Archer is a homebrew pinball machine designed by Keith Elwin and his brother Randy using the P-Rock modular platform. Created as a weekend project over 3-4 years, it served as Elwin's audition piece for Stern Pinball and featured innovative design elements including four flippers. The game's playfield layout impressed George Gomez and directly influenced the design of the commercial Iron Maiden pinball machine, effectively bridging Elwin's transition from homebrew designer to professional game designer at Stern.
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Keith Elwin's Archer homebrew machine is currently folded up in storage and last tested 2 years prior to interview
1937 Genco game themed after Robin Hood archery tournament; illuminated bumpers, illuminated posts, backlit arrow scoring displays
Stern pinball game designed by Keith Elwin, gameplay videos removed from YouTube after his hiring
Earlier pinball game; Keith Elwin reused its layout for Iron Maiden design
Animated spy comedy series; Lana and Pam discussed as character dating preferences
Pinball game designed by Keith Elwin and his brother, eventually re-themed to Iron Maiden after licensing issues prevented Guardians of the Galaxy inclusion
Keith Elwin's original homebrew pinball machine that was developed into the commercial Iron Maiden Pinball release
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Custom pinball machine themed on adult cartoon; designed by Keith Elwin; single machine build
Homebrew pinball machine also displayed at Pinball Expo 2018 in the homebrew area, described as well-designed and created through whiteboarding/custom design process
Homebrew pinball machine designed by Keith Elwin and his brother; served as prototype for Iron Maiden design; inspired by FX animated series
Keith Elwin's homebrew machine that inspired Iron Maiden layout; featured bullseye target (highlight feature from Archer repurposed for Iron Maiden).
Keith Elwin's homebrew pinball machine; designed with brother; folded up in storage at Keith's condo; worked last time tested 2 years prior; influenced Iron Maiden commercial design
Pinball project by Keith and Randy Elwin; exhibited at Pin-a-Go-Go 2016
Homebrew pinball machine designed by Keith Elwin that became portfolio piece leading to Iron Maiden pinball at Stern. Referenced as precedent for moving from homebrew to commercial production.
Homebrew pinball whitewood designed and built by Keith Elwin and his brother; incomplete after two years development; basis for his Stern hiring
Keith Elwin homebrew whitewood prototype; basis for Iron Maiden retheme; praised for smooth flipping feel; developed over extended period before becoming commercial release
Keith Elwin's homebrew whitewood that served as his audition for Stern; took 3-4 years as weekend project; influenced Iron Maiden design; originally inspired by Judge Dredd concept
Keith Elwin's homebrew whitewood before joining Stern; basis for Iron Maiden adaptation
Early homebrew game; cited as foundational inspiration for homebrew community development
Keith Elwin's homebrew pinball machine based on the animated spy-comedy TV show; served as proof of concept that led to his hiring at Stern; playfield design was basis for Iron Maiden
Stern game designed by Gary Stern; used as example of commercial pinball design constraints compared to homebrews
Keith Elwin's custom/resume project built with brother Randy; used P-Rock modular platform; template for Iron Maiden design
Keith Elwin's homebrew whitewood before joining Stern; he did all design work himself; featured a problematic very target in the original design
Prototype layout that became the foundation for Iron Maiden, previously played at Indisc, created by Keith Elwin
Keith Elwin-designed layout with four flippers (two top, two bottom); playable at Arcade Expo 2.0; materials removed when Elwin joined Stern; rumored to be reused for Iron Maiden
Original theme for Iron Maiden playfield before theme change
Homebrew pinball game designed by Elwin and his brother; playfield layout impressed George Gomez and led to Elwin's hiring at Stern; adapted into Iron Maiden