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Tim

person9 mentionsFirst seen May 14, 2018Last seen Nov 18, 2025

Profile

Tim is a multi-faceted pinball industry professional with roles spanning player, designer, and vendor work. He is a Stern Pinball designer credited with conceiving the upper scoop feature on RUSH Pinball (known as 'Tim's moat') and contributed iterative design improvements to the game. Beyond design, Tim is an accomplished competitive player who competed in the 2025 Concord Championship finals and has demonstrated expert-level strategy on Iron Maiden. He also works as a St. Louis-based sign maker/vendor with The Electric Playground, handling large-format printing, and has prior experience with call-out placement and light show work on Iron Maiden Pro.

Aliases

No aliases

Relationships

No relationships

Facts

  • achievementConceived upper scoop feature ('Tim's moat') for RUSH Pinballhighfrom 2023
  • achievementTournament competitor at Concord Champ '25highfrom 2025-11-18 until 2025-11-18
  • achievementFinished fourth place at Concord Champ '25 finalshighfrom 2025-11-18 until 2025-11-18
  • achievementPerformed call-out placement and light show work on Iron Maidenhighfrom 2018 until 2018
  • attributeComic book collector familiar with Rom: Space Knightmedium
  • attributeExpert pinball player specializing in strategyhighfrom 2018

Claims (22)

  • factualmedium

    Tim was the lead developer on Rush pinball

    Source: Unidentified developer on streamRush Pinball Vault Celebration Stream
  • factualhigh

    Tim works in semiconductor manufacturing in New Mexico and does not attend Mezel Mods shows

    Source: KristenEpisode 381: Mezel Mods at 10 years!
  • factualhigh

    IFPA is changing tournament rules for 2023 to require 100% point tournaments

    Source: Tim explaining IFPA rule changesTribe Multiball with Rachel and Tim, Episode 32: Tim Lee Sucks at Podcasting!
  • predictionmedium

    Tim believes the new four-round, two-bank format at District 82 will be worth 112% under new IFPA rules

Recent Mentions (9)

  • Stern designer who conceived upper scoop feature (referred to as 'Tim's moat'); contributed iterative design improvements

    The Making of Stern's RUSH PinballApr 3, 2023
  • Tournament player competing in finals

    Concord Champ '25: Finals, Game 1/4 on King Kong Premium by Stern. Streamed from The Flipper Room.Nov 18, 2025
  • Player 3 (or rotating player), scored 3 points in Game 2

    Concord Champ '25: Finals, Game 2/4 on Centigrade 37 by Gottlieb. Streamed from The Flipper Room.Nov 18, 2025
  • Tournament competitor; finishes fourth place

    Concord Champ '25: Finals, Game 4/4 on Medusa by Bally. Streamed from The Flipper Room.Nov 18, 2025
  • Comic book collector and friend of Mike's; encountered sealed ROM action figure in England; familiar with Rom: Space Knight comic

    Part 16: 1985 Pinstar Gamatron Project is Finished!Nov 4, 2025
  • St. Louis-based sign maker/vendor working with Electric Playground for large-format printing, formerly did corporate signage

    Dirty Pool Podcast - Ep14 - Custom Toppers With Rob Rath of The Electric Playground

Contradictions

  • Existing: Tim is a Stern Pinball designer who conceived the upper scoop feature on RUSH PinballvsConflicting: Tim worked on Iron Maiden Pro call-out placement and light show work, then moved to another role
    Unresolved

Related Glossary Terms

No linked glossary terms

  • roleWorked on Iron Maiden pinball for approximately one monthhighfrom 2018 until 2018
  • roleStern Pinball designerhighfrom 2023
  • Source: Tim speculating on future point valuesTribe Multiball with Rachel and Tim, Episode 32: Tim Lee Sucks at Podcasting!
  • factualhigh

    Tim won a side tournament at District 82 for the first time, earning approximately 27 points

    Source: Tim discussing tournament achievementsTribe Multiball with Rachel and Tim, Episode 32: Tim Lee Sucks at Podcasting!
  • predictionmedium

    District 82's side tournament will likely go away under new IFPA rules

    Source: Tim speculating on future tournament structureTribe Multiball with Rachel and Tim, Episode 32: Tim Lee Sucks at Podcasting!
  • factualmedium

    The difference between a functioning and malfunctioning Kiss scoop is approximately an eighth of an inch in manufacturing

    Source: Tim at Pixels and Pinballs explaining Kiss scoop variance to Dave#80 RUSH delivery - The Classic Pinball Podcast
  • factualhigh

    Tim beat Drew 6 out of 7 games in a best-of-seven match at Blackbird arcade

    Source: Tim (direct description of match)Tribe Multiball with Rachel and Tim: Episode 17, Does Drew Suck at Pinball???
  • factualhigh

    Drew's only win was Funhouse, the game where money was on the line

    Source: TimTribe Multiball with Rachel and Tim: Episode 17, Does Drew Suck at Pinball???
  • factualhigh

    A distributor added a $300 Insider Connect upcharge to a pre-paid Star Wars: The Mandalorian machine

    Source: TimTribe Multiball with Rachel and Tim: Episode 17, Does Drew Suck at Pinball???
  • factualhigh

    The Star Wars: The Mandalorian delivery was delayed from May through December

    Source: TimTribe Multiball with Rachel and Tim: Episode 17, Does Drew Suck at Pinball???
  • factualhigh

    Code 0.97 introduces Shane Black Knight 2000 Wizard Mode with five difficulty settings (Extra Easy providing 4 knight letters spotted vs standard)

    Source: Tim (Stern designer)Black Knight Sword of Rage Pinball LE/PREM 0.97 Code Reveal
  • factualhigh

    Last Chance feature is triggered on final ball by draining left outlane without ball saver lit, or right outlane before drain switch with Magna Save button activation

    Source: Tim (Stern designer)Black Knight Sword of Rage Pinball LE/PREM 0.97 Code Reveal
  • factualhigh

    Extra Easy difficulty mode gives 4 knight letters spotted (vs standard), then 2 more for Retro Mode, then requires spelling again for Wizard Mode

    Source: Tim (Stern designer)Black Knight Sword of Rage Pinball LE/PREM 0.97 Code Reveal
  • factualhigh

    Last Chance timer is configurable between 15-30 seconds with adjustments in menu settings

    Source: Tim (Stern designer)Black Knight Sword of Rage Pinball LE/PREM 0.97 Code Reveal
  • factualhigh

    Tim is starting work at Tilt Cycle on Tuesday and has permission to stream there

    Source: Tim (direct statement)ReplayFX Day2 Walkthrough!
  • factualhigh

    Williams Same Player Shoots Again light stays illuminated until the next point is scored, not on drain

    Source: listener emailEpisode 204 - Williams Same Player Shoots Again Schematic
  • factualhigh

    Bally and Gottlieb turn off the extra ball light when the ball drains

    Source: listener emailEpisode 204 - Williams Same Player Shoots Again Schematic
  • factualmedium

    This design difference can lead to accidentally playing the next player's ball on multiplayer Bally and Gottlieb machines

    Source: listener emailEpisode 204 - Williams Same Player Shoots Again Schematic
  • factualhigh

    Strata Flight does not have a shooter lane switch detector

    Source: listener observationEpisode 204 - Williams Same Player Shoots Again Schematic
  • factualmedium

    Spanish Sagasas and Sonics machines with Williams innards exhibit the same Same Player Shoots Again behavior

    Source: listener experienceEpisode 204 - Williams Same Player Shoots Again Schematic
  • opinionmedium

    Tim struggled with reflexes and self-esteem affecting his competitive performance

    Source: Tim's interview during tournament broadcastThe Walking Dead Launch Party "A" Finals
  • Jul 29, 2025
  • Worked on Iron Maiden for about one month; did call-out placement and light show work; moved to other role

    Episode 45 – Keith Elwin. The One, with 2 HeadsMay 28, 2018
  • Stern Pinball employee demonstrating John Wick gameplay and topper mechanics

    John Wick Pinball Hourglass Topper PreviewFeb 20, 2025
  • Expert player featured in strategy video; demonstrates drop target priority strategy and Fear of the Dark stacking

    Iron Maiden Pro Tournament StrategyMay 14, 2018