Keith P. Johnson is a person mentioned in 1 episode(s).
No aliases
No relationships
No facts recorded
Keith P. Johnson's design philosophy emphasizes maximizing rule complexity and content depth to justify $8,500+ pricing tiers
Keith P. Johnson lowered multiball amounts in Avatar and improved multiball fun factor
Keith P. Johnson believes Indiana Jones had diminishing multiball returns and excessive shot repetition, making the game unfun despite good mechanical engineering
Keith P. Johnson was hired at Williams in March 1998 after meeting Larry DeMar on an IRC channel
No mentions
No contradictions detected
No linked glossary terms
Keith P. Johnson programmed his first wizard mode on Revenge from Mars
Keith Johnson was top qualifier in B division at PAPA 3 in New York City
Keith Johnson won first place in a doubles tournament with Bo and Karen's at PAPA 5
Keith P. Johnson has four of the top pinball machines in the Pinball Awards Hall of Fame
Keith Johnson met Lonnie Ropp at IFPA 3 in 1993
Stern Pinball's engineering and planning practices were more casual and informal than Williams, with things pushed in at the last minute
Keith Johnson worked in slots division at Williams from March 1998 before transitioning to pinball in summer 1998
Keith Johnson graduated from Virginia Tech with a computer science degree
Keith P. Johnson's ruleset includes RPG-style progression with territory stealing in multiplayer
Keith P. Johnson said Spooky Pinball stopped making Pirates because sales were poor
Keith P. Johnson is the lead developer on Pirates of the Caribbean
Keith Johnson's games have complexity that can overcome weak themes
I started at Williams in March of 1998
I worked at Datatel (now Alucia) as a programmer from end of 1996 to start of 1998
I was ranked fourth in the world in competitive pinball in 1999 according to IFPA
I have qualified in A division at Pinburgh every single year until last year, alongside only Elwin and Jorian
The Hobbit has over 40 modes when counting multiball stages as individual modes
Beast Multiball in The Hobbit is being rewritten by Joe Katz as of today
The final wizard mode for The Hobbit called 'There and Back Again' will conclude the 31-mode progression
Wizard of Oz is essentially Lord of the Rings 2 in ruleset philosophy
Ball saves are confusing to casual players at locations
Pirates of the Caribbean has some complexity risk with the character selection system at start of game