Blender is a product mentioned in 2 episode(s).
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3D modeling software used by Ian Harrower to create all bird and environment models for Birdwatcher
Open-source 3D modeling software used by Greg for playfield design, compatible with Linux; used for designing 3D-printable parts.
3D animation software; Stern using for pinball animations; Chuck Ernst strongly endorses; free; Stern planning eventual full migration from Max/Maya
3D modeling software primarily used by Joshua Clay for Winchester Mystery House room modeling, chosen for asset library workflow capabilities
3D software used by Brad (and team) for creating mockups to visualize artwork in three-dimensional space and test foreshortened angles
Free 3D modeling and animation software used by Sean Irby to create 10-15 custom animations for 8-Ball Beyond display
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3D software used to create and animate the Cuphead character for the holographic topper
3D modeling software used for all animation and scene creation