claude-haiku-4-5-20251001 · $0.039
Flippin' Out hosts speculate on 2026 pinball pipeline and debate design priorities for upcoming releases.
2026 has been a slow year so far with only Pokemon and Yukon Yeti as confirmed releases through April
high confidence · Greg and Ken discussing release pace in early-to-mid 2026; they note American Pinball's Houdini re-release and Circus Voltaire tease but don't count them as major releases
Stern Pinball has a new cornerstone game coming by mid-June 2026
medium confidence · Ken states 'Stern Pinball is coming out with another cornerstone, I would say, end of spring before summertime...by mid-June, I would assume'
Transformers is the strongest rumor for Stern's next release, with Fallout and AC/DC remaster as secondary possibilities
medium confidence · Greg: 'Strongest rumor, Transformers...Transformers, Fallout, ACDC, Remastered are kind of the three things that it seems like people are chattering about'
AC/DC remaster seems strongest among remaster possibilities, though other titles are floating around
medium confidence · Ken: 'I agree with you, ACDC seems to be the strongest. But then some other ones kind of come up and I'm like, uh'
Sonic the Hedgehog is the big rumor for Jersey Jack Pinball's next release with Steve Ritchie
medium confidence · Ken: 'Jersey Jack Pinball, the big rumor is Sonic the Hedgehog, Steve Ritchie'
Spooky Pinball rumors include Goonies and Gremlins, with reveals toward end of 2026
medium confidence · Ken: 'rumor titles that are coming up for Spooky...It's the end of the year...either Goonies...Goonies, Gremlins, people on that. Goonies has just been such a strong rumor'
Barrels of Fun has also teased Goonies, creating confusion about which manufacturer has the license
medium confidence · Greg: 'barrels of funds, they tease Goonies sometimes...So it's like, again, I don't...Is there some trolling? Does nobody have Goonies?'
Metallica remaster was successful for Stern Pinball
high confidence · Ken: 'Metallica remastered seemed like it did very well. It did. Oh, yeah'
“I'm a company man, but more so. It's like that's a few hours that I get to hang out with my buddies, talk about business...Our meetings are very therapeutic for me.”
Ken Cromwell @ ~03:30 — Reveals Ken's commitment to the business and the importance of team collaboration at Flippin' Out Pinball
“2026 so far for me has been the year Pokemon from Stern Pinball. What else has come out this year? Nothing!”
Ken Cromwell @ ~13:00 — Establishes the podcast's main thesis: 2026 has been slow compared to late 2025
“That last quarter, I guess...like every two or three weeks, it seemed like something was getting released...we weren't able to get five to seven days off in a row because there was something that was hitting, something that was getting teased.”
Greg Bone @ ~15:00 — Contrasts late 2025's rapid release pace with current slowdown
“It would be so fun to see in pinball where it's you almost consider taking a day off of work because you want to be sitting live for a few hours leading up to that reveal.”
Ken Cromwell @ ~22:00 — Articulates desire for event-driven reveals similar to Super Bowl coverage; suggests content strategy opportunity
“If any other company was going to make like a Ghostbusters, I would like to see JJP throw their hat in the ring...if they compare them and it's a unanimous like Stern's was better, you're fucked.”
Greg Bone @ ~65:00 — Reflects on competitive risk of remaking beloved Stern titles; warns JJP about market expectations
“Sonic was Mario Brothers on steroids...Sonic was nuts and just graphically advanced audio advanced...there are people like you, people like me that are interested in Sonic as a theme.”
Ken Cromwell @ ~45:00 — Establishes personal connection to Sonic IP and nostalgia factor driving interest in JJP Sonic rumors
“I still think that sound in a game is just so underrated because if you didn't do that or you had some other sound...it gets boring. But when you...it adds to the mode like it's almost a toy or a mech within itself.”
market_signal: 2026 first half showing significantly slower release cadence compared to late 2025's rapid-fire announcements; only Pokemon and Yukon Yeti counted as major releases through April
high · Greg: 'it's kind of a slow year so far...doesn't seem like we've got this rapid fire amount of releases'; Ken: 'Pokemon...What else has come out this year? Nothing!'
rumor_hype: Strong community speculation about Stern's next cornerstone game; Transformers leading rumor with Fallout and AC/DC remaster as alternatives; expected by mid-June 2026
medium · Greg: 'Strongest rumor, Transformers...Transformers, Fallout, ACDC, Remastered are kind of the three things that it seems like people are chattering about'
rumor_hype: Sonic the Hedgehog rumored as Jersey Jack Pinball's next release with designer Steve Ritchie; strong community interest due to nostalgic IP appeal; Matrix and Ghostbusters mentioned as alternatives
medium · Ken: 'Jersey Jack Pinball, the big rumor is Sonic the Hedgehog, Steve Ritchie...I know there's a lot of interest in Sonic'
rumor_hype: Goonies and Gremlins rumored for Spooky Pinball with expected reveals toward end of 2026; Spooky currently viewed as 'hot company' with momentum
medium · Ken: 'rumor titles that are coming up for Spooky...It's the end of the year...either Goonies...Goonies, Gremlins'
rumor_hype: Goonies license status unclear; both Spooky and Barrels of Fun rumored to have or tease the title, creating speculation about which manufacturer holds rights or if both will release versions
groq_whisper · $0.177
Ghostbusters Premium was the speaker's first new-in-box game purchase
high confidence · Ken: 'That was my first new in box game was Ghostbusters Premium. Man, what a good experience. I remember that. Oh, I can't imagine. Oh, it was pretty amazing.'
The Ghostbusters flipper gap may have been an oversight in file transmission
medium confidence · Ken: 'I've heard stories where it was simply an oversight with a file that was sent. And that flipper gap was, uh, was, was larger than it originally should have been.'
Ken Cromwell @ ~75:00 — Highlights importance of audio design in pinball gameplay experience; uses Ghostbusters as example
“Spooky can do no wrong, knock on wood...they've got their shit together over there...at in Benton, Wisconsin.”
Greg Bone @ ~88:00 — Establishes Spooky Pinball's current market momentum and positive reputation
“I wish there was enough money in the hobby to go around for something like that to where that two companies could almost go to head to head on the same theme.”
Ken Cromwell @ ~93:00 — Expresses desire for competitive licensing scenario; suggests market size constraints limit IP opportunity
“What if the Harry Potter license, they let one company do one movie, so there were eight companies each doing one of the movies? You'd have to collect them all. You'd have to buy eight games.”
Ken Cromwell @ ~98:00 — Proposes novel licensing model that would drive collector FOMO and spread IP across manufacturers
medium · Greg: 'it's weird because barrels of funds, they tease Goonies sometimes...Does nobody have Goonies? What if they both had Goonies?'
sentiment_shift: Strong community demand for remaster titles (Lord of the Rings, Ghostbusters, Tron); hosts view remasters as strategic opportunity to leverage beloved IP with modern production values
high · Ken: 'I've heard people ask for Tron...I would love to see Ghostbusters redone. Ghostbusters 100%...Those are like the holy grails'
gameplay_signal: Ghostbusters flipper gap design issue acknowledged as potential manufacturing oversight; wider-than-intended gap affects gameplay balance; fixing would require full playfield redesign making game too easy
medium · Ken: 'the flipper gap...was simply an oversight with a file that was sent...when you close the flipper gap, Everything else probably geometrically...is no longer going to line up'
content_signal: Hosts express desire for centralized media release coordination; multiple content creators and manufacturer channels create fragmentation requiring audience to search across platforms
high · Ken: 'with so many people in the...content creator space...there's a lot of interviews...released on different channels...I would like to have some of that compartmentalized in one space'
community_signal: Hosts propose enhanced reveal event format inspired by Super Bowl coverage; multi-hour content rollout, panel discussions, Q&A with design teams; suggests appetite for structured, media-rich announcements
medium · Ken: 'it would be neat to have just one big rollout...half a day, like you got off at lunch...just sit there and just pile through this content...like a tailgate for a new release'
product_strategy: Jersey Jack Pinball avoiding direct competition with Stern on established IPs (e.g., Pirates discontinued); potential JJP Ghostbusters would represent competitive escalation requiring superior execution
medium · Greg: 'If JJP gets Ghostbusters...is that propelling the company forward? Is that lacking some originality?...it has to be better...if you don't, you fail miserably'
industry_signal: Spooky Pinball characterized as 'hot company' with strong execution; positive sentiment contrasts with historical concerns about other boutique manufacturers' consistency
high · Greg: 'Spooky can do no wrong, knock on wood...they've got their shit together over there...at in Benton, Wisconsin'
design_philosophy: Audio design elevated as critical gameplay element, not aesthetic addon; discussed as equivalent to mechanical toys/mechs in terms of player engagement and immersion
high · Ken: 'I still think that sound in a game is just so underrated...when you...it adds to the mode like it's almost a toy or a mech within itself'