Did you ever make them kiss? that's so funny to me i did not i did not i wouldn't be listeners if any of y'all actually any two toppers make your toppers kiss i'm gonna um this is not from mad pinball but i'm just gonna throw it out there as like an extra thing um just do it why not black knight and foobot make him kiss let's see it you know anyway well hey and yeah mad pinball you're sick people if you're listening to this go use the code nudge cast get yourself a new pinball machine and i'm just excited like let's talk about this because full disclosure this is saturday morning uh the week like the weekend after all these games got released i'm feeling a bit of fomo because all my buddies went to stern this week for some personal reasons i couldn't make it but i am like ready because kong is here yeah it is and it looks like it fucking rules like dude it's loaded man like it is loaded looks so much fun to shoot the toys are great dude i i don't really have too many negative things to say about this like maybe the artwork isn't for everybody sure you mean color scheme wise or art wise i actually kind of dig the art but maybe the color scheme is mostly and of course you know you can never judge from pictures like i you know most people have not seen this game in in person and you know the people that have seen it in person i haven't really heard them talk about that part of it too much so almost always pinball machines look better in person anyway but i but the game looks so rad to shoot the shots look insanely cool i don't even know what some of the ball paths are doing looking at the game i know it looks so cool it's like you're basically can go back and forth between upper flippers it looks like that is wild to me like there are some really cool yeah ball paths just i mean it's another elwynn banger and it was so cool to watch i don't know if you guys got a chance um they did it live but it's available archived and this was low-key this is one of the best parts about them picking up jack danger is like the level of their streaming capabilities for streaming new games in comparison to any other pinball company is like you know like we watch keith elwyn his programmers uh i think an engineer maybe but it was like rick nagel and all those guys and they all had obviously been playing this game for forever they're all amazing pinball players they all and the rule set is like there like all the problems that people have it's so funny to me because you know and i'll just say who it is because we always like subtweet this stuff but it's like funny to hear the normal like canada shit of like oh i don't know about the art like what like he'll find anything but he's not saying the thing he always says which is oh the code's not there because guess what y'all the code the code is there like is it completely there no but they were showing a fully functioning cool weird rule set that is perfectly integrated once again into like a perfect keith ellen flow game like a plus for me like well i mean jaws jaws was pretty much there too when it came out like that code was pretty good right away it was close i think this is further along even yeah yeah it might very well be and that's and that's the thing like you know all those guys jump on the game play it well and know the rule set already that's a really good sign that there's been a lot of development in this game that's been happening right they've actually been playing the game which is which is kind of huge exactly like i just think they work in tandem together like that's the crew right like that's right that's the a team and Truly, it felt that way because when you watch that stream, I think Keith comes in. He definitely comes in second and he might come in third, which is crazy. Like, you know, the greatest pinball player of all time. And these other guys are just like hanging right with him. And like the guy who comes in fourth, Rick Nagel, is still a great pinball player. And like just kind of he sees what the scores are on like ball two or ball three. And he just drains his ball and is like, I'm good. Like it was hilarious. but like yeah it's super like i think it's a four flipper game which is cool um we haven't had one of those from ellen in in a minute i think i mean jaws was jaws was four flippers with the upper right the jaws premium is gotcha gotcha gotcha i only play a pro so i don't get that extra flipper up there yeah but you know i don't know if this is a hot take i've had people say this is a hot take but i kind of prefer the jaws pro like the upper play field the like one one and done shot for me up there doesn't really do anything for me and also the shot to the upper play field i find that that kind of yeah we gotta really nail it yeah exactly i'm kind of a fan of the jaws pro and like the shark um that opens i find the ball that gets stuck in there a lot you know i know but No one wants to hear us talk about Jaws Pro right now. No. They want to hear about King Kong. No, and I'm probably going to edit all that out anyway. No, no, don't edit it out. I like it, and you're right. Jaws, I mean, well, I'm just someone who just plays Jaws Pro, so of course I like it more. But I agree with you. And to tie that back into King Kong, though, like, what's awesome about a Keith Elwin game is your pro is still awesome. Like, you don't feel like you're missing out on one damn thing with this pro. Like it has all, and we've heard this, other people have said this, it's not an original thought, but like you have all the shots of the premium in the pro. That's awesome. Yeah, I'm trying to think of what the differences are. I know there's no spider, spidery guy in the pro. Right. But the magnet's still there though? King Kong doesn't move. Okay. And I think, I think it doesn't, I think it doesn't also tip the train car. I think that's a virtual lock now. Right. but other than that dude like that's what i'm saying is like all the shots everything else is there like if i'm buying it this was a game i had no absolutely no interest in buying before i watched the keith ellen stream and then was like i need this game like if we don't get one locally i have to figure out a way to like scrape this money together to buy it because yeah it looks so fun it looks so like a classic just one of these games like i've been playing so much Jurassic Park. This fits right along in there, but I think like the layout just lends itself to so many cool things. And so one of the, when I talked about programming before, one of the things that I really liked is there's sort of a plunger game. Did you watch any of this stream at all? I watched very, very little of it. Okay. So there's this mode that you have where you get unlimited plunges for like 35 seconds. And there's all those sort of targets that are built up uh by soft plunging into like the far left hand side there's just like a bunch of stuff there's this river pathway there's all these things and you can kind of not only is there this game but you can kind of level two different games that you're playing at the same time for like maximum points and i was like this is already coded in there like this sort of just like weird little fun i love that totally you know whatever like that's already in there like geez louise so I love that. One thing that I also thought was super cool, I heard Keith talking on, I think it was Loser Kids, about when there's a replay, King Kong punches the glass. Oh, that's cool. That is such a sick idea. Of course, the obnoxiously loud beep when you get a replay on a stern is fine and all, but that's so rad. What a cool little idea to have that I don't think that's ever been done before. Well, and the only way you can kind of do these things right is we take for granted how much of the really, really hard stuff they get right right off the bat. All the engineering stuff, all the flow stuff is like never once in my mind was I like this is going to be a janky, hard to like teach myself Keith Elwin game. Right. Because those really don't exist because he does that so well. And when you do the simple things really well like that, I mean, they're simple, but they're hard to do when you. But when you do that, then you can start kind of thinking about all the fun stuff, all the things that we love about Elwynn games, all the weird little like you talking about punching the glass or this fun little extra game. It's like these guys have the time and the creativity and they love what they do that. Like, it's just really fun. I got like kind of I told you, like, I've been kind of going through some stuff and I got almost emotional watching that stream because I was like, God damn, we are living in a very good time for pinball. We have the best pinball player of all time making the best games of all time. Like he's in his prime. Like this rules. And like no matter what else happens in pinball with like giant market forces, everyone wants to talk about the economy and all that stuff for sure. But I'm saying just now as like a creative time in pinball, I'm like so I feel so lucky, you know. So that was and that's cool to think that after you see a game release. So anyway, someone clip that, send it to George Gomez, so he'll send me some swag. Well, you know, it's true, though. It's like you think, okay, pinball's been the same. You know, we've talked about this, the same parameters, you know, give or take. It's the same size. There's a certain number of flippers. And then you see that the innovation is still there. That does warm my little heart, too, that people are still pushing the limits and finding new ways to make these games even more fun. That is so incredible. It's not just that they innovate, it's how they innovate. Because I feel like it comes from a place of joy, right? They love pinball, truly. And I'm telling you guys, this is not like shill talk. It's not like whatever. It's like I do know these guys on a personal level. And they could be doing any number of things for more money. Pretty much across the board. uh so like they do this because they do love it and that's what i just this game is kind of i mean this is actually a good bridge to the other game that came out this week uh if we can talk about that a little bit um june by barrels of fun was also revealed this week and again i think you know no matter kind of how what you feel about the rollout people have all kinds the feelings about it i think that game specifically looks again like it's doing some really fun stuff it's funny because you know the rumors were all over the place but i think most people kind of by the end were pretty sure it was going to be dune and it seemed like no one was very excited about it theme wise but then if the second the game comes out and everyone actually sees it yeah i feel like people are starting to come around on the theme yeah and myself too and like i saw the I never actually saw the old Dune movie and I saw the part one and I liked it but like again you know like could I tell you what happened in the movie really like or name any characters I kind of forgot you know I've kind of forgotten all about that but as a game this looks absolutely sick it looks like they just took an already you know great vibe and great you know platform with Labyrinth and just stepped it up you know another notch and the the sandworm mech is so sick and man i just know this game is gonna slay the sandworm mech is cool i the thing that made me most excited was well two things that like stuck out to me one's kind of funny i actually texted johnny crap uh when i was watching the featurette on it because i was like dude did you do the apron art because that's so cool that yeah Did you notice what that is? So there's this like mural in the movie of a sandworm and it looks like this ancient kind of almost Arabic, like Sanskrit type, you know, vibe to it. It's just really beautiful. Like it feels ancient, you know, and then Johnny Crap like did do this, but like kind of transcribed a version of it onto the apron art. And it's so simple and it's like a place where usually you just see like, you know, the rule card or like, you know, someone someone's shitty like business card. It was just like really cool to look at that and see this like simple, beautiful kind of ancient. It looks like no other pinball machine I've ever seen, you know, like in terms of that, that part of it. It is. It's such a great idea. You know, I remember when Uncanny X-Men came out and they had the Insider connected was like the eye of the Sentinel. Yeah. And that was cool. Like this is even taking it a step further, you know, with making the apron part of the art package, because that is a lot of times an afterthought. And integrating it into the theme. Like if you walked up in Dune World and played pinball, like it would look weird. Probably not like this game, but that would look like this game. Like, you know what I mean? Like it looks like it could be from that world sort of. And the other thing that I was really excited about was the day night cycle that they do. Oh, yeah. And wow. So when you hit a spinner, not only is it giving you points, you're working towards a multiplier the way, you know, it normally does in pinball. But it actually moves the sun like there's a sun in the game. and the more you rip the spinner the like you can make it go at nighttime where you can do certain like just specific paul atreides kind of like destiny missions and then during the day you're fighting the harkonnens like in like the sand crawlers and stuff so like you get control over that and i just think like it totally changes the play field all the like ancillary lighting in it like yeah like sometimes you're going to want to hit spinner sometimes you're going to want to avoid the spinner you know yeah oh and just like but i'm saying like it changes the vibe of the game like oh sure when you look at it at night time it looks like there was people have felt all kinds of way on the play field art i get why maybe you wouldn't but to me okay so good because it's simple it has to be simple because it has to work in like very different lighting circumstances But also, it's subtle. It's not just simple. There are the inserts that are being buried in sand. There are plastics that are just sand dripping off like necks or scoops and things like that to make it look like the game is actually being buried under sand which is awesome I don really remember another especially modern art package kind of I love the world under glass idea and for me this more than a game like Alice Everyone was busting a nut over the weird little mushrooms in that game. This for me is like, that's done correctly. Completely theme integrated. Johnny Crabb is an artist. It looks beautiful. they spent money to do it right like so this that game looks like a like a work of art to me yeah i mean i'm excited i i hope i hope they're they get them out quick because i really want to play this thing i know i do too that's what that was the one thing that bummed me out when they're like we're getting two out to locations and i'm like i don't think those are going to be anywhere near me so yeah well maybe they'll have one at ace goji that's that seems like they get every game before everybody in la you know but yeah we we also get that from lit in minneapolis but i don't think first two usually they're like like we get like sterns like stern le's before anyone else which is cool but i'm hoping someone locally buys this because i need to play it and i don't have eleven thousand dollars but i need to play that game like asap so absolutely and i love the idea of um i forget what the mode's called but where you have to hold the action button oh pain box yeah pain bar exactly and you have to you know play with one hand that is again that is just innovation like we like you were saying we're living in a time where this kind of innovation is still happening is still possible and that is like such a cool thing and it's very it's very pinball olympics i like that it is kind of pinball olympics yeah it's like we need someone actually standing next to you with the gum jabbar there to like stab you in the neck with the poison if you fuck it up but uh yeah no super cool and yeah david van s again like another innovator uh in this in this space and i think yeah i'm not gonna be like they knocked it out of the park because i haven't played it it does look like it flows cool bow and karen's is on rules so you know and um shoot i forget uh with phil grinaldi um who also just seems like the nicest man i was thinking about this because like a lot of these guys in pinball are either my age or they're a little older than me but they seem so grounded and sweet i'm like how can i get there in the next five years guys how can i do it i i want to be like phil grimaldi when i grow up and i feel like he's my age so anyway anyway yeah yeah this has been a great week i know we do want to get into because there's an elephant in the room here right like we talked about the two releases this week but there had been a release and it's been a success and it is a big ip done well and we got the guy behind it all we had the man behind i mean it might still be game of the year uh you know there's a lot there's gonna be a lot of competition but like this was the game everybody was talking about a tpf this was a game that sold out very quickly and like bug talks about it's Like, things could not be going better for Spooky Pinball right now and their release in Evil Dead. Yeah, so coming up next, guys, we have Bug Emery from Spooky Pinball. So stick around. Ding, ding, ding. Can you hear the evil dead? Ding, ding. A cold wind blows as the angels cry. The river will descend and the dead will rise. All right. Just let me take a drink of my poop water and we'll be good to go here. Poop water, okay. That reminds me of Austin Powers 3. Is Ian drinking? Yeah, exactly. A bit nutty.