Jonathan Bergeron is a pinball artist based in Montreal with a background in graffiti, skateboarding, and punk rock who has transitioned into professional pinball artwork design. Known by multiple monikers including 'Johnny Crap' and 'Johnny Pneumonic,' he has created playfield and backglass art for several major pinball titles including Jurassic Park, Labyrinth, and Dune. His work is characterized by distinctive artistic styles, including mirrored deep blue finishes, and is sold commercially through pinball retailers.
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Jonathan Bergeron (Johnny Crap) grew up in Montreal and was introduced to skateboarding and punk rock culture as a teenager through West Coast cultural influence.
Bergeron's graffiti moniker was 'Zen,' derived from his background in karate (ages 5-18) and interest in Japanese culture and calligraphic lettering.
Bergeron transitioned from Zen/karate artwork to Calavera character work influenced by lowbrow art community, Hot Rod culture, and skateboard subculture (Suicidal Tendencies, Dogtown).
Artist who designed Jurassic Park (George refers to him with confusion about his actual name)
Artist who did artwork on Labyrinth; met Kale at Stern party in Chicago; received jean jacket at Stern event
Montreal-based commercial illustrator and pinball artist known professionally as 'Johnny Crap'; created five Jurassic Park art packages for Stern; works in multiple media including digital, oils, acrylics, inks; also does band merchandise and tour posters
Labyrinth artist; real name is Anamda Plume; present at Barrels of Fun booth
Artist who created artwork for Flippin' for the Cure epilepsy charity tournament
Stern pinball artist, reportedly fired after completing art for Jurassic Park; known for using deliberately crude stage name; subject of Hardy's critique regarding Jurassic Park artwork quality
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Bergeron showed artwork at Gallery 1988 in LA and San Francisco during Calavera character period before retiring that persona.
Bergeron's first band merchandise work was for Kid Rock (two t-shirts) after being contacted through gig poster community by someone from New York.
Bergeron has worked on merchandise for major metal/rock bands including Anthrax and Slayer, bands he grew up listening to.
Playfield artwork is fundamentally different from poster/merchandise artwork because it must guide ball path and player behavior while remaining aesthetically coherent.
Many artists approached for pinball work decline after seeing the complexity of playfield design requirements.
Bergeron actively plays pinball in Montreal league and participates in tournaments, with Metallica and Dungeons & Dragons as recent favorite games.
Bergeron stepped back from gallery scene because of constant pressure to produce work and galleries not fulfilling their promotion duties, preferring personal oil painting and plein air work.
The game's apron design is based on a mural that appears in the Dune film when Paul walks in front of it
Jonathan Bergeron worked on Dune artwork for approximately two years on and off, as a French-Canadian artist inspired by Denis Villeneuve
Jonathan Bergeron (Johnny Crap) previously created art for Stern Pinball's Jurassic Park game
Jonathan Bergeron handled art duties on Jurassic Park
Eight Ball Beyond was exhibited at Seattle, Chicago, and Portland shows
Digital workflow in modern pinball art enables faster iteration and layer-based changes compared to traditional hand-painting
The playfield is the most challenging element of a pinball art package due to balancing shots/inserts with artistic expression
The initial three Jurassic Park art packages were completed within a 7-8 month timeline
Universal licensor approved all submitted Jurassic Park artwork without requiring redraws
The Jurassic Park 30th Anniversary Limited Edition is Jonathan's personal favorite among the five variants he created
Jonathan came to pinball art with minimal prior knowledge of the industry
Jonathan Bergeron (Johnny Crap) was the artist on Stern Pinball's Jurassic Park
Jonathan Bergeron designed the Jurassic Park artwork
Jurassic Park cabinet art was created by Jonathan Bergeron (Johnny Crab) from Canada
Jonathan Bergeron created the art packages for Jurassic Park
Artist who created artwork for Labyrinth
Artist on Jurassic Park; responsible for back glass and playfield artwork with dinosaur theming
Playfield artist (known as Johnny Pinball), French-Canadian artist who created Dune artwork over approximately two years
Playfield artist responsible for complete Dune package (cabinet, playfield, backglass, apron artwork); deep Dune franchise fan; also worked on Labyrinth artwork
Artist who created distinct art packages for Pro, Premium, and LE versions; known as 'Johnny Crap'
Artwork designer for Final Resistance
Artist credited as creating the art package for Dune; also known as 'Johnny Crap'; previously created art for Stern's Jurassic Park
Artwork designer for Final Resistance
Artist for Final Resistance
Artist (Johnny Crap) for Project Carbon; Stern Pinball Jurassic Park artist
Cabinet artist (known as Johnny Crab); created Jurassic Park cabinet artwork; from Canada
Artwork creator for Final Resistance
Pinball artist credited with art package/artwork for 8 Ball Beyond; also known as Johnny Kraft
Artist known as Johnny Pneumonic; created mirrored backglass art for Barrels of Fun's Dune and original Labyrinth art package.
Pinball playfield artist; known by moniker 'Johnny Crap'; born in Montreal; background in graffiti (moniker: Zen), skateboarding, punk rock, band merchandise design. Has worked on Jurassic Park, Labyrinth, Dune playfields.
Artist credited with alternative Dune backglass design; backglass features mirrored deep blue finish and is in stock at $299