Beetlejuice? Beetlejuice? Beetlejuice? It's showtime! Attention, game workshoppers! Hey guys, it's Bug here from Spooky Pinball, and today I am deeply honored and humbled to be presenting to you the first look at the Beetlejuice gameplay footage. We're going to take a look at a full game, I won't narrate over any of it, it's just going to be a raw, full game on Beetlejuice Pinball, and then I'll be back after that to go into some more details about the rules, gameplay style, design, and a whole bunch of other really awesome details. So without further ado, enjoy the gameplay. Beetlejuice, Beetlejuice, Beetlejuice. Everything seems to be pretty much back to normal, I think. Ooh la la, what do we got here? The main ones, huh? Let's check out the juice and see if it shakes loose It's here, the beetle juice Beetle juice Betelgeuse I think we're in the model Wake up for your daughter, Chuck. Bye. Piece of emergency. Draw a door. Beetlejuice. Don't worry, I locked the door. Are they still here, Oboe? Oboe, are they still here? damn sandworms 13 percent uh go ahead barbara say it beetle juice what happened i think we're in the model number 54 It's 601. Turn off. Oh, God. That guy's in our cemetery. She's by now. We just have to keep this simple. We can do this. Come on. What do we got here tonight? Two kids. What do you want? You need some help? Huh, already? We just picked a good one two months ago and you want help? Hi, how are you? D-Deedle. Beetlejuice I was one of New York City's leading paranormal researchers Knock three times You're gonna use up all the headquarters Denied What happened? I think we're in the model Two Three It's cute, Delia. They're dying! Already dead, they can't do the thing. Look at that. It really doesn't make this any easier. Oh, God, that was close. You seem pretty quiet here. Thank God you're dieting. I believe in you Last stop, come on, let's just go I can see it, look at that It's that thing It's just too creepy Let's watch them scatter Oh no Hey, come on, you gotta work with me here I'm just trying to kind of be What do you want me to do? Beetlejuice. Hey, these are virals. Come to think of it, I don't have any. All new arrivals report to waiting room number eight. That's excellent. I think you're safe. You seem pretty quiet here. Thank God you didn't die in Italy. Being dead really doesn't make things any easier. Hey, what are you doing? Hey, look at that. They're dying! They've already done the capulet thing. I don't see anything about heaven or hell. Why are you doing this? Live people ignore the strange I'm just hiding Breakfast orange Leave me alone You fucking losers Is this what happens when you die? Hello Please no I the king Take the handbook and go to the city store You oughta get rid of that pencil, little creature. It'll be tricky, but... No! Maybe... Thank you. How you doing, Ernie? Hiya, hiya. Ha, ha, ha, ha, ha, ha. It's Andrew Beetlejuice. Wow, come on down and see me, folks. Tell me I'm not bleeding foul. Beetlejuice. I'm glad you found the sail. Beetlejuice. Wait, what am I worried about? You can't even change it. Thank you. Ha ha ha! Help them, please. Sure, I can help. You gotta help me. Beetlejuice? Beetlejuice? Beetlejuice. It's showtime. Attention, game workshoppers. Oh, my God. That was close. Damn, damn, test your strength! I'm not so strong. Come on, where would you go? Yo, I need to do some real special over here. I won't. I won't do it. You have to go to the goodwill. The wedding clothes. The words. And the music. The start of the night. The break of day. Raven's die. The sudden thunder pierces night. Is magic wonder mad or bright? I'm a Mac. I feel real good about myself. You know what I mean? Beetlejuice. Beetlejuice. Don't worry, I locked the door It's him, Beetlejuice Beetlejuice Geographical and temporal perimeters Functional perimeters Don't worry, I locked the door Come on down here and I want to tell you, I can do anything! I'm not scared of the real man, the point is I'm not going to do anything to get your business. No! I'll possess myself if I gotta! Whoa! Yo! I got demons running all through me! You've been a hunk for 25 years on Earth. Actually, in fact, you can only do one thing by using the pressure of the gym. You probably haven't even read through the manual completely. Oh, God. I hope you like Italian. Where'd you go? Alrighty, guys. We're going to do more of a lights-on game here. So I'm going to go through. I'm going to explain a lot of the rules, what we have going on with the layout, and just a whole bunch of details about all the different modes, how to get them, everything, assets. So this part of the video, I'm going to talk the whole way through the gameplay, so if you don't want that, this part of the video is not going to be for you. But without further ado, I'm going to get rolling on some gameplay. But Barbara, honey, it's too late. We have to get through with this. You want to hit the skill shot when it's not at the bridge out option, so that you can hit your one, two, three shots in a row here, which is... Oh, I didn't get it. We'll show it in the next one. Alright. Let me do some basic explaining here of what we got going on in the base rules of the game. So, our purple shots that are blinking in time with the music, those are for your Beetlejuice modes. Your Beetlejuice modes are all the modes identified in the house section here on these inserts. You can change what mode is lit by hitting this passive sling over here where it says change mode So you spell you say Beetlejuice Beetlejuice Beetlejuice hit those traps and that will light your Beetlejuice mode over at his mechanism on the right side of the playfield Now we also have our Sandworm Battles. You hit the 1, 2, 3 targets there, the Sandworm Bank targets in front of him. Fill those out, Sandworm will activate, you'll enter one of the many battles that we have for the Sandworm. Complete enough of those and you'll get to Sandworm Ulti-Ball coming in the future. So, Juno modes. When I hit the scoop up there, I will be given a number, like a now serving ticket. Once I have that ticket, I hit the now serving targets to get to that ticket number, and then you can start your Juno cases at the scoop. Multi-balls. We have the now serving multiball. You hit knock three times, the upper loop in the waiting room area. Hit that three times, that will light the couch lock mechanism, so you can lock three balls there. We have Showtime Multiball. I'll explain that one later. And we have Strange and Unusual. For that one, you rip the spinner. That winds up the camera. And then you have light camera inserts at each of your inlanes. You go over those inlanes. It'll light a hurry-up shot. Collect enough of those hurry-up shots. You get Strange and Unusual Multiballs. So I'm just going to start playing, and I'll chat more about those things as I kind of get towards them. And, yeah, let's get this thing going. So that's the really cool roulette wheel that we have over from the Dante's Inferno Room ramp. Nice, really buttery smooth ramps in this game. All right, so we're going to start with the Beetlesnake mode. We're starting a Beetlejuice mode. I hit three purple shots. Now we're starting the Beetlesnake mode. Beetlesnake mode, you have three objectives. you need to get 40 spinner rips, three pop bumpers, and three ramp shots. So if I hit that spinner right out the gate, that'll be a good start to that. We even caught one of our pop bumpers on the way out there. I absolutely love the pops, entrances, and whatnot in this game. There's so many cool ways that the ball can interact and end up in there, and a multitude of different ways that it can pop out. All right, camera, hurry up. Oh. Didn't quite go. Okay. Multiple different ways that the pops interact throughout the game. Really cool. All right. We got another ramp shot. Here we go. All right. So I've got the pops all filled out. I wanted to put the ball in the scoop there. I wanted to put the ball in the scoop there because I knew it would fire through that spinner and collect the rest of my spinner shots. So all I've got left now is my left ramp. Hey, these aren't my rules. There we go. Got right through the beetle snake mode. Alright. And yeah, we're back to getting purple shots to light more beetle juice modes. Or, we can start bashing sandworm targets to go for a sandworm battle. Alright. So, as I mentioned... That was kind of fun. I just wanted to keep doing that for a second. Alright. So, as I mentioned, we got a bunch of different sandworm battles. and this one in particular, you hit the roaming shot, and then that lowers the sandworm down so that you can shoot him in the mouth. You've got to hit the shot, though. You've got to hit it. All right, I'm going to let him eat. He pops down at various points, so sometimes you want to wait for that and then shoot up through his mouth. Expert ball handling skills, right? All right. Oh, they're still here. They're just hiding out. Oh, I missed the running shot. It moved in the last second over there. Alright. There we go. Alright, sandworm down. Let's go shoot them in the mouth. There we go. Got two of them. Alright, one more will do it. We do something different with every single battle. I love all the possibilities that we are utilizing and are going to continue to keep doing in the future with these sandworm battles. Really, really fun stuff. Alright. Oh, total miss. That was on me. Oh! Alright, so, magnet save. Hit your action button to do your magnet save. I was kind of hoping to throw it up into his mouth there. I used it, though, so you'll see the insert is now blank. I don't have it anymore. You get those every single ball. There we go. Sandworm defeated, baby. Damn, sandworm was 13%. You can light magnet save four in a handful of ways throughout gameplay as well. Whoa, no close. All right, what do we got? We're going into Otho's Seance. So Otho's Seance, you're going to hit the handbook, three shots over on the left. Handbook, three shots over on the right. I believe handbook again, and then you have combination. You keep comboing your shots back and forth. It's really fun and flowy. All right, so let's go hit. handbook target here. There we go. Alright, so now we got our three shots on the left flip. Head to that ramp. Oh! I think I drained her in the other video too. That's funny. This sequence is hilarious. So, this whole sequence here, that is literally cracking every single shot that you pretty much hit and it cycles through them in order. It's absolutely insane. Really fun. All right, so once again avoiding that bridge out so that we can try and go for our skill shot. One, two, oh I always choke in the last one. No, I want the cool flip. Oh it's such a good flip too when you hit it. I'm sorry I failed you. Alrighty, let's get, I want to get, I'm gonna get some multiballs going here. So I said I would explain Showtime later. As the qualification for that opens up, I will do exactly that. All right, so here's the deal. So, we've got... Hold the ball. Alright, so we've got our Beetlejuice mode lit at this time. Now we have a yellow arrow on the playfield lit over in that left orbit. When you hit the yellow arrow, that qualifies your Showtime mode. Currently, as the rules are now, this is the way that you qualify Showtime. We are discussing kind of changing this method a little bit in the future, but as people play this game, we get more review. We'll see. So if I hit that yellow shot, I'll start to qualify. Showtime. This book reads like stereo instructions. Listen to this. Geographical and temporal perimeters. Functional perimeters vary from manifestation to construction. This book reads like stereo instructions. Tons of really great, awesome movie call-outs in the game. Oh! Not for sure I had that one. There we go. All right, so you can see also So I hit that loop, the loop up in the waiting room, which opened up my ball lock for the couch. Coincidentally, fortunately for me, my other Showtime shot is also that ball lock shot. So we're going to hit that. And now we've got Showtime lit, and we also have a ball locked in the couch, which we'll do in the future here. So let me get this ball on the other flipper here so I can start Showtime. Start showtime. All right, here we go. Help them, please. Sure, I can help them. You gotta help me. All right, so he's gonna be asking you to say Beetlejuice three times. I said it quietly so it didn't pick me up. Beetlejuice. Beetlejuice. Beetlejuice. All right. So in Showtime Multiball, you, of course, have a ton of jackpots on the play field. But there's an extremely awesome super jackpot called Test Your Strength. So I just put the ball over into the Beetlejuice shot over there. So now when I hit that drop target, I want to hit that sucker as hard as I possibly can because it is going to throw the ball up into that orbit, and we time how long it takes to come back down just so we can test your strength so we can see how far up that you hit it. So you're actually doing a real test your strength carnival game when you hit this. I should say if you hit this. Oh, that was a weak hit. Okay. It also gives you an add a ball and some more ball save time. Now everybody thinks I'm a wimp. And of course we have, like I said before, a bunch of jackpots laying across the playfield. And you can do more runs of test your strength. It won't add more balls after the first one. But you can do it more because it's really awesome and fun. You totally should. Oh, I got two balls from waiting. That's cool. Super, super fun, bouncy, cool music from Brady Hearns. And that is why I won't do two shows at the same time. I won't. I won't do it. Oh, I did it too late. I'm so stupid. You've got to be a little bit quicker than I just was. I'd almost given up on you. All right. That's the bridge out option if you missed the skill shot set over there. I'm striking out on our strength and unusual hurry up, but that's okay. All right. Um... I be down for As Seen on TV that be a fun one TV get the pen get the item Bro Oh but Deo would be way cooler Oh I shat it Nice We going to do something with that. So, we found out that you can do, like, a really awesome shat-shot in this game and, like, shoot all the way up into the shooter lane again. It's super satisfying and smooth. We're going to do something with that. Mark my words. I'm excited. All right. Deo. Oh, that was close. Let's go get Deo. Oh, okay. Well, we do. What I wanted to talk about with Deo is how the flippers get taken over. It's really, really cool. So like you saw in the gameplay video earlier where the flippers get taken over. Well, I tried to show that. I put my hand out over the camera in the video earlier so that you guys could see like, oh, like his flippers are still flipping on their own and whatnot. All right. Alright, so that was our two looks at the gameplay there. One with no speaking, one with me blabbering all over top of it. But don't worry, I actually still have a ton more content for you in this video. Coming up we're just gonna play a bunch of different cool clips from when I was recording throughout the day of cool sequences, modes I didn't hit, just neat moments and whatnot. So enjoy the rest of the video. Thanks for watching everybody. I'm back. I'm back. Fetal juice! What happened? In case of emergency, draw a door. Knock three times. Daddy, you just hit the big one two months ago and it's not happening. Live people ignore the strange language. I myself am a strange man. Don't worry, I locked the door. Is this right? God, that was close. In case of a version, knock three times. Come on. As sudden thunder, there's a night. As magic wanders, mad or frightened. Thrives asunder man's delight. Our ghost, our corpse, and we rise to be. As flies the lizard, serpent fell. As goblin visit at the spell. All your rivals report to main room number eight. They're dying! They're already dead, they can't do a thing. Hey, wait a second. Can you stop this? That's so fast, we're gonna have to blast. I'm sorry. Things seem pretty quiet here. Thank God we've been driving. Beep, beep, beep. That's cute, William. That's so fast, brown boy. We're going to have some laughs. Are you doing this? I'm going to drink a rum. Come, Mr. Dollyman, come. Thank you. Hey, where you going? It's any easier. I gotta tell you, this is a dead thing. It's just too crazy. We did it! Come on, everyone, we got it! We've come for your daughter, Chuck. Bye. Bye. knock three times are we halfway to heaven and we're halfway to hell and how long is this going to last Beetlejuice. Hey. What was that? Beetlejuice. What happened? I think we're in the model. Beetlejuice. Damn sandworms, 13% off. What's your name? Well, uh, I can't tell you. Why not? Maybe you have a pen, maybe we can... Oh, I know, you have the place, right? Yeah. Ah, good, good. Ah, here we go then, ready? Um, two words. Right. Ah. Yeah first war could be 2 soul God, okay, stop. Take that. Here I come, baby. Die of the twice you say what you want. It was you, wasn't it? What, me? The snake. No, it wasn't. You're kidding. You're a nation. Just say it. Come on, Pops. It's him.