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Star Wars Pinball Tutorial (Stern 2017 v0.85)

Tim Sexton·video·47m 12s·analyzed·Jul 24, 2017
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claude-haiku-4-5-20251001 · $0.028

TL;DR

Tim Sexton tutorials Stern Star Wars pinball v0.85, covering mechanics, multipliers, modes, and apparent code clarity issues.

Summary

Tim Sexton provides an in-depth tutorial of Stern's Star Wars Pro pinball (code v0.85) at Rock Fantasy in Middletown, NY. The video covers character selection mechanics (Luke, R2-D2, Leia, Han), skill shots, the core multiplier system with red X management, TIE Fighter multiball progression, mode stacking on planets (Tatooine, Endor, Hoth, Death Star), hyperspace multiball, and late-game features like lightsaber duel and Jedi training. Sexton demonstrates gameplay while explaining strategy, though encounters apparent code bugs or unclear mechanics in the endgame (lightsaber duel lighting but not starting), which he notes confuses gameplay clarity.

Key Claims

  • Star Wars code version 0.85 was the current version as of July 23rd, with possible updates before Pinburgh

    high confidence · Tim Sexton states 'we're running code version 0.85 which should be around where the code is for pinburgh maybe there'll be another update with some tweaks and stability but this is where we are right now on July 23rd'

  • R2-D2 character makes the fan of three Red X multipliers more valuable for longer

    high confidence · Sexton explains 'R2-D2 is an interesting one he actually makes this fan of three Red X multipliers more valuable for longer'

  • The three-bank is a death shot where you can drain very easily

    high confidence · Sexton states 'although it is a death shot like that you can drain very easily on hitting the three bank so generally I would not advise just shooting that three bank for fun'

  • The maximum multiplier value is 20x, or 40x on doubled shots

    high confidence · Sexton explains 'when you get to the maximum of 20x or a doubled 40x shot you have to hit that three Bank very consistently'

  • Hyperspace multiball requires two hyperspace hurry-ups to be collected

    high confidence · Sexton states 'collecting two hyperspace hurry UPS will start a hyperspace multi ball and you have to shoot them on that tricky Death Star shot'

  • TIE Fighter multiball starts at 35 TIE Fighters in standard mode, 50 in competition mode

    high confidence · Sexton explains 'your first multiball is lit at 35 Tie fighters and 50 uh in competition mode'

  • You can play up to two modes simultaneously on any planet

    high confidence · Sexton states 'you get up to two modes at once which are planets' and demonstrates stacking Tatooine with Endor modes

  • Lightaber duel appears to have a code bug or unclear mechanic where it lights but doesn't start properly

    medium confidence · Sexton notes late in gameplay: 'I lit the lightsaber duel and I don't know how to collect the lightsaber duel how to start it lit... I wonder if it's just a bug I've encountered in the game'

Notable Quotes

  • “I now have the power of the force the power of the light side I can imitate plastic right”

    Tim Sexton @ Early intro segment after Force ride — Humorous opening after riding the Force carnival attraction; establishes casual, entertainment-focused tone of the tutorial

  • “This is a very uh tricky game with all the stuff to manage so I'm just going to talk about the rest of the game and what I'm doing”

    Tim Sexton @ Mid-tutorial after attempting to manage multipliers while playing — Acknowledges the game's complexity and difficulty in simultaneously explaining and executing advanced multiplier management

  • “Getting cute like this will cause you to drain like I am but for the sake of the tutorial I have to kind of explain this stuff before we get into the meat of the game”

    Tim Sexton @ Multiplier management section — Explains that tutorial demonstrations require risky play to show mechanics, leading to deliberate drains for educational purposes

  • “the problem is that as I have more shot multipliers the number of shots that are actually multiplied decreases so the spread of shots will decrease the more multipliers you have”

    Tim Sexton @ Late-game multiplier discussion during multiball — Articulates core strategic tradeoff: more multipliers reduce flexibility in shot selection, requiring careful planning

  • “if you're in doubt shoot a multiplier shot you have a shot that's not lit for multipliers”

    Tim Sexton @ Multiball strategy section — Provides practical strategic advice: when unsure, prioritize building multiplier value over other objectives

  • “I don't want to play a Hoth mode I can do that this gives you all mode selection so this is just a death star mode with Battle Above Endor”

    Tim Sexton @ Mode selection demonstration — Demonstrates that players can selectively start specific modes while bypassing others, increasing strategic depth

  • “I lit lightsaber duel and it didn't start the lightsaber duel so I wonder if it's just a bug I've encountered in the game”

Entities

Tim SextonpersonOrange County FaireventRock FantasylocationStar Wars PinballgameStern PinballcompanyStephaniepersonLuke Skywalkergame_characterR2-D2game_characterLeia Organagame_characterHan Sologame_character

Signals

  • ?

    community_signal: Tim Sexton producing detailed, long-form educational content about game mechanics for community consumption; positioning himself as authoritative tutorial source

    high · Comprehensive 45+ minute tutorial with repeated explanations, demonstrations, and strategy discussion; self-aware acknowledgment of tutorial quality issues shows commitment to educational clarity

  • ?

    design_philosophy: Lightsaber duel mechanic appears to have a code bug or unclear lighting mechanism where the mode lights but fails to start, causing confusion late in tutorial and diminishing end-game clarity

    medium · Tim states: 'I lit the lightsaber duel and I don't know how to collect the lightsaber duel how to start it lit... I wonder if it's just a bug I've encountered in the game' and later 'lightsaber duel lighting but not starting' affecting tutorial quality

  • ?

    gameplay_signal: Star Wars demonstrates high mechanical and strategic complexity with multiplier management, mode stacking, character selection impacting rewards, and multiple multiball paths

    high · Tim spends 30+ minutes explaining interconnected systems: Red X multiplier positioning, planetary mode stacking, TIE fighter progression, hyperspace collection, choice-path rewards varying by character

  • ?

    manufacturing_signal: Code v0.85 (July 23rd build) expected to be near Pinburgh tournament version, suggesting updates may be incoming before competitive play, potentially addressing identified bugs

    medium · Tim states: 'we're running code version 0.85 which should be around where the code is for pinburgh maybe there'll be another update with some tweaks and stability'

  • ?

Topics

Character Selection MechanicsprimaryMultiplier Management (Red X system)primaryPlanetary Modes and Mode StackingprimaryTIE Fighter Multiball ProgressionprimaryHyperspace Multiball MechanicsprimaryCode Quality and Potential Bugs (Lightsaber Duel)secondarySkill Shot OptimizationsecondaryEnd-Game Features (Lightsaber Duel, Jedi Training, Victory Multiball)secondary

Sentiment

mixed(0.55)— Tim is enthusiastic and knowledgeable about the game's design and mechanics, but becomes increasingly frustrated as the tutorial progresses and he encounters apparent code bugs or unclear mechanics in the late-game (lightsaber duel not starting despite being lit). The tone shifts from positive/educational to apologetic ('sorry for such a bad tutorial'). Overall positive regard for game depth and strategic complexity, but tempered by execution issues.

Transcript

youtube_auto_sub · $0.000

we're here with world famous pinball Enthusiast and tournament player Tim seon at the Orange County Fair in Middletown New York and he thought that before he did the tutorial on the brand new Stern Star Wars that he should experience the force in its entirety here at the fair look at this look at this look at this uh ride we have here supposedly if you go inside you actually become with part of the force the force is going to spin you around I need the force so I can figure out how to get high scores for penberg so I'm going to go in here I got my four tickets he's got the four tickets I might be the only Rider on the ride he might be jtim sexon is currently experiencing the force here at the legendary Orange County Fairgrounds he is spinning and spinning around inside playing the latest Stern Pinball Machine possibly and Lord Vader looks down upon us from the side of the ride looking to battle against the sneaky Yoda soon we will find the great questions answered for the tutorial for the stern Star Wars pinball machine hopefully hopefully Tim sexon has returned with great [Applause] knowledge Here Comes his assistant Stephanie there he [Music] is I now have the power of the force the power of the light side I can imitate plastic right wow wow wow look at that so did you find the the answers that were I found the answers it shot multipliers that's the key shot multipliers that and you survived Skywalker was in there was he he was DJing wow he's in the middle he's got his iPhone out he's putting the music on he played Freebird well here you are ladies and gentlemen at the force and Zim experience of course hey guys this is Tim sex I'm going to talk to you about the new Star Wars Pro pinball machine we're here at Rock fantasy in Middletown New York and we're running code version 0.85 which should be around where the code is for pinburgh maybe there'll be another update with some Twi tweaks and stability but this is where we are right now on uh July 23rd my mom's birthday for the code and I have to call her later right off the bat in Star Wars you get a very similar choice to uh Game of Thrones you can choose who you play as you have four characters here Luke R2 D2 Leia and Han and I would say unlike uh Game of Thrones these characters aren't crazy different in terms of like the value you need and the ranking between them but if you want to see what they do you can check it out Luke gives you more score and lightsaber duel Leia gives you an increased score in your fourth missions which are like these final battles in all the planets con at which B hunters get you increase score and escape from Boba head so increase score in a lot of these modes and R2-D2 is an interesting one he actually makes this fan of three Red X multipliers more valuable for longer um in addition you get this choose your path thing on the right and uh this one uh if you want to know more details you can always check out the screen here this path is very different depending on what character you pick but not really usually get you know like complete a force bank or get some more TIE fighter progress or get some hurry up progress or get your missions progress and as you play the game you'll figure out which ones you want and right away I would recommend and all the characters have this to light your Tatooine missions which is this right scoop here because you don't want to hit that scoop three times cuz it's a very difficult shot so any character you pick I usually go with light Tatooine missions right away for my first choose your path the other part of the skill shot you have this robing through threee bank here and you have these Force targets here you might think you just want to plunge into the force targets but really the ideal skill shot is plunge into this bank and then down into the force targets now what I've noticed is if I full plunge on this game I usually hit the bank and hit the O and the r and I usually hit the middle spot Target here so I'm going to try to time this so I can hit both the middle spot Target and the right one on the force bank to get this collected oh and it didn't go that time so I just got the uh middle bang Target right away you see me I have a a uh hyperspace hurry up I'm going to move my x's there and lock them in and try to collect this hyperspace hurry up right away this is a tricky shot here this orbit shot it's a very tight orbit shot uh there's a lot of pressure to hit it cuz the value can be very high the faster you hit it and my multiplier expired so now the pressure is off and I don't have to worry about it too much but you got another chance to shoot that uh hurry up and two of those hurry ups starts hyperspace multiball which is one of the main multi balls in the game let's talk about our multipliers before we get started with the rest of the game you can see I have three red X's now and I can move them around the Playfield with my flipper they're a fan of 3 x's and the value is at 2x on the display you can see it at the top at all times if I move them here and I hit the button to turn them green then you can see when I move the flippers now they don't move and this is important you want to turn them off only to move them and then you want to keep them green why do you want to keep them green because these aren't a consumable multiplier this is a constant 2x multiplier on any of these shots but this value can increase too if I hit this three bank here and survive it um you can see that the value is now up to 4X the value increases every time you hit that three Bank although it is a death shot like that you can drain very easily on hitting the three bank so generally I would not advise just shooting that three bank for fun for demonstration for this tutorial um in addition and I can show you this on the plunge cuz I'll plunge into that three Bank let me talk about my skill shot too I'm going to light my death star missions to avoid hitting three shots into that Death Star there so let's try to time this right again no only got the first skill shot but that's okay so I'm now at to 3x multiplier the default is 2x so if I just wait and chill here I keep it on 3x keep it on 3x there's an invisible timer running and now when those X's start flashing you have 3 seconds left to hit the three bank again to keep that going or else it resets back down to 2x so keep hitting that three Bank to keep the timer going and increase the multiplier when you get to the maximum of 20x or a doubled 40x shot you have to hit that three Bank very consistently in order to uh get the multiply up very high you won't really be able to do that unless you're in multiball generally I'd recommend leaving the uh X's green either here on these three shots or here on these three shots because generally the most valuable shot is going to going to be that Death Star shot but these other shots around here are pretty easy to hit so if you're comfortable hitting these shots in the orbit which I feel like are the easiest shots to make in the game and the ball likes to go there a lot it's good to just have that there but ideally you want to have a green X for every shot so a way I would play this game is say I want to shoot the left ramp uh is it going to go no it's not going to go shoot the left ramp again there we go I'm going to turn it off I'm going to move it and lock it in and then I'm going to shoot another green shot and I'm going to keep doing that for the duration of my game getting cute like this will cause you to drain like I am but for the sake of the tutorial I have to kind of explain this stuff before we get into the meat of the game so let's the rest of this let's just talk about Tie fighters for the rest of the game and let's go suicide into Tie fighters so Tie fighters is one of the main multiballs and as I scroll through these choose my paths here I see this plus five Tie fighters reward will tell me destroy four to start the Tie Fighter hurry up now this is a fun hurry up because it makes you mash your button very quickly try to get the skill shot going again no only got the one got the ball save here on this TIE fighter hurry up that Target is blinking very fast I want to hit that Target and that's part A so part hey let's hit this TIE fighter Target missed it hit it now there we go and now my button's R and I want to mash my button very quickly to get all these Tie fighters on the screen the more Tie fighters you get the closer you get to multiball your first multiball is lit at 35 Tie fighters and 50 uh in competition mode so you really want to be collecting your Tie fighters when you can I had 14 there and different hurry UPS will start and give you that button mashing mode so now let's talk about the rest of the game and I'm not going to talk about multipliers because it's too hard for me to both talk about them focus on them and play the game this is a very uh tricky game with all the stuff to manage so I'm just going to talk about the rest of the game and what I'm doing so I'm going to pick um two for this game cuz he gives me a bigger spread of multipliers and I like my multipliers I'm going to light my tattooine missions with R2 try to hit this skill shot once again okay Ball's back in Play Lock in the multiplier value now the first thing I'm going to do is I'm going to shoot my right ramp to start my hyperspace hurry up and try to shoot the Death Star for the hyperspace shot collecting two hyperspace hurry UPS will start a uh hyperspace multiball and you have to shoot them on that tricky Death Star shot also getting control on this game can be a real big challenge especially cuz everything's a hurry up and you constantly feel like you're losing a lot of value let's see if I can get it here on that shot nope maybe one last chance no I'm done so I'm out of that hyperspace hurry up and I'm not sure how I relight my hyperspace hurry UPS I should look into that but next time I have a hyperspace hurry up available I'm going to try to collect it the one of the other main features of the game besides Tie fighters is these modes you can see my Tatooine modes are lit uh three three shots to any of the um shots with these big rectangle inserts will light my other mode since I can play up to two modes at once which are planets I'm going to try to do that so see if I can light Endor here this left ramp is pretty backhand if you do it early enough so there's one one more should light them and now that they're lit I'm going to try to shoot one more time to the endoor shot in order to start the mode start the mode selection screen you can see two of my Endor modes already spotted because I'm R2 and one of my Tatooine modes are spotted the solid ones mean you can't play them but for the rest I can play either one at a time which I don't really want to do I want to play two at a time but play Endor 3 with Tatooine one put a lock it in with the button you're going to see five ore shots will fit finish tattooine three and then I want eight shots four green shots and another four green shots on endoor three generally when you're in a mode like this you want to be well this TIE fighter Target will be giving me more Tie fighters as well which I'm hitting by accident but you want to be hitting your uh Arrows with your x's on them to make sure you're getting more value out of it let's hit my TIE fighter Target here and let's try to get control and whale on the button so a lot of button control here so I'm up to 17 uh Tie fighters here let's move the shots around and hit the uh mode shots got a purple mode shot here there's a mode shot there very actively using my button that's why I have it in framed to shoot this inner orbit oh no that's a TIE fighter and there's an Outland can drain very quickly in here but we got a good start here we're in our first two missions we're probably pretty close to finishing uh tattooine one and my green ones too I want to get those so what do I want here 3x bonus multiplier can be very high on this game 5% of your score is very valuable later on Tie fighters are always valuable they get me closer to a multiball and a multiplier so I'm I'm going to take my Tie fighters here try to let my multipliers on the correct shots let's go on the orbit there's the orbit [Music] shot okay let's back in my nope let's not do that and no death save there and this game can drain fast trying to keep my cool as I choke in every game we're still in our two modes I'm going to get even more Tie fighters cuz my hurry up will start and I'll probably be able to chain a multiball into these so my multiplier is now started and I'm going to hit the target I'm going to whale on my button and as I hit 35 you can see my ball saver is on so now I'm totally safe I'm just getting more uh multipliers for more points and I'm in my TIE fighter multiball now as you know with Stern games there's an addab ball in these games but currently I don't have one available but when the button turns orange here that means you have an opportunity to hold the button down for an adall and I don't have one yet I think I'm not sure how you light them but your Force multiplier it might be your Force targets but eventually when you have the addab balls you can hold that button down during multiball and get your adab ball that way so more button used it's a very button heavy game took a danger on that save a lot of missing my death star Target a lot of hitting my posts let's move to this right ramp which I think might start the M the hyperspace hurry up I'm not sure no it's just a green shot for the mode my mode shot shoot the left Loop it says for my tattooine mode and shoot shots to collect Awards so the screenshot here oh man getting good value though that was a 35 million point shot and that's a drain as I'm looking at the screen so one more actually good game no more explaining multipliers just pure game here and this is going to be a two billion point game minimum so let's start a game here this is going to be a good game we get pretty far we're going to have no drains I'm going to start with my Tatooine missions again going try to complete my uh double skill shot here no just start by shooting my right ramp to light my hyperspace hurry up and then collecting it at the Death Star [Music] shot just tough to do right ramp will feed it or the orbit with the loop pass no there are some Lanes up top it's rare to get in them but there's a pop of slots up there they don't really do too much there's the hyperspace shot there's another shot all right we're out of control but we're hitting shots at least let's loot my endoor ramp start with my endoor missions or any missions really there we are so I've got Endor and Tatooine lit we're going to see what this mystery W gives you it can give you some nice stuff you relight it by hitting the force targets starting Escape Boba Fett my hyperspace hurry Up's lit and I'm destroying Tie fighters that's actually a lot of good stuff there so I've got two Endor missions or one Tatooine mission to choose from I'm going go with one in one shoot green shots for the for the Endor mode shoot orange shots for the orange modes pretty self-explanatory there my multipliers over a little bit there we go I started my next hyperspace hurry up so that shot's multiplied already so I'm going to try to shoot the orbit here and if I do I will will get my hyperspace multiball if I do no come on no that's not it either oh and my pop bumpers aren't really giving me much okay they slowed down the timer there I'm in another uh TIE fighter hurry up so I got 21 Tie fighters and I think my hyperspace hurry Up's done yep so I didn't get the hyperspace hurry up there so I have to Rel light that one to get to the multiball all right so now I'm in my mode shoot my mode shot like my Ram let's move it over here and shoot some orbits and stuff what else is going on the right ramp is back handable so if I get a trap here and I can just shoot the right ramp move my multipliers over and shoot the next shot oh they're not locked in TR of get them on my shots that I want to hit like this ramp there's one there a lot of multiplier usage getting decent points out of this mode because of it oh man that was a nice save okay down to 2x again still worth it for the double uh shot value having a multiball going makes it a lot easier to build up your multiplier with a lot less risk going to shoot my left ramp and I'm running out of time to do so I guess I'm not shooting it either all right we're making shots now and we're not draining which is the most I can ask out of this game shoot the inner right orbit there we are it's a fast shot back to the flipper and I've now completed both my uh uine one and Endor 3 modes so you can see the modes are lit again uh but this one instead is now flashing this entire insert what that means is when you get to the final mode of the planet that means a multiball lit I'm also I got to check my progress I got 25 Tie fighters 35 will start a multiball I think I've collected one hyperspace hurry up maybe I've collected zero I might be miscounting I'm going to move my multipliers over to um these three shots again I'm going to try to play the Tatooine with Endor uh modes stack them together knockout shield gener with escape from Tatooine escape from Tatooine a multiball and end door is uh four green shots to unlock door and four green shots to finish Mission so green and orange shots but I've got the multiball going so while I'm in multiball it's not a bad idea to let this ball save hit this target over and over again to increase my shot multiplier value the problem is that as I have more shot multipliers the number of shots that are actually multiplied decreases so the spread of shots will decrease the more multipliers you have that inner orbit was increased so I was 22 million for that one so there's still good value to be had with the low spread of multipliers you just want to make sure that you're managing the fewer number of multipliers better and you don't feel like you're getting ripped off by let's see if I can move this to the orbit there and that was a lot of points cuz I got an extra ball I've got a TIE fighter Target lit for a hurry up and my red button's going to be flashing and I'm going to mash it and now I have a multiball going because I've collected 45 Tie fighters I'm back to green here I'm in my multiball my TIE fighter multiball I've got three balls coming into play so what are we doing we're going to hit this target a lot we're going to get our shot multiplier value up we're going to try to hit these multiplied shots a lot for good points 7 Million jackpot multiplied by maybe 7x or something I'm up to 500 million multipliers multipliers multipliers if you're in doubt shoot a multiplier shot you have a shot that's not lit for multipliers oh man I'm running out of time on my multipliers yep they reset back to 2x put that shot anyhow nope okay so we're back to the base gam playay I finished fin my Endor Mission now Battle Above endor's lift I don't want to play it with itself I want to use that multiball to play either my Hoth or death death star missions I'm going to try to shoot my death star orbit which is a shot I dislike cuz it's very tight but it's very valuable shot to get lit there it is so now I can shoot either the Endor or the Death Star shot to start the modes if I got hoet and I didn't want to play ho modes I could still hit so let's show you that I can light my Hoth modes by shooting the Hoth shot two more times it says on the display two more times to start my Haw missions so I'm going to do that to to prove my point the Escape is lit that gives me the B saver which is very valuable save my ball there let's shoot hop no that's not Hoth Hoth can be shot on both sides I also call it the right inner orbit a lot so there's four orbits on this game two inner and two outer now Hoth is lit now if I shoot my Hoth shot and I only want to play a Death Star in an Endor mode I don't want to play a Hoth mode I can do that this gives you all mode selection so this is just a death star mode with Battle Above Endor that's what I'll take that'll above indoor shoots orbits and then shoot tight fighter and then shoot Death Star then purple modes all the modes are color coordinated shoot the four hurry up shots okay shoot the colored shots and keep a green X in front of the ones you want to hit sound fun sound simple it is and there's my hyperspace second hurry up so I'm now in hyperspace multiball let me use this opportunity with the ball save to get my value up but also hyperspace multiball is a uh a ball lock multiball kind of similar to Ace in the whole multiball where I can keep shooting the Death Star shot over and over and I've got so many balls in play right now this is crazy and I have an addab ball available on my button when you can see it's flashing orange and uh I don't know what I'm doing my uh my Orbit SL here let's move this there we go oh who knows what's going on I'm just playing pinball here X more shots more shots I'm down to two balls now so I'm going to use my addab ball like that holding the button down now I've got the add ball back I've turned the multiplier on the ramp I've got 20x going my uh 20x shot multipliers are going and any ramp shot actually I need the right ramp it looks like so let's try to move move this over to the right ramp and backhand it for 20x Value what was that 76 million that's good value I think oh man that's ball gone but that was a good multiball there we're up to 1.9 billion with 20x is still lit uh I don't know let's hit this blue shot it's a flashing it's a lot of points 810 time 20 not a lot of points I lied let's get my modes going real quick I got my 20x multip going I'm going to try to hit that ho shot as fast as I can cuz my multiplier is running out there it is what was that value 10 million less than ID hoped still at 20x still going strong maybe this other loop is bit more 20x shoot the orbit what was that value 810 come on give me more points not all the shots in the mode cash in some of are just building value but I'm down to the 2x multiplier again shoot Loops more Loops if you say so now both my Loops are lit so I think I'm still building value here no I'm getting some points loop I'm up to 64 Tie fighters I can always hit Tie fighters on the TV screen to kill some more Tie [Music] fighters hopefully that was good points maybe that was good points who knows I'm at 2.1 billion lots of points in this game they just keep going and I'm close I got destroy the Death Star lit and HW to LIT so I'm almost through all my modes so might as well play some more modes shooting the H shot and really my only choice here is going to be playing Cloud City Escape with destroy the Death Star complete Rams to light Death Star complete blue shots and targets for Stormtroopers I can do that my multipliers lock them in here to a ramp I want to hit got my ball saer building my multiplier this I haven't add ball lit in this multiball as well and I can see that because the button right below my chin is lit I got a 7x ramp shot I got a ramp shot I didn't multiply which is probably a mistake oh no so I got to hit my hot shot here oh no that's a tilt I lost a lot of bonus there that was a very big mistake to try to save that floaty ball unfortunately I don't see how much bonus I lost but I reckon it was at least 500 million points in bonus so don't tilt like that like me don't get carried away so what else can we do now Jedi training will advance our Jedi rank which I don't really care about too much yet but maybe I should it can be worth a lot of points light mystery uh 3x bonus multipliers uh 5% of my score is 117 million so I think I'm going to with that try my skill shot here oh no didn't quite work the second part of the skill shot I'm still in my um blue mode so your multiball modes end when you end the multiball but your uh single ball play modes end when you complete the mode they don't like really run out like they do on um Game of Thrones there's a nice Loop pass let's go for the right orbit oh a little early how about the right orbit that's it there we go oh that was a lot of points 58 million for that shot okay now I just have one Hoth mode lit so I'm going to wrap up my Hoth modes and I'm going to check my info first to see what else I need to do to get to um lightsaber duel and stuff 21 more Tie fighters extra ball for Missions I got some extra ball from beating all my missions more Tie fighters for extra ball my modes are pretty much done choose your path this is your skill shot path Victory medals I'm not in Victory multiball yet path to Jedi multiball I need to beat Hawk escape from Boba Fett more Tie fighters more lightsaber duel Jedi Master Okay action button that tells you all about your action button stuff targeting computer Force lightsaber duel if I spell c and e okay that'll be important so I should get Hoth plus go for my Force Target for lightsaber duel my Jedi training if I get up to Jedi Master it's 50 million a post which can be a lot of points too all right and that's about it for the mode so first I'm going to hit my H shot I thought I was going to hit it but it didn't stay I don't know if that c Target registered or not oh supposed to stick in the H Target the change notes noted improved uh ball handling there there it is oh so here we are in Hoth it's the last mode so I don't have an opportunity to select anything okay now my E's lit for Force so I'm going to try to hit my Force Target here and am I in lightsaber duel I have no idea I got a big multiplier I've got a TIE fighter hurry up for 100 million lit if I can hit the target and I missed it twice there there we go got an addall available for me and I probably will use it here I have no idea what's going on lots of things are going I got to move this shot I imagine can use your chin to hit it then back handed here H that get my addall going so I can get some more uh multiplier locked in that's fine you should have at least one ball coming back I think NOP didn't okay still an 18x multiplier on whatever shoot this white shot here oh down to zero all right time to regroup and see what else to do it's pretty deep in the game I don't know what I'm I need to do I think I need to keep hitting white shots for escape Boba fet mode light missions complete bottom Lanes to light hyperspace hurry up Force targets to start double multipliers those don't help me advance through the rest of the game so I'm not sure what I need 12 more Tie fighters done um I haven't achieved Jedi Master I'm not going to be hunting post I haven't done lightsaber duel I haven't done escape from Boba Fett I haven't destroyed any Tie fighters I'm just going to hit Force targets um so I'll hit this white shot oh okay this is good this is escape from bobet is going W this is hard to see sure my camera might have a problem with it too this looks like a constant hurry up mode uh hope it [Music] continues that's a good B bonus 414 kns [Music] okay shoot again I'm still on ball one wow I could go for Jedi training to get up rank faster maybe mystery will give me good stuff I'm going to go with mystery and hopefully uh the escape from bobet mode is still running when I plunge shoot the mystery shot give me good stuff R2 spot Force targets light mystery again plus two bonus multipliers that's fair I'll take that okay Force targets to light lightsaber duel so I want to do again one more Force Target I think we'll complete the bank unless the bank's not working which is possible on this game I think someone mentioned their Bank wasn't resetting okay no so is lightsaber dual it I guess it is but I don't know where to start it where do I start lightsaber duel is it on the mystery scoop TR to hit more targets I don't I don't understand where is the lightsaber duel uh maybe this is a bug maybe this just isn't in the code or it's just not obvious to me what flashing uh I really don't know what to do at this point in the trying to post pass to hit the mystery shot might as well just hit the ramp and combo it in or hit the slingshot and get in there what do I do light mystery again more bonus multiplier and hyperspace hurry up so I guess I just keep hitting mystery for the rest of the game it says my hyperspace hurry up lit but I don't see where it's lit either I don't understand what's going on in this game hit pop bumpers my missions are done got to complete my Lanes I guess okay now my hyperspace hurry UPS lit oh and my um escape from Boba pet targets now on the white Target so if I backhand the right ramp there's a hyperspace hurry up start started shooting the Death Star would cash it in missing the Death Star wouldn't cash it time what do I do what do you want me to do Gabe hit more pie Fighters but that's suicide and I still need five more to get to my next hurry up combos which isn't a requirement for either the victory or Jedi multiball oh man I wish I knew what to do sorry for such a bad tutorial I'm not training so I'm going to keep playing did you spell more already yeah I I lit the lightsaber duel and I don't know how to collect the lightsaber toel how to start it lit yeah it's not lit I it I said I completed Force until the e was lit and it said complete Force to light lightsaber duel I lit lightsaber duel and it didn't start the lightsaber duel so I wonder if it's just a bug I've encountered in the game maybe I can get it from the scoop that's my get I'm just going to keep hitting mystery until I get it I don't want this stuff I want modes I want games all right at this point in the game you nail your TIE fighter Target until you get multiball again or you just keep looping ramps until you get more hyperspace hurry UPS those are my only suggestions for you more bonus X more Papa slots don't ball doesn't go up there very often so getting a lot of those oh white shot get me closer to probo Fett I hope okay so hitting a shot lights that white shot and this advances me to escape Boba Fett maybe the white shot seem to be esap there maybe their progress on it and I can't see that progress it's another invisible another invisible thing I think I'm just kind of too deep in the game at this point for what the game has yeah so if you get here in pin congratulations uh you have three and a half billion points good orbits I've completed my bottom Lanes a few times without lighting the hyperspace hurry up again so it must get harder to light oh my Spinner's half a million a spin so let's just do that all game I guess I guess you advance that by hitting force a bunch lost a lot of bonus there again letting mystery come on mystery come on R2 give me some good scoop lovely oh my TIE fighter hurry Up's almost ready I think it'll actually progress me progress me to uh close enough to multiball that it's worth shooting and not I should just shoot the Tie Fighter attacker and not the bank from the right flipper I think I have one more ball left oh hyers space hurry up three more for multiball I'll take that take a bunch of hurry [Music] there's that shot and my TIE fighter hurry Up's going now give me something good give me escape Boba Fett I see it destroy Tie fighters oh this lights my extra ball oh do not tilt on me you son of a gun there's the extra ball my TIE fighter hurry Up's worth a lot you cannot double that or multiply that in any way cuz it's a Target not a here a lot of points on those those are like 7 million each and there's my TIE fighter multiball going so I hit 110 Tie fighters actually just over 111 and now I'm in TI fighter multiball I've got my multiplier on my ramp so at least I'm in something now and I've got an addaball lit which you can tell because the button is flashing this orange-ish color I think it's orange it's kind of looking in my peripherals so not quite sure so let's get it now there we go turn the multiplier back on got my shot multiplier up pretty high there's a jackpot got the multi there shoot my right ramp next is my next Target for the um Big Value oh yes that's probably a lot of points for that jackpot 28 million I think it was multiplied by 28 uh X maybe yeah I got 4 billion now so I think I'm doing the right thing no matter what kind of hard to see when you're using your multipliers and when you're not all right one more ball of pinball jail left another 200 million bonus so don't tilt like me and you get plus 9x bonus multiplier right away so that's good we're going to light mystery again maybe I shouldn't have picked Leia maybe someone else has like a easier way maybe um Han's good because he can like uh escape from Boba bet on the plunge but shooting the mystery scoop there it goes Boba Fett Boba Fett Boba Fett or Jedi battle lightsaber duel yes Escape Boba Fett is going I think oh all my white shots are lit okay I think that's just progress on Escape boa Fett so let's shoot my shots here oh there we [Music] cool I want to control so I can move my multiplier over locked it in ah running out of points let backhand it Oh no I got to move it again there we are okay orbit oh no okay what did that give me I beat the [Music] mode it's done okay thank you now what please game I'm getting close to the wizard mode but I don't know how to light lightsaber to I'm just going to go for Force targets again until I die all right wish me luck let's check my status report again just to make [Music] sure it still says red on escape from boba said even though I completed it so the the code must not be ready for the wizard mode that's my best guess it's not at 1.0 yet it's at 085 Force targets will light lightsaber duel so we're going to collect these and not drain [Music] hopefully okay and lightsaber duel is I don't know I don't know this this tutorial's gone way too long all my points are gone in the game unless I can get back to something I don't know what to do I've been to Victory multiball before and I don't know why I haven't achieved it in this game I've completed all my modes okay my uh hyperspace hurry Up's lit on either my right ramp or my left orbit so I have the uh shot multiplied there we go oh look at that combo that's nice feels nice to do that H what game I can level up my posts should I do that shoot my flashing posts all R2 wizard mode lit ever space hurry up I'll take that I think I'm I think I'm one away from the um multiball anyhow so I might as well just start it and do that cool combo again if I can or I'll just do right ramp to uh the shot and that's the end of the game thank God Tim you're it's definitely not ready for Wizard mode you had over 100 Tie fighters and that was red to that was red y so it's just like what me you got this car I'm not ready you've seen more than all of um Star Wars at this point that's like the full depth of the entire game I believe with a very good score to go along with it so I'm happy that this is recorded well and hopefully will be great when I transfer to YouTube and everyone will know how to play so thank you for tuning in see you guys at pinberry [Music] that situation star Jael yeah star Jael so there's code 085 I'm sure more more is to come more indication and stuff beginning of the game is there and the multiplier rule is very key that's my takea away from that game thanks

Tim Sexton @ Late-game section (near end of tutorial) — Critical observation of potential code defect affecting end-game content accessibility and clarity

  • “sorry for such a bad tutorial I'm not training so I'm going to keep playing”

    Tim Sexton @ Final tutorial section — Self-aware acknowledgment that the tutorial became unclear due to code bugs/unclear mechanics in late-game features

  • Game of Thrones Pinballgame
    Pinburghevent
    Tatooinegame_location
    Endorgame_location
    Hothgame_location
    Death Stargame_location
    Jabba the Huttgame_character
    Boba Fettgame_character
    Jedi Traininggame_mechanic
    Skywalkerperson_reference

    product_concern: Star Wars Pinball v0.85 exhibits potential code issues affecting end-game content accessibility and mode clarity, with mechanics not functioning as intended or being unclear to skilled players

    medium · Multiple instances of Tim unable to locate or activate lightsaber duel despite having it lit; unclear hyperspace hurry-up relighting conditions; Tim acknowledges code may have bugs affecting tutorial quality