Journalist Tool

Kineticist

  • HDashboard
  • IItems
  • ↓Ingest
  • SSources
  • KBeats
  • BBriefs
  • RIntel
  • QSearch
  • AActivity
  • +Health
  • ?Guide

v0.1.0

← Back to items

FNO Pinball Ep 15: Jurassic Park with Chuck Ernst from Stern Pinball (Animations)

Flip n Out Pinball·video·3h 28m·analyzed·Aug 13, 2019
View original
Export .md

Analysis

claude-haiku-4-5-20251001 · $0.031

TL;DR

Stern's Jurassic Park animations and design discussed with Chuck Ernst during gameplay stream.

Summary

Ken Cromwell hosts a Flip n Out Pinball stream featuring Jurassic Park Pro with Chuck Ernst, the computer animation art director at Stern Pinball. The episode focuses on gameplay, animations, and design philosophy, with Keith Elwin (the game's designer) providing new code and answering chat questions. The hosts emphasize the game's immersive experience, cinematic animations, and accessible shot layout without video modes.

Key Claims

  • Jurassic Park is Keith Elwin's second game and features ideas he had been working on for a long time, all implemented on one playfield.

    high confidence · Chuck Ernst: 'Jurassic Park is Keith's second game. and there's a lot of ideas on this play field that he was just toying with for a while, and he managed to get them all in on one play field.'

  • The animation team (Josh, Zach, Mark, Tom and others) came off Black Knight and rolled everything they learned into Jurassic Park.

    high confidence · Chuck Ernst: 'from a graphics standpoint, the guys, you know, just coming off of Black Knight, took everything they learned from Black Knight and just rolled it into this game.'

  • The Jurassic Park license was pretty restrictive on what could be shown from the movie, so the team decided to recreate it entirely in computer graphics.

    high confidence · Chuck Ernst: 'The license was pretty restrictive on what we could show from the movie. So we decided to just recreate it entirely in computer graphics.'

  • There are no video modes in Jurassic Park, though they may insert one later.

    high confidence · Chuck Ernst (responding to question about video modes): 'No. Okay. I don't know. They might insert one later, but I don't believe we did any content that would for a video mode.'

  • The bonus countdown animation sequence was Elwin's idea, with individual animation elements generated by the team and cut together cinematically.

    high confidence · Chuck Ernst: 'The bonus countdown definitely was Elwynn's. But I don't know who implemented it, which person implemented it. But all those were individual elements that we generated. They just cut them together cinematically.'

  • Keith Elwin appears in the game as a picture in one of the animations (described as smoking something).

    high confidence · Chuck Ernst: 'I see Keith in the game on one of the computer screens. He's like smoking a pipe or a vape or something.'

  • Jerry Thompson handled sound design and recorded real dinosaur sounds for the game.

    high confidence · Ken Cromwell: 'The sound effects in the game, Jerry Thompson, incredible job with the sound in the game. He recorded real dinosaurs.'

Notable Quotes

  • “Jurassic Park is Keith's second game and there's a lot of ideas on this play field that he was just toying with for a while, and he managed to get them all in on one play field.”

    Chuck Ernst@ 14:19 — Establishes the scope and ambition of the game's design

  • “The license was pretty restrictive on what we could show from the movie. So we decided to just recreate it entirely in computer graphics.”

    Chuck Ernst@ 15:04 — Explains key creative decision regarding licensing constraints

  • “I think it's the best overall animation package I've seen on Stern, for sure.”

    Chuck Ernst@ 18:11 — Director's assessment of animation quality vs. prior Stern releases

  • “I really like the way Keith kind of keeps to a minimum. He doesn't clutter up the interfaces. It's like, he's a player's interface design.”

    Chuck Ernst@ 18:15 — Describes Elwin's design philosophy for LCD interface clarity

  • “Video modes for me take me out of the game a lot of times.”

    Ken Cromwell@ 22:16 — Community perspective on video mode inclusion/exclusion

  • “This is like the behind the scenes of everybody else they ignored in the movie. You know, all the poor staffs that had to, you know, work at the park.”

    Chuck Ernst@ 26:05 — Explains unique narrative framing of the game vs. movie

Entities

Chuck ErnstpersonKen CromwellpersonKeith ElwinpersonBill WebbpersonSteve BeattiepersonJerry ThompsonpersonDenypersonJurassic Park Progame

Signals

  • ?

    community_signal: Keith Elwin active in chat during stream providing design details and rule clarifications; represents direct designer-to-player interaction

    high · Multiple references to Keith being in chat, answering questions about game modes and design choices

  • ?

    event_signal: Flip n Out Pinball streaming Jurassic Park with Stern staff (Chuck Ernst) and designer code; represents manufacturer-supported content creation

    high · Chuck Ernst present on stream; Keith Elwin provided new code; multiple Stern representatives participating

  • ?

    design_philosophy: Game framed as 'behind the scenes' worker perspective rather than direct movie recreation; provides creative freedom while maintaining license integrity

    high · Chuck Ernst: 'This is like the behind the scenes of everybody else they ignored in the movie. You know, all the poor staffs that had to, you know, work at the park.'

  • ?

    design_philosophy: Keith Elwin's UI design approach emphasizes minimalism and clarity; does not clutter LCD interface; relies on lighting cues to guide player actions

    high · Chuck Ernst: 'I really like the way Keith kind of keeps to a minimum. He doesn't clutter up the interfaces. It's like, he's a player's interface design.'

  • ?

    licensing_signal: Jurassic Park license was restrictive regarding movie footage usage, forcing creative team to recreate content entirely in CGI rather than use original movie assets

    high · Chuck Ernst: 'The license was pretty restrictive on what we could show from the movie. So we decided to just recreate it entirely in computer graphics.'

Topics

Animation quality and designprimaryKeith Elwin's design philosophy and playfield layoutprimaryLicense restrictions and creative freedomprimaryGameplay experience and immersionprimaryVideo mode inclusion/exclusion debatesecondarySound design and audio implementationsecondaryLCD interface and UI claritysecondaryEaster eggs and hidden elements (Keith cameo, goat)mentioned

Sentiment

positive(0.85)— Universal praise for Jurassic Park's animations, design, and overall execution. Hosts and guests express genuine enthusiasm. Chuck Ernst confident about quality. Only minor frustrations expressed by hosts during gameplay (not about game quality). Community sentiment in chat highly positive with significant monetary support (bit donations, sub gifts).

Transcript

youtube_groq_whisper · $0.626

you you you you you you you you you you you you you you you you you you you you you you You Hello pinball and Welcome to the flipping out pinball streaming network. I am Ken Cromwell To my left, we have Chuck Ernst, the computer animation art director at Stern Pinball. You can just make it up. I do. To his left, we have Bill Webb from Special One Lit Pinball Podcast. And to Bill's left, we have Steve Beattie, our partner in crime and our pinball adventures on Special One Lit. I want to welcome everybody to the stream tonight. Tonight we're going to be streaming Jurassic Park Pro from Stern Pinball. Now Chuck leads the team that did all the animations on the game, and the animations are incredible. We're going to get into the animations. We're going to get into gameplay. We've got new code that we're going to be running tonight. I want to thank Keith Elwin from Stern Pinball. He designed this pinball machine. He handed off some code that Chuck brought out tonight, so we're going to be trying that out. And what else is going on with this machine that we should be – Oh, Keith Elwin said he will be in chat a little bit tonight. So if you guys have questions, because full disclosure, we don't know everything about the game, but we've got Stern staff here in the building and then on the screen. So thank you, guys. Before we get going with Jurassic Park tonight, I wanted to take a minute. We're going to go over the Pin Quest Challenges of the Week, brought to you by Pin Quest and pinquest.com. The Pin Quest Challenges of the Week were actually given to us most in part by Keith Elwin, designer of the game. So for 500 bits tonight, we've got the double super skill shot that we need to hit. For another 500 bits, spell chaos. Chaos needs to be lit in order to start that multiball. Smart missile hit. Not activating the smart missile, but actually completing the shot on the smart missile, which is no easy task. That's for 500 bits. We've got 250 million point total for 500 bits, and then finally the 500 million point total for 500 bits. Now, pinquest.com, they go ahead and they start us off with 2,500 bits like they do every single week, and we have the ability to earn the other 2,500 bits. So I want to welcome everybody to the chat. I want to welcome Chuck in here. And Chuck, before we get going, you want to take a minute or two and just kind of describe how you're feeling about Jurassic Park as a whole and as the animations, because a lot of people are giving the game high praise and the animations high praise. Sure. Just one second, though. This Pin Quest thing? Yeah. I'm under a lot of pressure now. You are under pressure. I show you. There's no two ways about it. There's no two ways about it. There's some pressure. This shot goes out for the heart transplant for little Timmy. Thank you, Pink Quest, for starting us off. And thank you, Joe Fox, for 1,000 bits. You guys are awesome. You guys are awesome. We're going to start playing here in 60 seconds. But, Chuck, I wanted to give you a second. Hire Captain Red Eye. Thank you for the 500 bits. You guys are awesome. Appreciate all the support. Chuck, I'm sorry. Yeah, no problem. People are going crazy today. I already blew it. Absolutely. Right? So Jurassic Park is Keith's second game. and there's a lot of ideas on this play field that he was just toying with for a while, and he managed to get them all in on one play field. And a lot of people just go, like, how did you get, you know, what was your budget on this? It seems, you know, so much higher than any of the other games. Yeah. No, he just spent the money, you know, where you could see it, and the game clearly shows. And then from a graphics standpoint, the guys, you know, just coming off of Black Knight, took everything they learned from Black Knight and just rolled it into this game. And, unfortunately, the bar keeps getting raised. It's a shame when that happens. So the next game, we just have to, I don't know. It's just we try to nail the look of the movie, the show. And the license was pretty restrictive on what we could show from the movie. So we decided to just recreate it entirely in computer graphics. and I think the guys, Josh, Zach, Mark, Tom, and just the rest of the guys, I'm sure I'm just plagued on. Hey, you've got all night to remember everybody you want to recognize tonight, so that's going to be okay. Give me the 30 seconds to go. Yeah, you went a little over. It's okay. No, it's good. And the art package is definitely unique. It's not like anything we've done before. So for a while there, everybody was like, you know, the machines were kind of looking the same because you have the same artists Just kind of do them again and again. And for those of you that are just popping in to chat, this is Chuck Ernst from Stern Pinball. He's the computer art director, computer animation art direction at Stern. And we're just discussing the machine before we're getting ready to start our first four-player game of the night. All right. Beautiful job you guys did on the animations. Yeah, it's awesome. It looks incredible. It's fun to play. We're excited to play it. The game tonight is illuminated by Penn Stadium, and we're using the Penn Stadium Streaming Extreme Kit. That's kind of like a little bit of an exclusive availability for streaming and streamers. We'll get a little bit more into that later. But, Steve, you want to start us off? We'll go with a four-player game here. We'll go in the row. Steve Beattie starting it off, followed by Bill Webb, the special one lit. Chuck Ernst from Stern Pinball. And myself, Ken Cromwell from Special One Lit Pinball Podcast. And let's get going. We're going to try to keep up and chat as best we can. Southwest Pennsylvania Pinhead is here every single week. Thanks so much for the 300 picks, man. We appreciate it. Lord Helmets here. He's happy that there are all the teeth on the T-Rex now. All right. I'm smelling a Beth animation and display twippy, says Jack, for flipping out pinball. And pin stadiums in the house representing with 100 bits. Thank you very much, Scott. Now, let us know if we need to turn up audio on the game or if we need to turn down audio on our mics because we want you to get somewhat of a full experience here without it being out of sorts. Can you hear me now? Yeah, you're sounding good, man. You're sounding good. Sorry. Turn up the audio on the game, Roger. All right. When I go up, I'll... Ken's adjusting it now. Yeah, I mean, you hit the start button on this thing, and you feel immersed in this world. Maybe, you know. All right, we need to talk about the double super skill shot. Yeah, absolutely. We'll explain the double super skill shot. Do you know what that is, Bill? No. I'll explain it when I get up there. You want to do me a favor, Bill? Can you turn up the game? A few clicks here. Yeah, go like three more. Hopefully that's better, guys. Yeah, we'll see. Go ahead and take your turn. See how it goes. The original T-Rex looked like the old man T-Rex who forgot his dentures. All right, well, here we go. Good deal. So we got everything locked in. So, Chuck, I mean, you've got to be excited about the game being complete And then, you know, your aspect, which is focusing on those computer animations, has got to be, I mean, pretty fulfilling. I think it's the best overall animation package I've seen on Stern, for sure. Yeah, it's a, it's, it's, I really like the way Keith kind of keeps to a minimum. He doesn't clutter up the interfaces. Sure. You know, it's like, he's a player's interface design. It's like score, number of balls, nothing, you know. Right, it's not overwhelming where you have to, you need a decoder ring to figure out what's going on. Right. On your LCD. You ready to take player three? All right, I'll take it. All right, let's see how it's done. We've got Stern Pinball representing in the house tonight. And again, I want to thank Stern Pinball. I want to thank Keith Elwin for giving us some new code to try out tonight. Keith may be in chat now if you want to ask questions. Keith said he'd be available for a little bit to answer those. I want to thank everybody that's here in chat, and I want to thank Flip N Out Pinball for allowing us to stream the game. We have one of the first games off the line, man, so that's pretty exciting. We unboxed it on Thursday. Now, we have purposely not put a lot of games on this. I've got about 25 games on it. Bill's got 20, and you have what? That was my first one. Yep. The reason being, we want to learn the game as we go along with you all. So we aren't able to really give you full tutorials until we figure out what's going on ourselves. All right, so I'm just getting caught up. I do know the double skill shot, by the way. Okay. I forgot it. Yeah, I know. We can point that out real quick. Dave, catching up here on the chat. I do not know what's in the new code, Gasoline. If Keith's here, maybe he can comment, or maybe it's just some corrective stuff that we wouldn't really recognize. The game hasn't been out too long for us to really see, probably dramatic improvements in the code. New sounds and text. All right. That's cool. Ricky Ruth. Dude, this game is awesome. I hit something. Yeah, but we do not know what version of the code is in here right now. I'm going to be slow on chat tonight, because I'm going to be sitting here watching this game. You're going to be watching the game? Oh, yeah. What up, Dave? Beautiful. For 10 seconds, 50 seconds, it didn't get in. Chuck, do you know what version of code this is or no? It was almost a boulder. Do you know what version of code this is or no? I'm going to explain that. Actually, it was on the SD. It was on the what? It was on the SD card. Oh, okay. Tim's going to do the double super skill shot. You're actually going to come up. You're going to feed the right flipper. you're going to hit this ramp where it's going to come along through here you've got to use this flipper to come up through here. So it's like you've got a couple things going on. Let's see if we can do this actually. Okay. That was the second part of the skill shot. Third part would have been this flipper. Alright, so this is still a new code that doesn't have a number on it yet. Thank you for the clarification. Skateball is our... Who are you, Skateball? Are you our... I'm assuming you are who I think you are, but I'm just looking for a little clarification. Sorry, guys, I'm going to get caught up in chat here. Who doesn't want curry? Yeah, the goat is awesome in the game. You can thank Deny for the goat. He's obsessed with the goat. There's much more goat coming. We need more goat, like more cowbell. Yeah, it's time to go. All right. Let me see here. Chris, the pin turn. What up, brother? It is the go. Early thoughts. I really like this game, man. I actually bought this one, so that's how much I liked it. First new in box. All one. In true form, my first ball of the night is my most forgettable ball of the night. So my second ball and the next most forgettable ball. Yeah. So the goat's going to be kind of a where's Waldo. Is that what it is, the goat? Yeah, the goat. Okay. The goat makes cameos. They're all going down. I can't get out. Oh, they got cool. Are there any video modes in the game? No. Okay. That I know of. Okay. I don't know. They might insert one later, but I don't believe we did any content that would for a video mode. Okay. Video mode's kind of, I don't know. I'm not a good speaker, Keith, but video modes for me take me out of the game a lot of times. A little bit? Yeah. All right, so this week in pinball, hello, question for Chuck. At what point during the design creation process of this game are you brought in to create the animations? Well, we're there from the beginning. We help work with the designers to figure out what animations would be needed or what we can insert animation for for the rules. But generally, the rules kind of go first, And then we figure out what kind of animation and visuals that are needed for those rules. So hopefully we come in not while the rules are being made, but a little bit before, and we help with the whole process. A MotoRK says nobody likes video mode. I like video mode. I think they're fun, depending on the pinball machine. Yeah. You know, a lot of video modes can be lucrative, too, for your scoring. So I know like on Star Wars, if you have all your multipliers going and you go through that meteor field, you can blow the game up just on the video mode. But I do agree that it does have a tendency to kind of take you out of the flow of the game at times. So it kind of is what it is. I've had games where I was just on fire, and then I accidentally triggered a video mode, and then I never recovered. Of course I blame that rather than my skills. Stupid video mode. I can't blame it here tonight. I mean, it's just been, I'm coming off a bad week of pinball, too. Last week, what did we have to stream? Monster Bash? That game killed me. Yeah. Was it Monster Bash? Yeah, you were dragging a little bit on that game. At one point, I turned the game off and turned it back on because I was so frustrated and disappointed with myself. Yeah, Bill did the quick reset. And that did not help. So to Git's question, first thing you do is animation, and then sounds second. Generally, the guy that does sounds has to know what he's creating the sounds for. Sure. But if you're doing voiceover, like lip syncing and that kind of thing, you do those sounds first, then you animate to those audio cues, and then they do effects and stuff over that. Okay. So it changes the order depending on what kind of animation you're doing. Right, right. And again, for those late in the chat, we've got Chuck Ernst from Stern Pinball here. Chuck and his team are responsible for the animations that you're seeing currently on Jurassic Park and for the last several Stern releases. So it's nice to see the evolution of the LCD. There we go. and evolution of the animations. It's fun. I want to thank a couple quick followers. Her71, follow the channel, and Lee18509 has followed. Thank you guys for following. Penn Stadium. Thank you, guys. Dinkin' is dunkin' here with another 16 Bits. I appreciate it. Thank you, Scott. Thank you, Penn Stadium. Joel Reeves wants to know what programs Chuck animates in. We can try to hold that question until he comes back. After an epic fall two of Jurassic Park in the making. Kind of crushed us so far, but that's okay. We got all night. First impressions of the game for myself, there's a lot of shots. There's a lot of things to shoot at on this game. I'm not used to seeing so many shots on a pinball machine. And then when you think about an entry-level pin as a turn pro, what a ridiculous thing for your buck on this game. Absolutely. It's extremely impressive, ball two. It's a good pinball turn. Ball two, I'm already in. You're sold in ball two? I'm sold in ball two. At least play a few games. Oh, yeah, I know. I had a decent ball two. I think this game just does a great job of immersing you in the world of JP. Yeah, I said it before and I'll say it again. I mean, it's just an experience. That's why I really like it. You've had a lot of time on it. What are your feelings? How do you feel about how it turned out? Well, you know, I've been in the video game industry for a long time, and there's nothing worse than trying to create a video game that tries to recreate the movie. You know, like, from start to end. It's like, well, you're this guy, and you have to. And this was nice because you get the vibe of the show. So, you know, this is, like I said last time, this is like the behind the scenes of everybody else they ignored in the movie. You know, all the poor staffs that had to, you know, work at the park. Yeah. It was kind of cool. So you had the freedom on this one. Yeah. Like you had the freedom on Black Knight, too. So it's kind of nice. Basically, you want to keep the license intact. True to the license. True to the license. You know, you don't want to have, like, lasers shooting out of the Velociraptor's eyes or anything like that. Although laser raptors would be cool. That's what the mod community is for. Right. Get some eye laser shooting raptors on the play field. Lasers on a freaking head. Flip N Out Pinball says, Question for Chuck. Can you talk about the process of the dynamic bonus countdown? Is that an Elwin idea, an animation department idea, or a total group collaboration? It feels more cinematic with the visuals and the sounds than most other games out there. Dave Fulgren, thanks for the 100 bits, buddy. Thank you, brother. Anything that you see that is, like, rule-based, that comes out of Elwin's head? I mean, we will help him with some of the ideas of how to convey those ideas, but when it comes down to rules, you know, he owns the rules. But that bonus countdown when your ball ends, it's almost not disappointing because you get to see, like, the cinematic approaches we're seeing right here on the LCD. It's like boom, boom, boom. It's like you're watching a fast-paced movie trailer. Even when you're collecting your bonus. Even when you hit the start button, dude, and you're watching the plane lower. I mean, it is very cool presentation. The bonus countdown definitely was Elwynn's. But I don't know who implemented it, which person implemented it. But all those were individual elements that we generated. They just cut them together cinematically. It's exciting. The sound effects in the game, Jerry Thompson, incredible job with the sound in the game. He recorded real dinosaurs. I heard about that. He's about that old, right? Yeah. Pass forward. Thank you so much for the follow. I appreciate it. No, I love Jerry. Jerry's a good guy. He's one of my buds for sure. He'll live in here, though. Yeah, but it's, again, I talk about pinball. We've got to go. I talk about pinball experiences, and this is an awesome pinball experience. You know what's funny about the heels running from the T-Rex? That killed the entire movie for me. In the last, I don't know, was it Lost World or something like that? Oh, okay. For some reason, she had to have heels on through the whole movie. Right, right. She's running away. You wouldn't take those off. You need those, like, baseball cleats. Right, right. Nice to get it out of there. Let's see. We've got, is there any specific choreography or lights to tell the player whether the left in lane post is going to pop up while the ball traverses and the Hobbit Trail return? I know there's a light presentation when it's being held in that left in lane to let you know that it's going to be released. I really haven't paid attention if there's a presentation that it's going to be coming up. Do you know off the top of your head? I have no idea. Maybe we can look for that. Joel Reeves wants to know who had come up with the extra ball animation because he loves it. Is that the toilet? He loves it. Some of the ideas that came up here were from really tired brains. So there was... Is that what it is? You're like, everything in the kitchen is... He's out of the toilet or whatever. Well, let's even get an extra ball, Chuck. Do you want to go for it? Oh, God. Mr. Player 3. Rocking the game all night. Chuck, rocking some pin quests, man. Yeah, we need a pin quest there. We got to get the double ramp challenge. That was one, right? Here we go. Do you want to rerun the... What did you get? Excuse me. I didn't get anything. Oh, okay. I don't think I did, but double skill shot was one, right? Yeah. Double skill shot. Hold the left flipper button, right? Super double skill shot. Boom. Left ramp. Back down. Right ramp. And then around the loop. I will hit it. Okay. I've done so before. So let's hear about the loop looks crazy fast. There's the outer orbit. There's an inner loop. It's a fast game. It is real. Hey, it takes games to get warmed up, man, so don't even sweat it. Now, the nice thing for everybody that's here tonight, you're not going to see any of the wizard modes. When you order this game, and you can order from Flip N Out Pinball, you can get your Jurassic Park Pro. There will still be plenty to discover after watching our stream here tonight. And that's the bonus of coming to the little Flip N Out Pinball stream. That's the bonus. We won't ruin the game. We won't ruin the game. We will not. No spoiler stream, right? I wish I could blame it on a medical condition, but I just suck. That is a medical condition. You just suck, man. Dr. Oz says you suck. Man, I'm torn. I want to re-chat, but I want to talk to Mr. Snail Man. There's a light on the billboard to the right of the T-Rex. Seven games and four drinks. That's about right. No. Scott of Penn Stadium asks if we have any favorite modes. I am on my first game ever playing this, though. I don't know. I'm really digging it right now. I haven't gotten into really any modes yet. What do I like about it? I'll tell you what. $250 million looks pretty attainable right now. Where to? We got some bill action up on here. So, again, this is fresh, fresh code. Hey, we got some new animations going on here. Joe Fox, throw it down. Thanks, buddy. I had not seen that. Thank you, Joe Fox. Two thousand bits, Joe. Come on, man. Thank you, buddy. Huge. Thank you, Joe. Jurassic Park, you'll notice we can't show anybody decapitated or anything. No disembowelments or anything. But my favorite part about this is every worker is completely oblivious that he's working at Jurassic Park. He's like, I'm just fixing this electrical box. Thought it was Brookfield Zoo. Right. And didn't realize what's roaming around in there. That's great. I totally missed the Velociraptor right behind me. Right, right. What's that sound? I'm dead. Hey, guys. Those are my ribs being chopped off. I'll get it now. As we start game two here, and we try to go ahead and see if we can get any of these pin quest challenges tonight, we've got that double spinner skill shot, or double super skill shot, spelling chaos, smart missile hit, and scores of 250 or 500 million points. Each one of those objectives would pay out 500 bits and only paid out one time. As we go back to live game coverage, Steve Beattie. You sound very NFL there. We go back to live game coverage. As we go back to live, the Beattie is on the 50-yard line. What's going on down there? Let's go out of the field with Steve Beattie. Steve, what's going on in dress? I'm going to put it on there, man. You just had that double super skill shot? Yeah. I like a double super skill shot. I know what to do. Oh, now, Penn Stadium has matched Joe Fox with 2,000 hits. Guys, when we get into crazy bit numbers like this, it's very humbling and it's exciting and I appreciate it. I don't know what to say. Thank you, Joe and Scott. I mean, huge. And Neil. I mean, everybody here is, this is great. This is great. This is what streaming is all about. It's about pinball experience and having fun. I'm having a good time. Thanks for coming out again, Chuck. Yeah, Chuck. Keith did make a cameo in Iron Maiden. We still have the Keith model, 3D model laying around. I wouldn't be surprised if Keith didn't show up in the game somewhere. Yeah. He's kind of like a... I see Keith in the game on one of the computer screens. He's like smoking a pipe or a vape or something. I don't know what it is. He's in there. No, like a picture of him is in one of the animations. So I have seen that. We should have invited Keith to the stream. All those pin quest metrics would fall in about ten minutes. Well, that was the concern. I think with pin quests on the stream, it was asked that Keith not show up to blow up all the pin quests. Yeah, right. And all joking aside, we actually had an open invitation for Keith to ever come out and stream Jurassic Park with us. It would be fun to have the designer in. It would be a good time. Show us how it's done. A little known fact, Keith shows up at birthday parties and wrecks birthday parties for little kids. I believe it. I've heard it. I've heard about that on Facebook. It's one of those things. Kid party crasher. Anybody play skeetball? That's cool. That's cool. So we got a lot of people in chat. Kaz, I didn't say hello. Brian Kazner. What's up, Kaz? What's up? How are you? So what are everybody's first impressions that have seen the game, either in person or on the stream? What's the thing that you're most impressed with with this latest release for Sturff Pinball? We'll ask that in chat. No original movie footage on this. This is like a personalized adventure through Jurassic Park as the player. Well, you're like the hunter, man, trying to save everybody. And I don't know the guy's name. Yeah, well, you're there to just rescue the dinosaurs from the island. I don't think it's that guy in particular. Well, whatever. The rescue some staff from the dinosaurs on the island. It's a good experience. And that guy died, too, didn't he? Well, yeah, but he wasn't very proficient. You know, they got the best of the best, and he wasn't really that good. They had a limited pool of the best of the best that they were pulling from that day. So many shots. Shocking. Thank you for following, buddy. And, Kaz, thank you for the two bits, bud. Thank you, Kaz. Appreciate it, guys. Thank you, Joe Fox. Again, man, I was up there, but I heard it. So exciting night. Chris with the bitties. Thank you. Hey, Chris, the intern. What's up, buddy? Thanks for coming in. Exciting to have Jurassic Park being streamed. I know the original Jack Danger stream was on Stern. I'm not aware if it's been streamed since, but it's exciting for us to be able to stream the game. It's awesome. It's exciting for us to be able to have you code on the game. It's exciting for us to have Chuck Ernst from Stern Pinball in. Chuck blowing it up over there. Who is in charge of these animations with his team. And it's great. I'm not sure if Keith is in chat or not, but Keith said that he would be here to answer some questions at some point. So for those of you that are holding out to speak with Keith, you can catch him here in chat at some point. John Birch, no, you're not sliced bread. I've never seen the game. Absolutely not, Neil, but thank you for the thoughts. Thanks for this. Oh, God, I wish I had an excuse. Yeah, the post under the flippers were really cool. Yeah, it's definitely different animations than what we're playing tonight to what it was the other night. I can't stop looking at it, man. Oh, come on, people. We need to be nice to Chuck. Skateball? That's not friendly. I like to think of us as some friendly. No, he's not wrong. Friendly, friendly. He's called it at playing pinball. Right, yeah. Oh, okay. Well, whatever. There's plenty else I've talked at. He's just been really well with us with our pinball skills, I feel like. Oh, absolutely. He's not going to play. He's one of us. Like I said, I'm glad I'm not playing for some kid to win a kidney. That kid would be a goner. He's been on dialysis for a long time. Keith is here, according to the Penfidel. No, I get Mortal Kombat, too. Oh, my God. But he could design it, though, so it's fine. I'm more of an artsy-partsy guy. Thank you, Skateball, for the redeeming comments for Chuck. Chris Spencer, yeah, that loop is crazy. Yeah, I blame the loop. Absolutely. I think you're right, Zach. Don't spit on the mic, though. Chuck's holding back for us. I'm a poor carpenter who blames his tools kind of guy. Absolutely. What is America, man? If you can't find somebody else to blame, you ain't doing it right. Sorry, guys, getting caught up. How do the control room modes work compared to the paddock modes? I don't know if that's a question you can answer, Chuck. What is this? What am I asking? How do the control room modes work compared with the paddock modes? honestly no idea okay well i listen no i'm like i'm like i'm totally serious like when i play pinball i just shoot the lights yes and i say this all the time to like you know sam and keith and the programmers and and i'm like you know what my brain just i just can't memorize i've got other stuff in there i think that sure all the rules yeah and that's also part of the reason why i like it when a game actually can convey what you're supposed to do without having to So, you know. Memorize it. Yeah, memorize. Read the game Bible. And if we have audio cues that are like, shoot the whatever and then get the, you know, that to me is a big plus. And this game does a great job of lighting up all the lights where you need to be. Sorry, I was getting caught on. It does. Pretty early with the old fashioned. I'm doing the Jack and Cooks. I didn't want to burden the Cromwell with the mixtures of bitters and bourbon and whatnot. If I would have known. Also my drink of choice. Ah, okay. All right, Keith. Now I know. All right. All right, okay. So the control remote, light versus via capturing first dino, starting raptor, multiball, spell chaos twice, 15 power shots. Oh. Whoa. He's a badian. He just told me what to do, and I don't know what it is. Ah. Wow. A lot of that fat. Gifting 20 subs. Wow. Good thing for the ball. Scott, that's huge, man. Thank you, brother. You're awesome. Thank you, Scott. Dude, that's crazy, brother. Thank you. Yeah, Dave, I do like to light the orange citrus on fire. No, you want the oil. Yeah, the oil. You can flame it. Well, you can flame it. Yeah. It's kind of a Benihana thing. But I also smoke my drinks. Scott, give the drinks to these guys. They put the drink in this little contraption and put some smoke in there. Did you see that? He just gifted 20 subs. Yes. Yeah, you weren't even here for it. That's huge. That's awesome, man. Thank you. That's crazy. I'm sorry. I was all disappointed with my ball, and I came back, and that made me so happy. Scott, that's unbelievable, man. Thank you so very much. Chris, the pin's turned with 10 bits. Thanks, Chris. All right. Thank you. We got some more instructions. All right. Which modes? Feed is lit from spelling T-Rex. After feed, he will spell T-Rex, and then which mode to play. And so, is skateball, is that key? Yeah. Okay. Sorry, man. You were probably in chat the whole time, and I wasn't sure what your Twitch handle was. So thanks for popping in and explaining some of this. A lot of this is just familiarization for us to get used to it. What I'm struggling with the most on this game, the two right shots, right? and that's the O shot and the S shot on this game. They're a little bit tighter, but they're rewarding. I don't know that they're tighter, but they're pressure shots, and it makes you on edge, and I like that. So you got this in the HRCHA? Yeah, for chaos? Yeah. Yeah, yeah, yeah. And you need to spell that with multiball. And when you get down to that last S, you're trying to hit that right shot, but trying to sneak it by that ramp and stuff. And then the other thing is going to be more money. Thank you for following the channel. When you have your missile shot lined up, it's a tough shot in the back right of the play field. And if you have that jeep in a bad spot, whereas you can hit the captain ball to move that jeep left and right, if that jeep is partially deflecting or making that shot smaller, it's like threading a needle. It can be done, but it just adds so much more pressure to that shot. There goes the goat. So this is one of those games where it gives you an uncomfortable feeling of adrenaline almost, anticipation, but when you hit the shots it's so fulfilling and you can kind of relax, but you can never fully relax because the game is so fast. Yeah, I like it. Keith, great job, man. This is awesome. You guys, the whole team that worked on this, hats off. Dennis asked about crunch and all I can tell you is that the reason I'm in pinball is because of the crunch in the video game industry. So it's, we have a little more control because the teams are small. We also have the ability to scale back or work smarter. We're not kind of under the guns of having some sort of a marketing checklist, like you've got to have these 50 things, otherwise nobody's going to buy your game. And working with Keith has been pretty easy, and he's been accommodating with, like, I know there's this thing you want, but if we could do it this way, it'll take half the time. So I wouldn't say there was a crazy crunch by any means. I'd say we probably had a couple weekends at most. Guys, real quick, thank you so much for the subs and for the follows. I'm trying to keep up here on our alert page that we have, and the alert page is lagging. So it's impressive. Thank you guys so very, very much. Yeah, thank you guys. Very generous tonight. Jobber will alert us. He's the alert moderator tonight. Oh, he's a man then. See, I'm seeing follows coming in here, and it's not showing up on our alert page, so I apologize about that. Let me see if I can change this. Uh-oh. And tonight was brought to you by Flip-A-Pinball, just in case. Let's go down the list here. Kevin Drives, subscribe with Amazon Prime. Thank you so much. Thank you. 1977, subscribe to your one. Thank you, buddy. Luke Peters, 82, subscribe to your one. So we appreciate those. We still have stuff coming in here, guys. Lord Helmet with 500 bits. Thank you, Lord Helmet. Man, everybody's rocking and rolling tonight. The adrenaline's going on chat. The adrenaline's going in the game. I got Captain Adrenaline right here with Chuck. The man who needs no introduction. I'm still in shock of how bad I am. No, you know what it is? I'm watching these guys play, and I'm like, it takes us four or five games. Because there's a little bit of performance anxiety, too, on a new game, and you're playing it in front of like 100 people, and you're just trying to find your way through, right? It's not like you work at the company. Have this on your break room, Chuck. I've never seen this game before in my life. When were they going to tell you they were doing Jurassic Park? They just threw me out here. That's awesome, man. I work at Best Buy. That's right. Best Buy. And again, for those of you that are just jumping into chat, this is Chuck Ernst from Stern Pinball. He's a computer graphic art manager over there. So he's the head of the department of what? Do you have about ten people that are in the art department right now or animations? Five? Man, destroying it in that department. It sounded better with ten, though, Chuck. Ten. You got ten? All right. Twenty-two? What it really is is it's five people doing the work of ten. Yeah. That's really what that equates to. Lord Helmet, thank you very much for the bits. I don't know if you've been acknowledged for that, but if not, thank you once again. Yeah. So this pin does not have your typical pin stadiums. stadiums. Scott at Penn Stadium gave us a streaming extreme kit, which actually kind of clips on to the side, to the outside of the pinball machine, and illuminates in like a true stadium lighting fashion shining down. So it's not a true Penn Stadium kit where you can control the GI lighting and choose your colors with the app and hook up a UV glow. It's just something that's portable on the go, and it does a sufficient job absolutely, especially with our streaming needs tonight. So we want to thank Scott from Penn Stadium for providing us with that to the channel. So thank you, Scott. Thank you, Scott. Apologies if it's already been asked, but what is the action button for? Well, I know the action button can be used to launch your ball. I don't know what else there is with the action button right now. I'm not sure what it has been coded to do or not do. If Keith is still here, maybe Keith can let us know what the action button does. It'll allow you to select missions, too, when you get a choice between three ways in which you can approach the game. that action button selects those. All right. Okay, so select modes. There we go. All right, thank you, Keith. Thanks, Keith. And ladies and gentlemen, Keith Elwin, Skateball is here in chat. So if you've got questions, no better person to ask than the designer of the game. Yeah, and that's Keith Elwin. Scott says, I love your stream, so why not make it better? I'm all for improvement. Absolutely. So we do appreciate it. Jarvis says, apologies if it's been asked, but what is that thing rolling around at the table? Also, what are those bat-like things? Yeah, so, Jairo, that's a good question. So the steel ball that's inside the machine, it's actually a pinball. And that's going to be used to hit different targets to accumulate points. Those bats at the bottom, they are flippers. And those flippers try to keep the ball in play in order for you to accumulate the points. So it's kind of a skill game. Yeah. Pretty awesome. Good explanation. Zach, Mr. DNA, the name of Dennis Creasel's most prized sofa. I'm sure people love that. Wainey Third wants to know if it hurt Keith to add the action button. Because we did not see the action button on Iron Maiden. Are there paddles on the table? No, yeah, right? Let's not get into flippers and paddles, guys. No! Hey, hey! Chuck, you all right? Chuck! You had a little distress call over there. You all right? Oh, yeah. Hey, how about it? All right, sorry, guys. Just kind of catching up here. Leaving off the skateball. All right, so X five times. X five seconds for split time. All right. Yep, yep. Oh, slap. Slap. All right, I'm back. We're all sitting here reading. Yeah, we are. Whoa, Robin King, what's up? I'm not sure if it's Rob or Kim, but showing the love either way. Yep. Fush out. Mr. Snowman, we will have to try that. She was a danger, and so it looked like when they go off. Greg, you're shit together? Greg, you're shit together. What? What do you mean? I don't know. What does that mean? Oh, man. You know what else is crazy about this? This game sounds like it has a subwoofer in it, too. Lord Hellman asked Bill, why is the label missing from your Fanta? Well. Your Fanta. Rob, what up, man? The Fanta. A little side-session here. It is not Fanta today. Today is now a... This is orange juice. From this point forward, said company might have not approved a sponsorship for Bill's beverages, so this will be a label-free drink for now on. We couldn't figure out how to blur that out. Bill's been drinking Fanta on stream here since we started, so a couple of the viewers recommended that Fanta sponsor Bill. So I reached out to Coca-Cola last week, their Fanta division, and pitched the idea of not sponsoring the stream but providing some swag as we would continue to support Fanta live on stream. It's a shirt. It's a shirt. So the deal is you can't drink Fanta anymore because of the colon cancer it causes? No. Well, you would have gotten whatever it needed if you got a free shirt. I'm not saying it causes colon cancer. I'm just saying it doesn't help. Neither does the state of California. Right, yeah. It was tough, though. So I got the official decline letter like two days ago. It was a nice decline letter. They made it seem like it was them and not me. So it was a bad breakup letter? It wasn't a breakup because we were never really officially bonding. I'm the one that... But it was worth the effort. So now the Fanta label's been stripped because we feel a little bit... But it might not be Fanta anymore. What's up, TurboGrafx? What's up, Ryan Kuyper? Yeah, so if anyone wants to reach out to Coca-Cola and say, you guys are totally missing... Well, no, he's like, somebody knows somebody to crush. Oh, the competitor to crush. We're working our way down. Eventually it'll be Dr. Pibb. You know what, Dave? I just put two and two together. I'm sure. I think I might know that person as well. So what doctor are you like? Dr. Pibb. Yeah, pretty soon. You're going to have to switch out of orange drinks altogether. Nap Arcade, what's going on? Oh, Scott, 10 bits. Thanks, man. Appreciate it, brother. That's 1,000 bits. There's a couple zeros after that. Thank you very much, Pin Stadium, for 1,000 bits. And Nap Arcade, Jason Nap, right? I think so. Yeah. Thanks for following the channel, man. It's good to have you here. Are we in... Lord, how many 500 bits? Are we anywhere in danger of hitting any of those Pintastic? Oh, we're going to get some of these PinQuest. I'm one half the way. Yeah, I'm an S away. One S away. All right, this is the thing with Jurassic Park, guys. You have a couple bad games or games that you're not fulfilled with with a big high score. When you get the game rolling and you're in the hundreds of millions of points, that's when you really start finding your groove. Oh, it's Mr. Pip, not Dr. Pip. Sorry. He didn't get his doctorate. He just stayed at the factory listening to Bon Jovi. Whoa, long question. There's a long question. I'll let Keith go ahead and read that. Oh, God. Words. Tell Zach to hurry up with my Jurassic Park premium. Yeah, that's going to be exciting. I can't wait to see. This is the other thing, right? This feels like a premium to me. It absolutely does. So for us to actually still have a premium that's coming and to be played. We're going to get a premium as well? I don't know. I don't know if a premium will come here or not. I don't know, Zach. I was going to say, man. Zach, do you think we'll have a premium here? Or do you think after the pro goes, Jurassic Park will be done for the time being? Dr. Pibb was a protagonist. Well, that's, yeah, that goes with the... Scott thanks for the restub You the submaster tonight Scott from Penn Stadium The submaster The submaster Ladies and gentlemen the submaster Scott from Penn Stadium Always good to have Scott in the chat Mr. Peeb! Is that a thing anymore? Yeah, I don't know why the Newton ball would damage the play field. I don't know. This flipping podcast is here. What's up, guys? They want to know how do they set up your system at their location. We just set up, or I think Neil might have set one up in Chicagoland area out of Prince Arcade's Central Fences. Very cool. What do you got going there, Bill? I lost the ball, but I got chaos. No, but did you light the multiball? You have to light the multiball. You have to get the multiball going. I thought we just had to spell chaos. Chaos multiball. Ah. Let's go ahead. Let's take a look at those pink quest challenges. Oh, it does say spell chaos. Ah. It doesn't say start the multiball after chaos, actually. So we're going to leave that up to Neil and his interpretation. For those of you that are just coming in the chat, stepping up the machine right now is Chuck Ernst. He's the computer graphics art director at Stern Pinball. And it's the second time streaming a game with us. The last game he streamed with us was Black Knight Sword of Rage. Yep, great time. That was a fun time. So we have Chuck back. We've got Keith Elwin that's in chat tonight. He's answering all the questions. So if you have anything that you're wondering about Jurassic Park, we're learning as we go along as well. Please feel free to go ahead. ask keep the questions all the hard questions you're afraid to ask premiums for everybody who are the other guys you don't recognize so I am Ken Cromwell from the Special One Lift Pinball Podcast I am Bill Webb from the Special One Lift Pinball Podcast the beauty buddies of the Special One Lift Pinball Podcast he's the mic guy for the Special One Lift Pinball Podcast there it is I haul gear and pinball machines is there a pity pin quest like pity multiple on ball three no no pity no pity There was some ideas kicked around for punishments for lack of reaching PinQuest. Last week we got into that a little bit. That I think is going to be on hold for a little while. We'll have Chuck when his team comes to the planning. Oh, okay, so we went with that. Chuck's kind of involved in all different aspects, but it's early on in the design process of that. Yeah. So that would have to be a little earlier, Chad. Absolutely. PinQuest, he's granted us 500 bits. So he counted it. Chaos achieved. He counted it. He counted the chaos. Hey, where did I get the course? I got one. Nice. Nice, Del. I'm working on that double skill shot. I've hit the ramp. Let's do double skill shots. All right. Like two or three times. All right. We're going to pause. I hit the two ramps. I can't finish it. Well, you've got to hit the first shot in order to finish it. Yeah, that helps. Yeah, well, you know, we don't have the shaker motor in this, but I'll tell you what, man. I'd be fine to put one in. Yeah, this is one you're going to want to throw. We have some questions about when our team comes in. We generally have one person in early on to help figure out what's possible and what's the approach we're going to do. For instance, like in this game, really early on, I was involved with, you know, we dealt with the license, and the license was basically pretty restrictive. So at some point, we realized it was going to be more effort to work around the restrictions than to actually create all the graphics from scratch. so we kind of hand in early on and then about five months before the game is out is when we throw an army of people at it and by then usually the rules are all written and we have something to work with there's nothing worse than when you're writing rules and trying to make graphics at the same time so it's like, I don't know, put it in, we'll see if it works so Keith is pretty good when he's designing the playfield he's actually thinking about all the rules as you're designing it So usually he has a pretty good idea really early on what he wants. Yeah, Johnny Craft is actually the artist. That's not a joke, by the way. Yeah, no, that's really his chosen name. Chosen name, yeah. Chosen name. All right, sorry, guys. You're getting caught up here. No, no, no, no, we missed some pig quests, but we're still playing this week. Chris, I don't think we can answer that question, so we're going to leave that one off the table. Yes, thank you. Keith can't take a break. Keith answered, so we'll leave that one alone. I don't want to be anywhere near that question. I don't want to be the reason why you guys get called into the office tomorrow. Yeah, Kaz, honestly, you really have to get in front of one of these quick. Yeah. I know. All right. Pinquest, reading ears now. All right, thanks. Thank you, Neil. I think this was Johnny Craft's first game of Stern, right, Chuck? Yeah, I believe so, because I think I would remember his name. Yeah. He worked on one before. It's very memorable. Hey, that's what you want in this business, though, right? Loser kid, yeah, dude. This thing is pretty intense, man. Flows well. Like I said, that's why. Honestly, I bought this one that we're playing now, and I was kind of bummed over the weekend because it wasn't in my basement. So I'm just really looking forward to putting it in my basement. I'll be hitting Scott up for the Penn Stadium for that. So, yeah, be on the lookout, Scott, for my text message. I'm digging it, man. Night one for me. You're in, huh? I love it. Loving it. The thing I like about Johnny Kraft's art style is it's kind of a little bit of a throwback. You know, it's like it's an arted style. Yeah. And Zombie Yeti, you know, does a lot of that hand, not like Photoshop job, but real hand artwork. And so Johnny Kraft brings a different style to it. And that was really neat. Ah, I didn't get through. Oh, a smart little miss. Oh, success! Nice. Nice. Got the missile. Ken, knocking it out. There we go. Good job. Yay, team. It was a good missile at first. 14 to 15 months. Wow, Keith, that's insane. Hey, dude, once again, beautiful job. That's a great question. I'm not sure. Check this out. The TRX is chasing the van. You see him in the mirror? Oh, yeah. How long did it take to get that thing? That was a pain in the butt. I can imagine. I mean, that's like the Jeep chasing the... Right. We've been watching this since Saturday. You know, we watch 45 minutes a night or whatever. Right. If that sometimes. But we just watched that scene the other night, dude. I mean, that's incredible. I didn't see that part with the T-Rex in the mirror. With the mirror. Okay. Hey, you got a bunch of new animation. I had not seen it. So how long does it take to do that kind of animation in there? Hang on. That one, the approach we took with this is we spent a lot of time on the forest. Oh, therefore. In the jungle. Therefore. And then once you have, you did all the groundwork for that, then pumping those things out gets quicker and quicker. Yeah. But unfortunately, when you spend a lot of time up front making something, all the ingredients, I always say it's like a cake, right? Like at some point, you're still collecting the eggs and the flour and everything. They're like, it's not a cake yet. Why doesn't it look like a cake? Yeah. So it's one of those things, if you put enough time and effort up front, and then the rest of it kind of falls together. Yeah. But, yeah, this was a tough one. We had a lot of technical hurdles with the graphics to get everything to work and make it look the way it does. And then, you know, the nine drops were pretty key in doing that stuff. I pulled some people in from out of the house to help with some animation to just get it over the hump but for the most part it was all done in house yeah it's beautiful NAP Arcade thank you for the 100 bits oh thank you NAP Arcade thanks to Swing to 30 for the follow I'll tell you what I just got done with that game I was able to get a missile hit I started Chaos Multiball got over 100 million points which in my opinion It's like the threshold is starting to get warmed up here, right? Yeah. Man, when you get off the pin, you just have to kind of settle down a little bit because it's like it's an adrenaline rush, man. And you want to get right back on there. I don't like all this downtime. I just want to keep playing and keep playing and keep playing and keep playing. You know what the worst part of my weekend was? Knowing that this was here and you were at home? Freaking thing was here and not at my house, dude. I totally get it. That pissed me off. I totally get it. And again, for those of you that are just joining in the chat, I apologize for those that have been here the whole time, but I just want to explain that we have Chuck Ernst here from Stern Pinball, and he's the computer graphics art director there. And him and his team are responsible for the animations you see on the screen. Keith Elwin is here, and he's here in chat, and he's answering questions. So we have him for a little bit. If you have questions about the pin that we can't answer, and most of them will be questions we can't answer, please reach out and ask Keith. He's here tonight. I'm Ken Cromwell from the Special Wind Lift Pinball Podcast. On the machine is Bill Webb from the Special Wind Lift Pinball Podcast. Steve Beattie's here. He's a buddy of ours on our pinball adventures. Stream sponsored tonight by PinQuest. We have pin challenges that we're going to try to achieve every night. We've achieved two of five of those. And then we've got Pin Stadium here tonight. Yeah, thanks, Chuck. Thanks for the support, buddy. Pin Stadium, we're limiting this game with Pin Stadium Extreme kits, which are like portable streaming kits. So we kind of have those a little bit on display tonight, and they've worked out really well for us. So we appreciate everybody's collaborative effort. We appreciate everybody that's here right now. And it's just a fun night. Like, we were looking forward to this night since last week. So thanks for coming in again, man. Yeah, thanks, Chuck. On your Geek Squad Best Buy shirt. Always a good time. Last time Chuck was here, he was busting a little bit of balls on the Best Buy. Yeah, I meant to say Walgreens. Now that they're all closing down. And Walmart Pharmacy, right? That was in Circuit City. Whatever it was in Circuit City. Yeah, it was Circuit City. He was doing it on the Walmart. Okay. Schmitty! Whatever it takes. Oh, you've got Schmitty in the house? Hey, Schmitty, what's up, buddy? so for those of you guys that don't know we do this every week so come Monday we stream the newest pinball machines from Flippin' On Pinball Zach and Nicole Mennie when a game is ready to go it comes here we stream it every single week we've got a nice collective of people that just like to come in and talk pinball on Monday nights Monday Night Pinball so it's been rewarding for us and we appreciate all the support any bits that are donated goes back into the stream and it's just been a real fun and rewarding experience for everybody here Pin Quest, thank you for rewarding the 500 bits on this successful missile hit. Smart missile achieve. Bill Webb got lit chaos, and we're two out of the five. And if we do this one more time for the Pin Quest challenges tonight, we still have that double super skill shot that we need to achieve and the 250 and 500 million point total skill shot. So I think we're in a good position right here at 752. We're going to run the Pin Quest until 845. We can continue to play the game. But I know Neil from Pin Quest has to skedaddle around that time. Yeah. So we're going to let him go. Straight down the middle, Greg. What's up? Greg, you're going to love this game, man. You're going to love the game. Anybody that had any doubts? This one is the real deal. Greg. Thanks for the 18-bits, buddy. Thank you, thank you, thank you. Man, this is like everyone in the house tonight, man. What? Joe Fox. Joe Fox. We've got to call this the Joe Fox show. Joe, can you call? in later, because we do an after-hours segment around 9 o'clock, where anybody can call in, and we just talk pinball. If you're available, Joe, call in. Joe needs a segment on the show at this point. Yeah, he does. Greg, your game's got to be coming soon, right? I'd imagine. I think so. Did you get a premium or a LE or a pro, Greg? I think Greg has the premium. Oh, did he? I saw him at premiums. Tell you what, man, I am really enjoying this pro. The pro, please. like a premium. I'm used to seeing this on a premium. Exactly. If this was the premium, I'd be pretty happy with it. When you saw me when I came in, I went, wait, is this the pro or the premium? It's hard to tell. Where's my drink? Get on it? We need to get that double super. Nice. Get the pro, double super. I can't hit the first shot. I don't know if it's the easy part, right? All these ramps are so satisfying. Hey, Scott, as long as you're making that money, brother. Oh, you're doing a little upgrade, aren't you, Greg? I'm doing both. Can't wait for that premium. Got to get that pro. Oh, yeah, baby. Devil Dog, you know what? I mean, I'm curious to see the premium. Have you been able to play the premium? Yeah. Okay. Can't you tell? Yeah. I'm going to play again. I didn't want to be disrespectful and presume that you did. No, this game had a really pretty tight schedule, and so we were still making some content and fixing things and getting updates and things together. So there hasn't been a lot of time for just hitting the machine. Okay. They haven't been hiding it from us. We just haven't had time. Yeah. Well, you showed up just on time for this, dude. Just on time. Five minutes late. Oh, no, no. That's all good. Yeah. Here's the deal with this game Usually when I get done with a game Or we get done with a game Your whole head is wrapped around it And you get kind of sick of it When you're working on it This is one of those games that You don't get sick of Sometimes you forget the stuff you did on it You see it on the screen You're like, oh yeah, I did that thing That's a rewarding feeling In the video game industry I worked on a ton of games I never ever played again just because I couldn't take it anymore. Yeah. Mortal Kombat? I wasn't going to name names. All right. Sorry. It rhymes with Mortal Kombat. Mortal Kombat. Not bad, no. But, you know, Mortal Kombat was a great game. I just was terrible at it, and 17 years of working on it. That's a lot of years on a game. Yeah. You got your ring off. That's a lot of years in a marriage. You know what I mean? It's like, and believe me, I know. I'm 17 years, so. Well, the other thing, too, is a lot of times with video games, if you're really good at it, nobody can beat you. Where in the case of pinball, you could even, you know, just the luck of the draw and physics can take somebody down. What did you get there, Bill? The double skill shot. You did get it? Yeah. There we go. So pin quest number three. Dude. The double super skill shot has been hit. 500 points. The last two on that board, 250 million points and 500 million points. Keith, are you going to the club? Are you going to the health club, Keith? Are you taking off? You know, I'm still going to go for that tonight. Thanks, Keith. Keith, again, we've got an open door here if you ever want to come in and stream anything with us. So we appreciate your hard work on Jurassic Park, on Iron Maiden. Don't start it. Appreciate that you're here in the pinball community and you're making pinball better with your design. So thanks, man. Thanks for chiming in. Appreciate it. Enjoy eating your goat tonight. Now we can talk some smack when he leaves. Let me know when he's gone. I think he's gone now. We'll catch him. Is he gone? It's not that good of a game. No, it's awesome. It's awesome. It's good times. Absolutely loving it, man. So for those of you that are looking to buy a Jurassic Park, right? If you have a distributor, that's great. PimQuest, thanks for the 500 bits for Bill's double super skill shot. He's becoming one with this game as it will be his. Super duper skill shot. Bill is becoming one of the games. Yes, he's bonding with the Jurassic Park. But if you want to buy a Jurassic Park, you can buy one at Flip N Out Pinball. And if you look at the upper left-hand corner of your screen, you've got a number that you can call and talk to Zach Money directly, or you can e-mail Zach at Flip N Out Pinball. And then get on there and get the order in, because these games are shipping right now. Like, these games literally, you can go get them. Thank God Keith is gone. He isn't a Trudeau. David O'Dennis. It's too early, man. The code version, I guess, isn't important right now on this, because it's not relative to what one point it was going to be. So I don't know what the code number is. And this only exists for you guys right now. So I don't think it's... This is exclusive code that we've been given the chance to test out. No ring on at the moment. Thanks for bringing the code up. That was kind of a rule on Thursday when we unboxed it. And I was like, all right, I'm buying it. No more rings. All done. I always pull the ring off when we... I had to make sure I didn't have mine on. Yeah. I feel so free. When I nudge, I use my palms. I'm going to play with my shirt on. I don't have my ring. Oh, you're just nudging with your palms? Yeah. Is that what you're doing? Right. You're just pressing the buttons with your pinkies. Yeah. Keep the rings up on the armor. Keep the rings up on the rails. This is a hard part, man. Literally, this game is so addictive. Did you get the double super skill shot? Oh, Ricky Ruru. Ricky Ruru's saying that you did not. So you hit the left ramp. I hit the left ramp. The right ramp, yes. And then the side ramp? No. Oh! Oh, all right. Bongo. We got a refund. I had to refund some bits. We got bits on credit. So it's a left ramp, right ramp, and then the left. The left what? Show me. Is that a ramp? Show me. Yeah, Scott, I don't know what level. I literally plugged these in, and I didn't adjust the brightness on these at all. So left ramp, then right ramp, then I think it's this shot's lit. Yeah, you got to hit it with the thigh. I think it's this shot. How are you supposed to hit that after you? It goes up here, and then it goes down, and then you go, so it's three shots in a row. It's the double super. All right, so we went back to the review in New York, and we found out that that was not made. Now, it's still on the board. So it's okay. Can we bring up playback? It's okay. Who's up? Playback player. Ten. Does it mean? Who's up? Now, if I get it right now, then we're safe. Yes. Well, now we get it. Let me just go ahead. I'm still going for it either way. Okay. Yeah. We have to make right. There will be strikes in the game. This or $250 million? $250 million. Oh, somebody. Who caught that? Who caught that? Yeah, I English T the game, man. Oh, it's a big ball. I don't know. I thought you guys were sweating up the machine over there. That would be you. Yeah, because I wanted that damn fuck. If there was a steam jet, we need some spray. Sorry. I got all excited. You got that bowling alley thing where you stick your hands in the... Okay, yeah. Left ramp, right ramp. I got gloves for that. Side tower shot. We got gloves when we bowl. Wait, four shots? No, it's not four shots. Three shots. It's three shots, from what I understand. Those need to wear gloves. If it's four, I'd not hit it. It's surgical gloves. We're halfway there. Rubber latex gloves. Hang on. Tim Stadium's gifting 20 subs. Tim Stadium is like, he's rocking it out tonight, man. Thank you, Scott. It's unbelievable. That's right. I don't even know what to say. All you say is, damn. All right, so it's four shots. So that's good. I'm glad we're going through this right now. Scott, thank you, man. Is it really four shots? All right, so this is what we're going to do. because I've been emailing with Keith back and forth on some of this. So I actually have it here. So this is what it is. You guys can keep playing. Well, I want to hear it before I go and take my turn. Sorry. Uh-oh. So the double super skill shot is the plunge, left ramp, right ramp, side ramp. That's it. Three shots. Three shots. So it's not four. Unless you're calling the plunge. So it's not four. I hit the double super skill shot multiple times. It's not easy, but it's absolutely attainable. It's not difficult. It's a three-shot skill shot. You lost me after plunge. You had me after plunge. All right. All right, so, yeah, we've got to get caught up on the ring. There it is. Penn Stadium, though, Scott, thanks for the subs, man. I think tonight that's like 40 subs that you gifted out tonight, and it's unbelievable. Thank you, Scott. The hits keep on rolling. I pro-chance. Thank you for following. So I'm not going to lie, guys. This is a big night for us. We're a new stream under Flip N Out Pinball. But to have a game this new in our possession, having Stern staff here, this is Chuck Ernst, computer graphics art director at Stern, to have the designer Keith, who was in chat up until a little bit ago, it's important for us. So we appreciate that we're able to share this with everybody here. Now, for those of you that follow throughout the night here, around 9 o'clock we're going to stop playing Jurassic Park. We're going to go into an after-hour segment. Maybe that will start at 9, 930, and then you guys can call in and we can talk pinball. And then we close out the night there. So this is kind of like a live show. We kind of produce it, live stream. And it's a little bit of a different approach to streaming. Yeah. I mean, the Pioneer has set the standard, and we're just trying to keep track, keep up with everyone. Did you guys like the CG, the full 3D instruction on how to play with the Spinosaurus on the Playfield? No, no. I did not see that. Wow. Yeah. Yeah, Zach Zac Stark did that. And unfortunately, he did it so well that we have to put it in the rest of our game. Ah, see? You stepped with candor. Yeah. What a pain in the butt. This flips in pockets. All right, he's saying four shots lit at the lower right ramp. It might be, but the double super skill shot that Keith is asking for us to hit is a three-shot skill shot. So maybe it's like a quadruple double super skill shot or something. I don't know. I'm just going off of his email. Chris, probably eat a burrito. Burrito wipes off. A lot of, I don't know if you got it or not. I don't think you did. I think you got two out of the three. Yeah, congrats on a great show. Awesome channel. Thank you. You know what? Thank you for coming in. Oh. The show's fun. We're going to have fun regardless, but to have fun with everybody on a weekly basis has been really awesome for us. Oh, dude, we've been looking forward to this since last week. I used to dread Mondays, and Monday's super fun now because we record our special podcast, and then we stream the game. And it's literally from like 5 o'clock to about 10, 11. It's all pinball, but it's content that we're able to share with everybody. So it's pretty awesome. I know you like Mondays when you're here, Chuck. He's just asking about the Easter eggs. Oh, Easter eggs. There will be Easter eggs. There are Easter eggs. There was one under the cabinet that I was able to peel back. Came with it. Oh, did it really? Actual Easter eggs. The color is pink. It was a weird smell. It's not like that formaldehyde smell I'm used to. Gary Hardy, what up, man? So, iProchance, thanks for the follow. And was that Beer K? Beer K. Thank you for following. We really appreciate it. Come join us every single Monday because we're going to do this every single Monday. We literally do this. Yep. Jobber just asked if the goat has a name. Did you guys give the goat a name while you guys were programming? We were going around Gary the Goat. Gary the Goat. Gary the Goat. All right. Makes sense. Makes sense. All right. Does Flip N Out Pinball get a secret flipper code? Oh. Now, that's interesting. We need to get some programming going on in here. Huh. What do you think there, Chuck? Or how about a special one-lit code? I'll take that. Yeah, text Keith. Call 1-800-KICKERS and let them know they need a flipper code. See how that goes on. Oh, God. Just what those guys, Pat and Chaz, need over there. Got people calling up here like, hey, my game doesn't have a flipper code for me. Not real sure what I need to do to get that going. So we've got some banter back and forth about discounts and who's got the best deal on pinball. So Zach flipping out with the take carry there. People in Chicago are willing to talk about goats. You know why? That's kind of the history. That's right. But you know what happened in 2016? The Cubs won the World Series. Like the second happiest day of my life. They had to kill a goat to do it. I don't care. Hey, Serrano had to take out a chicken to make it happen. It makes no difference to me. Oh, my God. Did you get the super skill shot? I got the double super. You did? That is on the screen. All right, there we go. So we do have the double. So I got it. The 500 bits are reinstated. So all three of us have completed a pin quest challenge tonight. So the last person that needs to complete a pin quest challenge is from... Wait, wait, wait. So Chuck, you're... You can go after 250 million points or 500 million points. Whichever one's easier for you, buddy. Oh, geez. Ah, dude. Ah, geez. Oh, you know, really? It's fun. I'll say the Pin Quest challenges have added a different level of competitiveness as a team collectively when we play the game. It totally does. So if you get a chance, go to pinquest.com and see how you can get involved. Oh, that was ball three? Dang. If you're like me, you're not the guy that's going to walk into a location and get a grand champ a bunch of games. No. But to have side quests that you can conquer and be rewarded for your efforts on location pinball is fun. Super cool. I'll win the most likely to throw my back out while playing pinball. I win. Oh, thanks for the follow. I went to nudge the machine last time, and I kind of slipped, and I felt like I kind of threw my shoulder out. Oh, I've done some wrist stuff before. What do you got going on over there, Bill? I wanted to see how long I could get a ball stuck. Oh, that's a great call. You want to nudge it? Check out these enemies. This doesn't make for the best three in here. Yeah, you want to nudge it? I want to nudge it before it tilts out. Because people are asking to see that. So everyone, I'm about to nudge the machine pretty hard so you can see the tilt. Everybody hold on to your seats. Oh, never mind. Oh, got it. The machine doesn't want it. As soon as it hears that, it's like, I'll give you a ball. It's like Siri. It knows. It does know. Have you ever gone in and you kind of shop your pinball machine, and then right afterwards you have the best game you've ever had on it? It's like the machine knows. It's like, thank you for this crumb down. Thank you for maintaining me. Usually it's like when I buy the machine. It's like, thank you for inviting me into your home. Right, right. I won't break down until right before you're ready to sell me. Because I want to stay. Good old pinjury. Good old pinjury in my left shoulder. A little bit. So I'd say actually about the on location, Deadpool is actually killing it on location. Not surprising. I'm a big Deadpool supporter. Yeah. I love that game. It's one of my favorite to play at work. Gomez. Somebody made me a goat mod that goes over the ramp like a tunnel, and the ball goes in its mouth and comes out of its backside. But like a brown ball comes out. Because, like, if you've ever seen goat droppings, and I've seen them from several petting zoos, they're like little balls. Where do they go? Literally. That's a bad joke. That is a bad joke. The old brown ball. The brown is the new power ball, right? Like little goat gumballs. That's right. Although, I wouldn't stick them in your mouth. We're going into different territory. All right. Chuck's going for 500 mil, folks. I mean, how hard can it be? I don't know. Chuck's going for the 250 million points. Oh, I thought he was going to bypass go straight to the 500. Well, the nice thing is if you get 500, you've already added 250. And we've got about, I don't know, 36 minutes left. All right, we've got some time. We've got some time. Two left in this game. We can do a pay some bills. Yeah, absolutely. So what do you think, Steve? It's the first time you've played this tonight. I say this about every game we've played. I love it, man. You love it? I love it, dude. That's good, man. You're having fun. I think I've seen all the shots. Yeah. And there's a lot of shots. There's a lot. If you notice, you're looking down at the map. And you're looking to see where you're progressing. Oh, and then I'm looking at the animations and I'm missing. But it's like there's so much of the park to still be seen after playing it all this time. We're not even close. So it's a good game. Nice job, Chuck. You're fine, man. You've got 490 more to go. Get a warm Indian or chicken. All right, guys. Have a good night, brother. This one's special, man. I'll be honest. All right. Sorry. I've got to get caught up here in chat. LOL. So, yeah, we'll be talking. Chuck, is it hard to animate humans and their movements? Also, what does Gary look like wearing a motion capture suit? We kind of have a Ryan Policky. I've worked on human-based games, Mortal Kombat and stuff, for years. And I've also known guys that work at many other companies, and some of which actually work for Weta. And humans are horrible because it always, the closer you get to a realistic human with motion and looks, the creepier it gets. so they call that Uncanny Valley. You'll see companies go the other direction. They just go cartoon or whatever. So if you'll notice in the game, we don't really focus on the people. We just kind of imply they're there. There's companies that spend millions of dollars on characters and they still just like everyone you know, so we decided to focus on dinosaurs because everybody loves dinosaurs. Dude, that was Paul III. That was a pretty piss poor effort by me. I'm sorry. That's alright. I apologize to everybody in stream. Should edit me out of the VOD on this one. Now, did you want to pause for a little station identification? Yeah. And then we can go ahead and get back into the... Right upstairs, bathroom breaks and... Into the second half on this. So again, if you're looking for a Jurassic Park pinball machine, you can go ahead and get it from Flip N Out Pinball. We're back in studio. Jurassic Park Pro from Stern Pinball. Supply to us by flipping out pinball. As this is their streaming channel. Chuck Ernst from Stern Pinball, the computer graphics art director at Stern Pinball. So a lot of the pretty animation. Pretty is not probably the appropriate word to say it. Like a lot of the awe-striking animations that you're seeing on this game. Brought to you by Chuck and the team. Keith, Ellen was in chat earlier. He skedaddled. He had to go hit the gate. No doubt he's working on Whitewood number three. Oh, sure. He's got a couple of them in his back pocket. So we're going to start another four-player game here. Just that water. Just that water, Chuck. Yeah, yeah. You like the water scene. I don't think there will be any surprise goats. No surprise goats? No machines. Chuck, will Gomez be putting surprise goats? He said no. No, no. You're ahead of me. But there will be digital goats. You're ahead of me. There's going to be digital goats. We're going to slip them in all over the place in all of our games and just won't tell anybody. Just for no reason. So we have the back half. And again, we're going to look at the PinQuest challenges tonight, brought to you by PinQuest.com. And again, if you go ahead and you take a look, there are five PinQuests that we're giving every single week. This week, the double super skill shot we hit earned 500 bits, The Spell Chaos we hit earned us 500 bits. The Spartan Missile hit we hit, no pun intended or whatever, 500 bits. But the two that have been eluding us by quite a far distance have been the two final scores of 250 million points and 500 million points. Now, each of those would earn us an additional 500 bits. So as far as the Pin Quest challenges go, we've all hit one. And, Chuck, we just need you to knock out the last two. As a Stern employee that no doubt has played this game 50 times a day on lunch. You saved the easy ones for me. Thanks. You should have gotten it. Out of courtesy, we took care of those first three. We need you to go ahead and knock out the rest. But let's do a four-player game. Let's go in reverse this time. So I'll lead it off. Then we'll go with Chuck. Give Bill a couple minutes to get downstairs. And then we'll go with you. Sounds good? All right. So let's go. Jurassic Park. JP. The guys at work are a little bit sick of the theme song. A little bit. you know, every day, all day, every day for... I can imagine. So when we do the Lady Gaga pin, that'll be awesome. I heard it here first. A little poker face. Chuck spilling the beans. Lady Gaga. Lady Gaga, guys. A little let's dance pin. Or just dance. A little let's dance? No, no. That would be a great song. A little left hand. Just stop dancing. I'm thinking you're dancing. Just stop. This song is called Just Stop. Just stop. Just hang it up. Oh, man. Jeffrey Jr., I don't know about that. I'm carrying the coder in the hair to answer that one. Did Chuck wear that shirt on purpose due to the conversation last night? You know what conversation you're talking about. We adore Best Buy and the... There are no Arby's. There are no Arby's. All the other... Oh, man. Yeah, that was... This is my poor apology. Redemption shirt. This is my redemption shirt. Sorry about your job. In case you ever need to get in, you know. So sorry, guys. I don't know if this is a midnight madness on this game, in all honesty. I know that's more synonymous with Dwight games, right? What was this? Midnight Madness? Is there a Midnight Madness in the Saw game? No. Okay. No. Keith would rather spend that time and effort on the rest of the game. Yeah. Not just what somebody could play at midnight. Although I love the idea of the Midnight Madness. Yeah, especially when they hit it like 5 p.m. because nobody has the time set right. It's like, what's going on? This is what I was just telling you about the Jon Stewart slam in Arby's. Why not show us your stomach full of white? Yep, he knows what's up. Jobbers, Jobbers. Saw that. Saw that bit. Oh, my God. Oh, God. That missile shot comes up and you're just like, you're in a panic. I just killed your opportunity to have Arby's as your sponsor. Yeah, Chuck's been the sponsor Grim Reaper for us. Best Buy, Bales. No, Geek Squad might be back on the side. We're, you know, paying our dues and apologizing. I don't know. So, where is that missile shot? It's just to the left of the right ramp and just to the right of the Jeep. It's all the way up where your Amber award is at. I mean, but it's like, it's threatening. And then when it counts down and then it releases the ball in the inline, like, you're in a state of panic right now. Yeah, it's a tight shot. It is a tight shot, but it's fun. I like it. I like it. You know what, dude? I'm going to sit out the next point game. All right, so we have the two pin quests we have left are $250 million and $500 million, right? Yes. All right. And they're not combined scores. So $750 won't cut mustard on that. Well, if we have $700, I'm just kidding. Hell, I'll donate $500 bits if it's not me. Sleep, baby. You heard it here first. You cannot donate $500 bits. I'm hungry. I could go for an Arby's right now. An Arby's. An Arby's. An Arby's. An Arby's. An Arby's. Drunken Arby's I'm about ready too Is Arby's like something that you could I don't know if that's me I've had the occasional Arby's There's never been a time where I've like Craved it though Locally I like Jersey Mike's for stuff I'm hungry so I'm kind of craving it Well now I'm craving it too Taco Bell is crack What ruins the stomach more? Taco Bell, Arby's or White Castle White Castle yeah White Castle's like like a dry ceramic and it's getting all White Castle then Taco Bell Arby's Arby's is full over the years I've built immunity to Taco Bell but Sliders will still get you yeah Sliders wow Dennis is in chat I didn't even notice Dennis sorry man I should have said hi earlier I did not know you were here Rick Rick Nagel was the was the programmer on both Iron Maiden and and this Jurassic Park But there was other programmers that helped out. He was the main lead. What kind of a guy is Rick Nagel? He's a psychopath. He turns over tables. He'll break a bottle and shove it in your neck. That makes sense. You don't go in his office. Where'd you find him? Prison. Sweet. Work-release program, huh? No, Rick is the most easygoing guy. Is he? Yeah, so, like, a lot of times the art has to go through this technical pass before it gets handed to the programmers. We kind of assemble it. And some days it's just like, I don't know who assembled this, but they'll hand over just this cluster of, you know, whatever to Rick. Or they might even hand it over an old version or something stupid. Somebody didn't check it. And Rick will just look at it and go, well, it's what they gave me. And then he'll just, like, make it work and put it in the game. And then later you're like, dude, you put that in? That was totally broken. He's like, well, I fixed it. And you're like, no, kick it back. See? So he's like, all right. A little bit of a Wonder Man over there. Yeah, he puts his nose to the grindstone and just cranks. Sidekick, pinballer, I think it's in and out burger. Yeah, that's right. I was trying. I just, uh... Get Rick on stream. He's so mild-mannered. He'd be just like, oh, cool. Actually, I'm kind of burping up some sardines. Dude, I'm a sardine guy. We're good. I had chilies today. Oh, all right. I'm trying to hold my... Yeah. Yeah. You know what's good, man? Sardines and Triscuits. Yeah. Any kind of a salty... Yeah. Oh, yeah. Actually, I get my sardines from Costco. Costco. The best? The best sardines. The best sardines. Yep. On the other side. Good times. I'm getting my, what is it, Omega-3s for my memory. Lots. Yeah? Lots. What's that vitamin for your memory? Whatever that vitamin is. I get some of that from the fish. I don't have any of those. I like that one, right? We got Sushi Quest coming. Greg Bone Chicken Pan. Sushi Quest. Yeah, the bone chicken, too. That's good. This is our news podcast. You can tell my age with the sardines. It's like me and Gary. Gary Stern. We were like, ah, sardines. I remember sardines back in the Great Depression. Yeah, I bust that shit up. People are like, what are you doing? I remember the spam as a kid. Yeah, that was all right. I can't eat it now, dude. Yeah, no. You've got to go to Hawaii, and you've got to have a spam roll. They sell them at all the gas stations. They're like room temperature. They're wrapped in. You're not making your case for me to go to Hawaii right now. It's good times. It's good times. The new guys actually do, like a lot of times, a lot of times Lyman actually is pinged for rules. The guys will go to him and like, hey, can you take a look at this and let me know what you think. And, you know, Lyman's pretty brutally honest, so it's really a good combo. He'll be like, yeah, that's worthless. Don't do that. And you're like, okay, cool, thanks. But, um... At least don't sugarcoat it, though. That's a disservice. Yeah, there's nothing worse than, like, yeah, it looks fine. And you're like, thanks. Yeah. Good. So, Sidekick Pinball is asking what games I own. I actually don't own a bunch of machines. I was more of an arcade guy before I came to Stern. But I have a Medieval Madness and an Elvis. And they're Mr. and Mrs. Pac-Man. Oh, right. We're packed across, right? The fans. Nice. Oh, God, here it goes. I do remember the Elvis talk from last week. Elvis machines. Awesome. Turning up. What do you get for completing all 11 DNA combos? That's a great question. That'd be a nice little mini wizard moment. Look at Dennis' couch. Can Chuck confirm that Brian Eddy's alive and well at his turn pinball? Yes. I actually ran into Brian on Thursday and asked him how he was doing. And he was saying, I'm just busy with my game. So he's got a game. You'll see a Brian Itty game coming up here at some point. So Brian's doing well. Brian's doing well. Oh, my God. All right. Chuck, if you could throat punch one employee at Stern Pinball, who would that employee be and why? That'd be Dwight. That'd be Dwight. I'm just kidding. We can say no comment is not an option. Poor Dwight. Last time, Dwight was like, I take issue with your comments you had on the podcast. Jam 3. No, Brian Eddy was not managing the Burger King. I ran into him at Stern. I was picking up Jurassic Park, and I ran into Brian Eddy. I ran into John Borg, too. I talked to John Borg for a long time. So I was talking to John, and guess what we were talking about? What? When I was talking to John Borg on Thursday at Stern. Guess what topic it was. BMX bikes. No. Oh. Cigarettes? Nope. Music. Triple club. Oh, silver chair. Silver chair. We had a nice talk about silver chair. Yes. Oh, Bill. Those aren't bad. What'd I do? Yeah, that's why, and Moto, that's exactly why Chuck doesn't like Midnight Madness, because he doesn't like Dwight. He wants to throat punch the guy that incorporates medieval madness into all the pinball machine stuff. No, I like Dwight a lot. It's just funny, because he'll come up to me and go like, why did you say that, you know, whatever. And then we'll end up with a little bit of an argument at work. What's your dream theme? If you can make any theme. I think we went over that last time. Yeah, but we've got new viewers. Oh, yeah, okay. We'll do that again. Unless you wanted me to refer them to the rerun of the old show. We can do that. You can see the comments below like they do in the new show. Right, exactly. I'd say if I could do the game, there would be two games I would, well, actually, there would be three games I would do. One would be the original Blade Runner. Okay. The second would probably be Monty Python. Okay, so Medieval Madness is kind of like a spin-off of Monty Python. Yeah, it was like they didn't want to pay for it. Is that why you like Medieval Madness so much? Well, I just think that whole comedy thing is gold. You know, like I don't think there's a lot of machines with the funny anymore. Yeah. It's that old kind of quirky humor. Right, right. Like the silly jokes and that kind of thing. And probably the third would be the Princess Bride. Yeah, I could see that. That would be a good thing. That would be a fun one to do. It's like... Camelot, right? Yep. Yeah. What is the orange object on the play field right below the tower? Can you see what it is? I can. I don't want to go off there. All right, let's try it. Play it. I can't see from here. system. This looks like Nedry's code. Why would Nedry do this? Because he's trying to make some money. So, you know, the funny thing about those titles are, there's this idea that, like, well, today's kids don't know what those titles are. And my point is, today's kids didn't know what pinball was, you know, just like two years ago. And now they're all on it. So, I don't know. Were you a Sonic the Hedgehog guy or a Super Mario Brothers guy? What would you say? Oh, man. That would be really bad. What's that? Blazing Saddles. See, every time I play that, you could never make it out. I mean, you can't do anything like that. I saw Blazing Saddles on TV recently, and it was so edited that it was not even removed. Not even the same movie. It was a commercial? No. Well, I know. You could never make that today. No. No way. What was the commercial? Mario over Sonic? Mario. Mario. That would definitely be Mario. Come on. Actually, I'm warming up to the Mortal Kombat pinball. Really? Yeah, when I first, because I was supposed to be working on Mortal Kombat. So you've had your little break. Yeah, I've had my break, and I can see that, you know, but it would be horrifically violent. Thank you, Joe Fox. Thank you, Joe Fox. Would you have finishing moves in your Mortal Kombat? The what? So if you made a Mortal Kombat pinball, would you have the gory finishing moves going on? Yeah, you'd have to. You would kind of have to, right? And they have incredible content. You know, like, they have, like, way bigger budgets than us. And Ed Boon is a pinball fan. Oh, nice. So there'd be a pretty big, you know, he cut his teeth on pinball. Oh, that's awesome. So he would be, you know, he would really, I think he would enjoy it. Yeah. And you can do some stuff in it that you couldn't do, you know, on your Xbox or whatever. It's a... Your finishing move would have to be, you know, certain shots. Hit this one, hit this one, hit this one. Right. Finish him. And plus they have, like, hours of cinematic content that you can throw in. Yeah. Oh, man, that'd be cool. No. You don't want to do Facts of Life. That would be no. That'd be the absolute no-no. That'd be a hard no. It's like, okay, okay, how about... How about... Who's the one with rerun? What was that? I need more fish. Different strokes. Yeah, that was it. No, wait. What was the different strokes? Yeah, Tiki, we'd have to get Steve Ritchie to do some voices. So... Okay, team. David Dunst, that makes sense, man. I mean, when you were just talking about Mortal Kombat, I would, I'm up for the, I would be up for the Mortal Kombat. 18 might be interesting, depending on how you did it. The Dark Crystal. See, I'm a big Dark Crystal fan. I would, you know what, I don't know, it's a tough one. Does anybody care about Dark Crystal? I don't think so. It's kind of like, oh man. How about Blue Lagoon? How about just Creature from the Black Book? There we go. Goonies? Yeah, Goonies would be awesome. Goonies would be good. Hey, you guys. Dark Crystal. Man, that was a long time ago. I remember Dark Crystal. All right, I'm a player, too. Never Ending Story is one that kind of comes up, too. Yeah. I remember that growing up. I remember you. That freaking flying dog. Flying dog. Good times. We just called it Flying Dog. You're like, what? Right? Flying Dog Pinball. We got the never-ending story. It's a flying cat. We're going with a different direction. We don't have all the aspects. We can't have weird ears, though, to make it work, though. How about some E.T.? Spending E.T. home is the point of the game. I think E.T.'s, like, lost it. Lost it. You think so? Even as a kid, E.T. was... There were some creepy parts in E.T. Oh, dude, it was the camera. Like, when he was all naked at the bottom of the well, all exposed, like, and they had to collect him. Like, I don't know, that freaked me out. Like, in the hospital. naked aliens dying like not cool yeah right right that was that was pretty messed up uh oh Stranger Things brought back Never Ending Story the Warriors pinball oh I love the Warriors 3D Monster Bash the Monster Squad oops Starman I think a Mortal Kombat pin would be epic all the characters Battle Tower and at the end of each character. The fatality is some combo for Insane Point. Joe Fox is lighting it up tonight. Joe's making it rain bits in here. Like, I'm fighting off the bits. It's unbelievable. Is Joe at a bar? No, I don't know that he is or if he's not. If he's not, he should be. Because Joe will go to the bar, though. I mean, we're going to celebrate the Joe Fox show tonight. A lot of generosity in chat tonight, guys. Between Joe Fox, PinQuest, and Pin Stadium. I mean, and everybody else that's followed or threw us any type of bits or literally just kind of contributed in chat or is just kind of lurking. I don't care. I'm happy we're all hanging out on Monday. This is what it's all about. Pinball. Have some fun. And this extra stuff is great. I saw the greatest American hero pin and I thought it was an American pie pin. That would be a great pin. The plunger. The greatest American pinball pin. Half of it should work funky for the first ten minutes of the game until you learn how to harness your skills. What about like Star Fox? Star Fox. Are we really going to go through all these things? Yeah, it's James Strait. That's what we do. Rick and Morty. Rick and Morty. How about this? How about this? What would be? Who said that? Let's just name every video. Basically, Dwight coding in his office obsessing. I'd get Lyman to code it. He says, what the heck? So Lyman would code the Dwight Sullivan pin. All right. I lost. Oh, I was going to say, what's your dream music theme pin? My dream music theme pin? Yeah. Hands down? Yeah. It doesn't have to be popular. It would be Spinal Tap. Okay. In two seconds. Okay. And you may see that at some point. I would do that over any other music title. I would probably be the only one to buy it. Spinal Tap. What about you, Steve? I would be like a jam band kind of pin. Like a Grateful Dead would make. The Pixies? Pink Floyd, man. Who's up? I don't know if you can combine them, but Steve's up. One of those three would be you at top. We discussed Pink Floyd, though. I don't know if you want your players killing themselves. Suicide, high suicide pinball rate. Oh geez It seems like any instrumental band had some unfortunate circumstance What your music pin dream pin Bill I don't know, man. You kind of named them all. I'd still like to see a rap pin one day. A what? A rap pin. A rap? It's like Snoop Dogg. Snoop Dogg? I could see that. He's pretty commercial now. Oh, yeah. So the big trick with us is... Believe it, Newbie John wouldn't be bad. We tried getting, we want to get bands to still sell out stadiums. Yeah. That's kind of the deal. Okay. See, Beastie Boys, I thought Beastie Boys or the Ramones are both on that same kind of iconic level. I would grab a Stone Temple Pilots pin, personally. I love Stone Temple Pilots. Yeah. I know that never makes sense to do, but if we're talking about a dream theme for me, an STP theme would be pretty sweet. So listen, we've got about ten more minutes for the pin quit challenge here. Oh, the hot dog lockup. Oh, I like that. I did win a match. Tiki. Coordinating with the licensors with the LCD, it's super tricky. Mainly because now the stuff actually looks like what it's supposed to look like, as opposed to the days with the dots. I think that's a human. You know, it's like nobody can go like, you know, your likeness of Bill Murray was really bad. You know, they're like, you've got six pixels, make it a face. Hey, whatever, though. It's like lawn darts, man. Just get close. As long as you don't kill nobody. We'll not be good. The challenges left are $250 million and $500 million, which we are not well on our way toward. Silencing Dennis Crissick. Like Silence of the Lambs, huh? Silence of the Lambs pinball. Might be a little Silencing Dennis Crissick. collecting DNA DNA couches collecting DNA couches Scott I would alright so I don't know what I oh Scott oh 1000% so Scott uh Steve and Ken and Ken have heard the car oh yeah uh Steve heard it when it was tuned up pretty good it was tuned up nice and it's it's clear it's crystal clear too I think there's like a... You have the volume, you have the bass, and the sound is there. What? The quality. Scott was talking about... It's a little true. So anyone that wants to... We're on car audio systems now. Yeah, I'm about all over. We have 1,800 watts in the truck right now, so... Go for it, Chuck. Chuck, no pressure, buddy. On 212s. Are you kidding me? Nope. Yeah, I still do B&Bs. Are we still on that topic? Like, it's cheap. Alpine subs, Alpine interior speakers, Alpine amps, Pioneer. Chuck, who put all these shots in this game? A lot of shots. Two shots. Wife wouldn't let me jack up her New Grand Cherokee, in all honesty. Who are you talking to? People in chat that are curious about car audio. Oh, I didn't know if I'd be in a conversation. I'm trying to get caught all over the place. Oh, dude. Hey, Chuck. Chris a little bit. Be careful with Bill's game. Those games are great. Man, that's just some hate. I was going to have you sign it, too. I thought we were cool like this, man. I'll sign it. Dwight Sullivan. Hey, Chuck, do you coordinate art styles in the animations with the Playfield Cab Artists? Yes. Yes, we try. Great question. We try. No, we try to tie it in, but sometimes it's not possible. We have to animate something or whatever. Like in the case of... I love the Steve Ritchie story that you told us, if you remember it again, where things that you told Steve couldn't be in a pin and what he wanted in a pin and how that went on. This was with Black Knight sort of thing. So to tie back to what somebody was asking, like when do you come in on a game? And so early on, they'll pull me in on a game and go like, hey, this is what we're thinking about doing. And I'm like, okay, so we're creating, like in the case of Black Knight, we're creating a license from scratch. There is no style guide. There's no movie. There's nothing, right? So I'm like, so what's the story with Black Knight? What's he doing? What's the point? And he's like, he's really angry. I'm like, okay, that narrows it down. He's really angry. Yeah, he's like, he just wants to hit you with things. I'm like, okay. So we're going to. But, yeah, so then later on I'm like, so what is he, what's he fighting? He fights skeletons. This is your conversation with Steve Ritchie. So I'm like, but what else does he fight? He's like, well, he fights different kinds of skeletons. I'm like, and after working on Mortal Kombat and working on Fatalities, there's only so many ways you can dispatch somebody. You know, like you cut them in half, and then you smash them in the face, and then you cut off his legs. So with skeletons, they all kind of fly apart. So I'm like, no, you need something else in there. You need some creatures. So Tim was coming up with some creatures, and I said, as long as the creatures don't have long hair, you know, no wings, try not to use quadrupeds humanoids probably your best bet even better slugs you know something that's slugs something without legs you know just because otherwise the costs go through the roof and he comes back and every character has fur wings and four legs a griffin a hippogriff you know just like a manicore and I'm like what? you went through the book and just googled creatures mythical creatures you should have told us no slugs because those cost a lot of money. Right. He would have came back and said, I want a master slug and an army of slugs. Didn't he want like 10 million people and an army in the background or something? Yeah, yeah. So he wanted the game to start with the Black Knight burning a village to the ground and then riding through the village just letting it on fire. And the whole sequence would have been like 25 seconds. Yeah. And I'm like, do you know why people play pinball, right? They didn't want to watch television. You know, it's just like... I love it though, man. I love it. So it was it was it was a it was a battle the guys did a good job Josh and I and Tim were the front We're on the front lines of that one just deflecting deflecting bullets It's awesome. It's a great game. I've really grown to appreciate it for the time that I've had it It is a great. It is a really good. Yeah, it is it is and nice animations on that to Chuck nicely done Chuck and team Chuck and team and so okay Chuck. He's a tough question And you guys have to be careful not to have animation of the dinosaurs look like animatronic dinosaurs when we do the licensing. No, they were actually, we actually, the Jurassic Park, they actually sent us the 3D scans of their dinosaurs. Oh, that's pretty cool. So we actually had the models from the movie. And the only restrictions we had is we couldn't really make them look like the ones from Lost World because they kind of veered off of, like, early dinosaur concepts. Yeah, they were like tagged with stuff. Yeah, they had all kinds of stripes and registered stuff on them. Trademarks, you know, copyrighted kind of materials on them and stuff. But that's okay. We all wanted to do the original Jurassic Park, you know, kind of look and feel anyways with the visitor center. Mr. DNA. Yeah, exactly. And I think that turned out awesome. Oh, yeah. Mr. DNA is great. Sorry, guys, getting caught up here. All right, what's going on? Yeah, unfortunately, everybody stepped it up, and now each game was expected to blow out the previous game. That's got to be tough, man. At some point, they're going to have a budget talk with me, and it's going to be really uncomfortable. I'm like, so why are you trying to bankrupt us? So Anna Mathais asked, Did Wayne Knight do custom call-outs or were these pulled from the movie? Does he get a free machine if he did? Were there any actor custom call-outs in this game? I know there was talk of getting Wayne Knight. I don't know what happened with that. I think we could just use whatever's from the movie. Because he's the one actor predominantly on the play field. I'd have to check on it. Sometimes those things come really late because you have to coordinate with their manager and everybody wants something. You know what guys, though? Even without men. Thanks for the comment on the monster. I'm lovin' this. Lovin' it. Lord of the Rings Breath, can you clarify what exactly you meant there? Because I'll chuck read it and I'll hide it. I think it was a slam, I think. Okay, I just want to make sure. Because I like monsters, man. I just got one. Can you count it over there? Hold on to your butts. Yeah, monsters are great. I still like that game a lot. Yeah, that one was... That's tough too because none of the actors, nobody's alive anymore. It's like you're trying to pry that stuff together. You'd think that show was on forever because it's been in reruns for a million years, but there's not that many episodes. Okay, so that's how we read it. I like the game. P2, Chuck? We'll wait until you see Dwight's next game. You guys will die. I like the cliffhanger there, Chuck. Favorita beer to the group. Go. Chuck's like, wait until you see Dwight's next game. And then he drops the mic and just leaves. I'm going to go three Floyd's on the desk. He's like, all right. Ha! Spotted cow. All right. Ryan Kuyper, TurboGrafx-7 from Twitch, when he came out and visited last time, he brought up a ton of spotted cow. Yes. And we still have a lot of it here. We've got to drink that down. Oh, we do? We do have a lot. Yes, we do. You know what I like from... What's the brewery? Not New Belvedere. Oh, yeah. What's the brewery? Spotty Cow. It's like you on the spot, too, now. What is it? What is the brewery? For Spotty Cow? Yes. No, New Glorious. New Glorious. I was thinking New Belvedere. New Glorious. I like their Moon Man is really good. Yeah. Yeah. New Glorious. New Glorious. New Glorious. I agree. Potato potato. Moon Man is awesome. True. Iron Cats and Red Eye. Lord of the Ring breath with 101 bits. Did we catch him on that? Thank you, Lord of the Ring breath. Oh, no, we didn't. Thank you, brother. I'm sorry, man. That was 12 minutes. Oh, 12 minutes delay. Yeah, buddy. All right, so before I jump on this game, I have to respond to this. Dave, can't wait to get my A. Sam Jackson mother call out. I would love to see someone throw in on this game. Save Dinosaur again. You know, from Samuel L. Jackson from Pulp Fiction or one of them crazy lines. Oh, Bill's going to be pin sounding. Oh, yeah. The Jurassic Park. Pin browsing. Yeah. Save Pinball again. Pin browsing. Bill's going to re-decal the cabinet and make it a Snoop Dogg pin. With Jurassic Park with dinosaurs. You're cruising through Jurassic Park with Snoop Dogg. Rolling his 5.0. Playing the Jeep. Right. The Jeep's got like a little. Insane. Got like a little lowrider convertible hookup in the Jeep over there. Bill's going to have it going on. Oh, man. Hell yeah, Bill. Yeah, so the obvious follow-up question to you, Chuck, is what's his next game? And that's brought to you by Sidekick Pinballing. The question of the night. No, obviously we can't answer that. But all I know is it's shaping up already and we're already flipping it. Oh, it's moving. Yeah. Would you like some ice, Chuck? No, I'm kidding. I'm sure. The Coke is cold. Okay, no problem. Look at that. Look at the ice I can borrow you. Oh, no, listen. This isn't a pirate ship. I'll get us some fresh ice upstairs. It's not in short supply here. He's doing breaking, too. Nice job, Bill. Dwight's working on that wrap pin for Bill. Right. Wow. That's my guess. I was trying to make you feel good. Did I do a good job? You did a great job. Okay. The Ricky Ruru wants to know if the next game is due out before the end of the year. No. Wait, not Dwight's game. No, just any game. We've got one more game before the end of the year. Actually, two more games. Two more games. Ah, there we go. That's okay, I can edit that out. Of the YouTube video, maybe. No, I think we're all expecting one to two games anyhow. This has been a huge year for Stern. It's been a... Yeah, I mean, the last couple years for Stern has been a ride. I mean, that's for sure. I'm loving the evolution of the pins as we see. It just seems like there's more going into the design of the playfields. Toys, ranch shots. I like the direction. Yeah, the engineering has stepped it up. Everybody's been just kind of... What are you guys doing? I mean, the amount of people that you guys have brought on in the last couple of years, the building, I mean, you guys just have put together all the pieces of the puzzle, man, to make this incredible stuff. Yeah, we've tripled the size of the factory in the last, like, four years. Yeah. And now it's even too small. Yeah, now it's too small. And the funny thing is I know pinball sitting. Wait, wait, here we go. Ready? This is my favorite part. Oh, wait, he got some multipliers. I got all zeros. Oh, well, there you go. Another lackluster performance. Hey, you know what? I'm having fun, though, and that's the important thing. Oh, yeah, dude, you still want to play one more game. That's the... And we may. This is our last pin quest game, though, because if Neil is still here, he has to leave. So, Chuck, unless you go ahead and like us up with a 250 million or 500 million score, I would love... It would be epic ball. What? Yeah. Are you getting distracted by Jeff? No, I'm just trying to figure out, like, somebody was asking legal questions. Ken did not leave. Steve left. I'm still here. Steve's not here, man. If anyone's confused. Steve, you're going to have to grow your hair out a little bit, I think, and get it, like, highlighted. You can always spot me. I'm the one carrying more of the winter weight. I don't know about that. But I am starting a diet and exercise program. Oh, yes. And I will be dropping 25 pounds in the next 60 days. Damn. There's less of me to see on screen. You're calling it a diet. It needs to be a lifestyle change. No, it's a diet because I'm not changing my lifestyle. I'm just dropping pounds. It's a can quest right there. It is a can quest. My own can quest. Can't believe Stips Beatty. Did you get that $250 million we needed, Chuck, or how did that work? I did have the long hair in high school. Just a bit outside. Just a bit outside. Tried the corner and missed. We're going to pay some bills here on the Flip N Out Pinball Streaming Network after we get through the next two turns. This is our last chance to acquire the 250 million points and the 500 million points. Dang. During the extra 1,000 bits. Brought to you by Pinkfist.com. We'll see. It's stressful. It's our last game, huh? Dieting is not required for Taco Tuesday. That would be like a cheat day, Taco Tuesday. Berto is ripped. Where is Berto? Is he here? 100 push-ups every day at least. Berto, I need you to come out and train me, bud. I need a workout program. Believe it or not, I used to work in the health club industry. I ran Valley Total Fitness Clubs for seven years. That's why I've revolted against any type of workout at this point. It's just a self-sustaining, depressing. Yeah. It's bringing back memories. or just incorporate drugs. Tweakers are skinny. Bill equals off. Get the tweaker workout. Thank you, Sidekick Pinballer. I think it's fun to mention that with the amount of people that have been in stream tonight, we've been at that 100 viewers or more mark all night long, so we appreciate that. Yeah, thank you, guys. it's always nice to be hanging out with everybody on Monday nights. And if you guys don't know about us, come back every single Monday. It's the same format. We were just kind of talking pinball, playing pinball. And it's been rewarding and fun for us to do. And we appreciate all the company. Channel support is nice. Chat is great. Chuck, how many Dusty Rhodes shirts is Lyman out? I don't know. Is working at Valley Total Fitness why you revolted against all Valley pins? Actually, I wish I was in the pinball at that time, but the entertainment side is different than the fitness side. Yeah. But did you care to comment on Lyman's wardrobe? I'm not quite sure what a dusky rose shirt is, but... Is that like a rose color? Does he have like a lot of... Is that the deal? I don't know. Lord of the Ring, Brad, played exactly three games on Jurassic Park at Replay FX. Had a really fun game. It's much harder than it looks. It is a little harder than it works. Dusty Rhodes? Dusty Rhodes. Still, yeah. Is that a wrestler? Dusty Rhodes? I don't know. I don't know what's set up. Zach, that was a sweet show. Thank you. The connection between the Valley and the health clubs in the, yeah, it's the same logo. It's just different entities of the corporation. So that split up. You had one CEO. Now they make the health system change. Yeah. What's that? We'll need one soon. We'll try to tie it back in the camera. Yeah, here we go. Dusty Rhodes. All right, you want to pay some bills? Yeah, we're going to pay some bills. And then we're going to go one more game of Jurassic Park. Cool. You want to go one more? Absolutely. Unless you don't want to. No, no, I thought that was the last one. No, that was the last one that we can earn our bits for the PinQuest challenges, as you see here. So if we recap PinQuest tonight, brought to you by PinQuest.com, double super skill shot, we hit. Spell chaos, we hit. Smart missile hit, we accomplished. We did not attain the 250 million point or the 500 million point score, so we left a total of 1,000 bits on the table tonight. But all in all, pretty successful. You know, you've got 600 in the major leagues, and you're going to the Hall of Fame because you've got the highest batting average in the history of baseball. So thanks, Neil. Thanks, Scott, at PinQuest. What are you guys thinking? The Pinstadium Xtreme's lighting kit, which is a portable lighting kit that goes literally, it mounts on the outside of the machine, not under the glass. It gives a really nice effect to properly illuminate the playfield for streaming, man. So I'm a big fan of it. Scott, thank you so much. It's absolutely benefited the stream. So thank you, thank you, thank you. Are you going to step out there? I'm going to step out. Bill's going to step out. We're going to pay some bills on the Flip N Out Pinball Streaming Network. I'm sorry. I did so bad. That's okay. No, here's the deal. Ladies and gentlemen, Chuck Ernst from Stern Pinball, the computer art director over there. I obsess about shots that are really hard, and then I'm like, I've got to make that one shot. So you're just going for that same shot every game. So the one on the left, which is really hard on this play field. The far left? The far left. The control room shot? In my head, I'm going, I've got to make that shot. If you just watch me, I just kept trying to work that one out. What's killing me are the two far right shots. Yeah, me too. And it's the left flipper to the right shot. The A and the S shots are really, really hard. The two middle ramps up are really, really smooth shots. I mean, all the shots are smooth. You just have to get them. But it starts getting in your head like golf. It's like you get out there and you're like, don't look at the water. Don't look at the water. Don't look at the water. You hit it in the water. I've hit that right post several times trying to sneak a shot there to that ramp, to the right of the ramp. But it is what it is. Bill stepped out. He disappeared. Burrito. Not a burrito run. I think he's checking the oil, so to speak. Looking forward to getting a couple machines for my startup. Is Flip N Out Pinball a good dealer? Absolutely. Contact Zach at Flip N Out Pinball. I put my credibility on it. And then somebody hears the owner is not so nice, and that is incorrect. And that's a channel ban. Where do we get him out of here? Boom. I'm kidding. Let's start another game here. A little four-player game? You ready? Sure. All right. You want to start it off since Bill's high? I will start it off. Absolutely. All right. All right. Now, typically, the last game of the night that I have is always the best one. Pin Quest, oh, another 200 bits. Not even necessary, man. That was totally nice. Come on, buddy. Neil, thanks for hanging out. Thanks for everything that you did for our Pin Quest tonight. And the pleasure's always ours, buddy. So go do your thing. I know you had some plans. All right. Here we go. We got some wagers here on the last game. We're playing shirts versus skins. All right. So Pirate Cat and Red Eye is going to put up 2,500 bits for a 250 million point game. Okay. Thank you. This was last week where we were just completely bombed. At one point, Zach was giving away like a free Willy Wonka. I'm giving you $500. It's way too much pressure at that point. I mean, in the grand scheme of things, it was pretty stressful. But that was a good time, though. Yeah. So, Pirate Cat and Red Eye, thanks for putting up 2,500 bits for $250 million. I'm going to try that right now. Typically, the last game of the night that I have is the best. Jay Freeze, thank you for the follow, man or woman or ladies or gentlemen. Thank you so much. I'll be right back. I've got to get 250 million points. Good luck. Yeah, man. Oh, Zach's doubling that. Oh, here we go. Don't tell me about it. $50 for 250 mil. Last week, Bill was up. You can't say Bill's name when he's playing pinball. No? Can't say Bill? I'll just completely choke. Really? Yeah. Oh, yeah. Is it William or just Bill? Probably Bill. Just Bill? Once he knows that you're even thinking about what he's doing. Not his full name, like Bill Cromwell. No, not Bill. I mean, you might be able to get rid of that. Ken Cromwell. Ooh, Popeye. Yeah, I think Zach needs to send down a... A-pa-pa. A-pa-pa. A-pa-pa! Oh. All right. Not going to watch. No pressure. Oh, thanks, Scott. See, I can't see from here. Let's go! Our screen is very small. Swing! Oh, come on. Come on, Dave. You ever damage? Oh, dude. Ricky Ruru. If Bill saw us tilting. Oh! I'm busy watching it. Yeah, that's not what's up. Mr. DNA. Mr. DNA. Who's that guy? They want you to tilt. That's counterproductive. That's counterproductive to the $250 million. Wait, we haven't seen the tilt animation on this yet, though. We haven't? I don't think so. Didn't he tilt? No, Bill was going to tilt out, But the ball kicks back out. Wow. Well, Bill's not here right now. I don't know if you watch those replays, but maybe Chuck wants to tilt out. See what other shows of animations here. I can tilt out and get a higher score than I got before. That's how bad I am. Hit everything you need to do on the way down. I'll give you a good old tilt. That I can do for you guys because there's no way now I'm getting $250 million. I think we got halfway to 250. Nope, Bill's back. No tilt. We're back. Uh-oh. Oh. There you go. So there's some money on the line. There's some bits on the line right now. I missed it. Oh, my God. I think Dennis and Zach are getting a little nervous here. Really? What are we bidding on? $250 mil. So basically, the pin quest that we failed to see which we need. We have five full-time computer graphics professionals, and then we have a couple of contractors that we deal with, depending on the load, including my daughter. She was one of them. Now, how did she feel about doing this game? All right, Ken. I'm working on the next game right now. Make him away. All right, Chuck. 250 to you. All right. Here it goes. You going to tilt it out, Chuck? I'm going to tilt it out. Sweet. I hope so. Did anybody offer bits for a tilt? How many bits for a tilt? You know what would be funny? He'll tilt his first ball, right? And then his next two balls he'll put up like $240 million. $240 million. And he hasn't tilted his first ball. Oh, you saved it. Phil, did you install the tilt bob in this game? No, I put the earplug trick in. Tilt's got to be turned off. No, it's not off. I don't know that he connected it. No, I didn't know. No, actually, I don't know. I know I didn't. We just got it set up, man. If it was in the coin box, I didn't. This isn't my game. So there is no lock. That's not on, man. Oh, hold on. Chris, the pin turn. All right. Wait, where are you going? What are you doing? You going to throw a tilt on there? No, I can't throw a tilt. I mean, that should have... Something bad should have happened there. Oh, oh. Must be that new code. I thought Ken was going to throw the tilt-bob on. Is there no tilt-bob? Damn. How about this? Your next game. So you're telling me I can be a little aggressive. Open up the coin box and just sort it out. All right. Or open up the coin door. Chuck, are you finding the new Blender 2.8 to be benefit with animations, or do you use older versions? Oh, no, no. Blender 2.8 all the way. EV man it's the wave of the future tilt nice tilt there where did you I don't want a tilt icon I had a lethal weapon 3 Zach bought volume was so loud do you know your machines have volume adjustments yeah they all have so do the older ones open up that once you're in EM then there's trash and there's no there's no change in this shit now there are some settings on some pins that set a minimum volume where you can't get it under like 7 you can actually take that off and set it and get yourself down to one or zero. Chris, the pin turn, if you can make it to Chicago, I will play you for money. Now, we're trying to phase out the Maya and Max stuff in the studio. There's just too much with those software packages. They're required to buy a lot of third-party plug-ins and whatnot. Blender is pretty much the all-encompassing package, so we're trying to swing over to that. Attack from Mark is in with 100 bits. Thanks, man. I appreciate it. Yep, thank you, brother. So the guy that wears the mask all the time is Deny. Deny, yeah. Deny. What's Deny's story? How long has he been at Stern? He's actually been at Stern a while as a contractor. He's done a lot of dots, you know, in the old dot days and stuff. And he was there on Star Wars and Batman and that kind of thing. Good guy. You don't want to throat punch him? No, don't throat punch Deny. He's from the future. Chris, get away, too. We'll play money on it and it might get away. He is an anime character. Is he disfigured? No, actually, Deny is a really good-looking guy. I don't know why, you know. So he doesn't have to keep the chicks away. Yeah, probably. Okay. All right, makes sense. Oh, $250 million. Get further away. What? Okay. What is that called? Why does Chad always kiss? All right, anyways. Oh, yeah. Oh, here I go. Jesus. I'm going to tilt this thing. Yeah, I don't get that. Uh-oh. Some people don't mind asking the personal questions. We're tilting out here. Let's see. Well, your 48 volts is labeled now, so. Now pretend you're getting electrocuted. You see that Eatser egg in there? Oh, hey, Chris. Do the service switch. Pull the service switch. You made it to Chicago, man. We will do this. Yeah, thanks, Zach. No poo-poo heads in the chat, please, guys. David Dennett, thanks, man. Very original of you. I appreciate it. And if you get a chance, my last name is spelled with a C. I got a brief I got a brief tilt did you get a brief tilt? yeah I got a brief tilt so David Dennis is not actually saying screw you he's saying screw somebody else in America I don't care if you think screw me I've grown to accept Dr. Phil oh a thousand bits from Dig Doug Luss any topper ideas our announcement. What's the topper talk over at Stern? What are we going to see next? George Gomez, team on our podcast. We will see the Star Wars topper most likely before the end of the year. But do we see a topper for Jurassic Park before the end of the year? I'm trying to... And what is it? Is it a glass of water that vibrates when a T-Rex comes out? That'd be awesome. That'd be pretty cool. Actually, it's not a bad idea. Nicely done, David. Nicely done. It comes with a plastic cup and some water. You fill it yourself. It's an April Fool's joke. Or as Zach would say, David, your mom knows how to spell it. E-O! Anyhow. Everyone loves quoting Zach Many. I learned all my material from Zach. Zach guides me. Zing. I'm obviously just kidding. To tilt or not to tilt? You know, I stuck to tilting. If you can't get tilting down, Chuck, it's a rough night. There's a manual in there that was blocking it. Is that what it was? Oh, it's like Bill was doing some maintenance under there earlier. Oh, really? There was a sandwich. There's some Arby's. There's goat hanging out. For later. Playing the hot dogs. Arby's. Back at food. I'm hungry again. Arby's, if you want food that doesn't decompose. Yeah. Yeah, I'll take something like that. Nothing decomposes inside of a Stern pinball machine. That's where I age all my fine cheese. There, it's not bad. Cave-aged. So we're going to finish up this game of Jurassic Park. Now, for those of you that stuck it out for the long haul to watch Jurassic Park, appreciate it. We're going to switch into the after-hours portion of the program in which we just kind of take live calls. Oh, no. I'm going to ask this tonight. I appreciate all the guys that call on a week-to-week basis, Dawson. Maddie Bob Libbe, thank you so much for the follow. Really appreciate it. I'm asking for anybody that's not called the show before to call in on the After Hours segment, and let's have a conversation. Now, those guys that call every single week, we love those guys. Don't get me wrong. But we can only answer that joke of why are refrigerators running so many times. Right, you better go catch them. But I'd love to hear some fresh blood on the call-in line tonight. Definitely. Oh, Joe Fox, good night, man. I'm going to have a great night, and then you're not going to call in. And that's a little disappointing because I was waiting to talk to you tonight. Joe Fox, hey, brother, you have a good night. We're going to have the Joe Fox segment. We're going to have to have a Joe Fox segment. Dave Douglas has donated 100 bits, and that is so much appreciated. It goes right into the channel. Thank you, brother. Thank you. Zach and Nicole are allowing Ken and Bill here to keep all the bits so that we can put it back into the channel. Now, funny enough, I was getting ready to set up for HD split for the screen because I wanted to have direct screen capture instead of the satellite camera. It's not easily done on Stern pinball machines. Is there any way that you can help me with a direct capture feed so that I can go right? Because it's not like it's an HDMI out splitter. It's like a separate cable cord. It's right up there. Can you help me? It actually has an HDMI out. I didn't see it. I think it's a micro. I've got a micro. Okay, show me that, because the next week I'll micro-HDMI out this bad boy. That would be perfect. Because I thought there was some trickery that had to be done to make that work on stars now. There used to be. Okay. Oh, I don't know. I don't know if they changed it or not, but there used to be. You had to run a certain version of the code to pump out the HDMI. Would you mind helping me so that we could get it up front? I mean, not tonight, but. Yeah, I could definitely. If I can't help you, I could definitely push you to push me so that we can. Just call 1-800-KICKERS. I'm sure they get that call all the time. Hey, Pat and Chaz, how do I? How do I HDMI split out for direct casting? I see it, Chris. Somebody leave it? Chris, the pin. Yeah, Deadflip has it figured out. Deadflip is at Stern all day. I hope he does. Yeah, he pumps straight out, too. I know it can be done. I think it requires drilling. That's fine. I have no problem drilling. Drilling some holes, some solder, some stuff. This is the humbler. It's really bad for the resale value. Whatever. We are still learning, so we're doing the best we can. But you know what? I'm not going to skip the opportunity to ask for some help. I have no problem asking for help. I don't have all the answers. So I would like to upgrade that to make a better viewing experience for everybody that chooses to zone in. I know Jack Danger has it down. So, Chuck, if you think that you could put me in contact with somebody that could help out, that would be pretty sweet. Thank you, Chris, for the 25 bits. Hey, thanks, Chris, for the pin turn. I love it, man. Have a good night, brother. 25 bits. Real quick, sidekick pinballer. We are out of St. Charles, Illinois, and it is a boy. So we're having a boy in October. Bill and his wife, not me and Bill. Yeah. It won't be a Bill Cromwell baby. No, with a K. No, with a K. With a K. Where's Dennis? Dennis took off. Dennis took off. Actually, yes, it will be. It will be William E. Webb V. Now, if it's a girl, let's get some bits on board for this, because that would be a curveball. Zach's like, 15,000 bits if it turns out to be a girl. Ken's having Bill's baby. What a lovely way to tell how much he loves him. Hey, we've been podcast partners for a year, so the nine-month thing actually has passed. Yeah. So it could be mine. Never know. I don't know. Never know. Thank you, Penn Stadium. Thank you, Omoto. Appreciate it. No twins. Don't jinx me there, brother. Oh, here we go. That'd be awesome. Big dogs. Thanks for the 400 bits, man. I appreciate it. Dick Douglas, 400 bits. Thank you, guys. You guys are generous tonight. I was just about to take my turn, but now I've got to stop and say thanks. I mean, it's awesome. Yeah. Thank you, Chuck. Thanks for being here, man. Thanks for tilting the machine on to us. They almost tilted it. Apparently there's two tilt warnings. No real. A moto would actually, if it wasn't girl, it would probably still be Billy, but with a B-I-L-I-E. Yeah, with an M. K before the M, though. It's a silent M. Yeah. It's Billy with a silent M. What? It doesn't even make any sense. I don't know. A loser kid. Sorry, baby. Bless you guys, man. We had one, and it was just hard. Boom, go, pinball, tennis. Thank you, buddy. At birth, you've got to put about 50K in the bank for college. The two years that I was born. Yeah. I was thinking he's going to be more of a work at a dock, really. Honestly, I have a big shed in my backyard. Guilty, baby. That's why. Because I thought we were having another girl, but I thought I was destined for all girls. But that's all right. All good things. So even if it is, it's fine. Yeah, John Burge, yes, there's some money in the pinball collection there, too. Yeah, yeah. Yeah, in 18 years, Bill's going to have it. Zero pins. Yeah, I won't have anything. He's going to have negative pins. He's going to be coming over to Ben's house. Ken, can I play the pinball machine I sold you? AM radio going out of the car. No bumping down the street. Driving a CWC-10. That wouldn't bother me, dude. That wouldn't bother me, dude. Your go-kart, dude. That wouldn't bother me. Hey, don't mess with the go-kart. All I'm saying is that's all you're going to have left is the go-kart. Hey, dude, it's still hanging from the ceiling. Oh, the BP! No. Virtual pin. Virtual pin is like, that's like a ring of hell. Oh, yeah. No, you know what? I think there's something to be had for that, or something to be said. I would like to have one to play some of the games that I can't. So I learned a lot of rules, and I've played a lot of games just on the, like a tablet. Right. You know? Yeah. That's cool. So I don't see a problem. Scott, dude, I'm not sure, dude. We'll see. Honestly, I have a feeling I'm going to try and make it up to Expo at least one night. But we'll see. I mean, I just can't. I don't know. I mean, there's so many different things that can go sideways between now and then. So. Yeah, that drives all over, though, it seems like. Nice job, Urge. Well, dude, if you're up, man, hit us up. Why are you not making it out there, dude? We'll definitely have to hook up and throw some back. Chicken. Chicken. Luke warm chicken, though. Ken, you spelled some K out there, buddy. Oh, my God. I guess that's pretty close to a video mode, the Smart Missile Miss. Yeah. Yeah, yeah, yeah. That's about as close as I think this game gets to a video mode. That's cool, too. Oh, God. You know what? I'm sure if we asked Greg to bring the nine-hour-old chicken, he would do it. All right, here we go. Zach, what do you think, man? You guys bringing up some nine-hour old chicken for us or what? Dude, I'm in. I'm in. That was jewel chicken. We have jewels here. I will come prepped with three days' worth of jewel chicken. Zach, just keep it out on the counter, though. Yeah, just keep it on the counter. Just buy it now. Put it in one of the stern cabins. Take it out for expo. Like aged. Because there's some blue cheese in there. Yeah. Aged it up. Dennis, what's going on with that? I did love the slow jam news today. I laughed today. What was great was hearing Ryan laughing while it was going on. I thought that was a really good segment, though. I meant to say Ryan. I said Dennis, but I'm so used to Dennis. Oh, yeah. Well, there was enough talk about Dennis on the show. It was like he was there anyway. I'd have to say the biggest Stern celebrity would have to be Ed Ed Robertson. He swings by our offices all the time. Yeah. From Barenaked Ladies. And whenever he's in town, he's like, I've got to see what you guys got going on. And he's actually contributed to some of the feedback in some of the early pinball machines. Is he allowed into the secret room across from the development department there? Yes, he is. He's NDA'd up the yin-yang, and he also contributes to a lot of our design stuff. He'll chime in. Very cool. He's kind of like a beta tester. And a huge advocate of pinball, which is great. He's an ambassador for sure. You guys got to do a Big Bang Theory pinball machine. That wouldn't be bad. You have so many different Sheldon modes. Yeah, the thing with that is, I'm saying perfect world. No licensing. Well, even then, it's like, we couldn't do any custom stuff because we really can't do CG-likeness as humans without it becoming really weird. Yeah. So, maybe if they were all turning into robots or something, and then you're like, oh, it's the robot Sheldon. Yeah. Well, we failed on our points tonight, ladies and gentlemen. That's okay. I hope everybody enjoyed Jurassic Park. Mark, we're going to tail off of JP, but we're not going to end the stream. We're going to keep it live. We're going to go to the live call and segment called After Hours. And, Chuck, you're going to stick around, right? Sure. Yeah. Chuck will be here. I have to get my Esky card back. In other words, I'm fired. You're going to take the code with you? Mm-hmm. I've already encrypted it and coded it on my computer. Right. I've already duped it on my Esky card. I'm already sharing it on my Dropbox. Right. I posted it on Facebook or whatever the kids use nowadays for the sharing. Do you have any idea what differences were? I did see animation differences, like, in some of the cut screens and stuff. Yeah. Which is cool. They're like bug fixes in the art updates. Yeah. You know, there wasn't anything, no crazy extra modes or anything yet. So you really can't go until we give you the SD card back. That's pretty much the problem. So after hours are going to 2 a.m. tonight. Oh, I don't know where the key is. By the time we're done, you're kicking me out. No, no. We're going to be on our best behavior. But, yeah, so that's Jurassic Park. Stern, you guys ready to switch over to a little after hours? Yeah. Does Tern ever get pissed and yell? Wait, Gary? Yeah, my DNA is all over the SD card now. It is pretty gross. You don't know where that SD card's been. Yeah. All right. Does Tern ever get pissed and yell? I assume that means Gary, right? Oh, Gary? Yeah. No, just the collective of the company. Of the people. Is it like a Borg? It's the Borg. Right. It's the Borg. It's the collective stern anger. Don't use that DNA to clone. You don't want to clone me. No, yeah, I've seen Gary flip out. It's fun. Is it fun? Yeah, it's good. Speaking of flipping out, thanks for joining us on the Flippin' Up! Himalaya Network. We're getting ready to go into after hours, ladies and gentlemen. We're going to fire it up here. So just give us one second as we get our phone lines all set here on the Flip N Out Pinball. For just 50 cents a day. for just 50 bits a day 50 bits a day you can get Ken you can sponsor Bill's Fanta habits no I don't drink Fanta anymore what's Fanta Fanta Fanta's gone Fanta's gone no we're going to be we're working on a he has an own drink a crush sponsorship now is that what it is yeah dude Paul and I were talking about it earlier but he had a crush on me you were smashing down 250 million I've been smashing down 250 million for a long time so collectively I'm not really sure what happened to 500 tonight, right? Yeah, over the course of like eight games. Yeah. Collectively. Collectively. Maybe we pulled something like that. I don't really know. I don't really know. Hey, Tiki Pinball likes your Tiki logo. Yeah. What are the chances of that? Tiki Pinball's a man. You to my... Yeah? Your problem with female Tikis? No. No. I don't have a problem with that at all. No. Tiki's a man. Oh, no. I think Tiki Pinball... I'm sorry. I'm sorry if Tiki Pinball... I think I know who Tiki Pinball is. Oh, okay. I didn't know that. Oh, God. At least everything's working today. Will you be interested in buying a timeshare? He's calling Flip N Out Pinball Network. You're on. Hey, fellas. How's it going? Hey! Just a flip about himself. Zachajamaya or Zachajamia. Zachajamaya. Zachajamaya. Zachajamaya. I figured you guys were expecting Fall Dream, but it's just me. Oh, it's like the race to call first. You know what? We're encouraging people that have not called the show to call in tonight. And it's not because we don't want to hear from our regulars. We love those guys. But it's like I want to get some fresh blood on the show tonight. And nothing like kicking off some fresh blood with our typical weekly call from Zach. What's up, Zach? What's going on, man? Marlon, the light's here. What's up, buddy? How are you? I'm doing well. Just sitting here annoying my family as I watch you guys on the big screen. Yeah. Nice. Tell them thank you. That's always nice. Hello, many family. Hello, Nicole. We are talking to Zach Menny, the owner of Flip N Out Pinball. Go ahead. Yeah, I was just introducing you for those that don't know who Zach is. Zach is the owner of Flip N Out Pinball. He's also the co-host of Straight Down the Middle with Greg Bone, and he co-hosts the This Week in Pinball podcast. And the coolest dad in the world. Kids. And the best distributor a man could ask for. Oh, thank you so much. Yeah, my little one came into the living room, and he pointed at the guy with the best buy shirt on. He was like, isn't that the guy with the bad dad jokes? And I said, yeah, it's him. That's awesome. How old is he? He's 19. Yeah, he's three. Oh, okay. There you go. Bad dad jokes. Oh, no. He can identify bad jokes. A reference, Keith Elwin, said that Chuck has the nicest dad jokes in the Sturm Pinball. Nice. It's funny because you're on the line and you've got people asking if you could ask Greg to call in. So it's like you can't win Zach. I don't understand. And Jobber, you're my man, buddy. Welcome to my life. I'm loving me some Joward. These are probably customers are flipping out that I hand-delivered the damn machine. No, don't doubt. I'm sure you have stories. Where's Greg at? That's my life, fellas. It's either where's Greg, where's Cromwell, where's Creasel, where's Penn Stadium Scott? Nobody cares about me. I just deliver machines. And David says, and Zach smells of leather-bound books in the finest of Cheerios. I had a question since we got one of my favorite people in the world in pinball, Chuck there I'm going to ask Mr. Ernst something Chuck is the man A toast to Chuck Cheers guys Let me know when you're ready for ice Chuck Ernst and Dwight Sullivan They're 1A and 1B We're going to Dwight and I are going to film a pilot The New Odd Couple Oh, that could actually get some traction Odd Couple Pin. Hey! But we re-theme it to Dwight and Chuck. Yeah. But, Zach, we're coming up here. You know what I would love to hear? I would love to hear a podcast with just Dennis Creasel and Dwight Sullivan. I would pay to hear that shit all day long. Yes. I would love it. I would donate to that channel. There's nothing wrong with that. Oh, man. Because Dennis could actually pioneer that show and the guy that's showing. And Dwight's good for banter. Dwight doesn't shy from conversation. Oh, no. Or opinion. Yeah, no, that's what's great about Dwight. He'll tell you what he – you know what? I'm really mad at you right now because I think you're being a whatever, and you're like – Yeah, and we're going to go ahead and laugh, and he's like, no, I'm being serious. I'm being real serious right now. And I'm telling you this because I'm your friend. But I think you're kind of being a little bit of an asshole. I'm like, oh, sorry, Dwight. I've had that conversation. As long as I could sit in the corner with, like, the little cool Ken Cromwell audio table button, and I would just insert Charlie Brown. That's right. Wah, wah, wah, wah most of the time. Yeah, see? My little audio table. Now, this allows me to produce the show, right? So I can go here, I can go here, I can go here. And all this good stuff. Do any of them do like a fart noise? No, that's just like the morning. I have to put some sounds in there. I don't want to. You can listen to it. It's like the Benny Hill show. You can listen to Kim Cronwell, the morning show. Hey, thanks for coming on the drive. Let's go live. Zach, what's up? I was going to ask Chuck one question. Hopefully he's able to answer. If not, no worries. I'm showing off. I wanted to know, on the Jurassic Park title, as you guys were working on that, for you personally, what was something very, very tedious to work on for this particular title? I delegated the tedious work, so none of it for me, really. Oh, terrific. No, actually, the tedious part was the delegation of all the real hard stuff, right? Yeah, exactly. I'm like, hey, can you get on that? Thanks. Right. No, it was just we had to come up with like a crazy pipeline to get this to render and have everything done on time. Because we actually had months cut short of our schedule on this game. So the game got pulled up, like, you know, because usually Keith can handle it. he was like, hey, if we shaved three months off of this, would that mess you up? He's like, not me, just the rest of everybody, you know. Because you're delegating. Right. So Keith actually, you know, he slammed out the play field and it was actually done a little more in advance than usual. And so the rest of us had to try to figure out how to scramble to get it done. So, yeah, so it wasn't really tedious. There wasn't a lot of, like, I call that turning the crank, where, for instance, back when I worked on Mortal Kombat, I had to make 28 of those little Mortal Kombat babies, you know, little scorpion baby and those guys. And so I had a very short period of time, and I had to crank through these 28 of these things. Actually, it ended up being 54. Wow. But, yeah, so that was tedious, right? So you had to make one every two days or three days and make sure it worked and that kind of thing. So that's kind of tedious for me. This was more of a technological hair puller. but the guys basically they pulled it off and whenever you do something like that the next game they like well you did it before but I don have any hair left Let save another month off Dude you got a full head of hair actually man You've got some rocking hair. There's some good hair going on at Stern Pinball. You come in this basement and you start to lose it. I cut it short to hide the spots and the gray. I haven't lost any yet. First name. You got baby number two coming. It's all down for you. Oh, yeah. It's all downhill for you. All right. Keep it in the bag when it falls out. You'll need it later. Yep. I was wanting to also relay to Chuck, if you could relay this to the animation team over there at CERN Pinball. I think from a lot of us, I can't speak for everybody in the pinball community, of course, but a lot of us, when we first saw and heard that we had Jurassic Park, Everybody was so excited. And then when we heard that there may be not some of the film assets, I think this speaks so loudly to this title and to your impeccable work of your team that everybody now, including like Bill himself, said that people are preferring this animation to even some of the film clips, which that alone speaks volumes for the quality of work that Stern Pinball is putting into these new pinball machines. And so, bravo. Fantastic job. I cannot. I would have never guessed that Jurassic Park is going to be done. It's going to be full animations on its own. No videos from the film. Everybody would have freaked out. But you guys did such an impeccable job that people are lining up to buy this thing. This thing has been one of the best sellers in my short period as a distributor. but talking to other distributors, the thing is just a crazy, crazy hit, not for just Stern Pinball but for pinball in general. So kudos, man. Excellent. And I can tell you that was from the heart. He didn't write that shit down because that was pretty long. Nicely done, Zach. And I couldn't have said it any better. I mean, the original, when you hear you don't have assets of movie clips, it's a point of contention within the pinball community. But when we see this effort and we see this version, it doesn't feel like it's lacking. Well, part of that, one of the things with Keith is, and I think I said this last podcast, is Keith, like a war room, right? We'll all be sitting around. Keith will come in and go like this, three months off the schedule. All right, what do we got? What can we do in this amount of time? And here's the assets we're given. So essentially, the license basically, when you deal with people in the movies and stuff, anytime you have them on the screen or anything like that, it generally becomes a licensing issue. They have to sign off on it. And it gets even worse with older titles because they're dead. So it's like, I can't get the family to sign off on this. We have to cut so-and-so out of it or whatever. So in this case, Keith going into it was just like, I don't know if having people in this is going to be a nightmare or not. I'd rather they avoid it. And Jurassic Park only has like two and a half minutes of content with dinosaurs. If you think of it as a dinosaur movie, it's really a people movie. Oh, yeah. I never thought about that. That's a terrible, interesting date. So he was just like, but I want a lot of dinosaurs. I'm like, how many minutes of animation do you think is in this pin? I can tell you how many minutes. I don't want to tell anybody. Is it over or under on the two and a half? Two minutes. It's 35 minutes of content. Wow. That's awesome. So in less than four months, we generated 35 minutes of cinemas. That's amazing. Just for reference, when I worked on Mortal Kombat, we would create two hours of cinemas in two years with somewhere, including contractors, like 55 people. So it was 110 man years of work for Mortal Kombat. In this case, we did it in like two and a half or three man years. It was ridiculous. That's awesome. The bad thing with admitting that is now the next team is going to go, what? Yeah. You did 35 minutes for them. Well, an interesting question in chat. So Emoto's asking, if you had another three months, what else would you have included? More goats. No, seriously. There's goats happening right now as we speak. Are goats the new cows in pinball? Yeah, because cows are, you know, they've been there a long time ago. And plus it's the Chicago tie-in, it's goats. Yeah. You know, plus, you know, Keith is the GOAT, the greatest of all time pinball player. So that's where I've been. Nice. So, yeah, no, it's, yeah. It's one of those things where, like, it becomes an inside joke, and the next, you know, it's into everything. So it'll be fun. Well, it's fun because when – and, Zach, you're still with us, right? I'm still here. Yeah. When we heard we were getting Jurassic Park and I was talking to Zach, and I'm like, I really want to get some Stern staff in here to stream this game. And you were like the first person that really came up to us because we had such fun when you came in and streamed Black Knight Sword of Rage with us. That was a blast. You have such a likable personality, and I love the fact that you came back and you're doing this again with us. And it's like, again, we talked about it. It would be great to have you as the mainstay coming in and streaming these games because it's fun. We enjoy your personality. We enjoy your company. You guys just kept kicking my ass at pinball. You're the only one worse than us No I'm kidding We pay the guy that lives the furthest the wage Let's get somebody from Wisconsin To stop by on his way home Like I'm siphoning gas Out of somebody else's car to get home It just sucks People are concerned about your level of quietness right now Zach so why don't you take control Before I Well just in closing Chuck I want to thank you and the CERN team For supporting us for talking to all the pinball people in chat, being live there. Ken, Beattie, Phil, I love you guys to death. And also, special shout-out to Chad. We had a lot of people show up, a lot of people sticking around for the after hours. I appreciate that. Absolutely. Absolutely. Listen, and, Zach, we want to thank you, though, man, because without yourself and Nicole and your generosity and getting these games to us and letting us stream them, literally, I know we're not streaming Jurassic Park tonight, So thank you very much, man. No way. No, no, it's no thing. And then also, Chet, I want to remind each and every one of you that if you guys want to help support Flip N Out Pinball, do so by letting us earn your business. Give me a call. Give us a text message, a phone. I'm here. I'm one text or one call away. We do have the hottest machines out right now, Jurassic Park Pros by Cerm Pinball. They're shipping right now. So if you guys want one, we actually have a couple still in the first run that we can get you immediately, as well as Jersey Jack Pinball's Wonka LEs. Believe it or not, we bought enough so that we could get our customers those if they had this last second thought of, oh, I want a Wonka. We've got it. It's ready for you to go. And all of the other games by CERN Pinball, Jersey Jack Pinball, Chicago Gaming Company, American Pinball, Valley Dynamo, hell, you name it, Suncoast Pinball, Escalera. If you want it, we've got it, minus Spooky Pinball. But other than that, give us a call. Let us earn your business, and I guarantee you there will be no reason to go elsewhere. That's awesome. I would put my reputation on the line with his ability to be a solid distributor. So please, if you have a distributor, great. But if you're looking for a change or if you're looking to get into the hobby with the purchase of a pinball machine or anything else, give Zach a call. I would put my reputation on the line. I'll walk you right through it. I'll make it nice and easy for you. Thanks again, guys. I'll talk to you guys soon. I'll keep watching. Bye, Zach. Thanks again, buddy. Later, Zach. our best to Nicole, please. Always good starting off the stream with Zach from Open Up and Ball. He's a nice guy. Have you ever had a chance to sit down and really talk to Zach like one-on-one? I'm just kidding. I'm not really a big names guy. Oh, okay. It's okay. It's fine. You may have. I meet a ton of people. For sure. And then in my head I'm going, yeah, I'm like, looks familiar. Yeah, yeah, yeah. Or even worse, Like at a trade show, people come up and like, hey. And I'm like, guy. Oh, no. That's just. What's up, Mr. Guy? I'm really horrible with names, too. Wow, me too. And it's funny because I'll be in a situation where I forget somebody's name, but my wife will be with me. So I'll introduce my wife. And I wait for her to introduce herself. Yep. Or so that, yeah. Oh, this is my wife. And like, hi, my name is so-and-so. I'm like. Well, that's like two minutes later. I'll forget a name. My wife even less than about that. Okay. I heard the name. and I forgot. You know what's worse is my wife is usually really good with that and then we just moved into our house a couple years ago and I met the neighbor and I'm like, yeah, I was talking to Dave. She's like, you mean Dan? Oh, no. No, I'm pretty sure I called him Dave. And she's like, it's Dan. I'm like, God, I'm a tool. And then you're going through his mail trying to verify his first name. It's like the only way. Next time I was talking to him, I was like, hey, Dan. He's like, it's Dave. I'm like, God damn it. Oh, I was right. Oh, you're right all along. Right? Unless you throw the wife under the bus. Be like, my wife said you were damn. So listen, so Zach has not had the pleasure of meeting in person. You're going to be at Pinball Expo in October, correct? Yes. So if Zach doesn't meet you before at Stern, let's do like a festival and flip it on Pinball thing at Expo, like a little gathering. Unless they kick me out again. Well, I know. But I thought you passed your ban on that, so I thought that was going to be okay. We had lunch at Expo with him, right? Nope. I don't know if you had lunch at Expo with him. I don't believe that you did. I'm not really sure what's going on. In any event, we'll see. But thank you for calling the Flip N Out Pinball Streaming Network. You are on the air. Hello. Hello. Hello there. This is Lord of the Rings breath. Hey. What's up, brother? How are you, Mike? Hey, you said you wanted some new blood, and I figured, well, I've called in one time, so I guess I count as new blood. Technically speaking, if the expiration date is passed, you're new again. What's going on, man? What makes you call in tonight other than the fact that I asked you to? Well, not anything in particular. Nobody else was calling in that sounded any more interesting than Zach, so I figured nobody would want to call you. Well, you wouldn't be able to lose, right? It's a sympathy call. He's facilitating my request. I feel bad for you. Keep this thing going. I remember the first time you called, and I was like, this is my guy. I love Lord of the Ring breath. Yeah, we're like, why? I love that moniker. How did you come up with this name? I love it. He's like, because I like Lord of the Rings, and I just added breath to the end of it. I was like, it's awesome, man. Nice. How are you, brother? Yeah, you asked about my name, and then I told you the ridiculous, stupid story of how I got the name. It wasn't anything special at all. It's just Lord of the Rings is my favorite game. And then you just add a breath to the end of it because you like to have a breath that smells of Lord of the Rings. You know, it sucks. I'll never be able to afford one. I wanted to say how incredible Replay FX in Pinburgh was this year. Oh, nice. I've been many times, but I haven't been in a couple of years. Actually, it's been three years since I went, and it was unbelievable. seeing so many people that you don't see all that often, you know, all converting on this one place in Pittsburgh, a thousand players, just some incredible play. And the Papa crew, they have increased their collection so much more than it used to be. It's just an amazing weekend. It really is. What was your favorite part? Was it the people? Was it the pinball? Did you compete? I did compete. Yes, I did. I didn't do quite as well as I had hoped for, but I still had a great time. I was shooting for A Division, and I slotted into B Division. That's wonderful. And I didn't play quite as good as I needed to the second day, and I missed the cut by two points. Ooh. Right there. That's going to make you want to come back next year, right? Oh, yeah. I got to toot the horn for my buddy Timothy Street. He's only 20 years old. Made A again Won a thousand bucks Nice job Very nice Yeah Yeah Nicely done So you'll be back in Pembroke next year Are you coming to Expo this year in Chicago? I have never been to Expo I'd like to come sometime I don't know if I'll be there this year or not I'd like to If I go You know I gotta play in Trent's Massive bracket tournament Cause you know Competitive pinball is my thing Okay Although So, but I wanted to say the Jurassic Park, what's the right word? The way that Stern had it set up with the seven games there, it was really cool. You know, it was a focal point of the whole event because, of course, it was the only place in the country you could play the game. And Stern is just killing it right now. They're just knocking it out of the park. And I just wanted to say that, you know, with Chuck sitting there, I don't know, Chuck, but you all did a great job on this game. I only got to play a handful of games on it, but what I saw and what I played, the thing is going to be incredible. I would agree. I would agree. It's a pleasant surprise for anybody that hasn't gotten the chance to step up and plunge a ball in the machine. Yeah, it's exciting. It's an experience. Yeah, I have to say, thank you. But Stern is really trying hard to become not just a pinball company, but like a lifestyle. Lifestyle brand. Yeah, like to try to spread the gospel of pinball. Right. And you know you're succeeding when your daughter comes up to you and she goes, my friends are at the pinball expo. Oh, that's cool. Kids like to play this. You're like, what? Is that a slam? Yeah, it's like, man, I always thought you were a loser. But it turns out my friends kind of like the stuff that you're involved in. Mom and dad drink old-fashioned to play pinball. Right, right. Do you wonder if I drink this low and brow? I don't know. It's like, what just happened? No past. No past. Hey, Lord of the Rings breath, man. It's good hearing from you. I'm glad you had a good time at Pembroke. Congratulations on Division B. It is what it is, man. Thank you. Keep the fuel going and improve on this year, next year. And I hope we catch you at Expo at some point. Yeah, man. Come on out. There you go. Please do, brother. If you come out, let us know. I would love to meet you guys in person sometime, yes. Okay. Same here, brother. Be good, and thanks for calling in. All right, we'll see you. Bye. All right, bye. We have to acknowledge Rurdens in chat. Rurdens there. Hey, you looking all right over there? Good time. Oh, dude, it's already Tuesday for him. Oh, there he is. Good morning. Good morning, good afternoon, good evening. Thanks for calling the Flip N Out Pinball Network here on the air. Overseas. Yeah, g'day. It's Eric from Australia calling. How are you guys? Hey, what's going on? How are you? Yeah, good, mate. I was watching the stream while I was working, so I thought, why not give you boys a call and see what's going on? I love it. What's going on in Australia? What's happening there today? Snow, apparently. Unfortunately, I'm working and watching streams at the same time. A bit of multitasking. I'm sure your employer appreciates that. What kind of work do you do? I had a question for you guys. I'm planning on coming to a comp in America one of these days. Which is the best large comp to try and come to? If I was going to go to one. What's the best competition to come to? Yeah, tournament. I would assume the most famous thought everyone has is Pinberg, which just happened. As far as other tournaments, there's a bunch. Full disclosure here, I'm not tournament play oriented, so I would be doing a disservice by telling you what I think makes sense. But I think if you look in chat right now, anybody that's here that can recommend any other tournament other than Pinberg, I would imagine that you'd get some replies. But Pinburgh is kind of the Brisbane of the United States, if that makes any sense. Okay, cool. Yeah, good deal, man. Anything else going on? I'm really looking forward to Jurassic Park. I've got my L.A. pay for it. Oh, nice. It's in November, so it'll be excellent. Well, I'll tell you what, we're having a lot of fun on the Pro. I can't imagine what the premium is, but it's an upgrade from this, and we're loving the Pro. So I'm a little jealous you got an L.A. on the way. You made a good choice. I'd have to say, Gordon's really from Australia because of his phone number. I put 10 minutes of game plan, and I basically ordered it straight away. Oh, absolutely, man. When is your Ellie coming? Do you know? I think it's November. Okay. That's not far at all. Only bad part now is I have to sell a machine because my games room can only hold so many machines. That's the worst. One's always got to go. When you got to move one. Or you can knock a wall out. Yeah, well. There's that, too. You don't need a dining room. Do us a favor. When you get the LE, if you've not been here before, stop back in. Give us a call and let us know what you're thinking about it, because I love hearing pinball stories. I'm excited for you to get in that LE. And I love the fact that you've got a job where you can watch pinball streams. Absolutely. I'm jealous of that. Well, I'm jealous of it. It's already Tuesday afternoon for him. I know. It's like his day is getting close to over. He's looking at work watching pinball streams. I'm like, I need to get that job. Just the guy that goes to work tomorrow. You're kidding. What time is it by you and what day is it? I just think he's a prison guard. I better get back to work anyway. Hey, he's got to go. Hey, thanks for tolerating us. Thank you. Thanks for checking in, man. Always good to hear from you. Two hours to go. That's awesome. All right. On Tuesday, right, Rorton? Your Tuesday, 1 p.m. I think Rorton needs to give a call. This may be him. That's him. Here he goes. Let's see what we've got. Thanks for calling the Flip N Out Pinball streaming network. You're on the air. Hello, boys. Hey, Dr. John. That's some fresh blood. What's going on, man? How are you? You're our neighbor. Hey, can I tell you something really quick? Before we even get this phone call underway, I wanted to apologize that we didn't get a chance to connect when you were in town last week. It sucks. I'm sad that I missed you, and I'm sad that I missed Emily, but I'm glad you guys had a good time in Chicago. and I saw at one point you were at Wrigley Field at a Cubs game, and that would have been a perfect place for us to connect because I'm a huge Cubs fan. Ah, you should have been there. I know. I lost 11-4. That doesn't make a difference. It was funny. I took Emily to her first ever baseball game, and she knew nothing about baseball, and I said, look, we'll just stay for about five innings, and you can see what you think. And we were all pretty square at five innings, and then at the fourth innings. At the fifth inning, they scored eight runs. Yeah. So it went 8-2, and I said, look, do you want to go? Because she said, no, just save one more. And then we got to the sixth inning. No, let's save one more. So she wouldn't leave until the very end. Oh, that's awesome. They came back. She actually, what a great atmosphere that stadium has. Oh, it's great. It's one of the chapels of baseball. There's a handful of them. It's so good. And the history there and everything. I mean, even for Emily not to really know baseball, the ambience in the ballpark and just being in the ballpark, it's got an energy. And I'm glad that you guys got an opportunity to go out there and she got out there. But what's up with you, man? What's happening? What's happening? Just trying to cover from jet lag. It's killing me. Being an Aussie, I'm at work, of course, as we all do. We sit here at work and watch you lot sit around pretending to work. Is that what happens in Australia? Everybody watches pinball streams and punches in. It's great. Correct. You're on at lunchtime on Tuesday, so it's easy. We just turn in at lunchtime and listen to you. We're being invaded by Americans, though. That's great. Real quick, Land Fraley, thank you for the 300 bits. Thank you. So sorry to cut you off there, Dr. John, but I appreciate the contribution. Yeah, that's right. We've got the big Brisbane Masters tournament competition on up here at the moment. Right. That's a 10-day tournament, right? 10 days of pinball, I believe? Correct. Wow. Correct? Yep. That's amazing. You know Colin Urban? You know him from America, the young fella? Yep. Yep. So he took out the first three tournaments. He won. Wow. And then Escher Lefkoff turned up yesterday. So he took our second behind Colin. And today, Bo and Karens has arrived. So these are the first three places all gone. Unreal. Good times. And Steve Ritchie arrives on Wednesday. Really? Steve Ritchie, he's going to Australia. Yeah, we all pitched in. That's right. But a one-way ticket, right? It wasn't even a return. It was like we all pretended it was for Girl Scouts, and then we pulled the money, and then we just have to figure out what they're going to do when everybody wants their cookies. Dr. John, so have you been on Jurassic Park then yet, or have you played it? Yeah, I played it at Pinberg. What did you think? I couldn't get on the premium because of the line. It's good. It shoots well. Didn't know the rules yet, but the animation's fantastic, and I like the direction it went, not using the movie, because we don't need another Guardians of the Galaxy. No, great game. Very nice. Awesome. Awesome. So when are you back in the States? Next year? We're back. We're going to try to get Pinberg tickets again next year. Ah, that's a long time. But we may come over to California for InDisc in January, perhaps. But definitely if we can get tickets to Pinberg next year, it's in the school holidays, I'll get to bring the whole family and we'll be doing some catching up then for sure. How can we co-horses you over to Pinball Expo in October? How do we get you there? This October. Or next. I'll take one of the two. If I don't get Pinberg. Yeah, if we don't get Pinberg tickets, then we'll do Expo in October. Now, there's a tournament at Expo too. I think Trent runs it. so he can still compete there, Dr. John, and then we can clean house at Expo because there's not like 1,000 people competing. Bracket from hell. Oh, yeah. Unfortunately, there's some ringers that reside in the Chicago area. But by that time, Keith Ellen will be a little older, probably lose a step or two. It's anybody's game. He just gets better. He's signed some sort of deal with the devil. I don't know what's going on, but good times. That's awesome, man. No worries. No, I got to do the student factory tour. That was nice. Yep. Dwight came out. Of course, Steve was there. Got to drive in a car with Steve Ritchie. Oh, God. I have done that also, and it's a jarring, frightening experience. As much as driving with Bill? The need for speed. No, there's nothing worse than Steve Ritchie. Did you go get Chinese food by any chance? A buffet? Did you go to the buffet? He took me to some Chinese restaurant. No, we went to, what's the hot dog place? Oh, Portillo. Portillo. It's close. Yeah, we drive. It's about 20 steps away. Steve decided we had to get in his home, whatever it is. Because the two-block walk wasn't life-threatening enough. All right, well, he's got a lead blade, that's for sure, and he puts the driving gloves on, and then you're like, oh, shit, just cover you up. What's scarier, dude, me at TPF or Steve Ritchie? You at TPF. Wow. What's weird is at night he still puts on the sunglasses. Yes. But I imagine like Terminator 2 graphics inside where he's like acquiring targets, and it's like coming up digitally on the inside of the glasses. Like that's how I see it. In any event, Dr. John, it's good hearing from you, man. You got anything else going on before we try to move the show along? No, all good, all good. Loving the stream, and thanks to Chuck for all his work at Stern. I'm looking forward to the Jurassic Park making it over here. And, yeah, it was great fun in America. Sorry we missed you, man, but I'm looking forward to getting you out to the expo. Sounds like you might be coming sooner than later. Absolutely. Thanks, Dr. John. We love you, brother. See you next time. All right. See you, Mike. All right. Bye-bye. All right. On that note, I am going to call it an evening. Oh, so Bill Webb is out. Yes. And I'm going to make an effort to remember that you've left, because there's been some times where you've left and I forgot that you left. like every time right like where's Bill hey Bill hi where's Bill Bill's gone Kevin turned to me and be like hey Bill I'm like hey Bill everybody in chat it's been a great pleasure thank you for making it out we'll talk to you guys go home and relax hey thanks for calling the Flip N Out Pinball streaming network you are on the air yeah hi this is Jobber is Bill there Just missed him. What's up? Darn it. Sorry, buddy. Berto, drink one. Thanks for the resub. Thanks for coming in for two months. Coming in hot, Berto. Thank you. So what's up, Jobber? Not a whole heck of a lot. I just wanted to call and join in on the gush fest on this game. Here's the one thing I have to say. This was a pro. Yeah, this is a pro. Isn't that crazy? Yeah. No, you guys, you keep hitting like solid triples. This is definitely a grand slam. I am so looking forward to playing this, and I will gush over the animations until I'm blue in the face. Now, here's a question, though, as a virtual pinball player, and I know I'm kind of losing pinball cred by saying that. did you guys kind of get the idea for doing the guy standing next to the ramp and showing kind of like where to shoot things from Zen Studios' work? No, you know, so that actually started with one of the things that we have a problem with now is a lot of foreign customers, a lot of people in Japan. They'll walk up to a pinball machine, they'll plunge, and then they'll just watch the ball go down the train. And they're like, they don't know where the buttons are. And part of that, so that's part of an initiative of basically Stern trying to teach people how to play pinball without just a bunch of text, right? Like, you know, without translating it to like 60,000 languages. Right. And actually the virtual pinball was really kind of on the forefront of all of that because they kind of, I mean, you know, they were basically selling pinball over the Internet. So anybody in any country could download a virtual pinball machine and play it on an iPad or whatever. So those guys actually were kind of the trailblazers of that whole teaching people to play or making a virtual pinball, like differentiating it from the physical pinball, making it look interesting. So we didn't try to rip it off, but if we did, it was definitely a compliment on them because they had to make something that was done before, and that's the hardest thing you could do. Universal English. And that's what I'm complimenting you on, is that it's such a smart idea with this. Now, being a former, I used to be a producer in Hollywood. I worked on a bunch of reality shows and all that kind of stuff. So I know how, even with a reality show, how difficult it is to pull something like this together in a couple of months, like you said earlier, which I just thought was insane. Now, here's the question I have just on the back end and the technology end of it. Did you guys use any pre-existing assets? Like, for example, did you get dinosaurs that were used in a different Jurassic Park video game or backgrounds or buy a pack of them off of some, you know, dino pack thing on some 3D website? This is a 3D model discussion, right? Yeah, so we actually got the actual 3D scans. a lot of the dinosaurs from Jurassic Park, from the original movie. So there were like a million and a half polygons, which by today's standards is pretty low. Like when we were working on some stuff for like Star Trek or whatever, we got models that were millions and millions of polygons. Or like even the Game of Thrones, we actually had the dragon, the CG dragon from the thing. It's pretty awesome. So there were millions of polygons. And then we would extract that information and try to make it like a game engine, you know, level, you know, quality kind of thing. So we got a lot of dinosaurs. In the case of, like, some of them, we actually hand sculpted them. Alex. Cool. Alex is one of our sculptor guys. And Vinay is also a talented sculptor that hand sculpted some of them. And then we textured them from a lot of the reference material they sent us. So we actually would project, you know, photos of the dinosaurs from the movie onto the dinosaurs to try to get as close to texture, you know, exactly to what they used for the movie. So there was actually movie studio level, you know, movie studio level techniques that we ended up using to make these. Yeah, I was kind of wondering that with the brontosaurus that gets brought in on the helicopter, because that's a pretty iconic shot. And if you're a film geek and you've seen that movie a million times, you start to recognize the polygons and the whatever texture that goes into it. And I thought that look of any of them, I thought it looked the most like from the movie. That being said, they all look awesome. And I find it humorous when people and I've called in before to talk about how licensing on these clips are so ridiculous. You got to contact Jeff Goldblum. You got to contact Sam Jackson. and you have to contact that one T-Rex that was there. Yeah, exactly. You have to contact the T-Rex, talk to his agent, see if he's still under SAG after contract, all that kind of fun stuff. That being said, if you've ever played any of the, either the Sega arcade versions of Jurassic Park or Konami or the Raw Thrills one, none of them have assets from the movie either. It's just you're in the park with the dinosaurs and you're just about to get eaten, so get the hell out of there. Right. You know, and I think you guys really incorporated that, and I cannot wait to flip this. So on that note. We actually ended up, Eugene Jarvis runs that Raw Thrills, and we actually ended up consulting him on some of these things to try to get a head start. Okay. Because they shaved, I don't know if you heard earlier, but they shaved a couple months off the production. And we were just grasping at straws, like how we were going to cut corners and make this happen. And part of it was our real-time rendering technology that, you know, that we focused on. and using off-the-shelf assets. Is that RT-RT? RT-RT. Real-time rendering technology? I would like to coin that acronym. I'm thinking about that, too. RT squared? Weird. Basically any 3D software that can produce direct X or game-ready, kind of game-looking real-time assets. Right. So we did contact Raw Thrills just to see what assets they had, and we did utilize some of their animation on our models. so there was some of that because they already had stuff that was approved and sometimes it's a nightmare just to get anything approved and you can go like hey you guys approved this for this game and then they're like okay you know so there's some of that so we and so often those animations yeah so it is such an interesting thing now real quick before I go could I throw in a quick plug it has nothing to do with flipping out or any of this type of stuff if not I will say goodnight and talk to you guys next week. What's the plug exactly? That's a loaded question there, John. We've got to hear it. If you're directly on the Hears Air inside or something, I'm going to have to... The plug is for a convention coming up in Minnesota in the later part of the month. Okay, go ahead. Okay, so it is 2D Con. It'll be at the Hyatt Regency. I am not associated with them whatsoever, but it'll be at the Hyatt Regency, Minneapolis, between August 23rd and 25th. And the reason I'm bringing it up is I am going to, like I did for Midwest Gaming Classic, bring my virtual pinball that I made out of 90% recycled material, using things like wood that I got from a construction site, paint from the recycling center, old pinball legs, that kind of stuff. And I'm going to bring it, and it'll be playable again and all that kind of fun stuff. So if you're in the Minneapolis-St. Paul area or within driving distance, 2dcon.net is the website. And on that note, I will bid you adieu, and good job, everybody. Thanks, Jobber. Thanks for calling in, man. Yeah, Jobber. No problem. Thanks, Zach. A fully virtual pinball from recycled parts. That's crazy. I picture, like, plastic bottle caps and stuff like that. It's like when you're done, you just throw it out. A fish caught in a six-pack, you know. Like the ring? Rings. You're like, why did you put that dead fish in there? What are the rubbers made out of? Oh. Sling. It could be recycled from another pinball machine, though. We'll have to get more information on that at some point. That's interesting. It's good. And I want to apologize. About 50 minutes ago, Lam Fraley used 300 bits and dedicated those and donated them to the channel. And I apologize if I did not call that out. So I wanted to say thanks for the 300 bits. Every little bit. Literally every little bit or big bit counts. So it all goes back into the channel. It all goes back into the channel. So it's fun. I don't know. It's 10 o'clock, man. We'll probably get ready to wrap this up here in a couple minutes. I wanted to thank everybody for hanging out this long. We're at the 10 o'clock hour in Chicago Central. We're going to take one more call. Are we going to take this call? We'll look at this call. 347. Yeah. And it's a call for maniacs. What's up, man? what's that jeez somebody's uh looking for royalty money what's up you maniacs how's it going good man how are you great show tonight guys real good yeah things are going good i uh I'm going to tell you what, I'm having fun watching it Are you watching tonight? Because normally you just listen while you're doing other things Yeah I guess I'm I'm whistling Oh, that's good No, I watch you guys play a lot I'm cleaning the garage out The Lethal Weapon 3 is leaving the building tomorrow So I have no pins No pins in the garage So Kind of a weird world Yeah, it's kind of a strange place. But, hey, I just wanted real quick with the – Lamb Fraley, thanks for the 300 bits. I didn't call you out earlier. I'm sorry, but thank you. Oh, man, hey, that guy. And everybody's throwing money in, so I don't have to. Thank you so much. Right. It's like you bought Dave Caldron a phone call tonight. Yeah, I appreciate it. Yeah, you guys basically paid for my call, so thank you. Call and collect. But, hey, Chuck, you know, since LCD screens came out, it's been kind of an issue. It seems like a lot of the pinball builders haven't figured it out, and I think you guys really figured it out on this one. I mean, it just seems like everything. I haven't been in front of this game yet, but from watching, it's been neat seeing how the integration with the screen that you're realizing, hey, we don't have to have clips from the movie, and we don't have to, you know, it's still a great game. And I'm listening to the – I got my headphones on right now, and listening to the music that Brian put on it, you could feel the anxiety. I mean, you can feel that anxiety getting built up on that game, and it's awesome. Yeah, the whole LCD and the whole audio production and that kind of thing, it's been kind of a tough struggle because when they were like, you know, we're used to dots, and a big priority of dots is like, what's your score and how many balls do you have left? And if you have any room left over to make something interesting on there, go nuts. And when they went to the LCD, a big part of that was like, let's not make it all about the LCD. It's still the game. It's under the glass. And, you know, let's not make it a distraction, but we want to make it entertaining for people that aren't playing. You know, one of the things that I've noticed and other people have noticed is when you're playing, the guy playing the ball, you know, shooting the game, never looks up at the screen. You know, they might glance up at the score, but they're not waiting to see anything, you know, that's influential in their play up on the screen. They're looking at the lights and the things on the play field and the audio cues. So the screen, so then there was this philosophy that the screen is kind of an advertising thing for people walking by to kind of grasp their attention and play the game. And so there was a big emphasis on spending a lot of money on the screen and that kind of thing. And so now we're kind of getting back to kind of a balance. You know, you can see by Keith's interfaces, they're really minimalist. There's not a lot of stuff on there. Yeah, this one very much is. Just like you got your score, your ball numbers, and any kind of awards or icons with numbers on it that tell you how many more you've got to collect. And there's no, like, crazy trying to pack everything on the screen. So we're all learning. In fact, you know, just like Jersey Jacks or anybody else that has LCD screens, we're kind of learning what you're supposed to do with them. Yeah. Because there wasn't. It's new, man. There wasn't anything else to kind of do that and have a lot of respect for, you know, the people that come up with something really cool first. And, you know, we tried, like, we did pixels. We did, like, pixel animated 80s style. You know, we did fully animated, like, kind of heavy metal kind of style stuff with Aerosmith. And we're just kind of shooting shotgun at the wall to see what kind of sticks. But we want each machine to be different, a little bit different than the previous one. So it's just like it's kind of all over the place. This one here is the, you know, we went really nuts with the cinematic. Is this the most difficult? I mean, because I remember you speaking about how difficult it was to do the pixel art in Deadpool. Like a lot of people thought it was lazy, but it was actually more labor intensive. Was that more labor intensive than Jurassic Park? Well, it was more labor intensive. Jurassic Park was more technologically murderous. I'm just looking at this waterfall. Like, how the hell? We actually filmed a waterfall, and then we processed it with... We built a waterfall. You got the rights for the waterfall, and then you used... I remember video games back in the day. Like, water was the big thing. How real is water? Yeah, but every level was water. But, no, man, good job. Water was the shit for a while. Like, whoever can animate the best water had the best engine. It's like, yeah, it's like Wave. Was that Wave Race 64 or whatever? Oh, great game. Good game. Doesn't get any better than this. I crushed that game. But, yeah, no, this is, yeah. We're trying. We're trying. And, actually, you know, it's funny. As much as I rip on all the people that rip on us, we do actually take a lot of that feedback. The guys are like, yeah, you know, we got in trouble with Best Buy last time. So this is just a comeback. The comeback. There's that water animation again. Silky smooth. We actually do. Coming at you in not direct feed, but in direct feed water. It always looks pretty nice. So where is this waterfall? This is actually Hawaii. There's a real place. So you're in Hawaii. Yeah. That was Chuck's job. So, actually, the funny thing with this game is the – I'm going to open up the line here for a second. Dave, are you good, man? You got anything else? Sorry, Dave. Mr. Webster, I forgot you were on, buddy. I'm sorry. No, I guess I should have just let the goat rip. No, you know, again, you know, just – Yeah, with Brian, I mean, the sound is – I don't know, you guys are in front of it. Just listen to it with my headphones on. Oh, dude, it's great. It sounds freaking awesome. So I'm excited to get in front of it. Yeah. I'm excited to get in front of it. Thanks for giving us things to think about. We appreciate it, Chuck. No problem. Thank you. You guys, thanks for giving me something to do on Monday. Keep it up. 105 people watching, I saw last I looked. I think we got up in the 120s or 130s at one point. So it was a fun success. Wow. We're streaming, so we'll take that. Yeah, we didn't have to take our shirts off. No, no. We usually save that for after hours. Hey, I don't have a shirt on right now. Hey, there we go. Hey. Hey. Hi-oh. Where's my bits? Where's my bits? Oh, what a bit. Nips for bits. That will get you a little bit. Oh, jeez. Be good, man. Rock and roll, guys. All right, brother. Penny, penny, penny committee. All right. We're going to go ahead. We're going to wrap this up. Because I know, Chuck, I know you've got to, like, you've got to get on a trek to Wisconsin. Yeah, like, whoo. At this point. So, weirdest day is at 10 o'clock. We've got to start something now. We've got to, you know, set up some TVs on the way home. A couple short hours from the witching hour. Right. The nice thing is, though, you leave here at 12 and you get back to Wisconsin because of the time change. It's only 10 o'clock at night, right? It's a specific time on that one. It's a specific time. All right. You're like Michigan. It does. Plenty of thank yous. Plenty of thank yous. And I'm not going to draw this out too long because I know we still have people that are active in chat. So if you're still here, give us a couple minutes and we're going to wrap this up. First and foremost, I want to thank Penn Stadium and PennQuest. These guys have been rocking the stream for a while. Scott's been here since day one, and we're rocking the Penn Stadium Extremes tonight, which are the portable PinStadiums for streaming. And they worked out well tonight. Added some ambient lighting. I also want to thank Scott. Very generous tonight with gifting subs and bits. You don't expect that extra effort from somebody already sponsoring, but it was huge, so we appreciate it. Also, Neil from PennQuest. Always fun to do the PennQuest. Always fun to have Neil in, and we thank for those contributions. Everybody that's in chat that might have started the stream and waited to the end or just came in at the end or just was here in the beginning, doesn't make a difference. Without you guys in chat experiencing pinball with us on Mondays, it's not nearly as fun. So I appreciate the fact that you guys stuck around. You're all here. Come join us every single Monday because we do this every single Monday. It's Monday Night Pinball. We love it. I want to thank Keith Elwin and Stern Pinball for allowing us to stream some new code tonight on the game. I want to thank Keith for his efforts on this game and for coming in on chat. I really want to thank Chuck Ernst here for coming in from soon. Now, this is Chuck's second time in with us, so, like, we're streaming, pals, and now we're, like, best buddies. Oh, yeah. So Chuck's here. I'm just here to figure out what blood type you have because I do need a kidney. That's good. You know what? You know what, man? I've been swabbing your drinking glasses all night. Well, if I'm a match, brother, I would potentially consider it. I mean, as long as you keep the animations up. If we can't animate the kidney, you'll be fine. But it's always great. How's the liver? Chuck, if people want to reach out to you and they want to connect with you, is there any place that they can do so that's not going to mess up your personal life? No, chuck.ernst at sternpinball.com. If you want something I can't talk to you about, then you're out of luck. But, yeah, if you have any questions about my awesome skill technique at playing. And if you have two kidneys. If you're a type A negative or a liver. I love it, man. Thank you so much. I wanted to thank Bill Webb. He's not here. But Bill, my partner in crime in the podcast, Special Inlet Football Podcast. Steve Beattie, our new partner in crime from our Special Inlet Partner in Crime. It's always good having you in the studio. And then finally, I want to thank literally the two people that make this all possible. Penn Stadium gifted another five bucks. Penn Stadium. Penn Stadium's not done. And so just when you think we're winding down, he's raising the high train again. Scott, you've been on fire tonight. It's been unbelievable. Wow. I'll drag Rick out. Rick isn't really like a show up. Rick, can you please get Rick out here? He's awesome, man. Unbelievable, Scott. Thank you. It'll be funny. Would you bring him out? I could try. Talk to him. Talk to him. Because I spoke with Zach, and I wanted to thank Zach and Nicole many because, again, And without them having this channel set up and allowing us to come in and stream these games, none of this is happening in the way in which it's happening. So thank you guys very sincerely and appreciate it. But Zach specifically stated that he would love to have Rick come out and stream. So if he's down for it, it would be great to have both of you guys come out. I've actually worked with Rick longer than Sparrow because he was back in the old Midway days. Wow, gotcha. He's a guy that works. Well, hey, listen. I don't know if you realize this, but next week. We're going to be here streaming this again. Really? In the following week. But if you and Rick, next week or the week after, would like to come out, let's have it going on. You should really practice. Thanks for the follow, guys. I don't know. No, whatever, man. Whatever. It's so bad. I'll ask Rick if he wants to come out. Yes. It is cool. He'll officially wear the Geek Squad shirt. If Rick doesn't want to come out, you just come out dressed differently and pretend you are Rick. I'm Rick. Whatever works. Orzo 1847, thank you for following. I'm Rick. All right. Hey, Limerick. Limerick. Limerick. Ooh, Limerick. Limerick. Yeah, we do. Ah, yeah. So I think that's going to kind of conclude it. As we take a quick look, real quick, at... Do you have a Geek Squad shirt? What's that? Yeah, he does. My wife had to go find this. Ah. She was on a mission. Where did she find it? I think it was at Goodwill. Just randomly. She's like, you know, whatever. I'm like, yeah, I wish I had a Best Buy shirt. She goes, I'll go look for one. She goes to the Best Buy. Hey, man, I'll give you $50 for your T-shirt. Right. I think this is like $3. Right now, just $50. Let's follow this. As it's getting sloppy. Let's follow this up with our top 10 donors of the night. Joe Fox, 22, with 4,801 bits. Pin Quest, 2,200 bits. Pin Stadium, 3,116 bits. And like a ton of stubs. Unbelievable. Dig Douglas, 1,500 bits. And then we had Pirate Captain Red Eye and Lord Helmet with 500 bits. Southwestern Pennsylvania Pinhead and Lamb Fraley with 300 bits. Lord of the Ring Breath with 101. I like how he gets into that position over the 100-day extra bit. He knows what he's doing. He's competitive in ball play, and he knows how to do bits competitively. I love that he called in tonight, too. Pim Stadium with another 2,000 bits. I feel like it's the telethon. And it's even. I think that has been on fire tonight. I think I just heard a voice. I'm stuck at Joe. Are we? Are we? No, I think that was a stream. Pim Stadium literally just took the lead on bits at 5,116 bits. And like 20 gift subs. Like literally Scott's getting a home equity line of credit tomorrow. I agree. To facilitate his. So this is where they're like, and then Dave Fulgren with 100 bits. I don't want to leave Dave off. Dave Fulgren. Holy cow. Love you, buddy. Who said such a joke? Oh, my gosh. That was unbelievable, man. Listen, all in all, very successful. You guys had to wait for Joe to leave. That's why we all had to wait for Keith to leave before how he really felt about Jurassic Park. Oh, he's still listening. I know, right? like that. Well, because he's working his job in Australia where he can just go ahead and watch us watch his opinions. But listen, I know you got to get out of here, so we're going to let you Antonio Cruz. Listen, guys, I can't thank you enough. One of the more fun and just fun streams that I've been a part of. There's a few that are on my mind that I really think back of, and this Jurassic Park stream with you tonight, you guys, is absolutely going to lay heavily on my mind for weeks and weeks to come. We couldn't do it without all the support and chatting with everybody that supports the channel. So, you know, for For Steve Beattie and for Chuck Ernst, for Bill Webb, who's not here anymore, I am Ken Cromwell. We want to wish you a good morning, good afternoon, good evening, wherever you are. And I want to remind you not to take – or not to – don't forget to take some time out of your day and play some pinball. So long, everybody. See you. Thank you. you you you you
  • Chuck Ernst believes Jurassic Park has the best overall animation package he's seen on Stern.

    high confidence · Chuck Ernst: 'I think it's the best overall animation package I've seen on Stern, for sure.'

  • “When you hit the start button, dude, and you're watching the plane lower. I mean, it is very cool presentation.”

    Ken Cromwell@ 27:24 — Highlights cinematic presentation elements

  • “You get the vibe of the show. This is like the behind the scenes of everybody else they ignored in the movie.”

    Chuck Ernst@ 26:05 — Explains creative freedom vs. strict movie recreation

  • Black Knightgame
    Stern Pinballcompany
    Flip n Out Pinballcompany
    Penn Stadiumorganization
    Pin Questcompany
    Josh, Zach, Mark, Tomperson
  • $

    market_signal: Jurassic Park Pro available for order; Flip n Out Pinball reports having one of first machines off production line; availability indicates active manufacturing

    high · Ken Cromwell: 'We have one of the first games off the line, man, so that's pretty exciting. We unboxed it on Thursday.'

  • ?

    community_signal: Chuck Ernst describes animation creation as collaborative process with designer; animations generated first as individual elements, then assembled cinematically by team

    high · Chuck Ernst: 'All those were individual elements that we generated. They just cut them together cinematically.'

  • ?

    announcement: Jurassic Park Pro officially released by Stern Pinball; first stream coverage showing new code version

    high · Game being actively streamed and played; available for order through Flip n Out Pinball; multiple code revisions mentioned

  • ?

    product_concern: Video modes intentionally excluded from Jurassic Park after evaluation; community has mixed opinions on video mode value

    high · Chuck Ernst confirmed no video modes; Ken Cromwell expressed preference for games without video modes that can break flow

  • ?

    technology_signal: Stern continuing animation evolution from Black Knight; team applied prior experience to Jurassic Park; represents iteration on LCD animation quality

    high · Chuck Ernst: 'from a graphics standpoint, the guys, you know, just coming off of Black Knight, took everything they learned from Black Knight and just rolled it into this game.'