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Get Real

Pinball News Website·article·analyzed·May 22, 2004
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Analysis

claude-haiku-4-5-20251001 · $0.013

TL;DR

PinMAME-HW project revives broken pinball games using PC-based software control.

Summary

Brad Oldham and Regis Maltais have developed PinMAME-HW, a modified version of PinMAME that interfaces with real pinball hardware to revive non-functional machines by replacing faulty or missing boards with software control. They successfully demonstrated the concept on a Baby Pac-Man game and were working on a Silverball Mania machine, using custom circuit boards to drive lamps and solenoids from a PC running the PinMAME-HW software.

Key Claims

  • PinMAME-HW allows games with missing or faulty boards to function by having all game aspects controlled by software running on a PC

    high confidence · Direct description of the system's purpose and design

  • Brad Oldham and Regis Maltais successfully revived a Baby Pac-Man game using PinMAME-HW

    high confidence · Stated as completed proof-of-concept with photograph documentation

  • The custom circuit board could be manufactured cheaply if there was sufficient market demand

    medium confidence · Speculative assessment by the article author based on circuit complexity

  • The main limitation of the system is the lack of traditional backbox score displays

    high confidence · Direct technical assessment of system constraints

  • The system uses the IPAC circuit board (designed for arcade video games) to link the game's switch matrix to the computer

    high confidence · Specific technical component identification

Notable Quotes

  • “...is ugly, but works”

    Brad Oldham and Regis Maltais (paraphrased) — Self-aware description of their custom circuit board's aesthetic shortcomings while acknowledging functional success

  • “It could be manufactured quite cheaply if there was sufficient demand.”

    Article author — Assessment of commercial viability and scalability of the solution

  • “The PC shows the scores on the screen but it makes most of the backbox redundant.”

    Article author — Key limitation of the system that affects authenticity and practical appeal

Entities

Brad OldhampersonRegis MaltaispersonPinMAMEproductPinMAME-HWproductBaby Pac-MangameSilverball ManiagameIPACproductWilliamscompany

Signals

  • $

    market_signal: Open-source pinball preservation narrative gaining traction; community developers creating tools to extend the lifespan of pinball machines beyond traditional repair capabilities

    medium · Project publicly documented with schematics and software shared freely; Brad and Regis publishing detailed progress on website for DIY community replication

  • ?

    technology_signal: PinMAME-HW represents a novel approach to pinball machine restoration using PC-based software to replace failing hardware boards, enabling revival of otherwise unrestorable machines

    high · Direct description of the system's purpose: 'interface with a real pinball game's hardware so all aspects of the game come under control of the software' for machines 'missing some of the boards or have faulty or unreliable boards'

Topics

Custom hardware interfacing and board replacementprimaryPinMAME software development and modificationprimaryPinball machine restoration and revival techniquesprimaryDIY pinball hardware solutionssecondaryTournament scoring infrastructuresecondary

Sentiment

positive(0.75)— Article is optimistic about the technical achievement and potential of the PinMAME-HW system, praising the ingenuity of the solution while acknowledging practical limitations. The tone is encouraging toward the DIY community and their transparent documentation.

Transcript

raw_text · $0.000

Story dated May 22, 2004 Lots of pinball fans have enjoyed using PinMAME products to emulate a real game complete with lights, animations, sounds and the rules. But now Brad Oldham and Regis Maltais have taken the project off at a tangent and used PinMAME to bring a dead game back to life. Their PinMAME-HW is a modified version designed to interface with a real pinball game's hardware so all aspects of the game come under control of the software. They have done this so that games that are missing some of the boards or have faulty or unreliable boards can still work. They used their system to revive a Baby Pac-Man game to prove that the idea works. Their set-up consists of a PC running the PinMAME-HW software, a (non-working) pinball game, a custom circuit board to connect to the computer's parallel port to drive the lamps and solenoids along with a 43V power supply to power them and a circuit board to connect to the computer's keyboard or USB port to sense all the switches. The computer program then registers all the switch hits, fires the appropriate solenoids, lights the lamps, keeps the scores and runs the game's rules. The set-up used by Brad and Regis uses the IPAC circuit board to link the game's switch matrix to the computer. It is designed for arcade video games but is also suited to this application. The custom circuit board uses multiple 4094 shift & store registers connected to the computer's parallel port feeding bunch of driver transistors to power the lamps and solenoids from the 43V power supply. Which, as they themselves say, "...is ugly, but works". You can see the IPAC on the right of the picture above. The system is expandable so games that require more lamp or solenoid drivers can be accommodated. Of course, the standard PinMAME software had to be modified to drive a real game and Brad did this and keeps the -HW version up to date with the original PinMAME software. Their next step was to try the system on another game - in this case a Silverball Mania. The Baby Pacman is almost complete with the Silverball Mania catching up. So far, the general illumination is working and most of the playfield lamps can be controlled. But is this a practical proposition for home pinball owners? The custom circuit board, although complicated looking is really quite a simple circuit replicated many times. It could be manufactured quite cheaply if there was sufficient demand. The main drawback has to be the lack of score displays. The PC shows the scores on the screen but it makes most of the backbox redundant. However, it does make things much easier for tournaments since the score is kept by the computer and could be automatically entered into a database of scores rather like the system devised by the Williams' team at Pinball Expo 99. Brad and Regis have thoughtfully detailed their progress through the project on their web site at: http://membres.lycos.fr/regismalt/ which also provides all the software and schematics of the hardware they built if you'd like to have a go at doing it for yourself. Back to the news index Back to the front page