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Evil Dead Pinball Livestream

Bug's Scream and Stream·video·45m 3s·analyzed·Dec 13, 2024
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Analysis

claude-haiku-4-5-20251001 · $0.027

TL;DR

Spooky Pinball's Bug showcases Evil Dead gameplay, design mechanics, and community engagement on livestream.

Summary

Bug from Spooky Pinball hosts a gameplay livestream of the newly released Evil Dead pinball machine, demonstrating various modes (Give Me Back My Hand, Chase by Evil, Insanity Mode, Evil Awakens, Workshed) while discussing design features including the stepper motor-driven hand toy, Linda possession mechanics, backward flipper tricks, and code tuning still in progress. The stream includes gameplay from multiple players, a skateboard giveaway signed by artist Christopher Franchi, and casual banter about the game's intensity, accessibility, and mechanical design.

Key Claims

  • Evil Dead is the most intense game Spooky has made, though more accessible than TCM

    high confidence · Bug's direct statement comparing Evil Dead to The Texas Chain Saw Massacre regarding intensity and accessibility to average players

  • The stepper motor-driven hand toy in Give Me Back My Hand mode includes ball search functionality to retrieve scooped balls

    high confidence · Bug explicitly explains the ball search mechanism during gameplay explanation

  • Linda possession mechanic can rotate flippers between right two, front two, or all three flippers

    high confidence · Bug describes Linda flipper rotation mechanics during gameplay: 'She can rotate the right two flippers, the front two flippers, and we can do all three flippers as well'

  • Call-out frequency was deliberately cranked up for the livestream and will be reduced afterward

    high confidence · Bug: 'We kind of cranked it up because we were wanting to do it. But we probably going to crank it back down a little bit too'

  • Insanity Mode timer tuning is still being adjusted and not finalized

    high confidence · Bug discussing mode difficulty: 'we're kind of playing it and deliberating. Can you adjust time? I don't know if you can adjust that yet, but we're not even 100% dialed in on that yet'

Notable Quotes

  • “This is the fastest we've ever gotten to a gameplay livestream after a game came out.”

    Bug @ ~00:02:30 — Indicates Evil Dead's accelerated post-release availability for public streaming compared to previous Spooky releases

  • “The game really snowballs... you can be progressing all of your multiballs while you're in this mode too.”

    Bug @ ~00:10:00 — Describes game progression and multiball accumulation mechanics central to Evil Dead's design philosophy

  • “It's got some of the most impactful spooky... it's the most intense game... TCM's a bit more like hardcore, this is more accessible to more people.”

    Bug @ ~00:22:00 — Direct positioning of Evil Dead's design intent relative to The Texas Chain Saw Massacre and accessibility strategy

  • “I will mention, I have my shaker motor unplugged on my live streams. But the shaker motor goes super crazy in this mode.”

    Bug @ ~00:28:00 — Notes technical accommodation for streaming while acknowledging aggressive vibration feedback in Insanity Mode

  • “Ben and I were literally this week when we were working on code... we can absolutely do that, but not before the live stream kind of thing.”

    Bug @ ~00:26:00 — Reveals ongoing code development and design iteration happening in real-time with livestream timing constraints

Entities

BugpersonLuke PeterspersonChristopher FranchipersonBen HeckpersonMorganpersonEvil Dead PinballgameSpooky PinballcompanyThe Texas Chain Saw Massacre (TCM)game

Signals

  • ?

    community_signal: Strong viewer engagement with 200 concurrent viewers during Evil Dead gameplay livestream; rapid trivia responses and active chat participation

    high · Bug checks viewer count at skateboard giveaway segment; Aussiehotep wins trivia almost instantly with correct Spider-Man cameo answer

  • ?

    design_philosophy: Evil Dead positioned as more accessible and intense than TCM; Spooky iterating toward broader appeal while maintaining mechanical depth

    high · Bug: 'it's got some of the most impactful spooky... it's the most intense game... but it's also way more approachable to your average person'

  • ?

    event_signal: Bug and Franchi planning attendance at Pinball at the Beach event; integration of creator presence with community events

    medium · Bug: 'Me and Frangie are going to be at pinball at the beach'

  • $

    market_signal: Christopher Franchi initiated skateboard giveaway as marketing tactic; signed artwork by prominent pinball artist drives engagement and community goodwill

    high · Bug credits Franchi for giveaway idea and initiative: 'He was like, you're absolutely doing this'

  • ?

    personnel_signal: Ben Heck confirmed as lead programmer/animator at Spooky; actively designing new content (Workshed mode) and handling real-time code adjustments for livestream

    high · Bug mentions Ben's recent (week-old) Workshed mode addition and ongoing animation/programming work during stream

Topics

Evil Dead game mechanics and featuresprimaryStepper motor hand toy and ball search functionalityprimaryLinda possession mechanic and flipper rotation tricksprimaryMode progression and multiball accumulationprimaryCode tuning and real-time design adjustmentssecondaryGame difficulty balancing and settings customizationsecondarySpooky Pinball design philosophy and accessibilitysecondaryCall-out frequency and audio package tuningmentioned

Sentiment

positive(0.82)— Bug expresses genuine enthusiasm for Evil Dead's design and mechanics; community chat engagement is positive with high viewer count (200). Minor frustrations during skill shot attempts and gameplay challenges are playful rather than critical. Bug's nervousness early in stream gives way to confident showcase of game features. No significant negative commentary about the game itself.

Transcript

youtube_groq_whisper · $0.135

You smell like beer. Like the beer? We have something pretty unique tonight. We have pinball zombies. Wait, no. He had to be quiet for four seconds when the mics are on before we go live, and he was like... He was like, be quiet! Oh, welcome to the Screamin' Stream! It is Thursday night, 7pm. This is not how I do intros ever. This is historically how I do intros when I'm nervous. As I start saying what we're doing. And, uh, no, we're gonna be doing some Evil Dead gameplay tonight. Feels like a long, long time coming. Although this is the fastest we've ever gotten to a gameplay livestream after a game came up. Mike's up my dudes. Okay. I'll turn the mic up. Check! There we go. We can also pull it a little bit closer to us. I just gotta... Yeah, maybe raise it up a little bit. We can move it. I tried to put it more here so that it would be closer to the game so you guys can hear the speakers better. But, uh... Better. Better. There we go. That's my favorite Guns N' Roses song. Anyway. Yeah, we're ready to do some Evil Dead. That's your favorite one. That's my favorite Guns N' Roses song. I get that. I can respect that. That and then My Michelle, two favorites. But that's not what we're playing tonight. We're playing Evil Dead. We're playing Guns N' Roses, baby. Surprise. We wanted to just talk about Evil Dead and play this game. No. We are going to be playing some Evil Dead tonight. And we have a very cool special giveaway that we are doing. we are giving away this special skateboard signed signed by renowned pinball artist Christopher Franchi so stay tuned for the giveaway on this I promise I won't hold it until the end of the stream is there a requirement that you have to skate on it? you have to send videos of yourself skating on it for sure I don't know I don't know too much about collecting skateboards. I feel like you're probably not supposed to skate on these ones. No, you definitely, you gotta assemble it. But what if a rock chips off Franchi's logo? You gotta re-sign it. That's what it's supposed to be. Anyway, what's extra rare about this is that it has the not real spooky pinball logo. It's a sample. Oh, that was a sample. Yeah, that was the one that Franchi kept like putting on me randomly. It could be the real one someday. Who knows? We'll change it again. But yeah, stay tuned for the skateboard giveaway. Set that down so it doesn't fall over. But I think we're going to go ahead and just jump into the gameplay. We know that's what you guys are here for anyway. So we'll switch the cameras over to that. Luke can field questions while I do the first game. I'll try and talk about what I'm doing. I'm going to talk over the game tonight. It's just in my nature to talk all over this machine when I go live. but I'll try not to overdo it totally. But yeah, I see no reason to wait any longer. I'm here to check out Luke's buff. All right. Add me on Snapchat, RNG. I'll send you some pics. All right. You're good. Let's play evil. Are you ready? I'm going to hit start on evil dead. You go ahead. I don't know if you just saved your life on this first one. I don't know. I'm just here for moral support, man. He's like, I don't know why you invited me to this. Yeah. He made me come here. All right. Luke's mom and stuff. You'll have to let me know game audio, and I will fix it after the first ball. All right. I'm going to play movie two. Don't worry. I'll teach you everything I know about Dead Egg. All right, so we're going for a groovy skill shot here. You're supposed to hit the flashing shots. I'm just now remembering I've got to actually play pinball. in front of everybody, so we'll do that. I gotta remember how to play pinball. Get the cabin locks going. He's so nervous. He's so nervous. Turn it on. Get it going. Just cry and get it over with so we can watch the play. All right. Sling flipper. Now we're talking. You missed. All right, so you have your white ramp shots to start a mode. There's the trapping up with the sling flipper that I've been showing people. I love, love, love trying to catch that left outer orbit off of that flipper. Super satisfying fun. But for now... I got my right mode start lit at the right scoop here. And we're going to play Give Me Back My Hand. Nice. I rarely get it in the first try, so that's cool. All right, so Give Me Back My Hand mode starts off with trying to shoot for the roaming hand over on the left. So he's hiding behind those drop targets. I might wait just a second for him to come down. Okay, I took the drop targets out, so now it's wide open for me to go after the hand. So the best way to do it is to shoot the right ramp and set up that right sling flipper. You can also catch it off your lower right flipper, too. Just high. Just a little high. What's good about this, too, though, I can be progressing all of my multivolts while I'm in this mode, too. So that's me progressing the double Jedi multivolts. Kelly, the hand is on a stepper motor and it's not. Ten, nine, eight, seven, six, five, four. I've got my cabin ready to go, too. Let's try a hands-off approach. Gotcha. Added a little bit of time for me. Oh, baby. I can't imagine all you've gone through. Two handshots. One more. Let's do it. Three handshots. And then we're going to wait for the hand to drop back down here. It's got him. We have done so much testing on making sure that if the hand ever scoops that ball up there, that ball search brings it back down shortly after. So once it kicks on the ball search here, I'll just knock it over. There we go. And then I hit it with some time to spare. Yeah, it is kind of an upside-down 3D printer. Oh, they're talking about how stepper motors work? Yeah. So anyway, we are now into the phase two of the Give Me Back My Hand mode, which has a multiball. And it looks like I've got a good old boomstick multiball ready to go in the lower playfield. So we're going to try and play a lower playfield and multiball in the upper now. So yeah, this will get my boomstick going during the game. Wait for my command. Ready. Reload. Aim. I'm a big fan of the belt-driven stuff. I mean, we have equipment at the shop, so it just seems to stay in the most really long time. It's a really minimal maintenance. Hey, can you say jackpot? I can. Jackpot. Reload. And unload. There we go. All right, so our lower plate's built again. This is an opportunity to add more balls to this multiball. They're all nervous. I was going to say, I got Deadeye multiball ready to go. This is what I meant by the game really snowballing. Okay, this is getting crazy. Calm down. Uh-huh, that's one way to get some digits. All right. Back to mode zero now. So, I was getting a little overwhelmed for a moment there. Alright, we're back to mode zero. I can start hitting my white shots to progress to the next mode. I also can use that center post like a savage. Anyway, so I mentioned those orange arrows across the playfield. Oh, I almost just cramped up my calf. I flexed it because I was nervous. But I'm going to roll over the inlay, which will raise the deadite. Hi, Jake. You said I was more than just a pretty face. Oh, my God. Back when I said that, it was still true. He graced us with his presence in the chat. Shoot some ramps. If there's one thing I know I need to make sure I get to, it is the insanity mode. What is that? Was that a deer head laughing at me? There it is. More on the deer head later. So when I roll over the other in lane, it'll pop up my other Deadeye here. But I actually don't want to hit that yet, I'm gonna save it for once I get into a mode. So also, many people wonder, what does the action button do? It closes the right ramp. Or opens it. So... That was me, actually. I'm gonna credit Hilton too, though. Hilton said in the stream it was 100% him. No harm from you at all. Two barrels minus two assholes. Oh boy. Friends to kill. Ball three, bomb. So we got dead-eye multiball. I just started capping, which I actually did not want to do, because I was hoping to save that. Two assholes. Oh boy. Two assholes. Two assholes. Two barrels. Kind of perfect. Did you ever play this good all week? No. Two assholes. Also, I know now people are thinking, wait a minute, there's too many multi-balls in this game. Oh, I just happened to start all four of them right in a row, which was not on purpose. Let's hope we show off some more single ball stuff first. That's okay. I ain't tucking you in. Hey, just count on me. If you're here, that means some poor village is missing their idiot. It's not a joy we go back and forth every week. Game's too brutal. Game's too easy. Game's too hard. Yeah. We'll never get it exactly right. It's a good thing there's settings where we'd argue with that every day. Yeah. Kill him, please. 100%. Hey, just count on me. If you're here, that means some poor village is missing. What the use of the pops Actually one of the coolest shots in the game True that The sling flipper to the left orbit hits a 180 ramp and drops it right in the pops It really neat If you watch close you see him hit it Oh, you want to see the left orbit? Walk the sling flipper. Shoot the ramp so we can get on with it. We're too bad. We're calling shots now. Yeah. One more shells. I want to introduce you to Mr. Boomstick. All right. So I've got to hit the right ramp. Right ramp. Oh, jeez. You're stressing me out. Right ramp. So you can catch it here. Cheech ramp. So we can get out of it here. Hey, come on. She didn't hit any pops. But I didn't hit any pops, yeah. Let's let the boomstick do the talking. This time. There it is. Oh, crap. Okay, so I've got backwards flippers right now because of the Linda trickery. Get to the cabin. Anyway, we all know how I just go backwards on the stream. How many times did it take you to get to Scooby wizard mode on stream? I did it in the first stream. Did you actually do it in the first stream? Yeah, I just got posed a couple times. Oh yeah, because the flippers were burst on you as soon as you got it. Exactly. I knew it was something like that. It's not even just backwards flippers. Brenda rotates you between all three flippers, right? She can rotate the right two flippers, the front two flippers, and we can do all three flippers as well, which is just brutal. Significantly harder than normal flip flippers. All right. One mile under, we will take you. Keep moving. Chased by evil mode, which is based on the scene in the second movie where he's running through the cabin. I think there's just two skill shots for now, but we definitely have ideas. I have at least three ideas just in my head. All right, so now I've gotten through the first phase of Chase by Evil. I have three options here on where to hide, and they're the green shots, the cellar, the right ramp, or the right scoop. Don't worry, it will all suck. I'm going to sell it. Ah, the cellar. So we're going to go hide in the basement. Yeah, that sounds... And then we're going to keep running around. This is a really cool part. This is a cool phase. If you're in person, the sound might not transfer too well. In person, it's a cool heartbeat effect with the red light show. It's really cool. I don't know how much the mic would pick that up, especially with me talking over it. Shoot the white shot. I'm not burned. You're not the first friend I've lost. Am I just supposed to encourage you? Wait a minute. What did I bring you for? Oh, that was well-treated. Come back anytime, like 3 a.m. when you can't sleep. Oh, they said they could hear the heartbeat. That's cool. Oh, good, good. It's got a really eerie sound to it. It's nice. One game down. That was a whole game. What do you guys think? Do we still have jobs? Are we employed still? Please. That'd be cool. Intense. Yeah, this is a very intense game. That's a good way of putting it. I would describe it that way as well. That's a good way of putting it. Freaking love it. Sweet. I need to get insanity mode. That's the goal for this next game. It's for sure the game that I have the most. Nice. I'll keep my order. Yes. I'll keep my order. awesome love the reverse flippers there's more with that i want to show off some more of the linda trickery um bear with i might not show off so much flow this game because i want to hit that captive ball and get us to insanity mode it is something that it will happen naturally in a good game because it will progress every time you hit the captive ball it progresses towards the insanity uh for the sake of the stream i need i want to show you guys that mode so i might try and spam a little bit on that and also put it up in the pop so we can see some more Linda trickery. But let's keep this rolling. I only like when you shoot the ramps and flow. I was going to say, Luke's like, don't aim for anything that's lit, just flow. Yeah. All stream. I lectured him all week. I was like, hit the flow shots. You have to hit the flow shots. And he's like, but I'm trying to play the actual objective in the game. Yeah. We'll also do, we'll do movie one this time around. There's been a Tona code just since the game. Yeah, yeah. Really? All right. You want flow. I want gearhead. Bye, Monica. That was like three shots in a row. Does that count for you, Luke? I wasn't watching. I was saying hi to Monica. Oh, my God. Hold that for another one. Mode start. Will you start a mode? I feel like shooting something. All you gotta do is shoot the ramps. Any of them. Bounce. So you can see the insanity meter rising as I hit that center captive ball. You're okay! That hill is before you. A lot of really good feats into that back B and A. You're okay! Bounce. Shoot ramps to start a murder. We want what is yours. Yeah! Alright, what modes do we have lit? Oh, uh, it won't let us sleep. It's a very fun mode. Uh, I'm gonna save it for Ball 3. It feels like an encore kind of thing. Oh dear. I left the order, man. Oh, okay, so Linda just took away my Ball save, which is actually pretty rude. Say, can you make up your mind? Let's see. That didn't count. Bounce it over. All right. Left ramp. So now I'm into the next phase where I can score red scare jackpots. But evil is hunting me right now, and it's going to pop up. And I'm getting cues for it. It's going to pop up in the center here as a hurry-up shot. And you only got a few seconds to hit it, so you kind of want to hurry up to the widest shot. It is the easiest shot in the whole game. So I got two more escapes like that to go. How do you like that? That works. This is Ben and I's favorite song, and I'm not going to awkwardly. It's our favorite song in the game, but we're not going to tell you why tonight. I was like, man, dude, that was really cool. You just drained like that? I was like, oh, you think that was cool? Yeah. Bruce call-outs sound just fine. Yes, they do. I'm just waiting for Kerry Hardy to pop in and be like, one of you talk over the camera. Now they both got to talk over the camera. So... We are the things that were and shall be again. I love that. That was stupid. Don't do bad. Not everyone can be as talented as you. Alright. So he was blowing it up. Now... If you're just tuning in, it went a little better. Oh crap, okay. Right buttons are flipped. So... Um... Yeah. Just hit them all at once. True. True. One more to show. Oh, God. You switched at the last second. Oh, God. Okay. Oh, what a mess you are. That was my mulligan game tonight. I love that shot at the end. Can anybody spare a quarter? That was my mulligan for the night. Yeah, that's an interesting question. Is this the spookiest pin you've made? it's got some of the most impactful spooky it's the most intense game uh tcm's a bit more like hardcore this is more accessible to more people yeah that's the weird part yeah is but it's also way more approachable to your your average person i don't know that's fantastic question you play it and let us know all right uh now i'm gonna okay insanity I only played one mode. Pinball at the beach. Let's make some deadites. Oh my god, yeah. That captive ball is mine. Because I want insanity mode. And you guys want insanity mode. So I'm going to keep hitting that. Me and Frangie are going to be at pinball at the beach. Sun painting. Speedo dog. Let's get that meter like halfway and then I'll go to a mode so it's not overwatching. All right. All right. Oh, I should also mention, the center captive ball is also changing which mode is lit for me. So like now I've got unknowing love lit. Is there a tilt miss by chance? No. What extent is this? Shoot some ramps so we can get on board. I can't wait to see that, Branch. Yeah, I really can't. That's all he talks about. You want to chain up Linda? Make ramp shots. Wow. Felt like an awkward question. I will answer. Yes. I mean. Not the kind of change of love I was hoping for Alright, left ramp And then we're going to the cellar Alright, so I gotta make loops to dig the grave Hurry before she wakes back up As Bruce says Dude Play the game Make lower loops to dig the grave Nice. All right. We're still messing with the call out frequency. We kind of cranked it up because we were wanting to do it But we probably going to crank it back down a little bit too There also settings in the menu right Yeah and Ben and I were literally this week when we were working on code I had an ask that was I think a really good way to go and fix that And it was like, we can absolutely do that, but not before the live stream kind of thing. We turned it up so everyone would get a chance to hear some of the really good stuff. But, yeah, you know, and that's why he hasn't had any studies. Luke, I'm really close to the insanity mode here. Oh, really? Believe it or not. That one mode that you talked about all week. Shoot ramps to start a moat. Come on. All right. All right. Now get up. So I gotta silence all the mechs that are going crazy in this mode. I love that the trapdoor is actually a trap. Yeah, the trapdoor is my favorite. Like, the little bit laughing on top of the targets is so great. I will mention, I have my shaker motor unplugged on my live streams. But the shaker motor goes super crazy in this mode. It's super fun. Oh, I was too slow. No, I didn't get it. Okay, yeah. I don't think I've seen your beat. Really? No, I don't think so. Okay, so I got the hand and the pop bumper left. The pop bumper should be tough. If you cut it out, the hand might be tough. Oh, and you are on timer now. Yeah, yeah, we did out of time. It was... We've been reworking that a little bit. What's so funny? I'm not laughing. Come on. There we go. Okay, so I got just a hand left. Oh, I would really love if I could beat this mode on stream. I tried to hit the hand. Just the hand. Come lower. Seven. Oh! That's wrong. Good job, Target. Three. Oh, you still have a gun? Oh. Oh! I think it burned. Okay. Can you adjust time? I don't know if you can adjust that yet, but we're not even 100% dialed in on that yet. We're kind of playing it and deliberating. What did you guys think of Insanity Mode? What did we think? I just want to know. I'm going to try again. I love that one. Groovy. Insane. Awesome, awesome, awesome. That's all we need. Freaking awesome. Effing great. Sweet. They hated it. Yeah, they don't like it. They're like, take it out. That sucked. It's cool. Yeah. The laughing trap door. I don't know why. Makes me a happy boy. You can't really tell either, but the trolls are extremely effective in that. They're just, like, jumping up and down. Okay, we're going to not do that again. Huh. Who knew? Turns out you kind of suck. You should probably play the next game. I should play? Yeah. I'll give it a go. You're supposed to get those classic shots. Shoot ramps to start a mode. Let's do Evil Awakens. That'd be a fun one. Yeah. I want to do that. No! Next game came sooner than later. You should play the next game. Trains are here. You don't care. What time is it? We're about halfway. Should we do skateboard? Do it? Let's do skateboard. Who gives a shit? Am I playing while you do the skateboard, or are we just stopping? No, we'll just stop and take a break. Okay. and we'll do the skateboard. So we're doing the skateboard giveaway. Now that everyone's here, I'm assuming this is the most viewers that it's had. I'm not going to check because that terrifies me. Hold on. Don't check. I'll check. Oh, man. Scroll through all my pictures of myself. Oh, man. Where's Twitch? Oh, yeah. They're saying 200. Is that what they're... Yeah, that's what they're saying. That's what they're saying. Yeah, 200, man. Okay. I gotta make sure I'm gonna phrase this question properly before I say it out loud okay complicated so thank you okay we're doing a skateboard giveaway in case you weren't here at the start we're giving away this awesome skateboard uh I want to give all the credit in the world to Christopher Franchi for this idea he was like this would be a super cool thing to do he designed it up got it in signed it was like you're giving that away on stream and I was like yes sir I don't remember him asking. No, it was not. He was like, you're doing this. He was like, you're absolutely doing this. So we're doing this skateboard. You'll have the chance to win this. If you're the first person to answer the trivia question, and you if you win, you will email Morgan at spookypinball.com letting them know, letting her know that you won and your address and all that good stuff so we can get this sent out to you. People are already saying numbers. It's not a number one. It's a trivia question. So yeah, I'm gonna let that slow down actually, because the chat is gonna go yeah once I ask it and we need to be able to I'm sure Morgan is watching as well yeah okay so the trivia question for tonight to win the skateboard is and you have to answer all of these in your message you send in one message with all of the answers okay all All three have to be in your message. What characters did Bruce Campbell play in the Sam Raimi Spider-Man trilogy? He had three cameos. What characters did Bruce Campbell play in the Sam Raimi Spider-Man trilogy? You don't need the names. You just need what they are, like who they are. The way the chat stopped. That must be a tough one. That's... Is that right? French. Yeah, that's right. Asihotep wins. Dude, did he get it? That was fast. Asihotep, yeah. Asihotep wins. French is funny because he's like, he is French. Yeah, okay, that wins. I'm going to count that. Snooty Usher made it. Now, I know that one was Googled because that's exactly what comes up when you Google it. Yeah, that's funny. There you go. You Googled it. Aussie Aussie Hotep is our winner that means this skateboard's going to Australia yeah it's worth it shipping is expensive alright it's worth it Aussie don't know how to spell that awesome haha shipped to Australia Frenchy's laughing he's like ooh you gotta send it to Australia yeah that's worth it totally worth it that's awesome Aussie Hotep is our winner of the skateboard email morgan at spookypinball.com or bog at spookypinball.com or squirrel get a hold of someone at Spooky Pinball let them know your Aussie hoes up get us the address we will get you the skateboard sent out and congratulations on winning came in with the victory real quick I love that the chat stopped I asked Alexa and she said she wasn't a nerd Francie if your art wasn't so freaking good we wouldn't put up with this you know I guess Spider-Man 1 would have been my first Bruce Campbell movie because I saw that before I saw Evil Dead for sure awesome Sweet. Well, thank you guys for participating in that. And, yeah, we'll get that sent out. And Walt. Oh, I thought it was really him. I was so excited. I was like, Walt! Get in here. Let's play this game. If you guys haven't seen Walt Wood, you need to go to YouTube. You need to look up Walt Wood Pinball and watch his Evil Dead video. It is the greatest thing you have ever seen in your life. All right. Luke, do you want to play a game of Evil Dead? Yeah, I'll play. You don't have to. No pressure. No, I mean, I'll play. Are we playing two-player or I just play? You just play. I'm just going to play. I kind of want to hang out for a minute because I've been playing a little bit. All right. Have I ever played a solo game on the stream before? No. Do you? I hit start, right? Yeah. Hit start. You're going to swipe your movie. All right. Easy choice. Hey, new guy. I practiced this all week. I'm still going to mess it up. Oh, the microphone. Oh, I drained already. How are you guys enjoying this game? Are we enjoying Evil Dead Pinball so far? That was actually nasty. Did you see that? There you go. You kind of love that orbit. I shoot for it every time. It's my favorite thing. It doesn't matter what shot is lit. That is the shot that he is going to try to do. Well, someone has to actually show the flow of the game. Since you're always just shooting objectives. I'm just like, let me tramp up the ball. Yeah. You hit the right shots like a dork. There you go. I'm saying this, but get to the cabin. There's that beer that Leah gave me. This is how he feels right now. It is weird playing like, mm-mm, mm-mm, don't stop. Keep moving. Go ahead, shoot the blue shots. When a man tells me not to stop. You can't tell the people. So you got your blue shots lit. Going for those. Going for them. You really look up and just see what shot you need to hit, huh? He's like, I haven't looked past the flippers. He's like, there's a lower playing field. He said the thing. He said the roofie. Check your punch. There's something kind of weird out here. Is something wrong? No, no, nothing's wrong. She wants to do something incredibly challenging on a night with 200 viewers, but we might do it. Oh, is it Morgan? She would like to do a Translight giveaway. Oh, Morgan loves to just mess with me. She is always bullion. White shots to continue. White shots. Ooh. White shot. White shot. That was a white shot, too, but it's not the one you wanted. Yeah. The white shot. I almost tripped myself up there. Oh, the orbit was a white shot. You should have trapped up a minute. Ah, I didn't catch that. You only want to shoot it when it's not lit. Exactly. Once it's lit, I'm not touching that thing. Three white shots. That's okay. Now you beat the bug. You're good. I feel like that post bounced better when you did it I sold my barbecue for this game I kind of want a barbecue I do too Unironically that is the game I wanted to buy Are they available? Can we order one? Mystery war. This isn't mystery. This is skill based. Oh, there you go. I need that for the tilt that we don't have in this game. How handy. I'm selling Elvira for this game. Damn. Thank you. You know what, Tony? I have seen that quite a bit. I think it's just overlapping kind of genre as well. Oh, did you see that? Left ramp. Did you see the left ramp? Left ramp off the swing flip. That's pretty great. Nice. I'm selling Bug for this game. one day I will take you one day I will take you one day I will take you one day I will take you you are hearing the audio package with the conference I gotta shoot the hand right now that's funny she took away your tilt warning that you just gained from your mystery award she was like nevermind I'm gonna keep that that's super funny alright Up in fire! Doing it. Oh, there it is! Why? Are you kidding? Why am I playing that? Oh, jeez. Stop! Stop! Stop! What are you mentioning, Izucker? I can't get the center post. Don't feel bad. Not everyone can be as talented as me. You did, like, four really insane things at once. I am known for my inconsistent skill in pinball. Is that a shot under the... You can shoot it under there. We don't really recommend you do that. Yeah, we don't particularly encourage it. It's not a lich shot. There's no switch. Which means I will shoot it. Yeah. So that naturally is called... So bad sometimes. Get your ass back here, buddy. Come on, weasel. Weasel. We want what is yours. That's my favorite dead-eye call-out in the game. All right, regroup. Evil Ash, we haven't played that mode yet. Evil Ash. I gotta hit white shots? You gotta hit your ramps. Oh, if you hit this deadite you're gonna start dying. You know, I probably need a little multiball action. Oh, we could hit him a little harder. Gotta hit him harder. Oh, close. Oh, jeez. Oh, you're gonna bounce down. I gotta get the center close down some bit. bit. Was that a billion? It was a billion for sure. We are just. Well, that's over with. How about you and me? You guys are a below average football player. Workshed is in there somewhere, right? How about I try and get it now? I'll try and get to Workshed. Oh yeah, that is. I'll try and get to it right now. Of course it is. Ben's like, of course it is. Yeah. Yeah. I thought of immediately yeah right added it like a week and a half ago maybe freaking fins uh all right so i need to pick up movie two do we have a family mode or not no it's not in family mode um which just hasn't been terrific you missed Shoot ramps to start a mode. All right, let's get to work shed. Yep, okay, so now I need to hit some white shots. All right. Yeah, bug makes that center post look a lot better than I do. Didn't your daddy teach you how to shoot? Apparently not. Yeah, I can make a captive ball in the center of the play field look really good. Oh, come on. You know, believe it or not, I think my hardest shot in the game is the one with the mask. Alright, that's my favorite animation, I think. This animation is incredible. Did you guys know that Ben Heck is a really good animator who also knows how to program? Alright, so we gotta hit the spins. That was one. I got, what did it say, 10 more to go? 11 more to go? So we gotta hit the spins to get to the next phase, which lights up a whole bunch more shots. This first phase is about the Linda dance sequence, so... There we go. So we're on to phase two. That's the name of the movie! I mean, the mode! All right. Ready? Keep an ear out. Workshed. He said the thing! Workshed. Hold on. Jesus. I love this mode. This mode's so good. I think I'm starting to prefer physical torment over verbal. The banter between Ash and Linda is phenomenal as well. Two. Gabby? Your suffering will mean nothing to a person here in Boston who does. That's debatable. Oh my god, it still speaks. Ten, nine, eight, seven. Okay. Oh, I thought I could use the sliver bonus! This is what I get for sharing this with my friends. Who's laughing now? Yeah, who's laughing now? Barlow and, yeah, Barlow, French's dog, and Jake Danzig's dog in the work shed. Oh, yeah, I mean, we said it too. We've been focusing on stability more so than... Stability has been the main focus, so we have a lot of audio and a lot of content to add to the game yet. Come on. We just really wanted to make sure that we got preliminary code up. You guys are solid. More shells in the basement. Let's go. Let's just focus on the sneak multiball. I hit my shells, I'm going to the basement, I need to hit my lock and load target. This is the one Don loves. So you hit the escape, you can hit the lock and load target. This lower playfield can be wicked fast when you start hitting the right organs here. Alright, we got ready aim fire sequence. You want to wait. Boom. All right. So once I'm into the mode, I got my purple jackpot slid. As I shoot the boom stick, that gives me more ammunition to light more jackpots on the play field using the action button. You can also add a ball, add two balls really, to your multiball by hitting the boom stick and going back to the lower play field. Reload. Reload and unlock. And successfully draining. Yeah, the seller is angling, so it'll lift us from the ball, and it falls off the right side. There's not UV in the game, but the crazy part is just, it really reacts in a crazy way with the Apes and everything. We have really good quality printing equipment and a really good artist, they have really good lighting. You know, if I was a fancy tournament player type guy, I would do something like trap up that ball on the sling flipper and keep playing with my lower two at the same time, but I'm not, so I'm not going to do it. 85 mil on that multiball, that's pretty good. Take that. Ah, evil Ash, yeah, here we go. Join us. So, Ash is evil. I thought you liked bad people. As you can tell by his super evil voice. We got red shots in the play field. Shooting red shots turns him into a good plastic surgeon. Three necklace shots on the right. He don't get them. I still look... Holy crap, holy. What in the Sam hell? I really want to get to that one again tonight so I can get him all the way. If you turn him fully good, it's actually a photo of Bruce Campbell high school yearbook. I forgot about that. Yeah, we actually... Franchi drew up his high school yearbook photo, and we had to send that to Bruce and be like, is this cool if we use this? and he was like, yeah, that's cool. And we could not believe that he was okay with that because we thought it was ridiculous. I forgot. Okay, there we go. Shoot the ramps, any of them. I kind of want that in right orbit so I can get a mystery going. We have a mystery. One by one we will take you. Alright, let's see that yearbook photo. I'll try and get it if you do it. I think so. Hey, anybody left for my bite? Hit the spinner! That didn't count! Hey, guys! My family's here for you. Buddy, I look like something a cat threw up. Get the three necklace shots, and hurry! No! Are you screwed? No! Oh, you bastards. It's okay. Give me back my ball. We can always show people a picture of it on Facebook or something. Post it. That's so much lamer though. So much lamer. Well, you gotta save stuff for your future streams. That's true. That's the thing. This isn't the only time I'm gonna stream this game. Every time we add more stuff to this game, I'm gonna stream this. That's what's cool is this is just a preliminary code. This whole remastering really doesn't have a hand. My kids will be grateful for that. Did you hear that call out? No. Just so you know, this evil thing doesn't really have an end. And any improv, my kids will be thankful for that. Because money. Awesome. Should we do a Translate giveaway?
Walt Wood
person
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product_strategy: Evil Dead code and game tuning actively ongoing post-release; Insanity Mode timer not finalized, call-out frequency subject to adjustment

high · Multiple references to in-progress tuning: 'we're not even 100% dialed in on that yet' regarding Insanity Mode timing

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    product_concern: Call-out frequency deliberately elevated for livestream visibility, requiring post-stream adjustment downward; suggests tuning still in flux

    high · Bug: 'We kind of cranked it up because we were wanting to do it. But we probably going to crank it back down a little bit too'