Palm Springs is a game mentioned in 0 episode(s).
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Palm Springs was the first game with the hold feature
Bingo pinball machine from same era as Variety; features two Super Cards; Robert owns one; less complex than Variety
Earlier Bally bingo game that introduced the hold feature (holding odds/evens); design ancestor to Ice Frolics
Bingo pinball game referenced as similar to Galaxy in restricting ball return feature to single use
Classic bingo game featured in Multi-Bingo with 'Even' and 'All' hold buttons
Bally bingo machine that introduced the hold feature; mentioned as a predecessor to Surf Club
Bally bingo game; featured hold mechanic allowing extra ball acquisition before hold feature use; more powerful than Surf Club hold feature.
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Bally pinball game featuring the hold feature mechanic allowing player control over ball retention
Hold feature game; one of three recently completed titles in Multi-Bingo
Bingo pinball machine with tropical/beach theme; owned by Danny; features attractive artwork
Bally bingo game referenced for having ball return features similar to Tahiti's system
1953 Bally bingo pinball game featuring hold mechanic, select-a-spot dial, advancing odds, dual shutter boards
First game with hold feature allowing return of even or odd balls; features spotted numbers and super cards
Valley Company game with 25-hole playfield and hold feature, recently programmed by Nicholas Backbone
Bingo pinball game with coil-driven ball return shutter mechanism; Nicholas Baldrige has positive play experience and plans to restore
Bally Bingo game that first debuted the hold feature
Proposed relocation destination for Museum of Pinball; move plans exceeded budget and deadline
Target relocation city for Museum of Pinball; proposed new site is Desert Sun building (77,000 sq. ft.)