Defender is a game mentioned in 1 episode(s).
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Video game co-designed by Larry DeMar
Classic Williams arcade game from 1980 featuring a spaceship defending humanoids from alien invaders; also has pinball and VPX versions discussed
Video arcade game; referenced in vandalism story (cat head incident)
Arcade video game programmed by Jarvis at Atari
Classic game referenced for design comparison to Iron Man (constant peril gameplay)
Referenced pinball machine George recently played, scored only 26k; mentioned as challenging game
First pinball Kaminkow worked on (1980); made for Williams by Logical Highs; Kaminkow designed the center pop bumper
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Arcade game by Williams; sound effects reused in Black Knight
Williams game that reused excess Hyperball backboxes
Classic arcade game designed by Eugene Jarvis; referenced for audio/design similarities to High Speed
Classic Williams arcade game playable on FPGA multiboard
Classic arcade game by Eugene Jarvis; sound effects reused in Time Fantasy and referenced in Deadpool
Classic Williams pinball game referenced as pioneering video game/pinball fusion; mentioned as design inspiration
Video game created by Larry DeMar and Eugene Jarvis at Williams; precipitated their departure to form VidKids
Arcade video game by Eugene Jarvis featuring scrolling wraparound world (~3.5 screens), innovative control scheme, revolutionary sound design; outsold Pac-Man in arcade gross revenue
Williams Electronics arcade video game; featured in Steve Jurassic's 14-15 hour gameplay session (January 1982) that inspired Twin Galaxies scoreboard creation.
Williams game from early 1980s crisis period; sold 3,069 units; referenced in sales decline discussion
Video game conversion pinball (1981); featured 12 drop targets, individual resets, heavy coil count; less than 400 produced due to manufacturing expense
Kaminkow's first pinball design work; licensed from Williams; featured pop bumper crediting Logical Highs