Capcom Pinball was a Japanese pinball manufacturer and division of Capcom that operated as a pinball game producer. The company employed notable creative talent including Python Anghelo (creative director), Jeff Powell (sound designer), Chris Granner (head of Sound Department), and Mark Ritchie (head of engineering). Known for titles such as Big Bang Bar, Kingpin, Pinball Magic, Airborne, and Breakshot, Capcom Pinball eventually became defunct, with its assets acquired by Gene Cunningham.
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Capcom Pinball's pinball division was launched in 1995
Capcom skipped the typical 10-15 machine prototype run for Flipper Football and went straight to production
Created Big Bang Bar prototype; closed operations; remaining stock purchased by Gene Cunningham
Pinball manufacturer active 1995 onwards; commissioned Stan for artwork on Breakshot, Big Bang Bar, and Kingpin before division closure
Capcom's pinball division that shut down before Red Line Fever could reach production; also developed Zingy Bingy and Big Bang Bar
Defunct pinball division of Capcom that operated 1995-1997, produced 7 games total
Pinball division where Mark Richie worked as head of engineering; designed Kingpin
Manufacturer where Granner became head of Sound Department after leaving Williams; used two-voice recording hardware
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Pinball manufacturer where Jeff Powell worked as primary sound designer; produced games including Pinball Magic, Breakshot, Big Bang Bar, and Airborne
Japanese manufacturer where Python worked as creative director; promised creative freedom but constrained by profit/BOM concerns; referred to as 'black hole' by Python
Former manufacturer; company where Sam Zehr previously worked
Defunct pinball division; assets acquired by Gene Cunningham; produced games including Big Bang Bar, Kingpin, Pinball Magic, Airborne