Slimer is a game mentioned in 2 episode(s).
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Target/mechanical toy in Ghostbusters pinball used to start modes; noted as having inconsistent registration
Mechanical/ramp feature in Ghostbusters; character/mode target that players must hit
Ghostbusters pinball feature/mode trigger; described as a non-ghost entity made of slime; central to mode progression (replaced by other mode starters)
Mode or mode trigger in Ghostbusters Pinball; accessed via ghost target
Toy and character mechanic in Ghostbusters pinball; first interactive element introduced after hitting ghost target once.
Reference to mode in Ghostbusters; Owens uses as example of poor design requiring completion before other modes
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Referenced for mobile mechanism (contrasts with Pokémon's stationary Meowth)