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NACS 2019 game analysis reveals modern Stern dominance but no outright 'Sternament,' with venues using custom ROMs and modifications for competitive balance.
Stern Pinball represents 31% of NACS games, followed by Bally (26%) and Williams (21%), making Stern a plurality but not a majority manufacturer
high confidence · Statistical analysis of 706 machines reported by 37 locations (67% response rate)
The top ten NACS games include eight Stern titles, with Iron Maiden: Legacy of the Beast appearing most frequently (18 instances)
high confidence · Manufacturer Selection chart and Top Ten Pins analysis
IFPA has no centralized ban list for NACS games, but allows individual venues to modify or remove games based on local competitive concerns
high confidence · Direct statement from Josh Sharpe, Josh Sharpe, and confirmation from multiple venue directors
NACS games overwhelmingly favor solid-state (SS) machines over electromechanical (EM) games, despite no formal restrictions on EM use
high confidence · Statistical review section documenting SS vs EM distribution
Pro models represent the significant majority of Stern Pinball games used in NACS, followed by Premium models, with other versions making up only 15% of the total
high confidence · Stern Pinball version distribution analysis based on 153 designated machines
“Stern Pinball is the manufacturer of more NACS pins than any other, it is still well short of being the majority.”
[name withheld pending review] @ Statistical Review section — Directly addresses the central question of whether NACS is a 'Sternament' and provides the answer
“Josh Sharpe, President of the IFPA, noted that certain games clearly pose more of a problem than others, and while he would ensure a game like No Good Gofers or Tales of the Arabian Nights was never permitted at a circuit event or the World Championship, local events are not held to the same standard.”
Josh Sharpe @ Game Prohibitions and Modifications section — Establishes the IFPA's decentralized approach to game banning and the distinction between circuit/world events and local tournaments
“Oregon avoids games with unbalanced mystery features, finicky mechanisms, known software bugs, and games with one-shot exploits that encourage repetitive play.”
Zoë Vrabel @ Game Prohibitions and Modifications section — Exemplifies the specific criteria venues use when curating competitive game lists
competitive_signal: NACS game selection heavily skews toward modern titles (post-2012), with solid-state games overwhelming electromechanical machines despite no formal EM restrictions. Stern Pinball dominance at 31% market share does not constitute a 'Sternament' but does dominate competitive top-10 rankings.
high · 706 machines from 37 locations (67% response rate) analyzed; Stern 31%, Bally 26%, Williams 21%; top-10 contains 8 Stern titles, all but 3 post-2012
competitive_signal: Venues employ decentralized, ad-hoc approaches to competitive fairness including custom ROMs ('Soren' ROMs), rule modifications, mechanical adjustments (rubber removal, post changes), and ball-save timer reductions. No IFPA-wide ban list exists, allowing local autonomy.
high · Detailed documentation from 8+ venue directors reporting custom ROMs on specific machines, modified ball-save timers, rubber removal, one-player-only configurations, and software settings adjustments
competitive_signal: Frequently cited competitive issues include: unbalanced multiball/mystery awards, lock-stealing mechanics, tilt-throughs, excessive extra balls, one-shot exploits, score-swapping, random million-point shots, unbalanced Harem multiball (Tales of the Arabian Nights), and broken Cart Attack scoring (No Good Gofers).
high · Multiple venue directors identified specific games and mechanical/software issues; IFPA President confirmed games like No Good Gofers and Tales of the Arabian Nights would be banned from circuit/world events due to competitive design flaws
market_signal: Stern Pinball leads manufacturer representation in competitive pinball (31%) but remains a plurality, not majority. Bally (26%) and Williams (21%) together exceed Stern's share, indicating significant installed base of classic titles still in active competitive rotation.
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high · Statistical analysis of 706 machines with manufacturer breakdown; Stern 31%, Bally 26%, Williams 21%, remaining manufacturers under 5% each
product_strategy: Stern Pinball's Pro/Premium/Limited Edition segmentation creates gameplay differences affecting competitive viability. Pro models dominate NACS use (majority of 153 Stern games), followed by Premiums, with other versions (LE/SLE) comprising only ~15%, indicating market standardization around Pro tier for locations.
high · Chart of Stern model distribution based on 153 designated NACS machines showing Pro as significant majority, Premiums secondary, and remaining versions at ~15%
community_signal: NACS lacks centralized game curation; individual venues manage competitive fairness independently. This creates diversity in game selection but also potential inconsistency. No expectation of global standardization, with local tournament directors operating with significant autonomy.
high · IFPA President Josh Sharpe confirmed no central ban list; article documents 8+ venues employing different criteria (PAPA Director's Guide, custom ROMs, mechanical modifications, rule changes)
design_philosophy: Competitive pinball design prioritizes: balanced scoring across modes, mechanical reliability, absence of exploitable one-shots, elimination of luck-based random awards, fair multiball accessibility, and predictable rule flow. Games violating these principles are modified or excluded.
high · Zoë Vrabel (Oregon) articulated criteria: avoid unbalanced mystery features, finicky mechanisms, known software bugs, one-shot exploits. Multiple venues implemented rule/ROM modifications to address these issues.
technology_signal: Custom ROM usage ('Soren' ROMs by Søren Worre) is normalized at competitive venues for score balancing and bug fixes. Multiple NACS locations (Delaware, Colorado, Virginia, others) employ custom ROMs as standard practice for addressing competitive design flaws without removing games.
high · Six venue locations documented using 'Soren' ROMs on specific machines (Demolition Man, Addams Family, Getaway: High Speed II, Mousin' Around!, Rollergames, and others)
operational_signal: NACS venues operate with diverse constraints: public vs. private locations, varying machine availability, different mechanical conditions, and player base demographics. Game selection reflects these local realities rather than standardized national criteria.
medium · Article notes: 'game choice can really vary depending on if the location is a public venue or a private collector'; 67% response rate indicates heterogeneous venue types contributing data
historical_signal: Despite no formal EM restrictions, EM machines represent minimal NACS participation. Modern competitive pinball is overwhelmingly solid-state dominated, driven by player familiarity (younger demographic), public venue concentration, and popularity of modern IP-licensed games.
high · Statistical review emphasizes 'NACS relies overwhelmingly on SS pins' due to 'popularity of modern pinball to players' and 'audience too young to remember EM pinball machines on route'
industry_signal: Top competitive games heavily feature licensed IP: Iron Maiden (jersey Jack), Jurassic Park (Stern), Black Knight Sword of Rage (Stern), Deadpool (Stern), Addams Family (Williams/Stern), Willy Wonka (Stern), Metallica (Stern). Licensed games dominate competitive appeal over original designs.
high · Top-12 NACS games list includes 11 licensed IP titles and 1 classic (Addams Family); only Attack from Mars and Monster Bash from pre-2012 era make top-10