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Beetlejuice Pinball Machine | Spooky Have Made a Fun Game Packed With Toys | FOMO Inbound

Gonzo's Pinball Flipperama·video·28m 54s·analyzed·Nov 14, 2025
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Analysis

claude-haiku-4-5-20251001 · $0.029

TL;DR

Gonzo celebrates Beetlejuice as Spooky's masterpiece, exemplifying modern pinball's golden age.

Summary

Gonzo delivers an enthusiastic first-impression review of the newly revealed Beetlejuice pinball machine by Spooky, praising it as a pinnacle of modern pinball design that combines beautiful artwork, innovative toys (especially the sandworm mechanic), and accessible fun. He positions it as evidence of a golden age in pinball driven by healthy competition between manufacturers, emphasizing that Spooky has transcended 'boutique' status to become a maker of fine pinball machines that function as complete artistic packages, not just games with good rules.

Key Claims

  • Beetlejuice represents a new standard where pinball machines must have everything: toys, sculpts, mechanisms, rules, shots, sound, art package, and assets combined.

    high confidence · Gonzo directly states the bar has been raised and machines can no longer succeed on just good rules and decent shots.

  • Spooky has moved beyond 'boutique' status and should be considered a maker of fine pinball machines on par with larger manufacturers.

    high confidence · Gonzo explicitly argues Spooky 'don't deserve to be called boutique makers of pinball machines anymore' and calls them 'makers of fine pinball machines.'

  • Competition between pinball manufacturers is driving quality improvements across the industry.

    high confidence · Gonzo repeatedly references competition being 'good for pinball' and notes manufacturers 'pushing each other' to achieve higher standards.

  • Beetlejuice's sandworm toy features a ball-eating mechanism with a smart return system designed by 'Luke' from Spooky.

    medium confidence · Gonzo describes the sandworm 'eats the ball' and credits mechanical design, though he's uncertain about names and relying on partial recollection of the featurette.

  • The Beetlejuice reveal was executed with impressive hype and buildup strategy, suggesting internal Spooky confidence in the game's reception.

    medium confidence · Gonzo speculates Spooky must have been 'incredibly confident' in the reveal execution and suggests the team was 'excitedly sitting on this news.'

Notable Quotes

  • “They've made a magnificent toy and it screamed out fun at me. I just thought this is fun.”

    Gonzo @ Early in video — Core thesis: Beetlejuice succeeds because it balances being both a well-designed machine AND a fun toy, not just a game with rules.

  • “I think we're coming out and we're going into a golden era of pinball right now.”

    Gonzo @ Opening section — Positions Beetlejuice as evidence of broader industry health and rising quality standards.

  • “These guys are dreamers. These guys are dreamers and they're implementing dreams.”

    Gonzo @ Mid-video during sandworm discussion — Characterizes Spooky's design philosophy as ambitious and creative, reflecting broader philosophy of the company.

  • “Congratulations. You know, genuine congratulations. This looks really, really cool.”

    Gonzo @ Opening, repeated at end — Demonstrates unusually strong positive sentiment; Gonzo rarely opens videos with explicit praise before analysis.

  • “It feels like they've built something for Pinball. But it feels like they've built something for us.”

    Gonzo @ Early-mid video — Suggests Beetlejuice was designed with the enthusiast community in mind, not commercial operators.

  • “You got to have it all. You've got to have the toys. You're not going to get away with flat plastic plastics anymore.”

    Gonzo @ Mid-video design standards section — Articulates the new competitive baseline: machines without physical toys and sculpts are now considered insufficient.

  • “This is art. There is no doubt about this at all. This is an an artistic centerpiece.”

    Gonzo @ During apron/artwork analysis — Elevates Beetlejuice beyond functional game to status of home decor art piece.

  • “Very very today is a good day for pinball. I think I'd like to say that as well. Makes me feel good about pinball. Makes me feel good about the hobby.”

Entities

Spooky PinballcompanyBeetlejuicegameGonzopersonChristopher FranchipersonLukepersonEvil DeadgameHarry Pottergame

Signals

  • ~

    sentiment_shift: Gonzo's unusually strong positive reaction represents broader community enthusiasm; he has historically received criticism for judging games before playing them, but defends this approach as valid for assessing design intent and artistic quality.

    medium · Gonzo references past backlash to Elton John first impression, addresses it directly, and argues there is 'benefit to ignorance' in seeing a game's visual impact before gameplay complexity clouds judgment.

  • ?

    competitive_signal: Spooky Pinball has moved from 'boutique' manufacturer status to legitimate competitor with Stern and other major manufacturers; producing machines that compete on quality, innovation, and artistic vision.

    high · Gonzo explicitly states Spooky 'don't deserve to be called boutique makers anymore' and are 'makers of fine pinball machines'; references healthy competition pushing all manufacturers upward.

  • ?

    design_philosophy: Gonzo implicitly critiques past pinball design philosophy where 'good rules and decent shots' were considered sufficient; modern machines must deliver complete experiential package including tactile fun, visual art, and physical toys.

    medium · 'There was a time in pinball where it was enough to build a game that had good rules and some decent shots. That that was enough. It's not enough anymore.'

  • ?

    design_philosophy: Beetlejuice exemplifies rising baseline standard in pinball: machines must combine excellent rules, toys, sculpts, mechanisms, sound, art, and assets; flat plastic and simple designs are no longer competitive.

    high · Gonzo repeatedly emphasizes 'you got to have it all' and notes the bar is continuously raising, with examples of what separates modern winners from past acceptable machines.

Topics

Beetlejuice pinball machine design and featuresprimarySpooky Pinball's manufacturing quality and creative approachprimaryGolden age of pinball driven by manufacturer competitionprimaryModern pinball design standards: toys, sculpts, mechanisms as baselineprimaryDistinction between 'game' and 'toy' and 'pinball machine' as design philosophiessecondaryTheme licensing and IP fidelity in pinball gamessecondaryCollector vs operator vs casual player prioritiessecondarySandworm toy mechanics and ball handling innovationssecondary

Sentiment

positive(0.92)— Exceptionally positive reaction; Gonzo is enthusiastic, uses superlatives repeatedly ('magnificent,' 'beautiful,' 'incredible'), opens with congratulations, and expresses emotional satisfaction about the hobby's health. No critical complaints about Beetlejuice itself. Only mild caveat is Gonzo hasn't played it and won't claim expertise in rules/shot quality.

Transcript

youtube_auto_sub · $0.000

0:12
Good morning, good afternoon, and of course, good evening. I thought long and hard about doing this video early, which is which is what I've done. And I I started to watch the featureette, and I thought, no, I I just I I just want to go for it. I just want to go and I want to give my instant reaction to the game Beetlejuice which has been just been announced. Well, it was announced before, wasn't it? But we've seen the teaser trailer. We've got the start of the featurette. I want to start the video just by saying congratulations to Spooky. I ran upstairs. I put my Spooky hoodie on. We We often say on this channel, did a company make the best pinball machine that they could? Undoubtedly. I I it's funny because if you've ever wondered whether competition is good for pinball or anything, there's an old saying, competition is good. Uh this is this is the proof of it. There are a number of companies now who don't deserve to be called boutique companies anymore. that they are just really good pinball manufacturers and they are pushing each other and I think in Spooky's case pushing themselves to achieve higher and higher standards and whenever I I used to do my my top 50 and I know I've got to get back onto it and do it again and and populate it with some more games. I I used to sometimes say this might not be the best game, but this might be the best pinball machine ever made because I I do think there's there can sometimes be a difference between them. You might enjoy the rules. You might enjoy enjoy certain shots on a game, but actually in terms of a machine, the way it's put together, the mechanisms within it, and and everything else that goes towards it, I think sometimes can contribute in to to that machine just being an all round an all round winner. And it made me think actually, you know, I think we're coming out and we're going into a golden era of of pinball right now. And I've discussed it before. One of my more recent videos, I made the point that the people are going to have to up their game. People are going to have to step up now because some of the the pinball machines that are being produced, the just the bar continually gets raised. And I kept on saying pinball machine. And I think I've had some machines which are good games. The rules are good and they shoot good,
2:49

Gonzo @ Near end of video — Emotional culmination showing Beetlejuice's revelation has boosted his broader confidence in the hobby's trajectory.

Jaws
game
Dunegame
Back to the Futuregame
Dutch Pinballcompany
The Walking Deadgame
Elton Johngame
Champion Pubgame
Labyrinthgame
Michael Keatonperson
Winona Ryderperson
Attack from Marsgame
$

market_signal: Narrative of 'golden age of pinball' driven by boutique manufacturers (Spooky, Dutch, Barrels) proving competitive with and sometimes exceeding Stern's quality; re-evaluation of what constitutes a 'fine' pinball machine beyond commercial viability.

high · Gonzo names four specific games (Evil Dead, Beetlejuice, Harry Potter, Dune) that 'blew him away' and frames 2024-2025 period as historically significant for hobby health and innovation.

  • $

    market_signal: Spooky's Beetlejuice reveal strategy (teaser, featurette, hype buildup) was executed with high confidence, suggesting internal certainty about market reception; reveal itself became newsworthy content event.

    medium · Gonzo speculates Spooky must have been 'incredibly confident' that 'when people saw this game, they were going to love it' and notes the reveal was 'very impressively executed.'

  • ?

    community_signal: Christopher Franchi's artwork on Beetlejuice continues signature style (purples, pinks, greens) and represents high-level artistic talent within Spooky organization.

    high · Gonzo gives 'big shout out' to Franchi, praises his distinctive color palette, compares quality to professional sculpts he owns, and notes artwork creates immediate visual appeal.

  • ?

    product_strategy: Beetlejuice distinguishes itself through emphasis on playability as 'toy' (fun, accessible, full of interactive elements) rather than competitive-depth game; designed for enthusiast collectors rather than location operators.

    high · Gonzo emphasizes 'They've made a magnificent toy' and 'It feels like they've built something for us'; notes apron lacks rules text and games are 'works of art' not designed for commercial location play.

  • ~

    sentiment_shift: Beetlejuice revelation has dramatically elevated Gonzo's confidence in the pinball hobby's trajectory; he frames it as evidence of a 'golden age' and expresses emotional relief that hobby is 'in safe hands.'

    high · 'Very very today is a good day for pinball... Makes me feel good about the hobby. Makes me feel that the the hobby is in is in safe hands.' Also notes four recent games blew him away in a way that surprised him.

  • but I struggled to call them a toy. And I mean this as a massive compliment to Spooky because I'm I'm a big kid at heart and I think a lot of people who are into pinball are big kids at heart. They've they've made a toy. I I looked at that today and that reveal of the the beast reduce pinball machine and we'll we'll introduce some some of the footage in a minute and I thought they've made they've made a magnificent toy and it screamed out fun at me. I just thought this is fun. There's another um phrase that you hear in pinball. Nobody asked for that and I don't like that phrase. I I think it's an odd thing. It's like going, as I've mentioned on numerous occasions, it's like going into a restaurant and seeing something you don't like on the menu and thinking, "Hey, nobody asked for this." Well, you don't have don't worry about it. Eat something else. Um, plenty of people ask for Beetlejuice. I wasn't one of them. I And that's fine because there are other things I can I can buy. So, when it's a theme that you're very invested in, you're very you hope, please don't disappoint, you really hope about that. Please don't disappoint on this theme. Um, and I've I've mentioned enough of them over the time. Jaws was a great example. Please don't disappoint on a theme. I don't think Stern did. Um, June, please don't disappoint. It doesn't disappoint. And but there's another level of game as well, which is the game you didn't know you wanted until you saw it. And and that's what I've got here with this Beetlejuice. I immediately saw it and I thought I've got to have this more than born and evil dead. I have to say um I didn't watch Beetlejuice until relatively recently. I've mentioned that before. I'm not going to labor the point. You get it. You you understand it wasn't it's not a nostalgic film for me. Um but I I love Michael Keaton. I think he's he's great. In fact, lot of lot of the people um are really really good in that film. um really good actors who have gone on had really good careers. What I can see though, even though it perhaps not not a nostalgic thing for me cuz I didn't watch it when I was a kid, which is what I should have done, I can understand that the theme lends itself to Pinball. And having watched it relatively recently, I've got a very new um memory of it. And you just look at how much fun there is in that film, how many opportunities there are for mechanisms, how many opportunities there are for shots, and they they just seem to have nailed it. And I probably watched the first 10 minutes of the featureette, and I will go back and watch it after this video. [sighs] But these guys enthusiasm at Spooky, for what they do, you you're left in no doubt that they love Pinball. In fact, you don't even have to watch the feature it to know how much they love Pinball. You can see it in the game. You can see that love has been poured into into that game. And and I do think it's a golden age of pinball. And I said that I probably said that about two years ago. I didn't expect it to get better. And it is getting better. It it really really is. The pinball machines that are coming out now are are a are a level above what I think was was being produced, you know, not too long ago. And I mean consistently. Yes, you'll be able to go back relatively recently and maybe last 5 years, 10 years and find a game that that you really like. I'm not saying that. I'm talking about the level of packed games that have everything. And I think there was a time going back to the difference between a toy and a pinball machine and a game. And I think there was a time in pinball where it was enough to build a game that had good rules and some decent shots. That that was enough. It's not enough anymore. You you you got to have you've got to have it all. You've got to have the toys. You're not going to get away with flat plastic plastics anymore. You can't do it. You're gonna have to have the the sculpts. You have to have the mechanisms. You have to have the rules. You have to have the shots. You have to have the sound. You have to have the art package. You have to have the assets. And even that might not be enough because you're probably going to need well, you don't need a topper. I you don't need a topper, but I think when [snorts] you're doing a reveal like this, it really helps. And then you look at what Spooky have done here. I'm not entirely sure what they've done or how they've done it. But the reveal, the hype, the buildup has been very impressively executed. Um, all I can say is I bet everybody involved in this game has been excitedly sitting on this news and this reveal for however long that they knew they they had the game, you know, pretty much finished really. They must have been very confident, very very confident that when people saw this game, they were going they were going to love it. And I've been I've interviewed enough people on this channel and spoke to enough people at different companies and different designers to know that actually the reveal for a game could be quite a nervous time. You're nervously anticipating trying to work out what people's reactions are going to be. I just wonder if Spooky within the last month or so were incredibly confident that that they'd hit um hit a home run if you want to use to use a baseball term. um because they really have. I'm going to I'm going to introduce some footage now, but I just really wanted to say that I I've I've been so bowled over by by the the trailer, by the game. Um I just I just I felt the need I felt the need to do this video now. Um cuz it feels I don't I've never said this on a video before, but it feels like they've built something for Pinball. But it feels like they've built something for us. It's there's so much of that old stuff that I'd love about a pinball machine. I can see Champion Pub. Champion Pub is is just an old game. It's just packed full of stuff. It's packed full of stuff. Forget about long playing games. Forget about collections. Just I'm talking about going up to a pinball machine and just playing something that has loads of stuff in it and it being fun. This this has that and and more but with with a modern twist and it's beautiful. Let's have let's have a look at it. It's it's absolutely beautiful. I'm going to I'm going to play it now and I'll be um pausing it. Um I'm quite sure from from time to time um I need to try and let me just try and uh introduce it here and start playing it. There we go. I mean first of all there you go. Um, Chris Franchie, big big shout out for what he's done there. I mean, immediately I've I've got to say, you know, when he's got the his suit on, his iconic suit and his pinstripe suit, the very front of the game has got that sort of it's not pinstripe, but whatever it is, they did sort of humbug black and white stripe on it. I think that's really good. Massive credit to Spooky for powder coating the coin door. So many don't. I I I think the moment I know not everybody agrees with this, but the moment you're going to start powder coating the metal work and you're going to do the lock bar and the side rails and the the hinges, do the coin door as well. You know, the legs, it's looks odd when the coin door is not done. Uh so well done. I mean, just a small small thing, small but important detail. Really liked it. Um I mean that is that's Frenchy, isn't it? Well, it's not as Winona Ryder, but yeah, the the artwork that is him. He's got such always I've always said this. I love the way this guy uses per purples, pinks, and greens. I I love it. I I love it. Um he's just a very very talented artist, isn't he? Um so it looks great. It looks appealing. Uh the speaker panel looks fantastic. I can already see. I love the way that the screen is framed in a frame. Um, that's amazing. The lights, I think that the sand sandworm on on the lights. There we go. That's cool. Isn't that cool? It's beautiful. It is beautiful. Um, I mean, they must be so proud of this. Um, I'm I'm proud for them, proud of them. This is I I just think they've done all of these people that are that are pushing all of these companies that are pushing each other and making outstanding pinball machines. Okay. Yeah. I mean, look, they're making money. They're they're they're doing their job, but you can just see the love that's being poured into this and and that it's a benefit to all of us that love this hobby. Okay, that's our first proper look at the uh the playfield there. Um, look, we're gonna Well, first of all, let's just I'm looking at um at Beetlejuice there himself, looking at Michael Michael Keaton at the bottom of the playful where it says Showtime. It's so good. It's so good. Uh like
    12:38
    trying to think actually, it wasn't just Scooby-Doo that had the different wire forms with the different powder coating, but to have all the different powder coat colors on it, I think possibly Looney Tunes did as well. They're good at this stuff. They are good at this stuff. Pinball machines. I I remember when um I remember when Elton John, the people first saw Elton John and there was the reveal for that. People said it's too bright. It's too colorful. It's a pimble machine by its very nature. It is a bright, colorful, glittery, sparkly box with flippers and balls flying around it with flashing stuff. meant to be colorful. Now, I I am aware of the irony, bearing in mind the last video I did was about The Walking Dead, which I thought was was too colorful. Uh it's it's it's not one hard and fast rule. I do think that some of them don't, but you you know, you wouldn't want to make this anything other than colorful, bright, vibrant, and beautiful, which is what it which is what it is. There's so much. It's not just there's so much going on. There's so much to enjoy in this game. Let's move it on a little bit. Okay. I mean, that's an incredible topper. It's incredible. I'll let you guys decide whether you think that's better uh than The Evil Dead, but we are we're comparing two very very good things there or, you know, or even a labyrinth. Uh this is really this is really good stuff that the level is so high that these companies are producing with the these toppers now. Incredible. Um yeah, what what's not what's not to like about that? It's you're getting a good look here at the um at the artwork on the side. I mean, yeah, you you you well, you can you can imagine, you know, you can imagine about the the argument that maybe might have been had and people you never worried about it. You were never worried with Spooky that they weren't going to get Michael Keaton. I mean, you couldn't. It's Beetlejuice, but you never worried that that something important would be missing. And I think if there is, and they might still be because, as I say, I'm not an afficionado. I am not an expert on on Beetlejuice. There may be people that love this film and watch this film and say actually there's there is something or someone missing. Maybe there is, but I I wouldn't notice it and I doubt very much it detracts from the fun and um yeah, I mean I guess you could be overly picky on anything. I don't know it. It looks like they've got everything that you would want. He's is holding the receipt that the ticket. They go they read the um there's like a cuz they they I don't want to give a spoiler here. I'm assuming everybody's seen it, but they die, don't they? They die um at the start of the film and then they got this book that teaches them how to basically how to be dead. Um and then they uh they go and sit in a waiting room and they they go, you know, there's the the tickets there. So there's the there's the ticket from the ticket machine there. Uh which I think is great. Looks really good. I mean, the aprons very very nice. I like this now. I like what we're seeing now. I don't need the apron cards. I don't need the don't need the rules on there and stuff like that. I just I I don't think there's any the same with June. I love the apron there as well. And um and the same with Harry Potter as well. I just don't think that you
    16:16
    I don't think they're even pretending to to make games for location here. They're they're making works of art. This this is this is art. There is no doubt about this at all. This is an an artistic centerpiece. If you didn't have any pinball machines, if you didn't if you just had one in your in your home, one pinball machine in your home and people came round and they would they didn't know anything about pinball at all. They' be stunned. They'd be absolutely shocked to see something like this. It is It's stunning. It's great. It's great. You can't look at this and not smile and laugh. Um, oh, I think this is the one we see going down the out lane. There's a bit of a ball save here.
    17:04
    That's it's really good. That's that's that's really what you like as I understood it. You guys will know more more than me about this stuff now. Anyway, I'm just giving you my reaction to it. Um, I think it was I kind I kind of remember it was a bug or Luke. One of them said if you soft plunge it, it goes down out and it sort of saves it. and and that's that's one of those things. So anyway, really good, really nice. Uh the Sandworm um well, the Sandworm for starters, I've got to say it. The Sandworm eats the ball, but they they've had a really really smart um ingenious, so I think it's it's Luke that that does the um Spooky Luke does the the mechanics of it and and working out whether something is feasible. And I think that's a lovely dynamic seeing both those guys talk about um what they want to implement. And it's dreams. That that's it. That's it. They're dreamers. These guys are dreamers and they're implementing dreams. You don't you don't feel that there's there's a no. In fact, there is a no because I heard on the featurette that I maybe Luke had to say no because somebody wanted a a scoop on top of a subway and then a pop bumper on top of that. And he I think um you know mechanically you had to say no no no [laughter] I can't we can't do that but you get the impression that these guys are just not saying no they're saying yes these are creative people they're dreamers they're dreaming up these things they're they're probably they're probably like lying awake at night with a little notepad next to them oh I've got an idea let me write that down and probably find it hard to sleep at night have so many ideas with this Must be weird to build a pinball machine when you've had all these ideas and then you get to a point where it's built and it's designed and and you're waiting on the release date. You must be so excited. You want you probably want to tell lots of people, but you sort of can't. And I guess you know I know Carrie would have signed NDAs and and things like that, but it must be you must want to shout it from the rooftops. We built something we really love. Um, I got to say it's what I said at the start of the video. Congratulations. You know, genuine congratulations. This looks really, really cool. So, here's the sand worm. I mean, so that first ball dropped underneath. So, it drops down. So, it's like a little jump shot if you want. I noticed there was a banker targets just in front of him almost like um attack from Mars, which is really cool. So, you're obviously going to have to hit that banker targets, get that dropped down. So that dropped down onto almost like a little lower plinth and hit some targets below the sand worm and then is there it is. There's the shot right down his kle as we say in East London. Um it's it's really good. It's really cool. That's really cool. I love the Polaroid camera. Of course, Winona Rider I can't remember her character's name. Winona Riders taking pictures all the time. She can she can see the the dead the dead people. Can't I see dead people? Not me. Um, not my words. That's really cool. There it is again. Beautiful. Really beautiful. Okay, so what have we got here? It goes up the ramp and comes back down the um the wire form, but it also goes up that ramp and locks in on the sofa, which I'm sure we're going to see in a second.
    20:35
    It's lovely little upper playfield. It's not upper playfield, but it's a little section at the back with with an upper flip. They're really nice. The pop bumpers are nice, aren't they? I've only just really noticed those. That's a nice little shot. Nice little loop shot there. Say four. Looks like there's four shots. Oh, no. Maybe five if that's a target. Where it says extra. Yeah, extra ball. That would be a target where it says extra ball. Um, now serving. Now serving. I mean, this is It just looks It's beautiful. It is. It looks so much fun. I I cannot get fun and toy out of my mind. I um I want my I want my kids to play this. That's um Yeah. Yeah. It's it's sort of fun ghouish, isn't it? It's fine. My youngest is 11. She's um in fact, I caught her caught her watching that Frankenstein film on that is nasty nasty stuff. That Frankenstein film on uh on Netflix the other day. So, if she can watch that, she shouldn't have done. I didn't. Um, not not with my permission, you understand? Um, she can watch this. She can play this. That's cool. It's really cool. Now, this this I love. So, you've got the Wheel of Fortune here, and I think you have to use the action button during play, during open play to stop it. I mean, you really want you really want I'm guessing. I don't I don't even know the game yet. Maybe you want Super Rams. I'm thinking, I really want extra ball already. That's cool. I think it gives it a nice nice bit of jeopardy there. I like this. This is This is fun stuff. These are These are kids playing. This This is This is what they are. It must be fun to work there and do all this stuff. This is This is great. Look at this physical ballocks. What's not to like about that? You have to have them. You look Hey, look. I guess you can build games without them if you really want to. Um, this is what it's about. Ball locks. Locking them there on the sofa, locking them on the magic wands in Harry Potter. This is what you want. Um, I mean I I used to have an Aerosmith Pro, just a Pro and it used to jump up into the ball would propel the ball and a lid would pop up on the toy box and it would store the balls in it. It was magnificent. It was magnificent on a pro on a stern.
    23:13
    You know, this this is what should be done. This should be on everything. This is great. I love this. Look at this. Fantastic. That's what you want. Um, shooting gallery. I think this is this is cool. This is I guess it must be a a video mode. Um, I like that. That's cool. Um, you know, and then you got the song go home that when you get to that bit, um, the the sandworm actually starts rocking. So he he clearly moves in in multiple directions. He's There you go. This is this what he's That's what he's doing there. That's cool as hell. Um that I just got to go back there to uh Beetlejuice popping up. Where is it? There it is. Let me just try and pause it. That's a sculpt that I mean I've got some sculpts here. Did you see that? Hopefully you can see it. That's that's Robin there. Um, here's here's penguin. I do have his umbrella somewhere. Now, I actually chopped chopped their legs off. Um, not because I am an evil child. Um, I chopped their legs off because I I made was making mods for Batman 66. Um, cuz this is this is the sort of thing and the sort of detail. These are just like poly stone busts that I expect um to see on pin machines. I've got this here. You'll know who this is if you're into stuff as Juggernaut. Um, got this for Deadpool. Um, this is this is the sort of stuff that I expect to see that level and you've got it there and he dumps he literally shits a ball. He's not [ __ ] Um, he he he whatever. I I don't even understand. He chucks the ball back. It rolls back down that green wire form. Um, I mean there's there's stuff I'm not talking about here uh already. There's just so much there's stuff I missed. Uh, let me just um just go back to the main screen there and remove this. I've not played it. Um, I I think it looks a triumph and and I don't care that I haven't played it. I'm not going to apologize. I'm not going to apologize for that at all. Ever since the first, if you go back, the first ever Elton John video I ever did on this channel. Um I uh and I just seen it was like a video and I said, "Wow, that looks amazing. It looks fantastic." And there was some really abusive comments. How dare you? You can't say. I mean, if you have if you want have if you're curious, go and have a look. There's some nasty stuff on there actually. Um, I'm not going to apologize for that, for looking at a game and thinking, "Oh, yeah. No, I like I like the look of it. I'm not claiming to have played it. I don't know how it shoots. I don't know how it plays." There's other people that have played it. I think there was a bunch of guys who who went and went and have played it. They'll tell you. They'll be uploading videos. They'll tell you a lot more about it that than I I can, but um there's um there's a benefit to ignorance as well. um to to actually seeing the reaction and having a reaction to that and and seeing it and and it's yeah that's magnificent. I've got to say it's magnificent. Very very today is a good day for pinball. I think I'd like to say that as well. Makes me feel good about pinball. Makes me feel good about the hobby. Makes me feel that the the hobby is in is in safe hands. I've just been blown away. I really have. There are well I guess there are four games unless I'm missing one. Don't think I am. There are four games this year if you like. It might not be this year, but as I'm looking at it, um there's four games that have blown me away. And it is The Evil Dead, it's Beetlejuice, it's Harry Potter, and it's June. They they have blown me away. Incredible. Um, and I would not be at all surprised if if next year if Back to the Future comes out. You know what those guys at Dutch are like. These guys are again these guys are perfectionists and you've these don't deserve these are they don't deserve to be called boutique makers of pinball machines anymore. This is this is not what what Spooky are. Um, they are makers of fine pinball machines. That's what they are. But not just fine pinball machines. Um fun creative games that that are also toys and um there just some games I just want to play and I just want to hit the shots and I want to hit bash toys. I want to hit targets and I want to I just want to play the game sometimes and um and just enjoy it and enjoy the fun, enjoy the shots, enjoy the toys, enjoy the look, enjoy the feel, um enjoy the the music and and just everything else that that goes with it. And it's like I say, I just don't think that it's enough anymore to make a make a pinball machine that's just a good game and has some good shots. the the bar's been raised. You got to do everything now. And these guys are going to keep pushing each other. They're and that's why competition is good. They're going to keep innovating. They're going to keep pushing. And it's going to keep getting better. So yeah, massive congratulations, Spooky, and a big congratulations to anybody that's managed to get their hands on one of these games.