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George Gomez clarifies Stern leadership transition and Bond pinball design decisions in end-of-year podcast.
Seth Davis has been President of Stern for approximately one year at time of interview (December 2022)
high confidence · George Gomez explicitly states Seth has been president for about a year and was always planned to transition to CEO role
Stern is moving to a new, larger building
high confidence · George mentions 'preparing for the big move to our new building' and discusses preparing space for manufacturing and production
James Bond pinball uses a three-flipper layout similar to Corvette (Gomez's first game)
high confidence · George explicitly discusses three-flipper design for Bond and references Corvette as his first three-flipper game
Bond's pop bumpers are mechanically tied together (not independent) due to node board driver constraints
high confidence · George explains the Spike system modularity and node board driver limitations forcing the design choice for pop bumpers
James Bond pinball has a foam pad on the side rail of one scoop that prevents ball rejection issues
high confidence · George specifically warns: 'Do not remove that foam pad or you will live in that scoop' and explains it was added to fix mechanical issues
More James Bond video content/code drops planned before Christmas 2022
medium confidence · George states 'we're going to see one here in the next couple of days. Right before Christmas, we're trying to give you another drop on Bond'
“There's nothing to be concerned about. The guy came here a year ago... he's clearly been a great fit with the exec team and the organization.”
George Gomez @ ~5:30 — Gomez directly addresses community concerns about Seth Davis becoming CEO, emphasizing continuity and fit
“I'm the chief creative officer. I don't want to be anything else. I love my job... my joy is in guiding those guys to make amazing stuff.”
George Gomez @ ~8:00 — Clarifies Gomez's role and rejects speculation about him becoming president
“Do not remove that foam pad or you will live in that scoop.”
George Gomez @ ~45:00 — Urgent technical warning about a critical design fix on Bond that wasn't visible in promo materials
“The way the game feels is king, and everything else is after that.”
George Gomez @ ~42:00 — Core design philosophy statement explaining prioritization in pinball development
“I really do try to reinvent myself every time. Some guys think all my games are the same, but I really do try.”
George Gomez @ ~23:00 — Responds to criticism about design repetition, defends creative diversity across games
“The Corvette was actually easier to shoot because it was my first game, and the shot entrances were enormous. I've got a lot more experience now.”
George Gomez @ ~24:30 — Reflects on design evolution between first three-flipper game (Corvette) and Bond
“I challenge anybody to tell me that those pop bumpers work any worse than any other pop bumper array I've ever done.”
George Gomez @ ~50:30 — Defends design choice of tied pop bumpers as functionally equivalent despite hardware constraints
“Gary cares a lot about how sustainable this business is. He wants this business to outlive him... to be a staple of life.”
George Gomez — Explains Gary Stern's motivation for succession planning and long-term business sustainability
business_signal: Stern Pinball expanding to new, larger building; company growth and increased production capacity
high · George mentions 'preparing for the big move to our new building' as major ongoing project
sentiment_shift: Online speculation about George Gomez potentially becoming President; community concerns about Seth Davis as outsider leading company
medium · George addresses: 'I saw some speculation, some crazy guys talking about me being president' and discusses community concern about Davis: 'for all the people that are like, you know, concerned, there's nothing to be concerned about'
competitive_signal: Upper flipper shots on Bond positioned as advanced player skill distinguishing novice from pro play; accessibility through multi-ball tied to easier rocket shot
medium · George explains rocket is 'give-dimmies for the average guy' while upper flipper shots are 'definitely an advanced player skill'
design_philosophy: Community criticism of Bond pop bumpers tied together and promo materials showing foam pad added later; perception Stern 'cheaping out'
medium · George responds: 'some people read into that and they're like, oh, Stern's cheaping out' and acknowledges foam pad wasn't in promotional photos but was necessary fix
design_philosophy: Gomez responds to perception all his games are similar by emphasizing reinvention efforts; defends three-flipper Bond as departure
medium · George states: 'some guys think all my games are the same, but I really do try to reinvent myself every time' and chose Bond's three-flipper specifically
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design_philosophy: Gomez deliberately balances novice accessibility with expert difficulty on Bond; three-flipper design revisited for first time since Corvette; emphasis on game feel over aesthetics
high · George states: 'I wanted a fair distinction between something that a novice can do and something that a pro can do' and 'The way the game feels is king, and everything else is after that'
personnel_signal: Seth Davis transitioning from President to CEO role; Gary Stern moving to Chairman; Michael O'Donnell retiring as CFO with new CFO starting January 2023; Shelly Sachs retiring
high · George explicitly details leadership changes: 'Seth...would move into the CEO role and that Mr. Stern would move into the chairmanship' and 'Michael himself has said, okay, I'm ready to chill out. He's retiring'
product_strategy: Foam pad solution added to Bond scoop after initial design issues; not visible in promotional materials but critical to prevent ball rejection
high · George warns: 'Do not remove that foam pad or you will live in that scoop' and explains it fixed a major mechanical problem discovered during development
product_strategy: James Bond pinball has additional video content and code drops planned; ongoing approvals process for video content extending development timeline
medium · George states: 'we're going to see one here in the next couple of days. Right before Christmas, we're trying to give you another drop on Bond' and 'we have so much video content and getting approvals is a little bit more complicated'
technology_signal: Spike node board driver limitations forcing design compromises; pop bumpers tied together due to insufficient driver resources rather than design choice
high · George explains node board constraints: 'When you run out of drivers and you have to spend the money for an additional node, you have to make a choice what's it worth to you'