Black Knight 2000 is a classic Williams pinball game designed by Steve Ritchie, released as a sequel to the original Black Knight. Known for its innovative upper playfield design and featuring pioneering use of singing and electric guitar FM synthesis sounds created by Dan Forden, it became a notable example of flowball-style gameplay. The game has remained influential in pinball design and was preserved as the foundation for the later Black Knight 3000 upgrade.
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Black Knight 2000 sold 5,700 units following the original Black Knight
Williams game requiring endurance and left orbit consistency; round 12 with shared locks mechanic
Solid-state pinball previously owned by Clark Fraley; his first pinball machine
Chris Bannister's first pinball machine; Williams game designed by Steve Ritchie; praised for soundtrack
Williams pinball machine at Funspot with visible back glass deterioration from infrared light damage
Classic Bally pinball machine; example of mini playfield design; hosts debate whether mini playfields are effective game design
1989 Williams System 11 game by Steve Ritchie; sequel to original Black Knight; famous for Brian Schmidt/Steve Ritchie guitar-driven music; 5,700 units sold
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Sequel to Black Knight with improved speech technology and more dynamic playfield
Classic Williams/Bally pinball game mentioned in chat discussion; Codeman's experience with broken upper flipper discussed
Game featured in parallel six-strike knockout tournament
Pinball machine in Jorge's collection
Stern sequel purchased by Scott off distributor floor; likely home use only based on his comments
Rules variant referenced in Black Knight Premium's hidden second Knights Challenge mode
Pinball machine George streamed once and sold to community member Ties
Williams pinball machine; Ryan McQuaid restoration featuring custom center decal work with multi-layer colors; broken drawbridge mechanism repaired
1989 Williams pinball sequel; designed by Steve Ritchie; featured original WAR lanes and lightning wheel mechanics; themes and mechanics being carried forward to Black Knight: Sword of Rage
1989 Williams System 11B game; 5,700 units produced; features two-level playfield, Magna Save, multiple multiballs, Steve Ritchie design; subject of podcast review
Mentioned in Dr. Dave's restoration story; part of house purchase that required service
1989 Williams title; speculated candidate for upcoming Zen Bally/Williams pack; sequel to original Black Knight
Classic pinball machine Tim owns; required 45 wire soldering repairs; used to build Tim's soldering experience
Pinball game; announced as part of upcoming Black Knight Marathon
Referenced as classic with lower playfield; mentioned in discussion of playfield design
Referenced during gameplay as point of comparison for ghost mechanics
1989 Williams sequel to original Black Knight; featured enhanced gameplay and rocking soundtrack
Williams 1989 pinball machine widely credited as first game with wizard mode featuring Black Knight final challenge
Williams machine from same era as Riverboat Gambler, used for comparison of System 11 design
System 11 Williams machine; compared to Whirlwind and Funhouse in lineup discussion
Classic Williams pinball machine referenced as game George (chat participant) owns
Referenced as a classic comparison; features MagnaSave mechanic; streamer jokes about MagnaSave effectiveness
Classic pinball machine at the location that Sean is installing a new ramp for
Williams classic 1989 pinball machine with two-level playfield, recently acquired by George in excellent condition
Classic pinball machine in tournament; objective is to surpass one million points
Predecessor to Black Knight: Sword of Rage; praised for having one of greatest upper playfield designs ever
Pinball game referenced as having music comparable to D&D; also mentioned as having flippers from the same era
#8 ranked game; features drop bank mechanism and three-level playfield structure from 1980s era
Game in Mike's collection; custom settings adjusted from original 50-cent/5-ball configuration to 3-ball
Pinball machine with mirrored backglass mentioned as honorable mention with unique knight theme
Pinball machine in host's collection; host mentions possibly trading it away
Original game in series from which BKSOR draws thematic and musical inspiration; featured on stage during stream
Classic Williams pinball machine; Dead Flip states cannot play it for more than two minutes; acknowledges it appeals to nostalgia-driven players but lacks personal appeal to him
Classic pinball game in Black Knight series; Hardy's favorite, referenced as comparison point for expected features and design
Classic pinball game referenced as predecessor, music will be digitized and revamped for new game retro mode
Steve Ritchie-designed pinball machine with right-flipper-heavy gameplay; traded away by Cary Hardy
Steve Ritchie design owned by Hardy; used as example of his earlier work
Pinball machine speaker acquired through trade; more enjoyable to play than previous games
Steve Ritchie-designed Williams classic pinball machine with two playfields; acquired by Cary Hardy in trade for Jackpot plus cash; features Brian Schmidt soundtrack and requires LED restoration/lighting work
Williams pinball game featuring collaboration between Steve Ritchie and Doug Watson that ended poorly; preceded Terminator 2 license acquisition
Williams System 11 pinball machine; one of Bob's first three learned games; played on location during childhood
Pinball game with Doug Watson artwork; part of his notable portfolio
Williams pinball machine (2-seed) that lost to High Speed in Round 2 of 1980s Pinball Mania Tournament
Second in Black Knight franchise; host's least favorite due to upper playfield being too easy
Ritchie's game featuring first $1,000/week performance at Broadway Arcade; included music by multiple contributors.
Referenced as source of Magna-save mechanic that Magic Girl borrowed for its right flipper feature
Williams classic pinball game at Mega Play
Second game in Black Knight franchise, referenced for Magna-Save placement
1989 Steve Ritchie-designed game that Black Knight: Sword of Rage follows up on
Referenced as the original machine; Sword of Rage includes retro callback modes (War, Night) that are thematic references to the classic game
Classic Williams pre-DMD solid-state game from Funhouse era, speculated as potential 2.0 remake candidate
Pinball machine in Jeff Kinder's collection
1989 Williams Pinball machine at The Break
Previously in Australian league rotation; recently removed and replaced with another early solid-state machine
Classic Stern pinball from 1989; original version being reimagined as Swords of Rage; soundtrack frequently cited as industry benchmark
Classic pinball reference used to describe The Last Jedi's top-heavy playfield design; characterized as overly timing-dependent
Williams pinball; Dan Forden hair metal themed composition; described as one of most famous tracks in pinball history
1989 Williams pinball; designed by Steve Ritchie; fusion of medieval and futuristic themes; sequel to original Black Knight
Classic referenced for side-cabinet button magna save design
Second iteration of Black Knight franchise; featured driving music and high-energy gameplay
Classic Williams System 11 pinball machine featured in tutorial and exhibition matches; discussed as having unmodified longevity issues that Dave addressed via wireform removal
1989 Williams game; praised for greatest multiball intro sequence and music; features upper playfield, loops, magnets, mag-save; cited as Bruce's Face Off pick
Classic pinball machine, early memorable game for Matt
Upper playfield pinball game; referenced as example of game with visibility obstructions that people still love despite design challenges
Steve Richie-designed game where Forden created electric guitar FM synthesis sounds; first to use singing in pinball
Richie-designed game featured prominently in museum; subject of France launch event anecdote
Original game preserved as foundation for Black Knight 3000 upgrade
Exception game praised for being fun despite having upper playfield covering main playfield
Williams pinball game; in Eric's collection; example of flowball-style gameplay he enjoys
Sequel to Black Knight, listed as Rhodes favorite era game
Classic pinball machine; featured in discussion of vintage promotional materials and marketing catchphrases
Classic pinball; referenced for upper playfield design comparison to new Black Knight