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Triple Drain Pinball Podcast Ep 19: Big Woody

The Pinball Network·video·2h 6m·analyzed·Jun 23, 2022
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Analysis

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TL;DR

Triple Drain Ep 19 dissects GNR's design flaws and gameplay loops; hosts worry Toy Story may repeat same patterns.

Summary

Triple Drain Podcast Ep 19 features a lengthy discussion of Guns N' Roses pinball by Joel, Tom, and Travis. The hosts dissect their evolving relationship with GNR—initial amazement at the presentation and toys wearing off as they discover repetitive gameplay loops centered on the left ramp and build-phase-to-song structure. They compare GNR's narrow ruleset paths and non-intuitive design to games like Avengers and Godzilla, debate whether wizard modes should reward player effort, and discuss how the game appeals to non-pinball newcomers but alienates experienced players. Travis reveals he sold his GNR due to a chipped scoop protector and known JJP QA issues; all three express cautious optimism about Toy Story while worrying about repeating GNR's design pitfalls.

Key Claims

  • Guns N' Roses has a highly repetitive gameplay loop focused on left ramp shots and a build-phase-to-song structure that becomes narrow and grinding after the honeymoon phase wears off

    high confidence · Joel, Tom, Travis discuss their streaming and play experience across multiple seasons

  • GNR appeals strongly to new/non-pinball players but repels experienced players, whereas games like Avengers and Godzilla maintain broad appeal through multiple viable strategies and risk/reward mechanics

    high confidence · Travis notes 6-7 out of 10 experienced players rejected GNR while novices loved it; Joel discusses games with multiple shot paths and risk/reward

  • Jersey Jack produced GNR units with QA issues including missing scoop protectors and missing power cords on arrival

    high confidence · Travis states his GNR arrived with chipped scoop and no protector; mentions missing power cord on an unnamed subsequent JJP game

  • GNR's wizard modes are widely regarded as not worth playing because they offer no point value, with streamers and players advising to 'trap up and time them out'

    high confidence · Joel describes being told by stream chat 'don't play wizard mode'; notes 4 modes in game that players are advised to ignore

  • JJP intentionally gives ball 3 to players on GNR if they bomb out first two balls to help them reach a song

    medium confidence · Joel states 'if you bomb out the first two balls they kind of give it to you in ball three'

  • Joel had a severe initial impression reversal on GNR within weeks, moving from considering selling his entire collection for it to recognizing it won't stay in his 4-pin lineup

    high confidence · Joel describes initial thoughts of 'do I need to buy this game' and 'shift my entire collection to JJP' followed by growing fatigue after 2-3 weeks

  • GNR is not a tournament game, making it less attractive to competitive players like Tom and Travis

    high confidence · Tom states 'it's just not a game I'm gonna see at a tournament'; Joel adds 'if it's at end disc i think one of the things about gnr'

Notable Quotes

  • “i still very much like the game i still give it a thumbs up and what i've kind of said is what it does well it does very well... but i only have to play it one or two times like one or two games and then i'm good like i've got my fill and i'm ready to go play something else”

    Joel @ ~mid-episode — Encapsulates the consensus: GNR is impressive but not sticky; initial appeal fades quickly

  • “every time i start a game i feel like i'm doing the same thing it's like all right these are the patches i want to collect it's a lot of left ramp... if it would kind of spread it out over the course of the play field... it might not have felt so wood choppy”

    Joel@ 22:03 — Direct criticism of GNR's repetitive shot selection and lack of playfield variety

  • “i basically i bought it knowing that i was going to sell it eventually... i wanted a chance to play it in a home setting my kids wanted a chance to play it my wife wanted a chance to play it”

    Travis@ 13:22 — Travis admits he treated GNR as a rental; purchased with intent to flip

  • “when it comes down to it i'm still a creature of habit i want to put up a big score and i want to keep putting up a big score... that's what we do as players is we find the things in a game that can help us score the most points and we find the path of least resistance”

    Joel@ 25:35 — Articulates why GNR's narrow path design is problematic for skilled players

  • “i noticed that people that had been in pinball for a long time they... the newness of it or the novelty of it kind of wore off after a few games whereas the people that had never really played pinball before they were hooked so much more”

    Travis@ 15:22 — Clear demographic split in appeal; GNR skews heavily toward casual/new players

Entities

JoelpersonTompersonTravispersonGuns N' Roses (GNR)gameToy StorygameJersey Jack PinballcompanyAvengersgame

Signals

  • ?

    gameplay_signal: GNR gameplay revolves around build phase → song → drain → repeat cycle with heavy left-ramp focus; players gravitate toward narrow optimal shot sequences despite game's apparent depth

    high · Joel: 'it is very kind of rinse and repeat like it is very much you have the build phase before the song and then you have the song... build phase song build phase song'; 'every time i start a game i feel like i'm doing the same thing... it's a lot of left ramp'

  • ~

    sentiment_shift: All three hosts experienced significant positive-to-negative sentiment shift on GNR within 2-4 weeks; initial amazement at production values worn off by repetitive gameplay discovery

    high · Joel: 'first two three weeks... i was just in love... then it kind of fades away'; Tom: 'took a couple months'; Travis: bought knowing he'd sell it

  • ?

    design_philosophy: GNR's ruleset is non-intuitive and requires repetition/memorization rather than playfield geography learning; games like Avengers and Godzilla maintain intuitive shot mapping

    high · Travis: 'it's very hard for it to be intuitive... you just play the song so much you get used to knowing what you're supposed to hit'; Joel notes stern pins are generally intuitive, GNR is exception

  • ?

    product_concern: Jersey Jack has systematic QA failures on delivered units: missing scoop protectors, damaged components on arrival, missing power cords

    high · Travis: 'where the scoop is there was no protector there and it was already chipped... piece of wood already hanging off'; 'turns out there was no power cord that came with it... whenever i get a jersey jack pen i'm missing something'

  • $

Topics

GNR Gameplay Design and CodeprimaryRepetitive Gameplay Loops and Shot SequencesprimaryJersey Jack Quality Assurance IssuesprimaryCasual vs. Competitive Player AppealprimaryWizard Modes and Their Value in GamesprimaryToy Story Expectations and ConcernssecondaryGame Design Philosophy: Multiple Viable StrategiessecondaryIntuitive vs. Memorization-Based Rulesetssecondary

Sentiment

mixed(0.35)— Hosts respect GNR's presentation and initial appeal but are frustrated by repetitive gameplay, narrow design, and lack of staying power. Tone is critical but not hostile; they acknowledge GNR's success with casual players while lamenting its inability to satisfy experienced players or maintain long-term engagement. Concern about Toy Story repeating similar patterns adds negativity. Banter about Travis's technical incompetence adds humor and lightness.

Transcript

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[Music] the pinball network is online launching triple drain pinball podcast tom you ready yes all right thanks for being here tom thanks for being here on time thanks for being professional thank you that all your audio equipment works thank you that you look great your videos on you sound great thank you for all of that you're welcome travis thanks for doing literally none of that maybe poor man's podcast will let me on [Laughter] all right here we go first off i feel like i need to apologize for your ears because i had to turn up my headphones to hear travis i know you turned up your headphones to hear travis and so we just played the theme song and that was very loud um so travis thank you for the permanent ear damage that both of us just suffered um what is going on travis why why do you why do you suck at technology like in every way you know my producer isn't here so they're on vacation and that's the only excuse i have so we we've been warned that well for first off his audio is very quiet why is my audio solo i just now noticed that on the on the waveform because we've told you your audio is low we that's why we both turned our headphones up to hear you and the the listener won't know that because i will i will adjust all this in post but audio's travis is barely coming in audio's wow travis's audio is barely coming in not to mention his video is not coming in at all because this dingus doesn't even have a camera no nothing nope i just got little old pedally waveforms showing up i don't know i'd say it's the best you've ever looked but it's just it's uh you know it's not like we just spring this on him we don't say hey we're gonna record in five minutes he's known about this a few days and this is the professionalism he's bringing to the podcast this is this is tom travis is the only my headphones are going to go out if we don't start it's going to happen i'm telling you try to talk fast he's the only one of us out of the three that is actually creates pinball media as his job and he can't show up to a podcast in any professional manner i don't understand my stuff is at my office that's my excuse right now right right right right all right so we're just gonna dive in short and sweet so listeners we're gonna do just a real quick catch up what's happened in the last few weeks with with us and then we're basically it's gonna be toy story the whole time so if you don't care about toy story oh god so the one the one visual big woody has by the way is his name is travis travis going to raise his name i'm trying to fix my mic just ignore it i don't need to raise my hand you don't have to raise your hand to fix your mind my god i'm trying to raise my hand to fix my mic i'm just matching buttons and i just happen to accidentally hit them this is what i have to deal with people highly doubt mashing buttons is going to magically solve your problem you know what it's worked in the past so i'm just going to try and want to take the cartridge out and start blowing on it at this rate okay all right all right so that's a nintendo reference i oh i absolutely remember do you know blowing on it it's not actually blowing off dust is what cleans the cartridge it's actually the moisture in your breath that improves the connectivity between the cartridge and the nintendo that's what fixed it yep well no wonder tripod tom never had an issue with his nintendo i never had nintendo oh you missed is that why you get all the leds now you're just like i always picked the wrong system when i was a kid i think i had turbo graphics 16. [Laughter] one of those yeah were you a sega kid then too yeah i had seen genesis he probably had a home brew pong i bet parents just gave him two paddles and a ping pong ball all those yeah well done thank you all right so ketchup real quick ketchup um we actually got a few emails about so first off appreciate everybody that sends us whether it's a facebook message directly or to the triple drain gmail.com it is just triple drain gmail.com right yeah triple drain triple jane gmail.com thank you for those we had some really good feedback and and a few of them were about gnr they were and and i it sounds like guns and roses is a very polarizing pin you know there are definitely people that loved it then kind of grew out of that other people that hated it then grew into that and then other people that have just been they just don't care um what i wanted to bring up is last time tom and travis were kind of giving me a hard time that i was in love with gnr oh my goodness gnr was incredible and i will tell you a hundred percent when i got this game the unboxing experience was fantastic comparing this brand new gnr le the powder coating the invisiglas all the toys everything that's in that game the light show it just blew me away with how much was in this game and i was comparing it right next to a deadpool premium that i've had powder coated and it was just like holy crap there's so much in this game then i start playing it and the the immersive experience the call outs the music the light show everything was awesome pin monk actually sent me a set of the flipper cooling fans so i have those on my game i also had a guy the never drains never drains with the z had sent me a kit with his upgrade to basically make the le like a ce and i've just because of the flipper fans i was able to keep my flippers nice and snappy i had no mushy feeling with the with the flippers it just i will tell you the first two three weeks of me owning this game i was just in love i was just absolutely in love with this game not only that i was just like holy crap like jjp this is like the screen the other screen and like this is amazing and if toy story is as good as this game like i'm screwed i i i can't i can only fit four games like part of me was like do i need to buy this game from zach and then not only that do i need to start saving or preparing myself to buy toy story am i going to be like am i going to shift my entire collection to jjp like that's how these were the thoughts that were in my head like i was blown away blown away by the experience and i was warned like i was kind of warned by tom i was kind of warned by travis like they both had really great initial impressions they absolutely had really great initial impressions and then it kind of fades away or it wears off and um i mean tom we talked about this a little bit before recording because we were waiting on travis and uh so you you agree like your initial experience with gnr was similar to what i just described correct yeah absolutely yeah and then what what happened like how long or what changed it took one day just kidding no i took it it took a couple months but uh yeah eventually you know new stuff comes out and uh you you push the other game aside and start playing the other games yeah yeah well what did it for me and this is what i'm saying is i i feel like i'm officially out of the honeymoon phase with gnr but what has done what what's done it for me is streaming the game i've streamed the game now probably four times first time i streamed it was just like discovering the game like just being blown away by things and and having chat tell me about the patches and having chat tell me about well you should do this and do this and and realizing the depth that's actually in that game and i came away from that stream i was like this is incredible this game is incredible then the second stream i it was kind of like all right that this game is actually really fun but the last few times i've streamed it what i've found is it is very kind of rinse and repeat like it is very much you have the build phase before the song and then you have the song and sure every song is different depending on what you want to do the songs are a very different experience but as soon as you get out of that song you're back to square one you're back to the build phase you're back to doing the same thing how many balls do i want to lock do i want to be grabbing patches do i want to maximize this multiball how far do i want to push this oh i only pushed it i'm only going to go to three ball let me get back in and it's just like to realize to play this game for two plus hours straight it's just build phase song build phase song build phase song over and over again and yes there are many wizard modes well you get welcome to the jungle too at some point and all that all the like as one of the songs or is that yeah it's it's one of the songs will you come to the jungle you want me to sing it for you please no i don't want us to get dmc aid oh right right that'd be horrible but the songs are great like don't get me wrong but it's the build phase it's like you push and push and push and push in the song and then you're like and i'm saying push i i suck i'm so bad i've been well like i'm either draining oh song's over or i'm like uh i'm just like i need a victory i need even if it's a small victory i need a victory i'm gonna cash out and then it's like crap i'm back to the build phase again and that to me was where the it started to wear off a little bit of the the greatness that is gnr and i and so where i am currently with gnr is i still very much like the game i still give it a thumbs up and what i've kind of said is what it does well it does very well and that game what i've found is i'll come down to the basement and i always put a game on it because i enjoy the build phase and then i enjoy getting it into a song but like i only have to play it one or two times like one or two games and then i'm good like i've got my fill and i'm ready to go play something else and it just doesn't draw me back in for a long period of time like some of my other games do so to be reading some of the gnr owners threads it amazes me that there are people that own just this game or they only own like a two-pin collection like i just it would be hard for me to play gnr for you know all night it just doesn't i don't just it doesn't draw me in and i i'm curious if you two i mean travis you had the game and sold the game have i finally have i finally got to where you guys were or what i mean what yeah what was it or where i don't know your overall feelings of it today in terms of like why i sold it or just how i feel about it sure that roller coaster of ownership and then selling well to be fair i i basically i bought it knowing that i was going to sell it eventually you didn't get a scoop protector [Music] that was a thing yeah yeah yeah that was a thing so yeah basically what happened was i unboxed the game and then i'm looking at it and where the scoop is there was no protector there and it was already chipped so i'm like what the hell like there was a piece of wood already hanging off of it like kind of up in the air before i even put one game into it so yeah that was a little bit concerning and i i went back and forth the jersey jack for a while and i i don't think i ever got a scoop i think it was offered they get a hold of cliffy i guess for screw protector but didn't they ask you like why'd you take it off why did you take it off you're like i didn't i it did not come with my game i think they asked me what happened to the scoop oh i was like great question i want to know so well the hilarious part is to bring this full circle with a certain game that i got from them again that i won't name yet because i don't want to give it away but turns out there was no power cord that came with it so i was just kind of like okay this is a ongoing theme anytime i get a jersey jack pen i'm missing something on it i don't know what they say didn't forget the computers yeah if they're going to leave something out the power cord is about as good as you can but so anyways all that all that aside i i got a gnr knowing that i was just going to play it for a little while at home and then it was going to go on its merry way so i already knew that it wasn't going to stay because i'd played it before on location and you know it wasn't a game that i could tell i wasn't going to click with too much but i wanted a chance to play it in a home setting my kids wanted a chance to play it my wife wanted a chance to play it so you know how it goes when kids and wife want a certain game you say okay we'll go ahead and do this we'll try it out and i mean we're gonna hear more about that later oh yeah exactly so but i mean the kids loved it i enjoyed it for what it was i mean i didn't i i did all the carl things on it to where i wanted to i guess quoting joel i pushed and pushed and i pushed some more and then i just kept pushing the game as far across the room as i could to score points and all that so it just you know it was what it was it was fun while it lasted but much like joel talked about one night stands with a pin mine was kind of like it it hung out over the weekend and it kind of squatted in my house for a little while for a couple months before i sent it on its way so but i mean it was fun for what it was my kids really enjoyed it they like all the lights and the concerts and stuff like that but every time i had somebody come over and play it though it was probably i would say six or seven times out of ten it just did not click with people at all to where they were just kind of like okay i got a chance to play it i saw what it was like and it's not for me and then there was a couple that just absolutely loved it that weren't pinball people because they were like oh i'm getting extra balls just flying all around the play field i have no idea how it happened but there's loud music and there's lights and there's sound and they enjoyed that so i mean it's one of those situations to where when it comes with pinball themes mean everything and they mean different things to different people and just you know just because we all have certain preferences doesn't mean that somebody else is going to hold the same preference and i think gnr is just one of those pins to where i don't think i've seen people divide it over a certain pen as much as gnr when it came to just playing the game and kind of sensing what was going on because i noticed that people that had been in pinball for a long time they it i guess the newness of it or the novelty of it kind of wore off after a few games whereas the people that had never really played pinball before they were hooked so much more to it and so i mean that could be a good thing overall i mean they obviously sold a lot and if gnr fans are happy that's all that really matters because i think that's where jersey jack is kind of going right now with gnr and toy story that they're really focusing on themes that resonate with people that have a lot of fans that might have some staying power so i mean i'm sure there's something to that yeah and i'm i so the friends and family test right we actually had a bunch of friends over and family over over the last week and um so that's a funny thing you know how you guys were giving me a hard time last week because i was coughing and i said no it's not coveted false um yeah i was i never tested positive for covenant neither did my son but both my wife and my daughter did so we did the whole quarantine thing it was great yeah we knew it tom now that we're through that um yeah now that we're through it it's like finally we can have people over we can do things we can like i don't so we've actually had a bunch of people over which has been awesome but gnr every single time even some of my pinball friends it's just like they love watching me play a song but when i go to show them like the build phase they're seven band members like it's a lot to get to a song and jjp knows that because if you bomb out the first two balls they kind of give it to you in ball three but um anybody that played it it was basically kind of a one game like they were good with one game and on to the next game and what it always comes down to it always ends up being co-op games on tna like that's the thing that people that come to my house want to do it's co-op games on tna which i'm fine with i love it but um my where i'm at right now with gnr if i had a larger collection if i could afford to own 10 pins or something i'd keep it i'd i would love gnr um that risk reward kind of experience it reminds me a lot of metallica of the risk reward but i it would i would be happy to have that the the in a 10-pin collection or or something um and if i ever go to a bar or go over to a friend's house and they have gnr i will gladly step up and put in a game or two just because it's what it does it does really well really really well but it i this is the first time that i've had such an amazing initial impression of a game that i was like holy crap i'm gonna completely redo my lineup and sell my pins to own this game and then over a few weeks like i don't know kind of come to my senses and like okay and but to be real my thought was like all right if jjp can continue down this route of amazing toys amazing mechs amazing light show amazing immersion maybe one of these next pins will just kind of have code that fits my needs or my once and maybe one will stay in my collection so that's kind of a solid transition to you know that's kind of what i was thinking in my head when toy story was rolling around and um i don't know do either of you guys have anything else to kind of wrap up gnr i mean tom you still own gnr so it's is that like when you think of your chopping block is that next on the list or is there a reason it's still in your basement uh boy that's a tough question um yeah i mean it's kind of on the chopping block just because i you you know i gravitate more towards tournaments and so does travis it's just not a game i'm gonna see at a tournament so for me it's kind of like oh i don't know if i want to keep it you just guaranteed that it'll be at in disc next year thanks tom well then i'll then i'll hang on to it carl is uh carl's pretty dang good at gnr so if it's at end disc i think one of the things about gnr2 that i've noticed and you guys can correct me if i'm wrong it really seems like when we get other pins and we're playing it right we at least for tom and i joel i don't know about you you can you can correct me if i'm wrong on this correction if i'm wrong but after a while we really start focusing in on okay what's the code in terms of the rule set what shot leads to next what do we do here what do we do there right and it feels like with gnr you don't necessarily come around to that unless you force yourself to just do that because a lot of gnr is just the experience of playing gnr because you want to hear all the different songs because it has so many songs on it and it has such a different light show and yet because of the light show you really don't know what you're shooting at unless you're reading that little box or the little monitor in the back or you just play the song so much you get used to knowing what you're supposed to hit when you're supposed to hit it but it's very hard for it to be intuitive at the very beginning of it and for somebody that doesn't play a certain song over and over and over again it's never going to truly be intuitive for them and so i think that's really the big difference between gnr and say anything else that's stern that you know with stern pins it's pretty intuitive what you're going to do next for the most part with spooky pins it's pretty intuitive what you're going going to do next for the most part with weird out it's pretty intuitive what you're going to do next cgc games same way so with gnr i didn't necessarily get that and it's one of the first times that i felt kind of overwhelmed with the rule set at the very beginning trying to figure it out but then once you figured out the path that you needed to go to it became very narrow in that sense that you knew what patches you needed to get to basically up the amount of time that you can hold a ball in a flipper to know basically how to really juice up your song so on and so forth and that's that's where it becomes very linear in that sense that you realize that there is all this all these other rules to the game but you still go down a very linear path towards getting huge points for that game at least when i had it the code might be completely different now in terms of the wizard modes being in i don't know because i haven't played in a long time but that's the way it was for me a little over a year ago when i had the game so that's the big difference that i've seen that when people came over to play it it wasn't necessarily me telling them hey hit this shot or here's where your huge jackpot is or hit this spinner or do anything like that it was just okay start a song and just start you know flipping out you know just keep flipping over and over and over again just see what happens so yeah that was that was basically gnr in a nutshell for me you are 100 correct because every time i start a game i feel like i'm doing the same thing it's like all right these are the patches i want to collect it's a lot of left ramp because the left ramp is where you're either gonna if you don't do anything in the left ramp and the left ramp and the upper play field and the left ramp just drops down it'll collect one of the gnr letters which works towards your patches otherwise if the diverters up and it comes like loops around it'll feed that middle in lane gnr letter so it's like if you're collecting patches it's just left ramp over and over and over and over again and and i like the patch system but just like you talked about it's having it be at the same shot over and over again is what made it grindy if it would kind of spread it out over the course of the play field and allow for a little bit of i don't know a little bit of different game play in that way it might not have felt so wood choppy but if you wanted to achieve a certain thing you would have to chop a lot of wood before doing the thing yep a lot of left ramp and then locking balls locking balls to get on to before you start the song left ramp gotta get to that upper play field typically one of the last band members i'd collect was the bass player you got to go to left ramp so it's like i start a new game i'm going up the left ramp it's like what do i want to prioritize right now letting it drain to get my gnr letters or should i prioritize locking balls or should i prioritize trying to hit back onto the base like it's all left ramp focused heavy so as soon as i get out of a song what am i focusing on left ramp and i and i mentioned that during one of my streams and they're like well just ignore patches like just allow you just ignore it you don't have to do that maybe focus on multiballs it's like i get it i mean i can mentally kind of change the way i want to play but at the same time you know going into a multiball you want to have balls locked which is left ramp and what i've also found is in my head at least i kind of approach most the songs in one of three ways it's you know is this song a song that you want to have a multiball going on like it's switch hits based or it's a ton of shots that are all lit and then there's other songs that it's almost like a sniper like roaming shots and you have to really hone in on one particular area and if you have five balls bouncing around it's really hard to do that and uh so every song's kind of a where am i at if i've only have two balls locked do i want to type you know approach which song type do i want to approach you know focus on this or oh i'm gonna have all six balls focused let me let me find that song that's all switch hits you know and i'll i'll progress through that song really really well because i got everything flying around um so i don't know it's it's it's very unique i still very much enjoy the game but is it a game that i want in my 4-pin collection no and is it a game that when you stream a game or play for two hours straight you know it reminds me a lot of like simpsons it's got a ton to do but once you kind of find a path you still you kind of feel like you're always doing that path and and all of a sudden this super wide you know game with all this depth and breath you're just becomes very narrow and you're right well it's because in our nature too we want to score as many points as possible and so it just becomes counterintuitive because i'm sure you've heard this i just want to watch the videos yeah exactly what are you talking about well that's what i mean that's where the counter-intuitive part comes at we we've all three of us have heard from people that say well don't worry about the points just just hit this and just see what happens here well then i feel like i'm just playing like i'm just game testing then and i'm just like seeing what does what and i like doing that at the beginning but then when it comes down to it i'm still a creature of habit i want to put up a big score and i want to keep putting up a big score and i'm sorry but the patch that's just like worth ass i'm not going to pray for that and use that so i mean that's what we do as players is we find the things in a game that can help us score the most points and we find the path of least resistance and that's kind of where it comes down to now the the difference is is that there's plenty of games out there too most of the mel wins that you have different paths that you can take to achieve the same goal and that's the huge difference in it that it doesn't feel like it's necessarily chopping wood when you have different game openings that you can do from ball one and you have different things that you can fall back on when something doesn't work a lot of times some of these games out there it's like if if you don't do the first thing correct then you're just kind of in jail just hoping okay you can figure it out from there and that's that's what i like about games when they have something to where you have different ways of attacking it in different ways to get to the same spot at the end of the game yeah you're a hundred percent and ellen obviously is like the goat at that i know avengers i would go with in with a game plan of okay i'm going to go power gym first and i'm going to put it on this shot and then of course i'd biff the shot it would end up somewhere else and it's like well need to completely change my strategy and all of a sudden i'm doing something i normally don't do and i'm scoring higher than i normally do like that really i mean it's a very you really got to think your way through a game like avengers but godzilla's showing that too godzilla's got all the risk reward you could hope for you know how much do i want to push it in this city oh i'm you know i wasn't planning on starting this multiball but i'm close let me you can adjust adapt um yeah and i don't know yeah gnr i totally agree with you the fun parts are the songs and what really bummed me out is if you push it and you get to the wizard mode i was going to stream and a lot of times they're like don't play the wizard mode like there's no points in the wizard mode they're like just don't they're basically telling me ignore the wizard modes it's like well that's four modes in a game that i'm being told don't do and then like slash if you get enough slash spins he has a kind of mini wizard mode yeah and that would like break you out of stuff and you're like when is this going to end yeah they're like well just trap up and time it out it's like don't give me modes in the game that you have to achieve that you're then telling me you don't need to do like i don't some of some of my favorite mo like once again on avengers getting to soul gym is like kind of the highlight of the game i freaking love soul gym and now look at godzilla godzilla the last two wizard modes they've added what is like um tom you've gotten to a few i know like what it's like when you get to godzilla power up something now you have terror like of mecca i don't know their terror of mecca godzilla exactly it's like you have these these wizard notes that are super unique yeah you're almost like wanting like yes i got to it now i get to experience this you know crazy like that's what you're one you're kind of getting into game theory too that technically when you start a certain mode especially when it comes to pinball that you want to be able to have a reason to play said mode and a lot of times if a mode becomes a priority over everything else well it better be worth it to go after that compared to compared to anything else in the game otherwise it does become an option to time it out you know stranger things does that too with the uh demidogs yeah you know a lot of times there's absolutely zero point to playing that yeah it's worth a million but guess what you're going to be hitting targets and you're going to be all over the place there's no point so you know if it were me and i was able to code a game or put in rules i would just personally want to make sure that if i'm going to make you earn something and you're going to play it i don't necessarily want it to be a priority unless you're hitting actual shots on the game as opposed to a target or just a spinning disc or anything like that like i want somebody to actually hit different shots on the game go through different progression and make it worth your while to play that mode because you already earned the right to play that mode now you need to have a reason to keep playing it and obviously if you're timing out certain modes you already know that the risk reward just isn't there you know and if it's not there then it should somebody should figure out how to make it be there to make it worth your while so a perfect example is mech suit multiball in deadpool you know it's it's something you're kind of chipping away at and then you can realize oh i'm close to this let me get a few more combos boom got my 45 combos let me get into this and then you know imagine if mexi multiball was something that you would trap up and just let like that would be so disappointing i would i would be devastated if players are telling me that they are trapping up the timeout a certain mode that i put in but i mean that goes to it you got to give players a reason to do something and it's not just you know slash or even you know stranger things there's been all kind i mean star trek went through that when it first came out you know if you if you give players a chance to trap up and time out they're gonna do it i mean that's just the reality of it well and i'm curious i mean i don't know at this point i have no idea if gnr is like all buttoned up and done or or if these you know if this is criticism that yeah at some point i mean Joe Katz obviously with wonka did kind of a whole wonka 2.0 and i'm not saying gnr needs a 2.0 but if the four wizard modes are all modes that most of your players are just trapping up on like you know i i'm no expert but it would be cool you know you've invested time and energy coding this mode do something to make it worth your while um same thing with the slash mode and i haven't done the tour mode yeah i said that right yeah um said it wrong tour you're an idiot so i haven't i haven't hit that yet but i don't i mean still uh we can rat we can finish i know what people are probably sick of gnr but i at the end of the day what it does it does very very well and in a bigger collection i think it's it's worth owning it's quite an immersive experience and maybe if gnr was a band if i was like if i love gnr as much as tom likes rush uh or even maybe half as much as tom likes rush i would you know maybe this would never leave just because it does it does gnr so well visually the audio the the video if you're a gnr fan you're going to want this in your collection um brush i'm sorry yeah i i know i know i know like it's funny i mean russia was a game we talked if i'll tell you this if i if i had to if zach's gonna shoot you which one i'm telling you my answer if it's long term it's just in my basement i would probably keep gnr no i would probably keep going twice you're just okay yes all right he's just he's qualifying no i'm just saying if the moon is going through a solstice and there's an eclipse over here and the tidal waves go this way i might say rush no what i i told you guys that when i had rush i got to the point where i was like i don't want to stream this game anymore but i didn't want to stream it not because it was a bad game or the code was bad it just kicked my butt over and over and over again and pissed me off but now i'm at a point where if zach was like hey do you want to keep do you want to stream gnr for three more months or do you want to have a rush premium dropped off at your house to stream for three more months i think i'd take the rush premium like i would rather have another shot at the rush to really dive into that code and rush actually gives me options when i stream and that's what i miss tom i swear to god he's just like monica he just gave me both as an answer i ask either one and he's just like both i tom graf rush or gnr well um no oh my god if i could just flip you both off right now and i had a camera i would i mean maybe the truthful answer is i don't really like i don't really want to own either of them it's not a game that's making my top neither of them for me personally it doesn't make my top five lit you know i can't but that's what yeah i do miss streaming if i vo like i i would rather stream a rush premium moving forward than to keep streaming gnr i would i have both of my hands on my head right now i was just thinking what was your other choice again that zach gave you it was cheap premium star wars premium which i think now looking back on it would have been i would i would have way more options and way more routes and way more things to do like different wizard modes things to that's one thing too there's like 150 songs on gnr what are you talking about but it's not like i like playing for progression and it's not if that's my goal it's just like well i just want to play every song then build it play a song oh game's over let me try another song well you have to experience you had to experience gnr and 100 to get it and i i that's why i will tell you i i do think higher of jjp now i am very impressed with this product i do think it's i understand completely why this game is as polarizing as it is like that totally makes sense to me now um you did your homework yeah that that that needs to be applauded you did well it did well that's part of the pinball content creation community good job there we go there we go can we get firm handshakes all around thank you thank you well done um but yeah we can i mean we can wrap that up put a nice little bow on it let's go ahead and do that right now yeah let's let's just put the nail in the cuff so what's number two with that said nobody put that out yeah wednesday night i will be uh i'll be streaming gnr so come watch me streaming big big woody's typing big buddy there's no need for a list there's literally we're already on the last topic what the f is number two all right so what we're going to talk about is toy story um so first let's do a kind of a dis disclosure i i think i did i already say this i already said that that tom travis and i we've we've known about this did i did we talk about this before have we actually recorded have i talked about this i knew nothing joel i don't know what you're talking about okay so i'm gonna if i'm repeating myself to the listener i'm sorry but what i wanted to tell you guys is we knew the reveal was coming we never knew a date but we have known tom travis and i have known that this was going to be toy story 4 for i don't know weeks now maybe maybe longer i know i was told i i was actually emailed by a few people and like hey i know on your last podcast you said this and this but did you know that and which is great i appreciate the inside information but the three of us have known this and we've been kind of discussing it in the background so maybe that's step one when the when each one of us heard that this was gonna be toy story four what was your initial reaction so tom when you were when you heard hey heads up it's just toy story four what what did you think i i was like are you kidding me yeah and uh well basically i've never i i still haven't seen toy story four so i've seen the first three movies but i've never watched the fourth one for some reason but uh i i thought it was odd choice yeah they that they chose the fourth movie yeah travis i immediately threw away all my forks in my house [Laughter] so so like like okay back back to the future i hate that character i'm saying you guys know now i love toy story i hate that character and i don't say that lightly like i usually don't hate anything you know except for david dennis sometimes but man like if i had to choose between saving david dennis or forkey i'd rather rescue no i'd rather you david dennis yeah i i would rather do that that's a poor choice hey tom's ready to talk so besides besides travis's love of forkey i mean but imagine you know somebody picks the the back to the future uh license right yeah like are they gonna do back to the future two as as as the license or are they going to do back to the future three i i mean it's gonna the only defense is they want to do the most recent ip like they want to do what's new or fresh that's the like i don't know i think there are certain brands that they don't want people to live in the past they want you to do what's fresh so the new matrix movie would be a good option it's not a good option i'd be curious if stern went to whoever owns a matrix and be like we want to make a matrix pen they're like great matrix resurrection just came out you can do that maybe stern's smart enough to be like no or they'll be like well if it's if you know if that's all we have then it's better than nothing i mean i mean the thing is though do we we don't know if this was a jjp or a disney pixar decision oh they said that they said it was they did say it they didn't have to be disney pixar right that would be nice 100 of disney decisions okay well then there you go so i mean we could all sit here all day long and complain about it but if well that's why we started this podcast hey tom if the big d in mickey mouse wants it to be toy story 4 it's going to be toy story 4. of course of course now that being said we do need to get in our van and drive down to headquarters right now and just pick at that place and ask them why they didn't allow jjp to do toy story what's the deal but the question is at that point if you're jjp what do you what do you do do you say is well if we can only get toy story four is it worth it to do toy story four or should we pick another license like should we move past this and look at somebody else if it was me personally i would have passed i would have been like okay if we can't do what this whole entire thing is with toy story then i personally would pass but that being said obviously i can't really say that they're wrong because they came out and said that they sold over 30 million dollars yep worth the res so i mean really what they sold pins you know they got they got people like me suckered in to get one you know what i mean just like we were talking about earlier that they were clear when they when they came out the video and all down straight down the middle they were it came in crystal clear and i was talking to you guys in real time when we were going through everything and tom we were talking about this in one of our competitive chats as well we were like this game is not geared towards us at all no at all and so what i did know was is this they say that in the video too they pretty much did yeah and i was like i looked at i looked at tom longinly through my facebook messenger and i was like tom we're an endangered species now we got to be careful but the thing was is we knew that they were they were really marketing this hardcore to families to kids and obviously they're going to market it towards families that have money that want to buy this pen and bring it in and so as soon as my kids saw that as a toy story i told you guys yeah like at first i was like okay i think i'm gonna be out on this but then i came back to you guys and i was like my kids saw it i'm in trouble and then when monica saw it i'm like i'm in even more trouble here like i was kind of wondering where she was at because i know she wasn't really into toy story 4 but she felt like it represented toy story enough and my kids were just all about it that was like okay you know after talking with you guys i talked to uh loser kid i talked to a few others i was like what would you guys do in my position and like literally 100 across the board everybody's like happy wife happy life yeah and so yeah i mean and that's what won out for me so it was the tell of two different marketing things the the competitive player in me did not buy this the father and husband in me did buy this yeah which does that make sense hundred percent and friends people yeah so basically so basically jjp went the home pin route is what you're telling me well look at it though if you actually look at the the apron at least in all the promo videos there's no bit on the apron that shows pricing cards or a rules rule card like the there's nothing there i don't know now travis you got the game did they ship with like pricing cards or rule cards no i don't know joel my game didn't even come with the power cord that was the only thing i could think of yeah maybe they're a magnet because there's no like i'll go look right now i'll go look okay travis is gonna go look everybody he can hear us he's doing anything he's just standing up he's going to the bathroom well i am curious because i mean they're it's a metal apron so maybe they're magnets and they're just not putting them in but i saw that i'm like this game this game is clearly marketed towards you know like rich grandparents that want a game that's that's that their grandkids are going to love like my i've been telling you i've been trying to talk my parents into getting a game and i when i threw out the idea of toy story you know my dad's eyes lit up like that's a game that would be great oh big woody has something to say what do you got all right so i got into the coin box yeah there's no power cord in there i got i got some rubbers uh it looks like keychain things what plastics whatever you want to call those uh i got an attention let's see mirror pinballs right attention sorry an oil on them you should probably wipe them yep yep so i got that one and then yes here they are right here so they're like huge magnet things so they're very good okay good yeah it says two dollars for three play three three balls so i mean all right they didn't come with the game that's cool yeah it wasn't none of the promo stuff yeah yeah so that's in there and then it came with some extra i don't know what you call those those little toys that you can put in the game yeah so it came with the gabby kathy yeah jesse and the duke kaboom so well they've shown that online that there's actually a there's a toy story for cake topper set you can buy it on amazon for less than 20 and it's a set of all those figurines so they they obviously include the the additional figurines that didn't make it in the game i'm kind of curious if those are if those are the exact same ones no they are they they're the exact same ones i looked under one of them and it said disney ltd oh yeah so i'm like i'm pretty sure hey you could take the forky one out of your game if you wanted to and put in one of the other ones i you know that's actually what monica tried to do at the very beginning so the kids went out so to go back what i was saying when you were looking for your bag of goodies was yeah my dad's eyes lit up at the idea of toy story and then to be honest though 12-5 he's like no like yeah i heard you talking about grandpa's buying this game joel my grandpa yeah my dad is my grandfather you made me feel old i just but clearly they're they're focusing so 12 or 12 twelve five isn't it twelve i i honestly don't remember how much i paid for it you just whatever put it on my tab i thought it was twelve no it's it's 12. it's not like a first world problem didn't it it's 12 12 is limited edition it'll be 12-5 in six months get your games now everybody but it's 12 without shipping right so like once you include shipping and all that i don't so 1200 bucks anyways but it's just like once my dad heard that you know here i am months ago saying well even older games you're looking at four four thousand dollar like a taxi if you want taxi so let's try to get you into a more modern game maybe in the five to six thousand dollar range like no double that boom now you're out of toy story le it's just i don't know so here we are if we will go way back this is us still talking before the reveal this is what's in our head toy story 4. i think we're all like all right we're going to go into this with an open mind you know i but we knew we knew release time like the way we all felt which was kind of hurt when we heard it was only two story four were like pin side is to lose their mind yeah we all predicted that they see it's only toy story for it they're gonna lose their mind and we knew like there are people that have been like this is my family's stream theme i am now in graphic des like 3d arts because of toy story and my you know like i've based my career off this movie and i feel for those those people that were in on a ce and then they hear nope i mean like turtles was my dream theme and i am so grateful they went retro and nick you know like old if they would have done modern turtles or like michael bay turtles that would have been a huge kick to the gut like i i get that and i feel for those people now with that said i i do think they've done the theme very well like all the characters are there the voices are there like unfortunately it's toy story four it's you're you know you're missing some of the previous like but you know it's not like we're in andy's room it's carnival themed but i don't know i'd be curious well we'll get into that more so but so we're talking pre-reveal these were our thoughts pre-revealed then reveal day rolls around reveal reveal day for the three of us was very different me i knew i wasn't buying this game right off the bat there's a good chance that zach's gonna let me borrow one so i was just like all right it's just a reveal i'm curious to see what's coming my way or potentially going to be something that i'm going to play that's all the pressure that i had travis has already said he was kind of he was a little nervous because he knew monica was in on this he knew his kids were super excited about this so i think travis was like am i gonna have to buy this game i don't know i also know travis you with the ce hype you were thinking do i buy a ce just for the potential value of what it'll be down the road you know you're kind of half in you're kind of half out tom you though you were on a ce list and you knew you were going to have to make a a decision quickly like a snap decision you were right yeah and so tom fill us in on that like what was your thoughts going in did you have a price in mind of like i'm out if it's this price or above and then what like once you saw the reveal like where were you at and what what yeah yeah yeah i was expecting it to be around 15k which it was um for the ce yeah well and and i had a choice it's like i i could have went with the le as well sure i wasn't you know but i had kind of that first right for a ce and i just i looked at the pictures in the morning i didn't even see the video yet and i just go nah i i i no i so what was the turn off was it the theme was it the shot layout what was it was it the fork i mean some of it was the theme when i heard it when i i knew it was going to be toy story 4 but when when i saw like the the ipad in it and then i saw the jump ramp into a big circle i i just kind of got a little turned off by it um but yeah i you know a lot of the artwork to me looks kind of wonkish i mean even like the ticket area it almost looks exactly like wonka there which you own is it the ellie or the ce wonka that you own i have a standard oh okay all right so yeah you can see we don't buy elise for everything joel but i mean technically the le is the standard let's be honest on this game but uh you know um where we were talking and i was talking about the jump ramp and i said wow i said i can't imagine this on location because knowing jersey jack games that i've played on location the flippers get really weak and my my fear was not not necessarily in a home setting but um my fear was that that jump ramp was going to miss a lot of shots uh as those flippers got weaker so you where you weren't going to be able to make it and we saw a video of it where it actually um hit the the wire form that goes across and then bounced up into the yeah into the uh the shot that was hub hub challenge hub challenge streamed that last sunday and they do a really you know congrats to jordan becca they do a really good job with videos their instagram's great they they do a lot of like pinball related media so you know i applaud them but they i think they streamed that game for like seven hours straight on or played it so that game was on location and i mean it was a good example of like what's this game gonna do when it's played a long time and yeah they showed that video i mean it made it but it's like that that's a big that's a big platform and kind of clear wall that they've dedicated to this jump ramp and it barely made it in there um yeah so you know some things i that myself i i saw looking at the the play field was like the right spinner you know it has this plastic over it so to block air balls and things like that i just the the jump ramp thing kind of scares me i don't know sure so you're i remember you were basically like i'm out on the ce if the game blows me away i can always get an led later like that's kind of you're like which is interesting like this is actually a situation where pinball these days it's kind of you know the whole thing of try it before you buy it well luckily this is one of those situations where you can try it before you buy it and with jersey jack only focusing on one game and they're just going to be cranking these out for a while you know your weight on this isn't going to be the same as a modern stern that kind of thing if you wait past the day so i knew you were out i was never in travis though your initial was like you're like nope i'm out and so what was what did you see that that for you to say i'm out what was it that you turned you off whereas like i don't i don't think i'm going to get this game yeah uh you know pretty much it was just seeing what toy story 4 looked like overall on the pen um you know i i grew up on toy story and so for me i still remember going to the theater seeing the very first one when i was around 11 years old i watched that movie all the time as a kid then i still remember the sequel coming out watching that for a little while and then i still remember the third one coming out and watching that too now the fourth one just did not resonate with me near as much and there's just certain characters on there that just grate it at me with you know forkey being the biggest one and i've mentioned that already like it just that character just drives me crazy and just you know from even and this is spoiler alert territory for everybody but even going into the movie itself there just never seemed to be anything iconic about toy story 4. like it was an excellent movie for what it was but it never it just felt so disconnected from what toy story 1 through 3 was like that very much felt like a woody and buzz story like woody buzz and andy that's what it was all about and then you get to the fourth one and it felt like woody and buzz were just kind of side characters and then it became about this fork that was created that thinks it's trash and it's alive and then that just forced me to have an existential crisis wondering if every single craft that was ever made in this universe is actually alive and so it just you know you go down a rabbit hole then joel but that being said there's just certain aspects to that movie that it just never drew me in and i legitimately have only seen it like one and a half times i think so i saw it the first time the kiddos and then i've accidentally seen it half a time because they happen to have it on disney plus but that being said my kids enjoy the movie yeah especially my twins and so that's i mean overall that's really what turned me off of the pen in general is just seeing the theme and just kind of hearing to how they were describing how they want everybody to get through the game yeah and that was my biggest red flag when they were talking about how you know i think pat lawler said something about that they don't want to make a game to where only three people see the end of it like fair assessment that's how you want to approach it but then when they were talking about how they want even the average player to be able to see the entire game and everything i'm just like i told you guys immediately i said i think i'm going to get through this in less than 10 games yeah i just knew because there's there's some sterns i've played where i've been fortunate enough to see the wizard mode fairly quickly or the end of the game fairly quickly because it's just if you know where the shots are and you're dialed in you're going to figure it out so when it came to toy story that was my biggest fear too that i was wondering okay if i'm going to see the entire game very quickly do i want to spend this much money on something in which i've already experienced everything there is to experience within just a couple days so well that was a big fear so the way this was this played out and and we're going to go more into detail about this reveal because hell yeah i actually think jjp the way they revealed this they did a really good job but so uh you know unfortunately a few pictures were leaked early on but we just had a few pictures then the actual reveal it happened at 12 eastern standard time but it was just the professionally made featurette which was just showed some basic gameplay it was i mean very markety it doesn't like i don't know it didn't it wasn't like no it wasn't like the gnr one that one just blew everything away and i think a lot of us were kind of expecting something similar yeah not not the exactly the same not as huge but something similar and when we didn't get something similar that's what kind of made it like oh okay what's going to happen here and that was one of the weirdest things in that promo was like they showed the ball like moving in the air and then all of a sudden you don't see it anymore it's like super jackpot where did it go yeah that's what everybody was asking about [Music] i think they did yeah well i think too if you guys look closely i think i might have texted you guys the picture of this too the left ramp and or no the the duke kaboom ramp and i was i was asking people i'm like does this look broken yeah because there's like an angle it's leaning left mine doesn't lean left like that so i'm like either it was broke and the people filming it didn't catch it or originally that's what it was supposed to do to help the ball i don't know guide a little bit more in or maybe mine just doesn't lean left enough and it's not right so i don't know i caught that one i was not in love like if we remember back to the gnr it's like okay you got a hot chick and a mini t-shirt you were hyped like playing gnr and it's it's on a turntable the game's spinning and it's like oh she's loving it but you know what blew us away with gnr we'd never seen the hot rails before and then all of a sudden you're like holy cow look at all those video assets look at how many sculpts they have look at those hot rails like there was a lot of wow to it this my when i first saw this video the first thing i mean i know a lot of people focused in but it's like okay joe was like where's the hot chick playing the game they had a little like child playing and they got this super supportive dad like fist-pumping like yeah she's doing i mean i'd be fist-pumping if my daughter was excited to play pinball i do that every time i see tom hit a jackpot at a tournament i'm right by him but what what annoyed me more was like they this marketing firm made a full-scale carousel like it's made out of foam and it's spinning in the background i'm thinking to myself it's like what a waste of money like jjp what are you doing like how much money did you pay this marketing firm to make this video because could you could you have taken any of that money and put it back in the game or like literally anything else with this the video it was okay it just was the problem the problem is is that the the male actor dad in it just made it so cringe out of nowhere like you don't want to do something in a video that makes you an instant meme and i think that's pretty much what happened because we've all been sending that back and forth to each other every time you do something great we're just like sending that stuff a thumbs up once again though i mean it's absurd but once again that that video though i mean we all know that video isn't made for us that video is made for you know pixar or disney to like put out to their media and yeah fine i don't i mean whatever that's not for us but i will say that's the only thing we had we had that and then i think this weekend pinball and app arcade dad they had pictures that they revealed right around noon but i remember from watching the little video you know tom mentioned it's like where'd the ball go and you're looking at some of the pictures the pictures themselves the ipad in the upper left really hides a lot and so i was genuinely confused by the shot layout i'm like i don't really understand where some of these shots go and so on my lunch break when i went to pick up my daughter from daycare i actually called greg bone i called greg bone on the phone because i knew greg and zack had filmed a featurette which had not been revealed yet so i called greg because i wanted somebody who's played the game to explain to me the shots and you know props to greg he was he was he really enjoys the game and he he really was impressed with the shots but he had to explain it to me and i and to me i was like i have never i've yet to experience a reveal in a hobby where i've had so many questions from a reveal like i did not understand i don't know did you guys have similar things when you're looking at the layout like what is actually like did you know the right orbit shot actually was a loop back to the right ramp like did you know that or i don't know the ipad covers everything like you don't know where the diverters are going i mean it's game of thrones yeah yeah i i know i personally didn't know until i think i saw a later video and there was even somebody had texted me and asked me where the the jump ramp went to and so they didn't even realize because they couldn't tell that there was a huge plastic opening there yeah oh yeah finally finally they realized cause they were most worried about that making the jump and i was telling them i'm like this plastic opening is huge it's massive yeah you you can't miss it unless the flipper just becomes very underpowered all of a sudden so i mean yeah i kind of got that that basically the problem was is the video that leaked before and that ended up not being the full i guess promo video that they had released right so that video that leaked it just really didn't answer too many questions and it actually made people have more questions and that's kind of what we're talking about right now that there was just certain shots that weren't within that small promo video but i mean it's just one of those things that it's tough whenever you're doing any type of video debuting a pin or revealing it your choices really are if you're gonna run it a minute how are you gonna get all that information within a minute because i think even stern struggles with that and i know some of their like their mandalorian promo for instance when they were pretty much explaining everything out wasn't it longer than 90 seconds at least if i remember right i don't know it's been a little while since i looked at it but i mean and a lot of those promo videos that's your only way really is to show each shot happening and then say hey here's this type of shot you know so for me personally i don't know if if i was showing a promo video for a game or a pinball machine i don't know necessarily if i'd focus on every single shot i might focus on the very important shots that kind of like the jump ramp or you know a spinner or something like that because it's kind of one of those things you want a trailer a promo video to be just that you don't want it necessarily to reveal everything but you also don't want to to leave questions that frustrate people either like you want to be pretty clear that the questions that you leave your potential consumer having is questions in which they want to explore further and find out more information about the product and not be befuddled by a certain aspect of it that's that's the main problem with it let me ask you this travis so i and i haven't asked you this is that kaboom ramp the jump ramp is that like super easy to hit yes and because it's basically the gimmick of the game right yeah i mean every to be flat out honest with you every shot in this game is the easy shot to hit like there's there's nothing in here that's difficult i mean you look at the ramps they're wide open you know and yeah the game shoots great don't get me wrong it shoots great but there's a reason why it shoots great too because the shots are all wide open yeah and i mean is this game easier than elvira this game is the easiest modern game i played personally because i know my opinion yeah there's a lot of people like even jeff tjoles like gives elvira house of [ __ ] a hard time because it's it makes you feel amazing because you can hit shots left and right but you're saying easiest modern okay that's in my opinion for for me it is somebody might have a different opinion of that but the reality is they obviously set out based on their promo and everything that they set out to have this be very accessible for your average player or your casual player and this design achieves that so that's that's the next thing i want to get into is that probably yeah but so what we all we had was pictures but one other thing we did have was we had a we had a picture of the rules like it's their jjp map of the rules now i looked at that and i was like looks like there's a lot of stuff but i you know when it just says a multiball we don't know if that's just super easy like i don't did that rule sheet because once again this is noon and there are people like tom that have literally like they have to have an answer within 30 minutes are you in or you're out and that's all we have is a few pictures a short one minute video you know tom had already decided he's out but i just feel like if you're right on that edge that initial release at noon didn't give me enough in my mind enough meat to feel like i could make a decision i don't did either of you guys react to that rule chart in a positive or negative way i i when i looked at it initially i was like wow there's three loops for this and like three ramps for that it seemed pretty basic to me compared to compared to some of the other games like wonka or hobbit or um yeah like road trip multiball it's drop targets drop target to light all locks left lock left lock up repeat twice so it's like oh to get to that does that mean it's like six shots that's it i mean uh four shots that would be a travis question so travis but you when you looked at the rule did you did you look at that and go oh or like positive or negative when you looked at that rule are you talking about when i saw the the map yeah the map of the rules yep i was like wow there's really not too much in this it seems like i mean it's and that's not to say that it's coated bad or anything like that it's just obviously not as deep as everything else but it harkens back to what we were talking about with gnr that there seemed like that there was a bunch of stuff put into that game but only one specific path to go to to really get big scores so you know i understood what they were trying to do here by drawing it back a little bit not to overwhelm people too much and i got you know the gist that obviously based off all their promos again that they were going very much after casuals and new new type players and that's and even kids too so that's what i'm saying so based on the rule chart and just the layout alone you would are you could already tell i told you this is this wasn't the pin for me i told him that i was just like and i told you guys this too i i bought this knowing that i was going to chew through this game within 10 games like i i just knew looking at this that you could just tell because my whole thing is and again this isn't this isn't saying oh this rule set's horrible or anything like that this is their decision that they made and so this isn't geared toward high-end tournaments it's not geared towards players that enjoy wizard mode hunting on a regular basis this is very much geared towards the players that aren't able to achieve that on not even a consistent basis but hardly any basis at all i mean hell we've read different posts of people just now beating soul gem for the first time and they've had yeah and they've had it for nearly a year so i mean sometimes there's players out there that just they're not capable of getting far in the game which is fine everybody has a different skill set talking about my people but that this rule said depending on how you are this rule set may speak to you because you can get through a lot of things very quickly i mean just like you talked about the there's a so there's seven scenes in it right you got your road trip multiball your buzz quick multiball your crappy character rescue your carnival multiball rescue yeah yeah that a-hole right there carnival multiball super spinners dook kaboom jump and bo peep loops right yeah and so what was interesting to me when i saw this is that and i think i told you this tom that a lot of these modes don't seem like they are like the main game modes in a game they almost seem like a couple of them are like your side quest that you have that you see on different games you know like iron maiden one of the things is getting loops and building up like your pops and getting super you know what i mean are the power jackpots and all that that's the way this kind of came off except your stuff that is normally side quest in other games happen to be your main scenes your main modes in this game so that's kind of what i was a little bit concerned about but i will say the one thing that this that this rule set doesn't show on this image is that the carnival modes are actually much more interesting than your scenes by far they're so much more interesting and that's why it's almost like this chart just became inverted because because i feel like the duke kaboom jump it just it kind of happens i won't say on its own because it's linked up to the take a chance will or whatever that mystery will is right the bo peep loops they do kind of happen on their own because you got to do them anyways and they almost seem like a side thing the four key rescue the only way you're getting to that is by hitting the side targets those stand up targets a lot and then activating it through a ramp then a jump ramp then into the scoop right it's excellent oh yeah right exactly and then like your road trip multiball that's the bozo multiball on here yeah it's considered one of the main scenes so it's it's almost like with your carnival modes the way that you get into those you have to collect tickets right so so many tickets allows you to start a carnival mode which in case has so many shots depending on what level or what tier of difficulty that carnival mode is right and then that'll feed into your carnival multiball power-ups and all this and that so it does kind of come together but i find myself after playing this game a lot of times in the past week that i'm actually more drawn to the carnival modes then i am the main scene and is there any it seems like you like how many carnival modes do you have to do just one to to count for the one of seven things or well no so the carnival modes don't count towards your seven scenes carnival no so what the carnival modes do if you complete it right and you collect a character associate it with that particular mode you end up getting a power up for carnival multiball and that's the only way you light your locks too is getting through your carnival modes and so that ends up being a big part of the game i mean i've gotten scores just above 20 25 million ignoring everything in the game except for just doing the carnival modes because then everything else kind of happens along with it like you have to hit spinners anyways anyways no i think there's yeah i think there is 12 i think you're right but the weird part about it is it doesn't seem like that there's any particular character associated with the certain modes when it comes to the carnival stuff and game to game one that is like a tier three most difficult you have to have the most tickets to get it's something like 350 400 or maybe it's 400 500 somewhere around there could be a tier one mode your next game so there's no rhyme or reason yeah exactly well there's no that's really nice for a novice though because then you then you have a chance to explore more modes right but the problem is is that all that it does is it just tones down the amount of shots that you have right so maybe the shots might go up shots might go down but then at the same time the same character isn't associated with it so i don't know if this is a bug in it or whatever i had one time where three straight carnival modes i did had the same character collected and i don't know if that was supposed to happen or or what happened with that but yeah it doesn't seem like it has any rhyme or reason in terms of something being associated with those modes so you might rescue woody on jet stream or you might rescue woody with ferris wheel or squirrel derby or something like that so it's just it seems random at this point well we'll let's we'll dive in more but i i i am curious you know it's still considered early code even though the game's fleshed out but that's that's really good point but so just to finish through with the reveal you know we've we had the leaks we had our previous knowledge it's 12 o'clock they released this then a few hours later zach and greg was straight down the middle their little featurette comes out and it's 20 plus minutes i think and it's it was great i mean i really enjoyed it it's really cool to see them explain a lot more and that's when they explained a few things they explained one you know this was disney disney wanted toy story 4. two you know we kind of talked about this like why is a little girl's head gabby gabby the bash toy you know like disney disney said they asked what what character do you have that you'd be okay with us hitting with a ball and they apparently immediately were like gabby gabby and i'm a thousand percent okay with that met okay that is probably my most favorite mech in all of pinball because i swear to god i've picked up so many dolls in the past two years due to my twin daughters just leaving them laying around so i don't mind just jamming a ball right into gabby gabby's face i don't mind it at all so that's good so very therapeutic joel yeah good i i'm not there yet with my daughter but me i'll keep that in mind but i i know um the featurette to me what i i learned a lot from that but one i mean greg and sack actually had really good footage of the shots it's a little bit of gameplay so things made sen you know that's the first time you actually really see the dooka boom ball land and you get to see the platform and it's like okay now i have a better visual understanding of this machine but the real key was pat lawler pat lawler actually talking about the game and when he said the words and we talked to us earlier where you know if we're going to spend all this time writing code that only three people in the role are going to see that's a waste of time and i remember hearing that i'm like okay so this game is easier and then they went further and said we want this wizard mode is something that we feel most people should be able to achieve but the true players if you go through the whole game again then you're gonna get to the second wizard mode that's the hard part so i hear that and i'm like well i'm glad they're thinking of the better players but it sounds like to get there it's just a straight up rinse and repeat i mean i don't know travis is that now that you've owned again is it like okay i can blow through the first wizard mode just quick and then at least the second phase is harder or does it feel like straight chopping wood again like straight up rinse repeat to do it again so what i discovered early on was that really the only two scenes in the whole entire game that feel like you're absolutely chopping wood is the a-hole rescue scene four keys excuse me four key rescue he he just really hates this fork yep fine fine four key rescue tom perks up with a hole rescue and the bow peep super loops so with bo peep the only way that you can you can finish it quickly is if you get three consecutive inner loop shots right okay so if you don't do that i think you need like 12 or 15 or something like that and i think you might even have to use the will to light the super loops early on i think i i forget exactly i'm i'm drawing a blank but either way so real quick super loops this is an upper flipper shot it's an interview and if you think you know like turtles has that a godzilla has that iron maiden has that do you just real quick do you have would you compare the feel of this shot to another like is it a really good upper looper easy to hit or i don't know how would you describe that shot did his headphones just die no sorry i had to grab a beer real quick so i started talking you're like oh here's the time for me to get up i still have my headphones on i usually talk longer and stuff i'm just not going to finish back from the fridge all right i'm back so upper looper shot how did it feel i mean it felt pretty good to be honest with you i was kind of worried about how that flipper would work because it's so small yeah yeah but it makes sense because when you see the play field in person you realize why it can't have a big flipper there okay so it it's actually i mean there's no other shots yes because there's no other shots that's right because there's no other shots that's a good one uh and true so anyways so tom freaking just broke me right there so you can hit the shots over and over and over again um depending on how your pins set up you might be able to get three in a row i think the most i've done is four or five and i've heard from other people playing this game on location that sometimes the ball feed isn't as good there so they have a hard time with the loops from time to time okay okay well so you're we're talking about the grind so you get through the first wizard how different as a good player you know you're the good player the second the second phase is designed for you how different is the second time through is it the same is it harder i mean all right so i guess we're going to enter spoiler territory here so i guess to put this in perspective the one of the first times i absolutely blow up the game i think i had like 74 million or something like that and i ended up plunging and draining two balls in that two because the game was just taking so damn long so the problem is is that even on default you can blow through it pretty quickly if you know where the shots are and you find the shots right but once you get to the second phase it's kind of just the same thing just prolonged a little bit more so just more shots just more of doing the same thing just more of it is what it becomes so you know i without giving away too much because i think we would just flat out spoil the wizard mode i know that i was expecting something super unique i don't know about tom were you expecting something super unique the way that they were described in the wizard mode yeah i mean from the video pad loller said like oh it's like awesome and never done before in pinball yeah and so i played it and immediately i was like huh this is just like this mode and i didn't i don't want to say it because i don't want to spoil anybody but i think you guys know what i'm talking about because i think i told you guys what it's reminding me of no i didn't i don't did i tell you no can you edit this part out so i don't yeah i'll bleep it okay so it reminded me of that's pretty much what this wizard mode is and and we're back all right we're back so what he described was a a similar mode in a recent modern game yep right so it's not i i was just playing and i was like okay it's kind of like this because i was expecting just something totally different i'm and i was just thinking to myself i was playing i'm like this is just really familiar to me so that being said it's still fun to play once you get there sure and yes the different pathways when you're playing woody or buzz they have different stages to them like completely different but it's still easy to get through it's not the wizard mode itself is not difficult you are meant to beat this wizard mode okay to get the fireworks so to to what you said so you ended up you got this pin i remember you texted the group you said you got to the first wizard mode on your fourth game you got to the first wizard mode on your fourth game and then you completed the second wizard mode the one that was designed for the high-end players you completed that on your seventh game and we nearly got to it three times so same game within less than 10 games had actually already seen everything in the game everything in the game within 10. yeah i'm pretty sure i mean i've seen all the multi-balls i've seen all the carnival modes i've done the take a chance multiball which is when you collect all the will awards i think i got that two or three times in that game i mean there's no that's just what happens when you hit the shot stroll and the shots are wide open like i think i'm not going to be the last one that's going to be saying this if you get an above average player on this pin they're going to chew it up a lot so they just are yeah that's why i'm super curious because i mean you like i've owned turtles and i have gotten so like i am so far from getting cowabunga like gala bunga is something that seems almost unreachable to me and yet you've done it like you've done it multiple times i know there are plenty of other wizard modes in you know modern stearns that you've gotten to i mean tom is the same thing you guys are top 25 players in the world and i and i get that i i know and they said that in this featurette where zach zach and greg like it's very clear that this game was not designed for you at all so that's why i'm super curious of like is it even designed for me like is it designed for me and my skill level are you wanting to know if you'll get to the wizard mode joel do you think i will be able to get to the second wizard mode and beat it no do i no tom's got this covered the second wizard when you say second wizard mode you're meaning the second time around the game that's what they're saying you have to do one whole what is it it's like you complete it all and you get what like woody's side and then i wouldn't bleed it all again and you buzz the side or something like that i would very much say going through it a second time is probably it's easier to go through this twice than it is to get to run to the hills on iron maiden i've never had red that's that's like the best that i've gotten to so when i had stranger things there was a time where i did 11 modes i got to one i finished one mini wizard mode so all i had was one mode to go and then i had to do one demogorgon and then i would have beat like got to the final was that that's the furthest i've ever gotten in a game yeah there's i i would say with this it's not you're going to probably find more people getting through this twice in the same game compared to anybody getting to a stern wizard mode it just because basically you're just playing the same seven scenes again yeah and legitimately three of them are multi-balls one of them's hitting a jump ramp another one's just hitting the woody spinner into the saucer and then just looping and just rinse and repeat well how about this do you think i'll get to the first wizard mode the very first night i stream it no the first wizard mode's made for novice players joel we can't work miracles okay not even jersey jack can't even do that but i'll say that no but here's the thing just plunge the ball into the lizard mode yeah it just makes me sad how little you waited on that do you think i'll no like just immediate no well here's why i'll tell you why and here's here's what i would make a suggestion to update the code on with this to make a subtle tweak to it because this one's gonna drive you crazy all right so the four key rescue one and yes i'll go ahead and call it four key rescue well done it basically if you mess this up and you don't rescue him then you gotta start it all back over again it's a combo it's a combo so okay i i personally think in the long run that it would be better for this mode to revert back to just keeping a ramp lit as soon as you have it lit so even if you mess up let people just do the ramp again and then do the jump ramp and then do the scoop instead of having to do the targets because it is a chore just uh have to get all your forky targets and then hit a ramp and then you know do the combo i would rather just see that combo stay consistently lit for people because that yeah well that's going to be the one big scene because you have to complete that scene that's the only one out of the seven scenes that you absolutely have to do and finish everything else you can qualify but you don't necessarily have to finish it so for instance it's left ramp jump ramp and then hit the scoop right okay yep and then the second time it's right ramp left ramp jump ramp scoop so really it's like you got it you got a complete four key targets first though to light rescue so you hit your five targets and then you hit the the left ramp to start it so really the only shot you're gonna possibly miss is well it's you either missed the jump ramp or you missed the scoop right i mean so which of those two was the harder shot or you're saying they're all easy i mean if you're going to go buy the hardest shot it would be the scoop but the scoop is very accessible it's not like one of those scary-ass scoops i've been scared of in the past is it timed like is it a hurry up it is once you finish your jump ramp okay so i mean well i mean i guess technically you could say everything's timed once you once you queue up the jump ramp if you miss it there's been a couple times i've recovered really quick and then still got it off before it went down but when it comes to four key i think it's if you hit any other switch it'll go off because i think there's been a couple times i've bricked it came back to a flipper and then got it in there before the timer went off so i'm sure there's like some timing mechanism or switch mechanism but but you don't have to like hit the targets and then like immediately hit the left ramp no it'll light rescue on the right so it'll qualify yeah right and that's what i'm saying that i wish would just stay on if you miss it just let rescue stay on and then go back because i got a feeling if you want this to be very accessible to casuals i think that's going to be the one thing that's really going to it's going to trip people up i mean probably even yeah that and the bo peep super loops i think those two things those stand out the most compared to the other scenes that are very wood choppy because even the super loops you still got to hit 15 times so travis should those five four key targets should those have been dropped drop targets in your mind a thousand percent oh yeah i think there's a stand-up target do you think there's a chance that what they were and they pulled them out i mean i'm sure at one point or another is thought of to have it but then again i mean how many times does pat lawler put drop targets in this game we have to go to our sp our historian tom on that there wasn't any in wonka was there like a bank of drop targets yeah so there is a there is a drop target in the game though but there is yeah but i'm just saying like it's lately i mean that's not what lawler's been about i mean even on dialed in yeah that wasn't it they were trying to think of a game where he used a strap target to be honest i mean i mean whirlwind had the three yeah i don't know i i think everybody like i love drop target drop like that's one thing i know upgrading from the deadpool pro to premium i freaking love the drop targets like i love them i just they're more visual they're more satisfying to hit i know i'm very disappointed that there's not drop targets in there because honestly there is several different instances that you have to hit the targets the four key targets at the side and it's just it's not a very satisfying shot it's probably the least satisfying shot in the entire game aren't um in star wars the force targets on the left aren't those drops yep and that's five so that would be five drop targets on the side of that that's Steve Ritchie yeah king of flow and he wants he wants the ball to slow down with drops apparently there you go yeah so okay so once once again so the reveal comes out the the featurette comes out to me the featurette what it provided me was it provided me i finally was able to see the shots but i was basically told in a in a polite manner like this this is gonna be an easier game which which you guys are saying you had already figured out just by the pictures and what you'd see so after you guys saw the featurette did your opinions of the game change and then travis do you know whether or not were you already in on buying one so basically travis had to buy one because his kids wanted it his wife wanted it but yeah remember zach and greg could have shown like anything they could have just shown up a pile of dirty socks and you're not forced to get it yeah i mean it's that being said their video that they did i thought that was really great oh it's great yeah i wish i wish everybody out there would do something similar to that for their game reveal because regardless of what said i love hearing from the designer their point of view i love hearing from the coder or the software person their point of view i would love to hear from the artists i mean that's why i love the making of stuff that stern puts out but i put it out like six months late yeah i know i just i wish stuff like that would be out at the very beginning like i want to hear from the designer what they were thinking when they put into this like that for me personally that might sway me in terms of what i'd like to buy yeah i mean it really would outside of theme and everything else if i can hear what somebody's thinking of it because it's the same way i'm that way with movies if i'm interested in a certain movie i might look at some reviews but i might even look at a interview with the director or the the writer or the producer to see what their they have to say about this project to see if i'd be more interested in it so yeah i mean i'm glad the video was done but yeah it's just one of those things that we were pretty much already locked into it but i will say the gnr video was one of those that i really enjoyed the featurette on that and that i told monica i'm like you could tell that these people are passionate oh yeah about what they're doing oh yeah yeah and then eric and i mean regardless the way i felt about the game it's like i still respect it that they were all so passionate about it i mean and i'm glad to see people working in pinball that are passionate about stuff so tom do you have any feelings like the once you saw that featurette did it did it i mean you were mine well that's the thing you knew you're out you knew you're out on a c did you see it and go uh maybe i should have given you did you like slam your headphones down just go oh [ __ ] [Laughter] no not at all you were in it like support you felt better about your decision yeah i actually did oh no what made you feel better about your decision no i mean like i i think i know for this did you look at that you heard ken cromwell talking you're like i made the best decision ever that's that that's not what i'm saying i just i know you guys are such high players that the idea of owning a game we're getting stoned no no hi travis let's you guys are such highly ranked players and your skill set is only if i'm nearly in dead last with the tournament tom god they'd be like give me a beer right now i know the biggest fear that you guys could have in buying a new pin is it being too easy because it would just get super boring and that's why yeah joel the the thing about it is is that you can have different settings though you can change the difficulty of a game it's just the key is is trying and this is the balance i'm trying to find right now at toy story is trying not to make it too grindy to where certain things are enjoyable because other shots like for instance if you're hitting a left ramp you may not mind hitting that seven times compared to hitting a loop five times or compared to hitting a captive ball five times you know it's just finding the balance and sometimes the software comes out to where the coder or whoever worked on it understands that balance from the very beginning and they nail it you know and then other times something seems way off balance to where you realize you can't do certain things on the game so i mean it's not so much about being too good for a machine because everybody has their different skill sets and their different different ways that they can play like being highly accurate i mean hell there's a video out there right now of walt wood hitting the kaboom ramp what like like yeah like a thousand times in a row and so there's different players that just they play on such a high level i mean i guarantee there's players out there that don't play tournaments at all that probably play at a high level yeah you know and so again i i think that jjp knew exactly who they were marketing this game to they were very precise on their message across the board like ken cromwell was all about that joe katz is all about that pat lawler is all about that so they very much they all knew what the message was and what this game was and they were very clear about that and after playing it i'm like yeah that's exactly what it is what they say this game is it pretty much is hitting the nail on the head that's what it is nice so yeah that's what okay so the feature it was well done but then we fast forward a few more hours and this is this is what surprised me is jjp released a recorded gameplay video like this is a streaming setup top-down view like actual video of the gameplay so instead of having to wait for a stream who's gonna stream this how how can we actually see it play it i want to see the flow no they had a recorded finalized version like it was great i was super pumped to see that um i don't know either of you like you guys saw it i'm big woody approved great so what were your thoughts after seeing the actual gameplay tom i'll let you go first you you're talking about the joke the Joe Katz voice over actual like did it shoot set the record for the longest houseball ever in recorded history it was amazing uh no i god i i've only watched the video the the one time and uh i i don't know it was fine i i didn't have an issue with it you were just so far out on this game tom that you were like okay i'm just going to watch everything once and i'm good yeah this is like the exact opposite of rush i swear to god he got a comfy and he sat down in his basement he watched the rush stuff like 24 hours straight if you guys don't remember i had that's when i had covered yeah oh i remember because you were sending me the same link like five times the same day like look at this look how awesome this is but i mean clearly you cared about it like you were all you were you could not have been more in on rush so it makes sense but you had already made the decision you're out on wonka let's wait and see how it plays i get it no pressure just right wait toy yeah tom had already or sorry travis had already sent sent his you know his routing info knew he had to buy this game and was i think he was thinking like crap am i gonna hate this game so when you looked at the gameplay video travis what what popped into your head yeah i was just like okay we're gonna beat this game in like five tries it's just i mean again this could be to the detriment or to the celebration of the game the shots are just so wide open that players are going to hit them and the problem is is that if you're playing a game of pinball the inevitable is that the ball will drain and that the pin will fight back the this pin does not give you any fight at all out of the box i mean the slings are like limp noodles they don't the ball doesn't hardly go anywhere i mean for me the flippers were the power's just fine at home like i haven't noticed that's the one great thing about this pen at home the flippers aren't mush at all like they're great now i did play the game on location and i noticed immediately that the flippers just felt completely different so that was that was my big thing oh no no tom's not typing tom's just tom but no i i felt i felt like that the shots are just wide open that's the biggest thing about it yeah so okay yeah that's what i remember watching the stream the video of it and it was like 11 minutes and it just seemed like like Joe Katz was just kind of cruising through the game and i was thinking like are we about to see the wizard mode like is it i remember you know as our mentality of the game's changing as the day is going on it's like this is this is actually a big like an easy game like an easier game and then to actually see Joe Katz like i did this i did this i did this and then it was just like he's on ball three he already got an extra ball i feel like that kickback has gone off like eight times it's just like is he gonna blow through this game on stream right here right well that's the other thing too that i didn't get a chance to mention so they have an unlimited kickback as one of the awards on the wheel no way no way oh yeah oh yeah in this game too legitimately 80 of your drains will go on which side do you think joel the left side that is correct so you put unlimited unlimited kickback on oh buddy off to the race as you go your ball is never draining i mean i swear it i looked at my audits and i am nine to one in terms of balls draining on the left compared to the right hand side i actually this this is one of the first games ever in which i guarantee you i drain more down the middle than i do on an out lane because still out of the pops it does sometimes come straight down the middle out of there so i mean that unlimited kickback it is so damn strong and i think that in itself is what's the game breaker if you're doing this in a tournament because if you get unlimited kickback and you're going through all your multiballs and you're progressing off there has to be a tournament mode or something there probably is there probably is but you know have you put the game in tournament mode yet yep is it stays on [Laughter] so yeah i i mean i've tried everything i i've taken post out i've i've taken rubbers off post out i've i've turned it on extra hard which really didn't do anything except just prolong the game because everything's just more shots more shots yeah yeah and i mean it just becomes ultra chopping wood so i think there's got to be some balance there in terms of maybe toning down beau peep a little bit maybe i don't know i mean getting to the wizard mode it's just it's not difficult at all and that's what they intended on happening you know because it's like how do you make buzz quick multiball more difficult to get to because all it becomes is putting it in that saucer by the pops over and over and over again so then you're just shooting pops and waiting for a bounce into that saucer so you can't hit that saucer directly it's a it's purely a luck based i i would say it's for the most part it's luck based i mean you can kind of plan on it if you use your left flipper to shoot up there because you can still graze it off a pop and it sometimes will just go in pretty quick i've done that a couple of times but yeah overall it's just sitting into the pops and hoping it goes in there on a side note i have become more and more of a fan of the less pops in a game the better personally like i just oh yeah 100 percent and this is like my yeah i don't the only time i like a pop more than anything if it's close to the flipper like i enjoyed it on rick and morty i enjoyed on godzilla yeah everything like that i mean to me if you make use of a pop it's just different than just placing it somewhere in the upper third of the playfield and just i mean if you bring the pops down like aerosmith or iron maiden and you gotta shoot through them i like that too right if they're just rushed yeah you're right rush does the same thing so yeah so okay so before before we have you like because travis i kind of want to hear more about the layout and all that but so just to wrap up the actual reveal day once again i i personally do think jjp there's there's a few things i would have done slightly different but i'm nitpicking like i i just jjp really does an extremely good job jjp i don't know he's like i'm gonna nitpick and i'm like wow but i'm flicking like i'm giving him a hard time like toast joel coming in with a nitpick salty joel no i what i'm saying is the jjp they're revealed they did an amazing job with the gnr reveal and then this one they've given like they just did such a great job you know they kind of trickled it out throughout the day i wish it kind of would have been all at once especially if i was in that position of having to decide whether or not i'm in or out on the game but to give us all of that in one day was incredible like it was so good you know stern they do their teaser and then you get a short little featurette and you get some pictures and they have to wait a week for a stream and sometimes the stream doesn't communicate things very well then you gotta make another video the making of videos six months later like this was awesome i will say this that them showing gameplay in a controlled manner that's what i much prefer to i think you get a better idea of how a game is going to be based off that more than what any reveal stream would do 100 just because of reveal stream it's not that they're necessarily bad it's just it's chaotic because it's live you're counting on somebody showing off the shots and that if they start breaking shots early on right then everybody's kind of like okay what's what's going on here you know what's happening and so a lot of times that can turn the tide on what people think about a pen just simply seeing how it shoots from the very beginning and sometimes maybe a game's not set up properly or maybe it's set up too hard or maybe it just has a player on there that this is their first time playing it so you know that's why i liked how they did how jjp did their game reveal that is 100 that's my absolute take my main takeaway is like this is awesome this is how every game should be you know i i just to me like the next stern game why not like ray day streams why not have him hop on this game and do a 10 minute tutorial just like joe katz does hit the shots and then if you guys want to get jack danger involved a week later and do a live stream or two days go for it there's no harm in that but like getting that actual gameplay footage in a controlled manner was incredible like i that i wish or would hope that would become a standard thing on reveal day but that's my opinion tom you've yeah i know you've been quiet i know you haven't touched the game i know overall thoughts on the actual day or you know thoughts on your roller coaster that you went on or just you got off the road really early it was just another day joel just another game so i know you haven't played one yet i haven't played one yet i don't know i think i'm gonna stream one i don't have any idea when i'm gonna get one but travis you've played the heck out of one so i'm gonna sit back i'm gonna shut up you know we're gonna kind of wrap this up here but uh before we do that go ahead travis go for it man i mean wha what were your you know how does it feel co all that i mean you've kind of already seen some but is this travis talks travis talks more here we go travis talks tom feel free to interrupt him whenever yeah well what are you wanting to know like well dude talk about the shots i mean you said they're all open was there any shot that surprised you what about the ipad do you like the ipad that kind of stuff well you know the ipad's interesting because obviously lawler he's gone through like this phase like didn't he have a phone on dialed in and then he had like the mini tv wonka vision on willy wonka and now he has a full out ipad and i'm just waiting for his next game to have like a 75 inch projection screen the whole thing i can't wait for that imac an imac yeah it's gonna be a mac studio i can't wait to play itself in eric's two games eric his minior his two games and he used the secondary monitor and pirates to be a compass to kind of direct you towards what shot you need to hit and then the secondary monitor gnr is even more it's very communicating what to do at any time so do you feel i don't know i feel eric uses the monitors in a very like useful way do i don't know what's the ipad do is it just is it helpful or what well like the ipad i can check my email on i can text message people i check discord well you can play pinball on it there's a virtual pinball mode yeah so i mean so when you first get the game you look at it you're just like holy [ __ ] this thing's huge you know it it does it takes up a huge part of the real estate but as you play it right exactly as you play it more and more you're just like okay this makes sense what they have i much prefer the ipad version of this than the little ipod monitor in the back like on gnr oh okay so i much prefer that it's it's one of those things where you can tell what's going on a lot easier because your eyes it's just easier to read that real quick while the chaos is going on or if you get trapped up real quick you know what to look at um you know it's very good about that now in terms of the tiki multiball yeah it's it's fun playing that little tiki party em game up top but then once you get into the multiball that i can't handle the game sound for that mode i mean it it's like up there with meteor for me in terms of being that bad i don't know what happened with it because it almost sounds like a casino with like the most terrible tiki band playing in the background i i have no idea how to describe this i wish i could but you guys will just have to play it for yourself but it just felt so disjointed from everything else in terms of how the sound and the callouts go and everything but um no the the ipad thing it it makes sense for i guess seeing what happens in the gameplay but i don't know maybe i haven't watched toy story 4 enough i don't know if it has anything to do with the actual theme of toy story 4 i mean it just it kind of seems if you look at it from a theme standpoint it kind of seems like just out and left field for it to be there all of a sudden but maybe there was an ipad or something in toy story for i don't remember you remember it one and a half times but no i i think it's just a uh something draw care you know draw people in yeah so what's going to draw people in more putting an ipad on a screen or uh a mechagodzilla turntable i don't know whoa i don't know i don't know but i mean i i will say no if your market if the market is if the market is children if the market is children and novice i would assume they relate to an ipad a whole lot oh my god did you just fill that earthquake tom did you just fill that he's never going on your show ever again joel i i for the record cannot wait to actually own a godzilla premium so no so travis what keith for the record for the record keith only tom and i own a godzilla i know i'm waiting on one but so travis what what about this there are people like i said hub challenge streamed it for like seven hours yeah what are from good idea let's pivot real quick stop this off keep in mind we're getting the conversation forward all right let's go i know tom's got a bedtime and we need to make we need to respect it so what what what what is something that being that you own the game what is something that a lot of people aren't going to get or see or feel from the videos that are out there right now that they're not going to see um well the jump ramp is fun to hit okay uh your obviously your flipper has to be powered up to do and i think that there is software put into the game in which your left flipper powers up pretty quick so hitting the jump ramp at home is fun when i try to hit it on location the ball barely cleared the wire for him so i would say if you're playing this on location and that happens keep in mind it is shocked in mind well here's the weird part guys at home right i'm actually afraid of the ball like going through the pinball machine after it hits the jump ramp that sucker just flies i'd be scared of that ipad on the left-hand side well it actually it never goes over there like even if i have any if i have any rejects i mean maybe that promo video of the ramp being like tilted to the left it might accidentally go over there but your kid's chin no it i mean overall it you know it's i i think the jump ramp is cool um the gabby gabby mech overall i mean it's kind of like a take it or leave it type thing because it's it's weird because it has like no give or anything like that like you hit it you're not even sure if it registered or not outside of like the face just going back down to the play field pretty quick um there's really no sound that i can hear that indicates it's been hit or anything like that yeah it just drops yeah it just shows up and then it just drops so and it shows up in an area of the play field that it's easy to hit you know but that being said i really love the shot from the left flipper from a cradle through the woody spinner into the saucer and then the upper spinner or the upper flipper that shot's pretty smooth it kind of reminds me of like a nearly like a reverse earthquake or earthquake or shaker yeah yeah it kind of reminds me of that but yeah overall i mean that's about it in terms of combos yeah there's combos in there but it there's nothing in the game that i can tell that's really combo driven like some of your other games from stern are it just seems like that there are combos there but it doesn't seem like that they do much besides just being there right now so i don't know if there's more code coming along with that or what it could be so okay so my last two questions are i think one of the things that that was said in our chat was is this jjp's monsters like is this the game that was purposely shallow or purposely made for novice players it shoots well it looks great like you want me to answer that yeah is this jjp's monsters no pat lawler and joe katz were completely lying they didn't mean anything they said in the promo at all so yes joel yes but do you think i mean is this something that could be i'm not gonna say salvage but like could code or code changes make this game like more enjoyable for you or do you like i'm gonna blow your mind right now i'm ready what if stearns monsters is actually stern's toy story four what is what a dumb why my mind is not blown i am you asked me of toy story for jjp's monsters i'm saying what if stearns monsters is their toy story let me hold your hand through this analogy joel oh please do can't wait oh that's it that's everything oh you held it that was the whole okay that was it what no what i'm saying is like is this a game or so obviously Joe Katz he did wonka 2.0 and it like kind of really brought new breath or breathe new life into the game i mean they sold 30 million dollars worth of pins yeah they did their job how much more do they need to do right this is exactly what they wanted to do this isn't when you put out certain themes right and toy story happens to be one of those themes it is a massive ip i mean it's probably worth over a billion dollars per year from what everybody puts into it i mean marvel's up there star wars is up there toy story i'm not going to say that they're on the level of star wars but toy story very much is part of just america you know it's part of disney it's huge holy crap what do you think of eagles mullets uh hot dog story toy story welcome to america sorry this isn't true america this game is so terrible in australia that's that's what it is though i mean they have toy story land at disney world i mean that's what everybody associates toy story so it's it's part of american culture is what i'm trying to say and it's been a part of it for nearly 30 years yes they sold all the less they were all pre-season my try out right now for tom is going pretty well with poor man's podcast no you're going to realize yeah i think they would so the ces sold out on jjp's site in two minutes like it did its job they sold a ton of them they will sell a ton of them so i don't think that they're sitting there thinking oh how can we fix this code right now i mean it's doing everything that they want it to do i mean they fully expect i guarantee there's no way that they put this out and that they didn't think high-end players would get through this game or that even joe schmoe would not get through this game that was their goal apparently i'm not joe schmo because i won't get through it yeah i'll tell you okay i'll tell you what joel we got to make some type of wager here no support from you too i don't care if i get it then yeah sorry it's a little of me the bottom line is my head please yes when you see me in person reach up because i've tolerated both of you and pat my head yeah the three of us were involved in pinball competitions the past couple weeks tom and i won our tournaments yeah what did you do on yours hey i lost i lost three to seven but i i gotta go okay what place did you take though second out of two i know this is the second second place last place i got last place travis first or last joe you got second place that's all anybody needs to know about people want to know they're i did a head-to-head battle against george don't panic flip it's on the pinball network feel free to watch the video it was great it was a head-to-head battle on turtles how many games did you win three out of seven three out of seven so you just are sorry three out of ten three out of ten three out of five oh god 30 percent official that sounds more like the jolt we know i'll take it hey i had a great time all right question is how do we get george fisher in here uh i don't know can we can we get joel yeah we need to get winners on this podcast you're right you know guys if you didn't realize the reason this podcast work is because the three of us aren't the same if it was the three of you guys talking about how great it is to win competitions joel i'm justifying my role here i can't hear you i'm holding all my oklahoma state championship trophies okay jeez well on this note i think it's a great time to wrap it up do you have any final do you have any final thought tom tom talks don't do final little final thoughts we'll just uh you're gonna piss off the people yeah yeah we'll jump right into here we go yeah let's go [Music] tom you've had some great insight on why you didn't buy toy story you've sat here you know you've been a professional you look great you sound great when you talk but i know you're ready for bed so what you know fill us in what's going on in that big old noggin of yours i'm actually really tired do you have anything any final thoughts on the last hour and 58 minutes these guys have hijacked me i am being held it's a cry for help yes handcuffed to the chair i just want to go to bed hey joel i'm just trying to go to another podcast tom is actually talking about being handcuffed to the chair tom tell us tell us what you're uh when you're when you told your wife tonight you had to record a podcast what did she say she goes is it with travis and that other guy yes thank you i'm glad i'm glad that other guy i'm that other guy in the craft house that's the best way to end right there other guy sorry anything else before i hit the outro button here tom uh no i'm good i think [Music] well tom like always i appreciate you being here i am really tired though i don't know hey i saw you chugging that that uh diet mountain dew earlier but apparently it wasn't i've been nursing that for the last four hours yeah yeah i've been drinking that for four hours it's like a warm flat mountain dew it's pretty flat yeah well it's clear i mean i get it when you're in on a pen you are in and i just i think you're clearly a wait and see what toy story and when you were out you were out when you were out url travis do you have any okay no i i i i i'll play it this week lumberjack johnny's there we go we'll talk about it next time you're on travis says do you have any final thoughts on uh on your experience which i mean first i mean do the kids still love it is monica happy are you are you glad you were dad of the year for buying i would say this this game set out to involve kids family and all that and it has succeeded beyond like i i've seen my kids play this game more than any other game in the past they're hooked on it they're actually playing together which is just shocking to me and they're actually going off and playing the other pinball machines around so there's something to that so i mean i gotta say for everything i'm i'm happy with what the game is doing and if it's introducing my kids and family and making pinball more accessible to them i'm all for it so that's all hats off to jersey jack pimple so hey that's and that's that's where i am i i once again i i am in an unfortunate position i you know thank you to zach and nicole for letting me borrow at flipping out for let me borrow games hopefully i'll have a chance to stream one soon but hey this game may this game may be awesome for me i mean i it may be that you know you guys have expressed your opinion on my skill level so this may be right up my alley on challenging enough and uh i don't know i'll be curious if you're saying your kids are really enjoying it i'll be really curious to see how my kids react or how my friends enjoy it and honestly joel i think i think for any pinball machine out there i think this one will tick the most boxes for you because if you want friends and family to be drawn into something this may do it this is it that i'm where i'm going to struggle though is i mean 12 000 oh yeah yeah my bank account hates me right now because guess what i have sitting out there right right beyond this little door next to me you guys can't see didn't you get a godzilla premium godzilla premium hey if the kids get their pin daddy gets his pin that's how this works it was father's day for god's sakes it was all right big papa out love you guys wait uh no plus oh yeah you don't have anything to plug anyways i have zero to plug i'm just going to get another beer tom joel you guys plug away well well travis is gone just like he came he came late he's leaving early so pretty much giggity all right tom you have any plugs plug away man yeah uh i stream on Fox Cities Pinball a lot of tournaments a couple in july coming up a big one at district 82 in august so uh looking forward to it yeah and it sounds like you the both of you uh just signed up for cleepin cleepin in yes in uh september so yeah are you gonna go to that believe it or not i've already expressed it i i think there's a possibility there's a possibility are you gonna blame the tournament with us well i have no idea is your mom gonna give you permission to go okay you come on what i so i talked to my wife about it and our 10-year anniversary is in october so she goes well if you plan a 10-year anniversary trip first then you can do your pinball trip so it's like ultimate okay all right got it does that mean you can't go to expo i can't i've told you i can't go to expo because that's during my family vacation that's always coming to cleveland it's i'm not excited about it oh i make joel just come to super series and he can announce that that's the other time that's the other thing it's if if i try to fit in one you know if i try to fit in another one super serious could be a good time so kleepin would probably be your best bet we'll see because you actually get to do different stuff and i can drive right like it's super close but i mean i don't know your driving ability but i'm pretty sure you could if you wanted to well i can't wait for the two of you will your golf cart make it all the time god all right well that's all i've got my final plugs uh yes i stream every wednesday night 10 to midnight eastern standard time for the pinball network check that out and then every other thursday for flipping out so we want to rematch george we want to rematch we're going to train up joel you're going to be playing foreign travis on toy story damn it yeah oh boy all right well like always tom i'll fight for your honor joel i don't i'm i'm good my honor's intact i'm good i had a great time it was great you see that tear coming down tom believe it or not guys i can enjoy pinball without winning you know that and that's what a loser will say that's what obviously sounds like a real loser comment but i'm gonna stick to it oh lord tom you got the last words we are the in what sorry i i'll cut that out well that was his last words i know i'm cutting it out let's do it again no don't cut it out don't put it out again we're doing it yeah we're doing it live okay go again tom fine i want to know what that means what's that mean what's that mean yeah yeah is that a rush lyric no it's it's a band what band oh we are the end crowd that's the name of the band okay from the top of the south so that's already in and we're going to have him say the exact same word again no he can say whatever you want say whatever you want we will not react all right ready go we are the in crowd [Laughter]
  • The hosts worry that Jersey Jack's focus on popular IP themes (GNR, Toy Story) may replicate GNR's code and design limitations rather than improve them

    medium confidence · Joel discusses wondering if 'maybe one of these next pins will just kind of have code that fits my needs' regarding JJP's future releases

  • “gnr is just one of those pins to where i don't think i've seen people divide it over a certain pen as much as gnr when it came to just playing the game”

    Travis@ 15:05 — GNR is noted as unusually polarizing in the community compared to other major releases

  • “it's very hard for it to be intuitive at the very beginning of it and for somebody that doesn't play a certain song over and over and over again it's never going to truly be intuitive for them”

    Travis@ 20:24 — Criticizes GNR's lack of intuitive shot mapping, requiring memorization rather than playfield layout learning

  • “don't give me modes in the game that you have to achieve that you're then telling me you don't need to do... on avengers getting to soul gym is like kind of the highlight of the game i freaking love soul gym”

    Joel@ 28:00 — Contrasts GNR's throwaway wizard modes with games where earned modes are compelling to play

  • “travis thank you for the permanent ear damage that both of us just suffered”

    Tom@ 1:15 — Host banter about Travis's poor audio setup; reflects ongoing technical production issues

  • “travis is the only one of us out of the three that is actually creates pinball media as his job and he can't show up to a podcast in any professional manner”

    Tom@ 2:29 — Meta-commentary on Triple Drain production quality and Travis's role as a media creator

  • Godzilla
    game
    Deadpoolgame
    Metallicagame
    Simpsonsgame
    Pin Monkperson
    Never Drains with the Zperson
    Carlperson
    Cliffyperson/brand
    Poor Man's Pinball Podcastorganization
    Triple Drainorganization
    The Pinball Networkorganization
    End Discevent
    IFPAorganization
    Stranger Thingsgame
    Zachperson

    market_signal: GNR shows stark appeal divide: appeals strongly to new/casual players (novelty/lights/sounds) but repels experienced players after 1-2 games; unusual polarization in player community

    high · Travis: '6 or 7 times out of 10 it just did not click with people... couple that just absolutely loved it weren't pinball people'; 'people that had been in pinball for a long time... wore off after few games whereas people that had never really played pinball... were hooked much more'

  • ?

    gameplay_signal: GNR's wizard modes have no point value and streamers/players advise timing them out rather than playing them; 4 modes in game are effectively optional/discouraged

    high · Joel: 'they're like don't play the wizard mode... they're basically telling me ignore the wizard modes... that's four modes in a game that i'm being told don't do'; 'well just trap up and time it out'

  • ?

    design_innovation: Games with multiple viable shot strategies (Avengers, Godzilla, Deadpool) maintain engagement longer than games with single optimal path; allows for adaptive play and recovery from mistakes

    high · Joel on Avengers: 'if you biff the shot it would end up somewhere else and it's like well need to completely change my strategy'; GNR lacks this; 'games have different paths that you can take to achieve the same goal'

  • ?

    community_signal: Triple Drain podcast receiving community feedback via emails/Facebook about GNR's polarizing nature; hosts consolidating player opinions

    medium · Joel: 'we actually got a few emails about... gnr they were and and i it sounds like guns and roses is a very polarizing pin'

  • ?

    rumor_hype: Hosts cautiously optimistic about Toy Story but worried JJP may replicate GNR's design flaws (repetitive loops, narrow rulesets, impressive but non-sticky presentation)

    medium · Joel: 'if toy story is as good as this game like i'm screwed... do i need to start saving... but to be real my thought was like all right if jjp can continue down this route... maybe one of these next pins will just kind of have code that fits my needs'

  • ?

    competitive_signal: GNR is not a tournament game; Tom and Travis prioritize tournament inclusion in ownership decisions; GNR's lack of tournament presence reduces appeal for competitive players

    high · Tom: 'i gravitate more towards tournaments... it's just not a game i'm gonna see at a tournament'; Joel: 'if it's at end disc i think one of the things about gnr'

  • ?

    content_signal: Joel streamed GNR 4+ times; streaming revealed repetitive structure that casual play had masked; external audience feedback (chat) added depth awareness but also highlighted design limitations

    high · Joel: 'i've streamed the game now probably four times... first time... just being blown away... second stream... actually really fun but the last few times... very kind of rinse and repeat'