Attack from Mars is a classic 1995 Williams Pinball 2000 title designed by Brian Eddy featuring alien/Martian themes with a flying saucer toy and drop target mechanics. It is widely regarded as one of the most influential and accessible pinball games ever made, serving as a design template for modern games like Pokémon and Stranger Things. The game has been remade by Chicago Gaming Company and remains highly playable with strong market value, consistently praised for its intuitive rule design, satisfying shot flow, and appeal to both new and experienced players.
Total Nuclear Annihilation mode is triggered by completing all main shot circles with three shots each
Attack from Mars is the 7th best pinball game of all time
Attack from Mars at Buttermilk Bar has a scoop malfunction where balls are not being ejected, potentially allowing infinite multiball exploitation
Attack from Mars in the collection was previously owned by Mike Dus, sold to Kyle P, and later acquired by Jeff Waters
Classic Williams game compared to Galactic Tank Force by other observers
Classic Williams pinball machine from 1995; seen at Galloping Ghost Pinball
Classic Williams 1995 game and Chicago Gaming remaster. Primary example of familiar, comfortable, classic fan-layout design that plays smooth but feels derivative.
Classic Williams pinball machine referenced by Ryan as a design-adjacent title in upcoming episode preview
1995 Williams Pinball 2000 title; Robert played frequently as a youth and has been trying to acquire an original; friend owns beautiful condition example
1995 Williams pinball machine designed by Brian Eddy, ranked in Pinsider's top 10 of all time
No linked glossary terms
Attack from Mars is the #1 ranked pinball machine of 1995 and a peak example of '90s pinball excellence
Attack from Mars (original Bally Williams) is down 17%
Attack from Mars (original Bally/Williams edition) is down 17%
Attack from Mars is consistently enjoyable on replay and never disappoints players.
The original Attack from Mars and CGC remake version are both worthy acquisitions, though newer components extend machine lifespan.
Attack from Mars sold approximately 3,000 units
Attack from Mars on Alp 4K is very playable with lag issues improving; Chris ranks #3 on leaderboard without conquering Mars
Attack from Mars is one of the greatest Bally Williams games of all time and highly coveted by tournament players
Attack from Mars high scores jumped from 11 billion to 24 billion after a lock diverter malfunction was repaired
The new Attack From Mars at Press Start arcade has wider outlanes than standard to shorten game duration for tournaments
Attack from Mars is Lyman Sheats' best game and was ahead of its time
Lyman Sheets contacted Ted Estes to release an updated Attack from Mars tournament ROM years after the game's original release because he was unhappy with the tournament settings
Attack from Mars was non-operational during visit
Attack from Mars cabinet has better game lineup than Star Wars and Marvel Arcade1Up versions
Attack from Mars should have won 1990s Hall of Fame instead of Medieval Madness
Attack From Mars had 134 tilts reported on Day 1 of the tournament
Attack from Mars had a trough switch that was not rolling over properly, causing it to register incorrect locks throughout the tournament.
Attack from Mars original molds required multiple casting iterations due to plastic arm breakage on the Martian figures
Attack from Mars remake has a new high-definition DMD wider than standard displays
Attack from Mars remake's new DMD makes the ColorDMD version look amateurish in comparison
Attack from Mars is ranked #4 in PinSide rankings
Classic Bally pinball machine being played; player experiences mechanical issues with right flipper and ramp
Classic Williams/Bally 1996 pinball machine; referenced for play count comparisons
Classic Williams 1995 game and Chicago Gaming remake; reference point for pricing and secondary market dynamics
Williams Pinball 2000 machine Stellenberg played in college and still owns with original board; design inspiration for P3
Classic Williams pinball game; used in Josh Roop's tournament where he achieved billion-point hurry-up with 40+ competitors; tournament format referenced.
Classic 1995 Williams Pinball 2000 title designed by Brian Eddy; referenced as foundational design masterpiece
Classic pinball game at arcade; contains one of the hidden duck Easter eggs
Chicago Gaming Company remake; cited as cohesive comparison to Tales of the Arabian Nights remake quality and consistency
Classic Williams pinball machine (1995) cited by Gonzo as his favorite game; used as a design comparison point for Beetlejuice's mechanical depth
Classic Williams/Bally pinball game cited as benchmark for remake success alongside Medieval Madness
Classic pinball game referenced alongside Medieval Madness as commonly available on location vs. Tales of the Arabian Nights rarity
Classic Williams/Bally game remade by Chicago Gaming Company, attributed to Lyman Sheets as original coder. Cited as example of masterful code and rule design.
Williams classic; referenced in context of Chicago Gaming remakes and market comparisons
Brian Eddy-designed pinball game, referenced as one of his most successful and well-regarded designs.
Chicago Gaming remake of classic Williams title discussed as strong operator and collector title
Pinball game remade by Chicago Gaming Company from original Williams title
1995 Williams DMD pinball machine; featured in Pinburg Bank 1; tournament standard; players debate UFO multiball vs. Total Nuclear Annihilation multiball strategy; saucer shots vs. ramp-based multiball
Williams pinball game compared to Medieval Madness for flow mechanics; Sean performs better on this title
Classic Williams pinball referenced regarding virtual ball lock mechanics comparison
Classic pinball machine; cited as example of light show-based communication (non-DMD based instruction design)
Chicago Gaming remake at Press Start; prototype maintained by Rick; played and praised by podcast hosts
Classic (non-remake) game played in SPL finals; features lock shots, multiball, and super jackpot with 6-shot progression
Classic pinball title; topper cited as 'best one ever' by Jeff; design model for subsequent topper aesthetics including Monster Bash and Medieval Madness remakes.
Remake/modern version Dave played at Freeplay; George owns original and understands appeal
Pinball machine referenced during discussion of potential drinking game rule variations
Classic pinball machine referenced for strategic bombing mechanics similar to Walking Dead
Pinball machine noted for extremely high scoring comparable to World Cup Soccer
Referenced in context of Chicago Gaming remakes; classic Williams/Bally machine.
Pinball machine remake being worked on; Jack Danger played it at Logan yesterday, scheduled to stream tomorrow
Pinball machine featured at INDISC 2015 qualifying
Pinball game designed by Ryan Dunaway; Stranger Things modes and structure compared to this game.
Mentioned during stream as being played at a local venue
Chicago Gaming remake (Special Edition, 2017) at VÜK
Classic pinball table; Farsight version on DX9 cited as candidate for baked-in GI lighting texture swaps to improve strobe multiball visibility
Referenced in context of classic pinball design
Brian Eddy-designed classic game discussed for its party appeal and humor
Chicago Gaming remake; baseline for pricing comparison with Monster Bash and Medieval Madness
Pinball 2000 classic referenced implicitly in design philosophy discussions
Williams DMD title; part of Zen's release pipeline
Classic pinball machine featuring 'Rule the Universe' wizard mode where players defend Earth after destroying Martian saucers.
Referenced as classic comparative baseline for discussing Monster Bash gameplay quality
Williams/Pinball 2000 machine referenced in discussion as classic example
Pinball game Brian Thomas identified as his number one favorite modern game
Classic pinball title mentioned as potential location placement at bar venue
Non-licensed pinball classic cited by hosts as example of great unlicensed game
Chicago Gaming Company remake used as replacement for broken Domino's Pizza game during tournament
Pinball machine with artwork by Doug Watson, highlighted by Michael Thomasson as one of his favorites
Chicago Gaming Company remake of classic; praised as reliable choice that always scores well despite poor play
Classic Williams pinball table included in Pinball FX launch lineup
Pinball machine by Bally Williams (1995), featured Destroy the Mothership video mode ranked #9
Elwin-designed game cited as example of creating memorable gameplay moments (destroying the saucer)
Classic Williams/Bally game; discussed as example of accessible original theme with lasting collector appeal
Referenced as design inspiration for approachable rule structure
Williams/Bally classic; mentioned as having strobe multiball mode negated by auxiliary lighting
Classic pinball game referenced in discussion about multiball modes and gameplay fun
Bally Williams 1995 pinball machine. Designed by Brian Eddy with software by Lyman Sheats. Won Best Software and Best Sound Package awards. Ranked 7th best game of all time. Features campy aliens, iconic sound design ('they took our hot dogs!'), and intuitive rule set.
Chicago Gaming Company classic remake; Mrs. J's #4/lowest ranked among CGC remakes
Classic Williams game; Brian Eddy designer; drop target mechanic cited as influence on Transformers.
Pinball game co-host would hypothetically send to aliens instead of Medieval Madness, as humorous commentary on alien contact
Pinball machine at Buttermilk Bar with reported scoop ejection malfunction affecting multiball play
Stern pinball machine; designed by Brian Eddy; compared unfavorably to Stranger Things by Stephanie
Classic pinball machine; operated by Mark Mandeltort in South Carolina arcades
Classic Williams pinball; cited as reference for Pokémon's two-flipper fan layout style; exemplar of accessible, fun design
Referenced as design inspiration for Tiki Tapu's scoop mechanism (back ramp pop-out design with kicker)
Classic Williams/CGC game used as comparison point for accessibility and gameplay balance
Machine at Scrappleland reported offline by user Mayor of Now
Classic game receiving remaster; mentioned alongside Circus Voltaire and Theater of Magic remakes
Classic pinball machine Jared is considering purchasing, previously owned one
Williams classic; rumored Chicago Gaming Company remake in development; not officially announced
Classic 1995 Williams game; Chicago Gaming remake rumored for new production run
Classic pinball game mentioned as beginner-friendly with clear shot definitions, similar to Austin Powers and Pokemon
Classic Williams pinball machine; Turner cited its saucer as design inspiration for Yukon Yeti's avalanche mech as iconic physical moment
1995 Williams pinball machine mentioned as contemporary fast-flowing table; referenced as design comparison
1995 Bally pinball machine; ranked #1 on the list, described as a masterpiece with accessible gameplay and influential design
Referenced as comparison for drop target mechanics and smart missile features similar to Monster Bash
Referenced as layout design comparison point for Pokémon's playfield
Classic reference point; compared to Pokemon's layout as design inspiration
Classic Williams title ranking #1 on Gonzo's personal top 50 list
Classic Williams/CGC game; referenced as design comparison point for Beetlejuice's playfield layout and accessibility
Classic game used as design reference point; Beetlejuice described as 'modern-day Attack from Mars'
Pinball machine used for playfield layout comparison
Classic game; TEP's topper for this game won 2024 TWIPY Best Aftermarket Topper award
Vintage pinball game ranked #1 on Gonzo's top 50 list; described as 'the bestest pinball machine that has ever been made.'
Williams remake; discussed for flipper delay issues compared to original; uses Diode MMR system rather than WPC boards
Classic pinball title; featured in Stumblor Pinball booth with new topper; received impressive 38 billion score from young player Stellar at Expo
Pinball machine from mid-1990s that Jerry Stellenberg played in college
Classic Brian Eddy-designed pinball game, used as comparison point for Stranger Things playfield layout similarities
Data East machine; new unit at Press Start tournament venue with wider outlanes for faster play time
Remake pinball machine featured in knockout bracket match vs Jermaine Mariol; Raymond achieved 5.6 billion
Classic Williams game; in high demand; secondary market prices inflated to $9,500+
CGC remaster cited as example of quality code improvements
Classic Stern pinball machine at The Standard in Portland; Scott's favorite for casual play; Scott has 12 billion high score
Pinball machine with sci-fi/alien theme; available at North Coast Pinball Arcade; Scott expresses fondness for the title
Pinball machine at Half Moon Arcade; Eric Stone holds 62 million high score; has re-election mode Easter egg
Referenced as classic game featuring bash toy mechanic; Brian Eddy design legacy
Pinball machine Raymond advised Rachel not to play in finals, Rachel won on it despite it being her weak point
Pinball machine at Landmark; one of three options for tournament finals selection
Classic Williams/Bally pinball game; only table remaining available on Arcade 1-Up after cross-platform sharing patch withdrawal
Williams/Midway pinball machine acquired by Drew through trade with warehouse operator (traded Batman Dark Knight Stern)
Classic Williams machine from host's high school era; played at Wagner's bowling alleys
Classic pinball game referenced for flipper positioning standards
Brian Eddy-designed machine; referenced as example of highly playable game similar to Venom
CGC remake of classic Williams title; ranked #1 by Dennis for CGC; praised for rule depth, topper design, and gameplay over Medieval Madness
Williams pinball game (circa 1995); designed by Brian Eddy, Lyman Sheets; features sci-fi/aliens theme; remade in recent years
Classic Bally/Williams game with similar layout structure to Stranger Things, remade by Chicago Gaming
Classic pinball referenced as design aesthetic/gameplay comparison point for Foo Fighters
Steve Daniels' favorite machine in his collection
Game with backglass artwork by Doug Watson
Classic Williams game being remade by Chicago Gaming with three editions (Classic, Special, LE)
Classic game; remake released at $7,995; original prices dropped significantly after remake release; used in comparative discussion of remake vs. original value
Chicago Gaming Company remake with extra-large DMD and notable topper; set high bar for CGC's feature quality
Classic pin; discussed as comparison point to Bram Stoker; considered one of top 1-3 pins of all time; remade version available
1995 Williams pinball machine designed by Brian Eddy; frequently cited alongside Medieval Madness as classic Eddy design
Classic pinball game; remade version; Roger Sharp provided input on remake; described by hosts as one of top five pinball machines of all time
Stern pinball game by Brian Eddy, Alan's number one gateway game
Classic pinball machine Bill Webb briefly owned but found too similar to Medieval Madness, leading to regret.
Pinball machine without license; cited as one of the most heralded/celebrated machines despite lacking IP license
Chicago Gaming Company remake of classic game; discussed as reference point for quality versus original worn location machines
Classic pinball game available in Pinball Arcade; referenced as gateway game that got Geoff interested in pinball
Classic Brian Eddy design; referenced as fan layout example with drop bank feature
Specific machine from Yegpin with reportedly misaligned flippers due to extreme tuning
Pin golf tournament game; noted as exception with rubber on in-lane/outlane post dividers
Used for casual bracket tiebreaker; referenced as common comfort game for players
Tournament machine; running 1.13 B software; machine on location in Southern California
CGC remake LE that is preferred over original, cited as precedent for Cactus Canyon remake value
Williams (1995) designed by Lyman Sheets, remade by Chicago Gaming Company; ranked #4 on Pinside Top 100 (original version highest rated)
Original and CGC remake; remake uses early ROM code with competition mode bug (mystery always 50M); least desirable remake according to industry opinion
Classic reissue being planned by Chicago Gaming Company with RGB lighting upgrades; upcoming announcement hinted
Classic Williams/Bally pinball game from 1995 with code by Lyman Sheets, remade by Chicago Gaming Company, considered one of Lyman's masterpieces
Data East original; recently acquired by Neil; unexpectedly delivered Christmas Eve; silver coin door variant discussed as preferred over black location door version
Classic Williams game by Brian Eddy; Don references as model for Galactic Arcade Tank Force redesign
Classic Williams pinball being offered as cheaper alternative to Stranger Things; Chicago Gaming Company remake also discussed.
Tournament machine; tilt issue corrected between Day 1 and Day 2
Classic Brian Eddy design; #1 ranked on Pinside 100 for extended period. Referenced as example of Eddy's legendary status and design pedigree.
Pinball machine in Josh's collection; high score set by Colin MacAlpine at approximately 13 billion on first play
Chicago Gaming Company remake; example of remake with longer release window that generated community patience
Pinball machine available at Dead Flip studio in original condition; mentioned as reference for comparison
Tournament game at ClePin; lock diverter repaired during tournament, causing high scores to rise from 1-11 billion to 24 billion by end of day
Pinball machine played by Rusty (host's wife) at Flipper's Arcade
Classic game cited by Spencer as one of his top preferences alongside Deadpool
Classic pinball game widely routed to multiple Reno locations, tournament venue standard
Pinball game with Color DMD colorization available. Mentioned as a high-demand title for colorization. Features saucer mods.
Classic pinball game referenced as design comparison to Venom; suggested as having similar 'light filling' rule design approach.
Mentioned as playing in background during Stars gameplay session; referenced in context of Mike's collection and prior acquisitions
Referenced as example of late 80s/early 90s pinball style that casual players prefer
Classic pinball machine being borrowed from Colorado Pinball Group for three-month loan starting Sunday
Classic pinball machine; included in host's dream 10-machine list
Brian Eddy design; fan layout reference for Venom discussion.
WPC-era pinball machine mentioned as example of machine compatible with Scorbit V1.
Pinball game that experienced trough switch malfunction during tournament, causing incorrect lock behavior
Classic pinball machine; George expresses interest in becoming skilled on it during quarantine
Pinball machine that Sally played twice at the tournament and scored over 2 billion points on; Foghorn considers it 'the greatest machine of all time'
Classic Williams pinball game from Pinball 2000 series; predicted by Bruce as third Chicago Gaming Company remake; already remade by Chicago Gaming Company.
Recently acquired by Ron; praised as 'awesome' pinball machine; used as reference for potential Beavis and Butthead game design
90s game compared to Medieval Madness; debated as more influential alternative
Remake with new oversized screen; gray saucer color available as upgrade option; mod variations exist from earlier versions
Classic pinball used for flipper position comparison with Galactic Tank Force
Legacy title; Kaneda compares D&D's drop bank mechanism to Attack from Mars UFO shot
CGC remake title; contract renewal under negotiation for potential future reruns
Recommended for single-pin collection; Lyman design; center bash toy; currently being remade at lower price point
Williams pinball machine Sterling played at movie theater during childhood
Chicago Gaming Company pinball machine; has interactive alien topper; Scott considers it arguably the best-looking topper ever
Classic Williams pinball game; featured in Williams Pinball mobile app as starter/free table
Chicago Gaming Company remake; LE listed at $14,500 secondary market (original ~$8,500); Kaneda cautions against premium pricing
1995 Williams game; mentioned as having retained a 25-year-old bug; chip update example for older Williams titles
Chicago Gaming Company classic game; used by Kaneda for comparative analysis against modern Stern machines at Logan Arcade
Referenced in discussion of accessible ruleset design era
Referenced as example of strong DMD custom animations; contrasted with modern LCD implementations
Lyman Sheets design praised as excellent, Ron notes difficulty acquiring one due to rarity
Chicago Gaming remake criticized for flipper lag; contrasted with original as example of emulation control issues
Classic pinball reference used to describe intensity/complexity of Galactic Arcade Tank Force gameplay
Classic pinball referenced multiple times as comparison point for Stranger Things gameplay; owned by Josh
Classic game mentioned; Josh has limited edition version with mirror blade playfield
Williams title; included as alternative sole game option on AtGames discounted cabinet tier
Classic/modernish pinball game that occasionally competes with modern Sterns in venue coin drop performance
Pinball classic (original version) featured at The Reboot Social
Classic Williams pinball game; referenced as Brian Eddy design pedigree
Referenced as abundant on location; easy-to-learn entry game
Classic pinball layout referenced as foundation for Stranger Things; cited as great underlying design that contributed to Stranger Things eventual success
Referenced as excellent game for practicing loop passes (advanced drop catch variation) due to its orbit mechanics and high-speed angles
Classic pinball machine Rachel struggles with in tournament play, particularly when picking it herself
Referenced as comparison point for multiball strategy discussion; noted as tournament machine with specific ball save mechanics
Williams title, player's condition $5,000, collector's quality restoration double the price at $10,000
Classic pinball reference used as comparison for Godzilla's accessibility to casual players despite deep ruleset.
Classic Williams/Chicago Gaming pinball game; discussed regarding UV lighting mod potential
Classic pinball machine mentioned in 'same game' comparison with Medieval Madness.
Classic Williams/Pinball 2000 game; tested extensively on Pinball FX; praised as fun and fast-paced; hosts own physical copy
Pinball machine used in tournament; Louise plays and wins on this machine vs Zoe
Chicago Gaming remake of classic Williams title; repaired before Stomp event; had plunger and flipper issues
Classic pinball machine Brian played at Pacific Pinball Expo
Pinball machine used for Project Pinball charity contest at Free Play Florida 2019
Classic pinball reference mentioned regarding ball handling and flipper techniques
Pinball that sold for $12,000 at auction; historically averages $6,000-$6,500; not frequently on market
Stern pinball game; played at UpDown; noted as good location game that draws people in
Successful Spooky pinball game used as precedent for game success without dominant centerpiece mech; features small martian stickers and center bash toy
Pinball machine (Williams, 1995); Madison's current favorite game in Rotter collection; chosen for depth and playability compared to Creature; described as 'fairly simple' rule-set
Tournament game where Donovan achieved comeback victory from 5 billion point deficit
Design reference for Rick ship interactive mechanic, similar spring-based ship interaction
Classic pinball game referenced as design inspiration for Final Resistance's ramp motor mechanism
Pinball machine used for demonstration matches; remake referenced with slightly different shot geometry and flipper characteristics than original
Production pinball game; referenced by Ryan McQuaid as inspiration for Sonic the Hedgehog boss battle arena mechanic (punch Robotnik)
CGC remake; consistently ranks in top 5 earning games on location despite new releases
Owned and regularly played by Gonzo; functions as accessibility/encouragement comparison—achievable progression vs. Bond's humbling difficulty
Game in host's collection with alien topper; identified as one of two machines in collection that can accommodate toppers
George Gomez design; ranked #1 overall on Gonzo's board; remade by Chicago Gaming Company; praised for fun and approachability
Pinball machine (Bally original and Williams/Chicago Gaming remakes); had prior Electric Playground topper designed by Brad Albright
Referenced as a comparable game with similar three-shots-three-times mechanic structure to Cactus Canyon
Classic 1995 Williams Pinball 2000 title; CGC remake version featured in this stream; known for saucer/alien theme and accessibility
Chicago Gaming Company remake, part of CGC lineup discussion
Classic Williams game used as reference point for flipper positioning and sensitivity comparison
Classic Williams pinball referenced as comparison point for Cactus Canyon game design
Classic Williams pinball game noted for structural/design similarity to Stranger Things
Referenced in discussion of playfield variety and layout originality in pinball design
Classic Williams 1995 pinball game available on Arcade1Up cabinet via Pinball FX
Classic 1995 Williams title referenced by host as comparison point for playfield layout and design philosophy
Classic 1995 Williams pinball machine being played on stream, subject of gameplay commentary
Referenced as comparison game where hosts can earn free plays
Classic Williams pinball; noted as having a 'Total Annihilation' mode, relevant to TNA naming discussion
Classic Williams/Bally pinball used as design reference point for Stranger Things depth comparison
Williams remake of classic pinball machine being played and discussed; temporary trade machine
Physical pinball machine acquired by Don't Panic Flip; loved by Audrey according to MBT3K
Classic pinball title, George mentions putting $2.5 billion score on the machine
Classic pinball machine referenced regarding 'Dirty Pool' shot mechanic
Pinball machine confirmed as first title for upcoming Arcade1Up virtual pinball cabinet
Referenced as comparison point for skill shot mechanics with Medieval Madness remake
Williams classic, currently on loan from Colorado Pinball
Different pinball machine briefly discussed during stream; mentioned as one hosts are good at
Pinball machine; predecessor to Return from Mars
Classic Brian Eddy-designed pinball machine; referenced as example of Eddy's legendary design work from 1990s
Williams game ranked #7 for spaceship toy; effectiveness comes from integrated lights, sounds, and strobe effects
Stern Pinball game; Flippin' Out is developing laser-cut coin door replacement mod with UFO and star design; production starting soon
Machine Tom let get away alongside Circus Voltaire; valuable/desirable for ultimate collections; Zach less interested in despite its status
Chicago Gaming Company remake; ranked #2 in top 10 toppers list; features interactive UFO topper with moving aliens that light up during gameplay
Williams pinball machine (1995) by Brian Eddy; frequently compared to The Shadow; hosts argue The Shadow has superior shot layout and design.
Classic Brian Eddy design; referenced for UFO chump shot similarity to Demogorgon mechanic in Stranger Things
Chicago Gaming Company remake mentioned in sponsor advertisement
Chicago Gaming remake; shipping through Flippin' Out Pinball; generating positive feedback
Classic DMD in 12-game collection; had excessive protective mods (cliffy protectors, mantis protector, LED upgrades) that Dave partially removed to restore playability
Referenced as classic pinball game in passing commentary
Classic Williams game; replaced Jaws at Buttermilk Bar on March 26th; used in South Slope stall ball tournament
Classic pinball game played in NYC tournaments, referenced in SSPL finals
Cabinet theme inspiration; Ralph notes the virtual cabinet is themed after this classic pinball game
Classic 1995 Williams Pinball 2000 title; third Arcade1Up home cabinet release
One of the VPX tables loaded on the cabinet
Honorable mention for lock shot in UFO; praised for good feedback
Classic 1995 Williams Pinball 2000 game frequently cited as comparison for accessible design and Cowboys vs. Aliens mode inspiration
Williams classic; Chicago Gaming Company remake; used as comparison for Monster Bash lighting and design improvements
Classic Williams title used as layout and remake comparison reference
Referenced as comparison point for middle stack mechanics and accessible rule design
Classic Williams pinball used as comparison point for mode structure and code design
Classic Williams Pinball 2000 title used as design reference for comparison of Meowth multiball mechanism width and shield shot
Chicago Gaming Company remake of classic Williams title; available through Flippin' Out Pinball
Position 1; Bally/Williams; designer Brian Eddy, code Lyman Sheets; alien attacking earth theme; superior code/layout vs Medieval Madness; greatest pinball personality
Gottlieb pinball table shown running on modded cabinet; demonstrates playfield and DMD functionality
Arcade1Up virtual pinball variant that RetroRalph expressed preference for but noted hasn't surfaced yet publicly
Williams pinball designed by Brian Eddy with code by Sheets; cited as example of simple, easy-to-balance design
Classic pinball game; CG planning a remake with original mechanics and new boards
Classic pinball machine visible at ReplayFX
Pinball machine available at Line Rob arcade
Pinball machine referenced as part of Jack's setup; chat member asks about it
Pinball machine; Zach Sharpe won this game in tournament play
Original Williams machine also located at Ground Control; mentioned as original version with color DMD modification
Pinball machine designed by Lyman Sheets, referenced as one of his classic designs
Stern Pinball game credited as first to introduce action button; referenced as originating point for button-based mechanic evolution across subsequent games.
Classic pinball game referenced as having identical rule format to Stranger Things; designed by Brian Eddy
Bally classic pinball machine (original and remake versions); subject of international competitive battle
Classic pinball machine ranked alongside Twilight Zone as favorite among players
Classic pinball machine with plunger launch; referenced as example of highly-regarded game with plunger mechanism
Williams classic for which Brian Allen created a backglass remake; limited to 125 acrylic backglasses through Planetary Pinball
Referenced by Hardy as having similar voice actor callouts to those in Elvira's House of Horrors
Classic pinball machine featured at JJP Game Exchange party
Brian Eddy-designed game available at location where Hardy played; more enjoyable than Stranger Things per Hardy
Classic pinball machine; both original and Chicago Gaming remake shown with Brian Allen art
Classic Bally Williams pinball game (and CGC remake) subject of Electric Playground topper; original and remake versions both compatible
Pinball game referenced as one of the villains featured in the mash-up artwork
Referenced as design precedent for D&D's three-target/central mechanism layout that Hardy speculates on.
Referenced as example of a machine with video modes that inspired addition of video mode to Spinal Tap
First title CPR reproduced playfield for; high-demand original title that motivated initial investment in CNC router
Chicago Gaming Company remake; cited as example of Doug's quality and boundary-pushing design
Williams game featuring Martian characters designed and voiced by Doug Watson; Attack from Mars artwork has been widely reproduced and reinterpreted
Chicago Gaming Company remake referenced as A-tier quality benchmark (contrasted with Cactus Canyon)
Classic pinball game with high brand awareness among consumers; used as comparison point for Cactus Canyon's relative lack of awareness
Pinball machine featured at California Extreme 2016; mentioned in Bob's tournament play; Bob asked Jay Collins for advice on how to play it
Classic/vintage game; saucer destruction mode cited as easily accessible moment; used as comparison point for modern game design
Classic Williams game from Pinball 2000 series; tier A title compared favorably to Cactus Canyon
Classic pinball referenced as example of games with large jackpot cash-out mechanics.
Classic pinball game designed by Brian Eddy
Classic Williams pinball designed by Brian Eddy. Referenced as iconic machine loved by community.
Machine Sterling beat during Expo
Classic Stern game by Brian Eddy referenced for historical/nostalgic significance
Pinball game featuring Doug Watson art; described as his 'ultimate masterpiece' by hosts; exemplifies his mature design approach with aligned shots, graphics, and colors
Classic Williams pinball used as layout comparison reference for Elton John's structure (upper right flipper, center drop targets, ramps)
Williams pinball; LE back glass artwork referenced as stylistic comparison to Kong LE design
#4 ranked game on Pinside; reference point for Lost World: Jurassic Park comparison due to near-identical layout
Classic Williams game; remade by Chicago Gaming Company; LE topper praised for animation and motion; referenced as precedent for Monster Bash topper design
Sparse fan-layout classic pinball game; subject of remake announcement by Planetary Pinball; Dennis's personal favorite machine
Classic pinball game being remade by Chicago Gaming Company; has experienced coloration issues; successful reveal at prior TPF
Classic Brian Eddy layout referenced as precedent for Venom's 'fan layout' design philosophy
Pinball machine that became a tournament location staple in 2016, favorite of both hosts
Classic Williams game; designed by Pat Lawler; frequently ranked in top-5 games
Brian Eddy design; Tony's favorite pinball machine of all time; highly ranked on Pinside
Game Tony played extensively at Pinapalooza
Pinball machine played by Tony at memorial tournament. Tony scored 150,000 (a 'joke score') on one ball, which ranked as #2 score for half the night before being knocked down to #6 as other players improved.
Classic pinball; both Don and Tony want it from Pinside Top 50; viewed as 'perfect pin'
Classic Williams pinball game ranked #5 on Pinside top 50; Dennis's most-wanted game from the top 50 list; regularly played at Pizza West location
Pinball Arcade table featured in Pinball Done Quick tournament; Tony struggled with scoring strategy given 5-minute time limit due to multiball and Total Annihilation mode duration
Classic Lyman Sheets-coded game; one of the most-played arcade games of Jeff's arcade days; remade by Chicago Gaming Company
Classic machine referenced alongside Medieval Madness as example of approachable layout for casual players
Classic pinball game; Keith Elwin expressed preference for its center shot mechanics over Medieval Madness, influencing Godzilla's building two-stage bash design.
Classic Bally Williams game; predecessor to Revenge from Mars; highly coveted among tournament players
Early pinball machine Stellenberg played in college; he later bought one for his apartment collection
Stern pinball game featuring Lyman Sheets' notable code design with extended jackpot collection window and ball save mechanics
Classic pinball title referenced as design inspiration for bash toy/multiball-centric gameplay philosophy adopted in Pokémon
Referenced as direct competitor to Stranger Things in location play; similar rules cited as reason some players prefer original over new release.
Williams 1995 pinball game; cited as benchmark for replayability and entertainment value; Tony's personal favorite that new games struggle to displace
Williams fan-layout game; cited as example of successful fan-geometry design
Bally 1995 (remake) DMD game in tournament; heavily modified with re-earn lock requirement
Dennis's favorite game of all time; referenced in Build a Bank top 10
Speakers' preferred choice for 1990s Hall of Fame category
Chicago Gaming remake released 2018; benchmark for measuring company development speed
Classic Williams game remade by Chicago Gaming; referenced as top-tier game with successful topper implementation
Classic pinball game that hosts consider acquiring; described as consistently enjoyable with memorable Martian theme and screaming audio; mentioned in both original and CGC remake versions.
Pinball machine with multiple versions (original and Chicago Gaming remake); played by Sally at Ladies Flip Wisconsin tournament; produces very high scores
Classic pinball game referenced as inspiration for 'Minoc multiball' throwback mode in Star Wars FotE; saucer mechanic comparison
Classic pinball game; referenced for its strobe light-show effects during multiball
Cited by Tony as hypothetical grail-tier game that would justify space investment
Classic Williams Pinball 2000 title; George Gomez noted it was underserved in production; part of 3D printer repair story (drop target)
Expected future remake project following Medieval Madness, potentially involving same PPS/Chicago Gaming/Stern partnership
Classic pinball machine at Retrovolt featuring LED conversion with notable visual quality
Classic pinball game remade by CGC; used as comparison point for visual/mechanical standards in Royal Edition design
Classic Williams pinball game planned for playfield re-run by The Pinball Factory
Chicago Gaming Remake LE (2017) at The Local Market
Classic pinball machine; listed among top collector demand titles
Williams pinball machine featured on Volume 1
Williams classic remade under existing Planetary Pinball license (Chicago Gaming or Haggis)
Classic Williams/Data East title; second most-used in NACS with 17 instances; available in original WMS or CGC remake versions
Williams pinball game; mentioned as potential future retheme project by Brian Allen
Chicago Gaming Company remake title; second in their remake series; established three-variant model (CE/SE/LE) that Monster Bash will follow
Chicago Gaming Company remake title; displayed at MGC 2019
Classic Stern Pinball game designed by Brian Eddy in the 1990s; recently remade by another manufacturer; referenced as inspiration for Stranger Things layout
Classic Midway/Williams pinball game featured at Mega Play
Pinball machine in Brett Sullivan's personal collection
1995 Williams pinball machine programmed by Sheats with Brian Eddy; first of three games remade by Chicago Gaming
Classic Williams/Bally title now remade by Chicago Gaming Company
Ranked #6 in the Pinbotz guide
Stern Pinball (1995) by Brian Eddy; accessible playfield design with spaceship destruction mechanic; top-5 PinSide ranking; humor-forward theme
Chicago Gaming remake title exhibited at EAG
ColorDMD's debut title
Chicago Gaming remake title (second in their remake series)
Iconic pinball game designed by Brian Eddy
Chicago Gaming Company remake; compared favorably to Monster Bash LE by hosts; Bill Webb notes potential lag on remake vs original
Classic Williams pinball game; announced next 3D translite release from Pinball Dreams
Classic 1995 Williams/Bally Pinball 2000 title designed by Brian Eddy; 3,450 units sold originally; remade by Chicago Gaming Company in 2017
Bally/Williams classic remade by Chicago Gaming Company in 2017; featured large color display innovation
1995 Bally pinball game with promotional video included in collection
Bally remake by Chicago Gaming Company
Chicago Gaming 2017 LE remake; played by author; came close to completing 'Rule the Universe' wizard mode
Classic Williams/CGC game cited as aesthetic/mechanical reference for Galactic Tank Force
Stern Pinball machine in #7 earnings position at Electric Bat; strategically placed near ATM at venue entrance
1995 Bally Pinball machine at The Break; noted as broken during visit
Pinball machine located at Rutt's Hut; classic Bally/Williams title
Classic pinball game designed by Eddy; frequently cited as top-tier machine; influenced Eddy's design approach for later games
Pinball Arcade table discussed for physics issues; right ramp from left flipper impossible to execute from caught ball position
Classic pinball table in TPA; right ramp from left flipper trap shot was impossible, now fixed; Chris Franchi scored only 6-600 million in tournament
Williams 1995 release; mentioned as audio quality benchmark with DCS live instruments
Pinball machine Chris struggled with in league tournament; unable to break a billion due to bad bounces.
Pinball 2000 machine; compared to Revenge from Mars in layout and gameplay
Pinball Arcade table; Chris references scoring 50-60 billion points as personal best but feeling dwarfed by unreachable leaderboard records
Classic Williams pinball machine; remake version features new high-definition DMD display with enhanced animations at Pincadia venue in Brisbane.
Pinball table tested on Arcooda; showed subtle Kinect benefits due to habitat rail placement
Williams pinball machine being remastered for Williams Collection Volume 2, featuring strobe multiball implementation
Classic pinball table; character redesign (blue to green shirt) in FX3 Vol2 beta; Strobe Multiball lighting improvements discussed
Williams machine; features strobe multiball with darkness effects; Chris successfully triggered strobe multiball
Pinball table in Williams Pinball app. Strategy varies significantly depending on challenge type, similar to Medieval Madness.
Williams 1995 pinball machine; used as example of learning game strategy and wizard modes in different digital platforms
Williams pinball table featured in Zen app July 4th timed event; event offered generous rewards (60 coins over 6 days vs. standard 3 coins/day)
Referenced for comparison of neon multiball mode implementation vs Circus Voltaire
Zen Studios digital table; playable demo shown at CES on Arcade1Up prototype; Bally Williams license; no launch button required
Example used for secondary market re-sale scenario
Pinball remake; available on location at Pincadia arcade
Zen Pinball title discussed; features problematic saucer mechanic in Zen version that causes repeated unrecoverable drains
Pinball machine title at Cahaba Brewing Company
Remake version at The Break
Classic pinball at DK Effect
Vintage pinball machine available at Flip's
Classic pinball machine mentioned at The Pyramid Scheme
Williams/Bally pinball machine that popularized 'hit each shot 3 times' rule design concept
Williams/Bally pinball machine released alongside WHO dunnit, representing final era design effort
Classic pinball game referenced for structural comparison regarding harvester/saucer battle mechanics
Game Carl practiced on extensively; credited with teaching loop passes and advanced ball control techniques
Referenced as design comparison for drop target mechanic ('three drop targets, a la Attack from Mars')
Bally/Williams pinball machine used as competitive benchmark against Last Action Hero
Ranked #2 greatest Bally/Williams pinball machine; designed by Brian Eddy; part of Pinball 2000 series
Classic 1995 Williams Pinball 2000 game; benchmark for 1990s quality and charm that Cactus Canyon Remake aspires to match
Referenced for two-way scoop mechanic design pattern that influenced Dune's ball routing logic
1990s game Joe purchased early in collecting; represents era that started his collection journey
Classic WPC-era Bally Williams pinball game; referenced as part of WPC platform legacy
Played regularly by Mark at barcade with his dog Honey; described as capturing essential pinball appeal; intuitive gameplay praised
Classic fan-layout game; Brian Eddy designer; compared to Venom as potential modern version
Bally/CGC classic; subject of new official Electric Playground topper featuring Brad Albright artwork; 300 unit limited release
Referenced as design inspiration for Gremlins game structure (martians + fun theme interactivity model)
Classic reference for accessible shot design and casual player appeal
Pinball game referenced for playfield design comparisons (top-middle toy placement similar to Predator's approach)
Limited Edition machine owned by Scott Larson for over a year; recently moved to farmhouse; set high scores on first three plays.
Game where Jamie had aha moment learning lane management from Gina Lowe; pivotal experience in understanding strategic pinball play beyond reflexes.
Williams pinball game. Lyman Sheets created updated code/tournament ROM years after original release to address tournament setting balance issues
Classic pinball remake that Roberts is considering for his first home machine; noted as satisfying to master
Mentioned as game Katz was obsessed with at age 20; example of changing favorite games over time.
Classic pinball game; Lyman Davis indicated Cactus Canyon Revisited has better rules
Data East game mentioned as one of Sheets' most beloved designs; featured signature 'Lyman Sheets fingerprint' in code
Referenced as design comparison for Independence Day and suggested gremlins mechanic inspiration
Game featuring VUK (vertical up kicker) mechanism
Referenced as multiball that generates excitement in modern game comparison
Classic remake by Chicago Gaming; part of successful remake strategy
Game mentioned as effective newcomer gateway game
CGC remake owned by Neil; referenced as example of successful delivery during slow pier period
Pinball machine used in example of poor ruling by tournament director at competitive tournament
Classic pinball title referenced for teaching left flipper holding habit during skill shots
Bally/Williams 1995 Pinball 2000 game; 50s sci-fi theme; Bug criticizes promo video despite calling it 'one of the best games of all time'
Classic Brian Eddy-designed game; exemplar fan layout; referenced for comparison to Venom's design approach
Vintage Williams title; identified as 'buy low' opportunity; more collectible than Medieval Madness LE when priced below MM levels.
Host's favorite 90s pinball machine; has been remade by Chicago Gaming; always available on location; host considering regret about not purchasing
Tournament game; lock diverter maintenance mid-tournament increased high score from ~11 billion to 24 billion; lock shot difficulty significantly reduced after fix
Tournament game at Cleapin where Carlos excelled; used in finals competition
Classic pinball game referenced as comparison; some Venom players wish it had Attack from Mars' ruleset structure (fill area, collect items). Hosts argue Venom actually mirrors it functionally.
Classic Williams pinball at Quarter Drop; positioned next to Attack from Mars animatronic; strong earner
Williams game; rated 10/10 by Pepe as 'perfect game'; represents peak of WPC-era design preference
Pinball game designed by Lyman Sheets; chosen as favorite Lyman game by all three hosts for its humor and ahead-of-its-time design.
Classic Bally pinball on Ralph's wish list; compared to Stranger Things thematically by Ralph
Classic Pinball 2000 title referenced as comparison point for Stranger Things playfield layout
Classic Brian Eddy game; Stranger Things playfield layout references this design
Chicago Gaming remake with significant inventory buildup at factory; expected to remain in demand
Classic Stern game used as strategy discussion example, known for lock strategy and Total Annihilation mode
Chicago Gaming remake praised by Mark Silk for exceptional audio quality and B-movie sound design; one of best-audio pinball machines alongside Beatles
Classic Williams game available at Broadway Arcade; representative of innovative late-1990s era games
Data East pinball machine featured in rules discussion; has 'Dirty Pool' software rule allowing ball stuck behind visor to remain in play.
Remake by Chicago Gaming; cited alongside Monster Bash as examples of clear, intuitive game design progression
Classic pinball machine from Nick's childhood that inspired his passion for the hobby. Currently in his collection.
Classic pinball machine; Electric Playground created officially licensed interactive topper with articulating mothership and seven synchronized light shows
Game used as finals tiebreaker in London, Ontario Pinball League championship that Mark won
Stern pinball game with action button launch capability, cited as youth-accessible
Earlier Bally/Williams game; sequel predecessor to Revenge from Mars; considered one of greatest Williams games of all time
WPC-95 game (Dec 1995); 3,450 units sold; designed by Brian Eddy; programmer Lyman Sheets Jr.; not originally inspired by Mars Attacks film (coincidence)
Classic Williams game; Ron recently acquired an original; represents top-tier Bally/Williams design
1995 Brian Eddy design; referenced as example of fan layout approach (orbit, left/right ramp, bash toy)
Ranked #4; CGC remake praised; fun accessibility (billion-point plunge); Arnold voice callouts; similar to Medieval Madness mechanically
Brian Eddy design; classic fan layout example; frequently compared to Medieval Madness despite feeling different in play
Game referenced by Josh as 'perfect pinball machine'; compels him to play whenever encountered
Pinball machine noted as exception to general coaching rule; lock shot emphasized over spaceship
Williams game (1995); described as 'all-time classic' by hosts; outsold by No Fear in 1995 sales (Attack from Mars sold ~4400 units)
Pinball machine example used to illustrate maintenance issue diagnosis; opto/scoop malfunction example in QR code reporting story
Compared to Monster Bash as easier but still controllable favorite; contrast example for George Gomez design philosophy
1995 Williams original theme; only 3,400 units sold (weak for era); later remade by Chicago Gaming; considered one of best games of all time despite license-like confusion with Mars Attacks movie
Referenced as example of center scoop placement design mistake; game suffers from inconsistent scoop behavior.
90s Williams game featuring large mechanical toys (alien saucer); example of mech-heavy 90s design
WPC-era (1995) Williams game; mentioned as example of classic game that attracts new players through licensing/theme; Alan's gateway game 15-20 years ago.
Referenced as design benchmark for approachable rule structure
Referenced as design inspiration for approachable hit-shots-for-progression rule set.
Classic Williams pinball game cited as paradigmatic gateway machine that teaches new players about rules, objectives, and structured gameplay.
A-list pinball title; compared as standard baseline against which Popeye is overlooked by casual players at Pop Spinball
Classic cited for excellent choreography of multiball start sequence with progressive lamp effects; exemplar of programming artistry
1995 Williams game; sold 3,000 units, significantly fewer than Theater of Magic's 6,600 units same year
Classic gateway game frequently cited as accessible, skill-leveling example for introducing new players
Classic pinball game used as design comparison point for Pokémon's gameplay flow
Classic pinball game known for orbit shots; example used to discuss orbit skill development
Classic Williams pinball game frequently discussed on their stream, rarely streamed by them
Williams Pinball 2000 era game; Brian Eddy design that influenced Stranger Things rule structure
Licensed table available on AtGames cabinet; classic Williams pinball ported to digital platform
Referenced as gameplay design template with positive rule accessibility
Referenced as example of easy replay score achievement (16M mentioned), used as comparison point for difficulty
Williams licensed table used as example for lighting/physics issues, particularly regarding ball glow in strobe multiball
Williams pinball remake by Chicago Gaming Company; Arcade 1-Up cabinet version to be web-only distribution (not retail); cited as low brand-recognition title justifying limited distribution
Classic Williams pinball; Arcade1Up planning themed cabinet; expected to remain unchanged through 2021
Classic Williams table; used as speculative example of ray tracing treatment in future
Williams table featured for strobe multiball analysis; visual improvements noted but lighting remains too bright for authentic dark arcade simulation
Visible in announcement video manual sequence; future release candidate mentioned as concern about strobe multiball lighting
Classic Williams pinball referenced as design benchmark for accessible multiball qualification mechanics
Williams classic now available on Alp 4K; Chris ranks #3 on leaderboard; describes as very playable with lag improvements
AtGames cabinet skin; classic pinball title
Classic Williams pinball cited as example of DX11 lighting bugs similar to 8 Deluxe issues
Classic Williams pinball designed by Lyman; mentioned as example of his post-release improvement philosophy through home releases with added features
Classic Williams game; Jaws theorized as spiritual successor with improved accessibility
Classic Williams Pinball 2000 game; referenced for toy quality and accessibility
Classic Williams game in Josh's collection; referenced as intermediate difficulty game bridging beginner and expert play
CGC remake; hosts note difference in feel compared to CGC-made Medieval Madness Royal Edition
Classic Williams game; Josh achieved wizard mode ('Rule the Universe') requiring ~2 billion points; mentioned as comparison for game depth
Classic Pinball 2000 game referenced as example of topper and lighting enhancements adding to game experience
Classic Williams/Pinball 2000 title; referenced by Josh as game he returns to repeatedly over 5+ years; staple accessible game with depth for experienced players; contrasted with Medieval Madness
Williams 1995 pinball machine by Brian Eddy; Pinball 2000 series; considered 'most pure pinball experience in modern era' by Jeff; benchmark for shot flow and rule design
Williams 1995 classic; cited by Scott as favorite Bally Williams era game fitting his skill level
Classic 1995 Williams Pinball 2000 game; remade by CGC; included in Brad's collection plans; Brian Allen alternate art available through Lit Frames
Classic Williams pinball designed by Brian Eddy; cited as following fan layout principles; part of discussion about Brian Eddy's design consistency
Brian Eddy 1995 game recommended by Keith as skill-building game for learning drop catches and loop passes; represents good balance of risk-reward gameplay
Classic Pinball 2000 game; mentioned alongside Monster Bash as affected by leveling issues.