and it's a party. Yep, absolutely. Cool, man. All right, that's enough of these boneheads. Now it's time for our weeks in pinball. Okay, so, you know, I think the two coolest things that happened to me over the last two weeks was first being involved in the Guns N' Roses reveal. That was amazing. It's so damn cool to just be involved in Eric's game, and he's a great guy, such a talented designer. We had the game info in late August, and we recorded our deep dive in September, I think on the 10th, so it was crazy to have to wait that long to talk about it. I have a ton of respect for pinball designers and everyone in the industry who can talk about their projects. Because, I mean, Guns N' Roses is such a cool game. You want to talk to your buddies. And a lot of Eric's buddies were pinball guys. So that has to be tough. But they crushed the reveal. So cool to be part of it. Congrats to Eric, Ken, Jack, and everyone else who was involved in that game. You know, they did a really phenomenal job. Ian and Drew, what did you think of the reveal? Like compared to what you've seen before, obviously you've been in the hobby for a while. Was there anything you would change, or do you think this was pretty much executed as well as you'd like? Yeah, see, we were at the Wonka reveal, so at MGC, and what they did this time around, I don't know if Drew feels the same way, but I thought it was really fucking good. I thought they did a great job with the lead-up, and we kind of knew what was happening, what date it was going to be released, and then just how they went about releasing the game. Drew, do you have any comments on that? Well, yeah, I think it was the best release that I've ever seen and, you know, probably ever because, you know, obviously they weren't doing stuff like this five years ago. To have 100 LEs made already? Who does that? Yeah, so there's that. But, well, that's right. Yeah, I was trying to think in my head. I was like, Stern obviously has this down, right? I mean, they have games in boxes. They're shipped overseas. They do this, like, clockwork. But we haven't really seen another company step up to that level before. And Jersey Jack kind of, you know, did it. It was incredibly impressive. And I think it was the time that they had in between their last reveal and this now with COVID and everything else, like just giving them more buffer. But when they went out with the game, they came correct, right? I mean, I think Ken Cromwell, his marketing hire was a good call by them. Oh, absolutely. I mean, Ken was made for this. You know, he's a good marketing face for that company. He's a detailed man. Yeah. He's got the details down. I just hope that this kind of shows what's going to happen in the future, meaning maybe they can make two games in a year. The fact that they got 100 in boxes is probably going to crank out, I don't know, like 1,000 of these by Christmas or whatever. Because we probably won't see another game from them until maybe next summer. But hopefully next year they can release one, and then maybe at the end of the year release another one. That's what I've been saying all along. If they can get to two games a year, I think they'll do really well. But, you know, one game a year with these, you know, new in box LE buyers, I think they need to do a little more than that. And that's their goal, right? I mean, they've always said they want to get to that two game a year milestone and hopefully they can do it. Like with CERN, like, you know, as awesome as they are and they are awesome and they are a machine. Instead of having four cornerstones, I'd rather have three cornerstones. cornerstones, but have a lot more in these games versus like J.J.P., two games a year is perfect because they put a lot into these games. And these games are phenomenal when you play them. They just feel different. They're solid. They're heavy. They have so much going for them. And all you really want is the kind of root for J.J.P. to be successful and to stick around so we can see the next game and the next game and the next game. So two a year would be amazing. Here's another thing to think about, though. We all know what trouble Jack got into when he came out with Wizard of Oz, and I think he was making five bucks apiece per game in profit. As these guys sort of get in sync and they've got a new building now, a much larger building in Chicago, if things pick up and everything starts going well and they start cranking out more games, are they going to fall in line with the same problems that Stern has that forces them to stay in a certain bomb where they can't add all of that stuff because they have so many employees and so much overhead and et cetera, et cetera. You know, do you want them to stay at the little boutique that tries a lot harder? Well, I think that that goes down to the two games versus having six games a year, you know, four cornerstones and then you have your usual couple of, what are those, contract games? Climacy games. Yeah, if you keep the bomb at a respectable rate, now I'm not saying they have to go as low as CERN's bomb, but as there's some money to be made in this hobby and if they have to charge a little bit more I think pinball people will pay a little bit more to get more in their games and the show is with Guns and Roses because it's everyone's super perspective about this game and it's not even like it was funny before this game was released I don't know about you guys but we had a lot of people contact our show about how the theme does nothing for them and they're not excited about this well that went 180 as soon as it was released and you're like okay maybe not a big fan of this The game looks amazing. Dude, I am that guy. And I went to the, when I played it, I wasn't expecting, I mean, I was expecting it to be freaking awesome because I had seen videos and I, you know, we had done the interview with Eric. But the theme didn't call to me like other themes had. But when I played it and I got the whole experience and I had, you know, yeah, I didn't know who Dizzy was, you know, two, you know, two months ago. But seeing all the band members up there and having their call outs and seeing how they're integrated into the game, I was in, man. I was all in. And I like Guns N' Roses, but I'm not like a hardcore fan. I don't think there are too many that are crazy hardcore, but I think what Guns N' Roses is I think they appeal to mass amounts of people. Besides Kaneda, I don't know if anyone thinks this is the greatest band of all time. It's cool. Everyone knows all the songs. Everyone knows GNR when they're on the radio. Everyone can relate to this band because there's always some song that comes on and you're like, oh shit. On our show, I gave the example of my mom is like a traditional June Cleaver type, born in the 50s. I've seen her. Yeah, great lady, but that's who she is. And she probably knows who Slash is. You know what I mean? Because he's just so iconic, and he's been around for 35 years, that she could pick him out of the lineup and say, oh, that's Slash, the guy from Guns N' Roses. She doesn't know any of their songs, but she would if they played them, I bet. Probably, yeah. So that just goes to show kind of what Ewan was saying. It's a good theme that transcends other themes, But, you know, at the time, I don't think anyone was super pumped. And then all of a sudden they see the game and long story longer. Yeah, they loved it. So, yeah, no, I hear you. And we interviewed a couple of people at this coin taker event we were at last weekend. So we're going to have those kind of spliced into the episode at some point. But cool. That leads me to the next point, which was last weekend. Frenchie made the eight hour drive out to Pennsylvania to hang out with us at the coin taker tailgate party. And I know that some podcasts have sponsors and some are fake, like fun around. But I have to take a moment to brag that I think we have the best sponsors, hands down. We've gotten donations like Pinball Playfields. We have a foosball coffee table from CGC. Shout out to Laura Fraley for winning that one. We got a $100 gift card and some pretty epic swag from Back Alley Creations. But this last weekend, we had Cointaker do probably the biggest thing we've ever had, which was a full-on catered tailgate. All of the recently released pinball machines in Sunbury, Pennsylvania. It was a pretty epic event. And Chris, I was so happy to have you come out for that, man. What did you think of that? It was unbelievable. It was funny how it happened because you guys have been talking about having me out, you know, drive out there. Because you and Cointaker are relatively close, about an hour away. But, you know, I'm eight hours away. So I decided, you know, I need to get out of the house enough of this COVID crap. You know, I wanted to see you guys and all that. So, you know, there's been no expos, so I haven't seen you. So I'm like, I'll head out there. And then when Chris and Melissa started talking about like, you know, oh, well, you know, we'll have like sort of an open house and, you know, we'll make some food or something like that. I figured, well, if we're going to go out there and we're going to, you know, record people's thoughts on Guns N' Roses and all that stuff, you know, my marketing noggin, you know, just kicked right in. And I'm like, okay, I'm going to call this the Super Awesome Pinball Tailgate Bash. And I'll make a logo about it, and we'll put it up. And it was really just to give it a name. It wasn't really an official bash. It was just like, if I'm going out there and it's kind of an event, you know, I'll make it look like a bigger event than it actually is. It's not to actually be worthy of the flyer, though. Yeah, because then Chris and Melissa went, well, you know, all right, they're giving it a name. Like, let's do this up. And, you know, they had so much food that this guy, Zach, was out front with this big-ass grill that he has that he has to hitch onto his truck. And he's cooking steaks and burgers and turkey and all of this shit. And there's all kinds of food and free drinks and free pinball. They had Guns N' Roses. They had the Avengers. They had the Turtles. You know, everything new. And also everything from the past probably five years or so as well, all on replay. There was tons of stuff to do. We had about over 250 people come out. And this was all last minute. Like, we literally decided to do this like a week before we did it. I knew I was going to have to put it out there. But it was only, you know, nicknamed the tailgate bash for like a week prior. And they just managed to get all this stuff thrown together. It was amazing. Yeah. I mean, over the course of eight hours, I think that 250 people were there. So it never really felt crowded. And we held it outdoors in their huge open to the outside warehouse. And there were games spread out. So, you know, safety was definitely well considered. Yeah, they had one of the Guns N' Roses under a gazebo tent right out by their sign by the road. So people were all lined up playing pinball like people driving by honking. That was cool. You have big baskets of hand sanitizer everywhere. So kudos for them for doing it right, you know, during COVID. But it was cool, man. It was cool to get out there and see people, make some new friends, and see some old ones that we haven't seen in a while because the shows have been down. But we got to play a ton of new games. GNR was obviously the star of the show because it was just officially revealed on Monday. but it wasn't the only game there. I mean, there was a ton of other ones. Avengers Pro, we had P3, Hot Wheels. I had never played any of those before, and, of course, Guns N' Roses. So I don't know, Drew and Ian, if you guys have played any of those games, but I kind of wanted to go through them and see what our first impressions of them were. Like I said, I own a Turtles. I have not got on Avengers or Guns N' Roses yet. But real quick, I just wanted to do a quick shout-out for... So Chris Franchi, you met fellow tribe member Tim Lee in person? Yes, he was there. Yes, I did. So, yeah, Tim Lee was there, and, yeah, I got some awkward pictures of Franchi. There was a picture put up on Facebook, and both of them just looked so awkward for a while. His daughter was there, and she was really cool, too. He said she kind of travels with him to all the different shows. Yeah, she plays a lot of pinball. It was very cool, but to your point. So how was Avengers? Was it everything that everyone said it was? Yeah, man, I was so stoked to play it. I mean, the game shoots really well. It has, obviously, a beautiful art package from Zombie Yeti. I think Keith has got another hit on his hands with this one. It's classic Keith. He's got shots that are really fun to hit without anything really being clunky. There's a good mix of kind of a classic layout and some new unique shots. And I don't know. I'm going to put it out there that I think it's probably the most fun I've ever had with an upper flipper because you can repeat that ramp shot over and over and over again, which was extremely satisfying. It was very satisfying.