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Hardy LIVE! Let's Talk about Sonic!

Cary Hardy YouTube Live Streams·video·analyzed·Jun 24, 2026
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Analysis

claude-haiku-4-5-20251001 · $0.029

TL;DR

Cary Hardy analyzes Jersey Jack's Sonic pinball announcement, gameplay mechanics, and design decisions.

Summary

Cary Hardy streams live reaction and detailed gameplay analysis of the newly announced Sonic pinball machine by Jersey Jack Pinball. He discusses the brief teaser trailer, his hands-on experience with the game, design choices including the upper playfield and loop shot mechanics, art direction concerns, and tier pricing ($AE/$SE/$CE). Hardy expresses enthusiasm for the theme as a lifelong Sonic fan while offering critical feedback on theme integration and artwork execution.

Key Claims

  • The Sonic teaser trailer was designed for social media retention and to create FOMO rather than tell a comprehensive story

    high confidence · Cary Hardy explaining the 1:17 trailer's editing and pacing during stream

  • Sonic's upper playfield takes up approximately 50% of the playfield space but is designed to be constantly challenging to keep the ball in play

    high confidence · Cary Hardy recounting his hands-on experience at Jersey Jack facility

  • The Sonic loop uses adaptive magnet technology that detects ball speed via optos to assist shots that don't quite reach the ramp

    high confidence · Cary Hardy describing technical features explained to him during playtest

  • Licensing restrictions prevent Jersey Jack from using the classic Sega startup sound/logo because it's only licensed for products Sega manufactures directly

    medium confidence · Cary Hardy speculating about why Sonic lacks nostalgic Sega branding

  • Christopher Franchi was originally signed to create custom artwork for Sonic but was restricted to only manipulating Sega's provided assets

    high confidence · Direct chat message from Franchi confirming his involvement constraints

  • A gameplay stream for Sonic is scheduled for Thursday

    medium confidence · Chat confirmation during stream discussion of when gameplay would be revealed

  • Steve Ritchie beat the first level/zone of Sonic during Cary Hardy playtest session

    high confidence · Cary Hardy recounting observations while watching Ritchie play and noting his aggressive flipper technique

  • The first inline drop target ricochets back down the middle if forehanded but is safer to backhand

    high confidence · Cary Hardy describing technical feedback from designer during hands-on play

Notable Quotes

  • “Sonic is a dream theme for me...this is something that speaks to me. I am a Sonic fan kind of guy, alright?”

    Cary Hardy@ 22:58 — Establishes Hardy's personal bias toward the theme and motivation for purchasing CE tier

  • “I was originally signed on to do the Art for Sonic. I was then told I could only manipulate Sega's assets art. Yeah, I pulled it.”

    Christopher Franchi (via chat)@ 30:49 — Reveals licensing constraints on artwork creation and artist decision to step back from compromise position

  • “This is something that needs to grab your attention immediately and hold it for the next minute or so...it's turned into retention.”

    Cary Hardy@ 14:29 — Explains modern marketing approach for pinball trailers vs. traditional storytelling

  • “It's just going to be time. Time will ultimately tell what that's going to look like [regarding the plexi scratching]”

    Cary Hardy@ 18:16 — Acknowledges unknown durability of upper playfield clear plexi despite reported protective coating

  • “I think Black Knight Sword of Black Knight Sword of Rage (Pro) is the way to go...Black Knight 2K is definitely all right flipper.”

    Cary Hardy@ 37:47 — Contrasts Ritchie's design evolution and criticizes over-reliance on single flipper

Entities

Sonic (Jersey Jack Pinball)gameJersey Jack PinballcompanyCary HardypersonSteve RitchiepersonChristopher FranchipersonHarry Potter (Jersey Jack Pinball)gameBlack Knight 2000game

Signals

  • ?

    announcement: Sonic pinball machine officially announced by Jersey Jack Pinball with 1:17 second teaser trailer released

    high · Cary Hardy reaction stream to newly released trailer and discussion of game announcement

  • ?

    gameplay_signal: Upper playfield battle zone against Dr. Eggman featuring interactive dodging AI, challenging ball retention mechanics, and requires constant flipper control

    high · Hardy's detailed descriptions from hands-on playtime: 'you're fighting to stay up there...it's literally a battle arena up there'

  • ?

    design_innovation: Sonic loop employs adaptive magnet system with opto sensors that detect ball speed and automatically pulse magnets to assist shots below full ramp height

    high · Hardy explaining: 'they're able to detect the speed of your ball...tell the magnets this is how you need to pulse in order to get the ball to make the loop'

  • ?

    licensing_signal: Sega licensing restrictions prevent inclusion of classic Sega startup sound/branding and limit artwork to provided digital assets only on Sonic pinball

    high · Hardy speculating on missing nostalgia elements; Franchi confirming artistic constraints in chat

  • ?

    product_strategy: Jersey Jack Pinball used rapid-cut, retention-focused trailer designed for social media virality rather than comprehensive game reveal to generate FOMO

    high · Hardy analyzing trailer editing: 'designed for social media and to get people enough information to create some FOMO'

Transcript

youtube_groq_whisper · $0.448

0:00
Bicentennial Music Thank you for watching. Thank you. What's up? Well, ladies and jelly spoons, welcome to the stream. We're already rocking here. We've already got, I think we're about to creep over that hundred viewer mark, and we haven't even begun to discuss the awesomeness that was released upon us today. Now usually I have like an extra couple of minute timer going.
3:16
That is not the case. So what I'm going to do instead of having that timer going is that we're going to get this show started. I'm going to start a poll just to kind of get a feel of where everybody's at. And while that poll is going, I'm going to make me a drink. Because I think I should do a little bit of celebration here. Because as some of you know, Sonic is a dream theme for me. So, let's get this going. Who all we got in the show going on right here? Let's see here. Let me make sure everything's working here. That's working. Speak the truth upon Sonic. That's all I like to do, guys. I hope that's why you tuned into this. I'm not here to try to sell you a game, mainly because I don't get any kind of kickbacks from selling games. Gage, Gretel, and Sperry G.
4:31
Thank you for watching. I want to see which of the tiers everyone's leaning towards, just out of curiosity. So let's see what everyone's favorite out of the three is.
5:12
And while that's tallying up, I'm going to pour me a drink. No Sega, I know. That is one of my things, and we'll talk about that here in a second. Oh, now usually I would do a complete old-fashioned, but we're just doing straight bourbon here, guys. I just, I guess I don't feel like, but I just use the last bit of my regular Woodford Reserve.
Sega
company
Pinsideorganization
Black Knight Sword of Rage (Pro)game
Ralphperson
?

collector_signal: Poll during stream shows 44% preference for Collector's Edition, 32% for Arcade Edition, 23% for Special Edition among 90 respondents

high · Live poll results displayed during stream with viewer voting breakdown

  • $

    market_signal: Sonic pricing generates pricing pushback from community; Hardy acknowledges pinball cost inflation concerns but willing to pay premium for theme preference

    medium · Hardy stating 'I'm not exactly ecstatic about the price of it either...pinball is getting way too expensive'

  • ?

    content_signal: Official gameplay stream for Sonic scheduled for Thursday following initial teaser release

    medium · Chat confirmation during stream: 'Thursday. Okay. So Thursday there's a stream going on'

  • ?

    personnel_signal: Christopher Franchi withdrew from primary artwork role for Sonic due to licensing constraints limiting creative freedom

    high · Franchi's direct message in chat: 'I was originally signed on...I could only manipulate Sega's assets...Yeah, I pulled it'

  • ~

    sentiment_shift: Mixed community sentiment on Sonic: enthusiasm for theme and gameplay balanced against criticism of overly large upper playfield, artwork direction resembling Toy Story 4, and design familiarity to other Steve Ritchie layouts

    high · Hardy addressing multiple complaints: 'a lot of the flack that the game's currently getting...whether it be the playfield being too large'

  • ?

    design_philosophy: Steve Ritchie's design decisions prioritize functional gameplay physics over aesthetic theme integration; loop position and visibility chosen for mechanical necessity rather than theming

    high · Hardy explaining loop design: 'if they were to cover it up with sculpts or plastics...you're not going to see the ball make the wire form'

  • ?

    gameplay_signal: Sonic features zone-based progression with Chaos Emerald collection mechanics, ring combo systems, Super Sonic transformation gating, and selectable zone order

    high · Hardy describing rules: 'you can use your flipper buttons...Which zone do I want to play?...Once you get all seven chaos emeralds...you hit the action button to go supersonic'

  • 5:55
    All right, let's see here. There is no option for pass. So like I told you, Ozzy, I knew there was going to be people. None.
    6:04
    How about a poll on what looks better from Playfield Design, Beetlejuice, or Sonic? Sonic is the clear winner.
    6:11
    All right. Mirko on CE, Bader on SE, and AE just like Potter. Has there been any Playfield issues with Potter?
    6:20
    If there has, I'm unaware of it. Thank you for watching. Hey, today you've got eight hours of training.
    7:03
    And, yeah, so that made for a very long friggin' day. And so during the training, I can't just watch content and videos, obviously, because that's not going to be good. So I do try to keep up with what's going on via inside. So a lot of hours today just kind of monitoring the Sonic Hype page on there. Still dirty being in there for so long. And of course, my Patreon chat to keep up with what's going on. So, I'm going to do a smoked version of this drink, guys. What kind of wood should I use? We got natural, oak, hickory, beech, pear, apple, and what else do I have here? Ozzy, I tell you what, Ozzy, you choose. Cherry and apple also.
    7:53
    If Ozzy's still in chat. Okay, Acker answered first, Smokin'. Oak? Okay, we're going Oak. We're going Oak, at least on this first class, guys.
    8:10
    So, where are we at on this poll so far? It looks like the majority is going towards CE. I don't know.
    8:47
    Do I not know how to use it? Did I not push it on there? Did I not? Hmm. Is it not charged? Oh, there it goes.
    9:03
    I was about to be very upset. All right, all right, all right, all right. Let's see where we're at on this.
    9:16
    Hole here. So 44% say CE, 23% say Special Edition, and 32% say AE. So a total of 90 votes. Winchester Mystery House for CE.
    9:41
    Nope, says Rapcon. All right, so let us sit here. They see is the top tier version. Okay, so let's get the trailer out of the way. Then we'll discuss this. And I know I stated in my video, you watch that this morning. If you watch that is that I was going to try my damnedest to not watch the trailer and all that jazz because I wanted to watch it for the first time with you guys. Because I was expecting we would get the entire featurette and all of that. But we merely got a trailer. And then I started getting, seeing people chat about it, whether it be on my Patreon or on Pinside, and then I saw that it was only like a minute and 15 or a minute and 17 seconds long, and I'm like, what? I was expecting a longer spiel thing, like with Harry Potter, and of course you had the big thing with Avatar, but I was expecting something a little more lengthy. So, it got the best of me, and like I said, after my eight hours of training, I was like, okay, it's time to get caught up on some of this stuff, so I'm a little bit more in the know about what's going on.
    10:47
    So, let's watch the very short teaser right here. Sphynx of the The sun is deep. I love this song. Chaos Emeralds, Monkey Ball.
    11:45
    Gotta go fast. Behold, my latest creation. Hey man, you're going down! 50! Got it!
    12:08
    Alright, so, how do we feel about this trailer slash teaser? And I'm going to be real with you guys, like I always am, was... Okay, look, as someone who does filming a pinball machine that likes to get particular shots and wants the machine to look good, filmography-wise, editing, well, on the editing, but filmography-wise and the way the shots look, top-notch. You can't deny that there are a lot of shots and the way that was filmed for the parts that you can see really well was done extraordinarily well. No doubt that. Would I wish that we get a little bit more of a slowdown and get us a chance to absorb it? Yeah. That was a, it's like, it's nonstop, just like, ooh, ooh, this is all the goodness and all the greatness, and you don't get a chance to, like, really soak it in. And I'm seeing it already in chat that a lot of people were slowing it down to get a, to really soak it all in. And so I'm like, why was it done this way? And I start going, and I could have reached out. I could have called the man that did the editing, but I assumed that he was going to be busy dealing with everything with all the launch and stuff. But I'm not trying to make excuses. I am merely saying, okay, what was the objective of this? This is something that I feel like was definitely designed for social media and to get people enough information to kind of like create some FOMO to get the game. Thank you for watching. And that is due to retention, guys. That's what it's come to these days because a lot of trailers, they kind of want to tell a story and kind of build something up a little bit and then show you the good stuff and then leave on a cliffhanger to get you excited for it. We can't do that these days. What it's turned into is that it's something that needs to grab your attention immediately and hold it for the next minute or so. And I get a little bit of crap from like me having two different cameras and switching from one to the other. And one of the reasons why I do that is to help with retention. It kind of gives you a different viewpoint or whatever. So if I want to change the other camera, I can do that to kind of make it a little bit more different. So you're not watching the same image or the same position of me over and over again. Now, I wonder if anybody's already caught something being different behind me back here. Something's missing.
    15:07
    Going back to camera two. All right, let me get the chat up here and get caught up on what's going on. Kerry hammered again. No, no, no, no, no, Franchi. I'm not getting hammered again, but I'm starting to drink.
    15:25
    So what this video that was a minute and 17 seconds was designed to do, and I would like to think if that was the goal, then it was accomplished. It was enough to get people's attention, to watch it all the way through, and to build up some hype.
    15:43
    And whether you like it or not, like you've already seen in chat, people have been watching it in slow-mo, 25% speed, or whatever, to study everything that possibly could.
    15:55
    Now, are we going to get eventually some gameplay? I thought there was a stream going on tonight. Correct me if I'm wrong. Is there a stream going on right now for this game? No.
    16:05
    I want to say I thought someone posted that there was going to be some sort of stream going on today.
    16:14
    Am I wrong? Am I crazy? I thought that was really shared somewhere. No? Okay. I'm wrong then. All right then.
    16:22
    Maybe it's tomorrow or the next day, but I want to say it's pretty soon. Thursday. Okay. So Thursday there's a stream going on. Alright, so this is a common thing. I'm wondering what it's going to look like if that upper playfield gets scratched up or cloudy. So this is honestly a very valid point in question right here. What's it going to look like after a lot of plays? And so let me tell you from my perspective whenever I first walked in at Jersey Jack to see this game. You're going to think I'm stupid, but when I first walked in and looked down at the playfield, I was confused Thank you very much there.
    17:25
    How's it going, man? The topper was awesome. Thank you for watching. Just a heads up. I'd like to get there and get some more time on it. Coded or not, yeah, but this is what I was leading to, Adrian.
    18:05
    Yeah, so I'm guessing on Ken Cromwell and Greg, we're discussing this, that Plexi is supposedly coded with something that's supposed to help it from getting scratched. And in the end, guys, it's just going to be time. Time will ultimately tell what that's going to look like. Thank you for watching. Right before your visit. Maybe. I don't know. I didn't bother to ask. But it was damn clean when the one that I played.
    19:01
    Can you actually enjoy the topper when playing? I don't think so. I mean, because there's not much time for you to look up, guys. This is a game that you're constantly going to be moving. It's just constantly going. The only time that you're going to get a moment to, like, take a breath is whenever you complete an act or a zone or a level, a mode, whatever you want to call it. Whenever you complete one of those and it does the whole...
    19:29
    Yeah, I know the entire tune. But like it plays and it gives you a score ranking from like F or whatever or C all the way up to an S tier. That's the only time where the game literally stops and you get a chance to kind of like stretch and whatever. And then once that completes and it gives you your score, you initiate battle mode. And that's whenever you go into fighting your Dr. Robotnik or Dr. Eggman. Let me get this straight here, guys.
    19:58
    I've always called him Dr. Robotnik since the game's inception. That's just what I've always known him as. And I didn't start hearing the term Eggman until the Dreamcast version, which I thought was weird. And I looked at it, they're calling him Eggman because it was considered an insult because he had a body shaped like an egg or something. But I've always just called him Robotnik, and I'm going to continue to do so. I wasn't a part of the design or anything at Jersey Jack, so I don't have to call him Eggman. But evidently, that's something that they have to do in all their content is call him Dr. Eggman.
    20:31
    Yeah, the video did not show flow, because you don't get much in that video, guys, on how the game plays. I'm completely with you. It leaves a lot to the interpretation on how the game really shoots. Springer, coming in with the $2. Very much appreciated. Thanks, man. I thought it was going to be a He-Man, no.
    20:50
    And so, where the heck did Eggman come from? He's always been evidently, since the beginning of this time, he's been called Eggman. But I've always known him as Dr. Robotnik, personally. And that's what I'm always just going to call him.
    21:07
    When you get your picture taken, are you a Sonic face? I don't know. I think it was just like with Potter. Like the picture got taken at the end of it, and it's the usual thing, but I don't think your face is on anything like that.
    21:22
    Because I did beat Richie on one of the games I played with him. I'm not bragging too much. He's already said that he's not a great player kind of thing. But I did beat him by like five million.
    21:38
    It's like Bowser and King Koopa, interchangeable. Yeah, and I'm kind of with you on that one. And so, yeah.
    21:47
    Thoughts on charging up Sonic with flippers. Okay, so in regards to this question right here. Well, first of all, guys, let me completely clear the air on this is that I am a Sonic fan.
    22:00
    So, am I going to be biased? Is there some bias here? Yeah, there is. But I'm still going to be very objective about what I like and what I don't like. But what's pushing me towards the CE is the topper looks great and I'm not a topper person, but I'm mainly just a really Sonic fan. It's just something that's embedded into my childhood. While a lot of people were playing their Nintendos and their Super Nintendos, I had a Sega Genesis and I spent a lot of time playing all those and I think I've shown them before.
    22:41
    Like all, where's the camera at? Right here? Dammit. Like all the actual cases and everything of all the originals, Segas, Genesis versions of S.
    22:58
    So, I'm not just sitting here blowing smoke. I am a Sonic fan kind of guy, alright? So definitely this is something that speaks to me. So you're saying you're a bottom person? Sperry Pintball. Thank you for watching. Bane, Eilish, and Eilish. More time or something like that.
    24:41
    You beat a 90-year-old man. Yeah! I'm bragging about it. Yeah! Beating a 90-year-old man. Not 90. Let's see here. AE is a great price. SE for 2K more is pretty good for all the extras. CE for 3K is a more pricey for what you get. Yeah. And trust me, guys. I'm not exactly ecstatic about the price of it either. I've always been somebody that's just like, ah, pinball is getting way too expensive kind of thing. But this is something, like I said, since there is bias and emotions involved in a theme like this, then yes, I'm going towards the CE.
    25:18
    Ryan, Sonic, or Richies? Now, this is a damn good question, guys. Because as much as I love what Ryan did with his homebrew, because he was hitting nostalgia hard, Thank you for watching. This has been a production of Ssick, Ssick.com. I push you and encourage you to reach out to your local distros tomorrow if you haven't already. If you're within driving distance, reach out to your local distro, figure out when they're going to get their display model, and play the game.
    26:47
    I think a lot of the flack that the game's currently getting right now, whether it be the playfield being too large, the clear of the playfield, they don't like that, or you're seeing a lot of familiarities and other Steve Ritchie layouts. Yes, I encourage you to play this game.
    27:04
    Because that's another reason why I'm going for the CE, because I've already played it. So it's like a done, I'm like, I'm sold. I'm like, I'm good. I'm excited about the gameplay.
    27:13
    Are you doing gummies? No, I'm not doing any gummies tonight, guys. That would be bad. I'm not. Now, am I hungry? Should I probably have had dinner before I start drinking bourbon? Yeah. So, let's talk about one of the things that I do not like about this game.
    27:34
    And honestly, it's just going to go right to the heart of this, is the art. This is something that I was, when I first walked in and saw the game, I immediately thought of Toy Story 4. I was like, hmm, the amount of blue that I'm seeing, the obviously assets that were submitted from Sega for them to put together and orient them correctly kind of thing, provided assets. Seeing all that, I was like, hmm, getting Toy Story 4 vibes here, guys. But I was like, well, it's Sonic, though. But I started thinking about this later on today, and I was mentioning it to my patrons. And I want to get your feedback on this as well. I can see them doing like the lower tiers, doing provided assets for art. But what about, and I'm curious of why, and I'm sure obviously there's licensing issues, and that's one of the reasons why they don't have the nostalgic classic Sega, whenever you boot up the game. That was something I was like, come on. That is, I would plead, if someone knows somebody at Sega, they need to know how important that is to those of us who grew up with Sega, and we need to hear that. But supposedly, that phrase and sound and everything is only on products that Sega themselves produce.
    29:03
    That's why they can't put it on the pinball machine, because they are not producing the machine. It's Jersey Jack.
    29:10
    So, yeah, Toy Story 4 artwork, that's not great. Yeah, so here's my thought on the art package. It's like, okay, I can see you doing the provided assets for the lower two tiers. But for the collectors, this is where I feel like, especially when you see, like, the Harry Potter collector's edition, why not make the collector's edition really towards the collectors? I say collectors meaning those of us who remember Sonic playing it 35 years ago and grew up and like adore this iconic character.
    29:48
    And how would you go about doing that? That's one thing they did with Harry Potter with the CE is that the art was done by the actual artists for like the books. So it's like, okay, well, how could you do that with Sonic? Like how about, I mean, obviously you don't have like artwork for Sonic going back then. But what about doing something in regards to like Guns N' Roses, how they did that? Like the albums or was it the posters? What about a like a scrapbook style or a compilation thing where it's like the covers or the books or basically the cover art for all the games? That was concert art. Yeah. Something kind of like that. Basically all the artwork to all the games kind of across the cabinet. Maybe even a little stylized. All the way up to the newest one kind of thing. Because this is like a collector. You're leaning towards someone that really cares about this property enough to where you're spending $15,000 on it. It's like this is someone that obviously cares about it. Let's kind of cater towards that.
    30:48
    So here we got Franchi. I was originally signed on to do the Art Personic. I was then told I could only manipulate Sega's assets art. Yeah, I pulled it. And Franchi, I completely agree with your decision to do that. Thank you for watching!
    31:32
    This is what I have an idea of doing. Correct me if I'm wrong. All right, Sonic would have been great on P3. The screen would have covered lots of games. Yeah, and you think that, but maybe Sega would still be like, no, we only want this represented kind of thing. But I feel like having like a cabinet that fully represents the entire history of Sonic wrapping around the game, I think that would have been better for the collector's edition, in my opinion. Thank you for watching. The Saga Genesis Bane, Eilish, and Eilish. Thank you for watching. Shockingly, that is great. So I don't think I have any complaints in regards to that. I did have questions on the layout and certain decisions that were made, one of them being the loop. And there are complaints about the loop and the way it looks and the positioning of it. But the main point behind this, guys, is it's at where it's at and it does what it's doing because of physics. Thanks for watching. Rushing that thing through, going down playfield, there's still that small chance that it may not make that loop.
    35:33
    Can you talk about the upper playfield? And if it gets boring, it's gigantic and oftentimes upper kiss of death, especially for flow. Delt, what's going on? Yes, I did see some of your comments on Pinside. Look, when it comes to the upper playfield, it seems bigger than it actually is. Like, is it a good chunk of it? Like, yeah, it's taken up about half of your play field, maybe a little bit less. It's right there on the cusp of 50%, I would say. But when you get up there, it's like, it's literally like you're fighting to stay up there. There is no like you're up there and you're up there for a long time kind of thing. And the shots when you make them, they come around and it's literally a battle arena up there. I do not see that getting bored. If you take it back to, let's say, Black Knight 2000, and I'm going to probably spoil the Black Knight 2000 for a lot of you out there in case you haven't caught on to this. There's a reason why I bought that game. One, I love the music for it, and I love the gameplay. But once I had it here for a while, I realized that game is 80 to 90% right flipper.
    36:40
    Think about it. Think about it, guys. It's mostly right flipper over and over again on Black Knight 2000.
    36:51
    And it got old. But when you got up there on Black Knight 2000, it was kind of a battle to keep it up there by nudging off the bumpers to feed your flipper to hit that drawbridge again to eventually lock a ball. This is going to be a battle when you're up there as well when you're fighting Robotnik and he's up there moving around. Bane Ewan and I not sure if they got it detected that when you hit the flipper buttons he knows that you trying to hit him so he like dodge your attacks he like move up and up to where you don hit him and it just like oh you asshole kind of thing But it going to be a battle when you up there Black Knight Sword of Rage that upper play field in my opinion compared to Richie other upper play fields was a little weak I felt like it was a very single mech and a target and that was about it Whereas like his Black Knight and his original Black Knight even World Poker Tour you had a lot more to shoot at a lot more going on Whereas, like, Black Knight Sword of Rage was much more simplistic and not fun to me. I think Black Knight Sword of Rage Pro is the way to go.
    37:52
    Yeah, Black Knight 2K is definitely all right flipper. We had to pull it from the leagues. Yeah, it's one of those where I was telling the wife, baby, I love the music and everything, but I'm getting tired of just hitting this right flipper over and over again. And I think definitely with Sonic, you're going to be fighting to keep that ball up there. Thank you for watching. This is a common question I get all the time. What flows better, HP or Sonic? Now, I've got a shit ton more time on Potter, guys. And people are asking me, which game do I like better, Harry Potter or Sonic? And honestly, Harry Potter is going to be a tough game to beat. And with the only amount of games that I've got on Sonic, it's not enough data to really confirm for you. But as you can surely tell by now, these games are completely different on play style. Sperry Pintball Okay.
    39:41
    Is the Sonic Loop shot high speed like the HP Death Eater shot? High speed. It is very quick. It goes through that loop very quick, and it has to to make it successfully. But here's the cool thing about that. Even if you don't quite give it enough oomph with your flipper to hit that ramp, I'm guessing if it hits the sensor, the opto that's on there, it'll still grab the ball and launch it through. So even if you don't quite make the ramp all the way up to do it, the magnets are going to assist you. And that's where I first stopped when that happened. I was like, hold up. I didn't hit that ramp very hard, but it still like went flying through there. And then they told me, yeah, we got magnets and they have optos in these magnets. Basically, these two optos, you know, technology guys, they're able to detect the speed of your ball. And then they're able to basically tell the magnets, this is how you need to pulse in order to get the ball to make the loop and do its thing. But it comes back to your right flipper damn quick. And that's part of the reason why I know I've heard the people talking about how the loop should look more sonic with the checkered pattern and be more true to theme. Don't get me wrong. I would love more theme integration in this game. I don't know if they're going to be able to do it better than what Spooky or even Barrels of Fun could do when it comes to theme integration. But I think the reason why they have done it the way they've done it is because if they were to cover it up with sculpts or plastics or whatever to make it look more sonic, you're not going to see the ball make the wire form. It's going to be like, why even have it if you can't see it make the loop, in its current position at least. Now, I can see it being somewhere else in the game, up in the center. Yeah, that's a design choice on Steve's part. But where it's at, you can't really do the full checkered pattern thing to cover it up.
    41:39
    Let's see here. So, which turns are blowing you, blowing out to make room for Sonic? Probably all of them.
    41:52
    Just saying. Give me some quarters, baby. Are the SE editions worth the extra 2K? That's up to you. I mean, for me, like I said, the reason why I'm going towards CE is obviously the bias towards the theme.
    42:11
    And I like the extra fluff with the topper and everything. But if you're like me with Harry Potter, you don't really care about the theme, and you kind of don't really care about the topper or the extra sparkles, all that kind of stuff, you just want a good shooting game, then AE all the way, guys. No question. That's why I suggest you guys get out there and play it to confirm that this is a game that you're going to enjoy.
    42:34
    If you try the loop without even charging up via the flippers. See, that's the thing is that the spin dash feature that they're highlighting in some of the video footage that you've seen, it's not every time. You have to basically earn the spin dash by doing something. Otherwise, you're just making it normally. But at some point in time, I'm guessing when you've done enough something that you're going to have the ability to do a spin dash. And the first time I saw the spin dash get done by Richie, I was on his right side. So I couldn't see exactly what was going on. All I know is that he beats the shit out of his machines when he's playing them. And I didn't want to do all that because it's not my game and it was so pretty. But he was just beating the crap out of the flippers when I saw him make that right ramp. And I thought the ball was stuck. Sperry House, Evil Dead, Hary Potter. That first drop target for the inline drops, if you forehand that, be prepared for it to ricochet and come probably straight down the middle. It's a much safer backhand. Now, the next two targets, yeah, go on forehanded, but that first one, it comes back quick.
    44:37
    And it happened like twice, and I was like, okay, I think I'm going to backhand that. And Steve's like, yeah, it's much safer to backhand it. I was like, okay.
    44:45
    Did you beat Eggman? Was it satisfying? Yes, I did. I got two emeralds. I battled them up there, and yes, it was satisfying, and that was the game that I beat Richie on.
    44:58
    It's always, like, satisfying, because you get the sound effects, and then you, you know, then he basically goes back to his garage in defeat, and the ball, like, drops back down again for you to begin your next level kind of thing, or your zone. But you can choose whatever zone you want to, guys. You can start, when the game first starts, you can use your flipper buttons and just kind of go, Which zone do I want to play? And you can choose it and start going. And then after a while, you reach a certain checkpoint, and you're like, you know what, I'm going to try another zone. It basically keeps your current progress on that one, and you go to the next one.
    45:32
    Or you can just stay on one until you complete it. Four screws to remove the upper playfield, but to remove and replace the polyplastic entirely would probably be an hour or two to move over everything. I'm curious, I mean, it seemed like on Ralph's video, which if you haven't seen Ralph's video yet, I recommend it for if you want more footage of what the game looks like on the upper playfield and how it shoots. And just in the game in general, how it looks and everything. I think it's a really good one.
    46:00
    Let's see here. Those yellow and red springs on the upper playfield actually work as expected. Yeah, they do. You get the sound effects and everything.
    46:08
    Which powder coating do you like better, red or blue? Thank you for watching. How do the three inline drops work? The same as any other inline drops. You knock one down, it stays down. You knock the next one down, you knock the third one down. Once you knock all three down, you go up there and it basically holds your ball. And I believe that's how you collect your first Chaos Emerald. And then once you collect your first Chaos Emerald, for me that I can recall, it's been over a month now guys, I'm going by memory. It basically starts like a chain hurry up thing where you can get more chaos emeralds by making particular shots that are flashing to get more chaos emeralds. Because I know I got like my two almost like back to back. And that's what helps you get a higher score on completing your levels is how well you perform on collecting chaos emeralds. And I'm going to assume that once you get all seven chaos emeralds, if it's like the video game, if you have all your chaos emeralds, If you get at least 50 rings, then I'm going to assume that you hit the action button to go supersonic. And then eventually your rings will drain down. And the only way you're able to collect rings on this game, if I recall, is by combo shots. So you'll make an orbit, you'll hear the da-da-da-da-da-da. If you're collecting rings, and then you make another shot. And as they collect more rings, and you just, that's what kind of like, oh yeah, that's that sound effect of like, yeah, getting those rings, those combos. It's highly encouraged to combo to get those rings. Raph, thank you very much, man. Value comparison, Pokemon Premium, Transformers Premium, Totem, or Sonic Arcade, anything else from 2026, who did it better?
    48:46
    I think the game that's not being talked about at all is the remake of Totem right now. No one's talking about it. It's just like, yeah, the game's out.
    48:59
    Pokemon Premium, no. Thank you for watching. I would go with Sonic Arcade. Yeah, Pedretti killed their rep with a really bad funhouse build that felt cheap and shot badly. Yeah, see, that's the thing. I think that's what's working against them is that they've got something to prove now. That game's got to get out on shows or somewhere for them to start building up a reputation.
    49:51
    Bring on Yukon Yeti in the P3 game for me. I know I've got to hit up Chris. Kerry, are you concerned that Sonic's dead-end shots on the main playfield? What is the dead-end shot? The one that's on the far left?
    50:17
    Any video modes? I didn't get to a video mode, so I can't tell for sure. As far as I know, I don't think so. What countdown music or effect do they use? Do they use the underwater breathing sound? Man, if they... If anybody knows what stress feels like,
    50:35
    it is that moment when you're underwater in your Sonic games and you're hearing that... and you're watching that countdown and you're just like, where the f*** is a damn air bubble? And you're just like praying for an air bubble to finally come out of the ground so you stay alive. That's stress. And for those that know what I'm talking about, you know what I'm talking about. But I didn't get to a portion where I heard any kind of sound effects Sperm of the Dead Bicachu eating up all the code updates. You can say, okay, well, it's right there. It's lit pinball.
    51:56
    That shows you the print quality right there. It's still intact. Hey. Good job there, man. That's a solid print. I was worried. I'm like, man, I hope it didn't like the tail break off or something.
    52:15
    Pikachu. Yeah. And not only did he make this large one for me to show up here, just because it's hilarious. He crafted me three smaller versions for the kiddos, one for each of my kids. Did my phone die?
    52:32
    Now, I'm only giving a shout out because it's on stream right now, but a big shout out to Chris Buckland for joining Patreon right there. Very much appreciate it, man. Chris. All right, let me find the picture of the three little ones that he printed out for my kiddos, and I'll show it to you as well.
    52:54
    But get over here. Kind of hard to see with that camera and the way it is, but yeah, I got three small ones like that, one for each of the kids. Because I showed them and they were like, oh, it's so cute.
    53:08
    Does the Extra Life music play when you get an extra ball? I never got an extra ball, but I would like to hope that you would hear... I would hope so.
    53:21
    Did you play Casino Nights mode? No, I did not. Podcasters get everything. We'll get you on here again, Franchi. Like, yeah, you got to start up your super awesome show again, man. Yeah, I do agree. Transformers, to me, looks like one more Marvel-style cartoonish pinball Stern Pinball LLC, Sperry House, Evel Dead, Hary Potter. But for those that are not aware about this, and before I read this, I am not confirming that this is 100% true or anything. This is merely just, you know, information that has supposedly been spilled out in regards to what's going on with Stern and Transformers. So, again, stressing this, I'm not stating this as factual, but this was something put out in public for all to see. Optimus was rad. When you walked up to the game, Optimus was in truck form. Once you hit the start button, the light show would start and Optimus would transform. Another reason this was so cool, when Optimus was a truck, the trailer would create a loop that was repeatable with the upper right flipper. The parts to finish Optimus were on the way out. They needed to get in deposits from pre-orders to take care of the bank loan before they defaulted. So George called an emergency meeting to figure out what to say about Optimus not transforming. He said nobody would notice or mention it, but the team pushed back saying that it was so obvious that Prime was supposed to transform, it would cause a PR issue. The parts for Optimus finally came in after release, all 3,000 of them. The team went to install them and Optimus totally worked and it was badass. Yes, it's a story of unfortunate events of what could have been, but I think we will still end up with a good game.
    55:42
    Again, I'm not stating that it's factual, but that has been shared, and it's out there for those that were not aware of that. But yeah, Kale from Electric Bat, that was posted on...
    55:55
    Okay. Oh, yeah. I mean, like, and obviously, I mean, it's... So let's just say that is true. It's like that's definitely not information that you want to get out into the public or anything like that, especially if it's not true. Because it just it's like it doesn't look good kind of thing. It's just like what? Like defaulted on a loan for what's going on kind of thing, especially when you're here and people are getting fired and laid off like, oh, what's going on, guys? I think people don't understand how much, and I can tell you right now, ask any other pinball leader, manufacturer, do they want to see Stern fail or go under or whatever, downsize? No.
    56:46
    Every other manufacturer wants Stern to do good, because when they do good, they also do good, because they're one of the reasons why parts are as cheap as they are. Because a lot of these manufacturers utilize the same people to get parts.
    57:05
    Stern fired Kale's Pride and Kale gave Gomez the Big Bird. Oh, man. I love 16-bit Sonic, but kind of mad on the new age. Any thoughts on this for the game? I'm missing something. And see, guys, trust me, I'm right there with you in regards to loving the... The old 16-bit Sonic. That's what I'm most familiar with. I mean, I've played a little bit of the games in regards to the new generation style, especially Sonic Generations because it was rehashing a lot of the levels and music that I was accustomed to hearing, but I believe it was definitely an improvement upon it. Like, they took the levels, you still had the same audio, you hear it in the trailer, you still hear that iconic music. Yeah, it's a little bit different, but it's still iconic enough to where you recognize it. Like, do I want 16-bit? Yes. Would it have been as pretty as, like, you know, what they've currently got? I don't know. That's very much up to debate. Franchi, I would love for you in your free time, because I know you're a couple of games ahead on Spooky's releases. You've got some time on you.
    58:13
    I would love to see some rough drafts of Sonic, just out of curiosity. Springer, Breaking News, American Pinball hires George Coman. Thanks for the two bucks, Trigger Man. Much appreciated. Where can we buy blue pinballs? I do not know off the top of my head, but I am pretty sure whoever crafts these are going to sell quite a bit, and they will do pretty well.
    58:39
    Kerry, one of the only folks to tell it how it is, and is in nobody's pocket. Yeah, I mean, now as some of you have probably already noticed, like, I don't have, like, any of my own footage of the game. I mean, you had, like, Ralph that got to go in there and do all kinds of filming and everything. I was one of the ones that got to play it, and my phone was confiscated. Could not do any kind of filming of sorts. And there's a variety of reasons behind this, and honestly, I'm still surprised that I even got invited. I'm very thankful and feel very privileged to have been invited to play their upcoming game, And they put enough trust in me to not, like, divulge, you know, sensitive information and everything about this kind of thing. So maybe this was my trial run to see if I was going to end up spilling the beans, leaking stuff or whatever and screwing them over on this release kind of thing. So who knows? Maybe the next release I'll get to do something. But I don't know. I'm not I'm not like, you know, putting money down on that or holding my breath or whatever kind of thing. So we'll see.
    59:43
    Like, you know, I know a lot more than I let on, guys, because, you know, I like to give feedback on stuff. And then, like, I think Jersey Jack is the, like, the one company that I don't really have a great relationship with. And for those that have watched my channel long enough probably know why. But we're going to see that some sort of relationship can be crafted kind of thing. But I'm definitely not going to be like, this is a great game because they made it. Thank you for watching. I've been lurking a while driving home Transformers. I'm like, hey, give me just your name. That's the hell that all he's going to die on is that Transformers L.D. He's just like, he's like, I have the game of the year kind of thing. But I was relieved after playing the game and my session being done. I was like, good. I'm just glad I would have been so disappointed to play a game that just shot poorly or I felt wasn't. I would have been like, damn it guys. And I would have been like not looking forward to telling you guys that I don't like the game, but I played it and I was like, well shit, I've got to make room for a Sonic CE because I sure as hell want that topper up there. And I know that my girls, they really enjoy Sonic as well. Jurassic Park is on the chopping block right now. And Charlotte, she loves Jurassic Park, and for those that might have watched the video when I first brought the game home, she was super stoked about it, but she's also a really big Sonic fan as well.
    61:52
    Alright, you think Stern is pissed about losing a Sega license like Sonic since they used to be owned by Sega? It's like, now that we've got Sega, we've got Sonic, someone needs to do Mario.
    62:06
    It's like, come on guys. Starring Sleek Racer, Smear, and Steven Spielberg. Let's see here. Sonic of the Loop. They did the homework. Every time I see TF, Transformers doesn't hit me. I think it says, like, the fuck. I'm like...
    62:55
    Mario Kart or Smash Bros. I am more of a Mario Kart person than I am a Smash Bros. person, personally.
    63:05
    I'm pretty competitive, honestly. Thank you for watching. And as well, for those of you that have followed me and watched my content over the years, like there is, especially with like WIC or whatever, there's times when I got really emotional and really pissed off about certain decisions that like Stern or even other manufacturers would make. But I've just kind of like just come to the like acceptance phase of just like this is what they're going to do. This is just how they make their games. And fine, if that's what they want to do or that's what they feel like they need to do to be successful, then you do, you boo. So it's like, I understand if like Stern's like, hey, we're doing this theme. It's like, okay, what do you expect? What am I expecting out of this? I'm expecting us to get a code that is going to be about 0.8 or so. That needs a lot of work. I expect a lot of cheap, like flat plastics and everything. Not much theme integration. But Stern is going to provide you a game very fast. They're going to provide you a game that's going to be very reliable on location. There's pros and cons to it. So you kind of got to choose, like, what do you want kind of thing. And so it's like I've just learned to accept what each manufacturer has when it comes to pros and cons. And you just have to weigh those out and figure out what's best for you.
    64:56
    Kerry, you play Sonic Mania? All right. Thank you for watching. And so, like I said, just look at every manufacturer and decide which one works best for you. It's like, okay, so Stern's known for having high volume games that are very reliable on location, getting the games out very quickly to people. Online integration when it comes to their Insider Connected, then you've got like Spooky that's going to nail it on art because their ace up their sleeve is Christopher Franchi. And they prioritize theme integration probably above everything else. I kind of wish they would prioritize better layouts.
    66:02
    But, again, you've got to take the good with the bad. And eventually manufacturers will learn, get feedback from individuals like myself, and improve over time.
    66:17
    Now you're just getting show-offy. Sonic Mania is $1.99 on Steam right now. I just bought it and I'm playing it. Dude, it's a great game. I think you get a touch of new with a very large amount of old in there. Do you think you will like Sonic more than Goonies? I don't know. We'll have to see. We'll have to see, you know, if that's what they're working on kind of thing.
    66:46
    But we'll have to see. Beetlescoot. There is a lot of stop and go on Beetlejuice. Without a doubt. If you had to place this pin on the pin side top 100, where would you put that? I can't. I haven't even put, like, Harry Potter on review-wise. I score it very high on my review cycle stuff. It's up 9.3. But it's like I don't have enough knowledge on the code or anything to really rank this game and review it properly. I can't say that for sure.
    67:18
    Sonic or Winchester? Sonic. Like, I look like I'm blunt about these when I play these games early and I'm right there, the manufacturer like David Van Es was right there when I was playing Winchester and he was asking me how I was liking it. And I was like, dude, it's not a game for me. I just it's not for me. I mean, I see that there's going to be definitely people that are going to enjoy this, but it's just not a game that caters to me. It's not my play style to each their own guys. That's I've said that many times. I feel like a broken record sometimes, but it's just like to each their own. What's going to be my things that I don't like is going to be like your honey. It's going to be great. That's why I can't tell you for sure. Sonic is an amazing game. You're going to love it because you're probably not. It may just not be the kind of style that you're accustomed to or like.
    68:09
    I have no urge to play Transformers again. It's not like it's a bad shooter or anything. No, it's shot fine. But I don't have that urge to, oh man, I got to get some more time on it. Sonic, I've got that urge to get more time on it. Harry Potter, I had more urge to get some more time on it. For me, that's how I know that I'm going to like a game. That if I play a couple of games and I go, I want to go over there and play some more on it. You know, it is something about it speaks to me. Thank you for watching. I'll put it right next to HP and I'll put a shit ton of time on it, learn the code, and we'll see where it holds up at.
    69:15
    I'm curious too. Nobody agrees with anybody else on Pennside like, what's your favorite color? And you're going to get the people that are like, what's color? Like I said, I was muddling through Pennside today for the longest that I ever have. And it is just like, man, and to think that there's people that just like do this every day, that get on there and just wait for someone to comment and immediately reply back or whatever. I'm just like, no, no. But if I had to choose between my training class that I had going on today or Pennside, it's a toss up. It was a toss up. I'm like, well, it's this is all stuff that I already know in regards to training, but it's a refresher course and everything. So I'm like, whatever. And I was just kind of curious of what everybody was thinking about it. And I think definitely once people get out there and they actually stand in front of the game and play it and realize, OK, the play field up there is not like taking up the entire play field or anything or OK, this is how the shots feel. This is how this game shoots. Things are going to change. And I know people are saying like, oh, they copied off Pokemon or vice versa. You got to think this guy, these things take two years to build. So they probably started this game around the same time. And it just happened to work out where they both have a section up the middle that's kind of like an arena battles style. But I do believe that Jersy Jack nailed it much better than Stern did.
    70:49
    And you wouldn't think that that shot straight up the middle on Sonic would be difficult. Like, oh, it's just straight up the middle, Cary. No, it's actually a little harder than you think. Thank you for watching. Yeah, four years. Good Lord.
    71:33
    Junkyard did it first. All copied from them. Like, that's the thing, guys. I don't know when they're going to share this, but, you know, they requested testimonials from me, and I'm pretty sure anybody else that played the game earlier. And I say it in my testimonial that, you know, Richie brings a lot of familiar with a touch of things that haven't been done before.
    71:54
    Because it's true. You look at Sonic, and you're like, well, there's World Poker Tour. Okay, there's a little bit of the getaway. Okay, there's a little bit of a Black Knight 2000 sort of rage. I mean, yeah, there's a lot of like Richie that's in this game. I mean, if you can look at this game and you play it, you're going to be like, this is obviously Steve Richie design.
    72:16
    Damn, you blab too much and my best jokes just scroll up. Sorry, Franchi. Oh, I gotta I gotta get you on here sometime, Franchi. We can shoot the shit. Thank you for watching. Okay.
    73:02
    That sucks. Let's say, has anyone seen what the assets are for what? Oh yeah. Stop blabbing. Frequency of spin dash magnet pull buildup. So, I guess I need a little bit better explanation of your question there. And yes, that is a fat Pikachu, Don. I showed it off earlier.
    73:28
    Like, what's on the screen? Oh, so when you're doing the spin dash, the only thing that I can really remember, it's on the retro route video, I want to say, where you'll see what's on the screen. Like I said, if you haven't seen the retro route video and you want to see a little bit more of an upper playfield game, playing a little bit more behind the scenes stuff, then I do recommend that you do watch it. There's a lot of good footage and you're going to get to see what the game looks like really close up.
    73:54
    Route phase 2. You can watch it at a faster pace, but if you want to see what things look like up close and how the Robotnik mech works and looks and everything, then I definitely recommend that you give it a watch, guys. I think Director Ralph showed evidence of video mode. I'm hoping there is. I think that you could definitely integrate a side-scroller of Sonic because you really just need left and right and an action button to jump.
    74:25
    And who knows, guys, they're still working on code. They may be able to implement some more nostalgia stuff. I would like to hope and this is one of the benefits I guess with Eric being so close to Harry Potter and such a big fan that I pretty sure he was able to plead a good case to Warner Brothers on getting certain assets I don't know if that is the case for this game, pleading to Sega. Like, please, can we have this? Your fans of the property that you created 35 years ago would really appreciate having this within the game. Something so small it's crazy, but it would draw a smile to the fans so much that when we first boot up this game and it loads into Sonic, we hear Sega. It's stupid. I completely get it. I understand, but we're talking like you're hitting fans. It would be just a small touch of appreciation. Thank you for watching. Over like 8,000 some odd views when I last checked and Ralph's only got maybe 2,500 when I last saw it. And Ralph's had a much more production quality and everything going over the game a lot better. That's just my opinion on it.
    76:14
    So, I did this for my patrons out there and it was a video slash podcast that eventually went off the rails because I had a gummy that hit hard. And patrons in chat know what I'm talking about. But the discussion was in regards to calling Stern the MVP of pinball. MVP.
    76:40
    And you're thinking like, oh, yeah, most valuable player, whatever. Like, no. Minimum viable product.
    76:47
    Give me some quarters, baby. And if you think about it, guys, you'll be like, well, that vote's pretty much true. Thank you very much for the $2 down package slash call-outs. Nobody talked about it yet. And that is because I think if you are a big fan like me, you're going to wish that there was a little bit more nostalgia on these call-out audio. I'm a big pusher for audio. It's very important to me. And for me, I didn't hear enough nostalgia. Like you get little hints of it every once in a while, but it's like, I guess I'm just expecting more 16-bit type of audio. But they are, Slash is doing a lot of the music in regards to like the newer sonics, the guitar riffs and everything.
    77:39
    Like the Dreamcast song that everybody's pretty much familiar with and everything. Okay, Grandpa. Call me Grandpa. I'm not there yet.
    77:51
    Uncanny Layout is so sick for me. Everything works perfectly ours. Yeah, I'm not good enough to worry about code yet. Yeah, that's the thing. For me, I love the layout of Uncanny, but from what I'm told, because I don't know the game that well in regards to code, I'm being told that code is horrible for that game right now.
    78:09
    Do I love the layout on Uncanny? Yeah, it shoots great. Stern is number one for numbers produced, but number four at least for impressive games. Yeah, like I said, minimum viable product. What you're getting is an uncooked product whenever you get your game. Code-wise, just enough to satisfy a lot of people that are especially on location. Like, I just want a good shooting game. You're going to get it. If you're like, I really want a game that's got full theme integration, all the assets, Yes, all these other little things that would make the game just be really good. You're not going to get it with Stern. You're just not.
    78:53
    But you're going to get a lot of other little perks that come with Stern. I mean, I'm not saying they're horrible. Pinball can be like, no, it just depends on what you're looking for in a game. Like, I want games to come out quickly. I want the code to be playable. And I want the, you know, insider connected. Okay, then Stern's probably the one that you should go to, kind of thing. The code was so boring and uncanny. Yeah, but like I said, I'm just going by Layette Uncanny. I don't know much about the code on it.
    79:24
    Too much number two out of Stern lately. Yeah, I mean, well, without a doubt, if you kind of zoom out and you get the feedback from everybody, and this is multiple comments that I've been seeing on like social media, inside, on my Patreon and everything, There seems to be a growing audience of people that are noticing more and more lately where Stern is falling short.
    79:50
    I'm just regurgitating what I'm reading online, guys. I'm not saying this is what's going on there. They're going downhill. I'm like, no, I'm just saying that people are starting to take notice of what manufacturers that are not Stern are doing and putting into their games versus what Stern's putting out. Just saying.
    80:13
    Let's see here. Look, man, unfortunately people in my niche have ruined it with clickbait. I have to go with routes to get videos and all go. I'm not going to try to explain how YouTube works.
    80:25
    I don't know if he's talking to me about that one. That one kind of doesn't make sense. Sorry. Stern Code, kind of like the contractor you pay that started and did not finish the job.
    80:36
    That's what, and what's kind of funny about it in regards to contractors, just recently I got a whole new air conditioner for the house. And they're not done. The air conditioner works, but they still need to install a new breaker in my old breaker panel. And they're like, yeah, we're just waiting for you to sign off the payment. And I'm like, because of job completion. I'm like, well, the job's not complete. And they're like, excuse me? They're like, yeah, I'm still waiting for the electrician to come by and finish the job. And I'm like, I'm not signing off because it's not done yet. I was like, whenever the job is complete, I will be sure to sign over payment and you'll be on your way. What is the positives and negatives of JJP? All right. Okay. Let's talk about positives and negatives of JJP.
    81:20
    Frequency of game releases. I don't look at it as a downside so much, but you're only going to get like one game a year.
    81:28
    And the other downside is obviously the price is higher than you would typically get. No one can beat a Stern Pro when it comes to what you're getting for the price. No company can do it and still profit. It's just facts. They make their Pros at a price point that other manufacturers wish they could.
    81:50
    But, J.J.P., like I said, Pros and Cons is that one game a year, but you're going to get a lot more in your games.
    82:01
    But the price is high. And only lately, their last few games have played great. Like before Avatar, the flippers for me just didn't feel very good. They didn't shoot good. And then they brought in Richie, and things changed for the better.
    82:21
    Let's see here. Yeah, like Stern, J.J.P. Money, Stern's only got $3 signs, yeah. Does anyone know if toppers ever go on sale? The billboard topper for X-Men is like $2,100 in Canada.
    82:36
    Yeah, JVP premium quality. And that's the thing, guys, especially when I got Beetlejuice over here and I had Harry Potter over here. And for a good time, I was literally just going back and forth between those two.
    82:49
    And then eventually I was like, you know what I haven't played in a while? I haven't played Foo Fighters in a while. So I went up to Foo Fighters and started playing and I was like, it just feels. Thanks for watching. And on from day one was GNR CE. All other things they have done just not interest me. I feel like the Grinch when everyone is so happy.
    83:37
    And there's so many GNRs out there, guys. There's so many. I love Kerry Hardy. Well, thank you very much. And that's the thing. It's like when in regards to the release video, we're going back onto this game in regards to the release video. It's like I didn't feel like this was much of a fanfare. Like, if you look at, like, Elton John, GNR, Harry Potter, I can't recall for sure about Avatar, but even, like, Toy Story 4, you had much more of a presentation kind of thing, like, leading up to show off the game and it being a little more lengthy, whereas this one was just, like, no foreplay, just wham, bam, thank you, ma'am, give us money. Sperry House, Evil Dead, Hary Potter. We're getting that either tomorrow or Thursday. So I think that will hopefully be the video that gives us a much more in-depth, higher quality discussion and deep dive into this game.
    85:05
    Let's see here. Man, I missed it. Well, see, I felt like I got Evil Dead, popped up my Kong Premium, sold it.
    85:12
    Well, I felt when I got my Evil Dead and hopped my Kong Premium, sold it four weeks later. Man, where was the fist pumping?
    85:21
    The fist pumping? What? Stern feels even cheaper after the Ikea cabinets on the Spike 3. Man, and I don't know if I've got a lot of time on the Spike 3 cabinets. I mean, I did the Transformers and I think a little bit of the Walking Dead remastered. But I haven't owned a Stern. And like I said, my sterns are currently, I can do without them kind of thing. It's like I accept them for what they are and what they produce. That's fine. Keep doing what you're doing. But I'm just not seeing the, yeah, it's difficult to like, because it's going to seem like I'm just shitting on them. And I'm not. It's just that I have a preference, I think, now after experiencing some other manufacturers. I'm seeing the grass might be a little greener on the other side.
    86:18
    We've had a Godfather and G&R, but still love Dialed In gameplay way more than either. Seems that Richie did not know much about Sonic from the videos. I know he said that he played a little bit with his kids. I think he said he played with his son probably in the 90s a little bit. But was he like a big fan of it? That's what it doesn't seem like. So I don't know if we're going to get like that passion that I remember seeing, you know, Eric talk about Harry Potter. He's got a whole backstory and why he wanted to bring this theme to fruition. There was so much passion behind that. I don't know if we're going to get passion. I don't know if that's something that even Steve is even capable of is passion kind of thing. He seems pretty, you know, very rugged, just like, yeah, I just want to create a really fast, fun, damn game kind of thing, you know. So, I don't think we're going to get that, yeah, Sonic was something that I remember playing in my 20s or 30s or whatever, and I just played it all the time, and I was excited that we got the chance to, no, it was just like, yeah, it just makes sense to create a Sonic game, because, like, yeah, it does. He's basically a ball. It does make complete sense to put him at the pinball machine.
    87:30
    How about reliability in J.J.P. compared to Stern? Okay, I mean, I can only give you that kind of anecdotal information from what I've experienced with the one that I own, which is the only one so far, which is Harry Potter. Now, I've only had one issue so far about Harry Potter, and that is the screw for the Death Eater. And for whatever reason, my game was built while Eric was on vacation, and one of the line assemblers did not put Loctite on that screw, And eventually it kind of unscrewed enough to where the target wasn't going all the way up. Easy fix for me, but that's the only issue I've had so far with my Harry Potter. Now, I know there's plenty of other stories and other anecdotal information that people have got, but so far, Harry Potter has been no issues.
    88:20
    All right, Sterns are cookie cutter. Yeah, that's, for me, I get that as well. It's very much of just like, like, here it is, and then here's a new game. We've kind of just like changed the art package, but it's pretty much the same thing. William coming in hot right there with the $100. Replace your batteries regularly. And this is something I've noticed about with the JJP is also, I haven't experienced it yet, but it's just like there's been this common thing in regards to Jirty Jack's CMOS batteries on their PC boards. Thank you for watching. And they're just sitting on the shelf for months or maybe even years and then they put them into a pinball machine. But yes, I have replaced my CMOS battery on my Harry Potter before the possibility of that battery going dead.
    89:46
    Stern Earns, trademark. Yeah, and like I said, there's a reason why operators go towards Stern Games. Thank you for watching. That was connected to the wall. Then I should still be getting power to the board to where it's not utilizing the battery.
    90:32
    Yeah, yep, happened to me. Rick Godfather, after a specific period of time, all of us went down under... Yeah, it's just one of those things that's like, what the hell, guys? Y'all haven't figured this out yet? Play the pin every day, no problem. Yeah, as long as you turn the game on once a day, play a game, a game a day keeps the CMOS battery away. Don't forget to do it on Spooky Games as well. Thank you for watching. 99% of the people here don't have a pinball route.
    91:55
    He's like, I'm the 1%, yes! Finally, he's going to shower. Maybe, maybe, I'm thinking about it. Eventually we'll get there.
    92:08
    How long have we been going? We're going for an hour and a half, guys. Just shooting the shit, but we've been pretty much maintaining, like, you know, over 200 viewers, and I'm more than willing to talk about whatever you want to talk about. But I have not yet opened up my other bottle of Woodford Reserve. Shout out to Hector. By the way, Hector, that is my last bottle of the five that you sent me.
    92:33
    Just to let you know. That fat Pokemon. I'm telling you guys, this thing was great. He showed it on Patreon and I was like, oh man, that is hilarious. And I showed my kids and they were like, oh, it's so cute. And I was like, but yeah, I did not expect it to be this big. And that's what she said. And then like, so yeah, but it's a massive. And I was like, yeah, that'll match the computer right there.
    93:02
    You've been going long enough for me to install a French train. Oh, man. Time to upgrade to Woodford Double Oak. This is a double oak, isn't it? Yeah. Eventually, yeah, it will be double oak. Now, the other one, like the Double Double Oat, I'm not paying that much money for a bottle of liquor, no.
    93:21
    I'm not rolling in like Ozzy and William and a bunch of you other guys out there that got all that money to blow on alcohol. Not me. I don't have that.
    93:31
    I only got enough money to get me a Sonic Seed. But even then, I've got to do a culling of the herd back here to make room for the damn thing. Thank you for watching.
    94:11
    Sorry, I'm late to the stream. Oh, shit. That's fucking hilarious. Matt's like, I'm not kidding. He actually did install a French drain. Wow. Congrats, man, on the French drain.
    94:30
    Bottle of water, money over here. Yeah. Wife likes the Jabba the Hutt Pokemon. Yeah. So, in regards to, like, Sonic. Like, I mean, what else is there to discuss or talk about? Or I'm trying to think of what else I can mention that I do or do not like about the game. But I want to say the main point that I was harping on was the art.
    94:52
    But gameplay, all that, I don't have any quarrels with it. Do I believe there could have been more theme integration? Yeah, I think if you would have, yeah, you could have done more theme integration with the game. Could have. And I'm sure mod makers are probably going to start making some stuff to make it a little bit more Sonic.
    95:13
    But as it stands, I played it. I enjoyed it. I was relieved. I shook Steve's hand, even gave him a little bit of a hug, and I thanked him for doing a great job with this game. And I really do think that those of you out there, especially if you like Richie games, reach out to your local distro, So figure out when they're getting their display game and get some time on it, guys.
    95:38
    And once you play it a good amount, then you can tell me that you don't like it or it's not your jam or something like that.
    95:49
    Is the background of Sonic running distracting? What do you mean the background? Like on the display or on the topper? Lighting package as good as Harry Potter slash Beetlejuice, not just Rainbow Spew. Yeah, well, what you see in a lot of the footage when people pan over the play field on all these cinematic shots is whenever it's in a track mode. And that's when it goes into full rainbow. And the same thing with Harry Potter. It goes into full rainbow effect in a track mode kind of thing. But when you're playing the game, it's not rainbow puke. It's very well written and it's done accordingly kind of thing, in my opinion. All right, Franchi, I'll talk to you soon, man.
    96:40
    Oh, man. I think it's getting a little bit watered down, though. So what else do we want to talk about, ladies and jelly spoons?
    96:51
    But we're running out of topics, and it's already been going for an hour and a half. I mean, a lot of people watch this probably tomorrow, and I can only see them going, man, an hour and a half or two hours. That's a lot. And I agree with you. An hour and a half to two hours, that is a lot when all you're doing is watching something to play catch up on. But whenever you're sitting here shooting the shit, having some drinks, or installing a French drain, time goes by pretty quick.
    97:18
    Talk about Halo. I don't know much about it. Uh, I can tell you that basically the game's done. They're just waiting on a bunch of other stuff. Are you buying a Sonic here? Yes. The E.
    97:36
    And for those that are curious, I'm not like, you know, advertising and all that kind of stuff. But if you're like, hey, you know, I want to get my game from the same distro that Kerry did. I'm going through automated services. Thank you for watching. You know, Beetlejuice a little bit last week or whatever the last time I went live.
    98:23
    But, yeah, I mean, obviously, Harry Potter is a better shooter than Potter is. Harry Potter is a better shooter than Beetlejuice is. Man, I've only had one. I mean, it's been a, I mean, I don't think I'm, I don't think, I'm not drunk.
    98:38
    But I am hungry. Do you like Rocky Horror as a theme? Eh, not me personally, no. Now, that doesn't speak to me. Am I going to regret getting a Transformers LE versus a Sonic CE? More than likely. This is something that I believe I've spoken upon before. People ask me, like, oh, Kerry, should I get a Transformers Pro Premium or LE? And I'm like, well, I'll tell you right now. I will never recommend people to get a Stern LE. It's just, I'm not going to do it. I've done it, and I've experienced it. And I'm just like, no. Maybe someday they're going to do something that makes the LE worth it. But I haven't seen it yet.
    99:28
    My recommendation, me personally, if Ozzy's still on here, he's going to tell you to get the LE because that's what he's getting. But I think if you want a really good shooting game and you are a fan of Transformers, I think you're going to be pretty freaking content with the Pro. And pull out the plastics and buy some toys off Amazon to make it more of what it should be.
    99:49
    Damn, damn, bro, did I pour that one? No. Tell CGC that people want classic versions of the remake reruns. Well, the thing is, guys, is that, you know, with CGC, you're going to get another run of, like, probably Attack from Mars next after this Medieval Madness run. And then after that, they might do Halo. But you got to think also, guys, it's just like even if they were to announce, like, even today and release a trailer for, like, Halo, like, when would you see it? When would it start shipping? If history repeats itself, you're looking at at least 9-10 months.
    100:35
    And if they're doing a run of attack for Mars first, that kind of tells you right there how long it is until you see Mark Ritchie's game.
    100:48
    Is there anything new at American Pinball? Haven't heard much about the new owners. Sperry House, Evil Dead, Hary Potter.
    101:22
    It's going to embarrass Pedretti, I'll just say it. It's going to make people go, ooh, come on, kind of thing. You know, they're making some stuff look sexy, guys. It's going to be like, yeah, that's how you do it. But it's also going to cater to the classic version to those that just want a remake of what the game was. But if you want to spend the extra dollars and have a sexier version of it, I think they're going to do very good by it.
    101:49
    You should get a game that speaks to you. And that's the thing, guys. I'm not here to push any games on anybody. You like what you like. I'm just telling you, whether you play Sonic and you don't like it, not to sound like an asshole, but I don't care. It's like, I like it. That's what matters to me. The main thing is you got to figure out what you like. People like, Kerry, I'm getting into pinball. I want to get a pinball machine. What machine should I get? Don't. That's up to you. That's when I recommend you go to a pinball show where there's hundreds of pinball machines to try out and figure out what you like.
    102:33
    Yeah, Attack from Mars is going to be before Halo. Got Houdini 100 on order. We'll base decision on Circus on that. William, you're still up? Oh yeah, you would be up. Yeah, it's not that late. I thought it would be later than that. We say that later during our LE chats.
    102:51
    What can I say about Goonies? I mean, if that is the game that Spooky's working on, I would like to assume that they're going to do the theme justice. I would like to assume that if they were to do that game, you would look down at the play field and go, yep, yep, yep, yep, yep.
    103:28
    I would love to tell you more information about what Spooky's working on, guys. I would. But I always like kind of figure out what can I say about the game. I don't want to start hyping up a game like five, six months in advance. And like I got some crap for like hyping up Beetlejuice. And it's like I didn't play the game, guys. I merely saw video and what it looked like. So that's all I could comment on. So in regards to their next game, it's going to be the same thing until I actually play it. I can only really comment on how it looks. Their next game, did I see it shoot? Yes, but it was basic code. Like, when we go in here, it does this kind of thing. Just the basic workings of a game.
    104:18
    Spooky stuck in production hell for a long time, yeah. And you know what? If that's their comfort zone and that's how many games they can get out and they're profitable, then keep doing you. You don't want to like over inflate and get too big and then you're possibly defaulting on loans like what we're getting information in regards to Stern.
    104:41
    Go play and find out what you're drawn to. Everyone has their own favorites. Yeah. I just I would just encourage people not to yuck on other people's yum.
    104:52
    You like what you like. Sometimes you just can't explain it. It's just like, I don't know, just something about this game. Thank you for watching. They're like, we want to keep it within this range because we kind of want to stay on a schedule.
    105:38
    Going to Don's Midnight Goonies release party? The Midnight release party, if it's just the same as it was last year for the next game, then I would like to hope so.
    105:49
    Especially if the Chipotle is catering again, then yeah. That is like my dream, guys. Whenever he brought in Chipotle as the catering thing, I'm like, oh my God, I'm able to just scoop up chicken, more chicken, more chicken. Is that guacamole? Oh my God. I don't have to hear them say, you know, guacamole is extra, right? I'm like, yeah, I know. Fucking put it on the damn bowl.
    106:14
    How much more do you enjoy Sonic versus Pokemon? Well, I don't really enjoy Pokemon. I played in the Texas Pinball Festival and I was like, okay, it's a game that exists. If you're a Pokemon fan, you're probably going to enjoy it more. I'm not a Pokemon fan. I played it. I was like, okay.
    106:30
    It just doesn't speak to me. Which game are you replacing? Okay, that got deleted. All right. Getaway 2 and Jurassic Park leaving?
    106:45
    More than likely. That's what it looks like. Love Jaws themed callouts are insufferable. Any recent starting game you like more than Sonic?
    107:21
    I don't want to see any pinball manufacturer fail, especially Stern. It's like, a part of me is just frustrated while the other part is just accepting of it. Because they've got so much talent there, and they can do so much, but it feels like the product they produce is just minimal, viable product. And eventually, over time, it gets better, the code-wise and everything. It's just like, I just don't see the point of buying a new-in-box Stern. It's like, why?
    108:00
    The value's going to go down, the code's going to get better. And that's when you want to get a Stern, is whenever the code's further along and the games have gone down on second-hand market.
    108:13
    Who has the least amount of leaks and why is it Barrels of Fun? Uh, because David is very secretive. And, uh, and like I said, honestly, I still do not know what their next game is kind of thing.
    108:31
    And I talked to pretty much every manufacturer, somebody that works there kind of thing. And a part of me is honestly relieved when I don't know. Thank you for watching. Because that's just one less thing that he has to worry about, and it makes it to where it's one less thing that I have to worry about. If the title got out on his next theme, I don't have to worry that he thinks that I said anything because he knows that I don't know.
    109:27
    Maybe eventually something will happen there where I get brought in. I don't know. Rumor is Fallout is the highest bomb ever in Stern. And you know what? We've heard that before, too, with Transformers. We heard that Transformers is like the game. That was going to be the GOAT. That's where all their money was going into is Transformers. And I think it technically at one point in time was true.
    109:53
    And then the penny pinchers came in and said, nope, take this out. No, make this. So, yeah, I mean, it's Elwynn. I think if you have historical data to prove this, which you should, give the bomb to Elwynn. B-O-M, that is.
    110:15
    But we'll see. But if they're supposedly, allegedly, coming close to defaulting on loans, then I don't know what's going to happen with that game.
    110:27
    You can't let getaway leave, man. It's your baby. Yeah, I know. I got you, Russell. I'm right there with you. But it literally just sits there. I don't play it. It just sits there and looks pretty.
    110:41
    And it's like, for me, it's like I would rather have games that I play and enjoy. It's like I don't need eye candy. It's like, yeah, well, the collection behind me get a little bit smaller. Yeah, but I'm going to have games that I actually play. And the getaway was definitely a big old giant long story behind it. A lot of work, a lot of passion in it and everything and stuff. And it's one of the best looking getaways that you're ever going to see. It's not high-end pins, but it's really great. But I don't play it, and I would rather it go to somebody that's going to actually play it.
    111:17
    Are you moving a game out of your collection for Sonic? Yes, probably a couple of games. Plastics in, Disguise, Cheap Formers. Not the box. Thanks for watching Thank you for watching Good enough Get it out the door Get another game out Hey should we slow down and maybe wait for this release No we got to get it out Get it out Get it out Get it out Well the code is still pretty bare bones Get it out the fucking door Come on, we got to keep, we got to feed the machine.
    112:15
    What game is in your collection is leaving for Sonic? Right now, I'm leaning towards Jurassic Park and The Getaway. The Getaway is honestly currently out of the lineup. Betelejuice.com This is our Sonic for gameplay. Oh, Sonic, easy. Easy.
    113:03
    Who's buying Sonic? Okay, let's do that poll. Let's find out. We still got over 200 people right here right now, guys. I'm kind of curious.
    113:14
    Are you buying Sonic? I'm just curious. Out of the 200 people here, over 200 people, let's see where we're at. I mean, I'm just mainly curious. And I know you don't have to buy this game to enjoy it, guys. By all means, like I said, go to your local distro, play the game, see if you like it kind of thing. Enjoy it on location for those that put JJPs on location.
    113:45
    Oh, man, it's a battle of 50-50, but more towards no right now. I think that once we get gameplay and the featurette that's going to happen here the next couple of days, I think we're going to see a little bit of a shift, guys. Once more people find that their distro's got the game and they get some time on it, more word of mouth comes out, I think we're going to see a little bit more of a shift. I would honestly be surprised if more people get their hands on it and go, yeah, no, it's no good. I would be surprised. I really would. But it wouldn't deter me from buying the game. I'm like, nope, it's happening kind of thing.
    114:34
    Nope, maybe buying a getaway laughing box. Russell, you're going to end up owning all my previous games that I've had in my lineup. You're like, I have all of the Kerry Hardy collection.
    114:46
    Sonic Game of the Year? I don't know. It's too soon to say. I think it's going to be a force to be reckoned with, though. I really do.
    115:01
    I don't know when they're going to start planning the shipping to homes. It looks like the factory's already in full steam ahead trying to get this game out. I'll reach out to Frank tomorrow to see if he's got an idea of when they're going to start shipping.
    115:19
    But I'm hoping the arcade version does very well for them. I'm sure it will. I think especially since Harry Potter, once people saw that, hey, this is everything that the top tier has under the glass when it comes to gameplay wise. Yeah, I definitely recommend people that are just like, I don't know if I should get a JJP because they're a little more expensive or whatever. And I'm just like, you know what? I mean, it's a damn good bang for buck with the arcade edition, guys, for what you're getting. Harry Potter, yeah, especially for the Harry Potter. It's one of those where I was like, that's kind of a no-brainer. But the reason I'm going towards the CE on Sonic is definitely biased towards the theme, without a doubt. If I didn't care much about the theme, I would still enjoy the gameplay like I experienced it, but I would probably go down to a lower tier.
    116:10
    All right, let's call the poll at that point right there. So right now it's a 60-40 split. 60% say no, 40% say yes out of 70 votes. And there's, like I said, over 200 people here. So there's a lot of people that are watching on their phones or on their TVs, and they don't have the ability to hit yes or no.
    116:29
    Let's see here. I'm dying to know what P3 is working on. The mech is being hyped big time. I don't know. If I was a betting man, I think we should probably get something from Multimorphic probably within, before summer ends, if I was a betting man.
    116:56
    And for those that are curious about when Barrels of Fun is going to be releasing their titles, Well, then keep an eye on social media.
    117:03
    Because whenever they announce that the window is closing for their membership, their club, their reserve, that's going to be a very strong indicator that a release is coming up.
    117:17
    Terry, besides saying what do you like about Sonic, what captured you? Favorite shot? I honestly really did enjoy the upper playfield. Thank you for watching. Sperm Diver, Eustace D'Amico, and C.J. Harkin. Beryl's of Fun's reserve program, but it's one of those ways of taking the guesswork out of something. This way they know for sure how many games they need to build.
    119:10
    Just simple as that. If Jersey Jack would have said, hey, we're making a thousand Harry Potter collector's editions and that's it, would they have sold out? Of course, without a doubt, would the value of Harry Potters be horrendously high in the second-hand market? Yes. Would Jersey Jack Pinball have lost hundreds of thousands of dollars on not being able to sell a thousand more like they have? Yes.
    119:45
    Well, let's see here. Richie has two winners in a row with AGP. Last time he did was with Stern's ACDC and Star Trek.
    119:56
    It's Eggman. No, I'm not calling him Eggman. I'm calling him Robotnik. It's the same way when people call those coins instead of rings for Sonic.
    120:05
    Would you replace HP with Sonic? No. Not currently because I don't know like for sure that it's better than, without a doubt, than Harry Potter. There's just so much of a play different style to them. I can't say for sure. I'm keeping Harry Potter right now. I'm not saying I'm never selling it. But as of right now, it's just not even on my radar to move Harry Potter at this point in time.
    120:33
    Yeah, Barrels of Fun Reserve Program is genius at work. And that's the thing, guys. I mean, people have their, you know, opinions on this program. And in the end, it's we're going to see how it works. Sperry Pintlejuice, Evil Dead, Hary Potter. And that's all that really matters, I think.
    121:20
    When's Spooky announcing Goonies? So when it comes to like Spooky's like announcements, they are pretty much like clockwork on their announcements. And I'm pretty sure that's how it's going to be for the next announcement. So I would look towards November around that time frame for them to announce their next game.
    121:44
    Maybe even sooner. We tried listening to DCC and just didn't click for us. I see where it could for others. What is DCC? What am I missing on that? Oh, Dungeon Crawler Carl. Okay.
    122:05
    Actually, Eggman is nicknamed, his legal name is Stefan. Bars of Fun Reserve pissing off collectors, though personally, I don't care. Max, make pinballs for players, not investors. And see, this is like, you know, I was talking with, like, David.
    122:22
    This is nothing that I can hide. And I told him, I was like, dude, do what you believe is best for your company to stay in business or to, like, satisfy. And that's the thing. Talking with David, and I'm not going to tell you everything we talked about, but I don't think he'll have a problem with me telling you this. He wants to make great games, and he wants people that want his games to have one. That is it.
    122:48
    I mean, and that's pretty much his primary goal here. Like, if you want a Barrels of Fun game, he would like you to have the option to buy one.
    122:58
    And for me, I don't care how many freaking Beetlejuice games they made. Like, oh, they only made $999 plus the show games. I don't care. What matters to me is if the game is good. I don't care how many you made. Now, if you were like really care about the value and like only so many, I care about this game because they only made $300 or they only made $525, then chances are Barrels of Fun may not be the manufacturer for you kind of thing. But if you enjoy their games, the quality of their build, and you just like what they're doing, and you want a guaranteed option to get their game, then yeah, the reserve program is for you. And I don't think I'm going to give too much away here, but I've already seen what they have in store for the reserve members.
    123:51
    And I don't think I've announced this yet either. I signed up for the reserve program, just so you know. Now, maybe getting a little bit of inside information about what's like coming to the reserve members might have helped. But, yeah, but I think that people will be pleased. Even if you don't want their next game, I still think that it's a very small fee, like what, six bucks a month, basically. We spend more on that than we do on junk food or a coffee a day or whatever and stuff. Thank you for watching. Sperry Garnet. I do not know. I hope they do eventually. That'd be great. I would love to have a Burrells game. I wouldn't mind having a Dune, honestly. I've really enjoyed Dune.
    126:04
    I don't want to see Stern fail either. I have a bunch of their games still, but their quality has dropped the last handful of games for sure. See, it's little comments like these where I see them on social media. I see them on Pinside. It's becoming more and more prevalent. People are starting to open their eyes. And you're going to get the people that are hardcore fans that are obviously on Pennside that are part of the Stern Army. And that's fine. You have a passion. You support the company. You do you. But I just can't see how you can just stand behind somebody that's obviously not doing some things like other manufacturers are doing that the clientele is appreciating kind of thing. Like I said, I'm not putting Stern down. I just see them as somebody that has so much potential. They could do so much more, but they choose to do this much because that's enough for people to keep on paying up.
    127:03
    LE Art, LE had art made, dude. I don't know if you're talking to somebody there. You are not an LE buyer. Yeah, I'm typically not. Not a Stern at least.
    127:22
    Not a Stern LE buyer. And I will never recommend somebody buy a Stern LE. But you can buy it all you want to. I'm just personally not going to recommend you do. If you buy one, you love it, good. Because that's all that freaking matters in the end is if you're happy.
    127:38
    If you're fine with buying something and it dropping immediately in value, okay. But like I said, value is not everything. Thank you for watching. That's what blows.
    128:24
    Art Blades on Kong, L.E. If you're an L.E. buyer just to make money on it, then you deserve to lose money. That's the thing. A lot of people just want something that not a lot of other people have. It's that, you know, exclusivity thing that some people cater, like they kind of are drawn to and they want. And some people buy every L.E. I have plenty of Patreon members that that's what they do. Thank you for watching. How many parts should I order?
    129:49
    I mean, kind of thing. How many games should I make? I don't know how many of their next game they're going to announce, but I mean, I would assume that it's going to be less than a thousand.
    130:03
    I'm not a mod guy. It has everything already installed. For me, when it comes to mods, it's my favorite kind of mods are the ones that don't look like mods. It's the kind that you look at and you don't really recognize it as being a mod. You're like, oh, cool, that's how the game should look. And not every mod is like that. I mean, but I plan on doing, I've got stuff in the mail. I got a shipping notification today. I've got stuff coming in for Harry Potter. And eventually I'm going to show off everything that I've got for Harry Potter.
    130:39
    Sparkle Mod. Glitter and an Elmer's glue stick. Yeah, just blowing that glitter all over it. 100% Stern could give home runs every time with their titles, but why put in more than the bare minimum when people don't speak up with their wallets and pass when they drop the ball? Yeah, that's the same thing.
    131:00
    I mean, I mentioned that in my Transformers video. It's like, you know, if you want Stern to do better, Then the only way that they'll adjust is if it affects their bottom line, their wallet. Like you can, like all I know is if like, you know, I was going to use some other examples here, but basically if I got, you know, like a large pay increase every year at work. Sperry Luke Almost everything is because they started making games and a lot of their games were just bad. I played Jetsons for the first time and Domino's Pizza at Pinball at the Beach and I was like, ugh, ugh, this is bad kind of thing, you know. But it's just kind of interesting to see their entire library, how it's just gotten better and better each time.
    132:28
    And I think that if people just keep on rewarding the behavior because they keep buying these games, .
    133:03
    That's how that's going to work. It can be done. Spooky Crush to that value with 10K. Yeah. Kong not good. Sad. I thought Kong shot great. Just not the LE.
    133:26
    Getting. Turner Art needs to change. Yeah. And honestly, I would agree to that, but I don't know if it's going to. I think he's pretty much like that's the style to go forward. I would like to see change in the art as well, but I don't know. Meat love getting cold, come eat dinner.
    133:49
    I don't know what I'm having for dinner as well. All I've got is bourbon in me right now. They're trying to sell the company too. That's the rumor. Yeah, distros get them the tough times since they have to hold the bag at the end. Yeah, that's the thing, guys. I've had people like, Kerry, why don't you become a distro? I'm like, well, you got to take the good with the bad. And this is kind of like, you know, back whenever I was a young teenager, I remember telling my mother that I wanted to be a gynecologist because, you know, young teen perverted minds, you just think like, yeah, I'm going to get to see stuff, you know. Thank you for watching. So they do cut corners that could relieve all the hate. Yeah, I mean, they've got to make adjustments and, you know, whatever helps them their bottom line. I mean, we can sit here and say, and George is like, no, we didn't do Spike 3 because it was cheaper on us. They did it for, you know, improvement on manufacturing and reliability, which I'm sure that's part of it. But I don't see them doing Spike 3 and it costing them more money in doing it. That's also a part of it. That had to be a cost saving as well. But like I said, I don't have enough experience on the Spike 3 cabinet to really say if it feels better or worse. Those of you out there that operate and buy every Stern that comes out know much better than I on how the Spike 3 cabinet feels and everything.
    136:16
    Purchasing agreements for distro. They need to buy the game full price potentially without a buyer. Yeah, that's the thing. It's like, you know, a game gets released, they get a phone call, and they're like, all right, how many do you want? You've got to buy this many if you want to keep your LE allotment. And the LEs is where the money's at, guys. That's what they want to sell more than anything are those LEs.
    136:42
    Certain games aren't bad, they just aren't premium. Yeah, like I said, I mean, I have just accepted what they are making and what they're doing. Sperry House, Evil Dead, Hary Potter. I'm open to be, to change my mind. Change my mind, please. I beg of you. Change my mind. Hot takes, Stern innovating a BOM reduction, no boards, Raspberry Pi, cable reduction versus gameplay.
    137:37
    Man, I can't imagine the type of like, you know, all the work involved, guys. It's like, and to run a company, a business of that size. Knowing what I know about just the smaller manufacturers and what their output is and what their costs are, where the money is going, all the work involved to do it on that scale, and then to take it to the scale that Stern operates on, it's insane.
    138:07
    That's why I give them kudos on a lot of things, on what they're able to do and what they're doing, but there's just like a lot of stuff that I just wish and I know that they could do better on. The Stern games are great, at a dollar a play.
    138:23
    Where is Lord of the Rings remake? I don't know, man. I know that George would love to do it, but I think that licensing and everything would be probably beyond their reach.
    138:38
    No Pokeyard Ebon? I guess I don't know the joke on that one, sorry. Thank you for watching. They'll release more to hopefully nudge the scale and convince the people that are on the cusp of like, I don't know, and give them more information to hopefully sway them to put in the deposit kind of thing. So would I have loved to have the featurette today? Yes. But I don't think we got it partially because the licensor, Sega, is still trying to get the approvals on it kind of thing. Gery, do you think any pinball company will tackle Simpsons again? Maybe. I mean, I don't know. I don't. Is Simpsons still as relevant as it was back when that game was? I was just literally talking about Simpsons today towards the end of the shift at work. And we're talking about how there's like 30 some odd, was it 36 seasons now of Simpsons? And I'm like, God, can you imagine having to go through all of that to like make it, you know, to like just watch it in general? I haven't watched an entire episode of The Simpsons in I don't know how long, guys. I don't know how it's still going, honestly. I never hear anybody go, hey, man, did you catch that episode of Simpsons? Hey, did you see that whatever episode? Oh, the new season of The Simpsons starts tomorrow or whatever. No one's ever talking about it. Thank you for watching. Sperry House, Evil Dead, Hary Potter. Way to go over Simpsons. I think that definitely I've heard more about South Park than I have of Simpsons. My kids are watching episodes of Simpsons right now. Really? Okay, cool.
    142:11
    The pinball industry needs Stern. We are all in the same boat. Yeah, and like I said earlier, every manufacturer wants Stern to succeed. Stern succeeds. Everybody else succeeds. You would be surprised. You would think that I could sit here and go, guys, if you heard the stories that I've heard Thank you for watching. They're rooting for Stern to do well.
    143:03
    We are in pinball's golden age. Yeah, I mean, that's a fair statement if you think about what all we're getting in comparison to the last, you know, previous years.
    143:15
    David sent me the three banners for his games after I got the Winchester. Amazing dude, yeah. You might want to hit up David to see if he's got any of those banners to order your Winchester today. He's probably got a lot of those Winchester banners about ordering your game now or whatever, but he didn't even need to put them up because the game sold out so fucking quick.
    143:36
    Oh, man. Futurama would get me excited. Glock and Whiskey. Oh, yeah. Where is it? Oh, right here. So, yeah, this is another 3D print that I guess I didn't mention. Trigger warning, literally.
    143:48
    Let me split it in half. But, yeah, it's a 3D print of a Milwaukee Glock. That kind of goes together like that. That was another 3D print that It's Lit Pinball sent me along with my fat Pikachu. I was like, well, that's pretty damn cool.
    144:07
    Spooky can make more TNA or Rick and Mortys any day now. Denise, the games are the best. You would piss off so many people if you made Rick and Morty and TNA again. Because one of the reasons why those games sold as well as they have and they're holding as value as much as they have The Jack interview when he told Gary about JJP was wild to hear.
    144:39
    I guess I don't know that interview or I'm not recalling what you're talking about, Ozzy. Stern one of these days would remake an anniversary edition or a gold edition. I guess gold edition means Spike 2 converted into Spike 3. I don't know about all this additions, anniversaries, remakes. It's crazy. Yeah, that's the thing. You put lipstick on a pig, it's basically the same thing. They just kind of dress it up and make it fancier kind of thing. But, I mean, yeah.
    145:04
    I got my wife back into pinball after we bought our first machine. Modern pin is amazing. We lucky. Sperry, Gair, and Sperry, the I mean, it'd be kind of curious. I'd like to get stories from people on like what gave them the bug. Because you don't merely just go, yeah, I thought I would just get in, you know, and it seemed like a cool thing to do. I was bored or whatever. It's like, no, something sparks something. And then eventually you get that bug like we all know what it is. And it takes a hold of you.
    145:50
    Except for the 100 plus show games. Uh, Rick and Morty would have licensing issues, sadly, because of the great game, yeah. I mean, did you hear any of the Slash music while playing? I probably did, but I honestly didn't know it was Slash until after my visit.
    146:07
    They didn't say, hey, just so you know, uh, I felt like they were probably keeping a lot of the cards close to their chest, because I honestly felt like they probably didn't fully trust me. And, you know, I don't hate them for that. I understand. Thank you for watching. Like, I think it was even just today I was talking to a co-worker. I was like, yeah, the Sonic Pinball machine. They're like, what? You all know the phrase. They still make those? Yeah, it's a very common phrase that we all hear.
    147:07
    It helps with today's ADHD, phone addictions. Yeah, like I stated in my video, that's, what is it, five or six things that I love about pinball. And one of those was the fact that it was mechanical. It was analog. Thank you for watching. I didn't have to open up my other bottle of bourbon, so that's a good thing. I'm going to finish this thing off, and then I'm going to go find something to eat. But guys, thank you very much for joining the stream. I love all of you, and I particularly love all of you that are part of my Patreon supporters and everything. Like I said, things are coming to this channel that I'm very excited about, and I cannot wait to show you. And I think you're going to enjoy it. We'll see. I'm still waiting for some stuff to arrive in the mail.
    148:24
    And as far as Sonic goes, I look forward to getting more featurettes and more footage and everything like that over the next day or two. By Thursday for sure, I think we should get a lot more stuff, especially a stream. For all I know, whenever the people that are streaming Sonic start streaming the game, I may even go live and we can watch the game play together, shoot the shit, maybe have some drinks or whatever. All right, guys. Have a good night. Thanks for joining. Love you and bye.
    149:18
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