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Bobby King details The The Addams Family licensing saga and Farsight's upcoming Kickstarter, product roadmap.
The The The Addams Family licensing process has been in research phase for five to six years, beginning during the Williams Collection era before Pinball Arcade existed.
high confidence · Bobby King stated this directly when asked how long The The Addams Family had been on Farsight's radar.
Paramount's uncertainty about ownership of Addams Foundation rights was the primary blocker, requiring legal department review of when rights reverted.
high confidence · Bobby King explained Paramount went to higher-ups in legal department due to ambiguity about Addams Foundation rights ownership.
Farsight negotiated a bulk licensing deal with Sony Pictures Entertainment for multiple properties including Dracula and an unannounced licensed table that has never been done as a pinball table.
high confidence · Bobby King stated: 'they were basically getting a bulk deal, I guess you could say, from Sony Pictures Entertainment for several properties.'
The Addams Family Kickstarter will launch September 12, 2014, run for 30 days until October 12, with the table expected to release in early 2015 as part of Season 4.
high confidence · Bobby King gave specific dates: 'our plan is to launch it on the date that Dracula is released on mobile, and that is September 12th, a Friday.'
Farsight is actively working on Data East and Sega table emulation with licenses still being negotiated, and emulation is already in progress.
high confidence · Bobby King stated: 'we are still negotiating some licenses. Sure. But we are actively looking to get more Data East and Sega tables' and 'the emulation for that already in the works.'
Black Knight and Gorgar emulation has been completed but there are technical issues preventing release; Gorgar is working well but Black Knight has unresolved issues.
high confidence · Bobby King acknowledged emulation was finished a year ago but technical issues remain, particularly with Black Knight.
Farsight will release individual free-to-play apps for Twilight Zone Pinball and Star Trek: The Next Generation Pinball with online head-to-head multiplayer arriving before year-end 2014.
“this goes back, oh, I don't know, five years? Maybe six years of looking into what the licenses would be and hearing all the horror stories of the other people who tried to get all the licenses that they needed.”
Bobby King @ ~5:30 — Establishes the extraordinary length and complexity of Addams Family licensing process.
“The person at Paramount who controlled licensing this before, he went to the higher-ups of the legal department, and there was a lot of ambiguity as to when and how the rights reverted in licensing terms.”
Bobby King @ ~8:00 — Reveals the core technical/legal obstacle that delayed Addams Family acquisition.
“they were basically getting a bulk deal, I guess you could say, from Sony Pictures Entertainment for several properties. And actually, one of the licenses we got in this bulk deal is a table, is a license that hasn't been done at the pinball table.”
Bobby King @ ~35:00 — Teases an unannounced Sony-licensed pinball table never made before, creating speculation opportunity.
“our plan is to launch it on the date that Dracula is released on mobile, and that is September 12th, a Friday... and so it would end right around October 12th, which is a Sunday, I think.”
Bobby King @ ~15:00 — Provides specific Kickstarter launch and duration details.
“I want the Simpsons. The Simpsons pinball party?... I think that's what, like, that or Lord of the Rings. One of those two is what everybody always is going to. Indiana Jones, too.”
Bobby King @ ~65:00 — Reveals Farsight's top licensing priorities and aspirations for future tables.
“pretty shortly here we're going to release some individual apps Twilight Zone Pinball, Star Star Trek: The Next Generation Pinball that are just that one table, and it's going to be free-to-play with tokens in it.”
Bobby King @ ~40:00 — Announces new standalone app strategy with free-to-play model for individual tables.
“It's still on the list of things I want to do. And I don't know. I'll get to it eventually. It's just whenever I do get to it, we work on it for a little bit, and then we come into some sort of roadblock.”
licensing_signal: Addams Family licensing required coordination of Paramount, Addams Foundation, and Raul Julia's estate, with primary blocker being Paramount's legal uncertainty over rights reversion timelines.
high · Bobby King detailed how Paramount needed to consult legal department about when rights reverted and what they actually owned, causing multi-year delays despite Foundation cooperation since day one.
business_signal: Farsight negotiated bulk licensing deal with Sony Pictures Entertainment covering multiple properties at once, indicating shift toward package deals rather than per-title negotiations.
high · Bobby King stated Sony provided 'bulk deal' covering Dracula and multiple unannounced properties; he noted this is logistically superior but licensors hesitant; mentions Sony deal includes 'a license that hasn't been done at the pinball table.'
product_launch: Addams Family Kickstarter planned for September 12, 2014, 30-day campaign, with table release targeted for early 2015 as part of Season 4.
high · Bobby King: 'our plan is to launch it on the date that Dracula is released on mobile, and that is September 12th, a Friday' with end date 'right around October 12th.'
product_strategy: Farsight considering making Addams Family Gold Edition a Kickstarter-exclusive limited reward, with public release delayed by one year or potentially indefinite.
medium · Bobby King: 'making it a limited edition, like the real gold edition is, and having it be a Kickstarter reward' with 'only so many of them out there' and 'a question mark' on eventual public release.
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high confidence · Bobby King stated: 'we're going to release some individual apps Twilight Zone Pinball, Star Star Trek: The Next Generation Pinball that are just that one table, and it's going to be free-to-play with tokens in it.'
Farsight is considering making the The The Addams Family Gold a limited Kickstarter exclusive reward, with eventual public release either after a year or potentially never.
medium confidence · Bobby King said: 'right now we're kicking around the idea of making it a limited edition, like the real gold edition is, and having it be a Kickstarter reward.'
Flipper physics improvements including tap passes remain on the development roadmap but face technical constraints with the current 60Hz physics update rate.
high confidence · Bobby King acknowledged: 'It's still on the list of things I want to do' but explained roadblocks related to physics update rates limiting implementation.
Farsight plans to improve Season 1 and 2 tables with updated camera technology and selective gameplay tuning, with plans to train additional staff for efficiency.
high confidence · Bobby King stated: 'we are going to be updating. I know that just yesterday we were talking about updating some of the camera technology in some of the older tables.'
Bobby King @ ~50:00 — Candidly acknowledges technical constraints limiting flipper physics improvements.
“I thought we took care of the sound issue, and I didn't know the leaderboards were down at all.”
Bobby King @ ~58:00 — Reveals Farsight was unaware of persistent PS4 sound quality and leaderboard issues, resulting in live bug reports.
product_concern: PS4 version of Pinball Arcade experiencing persistent sound quality issues and friend leaderboard outage lasting multiple months, despite claimed fixes.
high · Interview revealed PS4 sound samples still lower quality than other platforms even after patch, and friend leaderboards completely non-functional for months; Bobby King was unaware of both issues.
machine_intel: Data East and Sega table emulation actively in development with licensing negotiations ongoing; Black Knight and Gorgar emulation completed but facing technical release blockers.
high · Bobby King: 'we are actively looking to get more Data East and Sega tables' with 'emulation for that already in the works' but acknowledged technical issue preventing Black Knight release.
product_strategy: Farsight shifting to individual standalone free-to-play apps for single tables (Twilight Zone, Star Trek TNG) as testbed for online multiplayer before integrating into main Pinball Arcade.
high · Bobby King: 'we're going to release some individual apps Twilight Zone Pinball, Star Trek Next Generation Pinball' with 'free-to-play with tokens' and online multiplayer 'before the end of the year.'
design_innovation: Farsight testing artificial difficulty system through Orbles cross-promotion, adjusting gravity/table slope rather than changing individual table settings or outlane configurations.
high · Bobby King explained Orbles crossover provides custom pinball with 'different gravity' that 'tilts the table up more' and 'give you different slopes of the table' without tweaking other settings.
gameplay_signal: Flipper physics improvements including tap passes remain roadblocked by 60Hz physics update rate constraint; techniques either become too common or impossible, requiring physics engine upgrade.
high · Bobby King: 'whenever I do get to it, we work on it for a little bit, and then we come into some sort of roadblock... only so much you can do in a 60th of a second.'
product_improvement: Farsight committing to updating Season 1 and 2 tables with improved camera technology and selective gameplay tuning, learning from Season 3 refinements.
high · Bobby King: 'we are going to be updating... updating some of the camera technology in some of the older tables' and 'when it comes to tuning it's kind of tricky' but committed to incremental improvements.
content_signal: Farsight increasing Kickstarter campaign communication and post-campaign transparency following criticism of limited updates during T2 campaign.
high · Bobby King acknowledged 'we're very aware that that happened' regarding sparse T2 updates and committed to 'more updates during the Kickstarter campaign itself, but afterwards we'll keep you guys in the loop.'
personnel_signal: Farsight expanding development team post-T2 campaign and training additional gameplay tuning staff to increase production efficiency.
medium · Bobby King stated 'we've got a little bit bigger staff now' and 'the plan is to train up a couple more people moving forward to help me... be more efficient.'